Posts with «language|en-us» label

EU criticizes Meta's 'privacy for cash' business model

The European Union doesn't think you should have to choose between giving Meta and other major players your data or your money. In a statement, the European Data Protection Board (EDPB) stated that "consent or pay" models often don't "comply with the requirements for valid consent" when a person must choose between providing their data for behavioral advertising purposes or pay for privacy.

The EDPB argues that only offering a paid alternative to data collection shouldn't be the default for large online platforms. It doesn't issue a mandate but stresses that these platforms should "give significant consideration" to providing a free option that doesn't involve data processing (or at least not as much). "Controllers should take care at all times to avoid transforming the fundamental right to data protection into a feature that individuals have to pay to enjoy," EDPB Chair Anu Talus said. "Individuals should be made fully aware of the value and the consequences of their choices."

Currently, EU users must pay €10 ($11) monthly for an ad-free subscription or be forced to share their data. The EU is already investigating if this system complies with the Digital Markets Act, which went into effect at the beginning of March.

This article originally appeared on Engadget at https://www.engadget.com/eu-criticizes-metas-privacy-for-cash-business-model-103042528.html?src=rss

Google fired 28 workers who protested Israeli government cloud contract

Google has fired 28 employees involved in protests against the company's "Project Nimbus" cloud contract with the Israeli government, according to an internal memo seen by The Verge. That follows the arrest and suspension of nine employees on April 16 and a previous firing related to the same project last month. 

Some of the fired workers were forcibly removed after occupying the office of Google Cloud CEO Thomas Kurian. Google head of global security Chris Rackow said that the company "will not tolerate" such incidences and warned that the company could take further action. 

"If you’re one of the few who are tempted to think we’re going to overlook conduct that violates our policies, think again," he told employees in a letter. "The company takes this extremely seriously, and we will continue to apply our longstanding policies to take action against disruptive behavior — up to and including termination."

Behavior like this has no place in our workplace and we will not tolerate it. It clearly violates multiple policies that all employees must adhere to — including our Code of Conduct and Policy on Harassment, Discrimination, Retaliation, Standards of Conduct, and Workplace Concerns.

However, workers in the "No Tech for Apartheid" group organizing the protests called the dismissals "a flagrant act of retaliation." It added that the Google saying protests largely involve people not working at the company is "insulting," adding that the push to drop Project Nimbus is supported by "thousands" of their colleagues. 

"In the three years that we have been organizing against Project Nimbus, we have yet to hear from a single executive about our concerns,” it wrote in a Medium post. "Google workers have the right to peacefully protest about terms and conditions of our labor. These firings were clearly retaliatory.”

This article originally appeared on Engadget at https://www.engadget.com/google-fired-28-workers-who-protested-israeli-government-cloud-contract-084444878.html?src=rss

Supergiant shows off Hades II's gameplay and new god designs

Supergiant Games just treated Hades fans to an extensive look at the game's upcoming sequel. Seriously — the developer hosted a three-hour livestream that showed off Hades II's gameplay, new features and mechanics, as well as the new designs for its characters based on the gods of Greek mythology. Supergiant's Creative Director Greg Kasavin and Studio Director Amir Rao demonstrated the abilities of the game's new protagonist, Melinoë. While she's the sister of Zagreus, the first title's protagonist, and Hades II is a direct sequel to the original, Kasavin and Rao said players don't need to have prior knowledge of the first game and of Greek mythology to enjoy it. Old fans, however, will catch "delightful references" here and there. 

Melinoë is a witch and assassin, who's adept with her staff and can wield magic, and has a pretty different playstyle from Zagreus, as the gameplay footage showed. Kasavin and Roe also showed off new gods like Apollo, returning ones like Aphrodite and Demeter, new resources and various environments within the game. They played the technical test version of Hades II, however, which means certain environments and elements could still go through some changes before the final product is released. 

The developer is hoping to fix any issues technical test players might find expeditiously so that the game can go into early access, which is expected to take place sometime this spring. 

