Posts with «information technology» label

Apple will reportedly allow iPhones to accept contactless payments

Small businesses might soon be able to accept payments using their iPhones without the need for extra hardware. According to Bloomberg, Apple could start rolling out the feature through a software update in the next few months, perhaps with the final version of iOS 15.4 that's coming out this spring. Apple has reportedly been working on the service since 2020, when it purchased a Canadian startup called Mobeewave known for developing a technology that turns a phone into a payment portal.

Mobeewave's technology only needs an app and the phone's NFC to work, unlike services like Square that require the use of an external hardware. The user simply has to type in the amount they want to charge, and their customer only needs to tap their credit card onto the back of the device. Apple declined Bloomberg's invitation to comment, so it's unclear if that's how its built-in iPhone feature will work, as well. 

In addition, Bloomberg's sources couldn't say whether the feature will be rolled out as part of Apple Pay. The team developing the feature, however, has reportedly been working with the tech giant's payments division since Apple purchased Mobeewave. Whether Apple is launching the service with an existing payment network is also unknown at this point. 

Before its acquisition, Mobeewave teamed up with Samsung to turn its phones into contactless payment terminals. They piloted the feature in Canada and even gave the company's point-of-sale service, dubbed Samsung POS, a wide release in the country. 

Apple rolls out iOS 15.3 and macOS 12.2 to fix a major Safari exploit

It's a big day for security updates in Apple-land. The company has rolled out software fixes for just about all of its platforms, including iOS 15.3 and macOS 12.2, 9to5Mac reports. Notably, they fix the Safari vulnerability that could potentially leak your browser history, as well as your Google account information. WatchOS 8.4 and tvOS 15.2, meanwhile, add some performance improvements. And even though the company isn't paying as much attention to its smart speakers these days, it launched HomePod 15.3, which adds Siri support for up to six users speaking English in India, or Italian in Italy. (That's a feature Apple started offering in the US back in 2019.)

While we normally wouldn't stress minor software updates much, iOS and macOS users should deal with that Safari vulnerability as soon as they can. Sure, there aren't any major threats taking advantage of that now, but who knows what malware could pop up in the next month or two. 

Android apps come to Windows 11 in 'preview' next month

You won't have to run an unpolished beta to try Android apps on Windows 11. Microsoft's Panos Panay has teased the release of a Windows 11 public preview in February that will bring Android apps to the Microsoft Store. The company didn't say how many apps would be available in this test, but they'll be titles you would find in the Amazon Appstore.

The preview should still be helpful if you're content to stick to Windows apps. You can expect taskbar upgrades that include call mute controls, simpler window sharing and weather. Microsoft has redesigned the Media Player and Notepad apps, too.

You may want to hurry if you're still uncertain about upgrading to the new OS, though. Microsoft has warned the free Windows 11 upgrade rollout is "entering its final phase" sooner than the originally planned mid-2022 target. While that hints uptake has been strong, it also suggests you might have to pay for the upgrade if you don't decide relatively soon.

Android app support was one of the headlining features for Windows 11 at its reveal event, but is only reaching mainstream users several months after the new Windows version's launch. Nonetheless, it might be an important addition for both Microsoft and users. This will help if you'd like to use common Android apps on your PC, of course, but it could also spark interest in both touchscreen Windows 11 PCs and the Microsoft Store.

Twitter reports record number of takedown requests from governments

Twitter has received the highest number of content removal demands from governments around the world from January to June 2021, the website has revealed in its latest transparency report. To be precise, it received 43,387 legal demands that involve 196,878 accounts. Twitter says those numbers represent the largest increase in content removal requests and accounts reported within a six-month reporting period from the time it started publishing transparency reports in 2012.

One factor that contributed to the spike in accounts reported is the legal demands submitted by Indonesia's Ministry of Communication and Information Technology. The agency flagged 102,363 accounts for posting sexual services and illegal adult content, and Twitter took action on 18,570 of them. Twitter also saw an increase in accounts withheld from the public due to content that allegedly violated Russia's laws against inciting suicide. 

