Posts with «language|en-us» label

Amazon's Echo Dot drops to $23 ahead of October Prime Day

With Prime Big Deal Days being a little more than one week away, Amazon has kicked things off early by discounting most of its Echo smart speakers. You can get up to 69 percent off Echo devices and bundles right now, and that goes for any Amazon shopping — not just Prime members. Of note is the Echo Dot for $23, a record low that matches its July Prime Day price, and the Echo Dot bundled with a Kasa Smart Plug Mini for just about $1 more. Considering the Echo Dot is one of our favorite smart speakers and the Kasa accessory earned a spot on our list of best smart plugs, that bundle is an affordable way to get your smart home started.

The Echo Dot was not one of the many Amazon devices to receive an upgrade last month during Amazon's hardware event, which means you're getting the latest model of the speaker in this sale. Its orb-like design is quite attractive and it's small enough to fit on a nightstand or at the end of a desk, making it a good option if you have little space to spare. The Echo Dot impressed us with its solid audio quality, producing louder and clearer audio than we initially expected from such a small speaker. It has physical volume and mute bottoms on its top, but you can control it hands-free by using Alexa commands.

That's also where the Kasa Smart Plug Mini will come in handy. Since it works with Alexa, you could ask the voice assistant to turn on the coffee maker that's connected to the smart plug, kick-starting your morning routine without extra effort from you. Plugging a regular lamp into the Kasa accessory will let you turn on and off your lights without getting up from the couch, just by asking Alexa to do so. If you've been looking to add some IoT devices to your home, this could be a good place to start — it's a cheap way to introduce Alexa into the mix, and you can start off by turning one of your most used household devices into a smart one with the Kasa adapter.

The rest of Amazon's smart speaker lineups is also included in this early Prime Day deal. The even more affordable Echo Pop is on sale for $18, while the standard Echo has dropped to $55. There are also other bundles available, like the the Echo Dot with Clock plus a Philips Hue Color Smart Light Bulb for $47. All of these smart speakers have the same Alexa chops, and most of them have good audio quality given their size and price. But if you're looking for the speaker with the best audio quality possible, the Echo Studio has dropped to $155. That price is a record low and it matches the July Prime Day price we saw, as is the case for most of these Echo deals.

Your October Prime Day Shopping Guide: See all of our Prime Day coverage. Shop the best Prime Day deals on Yahoo Life. Follow Engadget for Prime Day tech deals. Learn about Prime Day trends on In The Know. Hear from Autoblog’s experts on the best Fall Prime Day deals for your car, garage, and home, and find Prime Day sales to shop on AOL, handpicked just for you.

This article originally appeared on Engadget at https://www.engadget.com/amazons-echo-dot-drops-to-23-ahead-of-october-prime-day-150502937.html?src=rss

Hitting the Books: We are the frogs in the boiling pot, it's time we started governing like it.

Climate change isn't going away, and it isn't going to get any better — at least if we keep legislating as we have been. In Democracy in a Hotter Time: Climate Change and Democratic Transformation, a multidisciplinary collection of subject matter experts discuss the increasingly intertwined fates of American ecology and democracy, arguing that only by strengthening our existing institutions will we be able to weather the oncoming "long emergency."

In the excerpt below, contributing author and Assistant Professor of Environment and Sustainability at the University at Buffalo, Holly Jean Buck, explores how accelerating climate change, the modern internet and authoritarianism's recent renaissance are influencing and amplifying one another's negative impacts, to the detriment of us all.  

MIT Press

Excerpted from Democracy in a Hotter Time: Climate Change and Democratic Transformation, edited by David W. Orr. Published by MIT Press. Copyright © 2023. All rights reserved.


Burning hills and glowing red skies, stone-dry riverbeds, expanses of brown water engulfing tiny human rooftops. This is the setting for the twenty-first century. What is the plot? For many of us working on climate and energy, the story of this century is about making the energy transition happen. This is when we completely transform both energy and land use in order to avoid the most devastating impacts of climate change — or fail to.

