Posts with «language|en-us» label

Xiaomi's 13T Pro brings its Leica goodness to more western markets

Xiaomi has a habit of releasing a mid-cycle flagship phone around this time of the year, mainly catering to markets outside of China. The good news with the freshly-announced Xiaomi 13T Pro is that, unlike last year's 12T Pro, this one comes with Leica's branding and photographic enhancements. This means fans in Europe will have another Leica-branded option for their next smartphone upgrade, in addition to the earlier — and more expensive — 13, 13 Pro and 13 Ultra.

The 13T Pro is, in fact, the global variant of China's Redmi K60 Ultra, which looks almost identical, but lacks Leica tuning and Google services. Another key difference is that the more expensive 13T Pro packs better photography hardware in order to get Leica's approval. The 24mm-equivalent main camera, for instance, is powered by a 50-megapixel sensor with a larger-than-usual 1.22um pixel size. While this is no match to the 1.6um pixels on the real flagships' 1-inch sensors, it's still more generous than what many other handsets offer, not to mention that it can achieve a 2.44um-equivalent effect by way of pixel-binning technology. 

You'll also find a 50-megapixel f/1.9 telephoto camera (50mm-equivalent) and a 12-megapixel f/2.2 ultra-wide camera (15mm-equivalent) on the Leica-branded camera island. All three cameras have access to both Leica Authentic and Leica Vibrant color modes and, when in portrait mode, the telephoto camera offers a "Master-lens system" which can emulate a 35mm "Documentary" lens, a 50mm "Swirly" bokeh lens or a 90mm "Soft focus" lens. The 20-megapixel f/2.2 punch-hole selfie camera doesn't get any Leica love, but it does support night mode, portrait mode and HDR.

Xiaomi

Like the Redmi K60 Ultra, the 13T Pro packs MediaTek's flagship Dimensity 9200+ processor, with which it apparently has a 10 percent boost in both CPU and GPU performance over the 12T Pro (which had a Qualcomm Snapdragon 8+ Gen 1 chip, also based on a 4nm process). Xiaomi paired this with a 5,000mm² stainless steel vapor cooling plate — the company's biggest ever for a phone, allegedly — for improved thermal dissipation.

Xiaomi made a sensible decision with the 6.67-inch screen here: it's flat rather than curved, which makes photo viewing, video playback and gaming so much more practical. It's also a nice AMOLED panel, featuring a 2,712 x 1,220 resolution, a 144Hz refresh rate, a 480Hz touch sampling rate, a peak brightness of 2,600 nits, DCI-P3 color gamut and support for both Dolby Vision plus HDR10+. For those with sensitive eyes, the display's fast 2,880Hz PWM (pulse-width modulation) dimming in lower brightness should induce less eye fatigue as well. This is shielded by a piece of Gorilla Glass 5, but more importantly, the entire device is IP68-rated for dust and water resistance.

Another noteworthy feature on the Xiaomi 13T Pro is its 5,000mAh battery, which supports 120W "HyperCharge." it only takes 19 minutes to go from zero to 100 percent, but if you're in a real hurry, even a mere 5-minute charge will apparently fill you up back to 36 percent. Such charging speeds aren't entirely new, of course, and likewise with Xiaomi's dual-chip system — the Surge G1 power management chipset plus Surge P1 fast-charging chipset — to ensure battery safety while prolonging its lifespan.

Xiaomi

The Xiaomi 13T Pro is now rolling out across Europe, starting from 799 euros (around $846) for the 12GB LPDDRX5 RAM plus 256GB UFS 4.0 storage model, with the top model maxing out at 16GB of RAM and 1TB of storage for a yet-to-be-disclosed price. There's also an identical-looking Xiaomi 13T which starts from 649 euros (around $687; 8GB LPDDR5 RAM and 256GB UFS 3.1 storage), with the only differences seemingly being the lesser Dimensity 8200-Ultra processor, slower 67W charging and lack of 8K video recording.

