Posts with «consumer discretionary» label

Samsung's Galaxy S23 series is on sale for as low as $700 right now

The base model Galaxy S23 with 128GB of storage has dropped back down to a record low of $700 at Amazon and Best Buy. It's dropped to this price a few times before, which is a full $100 off the list price after a 13 percent discount. The deal applies to all four colorways, too, so you can pick between Cream, Green, Lavender or Phantom Black. The bigger 512GB size is also $100 off, making that configuration $760 after a 12 percent discount. If you play a lot of games or take a lot of pics, you may want to go that route. The sale also applies to the larger Galaxy S23+ and the S23 Ultra, which are $150 and $225 off, respectively. 

The Galaxy S23 has a 6.1-inch screen with an extra bright, full-HD display and a 120Hz adaptive refresh rate. Three cameras on the back include a 50MP wide-angle, a 10MP telephoto and a 12MP ultra-wide lens. The front-facing selfie cam captures 12MP. It uses the latest generation octa-core Snapdragon 8 processor and has a battery that can handle up to 22 hours of video playback.  

You get a larger, 6.6-inch screen on the S23+ along with a bigger battery that Samsung says can get up to 27 hours. We clocked 25 hours in our rundown tests but that's still an impressive life for a smartphone — and even beats the S23 Ultra. Our deputy editor Cherlynn Low also called out the vibrant display and fast performance from the Snapdragon 8 gen 2 chip in her review, ultimately saying it "ranks up there as one of the best Android phones around." The S23+ is currently down to $850 for the 256GB size and $970 in the 512GB capacity. 

As for the S23 Ultra, we named it one of the best Android smartphones and one of the best smartphones in general in our guide. Usually $1,200, the 256GB model is currently $975 after a 19 percent discount at either Amazon or Best Buy. The model with a 512GB storage capacity is down to $1,155 or $225 off the list price. The Ultra received a review score of 89 from our senior review writer, Sam Rutherford. He gave props to the brilliant display, long battery life and overall speedy performance. But what really stood out was the S23 Ultra's photographic capabilities. Sam has no doubt that the 200MP camera could potentially "film Hollywood-grade movies" but that to get the most out of the impressive cameras and accompanying software, you really need to know what you're doing. 

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This article originally appeared on Engadget at https://www.engadget.com/samsungs-galaxy-s23-series-is-on-sale-for-as-low-as-700-right-now-171018155.html?src=rss

Summer Game Fest 2023: How to watch and what to expect

E3 is canceled this year due to both the pandemic’s effects on development schedules and the success of events elsewhere in the year, like The Game Awards. As such, expectations are higher than ever for Summer Game Fest (SGF). It’s now the biggest mid-year opportunity for developers to reveal new games and hype up their upcoming releases. At the same time, you might not see absolutely everyone. Don’t worry if it’s all a bit overwhelming — we’ll let you know how to watch, and what you’ll likely see when Geoff Keighley and partner studios take to the stage.

Who’s coming to Summer Game Fest

Most major game developers will attend Summer Game Fest in some capacity. Former E3 mainstays Activision, EA, Microsoft, Sony and Ubisoft will be there. You can also expect well-known studios and technology companies like Amazon Games, Bandai Namco, CD Projekt Red, Capcom, Epic Games, Gearbox, Netflix, Razer, Samsung and Valve.

Keighley’s team hasn’t shared many specifics of what to expect, but there have been a couple of clues.You should see the first gameplay footage from the fighting series reboot Mortal Kombat 1, while Remedy should show more of its action horror sequel Alan Wake II. We also wouldn’t be surprised if CD Projekt Red showed more of its Cyberpunk 2077 add-on Phantom Liberty given promises of news this month.

Don’t expect a dedicated PlayStation event at SGF. Sony held a Showcase livestream on May 24th that showcased much of what the company and its partners are working on, including the Project Q handheld streaming device and Konami’s Metal Gear Solid 3 remake. Nintendo also isn’t poised to appear, and might instead hold a Direct presentation. That’s not surprising when The Legend of Zelda: Tears of the Kingdom is already out, and the only big first-party game in the pipeline is Pikmin 4 this July.

The Summer Game Fest schedule and how to watch

Bethesda

The tentpole event is Summer Game Fest Live on June 8th at 3PM Eastern. You can watch this through the presenters’ many social channels, including YouTube, Twitch, Twitter and TikTok. This is billed as a “cross-industry showcase,” and will likely include announcements from a wide variety of publishers. This will likely include some creators that have their own events later, such as Microsoft.

The first company-specific events follow almost immediately afterward. Double Fine and iam8bit are holding their customary “Day of the Devs” indie game presentation at 5PM Eastern on the 8th. Devolver, meanwhile, is streaming its announcements at 6PM. Its show is sometimes a treat even if you don’t care for the games — Devolver is fond of telling a wacky story alongside its announcements.