Confronting authoritarianism is even more urgent. About four billion people, or 54 percent of the world, in ninety-five countries, live under tyranny in fully authoritarian or competitive authoritarian regimes. The twenty-first century is also about the struggle against new and rising forms of authoritarianism. In this narration, the twenty-first century began with a wave of crushed democratic uprisings and continued with the election of authoritarian leaders around the world who began to dismantle democratic institutions. Any illusion of the success of globalization, or of the twenty-first century representing a break from the brutal twentieth century, was stripped away with Russia’s most recent invasion of Ukraine. The plot is less clear, given the failure of democracy-building efforts in the twentieth century. There is a faintly discernable storyline of general resistance and rebuilding imperfect democracies.

There’s also a third story about this century: the penetration of the Internet into every sphere of daily, social, and political life. Despite turn-of-the-century talk about the Information Age, we are only beginning to conceptualize what this means. Right now, the current plot is about the centralization of discourse on a few corporate platforms. The rise of the platforms brings potential to network democratic uprisings, as well as buoy authoritarian leaders through post-truth memes and algorithms optimized to dish out anger and hatred. This is a more challenging story to narrate, because the setting is everywhere. The story unfolds in our bedrooms while we should be sleeping or waking up, filling the most quotidian moments of waiting in line in the grocery store or while in transit. The characters are us, even more intimately than with climate change. It makes it hard to see the shape and meaning of this story. And while we are increasingly aware of the influence that shifting our media and social lives onto big tech platforms has on our democracy, less attention is devoted to the influence this has on our ability to respond to climate change.

Think about these three forces meeting — climate change, authoritarianism, the Internet. What comes to mind? If you recombine the familiar characters from these stories, perhaps it looks like climate activists using the capabilities of the Internet to further both networked protest and energy democracy. In particular, advocacy for a version of “energy democracy” that looks like wind, water, and solar; decentralized systems; and local community control of energy.

In this essay, I would like to suggest that this is not actually where the three forces of rising authoritarianism x climate change x tech platforms domination leads. Rather, the political economy of online media has boxed us into a social landscape wherein both the political consensus and the infrastructure we need for the energy transition is impossible to build. The current configuration of the Internet is a key obstacle to climate action.

The possibilities of climate action exist within a media ecosystem that has monetized our attention and that profits from our hate and division. Algorithms that reap advertising profits from maximizing time-on-site have figured out that what keeps us clicking is anger. Even worse, the system is addictive, with notifications delivering hits of dopamine in a part of what historian and addiction expert David Courtwright calls “limbic capitalism.” Society has more or less sleepwalked into this outrage-industrial complex without having a real analytic framework for understanding it. The tech platforms and some research groups or think tanks offer up “misinformation” or “disinformation” as the framework, which present the problem as if the problem is bad content poisoning the well, rather than the structure itself being rotten. As Evgeny Morozov has quipped, “Post-truth is to digital capitalism what pollution is to fossil capitalism — a by-product of operations.”

A number of works outline the contours and dynamics of the current media ecology and what it does — Siva Vaidhyanathan’s Antisocial Media, Safiya U. Noble’s Algorithms of Oppression, Geert Lovink’s Sad by Design, Shoshana Zuboff’s Surveillance Capitalism, Richard Seymour’s The Twittering Machine, Tim Hwang’s Subprime Attention Crisis, Tressie McMillan Cottom’s writing on how to understand the social relations of Internet technologies through racial capitalism, and many more. At the same time, there’s reasonable counter-discussion about how many of our problems can really be laid at the feet of social media. The research on the impacts of social media on political dysfunction, mental health, and society writ large does not paint a neat portrait. Scholars have argued that putting too much emphasis on the platforms can be too simplistic and reeks of technological determinism; they have also pointed out that cultures like the United States’ and the legacy media have a long history with post-truth. That said, there are certainly dynamics going on that we did not anticipate, and we don’t seem quite sure what to do with them, even with multiple areas of scholarship in communication, disinformation, and social media and democracy working on these inquiries for years.