This article originally appeared on Engadget at https://www.engadget.com/supergiant-shows-off-hades-iis-gameplay-and-new-god-designs-070033467.html?src=rss

Twitch is giving all users access to its discovery feed later this month

Twitch has been testing a discovery feed for livestreams and Clips on mobile since last year, in hopes of giving users a new way to find new streamers to follow and, hence, spend more time on the platform. Now, the website has announced that it's rolling out the feature to all users later this month. The feed will first appear as a new tab in the mobile app and will allow viewers to switch between a scrollable feed for livestreams and another one for Clips. Like their names imply, the live feed will show users broadcasts from people they already follow and ongoing streams from people they don't based on their watch history. Meanwhile, the Clips feed will be filled with short snippets from live broadcasts. 

Users will be able to join ongoing streams from the live feed by tapping on the streamers' avatars to immediately go into theater mode. Twitch will also show when the streamer is live in the Clips feed, so viewers can check them out from there, as well. And just in case it isn't clear, Twitch explained in its announcement that the discovery feed will only be aggregating streams and clips from the service and that creators cannot upload to it directly. In other words, getting highlighted on the feed is a game of chance, though featured Clips will be given priority over non-featured ones. 

The discovery feed launching this month isn't its final form, though. Some users might start seeing the feed as their actual home page sometime next month, which is what Twitch had in mind for the feature in the first place. In early March, company CEO Dan Clancy said the service is giving its mobile app its first major redesign in years and that the discovery feed will be its new landing page. 

This article originally appeared on Engadget at https://www.engadget.com/twitch-is-giving-all-users-access-to-its-discovery-feed-later-this-month-041009070.html?src=rss

Media coalition asks the feds to investigate Google’s removal of California news links

The News/Media Alliance, formerly the Newspaper Association of America, asked US federal agencies to investigate Google’s removal of links to California news media outlets. Google’s tactic is in response to the proposed California Journalism Preservation Act (CJPA), which would require it and other tech companies to pay for links to California-based publishers’ news content.

The News/Media Alliance, which represents over 2,200 publishers, sent letters to the Department of Justice, Federal Trade Commission and California State Attorney General on Tuesday. It says the removal “appears to be either coercive or retaliatory, driven by Google’s opposition to a pending legislative measure in Sacramento.”

The CJPA would require Google and other tech platforms to pay California media outlets in exchange for links. The proposed bill passed the state Assembly last year.

In a blog post last week announcing the removal, Google VP of Global News Partnerships Jaffer Zaidi warned that the CJPA is “the wrong approach to supporting journalism” (because Google’s current approach totally hasn’t left the industry in smoldering ruins!). Zaidi said the CJPA “would also put small publishers at a disadvantage and limit consumers’ access to a diverse local media ecosystem.” Nothing to see here, folks: just your friendly neighborhood multi-trillion-dollar company looking out for the little guy!

Google described its link removal as a test to see how the bill would impact its platform:

“To prepare for possible CJPA implications, we are beginning a short-term test for a small percentage of California users,” Zaidi wrote. “The testing process involves removing links to California news websites, potentially covered by CJPA, to measure the impact of the legislation on our product experience. Until there’s clarity on California’s regulatory environment, we’re also pausing further investments in the California news ecosystem, including new partnerships through Google News Showcase, our product and licensing program for news organizations, and planned expansions of the Google News Initiative.”

In its letters, The News/Media Alliance lists several laws it believes Google may be breaking with the “short-term” removal. Potential federal violations include the Lanham Act, the Sherman Antitrust Act and the Federal Trade Commission Act. The letter to California’s AG cites the state’s Unruh Civil Rights Act, regulations against false advertising and misrepresentation, the California Consumer Privacy Act and California’s Unfair Competition Law (UCL).

“Importantly, Google released no further details on how many Californians will be affected, how the Californians who will be denied news access were chosen, what publications will be affected, how long the compelled news blackouts will persist, and whether access will be blocked entirely or just to content Google particularly disfavors,” News/Media Alliance President / CEO Danielle Coffey wrote in the letter to the DOJ and FTC. “Because of these unknowns, there are many ways Google’s unilateral decision to turn off access to news websites for Californians could violate laws.”