Each subsequent day has at least one event. The Tribeca Festival is showing exclusive gameplay clips and interviews from its official selections on June 9th at 3PM Eastern. On June 10th, you can tune into a Wholesome Direct at 12PM that puts the spotlight on indie games.

For many, June 11th will be the highlight. Microsoft is hosting an Xbox Games Showcase at 1PM Eastern where it will likely discuss titles from its in-house studios. As soon as that’s done, a Starfield Direct will show more of Bethesda’s sci-fi epic. PC Gamer’s The PC Gaming Show follows at 4PM with two hours of introductions that include over 15 new games.

And while it’s not technically part of Summer Game Fest, Ubisoft Forward is scheduled for June 12th starting at 1PM Eastern. You’ll have to watch on Ubisoft’s YouTube and Twitch channels, but you can expect updates on Assassin’s Creed Mirage, Avatar: Frontiers of Pandora, The Crew Motorfest and other upcoming releases.

The last Summer Game Fest event was only announced this week: Capcom will host a brief stream on June 12th starting at 6PM Eastern. The 38-minute event will feature “roughly 36 minutes of news and updates” on the company’s latest games.

You’ll also want to stay tuned to Engadget throughout the event. While Summer Game Fest isn’t an E3-style trade show, we’ll be on the ground with news, analysis and hands-on impressions. We’ll let you know what games are promising and pinpoint the trends from this year’s lineup.

This article originally appeared on Engadget at https://www.engadget.com/summer-game-fest-2023-how-to-watch-and-what-to-expect-161527893.html?src=rss

Ace Championship is more than just a Formula E feeder series

“There’s nothing in between.”

Ace Championship founder and CEO Dilbagh Gill is explaining the motivation behind building another all-electric racing series. Gill, who was CEO and team principal of Mahindra Racing since Formula E began, left his post last year to embark on something new. His project is one that had been “fermenting” in his mind for a year and a half. “I always thought there had to be a credible ladder in the electric racing series,” he said.

Gill explained that while traditional, combustion-engine racing has had a development path for decades, there’s nothing currently that exists between electric karting and FIA world championships like Formula E. “It’s not something we’re trying to reinvent,” he said. “We’re just trying to take the ladder the other direction.”

A major hurdle for young drivers climbing the ranks in motorsport is cost. It’s not enough for a driver to be quick, they need the financial backing as well. So, in addition to creating a new training ground for future champions, Ace is also working to reduce the barrier to entry when it comes to the cost of equipment. “They have the talent, but they don’t have the opportunity,” Gill noted. “Let’s try and make a championship which can be more inclusive than motorsport is today.”

Ace Championship isn’t just hoping to develop a new crop of drivers each season. The series will also offer opportunities for ages 15-25 who are interested in engineering, communications, marketing and other aspects of motorsport to get real-world experience. Gill said that during his eight years in England at the reins of Mahindra Racing, guest lectures opened his eyes to the fact that nearly 30 percent of university students in motorsport disciplines were from Asia. “What are they going to do next?” he asked himself. “Could something like [Ace] help them find a path?” Gill further explained that Ace would offer a scholarship program to reduce the financial burden even more. “Some talented folks who can’t afford getting in, we will be supporting them,” he said.

As a means of lowering costs, teams will be able to run four drivers with two cars. In most current series, each driver has their own vehicle – hence the high cost to participate. Ace Challenger will be the series’ entry-level format, meant for drivers who found success in karting and are looking for an academy experience. Here, races will run at reduced power so that drivers can acclimate to the car as well as learn about “technique, technology and collaborating with engineers.” Ace Championship is the higher level that runs the cars at increased power output. The focus shifts from the basics to things like detailed race strategy and energy management – two key elements for Formula E and other series.

To further level the playing field, Ace will keep all of the cars at its so-called Powerpark. “We don’t want the cars going back to their garages to start getting modified,” Gill explained. “We want to keep them in a controlled environment.” He also emphasized the importance of building the facilities in Asia. “We think Asia is going to be the melting pot [for electric racing],” he said. “From there, we are within five hours of flying to three or four regions.”

Serving as the series HQ, the campus will offer simulators for each team as well as classroom training on topics like telemetry, working with engineers and social media management. Preparation will be key because the currently proposed format would have each team traveling for around 10 weeks before returning to Powerpark. This means they’ll have to devise strategies for each circuit before they depart since there won’t be simulators to train on while they’re on the road.

With the new championship, Gill and his colleagues are also designing a completely new all-electric racer for the series. When Ace was first announced at the Hyderabad E-Prix in February, Gill showed off a prototype vehicle that was built from a Formula E Gen2 chassis. However, the car the series will use won’t just be modified leftovers from the previous generation forever.

“After eight years at Mahindra Racing, when I left, they gave me a Gen2 car,” Gill said. “So that was an easy acquisition of a prototype – my personal car.”