What seems clear is that the Internet is not the connectedness we imagined. The ecology and spirituality of the 1960s, which shaped and structured much of what we see as energy democracy and the good future today, told us we were all connected. Globally networked — it sounds familiar, like a fevered dream from the 1980s or 1990s, a dream that in turn had its roots in the 1960s and before. Media theorist Geert Lovink reflects on a 1996 interview with John Perry Barlow, Electronic Frontier Foundation cofounder and Grateful Dead lyricist, in which Barlow was describing how cyberspace was connecting each and every synapse of all citizens on the planet. As Lovink writes, “Apart from the so-called last billion we’re there now. This is what we can all agree on. The corona crisis is the first Event in World History where the internet doesn’t merely play ‘a role’ — the Event coincides with the Net. There’s a deep irony to this. The virus and the network ... sigh, that’s an old trope, right?” Indeed, read through one cultural history, it seems obvious that we would reach this point of being globally networked, and that the Internet would not just “play a role” in global events like COVID-19 or climate change, but shape them.

What if the Internet actually has connected us, more deeply than we normally give it credit for? What if the we’re-all-connected-ness imagined in the latter half of the twentieth century is in fact showing up, but manifesting late, and not at all like we thought? We really are connected — but our global body is neither a psychedelic collective consciousness nor a infrastructure for data transmission comprising information packets and code. It seems that we’ve made a collective brain that doesn’t act much like a computer at all. It runs on data, code, binary digits — but it acts emotionally, irrationally, in a fight-or-flight way, and without consciousness. It’s an entity that operates as an emotional toddler, rather than with the neat computational sensing capacity that stock graphics of “the Internet” convey. Thinking of it as data or information is the same as thinking that a network of cells is a person.

The thing we’re jacked into and collectively creating seems more like a global endocrine system than anything we might have visualized in the years while “cyber” was a prefix. This may seem a banal observation, given that Marshall McLuhan was talking about the global nervous system more than fifty years ago. We had enthusiasm about cybernetics and global connectivity over the decades and, more recently, a revitalization of theory about networks and kinship and rhizomes and all the rest. (The irony is that with fifty years of talk on “systems thinking,” we still have responses to things like COVID-19 or climate that are almost antithetical to considering interconnected systems — dominated by one set of expertise and failing to incorporate the social sciences and humanities). So — globally connected, yet divided into silos, camps, echo-chambers, and so on. Social media platforms are acting as agents, structuring our interactions and our spaces for dialogue and solution-building. Authoritarians know this, and this is why they have troll farms that can manipulate the range of solutions and the sentiments about them.

The Internet as we experience it represents a central obstacle to climate action, through several mechanisms. Promotion of false information about climate change is only one of them. There’s general political polarization, which inhibits the coalitions we need to build to realize clean energy, as well as creates paralyzing infighting within the climate movement about strategies, which the platforms benefit from. There’s networked opposition to the infrastructure we need for the energy transition. There’s the constant distraction from the climate crisis, in the form of the churning scandals of the day, in an attention economy where all topics compete for mental energy. And there’s the drain of time and attention spent on these platforms rather than in real-world actions.

Any of these areas are worth spending time on, but this essay focuses on how the contemporary media ecology interferes with climate strategy and infrastructure in particular. To understand the dynamic, we need to take a closer look at the concept of energy democracy, as generally understood by the climate movement, and its tenets: renewable, small-scale systems, and community control. The bitter irony of the current moment is that it’s not just rising authoritarianism that is blocking us from good futures. It’s also our narrow and warped conceptions of democracy that are trapping us.

This article originally appeared on Engadget at https://www.engadget.com/hitting-the-books-democracy-in-a-hotter-time-david-orr-mit-press-143034391.html?src=rss

How to leave video messages on FaceTime in iOS 17

Apple's iOS 17 brought a host of new features, including the option to leave video messages on FaceTime. While younger generations typically dread hearing their phones ring and seeing that someone has left a voicemail, Apple's new video version might be a hit. Now, when you call someone on FaceTime, if there's no answer you'll have the option to record and send a video message. Please note: Both you and your recipient must be running iOS 17 or iPadOS 17 to send and receive FaceTime video messages.

Step by step: How to send a FaceTime video message

Step 1: Go to the FaceTime app

Leaving a video message via FaceTime is pretty simple. All you have to do is initiate a FaceTime call like you normally would. This can be done in a few ways but the easiest way would be to go to the FaceTime app.