Google has a mixed track record in dealing with similar legislation. It pulled Google News from Spain for seven years in response to local copyright laws that would have required licensing fees to publishers. However, it signed deals worth around $150 million to pay Australian publishers and retreated from threats to pull news from search results in Canada, instead spending the $74 million required by the Online News Act.

Google made more than $73 billion in profits in 2023. The company currently has a $1.94 trillion market cap.

This article originally appeared on Engadget at https://www.engadget.com/media-coalition-asks-the-feds-to-investigate-googles-removal-of-california-news-links-212052979.html?src=rss

TikTok is trying to clean up its ‘For You’ recommendations

TikTok is ramping up penalties for creators who post potentially “problematic” content and tightening its rules around what can be recommended in the app. The updates arrive as TikTok is fighting for its future in the United States and trying to convince lawmakers and regulators that its app is safe for teens.

Under its updated community guidelines, set to take effect in May, TikTok has added a long list of content that’s not eligible to be recommended in the app’s coveted “For You” feed. The list includes some obvious categories, like sexually suggestive or violent content, but it also adds topics that have previously been a source of controversy for the app. For example, the new guidelines bar videos showing “dangerous activity and challenges,” as well as many types of weight loss or dieting content. It also prohibits any clips from users under the age of 16 from appearing in “For You.”

There’s also a lengthy section dedicated to a wide range of misinformation and conspiratorial content. From the guidelines:

-Conspiracy theories that are unfounded and claim that certain events or situations are carried out by covert or powerful groups, such as "the government" or a "secret society"

-Moderate harm health misinformation, such as an unproven recommendation for how to treat a minor illness

-Repurposed media, such as showing a crowd at a music concert and suggesting it is a political protest

-Misrepresenting authoritative sources, such as selectively referencing certain scientific data to support a conclusion that is counter to the findings of the study

-Unverified claims related to an emergency or unfolding event

-Potential high-harm misinformation while it is undergoing a fact-checking review

In addition to the eligibility changes, TikTok says it will also begin to penalize creators who repeatedly disregard this guidance by making their entire account ineligible for recommendations, not just the specific offending posts. The company will also make their account “harder to find” in search.

Additionally, the app is getting a new “account status” feature, which will help users track if they are running afoul of these rules. Much like the feature of the same name in Instagram, TikTok’s account status will alert creators to strikes on their account and posts that run afoul of the app’s rules. And an “account check” feature will allow users to track if they are currently being blocked from recommendations or otherwise unable to access features like messaging or commenting as a result of breaking the app’s rules.

This article originally appeared on Engadget at https://www.engadget.com/tiktok-is-trying-to-clean-up-its-for-you-recommendations-210057825.html?src=rss

Nintendo emulator Delta hits the iOS App Store, no sideloading required

It hasn't been long since Apple started allowing retro game emulators on the App Store. We've already seen one notable controversy after the company pulled Game Boy emulator iGBA from the storefront. It turned out that iGBA, which hit the top of the download charts, was a near carbon copy of another emulator submitted for review.

GBA4iOS developer Riley Testut claimed that iGBA was a "knock-off of GBA4iOS" that was packed with ads and trackers. As it turns out, Testut's Delta, a successor to GBA4iOS, is now available for free in the App Store.

The original emulator picked up some buzz a decade ago after Testut found a way for iPhone users to sideload the Game Boy Advance emulator without having to jailbreak their device. Apple eventually closed the iOS loophole and, of course, Nintendo was none too happy about the emulator. However, you can now download Delta free from the App Store directly without having to worry about sideloading.

Along with GBA titles, the app supports NES, SNES, Nintendo 64, Game Boy Color and Nintendo DS games, with the promise of more platforms to come. The app supports third-party controllers, as well as quick saves, cheat codes and data syncing between devices using Google Drive or Dropbox. There's even local multiplayer for up to four players, though you'll probably want to use an iPad or mirror your phone to your TV in that case.

You'll need to supply any games you want to play on the emulator. To stay on the right side of the law, you'll need to dump games that you already own into ROM files.

While iPhone and iPad users outside of the EU can snag Delta from the App Store directly, the process is a little different for those who live in the bloc. Testut is also behind a third-party app marketplace called AltStore, which iPhone users in the EU can now more easily install a version of.