Ace is currently working to build a brand new chassis, which Gill explained won’t “use anything that exists on the market.” The reason for this, he noted, is that the custom-made cars will run a front powertrain kit and no existing chassis can integrate it “without a lot of work.” The current plan is to have the new cars ready for the third year of the championship, which should begin in 2024. Gill said Ace aims to use its initial design for six years before an anticipated upgrade. Both the Challenger and the Championship series will use the same car with some physical differences – like slight variations to the nose kit and rims. Power output can be controlled by software, which will allow a team’s four drivers to use just the two cars.

Another key element of the car’s design will be LED lighting. Formula E uses lights around the halo of its cars to indicate things like Attack Mode. The Ace Championship aims to make things a bit more dynamic here, with color changes for things like when the driver is accelerating, when a car is regenerating energy through braking or when the driver is coasting. Ace also wants to take a page from the Tour de France and use the LEDs to point out the leader. Gill said the lights could also indicate the driver in P1 as well as green and purple sectors in qualifying or the driver with the current fastest lap. “We have to figure it out,” he admits, but the lights could be a simple way to make races more informative for fans and they’ll undoubtedly provide a unique look during night events.

The series is also exploring the possibility of using two different tire compounds for Ace Challenger and Ace Championship, “so that drivers can understand the different nuances,” according to Gill. He floated the idea that there’s a tire with a smaller performance window for the Challenger series so that you have to bring it to a peak and manage it the rest of the way. And for the Championship, perhaps the tire is “a bit more forgiving… so you can push it without much degradation.” Gill enlisted former Formula 1 and Mahindra Formula E driver Nick Heidfeld to work with tire manufacturers on the various compounds and Ace already has a prototype that it’s currently testing.

The current Ace Championship prototype based on a Formula E Gen2 car
Ace Championship

At the end of the day, Gill envisions having a car that’s within three to three and a half seconds of the performance of a Formula E car. “The steps are smaller,” he explained. “New people coming to Formula E, especially on the drivers side, it takes a long time for them to get adapted.” The overall idea is for the Ace Championship cars to offer drivers a translatable experience to Formula E in the way Formula 2 does for Formula 1. “This step up from our championship isn’t where a [driver] will struggle for a year,” he said. Drivers who are new to Formula E may be quick over one lap, but variables like tire and energy management can be very challenging for the uninitiated.

“We believe tire and energy management is going to be valuable across all forms of motorsport,” Gill proclaimed. Internal combustion engines have hybrid components in series like Formula 1, and drivers and engineers must learn how to manage and deploy that energy properly during a race. That is amplified in Formula E where you start the race with less energy than it takes to finish. Teams rely on the drivers’ ability to regenerate the difference on track, as well as their strategy for managing consumption on each lap. And, of course, being able to go quick without using up your tires is a valuable skill for any racing discipline.

The Ace Championship plans to schedule races in four different regions: East Asia, Southwest Asia, The Americas and Europe and Africa. During its first two years, the series will only travel to two of those areas with the goal of expanding in 2026. Grouping races like this allows Ace to eliminate the cost of flying teams around the world between events. Racing in each region could take place over the span of a quarter, with the aim of having a new set of drivers each time. While the series hosts its first events in 2024 and 2025, it will also be building a second set of cars. Gill explained that Ace wants to have enough vehicles to have regional events take place while the others are back at Powerpark getting refurbished for the following quarter.

Scheduling is wide open at this point, though. Gill admitted a regional championship may have to be condensed into three weeks so Ace can “synchronize” with the Formula E calendar that runs from January to July. The goal here is to do tandem events with the FIA-sanctioned global EV championship, taking place around the E-Prix during the same weekend, even though it may only be one Ace category due to the time and logistics of street circuits. Again, it’s much like Formula 2 does at some Formula 1 races. Not only will piggybacking off Formula E events provide visibility for the series, but it will give young drivers and support staff a glimpse of how things are done at the next level.

Other Ace races will be standalone, including two of the six events during a regional championship being doubleheaders on back-to-back days. Gill said the current idea is for the independent races to take place on small circuits. Each regional schedule will serve as its own championship, so at the end of the first year, there will be four winners – two from each Ace category.

The ultimate prize for the Ace Championship is to train drivers, race engineers, mechanics and other members of a motorsport team who move on to FIA disciplines like the World Endurance Championship, Formula 2 or Formula 1. And that by doing so, they’re establishing a talent pool across all of those areas ready to contribute to the success of a world championship team.

“Our goal is to make world champions in the next five years,” Gill said.

This article originally appeared on Engadget at https://www.engadget.com/ace-championship-is-more-than-just-a-formula-e-feeder-series-153018295.html?src=rss

Samsung will focus on foldables in its upcoming July Unpacked event

Samsung has historically held Unpacked in various major cities around the world, starting with Las Vegas in 2010, but the company has yet to host the event in its home country's capital city. Now, the tech giant has announced that it's holding Unpacked in Seoul for the first time. It has no specific date yet, but it will take place in late July at COEX in Samseong-dong, Gangnam. Samsung says it will unveil its next-gen foldable devices at the event, which means we'll most likely be seeing the Galaxy Flip 5 and the Galaxy Fold 5. 