Step 2: Initiate the FaceTime call

Once in the app, tap the New FaceTime button, select the contact you're trying to reach then tap FaceTime at the bottom. If no picks up, you'll see "[Contact] is Unavailable" and you'll be presented with two options. You can either call them again or hit Record Video to do just that. 

CNET

Step 3: Tap the Record Video option

Select Record Video and get ready to shoot your shot. You'll see an onscreen countdown and then you can record your message. 

Step 4: Send your video message

After you're done saying what you need to say, you can send it by tapping Send, which looks like a white button circle with a green arrow inside, or you can select Retake.

Apple

Apple has also included a Save option, which means you can save the video message you just recorded directly to your Camera Roll. Or if you'd prefer not to send the message at all, you can simply hit Cancel.

But if you do go through with sending your video message, the recipient will be able to view it in the missed call log within their FaceTime app. Once there, they'll have the option to return your call, watch the video message or save it to their Camera Roll.

This article originally appeared on Engadget at https://www.engadget.com/how-to-leave-video-messages-on-facetime-in-ios-17-130032594.html?src=rss

iRobot's Roomba j5 vacuum and mop combo machines are up to $200 off

Robot vacuums can save you a lot of time when it comes to maintaining your home, even more so when they include a mopping function. Several Roomba models that can both vacuum and mop your floors are on sale right now, including the new j5 devices. The iRobot Roomba j5+ Combo is currently available for $649 with free shipping at Wellbots. That's $150 off the regular price. Be sure to use the code ROOMBAENG150 at checkout.

The Roomba j5+ Combo has a few advantages over the standard j5 Combo, which is also on sale (we'll get to that in a second). The higher-end model can pinpoint no-mop zones, so you won't have to worry about the machine spraying a cleaning solution onto a rug or carpet and trying to mop that up. The j5+ is also able to avoid more than 80 common floor obstacles. Under its P.O.O.P. pledge, iRobot promises to replace the cleaning machine if it doesn't avoid solid pet waste.

The Roomba j5 Combo was already a more budget-friendly option and you can now save even more when you use the code ROOMBAENG200. The price will drop by $200 to $399 and Wellbots will still ship the device for free.

One factor to consider with both the j5+ Combo and j5 Combo is that you'll need to manually swap out the bins to switch between vacuum and mopping functions. That's the major tradeoff of plumping for one of these devices instead of a pricier option such as the Roomba j7.

Speaking of which, the Roomba j7+ Combo is also on sale. You can get $200 off of that model as well — it has dropped to $800. Not only can this machine vacuum and mop at the same time, it can automatically empty its contents into the charging station.

Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/irobots-roomba-j5-vacuum-and-mop-combo-machines-are-up-to-200-off-130011916.html?src=rss

Letterboxd sells a majority stake after explosive pandemic-fueled growth

The film-focused social media site LetterBoxd has new ownership. Cofounder Matthew Buchanan announced on Friday that Tiny, a venture capital firm, has bought a 60 percent stake in the platform. The New York Times reported that the deal values Letterboxd at over $50 million. Buchanan and fellow founder Karl von Randow will retain minority shareholder positions and continue to lead the company as they insist “very little else will change.”

Founded in 2011, Letterboxd was a rare independently owned social network. It grew significantly during pandemic lockdowns as homebound users sought new movies to stream (and communities to chat with). Lacking the clutter of Amazon-owned IMDb, the website and app provided a haven for film buffs who wanted to write and read reviews, rate movies, create watch lists and socialize with fellow enthusiasts.

Letterboxd’s cofounders frame the move as less about selling out to big money and more a growth opportunity. “Teaming up with Tiny represents a big leap forward for us,” Buchanan and von Randow wrote in a statement. “We see this as a huge win for our community, enabling us to cement Letterboxd’s future with additional resources without sacrificing the DNA of what makes it special.”

The site doesn’t currently support television series, but the founders say they’re working on a way to offer that. They insist they want to incorporate TV shows “only once we know we can do it right.” Letterboxd partnered with Netflix earlier this year, bringing the streaming service’s recommendations to the social platform. 