Last year, Russian News Agency Tass reported that the country's internet authorities threatened to block Twitter if it doesn't remove "suicide incitement aimed at minors, child pornography, as well as information about the use of drugs" on its website. The authorities also slowed down Twitter's loading speeds for desktop and mobile.

A total of 95 percent of the total global volume of legal demands came from five countries in particular, with Japan remaining as the top requester. Japan is responsible for 43 percent of the legal demands Twitter received, with most of them being about narcotics and drug-related posts, obscenity and financial-related crimes. The other four countries are Russia, Turkey, India and South Korea, in that order.

Based on Twitter's report, there's an upward trend in the number of legal demands Twitter gets, with a huge spike happening in the first half of 2020. It remains to be seen whether those numbers will keep on rising, but Twitter's VP of global public policy Sinead McSweeney expressed her concerns in a statement: "We're facing unprecedented challenges as governments around the world increasingly attempt to intervene and remove content. This threat to privacy and freedom of expression is a deeply worrying trend that requires our full attention."

'Call of Duty: Warzone' studio will try to unionize without Activision Blizzard's blessing

Activision Blizzard had until 6PM ET on January 25th to voluntarily recognize Game Workers Alliance, a group of Raven Software employees that recently gathered the votes to unionize, backed by Communications Workers of America. That deadline passed without recognition from Activision Blizzard, and Raven employees will now move forward with plans to file for a union election through the National Labor Relations Board.

"At Activision Blizzard, we deeply respect the rights of all employees to make their own decisions about whether or not to join a union," an Activision Blizzard spokesperson said. "We carefully reviewed and considered the CWA initial request last week and tried to find a mutually acceptable solution with the CWA that would have led to an expedited election process. Unfortunately, the parties could not reach an agreement."

In a series of tweets, GWA confirmed its plans to file with the NLRB. 

"This was an opportunity for Activision Blizzard to show a real commitment setting new and improved standards for workers," one tweet read. "Instead, Activision Blizzard has chosen to make a rushed restructuring announcement to try and hinder our right to organize."

Events have been unfolding quickly here, so let's break it down by day:

  • January 21st: More than 30 quality assurance testers at Raven Software announced they'd gathered enough signatures to unionize, a move that would make Game Workers Alliance the first union at a large-scale North American video game studio. Raven is owned by Activision Blizzard and focuses on supporting Call of Duty: Warzone, so this is about as AAA as it gets. Union signatories asked Activision Blizzard leadership to voluntarily recognize GWA by January 25th.

  • January 22nd: Raven workers ended a weekslong strike against Activision Blizzard, awaiting union recognition from executives. The strike began on December 6th, in response to layoffs of 12 QA testers at Raven — all of whom had signed their names to the unionization effort, according to The Washington Post.

  • January 24th: Raven head Brian Raffel sent an email to employees announcing "organizational change" that would dissolve QA as a team and transfer those workers to various departments across the studio. This is known as "embedding" and it's not uncommon at AAA studios. Raffel said embedding was the next logical step in a process that began "several months ago."

"As we look ahead at the ongoing expansion of Call of Duty: Warzone, it’s more important than ever that we foster tighter integration and coordination across the studio – embedding will allow for this," Raffel wrote. 

The timing of the announcement and the focus on QA testers has concerned activist groups, union signatories at Raven and Activision Blizzard employees who have been fighting for cultural change at the studio since last year. Activision Blizzard is the subject of a lawsuit and multiple investigations into allegations of systemic gender discrimination and sexual harassment, and employees have walked out multiple times, calling for longstanding CEO Bobby Kotick to resign.

It's unclear how the restructuring at Raven will impact the union going forward, but the worry is that this move will impede members' ability to coordinate with each other. CWA said on Twitter that the announcement was "nothing more than a tactic to thwart Raven QA workers who are exercising their right to organize."

The CWA thread continued, "When Management uses meaningless buzzwords like ‘alignment,' ‘synergy,’ and ‘reorganization,’ they are sending a message to workers: ‘we make all the decisions, we have all the power.’"