"This year, Seoul was selected because of its role in influencing global trends with its dynamic culture and innovation, while it also reflects Samsung’s strong confidence in the foldable category," the company wrote in its announcement. 

The Galaxy Flip 5 might have a larger external display, based on the latest rumors, as well as a new hinge design that makes the crease on its display less noticeable. It'll also reportedly be powered by a Snapdragon 8 Gen 2 chip, just like the Galaxy S23. As for the Galaxy Fold 5, it's also rumored to have a new hinge design that gets rid of its predecessor's gap, ensures both sides lie flat on top of each other when folded and makes the display crease less visible. The device could be powered by a Snapdragon 8 Gen 2, as well. 

We have less than a couple of months to find out if those rumors are true — we'll update you when Samsung announces a specific date for the event. 

This article originally appeared on Engadget at https://www.engadget.com/samsung-will-focus-on-foldables-in-its-upcoming-july-unpacked-event-064922443.html?src=rss

Acura ZDX EV gets Android Auto and built-in Google apps

Acura is preparing to launch its first fully electric vehicle, the 2024 ZDX, and just announced integration with a full suite of Google products, including Android Auto. These features will be available on all ZDK trims and bring apps like Google Assistant and Google Maps to the vehicle, offering a “personalized and more streamlined” experience.

Google Assistant lets you issue voice commands while keeping your eyes on the road to initiate phone calls, text friends, set reminders, change the cabinet temperature and more. Of course, this is fully integrated with Android Auto, so use Assistant to play favorite media tracks, skip to the next track, rewind a podcast and download a wide range of third-party apps.

Acura

While Google Assistant isn’t a vast departure from any other iteration, this version of Google Maps boasts some features just for EV drivers. It offers optimized route planning with an emphasis on finding EV charging stations and an estimation of the charging time required to reach any destination. It even preconditions the battery when preparing to enter a DC fast charging station.

There’s a large center touchscreen that acts as a primary dashboard for navigation, media selection and the like. The touchscreen integrates with both Android Auto and Apple CarPlay, with regular “fast and secure” Over the Air (OTA) software updates to enhance various functionalities.

This move comes as auto giant GM begins phasing out Android Auto and Apple CarPlay in its vehicles to make room for the more robust Android Automotive software platform. The Acura ZDX and ZDX Type S EVs will be available early next year, with all sales taking place online and not at brick-and-mortar dealerships.

This article originally appeared on Engadget at https://www.engadget.com/acura-zdx-ev-gets-android-auto-and-built-in-google-apps-161232778.html?src=rss

The best gaming gifts for dads this Father's Day

Father’s Day is, ideally, a day for dad to have some fun and few things are more fun than a good game. If your father figure likes to spend his free time in other worlds, there are several gifts you could buy to make his play time more enjoyable. Below, we’ve rounded up a selection of our favorite gaming-related gear, from consoles and controllers, to artwork and coffee table books.

8BitDo Ultimate Bluetooth Controller

The 8BitDo Ultimate Bluetooth Controller is a versatile alternative to Nintendo’s Switch Pro Controller that also works easily on PC. It connects over Bluetooth, a wireless dongle, or a USB cable and notably uses magnetic Hall effect sensors in its joysticks, which means it’s much less susceptible to developing the dreaded “stick drift” than traditional controllers. While it might feel a little cramped for those with particularly large hands, its shape doesn’t have any weird curves or quirks, and all its inputs are appropriately crisp to press. Battery life is solid at 20-ish hours, too, and the whole thing comes with a slick charging dock. If dad wants to get hardcore, 8BitDo’s companion app offers a wealth of customization options, such as adjusting the sensitivity of the triggers or assigning macros to certain buttons. 8BitDo sells a few cheaper variants of this controller as well, but those sacrifice the Hall effect sticks, among other features. — Jeff Dunn, Senior Commerce Writer

Grid Studio artwork

If dad has a soft spot for classic gaming hardware, a frame from Grid Studio might be a nice way to spruce up his space. This is a company that deconstructs classic gadgets and neatly showcases their individual components in a piece of wall art. Each part is labeled for good measure. For gaming specifically, the selection includes consoles like the original Game Boy and PSP and controllers like the Wiimote and Sega Dreamcast pad. (Several non-gaming gadgets are available, too.) These don’t come cheap, and they might make dad cringe if he fancies himself a preservationist, but Grid’s artwork generally strikes the right balance between a nerdy nostalgia trip and tasteful decor. — J.D.

Steam Deck

Busy dads, especially one with younger kids, probably don't have much time to sit in front of a gaming PC. That's where the Steam Deck comes in handy. Valve's portable gaming system puts a ton of games into their hands, and it has enough power to play most indie titles and some AAA ones. Mostly, though, we found it to be a great way to clear out a PC gaming backlog — perhaps as they’re holding a little one who will only nap in their arms.