“We’ve been huge fans and users of Letterboxd for a long time and could not be more excited to join forces with Matthew, Karl, and the rest of the team for the long-term,” said Andrew Wilkinson, Co-founder of Tiny. “If you’re running out of things to watch, it’s because you haven’t used Letterboxd yet — and we believe that the potential for superior discovery is a large opportunity.”

This article originally appeared on Engadget at https://www.engadget.com/letterboxd-sells-a-majority-stake-after-explosive-pandemic-fueled-growth-201646444.html?src=rss

Cocoon is a near-perfect puzzle game that everyone should play

A beetle protagonist emerges into a beautiful, lonely world. There’s no preamble, no text overlays; not even a hint of what you’re meant to do next. So, you walk. After finding your way to a small staircase, you descend, and the steps disappear into the ground — a silent cue that you’re on the right path. A few paces further, you discover a purple pad, and as you stand on it, your iridescent wings begin to quiver. Without thinking about it, you press a button on your controller, the pad turns green, and a nearby rock transforms into a new staircase. Progress!

After solving a couple of rudimentary puzzles, you’ll encounter an orb — these are the heart (and the body) of this game. You carry them on your beetle back, initially using them as keys to open doors and solve puzzles, before discovering that inside every orb is a new world of puzzles and challenges to overcome.

Cocoon is the first game from Geometric Interactive, a studio founded in 2016 by Jeppe Carlsen and Jakob Schmid. Both are alums of Playdead, the Danish studio behind Limbo and Inside, for which Carlsen worked as lead gameplay designer. If you’ve played either of those games, Cocoon’s quietly impressive intro may sound familiar. Both were side-scrolling puzzle-platformers that used their environments and challenges to simultaneously tell a story and guide their players. The story is much the same here, but Cocoon’s structure of layered, interconnected worlds showcases another level of maturity and artistry.

The game actually opens inside the orange orb, a gorgeous desert world, and expands out from there. Each world is protected by a guardian, which needs to be defeated in order to fully unlock the orb’s power outside of that world. Unlocking the orange orb, for example, allows you to walk on hidden paths while carrying it. Each orb grants its own powers, and all are critical to progression.

Annapurna Interactive

The guardians are the game’s “boss fights.” Though there is no traditional combat, each guardian is certainly combative, and there is a degree of skill and timing required to best them. One of the later encounters did actually trip me up a few times, which is as good a time as any to mention that Cocoon has absolutely no fail state. Getting tagged by a guardian doesn’t hurt, they merely throw you outside of their orb — hop back in and you’ll return to the encounter within a couple of seconds. Likewise, you can’t mess a puzzle up to the point that you need to reload.

In isolation, the guardians are probably the game’s weakest moments, but they do provide a nice break from the puzzle-solving alongside a bit of visual spectacle. This is broadly a beautiful game to see and hear, full of bright pastel hues and beds of synth pads, and in places it’s surprisingly gross. What starts as a tranquil walk through something approximating the American Southwest quickly devolves into goopy bio-horror, and I’m very here for it. I started playing the game on a little Ayaneo handheld PC, but about quarter-way through moved over to the Xbox — while it’s a fun thing to play on a portable, the art and sound design really does benefit from a big screen and some decent speakers or headphones.

I think the bigger screen actually helped me — though this is more a review of my eyesight than the game — solve puzzles faster. Toward the end of the game, you’ll find yourself truly disoriented as you jump in and out of worlds and portals, twisting the game’s logic on its head to progress. I feel like I would’ve missed some of the environmental cues — again, my old eyes — had I been playing on a 6-inch screen.

Annapurna Interactive

I only truly got stuck once, when I spent an hour wandering around, trying to figure out what exactly I had to do to solve a puzzle. (The answer, as you’d expect, was blindingly obvious.) Cocoon doesn’t hold your hand, but it is a helicopter parent — in a good way! — gently hovering over you and pushing you in the right direction. There are environmental cues scattered around, and you’ll notice throughout that gates shut behind you at key moments. This prevented me from trying to double-back to see if I’d missed something, an activity that represents half of my playtime in similar games. Subtly locking you in an environment is the game’s way of saying “you have everything needed to progress, so stop being so dense and figure it out.”