Europe’s coolest alternative app marketplace is HERE!

Introducing AltStore PAL — an Apple-approved version of AltStore exclusive to the EU

Download now from our website for just €1.50/year (+ VAT) 🇪🇺 https://t.co/3ZfYbq4QNU pic.twitter.com/D5cbkWhi7l

— AltStore.io (@altstoreio) April 17, 2024

AltStore PAL is an open-source marketplace that includes Delta as well as another app that Testut developed called Clip, which is a clipboard manager. The latter requires a small donation of at least one Euro to use. Testut noted that he and his business partner Shane Gill plan to open up AltStore PAL to other third-party apps after making sure that everything runs smoothly.

That said, AltStore PAL costs users €1.50 per year. That covers the Core Technology Fee Apple charges for each download of an app marketplace, as well as payment processing. Alternatively, you can use the previous version of AltStore, but you'll still need to use a computer to sideload apps and refresh them once per week.

This article originally appeared on Engadget at https://www.engadget.com/nintendo-emulator-delta-hits-the-ios-app-store-no-sideloading-required-201158987.html?src=rss

Amazon says a whopping 140 third-party stores in four countries use its Just Walk Out tech

Amazon published a blog post on Wednesday providing an update about its Just Walk Out technology, which it reportedly pulled from its Fresh grocery stores earlier this month. While extolling Just Walk Out’s virtues as a sales pitch to potential retail partners, the article lists a startlingly minuscule number of (non-Amazon) stores using the tech. There are now “more than 140 third-party locations with Just Walk Out technology in the U.S., UK, Australia, and Canada.”

Mind you, that isn’t the number of companies or retail chains licensing the tech; that’s the total number of locations. Nor is that the tally in one state or even one country. In four countries combined — with a total population of about 465 million — Just Walk Out is being used in “more than 140 third-party locations.”

On average, that means there’s one third-party Just Walk Out store for every 3.3 million people in those four countries. (They must be busy!) By contrast, there are over one million retail locations in the US, and, as of 2019, Starbucks had 241 locations in New York City alone, and there are over one million

Amazon had reportedly already planned to remove Just Walk Out tech from its Fresh grocery stores for roughly a year because it was too expensive and complicated for larger retail spaces to run and maintain. The company now pitches its tech as ideal for smaller convenience stores with fewer customers and products — like its own Amazon Go stores, which it has been busy shutting down over the last couple of years.

Amazon

The company reportedly gutted the team of developers working on Just Walk Out tech earlier this month. (You get one guess as to how the laid-off workers were instructed to leave the office.) As part of recent layoffs from Amazon’s AWS unit and Physical Stores Team, the company allegedly left only “a skeleton crew” to work on the tech moving forward. A skeleton crew to maintain a skeleton sounds about right.

In fairness, some of those locations are at high-traffic venues. That includes nine merch stores at Seattle’s Lumen Field (home to the Seahawks and Sounders), near Amazon’s headquarters. Delaware North, a large hospitality and entertainment company, has opened “more than a dozen” stores using the tech. Amazon says stores adopting Just Walk Out have reported increased transactions, sales and customer satisfaction.

Despite the reported gutting of Just Walk Out’s development team, Amazon says it “continues to invent the next generation of this technology to improve the checkout experience for large-format stores.” Its next steps include improving latency for “faster and more reliable receipts,” new algorithms to recognize customer actions and new sensors better.

If the reports about layoffs are accurate, the handful of remaining Just Walk Out developers will have their work cut out for them.

This article originally appeared on Engadget at https://www.engadget.com/amazon-says-a-whopping-140-third-party-stores-in-four-countries-use-its-just-walk-out-tech-191649492.html?src=rss

There’s a TV show coming based on Sega's classic arcade game Golden Axe

Comedy Central just greenlit a cartoon based on the classic Sega arcade cabinet Golden Axe, further proving we are in something of a gilded age of video game adaptations. The animated show is getting a ten-episode first season and features a voice cast filled with comedic heavy hitters, like Danny Pudi from Community and Carl Tart from Grand Crew (RIP) and the Comedy Bang! Bang! podcast universe.