With the Steam Deck, they can carve out slices of gaming time when they have time to breathe. I've personally found it very useful in that wonderful period right after putting the kids down to sleep. They can play PC games in bed without moving a muscle! And if they already have a PC, they can also stream demanding games directly from it. While there are a few Steam Deck competitors on the horizon – we're particularly intrigued by the ASUS ROG Ally – there's something to be said about the simplicity of Valve's experience. It's the most console-like way to enjoy PC games so far. (If handhelds aren't their thing, take a look at our gaming console guide too!) — Devindra Hardawar, Senior Reporter

The Game Console 2.0: A Photographic History from Atari to Xbox

The Game Console 2.0 is a good coffee-table book for any dad who enjoys looking back on gaming’s history. It’s a visual tour of more than 100 different consoles, from the Magnavox Odyssey to the PlayStation 5 to less-remembered fare like the Tapwave Zodiac. The author, Evan Amos, is best known for taking many of the stock photos of gaming hardware you’d find on Wikipedia (and beyond), so it shouldn’t be a surprise to hear that the shots in his book are consistently clean and sharp. Each console has some light yet interesting background detail, and Amos neatly organizes the systems he documents by console generation. It’s not the deepest dive into the industry’s past, but it should be a pleasure for any gaming enthusiast to flip through every now and then. — J.D.

Game Pass Ultimate

Microsoft's pitch with Game Pass Ultimate is hard to pass up. For $15 a month, you get access to a large library of Xbox and PC titles, including day-one releases from Microsoft studios. Now that new game prices have crept up to $70, Game Pass Ultimate seems like a better deal than ever. It's a useful way to dive into new and older games, and it's also helpful for keeping kids busy once they turn into little gamers. If they end up liking a particular title, there are discounts if dad wants to permanently add something to their library.

Game Pass Ultimate also unlocks Xbox cloud streaming, which I've found to be useful on the road (all you need is a laptop and an Xbox controller to get some playtime!). It's also helpful for previewing a game quickly, without waiting for it to be downloaded and installed. Progress is also stored on Microsoft's servers, so dad can also pick up and keep playing if they choose to download a cloud title eventually. — D.H.

Metroid Prime Remastered

There are a million different games worth gifting for Father’s Day, but if dad never got around to playing Metroid Prime back in the GameCube days, getting him the recent Switch remaster is a fantastic way to rectify that. This new version sharpens up the original’s already stunning art direction and includes a more modern dual-stick control scheme. The first-person adventure at the heart of it all remains one of the most entrancing games ever made. It channels the isolation and wonder of the series’ NES roots, and manages to be thrilling even as it encourages you to slow down and take in the world’s details. While it has its share of action, it’s not a first-person shooter so much as a first-person exploration game. Some 20 years after Prime’s initial release, few titles have made encountering an alien world through someone else’s eyes feel more authentic. — J.D.

Scuf Instinct Pro

There’s no shortage of customizable gift ideas you’ll find for Father’s Day, but if your dad likes to spend time gaming, a custom pillow, frame or plaque may not be as useful as a customized controller. Scuf makes a number of controllers, and you can personalize almost every part of them, down to the color of the thumbsticks. The wireless Instinct Pro works with Xbox, PC, Mac and mobile OSes, and we like its remappable paddles and its adjustable instant triggers, which remove pull down and make it feel more like a mouse click. It’s a more than capable controller that any gamer would love to receive, but the cherry on top will be customizing it with their favorite colors and hues. — Valentina Palladino, Senior Commerce Editor

SteelSeries Arctis Nova Pro Wireless

SteelSeeries' previous high-end gaming headphones, the Arctis Pro, were some of the best we've ever heard. The company's new Nova Pro headsets improve on that design with better sound quality, and a plethora of new adjustment options. They also support 360-degree spatial audio on Windows PCs and the PlayStation 5. We're recommending the $350 wireless model since it allows for more freedom – useful for parents who may also need to rush off to console a crying child at night – but if they don't mind a cable the $250 wired model sounds just as good. And if dad would prefer a headset he can use in more ways than one, our best gaming headsets guide has a ton of all-purpose options. — D.H.

Razer Basilisk V3

The Razer Basilisk V3 is a comfortable and responsive mouse for any dad who does a lot of PC gaming. The top pick in our best gaming mouse guide has a sturdy frame that should fit all but the smallest of hands and well-sized buttons that are satisfying to press. While it’s not the lightest mouse, and won’t be the absolute fastest for twitchy shooting games, it tracks smoothly and accurately. And outside of games, the fact that its scroll wheel can tilt side-to-side and swap to a free-spinning mode makes it a handy option for navigating large documents and Excel sheets. Just note that, like many gaming mice, it’s made for righties first. — J.D.