Cocoon is a game I can (and will) recommend to anyone that plays video games, and plenty who don’t. Perhaps my only complaint is that I want more. The game only actually introduces, to my count, six core mechanics, and each of those are mixed, matched and remixed in truly creative ways. I appreciate a game being as long as its developer wants it to be, but the bones here are so good, so satisfying, that I can’t help feeling it can hold up to more orbs, more puzzles.

That said, the seven hours or so I spent with Cocoon are among the most memorable of this decade, and I’ll definitely be returning to it in a couple of years, once my brain has purged all of the answers to its puzzles. It’s out today on PC, Switch, PlayStation and Xbox, and if you have Game Pass, it’s included in that subscription.

This article originally appeared on Engadget at https://www.engadget.com/cocoon-is-a-near-perfect-puzzle-game-that-everyone-should-play-190051423.html?src=rss

Your phone will blare a national emergency alert test on October 4 at 2:20PM ET

The federal government will conduct a nationwide alert test on Wednesday, October 4. The Federal Emergency Management Agency (FEMA) and the Federal Communications Commission (FCC) will send notifications to cell phones (as well as radios and TVs) to test the National Wireless Emergency Alert System and ensure the system (including the public’s familiarity with it) is ready for a real crisis.

The cellphone portion of the test will assess Wireless Emergency Alerts (WEAs) nationwide. If you live near a decent-sized metro area, there’s a solid chance you’ve received AMBER alerts through this system before; it can also broadcast signals for imminent threats, public safety and presidential notices in a national emergency. The test’s WEA portion will use FEMA’s Integrated Public Alert and Warning System (IPAWS), a centralized internet-based system that can broadcast emergency notifications through various communications networks.

If your cell phone is set to English, you’ll receive a message at around 2:20PM ET reading, “THIS IS A TEST of the National Wireless Emergency Alert System. No action is needed.” Those with phones set to Spanish as their primary language will see, “ESTA ES UNA PRUEBA del Sistema Nacional de Alerta de Emergencia. No se necesita acción.”

Of course, the messages will be accompanied by a “unique tone and vibration.” Based on past tests we’ve received, that could easily be described as “a jarring and obnoxious alarm that will immediately make you stop what you’re doing, utter select obscenities and pick up your phone to make it stop.”

Using the Emergency Alert System (EAS), the television and radio portion of the assessment is scheduled to happen simultaneously. This will be the seventh nationwide EAS test.

The cell phone part of the test is scheduled to last for about 30 minutes, but you should be able to dismiss the notification and shut up your phone as soon as you see and hear it. And in the (extremely unlikely) event of an actual emergency on Wednesday, the test will take place a week later on the backup date of October 11.

This article originally appeared on Engadget at https://www.engadget.com/your-phone-will-blare-a-national-emergency-alert-test-on-october-4-at-220pm-et-184322119.html?src=rss

The NSA has a new security center specifically for guarding against AI

The National Security Agency (NSA) is starting a dedicated artificial intelligence security center, as reported by AP. This move comes after the government has begun to increasingly rely on AI, integrating multiple algorithms into defense and intelligence systems. The security center will work to protect these systems from theft and sabotage, in addition to safeguarding the country from external AI-based threats.

The NSA’s recent move toward AI security was announced Thursday by outgoing director General Paul Nakasone. He says that the division will operate underneath the umbrella of the pre-existing Cybersecurity Collaboration Center. This entity works with private industry and international partners to protect the US from cyberattacks stemming from China, Russia and other countries with active malware and hacking campaigns.

For instance, the agency issued an advisory this week suggesting that Chinese hackers have been targeting government, industrial and telecommunications outfits via hacked router firmware. There’s also the specter of election interference, though Nakasone says he’s yet to see any evidence of Russia or China trying to influence the 2024 US presidential election. Still, this has been a big problem in the past, and that was before the rapid proliferation of AI algorithms like the CIA’s recently-announced chatbot.

As artificial intelligence threatens to boost the abilities of these bad actors, the US government will look to this new security division to keep up. The NSA decided on establishing the unit after conducting a study that suggested poorly-secured AI models pose a significant national security challenge. This has only been compounded by the increase of generative AI technologies that the NSA points out can be used for both good and bad purposes.