Colors for both models include green or black which feature a glossy glass back, or "Alpine Blue" with a soft "BioComfort vegan leather" back. These dual-SIM devices run on MIUI 14 based on Android 13, and Xiaomi promises four years of Android updates along with five years of security patches. The company is also offering European customers one free screen repair within six months after purchase, and one out-of-warranty repair without labor cost within a year after purchase. It goes without saying that these freebies reflect Xiaomi's western ambitions, not to mention how it's strategically added more affordable options to its flagship lineup, in the hopes of putting up a better fight in the declining market.

This article originally appeared on Engadget at https://www.engadget.com/xiaomis-13t-pro-brings-its-leica-goodness-to-more-western-markets-144108348.html?src=rss

The Quest 3 and AI chatbots: What to expect at Meta Connect

Meta is gearing up for Connect, its annual event devoted to all things VR, AR and the metaverse. This year, the company is once again set to show off a new VR headset, with the Meta Quest 3, as well as its next-generation smart glasses.

It’s also an opportunity for Meta to showcase some of its latest AI advancements, which will reportedly come in the form of new generative AI chatbots. This year will also mark the return of an in-person component to Connect, which has been online-only since 2020. The main keynote will still be livestreamed for remote viewers, but the change will hopefully make for a more lively event than the largely pre-recorded sessions of the past few years.

Here’s a rundown of everything we’re expecting to hear about during Mark Zuckerberg’s keynote, which kicks off at 1PM ET on September 26.

Meta Quest 3 and second-gen Ray-Ban Stories update

We already know quite a bit about the Meta Quest 3, thanks to a preview from Zuckerberg earlier this year. The $499 headset has been considerably slimmed down from its predecessors and comes with redesigned controllers. It will also have better graphics and run on a new “next-gen” Qualcomm chipset, which will power new mixed-reality features akin to last year’s high-end Quest Pro. But with an official reveal at Connect, we should finally get a lot more details about the Quest 3 and its capabilities.

The VR headset likely isn’t the only Reality Labs gadget we’ll hear more about. As UploadVR noted last week, Meta CTO Andrew Bosworth recently hinted that a second-generation of Meta’s Ray-Ban-branded smart glasses are also in the works and coming "pretty soon." The new frames are expected to come with better cameras and some new features, like livestreaming, according to Janko Roettgers of the Lowpass newsletter. It’s not clear when the glasses could make an official debut — unlike the Quest 3, Meta has been fairly tight-lipped about its plans for the product — but considering Bosworth’s comments and earlier reports of a possible fall launch, it seems safe to say we’ll at least get an update on their plans.

Meta has at least one other major piece of hardware in the works, the augmented reality glasses it’s been teasing since 2020. Last year at Connect, Zuckerberg showed off a prototype for a wrist-based controller that could have AR applications, but didn’t offer a look at how the glasses themselves are progressing.

That could change this year. The Verge previously reported the company is readying a pair of smart glasses, which will use the wrist-based interface, for a 2025 release. Those glasses, however, would be something of a precursor to “full-fledged AR glasses,” which are slated for 2027. Given the timeframe, it seems more likely we’ll hear about the former, wrist-controlled frames, rather than the more ambitious AR ones, but it would make sense for the company to preview more details about the project.

Chatbots and AI

It looks like Meta is set to (once again) borrow a page from Snap’s playbook with a generative AI assistant. The Wall Street Journal reported this week that Meta is readying dozens AI chatbots with distinct personalities in a bid to attract younger users.

Zuckerberg has been teasing the idea of “AI personas” for Instagram, WhatsApp and Messenger for some time. But it now sounds as if Meta intends for these AI personalities to play a role in its VR applications as well. According to The Journal, these bots, which have names like “Alvin the Alien” and “Bob the Robot,” will also live in the company’s metaverse apps. While many aspects of the plan sound a bit cringey — and even some Meta employees are reportedly skeptical of the bots — it offers an interesting window into how Meta is using AI to boost interest in the metaverse. Which brings us to…

What about the metaverse?