Satisfye ZenGrip

The Switch is a wonderful device, but it’s not the most ergonomic thing out there. If dad has complained about this before, a Satisfye ZenGrip can help him stave off sore wrists and tingly fingers while running around Tears of the Kingdom or Super Mario Odyssey. This is a molded, hard plastic grip that slots around a Switch and makes it feel more like you’re holding a very wide Xbox or PlayStation controller instead of a flat rectangle. It won’t make the buttons feel any better, and it certainly adds a bit of bulk, but it’s solidly constructed and sized for medium or large hands. Unlike many other Switch grips, the design won’t scuff the console when removed, plus it leaves enough room for the Switch’s fans. Satisfye sells grips for all three Switch models in various colors as well as bundles that pair the accessory with a specially designed case. — J.D.

Backbone One

If dad likes to game on his phone, the Backbone One will give him a more natural way to play. This is a mobile gamepad that attaches directly to a phone’s Lightning or USB-C port and works with any game that supports controllers. It has all the inputs needed to play modern games, and while its buttons won’t feel as luxurious as a full-size pad, they’re still responsive and properly spaced given the size constraints. The contoured grips are comfy to hold over time, plus there’s a built-in headphone jack and charging port for your phone. For beefy mobile games or streaming PS5 and Xbox games, it’ll be much less fiddly than touch controls. — J.D.

My Arcade Micro Player mini arcade cabinets

It’s best viewed as a show piece on a shelf rather than something dad would play seriously, but one of My Arcade’s Micro Player mini arcade cabinets is an adorable way for him to display a retro favorite. While there are certainly cheaper and more convenient ways to play old games, these 6.75-inch cabinets don’t feel flimsy and generally convey the spirit of each game well. (Just note that the artwork is usually “inspired by” the game in question, not a replica of its original cabinet.) Their buttons are surprisingly responsive and, while the 2.75-inch screen looks washed out from an angle, it’s bright and colorful enough to be usable. There’s a speaker and headphone jack built in, plus each joystick is removable if dad would rather use the mini d-pad instead. The line includes several classics, including Pac-Man, Galaga, Street Fighter II and Space Invaders, among many others. — J.D.

Panic Playdate

Panic's Playdate won't ever compete with the Nintendo Switch, or even the PlayStation Vita, when it comes to graphics or the depth of its library. But it's undoubtedly one of the most intriguing pieces of gaming we've seen recently. Imagine a super-slim version of the Game Boy with a sharp screen and a cute crank on the side, and you've got the Playdate.

While it only has two buttons and a directional pad, most games are built to use the crank, perhaps to steer a surf board as you're trying to catch some waves, or to direct a bumbling robot as he tries (and fails) to reach his date on time. It's a limited system (it doesn't even have a backlight!), but those limitations have led to some truly unique gaming experiences. — D.H.

Wingspan

If dad wants to get more into tabletop games and doesn’t mind going beyond the usual high-fantasy fare, Wingspan is worth a look. This is a popular, award-winning “engine builder” that casts up to five players as bird lovers trying to attract feathered friends to their wildlife preserve. The rules are straightforward enough to appeal to newbies, but there are numerous strategies you can take to win, so the game is easily replayable. Plus, the whole thing is gorgeous, with 170 illustrated bird cards, pastel egg pieces and a faux-birdhouse for dice rolls. It’s also possible to play the game solo. — J.D.

This article originally appeared on Engadget at https://www.engadget.com/best-gaming-gifts-for-dads-133016759.html?src=rss

Nintendo's '1-2 Switch' party game is getting a sequel

Nintendo is launching a sequel to 1-2 Switch, its party title that features a robust collection of mini-games, on June 30th. It's called Everybody 1-2-Switch!, because you don't even need to use Joy-Cons to participate in some of its games — you can join in, as long as you're using a compatible smartphone. The original 1-2 Switch launched with 28 mini-games meant to get people playing and to liven up get-togethers. Some of them were odd, such as the game where you have to get a crying baby to sleep, but some were oddly fun. There's a mini-game where you have to pretend to be sashaying down the runway like a supermodel, and another where you have to milk a cow. 

According to a report by Fanbyte last year, Nintendo has been working on the sequel for quite some time. However, testing groups reportedly excoriated the game, and families with kids, which are Nintendo's prime reason for enabling matches with more than two participants, apparently found the mini-games boring. People were calling the sequel "Horseshit," the publication wrote, because the host is a person wearing a horse mask. Was Nintendo able to fix its issues and create mini-games entertaining enough to change the testers' minds? It's not quite clear. In fact, the official product page for Everybody 1-2-Switch! is pretty bare and mostly just mentions the game's multi-player capability. It also says that the title will "feature everything from balloons to aliens." 

The title will set you back $30 when it arrives. That's much less than its predecessor's $50 launch price, and, at this point, your guess is as good as ours on whether that's a good sign or a bad sign. 

#Everybody12Switch is coming to #NintendoSwitch on 6/30.