Nakasone says the organization will become “NSA’s focal point for leveraging foreign intelligence insights, contributing to the development of best practices guidelines, principles, evaluation, methodology and risk frameworks” for both AI security and for the goal of secure development and adoption of artificial intelligence within “our national security systems and our defense industrial base.” To that end, the group will work hand-in-hand with industry leaders, science labs, academic institutions, international partners and, of course, the Department of Defense.

Nakasone is on his way out of the NSA and the US Cyber Command and he’ll be succeeded by his current deputy, Air Force Lt. Gen. Timothy Haugh. Nakasone has been at his post since 2018 and, by all accounts, has had quite a successful run of it.

This article originally appeared on Engadget at https://www.engadget.com/the-nsa-has-a-new-security-center-specifically-for-guarding-against-ai-180354146.html?src=rss

The Creator review: A visually stunning, yet deeply shallow, AI epic

Equal parts Terminator, The Golden Child and The Matrix prequel, The Creator is yet another sci-fi epic about a war between humans and AI, one told by someone who just can't shut up about their time backpacking across Asia. Director Gareth Edwards clearly understands the power of scale and spectacle, something he demonstrated with his indie knockout Monsters, as well as his big-budget efforts, Godzilla and Rogue One. But The Creator, like those films, also suffers from a disjointed narrative, weak characters and a surprisingly shallow exploration of its (potentially interesting!) themes. It's a shame — at times, the film also proves he can be a genuine visual poet. 

The Creator stars John David Washington, fresh off of Christopher Nolan's Tenet, as Joshua, an American soldier embedded among a group of AI rebels as a double-agent. When an operation goes wrong early on, he loses his rebel wife Maya (Gemma Chan) and the will to keep fighting the war between the anti-AI West and the AI-loving country of New Asia. (Yes, this is a film where the many people, cultures and languages throughout Asia are flattened into a single nation.)

Photo by 20th Century Studios

Through a series of clunky newsreels that open the film, we see the rise of artificial intelligence as a potential boon for mankind, as well as the creation of Simulants, AI-powered beings with human-like bodies and skin. When a nuclear bomb hits Los Angeles, obliterating millions in seconds, the US and other Western countries blame AI and ban its use. And so begins the war with New Asia, where people live alongside AI and support their rebellion against the West. Naturally, the US ends up building a killer, trillion-dollar weapon: Nomad, an enormous spaceship that can obliterate any location on Earth.

In a last-ditch effort to win the war, Joshua is tasked with finding a powerful new AI weapon and destroying it. Surprise! It's an adorable AI child (portrayed by the achingly sweet Madeleine Yuna Voyles). Joshua doesn't have the heart to kill the kid, who he calls Alfie (based on her original designation, "Alpha Omega"). The pair then set off on a Lone Wolf and Cub journey together, as often happens when a grizzled warrior is paired with an innocent child.

If you're getting shades of Star Wars here — an evil Empire creates a massive space-based weapon to put down rebels — you're not alone. While The Creator is technically an original property, it lifts so much from existing fiction that it still ends up feeling like a visually lush facsimile. It's as if ChatGPT remixed your sci-fi faves and delivered the world's best screensaver.

It doesn't help that the film doesn't really have much to say. America's horrific military aggression against New Asia, which has overt and unearned shades of the Vietnam War throughout, is undoubtedly evil. AI's push for freedom and understanding is inherently good, and any violence against the West is justified as an act of self defense. Many characters don't think beyond their roles in the AI War: Allison Janney (from The West Wing!) plays the cruel Colonel Howell, a soldier who hates all AI and wants Alfie dead, no matter the cost. On the other side there's Ken Watanabe's Harun, a stoic rebel who fights relentlessly against the American army.

The Creator has no room to explore AI as their own beings and cultures — instead, they just adopt a mishmash of Asian identities. There's nothing close to the excellent Second Renaissance shorts from The Animatrix, which chronicled the rise of AI in The Matrix and humanity's eventual downfall. In that universe, AI rebelled against humans because they were basically treated like slaves, and they ultimately formed their own country and customs. In The Creator, some AI wear Buddhist robes for no reason.