The company once known as Facebook has now had nearly two years to sell the public on its vision for the metaverse. So far, that’s largely fallen flat. Reality Labs losses have ballooned to more than $20 billion since last year and are expected to climb further. Meta’s investors have been openly skeptical, while new metaverse features, like the addition of legged avatars, have proved underwhelming.

Meta Quest v57 PTC finally adds legs to your Meta avatar :D pic.twitter.com/3dzuuppp6e

— Luna (@Lunayian) August 29, 2023

So it’s not surprising that in recent months Zuckerberg has spent more time publicly hyping the company’s AI investments than the metaverse (though he’s said the company remains committed to both). So while Meta will likely share updates on Horizon Worlds, which recently began rolling out to non-VR platforms, I expect Zuckerberg and other executives will highlight the role AI plays in its vision for the metaverse much more than they have in the past.

Though the current AI boom and rise of large-language models has drawn its share of critics, the technology has already generated much more enthusiasm than the metaverse ever has. That could end up working in Meta’s favor if it can recast some of its metaverse projects as cutting-edge AI innovation rather than a virtual world most people don’t really understand.

This article originally appeared on Engadget at https://www.engadget.com/the-quest-3-and-ai-chatbots-what-to-expect-at-meta-connect-140049598.html?src=rss

YouTube's ad-free Premium Lite tier is going away

After October 25, YouTube users paying for Premium Lite will have to pay for the more expensive full-fledged Premium tier if they don't want to see ads in their videos without resorting to ad blockers. The video hosting platform is discontinuing the subscription option, it told users in an email, where it also said that it will be developing more versions of it in line with feedback from creators and viewers. 

YouTube never rolled out Premium Lite to all users around the world, and access to it remained limited after it first became available in select European countries in 2021. For those who did get access to it, though, it's been a great option to remove ads from the viewing experience, which is the only thing it can do, for only €7 ($7.42) a month. The regular Premium tier removes ads and comes bundled with YouTube Music, the ability to download videos for offline viewing, as well as the capability to watch videos in the background while using other apps. However, it's double the price at $14 a month. 

The website is giving current subscribers a month-long regular Premium subscription at no cost even if they've trialed it in the past in a bid to win them over. They have to either cancel their subscription right now or wait for their subscription to be canceled before they can redeem the offer. But based on responses from users lamenting the Lite option's impending removal on Reddit, a lot of people are unwilling to spend twice the amount of what they've been paying when all they want is to watch videos ad-free. 

This article originally appeared on Engadget at https://www.engadget.com/youtubes-ad-free-premium-lite-tier-is-going-away-121506789.html?src=rss

How to watch the Meta Connect 2023 VR showcase

The Meta Connect 2023 VR showcase event starts tomorrow and there are a couple of ways to watch it. It’s streaming live on Facebook, which is to be expected, but you can also access the showcase from Meta’s Horizon Worlds app with a Quest VR headset. The event itself is a two-day affair, but the keynote address starts on September 27 at 1 PM ET.

This should be a big one for Meta, as the Quest 3 headset is just around the corner. We’ll likely get an official release date, which is currently described as sometime toward the end of the year. The original Quest 3 announcement was also light on certain hardware specs, so expect announcements on RAM, CPU, battery life, lenses and more.

Here’s what we already know. The Quest 3 will cost $500 and feature full-color passthrough, with Mark Zuckerberg calling it "the first mainstream headset with high-res color mixed reality.” It’ll also boast redesigned ergonomic controllers, a more comfortable form factor when compared to the Quest 2, and a significant reduction in both weight and size.

Of course, any console is only as good as its games and experiences. We already know that the Quest 3 will be backwards compatible, so you’ll have access to every single title published for the Quest 2 and the OG model, but Zuckerberg and company are sure to announce plenty of new games exclusive to the forthcoming platform. It has already revealed some cross-platform titles, like Assassin’s Creed: Nexus VR and Ghostbusters: Rise of the Ghost Lord, so we should get information on pricing and availability. There’s also a game based on the hit Netflix show Stranger Things launching sometime before the holidays.

