Posts with «consumer discretionary» label

Here are the most useful Apple Vision Pro apps at launch

Apple’s Vision Pro is here — along with a solid collection of third-party launch apps. Although there are some big-name omissions (Netflix, YouTube and Spotify), the headset already supports over a million compatible App Store apps, Apple’s first-party offerings and over 600 apps developed specifically for the “spatial computing” device. Here are the notable third-party Vision Pro apps you can install on day one.

Microsoft 365

Microsoft

Microsoft didn’t skimp on its entry into the Vision Pro era. Seven of the company’s Office apps are available to install on launch day. These include Microsoft Teams, Word, Excel, PowerPoint, Outlook, OneNote and Loop.

The Windows maker added several tools unique to the mixed-reality headset. For example, Word has a focus mode to block out distractions, PowerPoint includes an immersive environment for practicing presentations in front of a virtual audience and Excel lets you quickly move documents to other apps using Vision Pro’s pinch-to-drag gesture.

Microsoft Teams uses Vision Pro’s “Persona” feature, which gives you a digital avatar. Persona matches your digital representation’s facial expressions to yours; this may give off uncanny valley vibes to your colleagues, but it could also make your virtual self appear more lifelike. In addition, Microsoft’s VisionOS apps include Copilot, the company’s generative AI assistant that can draft text, create summaries and generate PowerPoint presentations.

Disney+

Disney

Given Disney’s longstanding collaboration with Apple (Steve Jobs sat on the company’s board, and Bob Iger sat on Apple’s until 2019), perhaps it isn’t surprising Disney went all-out with its Vision Pro app.

The app lets you stream Disney+ content in one of four 3D virtual environments: the Disney+ Theater (inspired by Hollywood’s historic El Capitan), the Scare Floor from Monsters Inc., Tony Stark’s Avengers Tower and Luke Skywalker’s land speeder on Tatooine. Although we’ve seen virtual environments in countless Meta Quest (and other VR) streaming apps, Vision Pro’s higher resolution should make them feel more immersive.

Disney’s VisionOS app also includes a selection of supported 3D films. The library consists of “dozens of popular movies,” including Avatar: The Way of Water, Avengers: Endgame, Star Wars: The Force Awakens, Elemental and Encanto. (Disney promises the list will expand over time.) You can also buy or rent more 3D movies from the Apple TV apps’ Store tab.

Zoom

Zoom

Zoom is also an early Vision Pro supporter. Like Microsoft Teams, Zoom’s VisionOS app will use Apple’s Personas, displaying you in calls as a 3D virtual avatar that matches your facial expressions and hand movements. The company says you can scale the app’s spatial setup “to the perfect size,” ensuring you feel like you’re in the same room as your colleagues.

A future update to the Zoom app will add support for 3D object sharing, letting designers share and collaborate on 3D models in their virtual space. The app will also eventually include Zoom Team Chat and the ability to pin your fellow meeting participants in space around you. Zoom says the latter will help you “feel more connected to the people in the meeting.”

MLB and NBA

MLB

America’s second and third most popular sports leagues are represented on Vision Pro. The NBA app lets you stream up to five live broadcasts in multi-view while glancing at other game scores and stats off to the side. Meanwhile, the MLB app offers fully immersive environments, including a ballpark with a view from home plate and stats for each pitch. A future update (scheduled for around Opening Day) will add access to “additional MLB.TV content” for subscribers.

The world’s premier baseball league shared its enthusiasm for the app. “If there is an opportunity for a baseball fan to enjoy our sport on any given platform, then we need to have a presence where we can deliver unique storytelling experiences,” wrote MLB Deputy Commissioner Noah Garden.

Max

Warner Bros. Discovery

Warner Bros. Discovery’s Max is available on Vision Pro, offering access to the streaming service’s movies, series, news and sports. The company says select titles will be available in 4K and Spatial Audio with Dolby Atmos.

Like other VisionOS apps, Max will offer at least one virtual environment in which you can stream content: the Iron Throne room from Game Of Thrones and House of the Dragon. “The intricate Targaryen-era adornments will make fans feel like they’re watching the programming available on Max in Westeros during the height of their reign,” wrote HBO / Max Content Chair Casey Bloys.

Lowe’s Style Studio

Lowe's

Lowe’s will use the Vision Pro to make it easier to imagine ways to spend money in its stores. The Lowe’s Style Studio app lets headset owners “step into an immersive, interactive 3D kitchen scene,” allowing you to “experiment in ways that weren’t possible until now.” The idea is to inspire you by stepping into a virtual space “curated by Lowe’s professional designers” with hundreds of customizable real-world materials.