It also stars Matthew Rhys, from The Americans and Perry Mason, and comedian Lisa Gilroy. The pilot is being written by Mike McMahon, the creator of Star Trek: Lower Decks and Solar Opposites, and Joe Chandler, a regular writer for American Dad. Chandler is the showrunner and McMahon is on board as the executive producer. Interestingly, several big Sega names are also involved with the show, including Haruki Satomi, Shuki Utsumi and Toru Nakahara, the latter being largely responsible for shepherding the Sonic the Hedgehog cinematic universe.

The plot looks appropriately zany, as there wasn’t too much story in those old arcade cabinets. The show bills itself as a “hilarious and loving homage to Sega’s 1989 video game series” and follows several warriors as they attempt to save the realm from franchise antagonist Death Adder. It does look to be doing a deep dive on the franchise, as one of the characters is the panther/man hybrid beast from Golden Axe III. Comedy Central promises “plenty of exciting cameos” from the fictional world. There’s no release date yet and the show is still in the script-writing stage. Animation takes a long time, so hold your horses.

We’ve really gone from zero to sixty when it comes to game adaptations, right? In just the past year, we’ve had shows based on The Last of Us, Fallout, Twisted Metal and more. There’s also a little-known movie about two Italian plumbers that may or may not have set the box office on fire. A TV show based on another Sega property, Knuckles, premieres April 26 on Paramount+

As for Golden Axe, there hasn't been a franchise installment since 2008, though that's about to change. Sega recently announced that its rebooting the property, alongside other classics like Crazy Taxi and Jet Set Radio

This article originally appeared on Engadget at https://www.engadget.com/theres-a-tv-show-coming-based-on-segas-classic-arcade-game-golden-axe-185336446.html?src=rss

Cheaper Evercade retro consoles will arrive in July

Blaze Entertainment has made a bunch of announcements regarding its Evercade retro gaming consoles. Among other things, the company has revealed refreshed and less expensive hardware.

The Evercade -R range updates the VS and EXP with a new look. Each of the new consoles, which will arrive in July, comes with a bundled cartridge (more on that in a moment). The previous consoles have been discontinued but will be available while stocks last.

Blaze redesigned the handheld Evercade EXP-R with the aim of reducing costs. To that end, Blaze has removed two features: 18 Capcom games that were built into the EXP and the Mini-HDMI out port. On the plus side, that means the latest version of the console is $100 (£100 in the UK and €120 in Europe), $30 less than the previous system.

The EXP-R has a new textured grip on the back that seeks to improve comfort for longer gaming sessions. The system is charcoal grey and there are turquoise accents on the power, menu, start and select buttons. Like its predecessor, the EXP-R includes Wi-Fi and a TATE button, which allows you to switch to vertical play while maintaining an accurate screen ratio.

Rather than being a handheld, the Evercade VS-R plugs into your TV. It has the same color scheme as the EXP-R, with a turquoise power button and front LED light. Like the VS, it has a dual cartridge slot and four USB ports for controllers. 

The console now supports the TATE screen rotation function and there's Wi-Fi connectivity for firmware updates. The console comes with a controller and power cable, but you'll need to supply your own HDMI cable. The Evercade VS-R will also drop support for the Namco Museum Collection 1 & 2. That said, with these changes, Blaze has also been able to drop the price of the VS-R to $100, the same as the new handheld.

You might want some games to play on those systems. To that end, Evercade has announced a new cartridge format. The Giga Cart is able to store larger games (such as ones that were originally available on CDs) and it will typically cost $25, compared with the $18 of regular Evercade cartridges.

Blaze is planning to release two titles on the Giga Cart format this year, and we now know what one of those is: a collection of the first three Tomb Raider games. This isn't the so-so remastered bundle with upgraded visuals that hit other platforms earlier this year. Tomb Raider Collection 1 includes the original versions of the three games with the OG character models and textures. While you'll be able to buy the cart separately and play it on existing Evercade and Super Pocket devices, Blaze is bundling it in with the Evercade EXP-R and VS-R.

This article originally appeared on Engadget at https://www.engadget.com/cheaper-evercade-retro-consoles-will-arrive-in-july-180459612.html?src=rss