The VR wars are starting to heat up, as the Quest 3 releases just a couple of months before Apple’s long-awaited Vision Pro headset. The massive price gap between the two, however, makes the Quest 3 much more affordable for regular people.

This article originally appeared on Engadget at https://www.engadget.com/how-to-watch-the-meta-connect-2023-vr-showcase-120041699.html?src=rss

Because everything needs AI in 2023, Mattel added it to Pictionary

It’s the year 2023, so anything that can get an injection of AI will get an injection of AI. However, I doubt many people had the board game Pictionary on their artificial intelligence bingo card. Mattel just surprised us all and announced a new version of the game, Pictionary Vs. AI. It’s the brand’s first title to “incorporate AI technology” and marks the company’s “first major leap into the category.”

This isn’t a video game. It’s an actual analog board game with an AI-enhanced refresh. The difference between this and traditional Pictionary is that here everyone works to stump the artificial intelligence, instead of each other. You get a clue from a card, just like the regular game, and draw on the included whiteboard, just like the regular game. That’s where the similarities end.

The drawing is sent to a smartphone where it’s analyzed by a proprietary AI. This algorithm attempts to guess what you drew. Everyone else tries to predict whether or not the AI will be successful at guessing your attempt at an ice cream sundae that really looks like a sad, melty mountain. You make your predictions after seeing the source drawings, which should lead to some hilarious situations. Mattel says that “fun and laughter are sure to ensue with all drawings good and bad.”

Pictionary Vs. AI releases on October 2 and costs $25, which seems like a decent enough value. It ships with four whiteboards, a simple smartphone stand, a game board, game pieces, some pens and, of course, a stack of clue cards.

This may be one of the first board games to incorporate AI, but there are many analog titles with a digital twist. Mattel hasn’t announced if they’d be bringing this technology to other IPs in its stable, like UNO or Apples to Apples.

This article originally appeared on Engadget at https://www.engadget.com/because-everything-needs-ai-in-2023-mattel-added-it-to-pictionary-120009236.html?src=rss

Apple's 10.9-inch iPad is $379 right now

There's never been a better time to buy Apple's 10.9-inch 2022 iPad, as the 64GB Wi-Fi model has dropped down to $379 on B&H Photo Video, near an all time low. That's a savings of $70 off the regular $449 price on the blue and silver options, or $399 for the pink version. The 256GB versions (also blue and silver) have dropped $50 to $549

The 10.9-inch iPad earned an 85 Engadget review score this past October. It looks more modern than the cheaper and smaller 10.2-inch iPad, thanks to the flatter edges, thinner bezels, Touch ID button and USB-C port — similar to what's found on the more expensive iPad Air or iPad Pro. The A14 Bionic chip isn't the latest, but is easily powerful enough for media consumption, light work and other everyday tasks, while still delivering an impressive 10 hours of battery life. Its front-facing camera is positioned along the side, which is more convenient for landscape video calls. 

There are a few quirks, including a display that's not quite up to the iPad Air's level. It also lacks an anti-reflective coating, so it's a little more prone to glare. It only works with the original Apple Pencil, not the vastly improved second-gen stylus. Nor does it support the same Magic Keyboard as the iPad Air or iPad Pro; instead, it uses its own accessory called the Magic Keyboard Folio that, while good, isn't as stable on your lap. It also lacks a headphone jack.

As we note in our iPad buying guide, if you can afford to step up to the iPad Air, that's the best option overall. And if you just want a competent iPad for the lowest price possible, the 10.2-inch model can be a slightly better value. Still, at this price, the 10.9-inch iPad is a better value, so if you have your eye on one, now's the time to act. 

Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/apples-109-inch-ipad-is-379-right-now-113542418.html?src=rss

The Morning After: Amazon bets $4 billion on an OpenAI rival

Amazon’s bid for AI glory is in the billions. It’s investing up to $4 billion in OpenAI rival Anthropic to provide advanced deep learning and other services for its Amazon Web Services (AWS) customers. Google has already invested $400 million in the company, which was founded by former OpenAI executives.