Pre-order now: https://t.co/Z2OfGsMa1Mpic.twitter.com/5Wm9WLsDpG

— Nintendo of America (@NintendoAmerica) June 2, 2023

This article originally appeared on Engadget at https://www.engadget.com/nintendos-1-2-switch-party-game-is-getting-a-sequel-204206474.html?src=rss

VW unveils the larger ID.Buzz electric van headed to North America

Volkswagen has finally unveiled the version of the ID.Buzz electric van that's destined for North America, and there's more to it than you might think. The three-row design with two extra seats is clearly the main draw for roadtrippers and growing families, but this isn't just a stretched version of the modern Microbus. It boasts a larger 91kWh battery (versus 82kWh for the two-row), a more powerful 282HP motor for the rear-wheel drive trim (versus 201HP) and a higher 99MPH top speed (versus 90MPH). While there are no range estimates yet, there will also be an optional all-wheel drive configuration with a 330HP dual-motor system.

The interior tech hasn't changed much from the two-row model, although that's not necessarily a bad thing. You'll still face a 5.3-inch digital instrument cluster and a 12.9-inch infotainment display. The larger ID.Buzz now has the easier-to-use interface from the ID.7, though, and you'll find a total of eight USB-C ports — helpful when friends in the back want to charge their phones. The three-row EV also comes standard with Level 2 driver assistance (including lane centering), and the customizable cabin lighting doubles as a status indicator for everything from charging levels to navigation directions.

Volkswagen

The North American van also touts the largest panoramic roof of any car in the VW group at 67.4 inches long, and uses electrochromic glass to turn opaque when it's not needed. You'll also find a 110V outlet under the passenger seat area, and a 12V port in the cargo space can charge more of your gear. A nine-speaker audio system is standard, but you can upgrade to a 14-speaker Harman Kardon unit.

VW still hasn't outlined pricing for the North American ID.Buzz ahead of its 2024 debut. Don't expect it to be the people's van like the Microbus was, however. The closest comparable two-row model, the Buzz Style, sells for £63,715 (about $79,240) in the UK with tax included. This is for nostalgic drivers who want an eco-friendly revival of a classic ride, and well-heeled EV fans who want more capacity than the ID.4 crossover can provide.

This article originally appeared on Engadget at https://www.engadget.com/vw-unveils-the-larger-idbuzz-electric-van-headed-to-north-america-070132379.html?src=rss

‘Spider-Man 2’ will let you swap between Peter and Miles with the push of a button

The Marvel’s Spider-Man 2 gameplay that Sony showed during last week’s PlayStation Showcase shed some light on what it will be like to play as both Peter Parker and Miles Morales in the same game. During a spectacular set piece, the action switched between the two characters. One of the burning questions fans were left with was how swapping between the Spider-Men would work throughout the single-player game, and now developer Insomniac has provided an answer.

"When you're playing the main story, we control when you switch between Pete and Miles... it's done in service to the story when we're making those switches, for sure," Spider-Man 2 creative director Bryan Intihar told Eurogamer. "We have content designed around Peter, we have content designed around Miles and we have content where you can play either. You'll be able to, in the open world, freely switch between them with a simple button press."

It seems that the Grand Theft Auto V-style character switching will happen swiftly too, thanks to the PS5’s capabilities. One of the early examples of the console’s speedy loading times was seen in Spider-Man: Miles Morales, where players could use the fast travel system to get from one end of Manhattan to the other in just a couple of seconds.

In addition, Miles and Peter will each have their own skill trees, and there will be a third one that they share so you can use some of the same abilities with either character. "We saw in the gameplay reveal where Miles has the evolved Venom powers, whereas Peter has the Symbiote abilities. And so those, those change a bit of how you play, and you can upgrade those in their respective trees as well,” game director Ryan Smith said.

Meanwhile, by expanding to Queens and Brooklyn in the sequel, Insomniac says the sequel’s map is around double the size of the previous two games. “Since these two areas are somewhat smaller and residential, I think you’ll find them different from Manhattan,” Intihar said in a Gematsu translation of a Famitsu interview. “We’ve prepared some unexpected situations we haven’t done before, like a battle on the river between two of the cities, so I hope you’ll look forward to them.”

Insomniac hasn’t revealed a release date for Spider-Man 2. However, it said the PlayStation 5 exclusive is still on track to arrive this fall.

This article originally appeared on Engadget at https://www.engadget.com/spider-man-2-will-let-you-swap-between-peter-and-miles-with-the-push-of-a-button-182502190.html?src=rss

VR Assassin’s Creed, Stranger Things and Ghostbusters arrive on Meta Quest later this year

Meta announced a slate of upcoming games today for its standalone VR headsets (including the upcoming Meta Quest 3). Apple is expected to enter the virtual headset space next week, so Meta is hoping to make a lasting impression with its lineup of upcoming VR titles from beloved franchises, including Assassin’s Creed, Stranger Things, Ghostbusters and Attack on Titan — along with some VR remakes of old-school classics.

In addition to Asgard's Wrath 2, the most enticing game may be the one we know the least about. Although it was little more than a tease, Meta confirmed that Assassin’s Creed Nexus VRisn’t vaporware after all: The next VR installment in the long-running series will launch in the Meta Quest Store later this year. Unfortunately, further details must wait for its official reveal at Ubisoft Forward on June 12th.