I'd wager Edwards is trying to establish the humanity of AI by having them mirror so much of our culture. But that also feels like a wasted opportunity when it comes to portraying an entirely new lifeform. At one point, a village mother describes AI as the next step in evolution, but why must robots be defined by the limitations of humanity?

While the relationship between Joshua and Alfie serves as the emotional core of the film, it still feels stereotypical. Joshua begins the film as a complete anti-AI bigot – which seems odd, given that he spent years among AI rebels and fell in love with one of their major supporters. Alfie is an impossibly adorable Chosen One figure. You can just imagine how their bond grows.

On a personal level, I also found myself annoyed by the relentless Orientalism throughout the film, something that's practically endemic in popular science-fiction like Blade Runner, Dune and Firefly. By adopting elements of Hinduism, Buddhism and Asian cultures, The Creator is trying to suggest something profound or spiritual tied to AI. But it mainly serves as visual shorthand without giving artificially intelligent beings any interiority of their own.

As the film critic Siddhant Adlakha wrote this week, "By having robots almost entirely stand in for Asian peoples, but without creating a compelling cinematic argument for their humanity, The Creator ends up with a cultural dynamic that feels immediately brutalizing and xenophobic."

Despite the film’s flaws, Edwards deserves credit for delivering a major science-fiction release that at least attempts to look different than your typical comic book movie. The Creator was shot on consumer-grade Sony FX3 full-frame cameras (yes, even its IMAX footage), which gave Edwards the freedom to shoot on location across the globe. He also delivered a final cut of the film before VFX work began, which allowed those workers to focus on crafting exactly what was needed for each scene. In contrast, Marvel’s films require a backbreaking amount of VFX work, even for scenes that are later changed or cut. (It’s no wonder Marvel VFX workers voted to unionize for better treatment.)

The Creator is more of a missed opportunity than a complete creative failure. If you tune out the clunky dialogue and thin characters, it’s still a visually lush epic that’s worth seeing on the big screen. But I also think that’s true of Attack of the Clones. In a post-Matrix era, a world where we’re already seeing the (very basic) ways AI tools can reshape our society, science-fiction needs more than another story about man versus AI.

This article originally appeared on Engadget at https://www.engadget.com/the-creator-review-a-visually-stunning-yet-deeply-shallow-ai-epic-173021570.html?src=rss

The Arecibo Observatory's next phase as a STEM education center starts in 2024

An educational center could open up at the site of the famed Arecibo Observatory in Puerto Rico as soon as early next year, but astronomy research won’t be among its missions. At least, not for now. The National Science Foundation announced this week that it’s chosen four institutions to take charge of the site’s transition, with a $5.5 million investment over the next five years. It’ll be a hub for STEM education, with a focus on life and computer sciences.

The NSF first revealed its plans for an education center at Arecibo last year after months of uncertainty about its future, confirming then that the telescope would not be rebuilt. The observatory’s main radio telescope suffered a catastrophic collapse in December 2020, when its 900-ton hanging instrument platform fell onto the dish below, destroying the 1,000-foot-wide structure. The collapse abruptly finalized the end of the telescope’s operations after nearly six decades of observations, during which it became a critical tool in the search for extraterrestrial intelligence and in advancing our understanding of the universe.

The new educational center, called the Arecibo Center for Culturally Relevant and Inclusive Science Education, Computational Skills, and Community Engagement (Arecibo C3 for short), is projected to open in early 2024. It’ll be led in collaboration by Cold Spring Harbor Laboratory, University of Puerto Rico-Río Piedras, Universidad del Sagrado Corazón, University of Maryland, Baltimore County.

While there are other working instruments at the site still, which researchers hoped to see funding for to continue science operations, the NSF confirmed to Nature that this is not in its current plans, though it will accept and consider proposals. The telescope's impact will be presented in an interactive exhibit at the new center. Arecibo C3’s executive director, astronomer Wanda Díaz-Merced, told Nature, “We will be building on the heritage of Arecibo, but we will be building in a wider sense.”

This article originally appeared on Engadget at https://www.engadget.com/the-arecibo-observatorys-next-phase-as-a-stem-education-center-starts-in-2024-165915827.html?src=rss