Anthropic recently unveiled its first consumer-facing chatbot Claude 2, accessible by subscription much like OpenAI’s ChatGPT. The Claude Constitutional AI system is guided by 10 “foundational” principles of fairness and autonomy and is supposed to be harder to trick than other AI. Anthropic is already working on a chatbot it calls Claude-Next, which is supposed to be 10 times more powerful than any current AI.

But it’ll have to impress if it wants to supplant OpenAI’s dominance, at least in the public’s eye. OpenAI’s ultra-popular ChatGPT chatbot is the one to beat, while its DALL-E image generation service has gained even more traction through its hooks into Microsoft’s Bing search.

— Mat Smith

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The biggest stories you might have missed

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iPhone 15 Pro Max teardown reveals a mixed bag for repairability

ChatGPT now supports voice chats and image-based queries

The WGA strike may end as studios offer streaming and AI concessions

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DJI Mini 4 Pro drone review

The best lightweight drone gains more power and smarts.

Engadget

DJI’s Mini 3 Pro fitting in tons of technology and a high-quality camera into a sub-250-gram drone. Its successor adds omnidirectional obstacle sensors, which eliminate the blind spots on the Mini 3 Pro, and a new feature called ActiveTrack 360, which lets you program camera moves when tracking a subject. The Mini 4 Pro isn’t cheap for a budget drone. It’s $759 for the drone with a battery and RC-N2 controller, but if you’re in the market for a drone in that price range, nothing else can touch it.

Continue reading.

Analogue’s limited-edition transparent Pocket handhelds come in 7 colors

They will be available on September 29 for $250.

It’s only been a few weeks since Analogue released a glow-in-the-dark Pocket console, and I claimed the era of see-through gadgets was over. I was wrong. The same company is now teasing seven transparent Pocket handhelds: clear, smoke, red, blue, orange, green and purple. The retro gaming console will set you back $250 — $30 more than the basic versions. They will launch (and presumably sell out) on September 29 at 8AM PT / 11AM ET.

Continue reading.

The iPhone 15 Pro version of Resident Evil Village lands on October 30

The AAA console game will be the first in a wave of games coming to the iPhone.

Capcom

Resident Evil Village is heading to iPhone 15 Pro and Pro Max on October 30. It’ll hit the M1 and M2 models of the iPad Pro and iPad Air on the same day. The base game will cost $40 and its Winters’ Expansion DLC will be an additional $20. It’s expensive for an iPhone game, but Apple has teased a graphically rich, full-fat console game. Hopefully REV delivers on all of that. Other games coming to the iPhone 15 Pro include Death Stranding and Assassin’s Creed Mirage.

Continue reading.

This article originally appeared on Engadget at https://www.engadget.com/the-morning-after-amazon-bets-4-billion-on-an-openai-rival-111550176.html?src=rss

Olivia Rodrigo is teaming up with Sony for limited edition purple earbuds

Pop star Olivia Rodrigo has completely redefined herself with her new album GUTS, drawing on the kind of punky guitar growl that defined so many successful musical acts in the 1990s. She’s also teaming up with mega-corporation Sony to release a pair of limited-edition earbuds that draw on the basic design of the company’s successful LinkBuds S line.

These are basically a color swap of the standard LinkBuds S, with a “unique violet marble pattern” the company says was designed by the Grammy-winner herself. Rodrigo backs up this claim, stating she was “so excited” to help create “a limited edition LinkBuds S in the color violet,” going on to say that she “can’t wait for my fans to experience GUTS in this way.”

While deferring to a large multinational corporation isn’t exactly in the spirit of the music Rodrigo drew from on her latest album, there’s one cool techy tidbit here. These earbuds can access custom equalizer settings tuned by Rodrigo and producer Daniel Nigro. These settings offer an “optimal listening” experience of her two albums on major streaming services.

As with all LinkBuds S models, the new Rodrigo-flavored earbuds offer robust active noise-canceling tech, 360-degree spatial sound support, LDAC 3 for high-resolution audio and a transparency mode adjusts for ambient noise. The earbuds are also environmentally-friendly, more or less, as many components were manufactured using recycled plastic materials from automobile parts and reclaimed water bottles.