An Activision Publishing spokesperson provided the following response to questions about the timing of the reorganization: 

“This is the next step in a process that has been carefully considered and in the works for some time, and this structure brings Raven into alignment with the best practices of other prominent Activision studios. It is also a milestone in our broader plan to integrate QA more into the development process as our teams strive to deliver best in class coordination in real-time, live service operations.”

All of which brings us to today. Activision Blizzard employees have a supermajority of votes in favor of unionizing, and they're bringing their case to the NLRB. This can be a protracted process, and the longer it takes, the more leverage Activision Blizzard leadership will have.

Cornell professor of labor and employment law Risa Lieberwitz told The Washington Post that the structural changes shouldn't interrupt the unionization process, but added that the timing "raises the question of whether [Activision Blizzard] are retaliating against the QA employees because of their union activities."

The full statement from an Activision Blizzard spokesperson about the failed unionization talks with CWA follows:

At Activision Blizzard, we deeply respect the rights of all employees to make their own decisions about whether or not to join a union. We carefully reviewed and considered the CWA initial request last week and tried to find a mutually acceptable solution with the CWA that would have led to an expedited election process. Unfortunately, the parties could not reach an agreement.

We expect that the union will be moving forward with the filing of a petition to the NLRB for an election. If filed, the company will respond formally to that petition promptly. The most important thing to the company is that each eligible employee has the opportunity to have their voice heard and their individual vote counted, and we think all employees at Raven should have a say in this decision.

Across the company, we believe that a direct relationship between managers and team members allows us to quickly respond and deliver the strongest results and opportunities for employees. As a result of these direct relationships, we’ve made a number of changes over the past couple years including raising minimum compensation for Raven QA employees by 41%, extending paid time off, expanding access to medical benefits for employees and their significant others, and transitioning more than 60% of temporary Raven QA staff into full-time employees. We look forward to continuing a direct dialogue with our team and working together to make our workplace better.

Microsoft last week announced plans to acquire Activision Blizzard for $69 billion, a deal that's poised to change the video game landscape completely. One day after that news dropped, Activision said in an SEC filing that there were no unionization efforts underway at the studio, though it had previously warned Raven employees to "consider the consequences” of signing union cards.

Microsoft's profits jump by 21 percent thanks to Office and the cloud

Microsoft's overall business is still going strong, even though it's not seeing the shockingly huge profit growth it saw last year. In its Q2 earnings report today, company reported revenue of $51.7 billion (up 20 percent from last year) with profits of $18.8 billion (up 21 percent). As usual, Microsoft has its unstoppable cloud business to thank, as well as a decent showing from its PC group, Office and other business products. Its Intelligent Cloud business grew by 26 percent, reaching $18.3 billion, while its Productivity and Business group saw revenues increase by 19 percent to reach $15.9 billion.

There weren't any true major weak links this quarter — even Surface revenue, which Microsoft previously expected to dip a bit, grew by 8 percent thanks to strong Surface Laptop sales. Windows OEM revenues also increased by 25 percent, not a huge surprise since the overall PC industry is still going strong. Where the PC business goes, Microsoft's revenues will follow, after all. When it comes to Office, the company says its consumer revenue increased by 15 percent, and that it has reached 56.4 million Microsoft 365 subscribers.

While Microsoft's earnings reports have basically looked the same over the last few years — Cloud good! Revenues grow! — the company's numbers will look a bit different once it finalizes its $68.7 billion acquisition of Activision Blizzard in 2023. At the very least, we'll get to see how much the new Microsoft Gaming division actually helps (or hurts) Microsoft's overall business.

Bandcamp is bringing back monthly commission-free Fridays

To help support artists during the pandemic in 2020, Bandcamp began waiving commissions for purchases made on the first Friday of every month. And after supporting Bandcamp Fridays throughout 2021, Bandcamp’s next commission-free shopping day is returning on February 4th.

In total, the company says its 17 Bandcamp Fridays to date have paid out more than $70 million to artists and labels during the pandemic, with more than 800,000 customers participating since its start in March 2020. Following the first Bandcamp Friday in 2022, the next slate of commission-free sales days will take place on March 4th, April 1st and May 6th. And in case there’s any doubt if it’s a Bandcamp Friday or not, there’s even a helpful website that can quickly sort things out.