We first learned about an upcoming Stranger Things VR game late last year, and today we got a closer look. The title lets you play as season four villain Vecna as you “invade the dreams and memories of fan-favorite characters and harness telekinetic powers to possess minds and battle creatures.” Gameplay includes grabbing, crushing and throwing opponents using telekinesis and opening and closing portals “at your peril.” Meanwhile, the story will allow you to tap into Vecna’s more human past to “relive memories from [Henry Creel’s] time at Hawkins Lab with Dr. Brenner as you explore an otherworldly, interconnected hive mind.” Stranger Things VR is developed by Tender Claws and will launch this fall on “major VR platforms,” including Meta Quest Pro / 3 / 2.

Ghostbusters: Rise of the Ghost Lord is another previously announced VR game in the pipeline from an iconic IP. The trailer focuses on the backstory of Gustav Hookfaber, a disgruntled and morally confused scientist who has transformed into the villainous Ghost Lord to wreak havoc on San Francisco. You’ll wield proton packs and other classic equipment for solo or co-op ghost-busting. “Continue the Ghostbusters’ legacy, protect the city from fiendish ghosts, and experience all the humor and frights from the beloved franchise,” the game’s description reads. Ghostbusters: Rise of the Ghost Lord will launch on Meta headsets this fall.

Although it may not be as familiar to younger audiences, The 7th Guest was one of the coolest spectacles to fire up on your cutting-edge CD-ROM in the mid-90s. About three decades later, you’ll be able to play an updated version of the atmospheric adventure / puzzle game in virtual reality. “[Developer Vertigo Games] is using volumetric video capture to recreate the FMV (full-motion video) storytelling of the original game, bringing the classic adventure to life like never before,” the description reads. “And for the first time ever, the iconic mansion is being recreated in full 3D — though don’t be surprised if it starts shifting around you. After all, it’s haunted.” The 7th Guest arrives later this year for Quest.

Another remake, the ultraviolent 2011 first-person shooterBulletstorm is also getting a VR makeover. And the game’s creatively gruesome “Skillshots” are in tow. “Kick an enemy into a cactus?” the game’s teaser asks rhetorically. “Skillshot. Crush one under a hot dog cart? Skillshot. Grab one with your Energy Leash and fling ‘em into a burner? Definitely a skill shot.” Developer Incuvo and publisher People Can Fly (the original game’s developer) created the VR refresh, which appears to stay true to the title’s over-the-top indulgence. Bulletstorm launches later this year on Quest Pro / 3 / 2.

Manga and anime fans may want to heed the upcoming Quest title Attack on Titan VR: Unbreakable. The game places you in the Scout Regiment for solo and co-op play. “[Players] will need to combine entirely free three-dimensional movement through use of their Omni-directional Mobility (ODM Gear with cross-range combat in order to defend themselves against killer titans,” the game’s blurb reads. “As players progress, the battle difficulty will increase, so only those with determination and skills critical to making it through to the final battle will survive.” Attack on Titan VR: Unbreakable arrives “this winter” for Quest.

In a slightly less epic and mythological (but perhaps just as fun) gaming world, PowerWash Simulator is getting a VR variant. “With 1:1 accuracy and control of the Quest Touch controllers, blasting away every speck of dirt and grime is a breeze,” the description says. “Reach up, get down and lean-in to tackle those pesky hard-to-reach spots or sit back and wash your worries away.” In addition, the cleaning sim supports solo play and online multiplayer as you “Absorb the relaxing atmosphere and stress-free pace as you take the pressure off and strip dirt from patios, pavements, vehicles, and public parks.” PowerWash Simulator VR launches later this year on Quest headsets.

Owners of Meta headsets may already be familiar with Schell Games' I Expect You to Die. Dating back to the Oculus Rift launch lineup in 2016, Schell Games’ series combines seated gameplay with clever puzzles in a James Bond-like atmosphere laced with wit and satire. The third installment, I Expect You to Die 3: Cog in the Machine, has you again taking on the evil Dr. Zor. It promises an “expanded narrative” with new levels and “more hours of gameplay” compared to the series’ first two installments. The third game in the series launches this summer for Quest, and the developer says pre-orders will get 10 percent off the game’s full price.

In addition to these familiar franchises, Meta announced several other upcoming games and updates for existing titles. For example, tactical FPS Onward is getting a big 1.11 update that adds new player animations, a redesigned lobby, shooting-range revisions and more. Other new or upcoming Quest titles include the roguelike Ghost Signal: A Stellaris Game, mech-fighter Underdogs, jumpscare horror game Silent Slayer: Vault of the Vampire and a remake of the arcade / Dreamcast rhythm game Samba de Amigo. You can read more about all of the big Quest VR announcements in Meta’s recap.

This article originally appeared on Engadget at https://www.engadget.com/vr-assassins-creed-stranger-things-and-ghostbusters-arrive-on-meta-quest-later-this-year-174119442.html?src=rss