The LinkBuds S x Olivia Rodrigo cost $200 and preorders start today directly from Sony and via a number of authorized dealers. This isn’t the first high-profile team-up between Rodrigo and a large company in support of GUTS. Back in April, she partnered with Meta’s Instagram to advertise a feature that allowed users to add music to slideshows.

This article originally appeared on Engadget at https://www.engadget.com/olivia-rodrigo-is-teaming-up-with-sony-for-limited-edition-purple-earbuds-110006126.html?src=rss

SAG-AFTRA video game actors vote in favor of strike action over wages and AI

SAG-AFTRA members have voted in favor of a strike authorization for performers working in video games, including those who do voice work, motion capture and stunts for the industry. Of the 34,687 members who cast their ballot, 98.32 percent voted "yes." It doesn't automatically mean that the performers are going on strike, only that they could after September 26. 

The guild explained that it's been negotiating for a new contract with video game companies since 2022, but that they "have refused to agree to critical terms [its] members need." For its next bargaining sessions on September 26, 27 and 28, it believes the strike authorization gives it the added leverage needed to get the companies to agree to its terms. At the moment, the guild is in talks with Activision, Blindlight, Disney Character Voices, Electronic Arts, Epic Games, Formosa Interactive, Insomniac Games, Take 2 Productions, VoiceWorks Productions and WB Games.

Specifically, SAG-AFTRA is fighting for wage hikes that would allow performers to make a living from their work in the face of inflation, as well as more rigorous safety measures on set. The guild is also fighting for a contract that would protect performers against exploitative uses of artificial intelligence, such as companies making unauthorized copies of their likeness and voice. These all mirror the issues that ignited the ongoing strikes in the film and TV industry. The Writers Guild of America (WGA) is believed to be nearing an agreement with major studios, with one of the last sticking points in their negotiations being the use of generative AI in content production. 

This article originally appeared on Engadget at https://www.engadget.com/sag-aftra-video-game-actors-vote-in-favor-of-strike-action-over-wages-and-ai-101515825.html?src=rss

CD Projekt Red apologizes for anti-Russia references in Cyberpunk 2077 update

Cyberpunk 2077's developer has apologized for dialog and graffiti inserted in the Ukrainian version of the 2.0 update that's critical of Russia's invasion of the country, PC Gamer has reported. CD Projekt Red said it had nothing to do with the changes and promised to remove them. 

"The Ukrainian localization of Cyberpunk 2077 contains several remarks that could offend some Russian players," the studio said in a (Google translated) statement. "These remarks were not written by CD Projekt Red employees and do not represent our views. We are working to fix them and replace them in the next update. We apologize for this situation and are taking steps to ensure it does not happen again."

As originally reported by Zone of Games (via a Rock Paper Shotgun report) some dialog makes reference to Ukrainian resistance slogans. Elsewhere, graffiti suggests Crimea is still part of Ukraine in the Cyberpunk 2077 universe, following Russia's 2014 invasion. Other messages refer to citizen missile detection, COVID initiatives under President Zelensky, derogatory terms for Russians and more. 

The Ukrainian localization was reportedly handled by the Ukrainian company SBT Localization, which also worked on Baldur's Gate 3, Darkest Dungeon and other titles. The changes were noticed by Russian and Ukrainian players, with multiple complaints registered on Steam and CD Projekt Red forums. 

Russia's invasion of Ukraine, deemed unlawful by a majority of nations, has had a deleterious effect on Ukraine's game industry. Developer GSC Game World was forced to halt work on Stalker 2: Heart of Chornobyl after the aggressions forced it to relocate staff to Prague in order to help employees and their families "survive" the conflict, it said. Earlier this year, Ukraine sent letters to Sony, Microsoft and Valve, urging them to block the title Atomic Heart from their gaming platforms over concerns about Russian connections. 

This article originally appeared on Engadget at https://www.engadget.com/cd-projekt-red-apologizes-for-anti-russia-references-in-cyberpunk-2077-update-092347196.html?src=rss