Bandcamp says that during its commission-free sales days an average of 93 percent of revenue makes its way to musicians, with the remaining 7 percent being reserved for payment processors. Meanwhile, on a regular day, around 82 percent of sales get passed on to artists and labels, resulting in around a 10 to 11 percent cut for Bandcamp (which is still significantly lower than the standard 30 percent commission tech giants like Apple and Google receive from their app stores).

Sadly, because there’s no clear end in sight to the pandemic, it remains to be seen what happens to Bandcamp Fridays going into the summer and fall. And with COVID-19 infections peaking right now in several parts of the world, it’s really anyone’s guess how long these no-commission sales days might have to continue before we can safely return to large in-person events.

YouTube considers jumping on the NFT bandwagon

YouTube is the latest platform eyeing a move into NFTs. In a new letter to creators about YouTube’s 2022 priorities, CEO Susan Wojicki said the company is exploring how its creators could benefit from the digital collectibles.

In the letter, Wojicki said that Web3 — a term used by crypto enthusiasts to refer to the collection of blockchain based technologies they believe will usher in a new era of the internet — has been a “source of inspiration” for the company. She didn’t say exactly how YouTube may integrate NFTs into its platform, but suggested the technology could be a new source of revenue for creators.

“The past year in the world of crypto, nonfungible tokens (NFTs), and even decentralized autonomous organizations (DAOs) has highlighted a previously unimaginable opportunity to grow the connection between creators and their fans,” she wrote. “We’re always focused on expanding the YouTube ecosystem to help creators capitalize on emerging technologies, including things like NFTs, while continuing to strengthen and enhance the experiences creators and fans have on YouTube.”

If YouTube allowed creators to sell NFTs directly to their fans, it would be a major boon for the technology, which has grown in popularity over the last year, but hasn’t been widely adopted by major social platforms. But there are already signs that could change in 2022.

Twitter just introduced its first experiment with NFTs, with NFT profile pictures. Instagram’s top executive has also expressed an interest in the technology, and The Financial Timesreported last week that Facebook and Instagram are working on an NFT marketplace and other features,

NFT aren’t the only new monetization opportunities YouTube is looking at in the coming year, though. Wojicki also said the company is “excited” about podcasts and that “we expect it to be an integral part of the creator economy.” She also confirmed that YouTube would expand its shopping features to more creators, and test “how shopping can be integrated into Shorts.”

The CEO also touched on the controversy surrounding YouTube’s decision to remove public dislike counts from its platform. She noted that the dislikes was often used to target smaller creators for harassment, and that the feature could still be used to inform individuals' recommendations. “Every way we looked at it, we did not see a meaningful difference in viewership, regardless of whether or not there was a public dislike count,” she said. “And importantly, it reduced dislike attacks.”

The 2021 Apple TV 4K is on sale for $160 right now

The Apple TV 4K has many things going for it, but its relatively high $179 price tag isn't one of them. We consider it to be the best premium streaming device thanks to its feature set but also its price tag. But now you can get the latest set-top box from Apple for $20 less — Amazon has the 32GB Apple TV 4K for $160 thanks to a sale and an automatically applied coupon that knocks another $10 off the discounted price. While we saw it drop to $150 during the holiday shopping season last year, this is the best price we've seen since then.

Buy 2021 Apple TV 4K at Amazon - $160

If you're looking for a higher-end streaming device to complement the rest of your home theater setup, the Apple TV may be the one for you — especially if you also already live in the Apple ecosystem. The latest model streams 4K content and supports Dolby Atmos, Dolby Vision, AirPlay 3 and screen mirroring. It also has handy HomeKit integration, so you can ask Siri to show you feeds from your home security cameras and they'll show up directly on your TV screen.

All of those features impressed us, as did the latest model's speedy performance. But arguably the biggest upgrade that the 2021 version has is the new Siri remote. Apple fixed a lot of problems that the previous remote had — the new one is larger and generally easier to use, plus it has a directional clicker that's also touch sensitive. The latter makes it smooth and easy to scroll through watch options or scrub backwards and forwards in a video. In addition to new back, home, play/pause and volume buttons, the remote also has a new infrared power button that will let some power on and off their TV.

The new Siri remote is a big selling point for the latest Apple TV 4K. Is it enough to upgrade if you have the previous model? It's not a clear-cut decision, especially since the performance improvements in the latest version may not be noticeable to everyone. But if you've had your eye on the Apple TV 4K for a while, the 2021 model is the one to get.

Follow @EngadgetDeals on Twitter for the latest tech deals and buying advice.

The Morning After: Panasonic's higher-capacity Tesla battery could appear next year

Panasonic’s relationship with Tesla has been a successful one. Last year, the Japanese electronics company was able to spin its $30 million stake in Tesla into $3.6 billion, but the team-up continues. A higher-capacity next-gen battery for Tesla vehicles could go into production next year, boosting EV ranges by over 15 percent.  

Although the battery is said to be twice as big as previous versions, it may have a fivefold increase in energy capacity. Panasonic is reportedly investing around 80 billion yen ($704 million) on new equipment to produce the 4680 cell — just a fraction of that windfall.

The new cell is also apparently cheaper to produce, meaning it could well affect the pricing on future Teslas — in a good way.

— Mat Smith

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Google’s next Chromecast with Google TV may be a budget model

It’ll have a remote but only stream at 1080p.

Google is reportedly developing a new Chromecast aimed at folks who haven't yet splurged on a 4K TV. According to Protocol, the low-end device will offer a maximum stream resolution of 1080p.

The device, which could be named Chromecast HD with Google TV, is said to be capable of decoding the AV1 video codec (something the 4K-capable Chromecast with Google TV doesn't support at the hardware level). Given the lower resolution output, the device will cost less than the $50 Chromecast with Google TV.

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Plaid must pay $58 million to users of Venmo, Robinhood and other apps

It reportedly collected "more financial data than was needed" from users.

Even if you've never heard of a company called Plaid, they may owe you part of a multimillion dollar lawsuit settlement. The company connects consumer bank accounts to services like Venmo, Robinhood, Coinbase and other apps and was accused of collecting excessive financial data from consumers. While denying any wrongdoing, it agreed to pay $58 million to all consumers with a linked bank account to any of its approximately 5,000 client apps.

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AT&T is rolling out multi-gig fiber internet to more than 70 cities

New plans will offer symmetrical 2Gbps or 5Gbps data speeds starting at $110 a month.

AT&T is now upgrading its fiber-based broadband service with two new plans that top out at 2Gbps and 5Gbps. The company says its new multi-gig fiber broadband will be available in more than 70 metro areas, including Dallas, LA and Atlanta. The new 2-gig plan is set to start at $110 per month plus tax (or $225 a month for a business fiber), while the faster 5-gig plan will cost $180 per month (or $395 a month for businesses).

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Google’s Pixel smartwatch could finally appear on May 26th

That’d line up with Google I/O.

Engadget

More Google rumors. There have been rumblings for years that Google has been making its own smartwatch. Talk last month suggested a Google-branded watch could arrive sometime in 2022, now the latest murmurs point to the end of May. The smartwatch is expected to have a circular face, like other Wear OS devices seen over the past few years. It will likely have a heart rate sensor and other features adopted from Fitbit, which Google bought last year. But nothing’s confirmed yet — not even that Pixel branding. We’ll share more when we hear more.

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Meta says its new AI supercomputer will be the world's fastest by mid-2022

It's using the AI Research SuperCluster to develop new experiences for the metaverse.

Meta has completed the first phase of a new AI supercomputer. The company believes the AI Research SuperCluster (RSC), once finished, will be the fastest AI supercomputer on the planet, capable of "performing at nearly 5 exaflops of mixed precision compute."

Er, what? Well, Meta says RSC will help researchers develop better AI models that can learn from trillions of examples. Among other things, the models will be able to build better augmented reality tools and "seamlessly analyze text, images and video together."

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