Game Room

Resolution Games

Stockholm-based studio Resolution Games launched the Game Room app, which lets you play tabletop classics in mixed reality or fully virtual environments. Games include chess, solitaire, hearts, yacht and (the Battleship-like) Sea Battle.

It supports one to four players in online play against foes using different Apple devices (not just fellow Vision Pro owners). It also supports single-player against AI opponents.

Other confirmed apps and games

Here are more highlights from Vision Pro’s collection of over 600 launch apps:

  • AmazeVR Concerts - Front-row virtual concerts

  • Animoog Galaxy - Create music in 3D space

  • Apple Arcade games (more than 250 games, including NBA 2K24 Arcade Edition, Sonic Dream Team, and TMNT Splintered Fate)

  • Blackbox - Spatial puzzles

  • Box - Cloud file management and collaboration, including with 3D objects

  • CellWalk - Tour a bacteria cell

  • Complete HeartX - Anatomy, diagnoses and treatments

  • Decathlon - Shop in 3D

  • djay - Turntables and mixing

  • Exploring Mars - Explore Mars with NASA rovers

  • Fantastical - Calendar and tasks

  • Healium - Relax in nature scenes

  • IMAX - View 2D and 3D content

  • Insight Heart - Learn about the human heart

  • J.Crew Virtual Closet - Immersive shopping

  • JigSpace - Interactive presentations in 3D

  • Lego Builder’s Journey - Build with 3D LEGO bricks

  • Loóna - Relaxing 3D dioramas

  • Lungy: Spaces - Breathing exercises and meditation

  • MindNode - Mind maps in spatial reality

  • Mytheresa: Luxury Experience - Shopping with live consultations

  • Navi - Real-time translation with live captions

  • NowPlaying - A peek behind the music

  • Numerics - Live business widgets

  • Odio - Personal sound spaces

  • OmniFocus and OmniPlan - Project management visualizations

  • PGA Tour Vision - Immersive golf experience

  • Red Bull TV - 3D maps of races / immersive videos

  • Sky Guide and Night Sky - Your personal planetarium

  • Skatrix Pro - Physics-driven skateboarding

  • solAR - Explore the solar system

  • Spool - Make music videos

  • STAGE+ - Classical music performances

  • Super Fruit Ninja - Slice and dice

  • Synth Riders - Immersive gameplay

  • tappr.tv - Discover new music and choreography

  • Void-X - Retro arcade shooter

  • Wayfair Decorify - Redesign your space

  • Webex - Immersive meetings

  • Zillow Immerse - Virtual home tours, interactive floor plans

For more on the Apple Vision Pro, you can read Engadget’s early impressions from Senior Editor Devindra Hardawar and a second hands-on with Deputy Editor Cherlynn Low and Editor-in-Chief Dana Wollman.

This article originally appeared on Engadget at https://www.engadget.com/here-are-the-most-useful-apple-vision-pro-apps-at-launch-222817206.html?src=rss

Samsung Galaxy S24 and S24+ review: A taste of generative AI in everyday use

For its first phones of 2024, Samsung focused so much on its “Galaxy AI” features that, physically, the Galaxy S24 series doesn’t appear to be much different than the S23. Once again, the company's phones aren’t different enough to justify upgrading from their predecessors, especially knowing that the S23 series, Z Fold 5, Z Flip 5 and Tab S9 will be getting at least some of these AI features later this year. There’s also competition from the Google Pixel 8 series, which offer many of the same new features from a more established AI company.

Still, that doesn’t mean we should dismiss the Galaxy S24 series altogether. Samsung’s AI efforts may be an indicator of smartphone features to come. Even when compared to the Pixel 8s, Samsung’s Galaxy AI has its perks, particularly with real-time translation in voice calls and the option to change the tone of your writing. In places where Google's Pixel is not available, Samsung has an opportunity to capture an audience that's curious about generative AI on phones. The question is: has Samsung done a good job at integrating these AI tools into its smartphone line?

Design and display

Compared to last year's S23 series, this year's flagships are basically the same, save for some new colors — I received the S24 in “Marble Gray” and the S24+ in “Cobalt Violet.” With the S24 and S24+ side by side, you’ll notice the lowered LED flash on the back, along with the frame’s cleaner layout with a new matte finish, but the lack of changes isn't necessarily a bad thing. In fact, as someone who is accustomed to various Chinese smartphones, I find Samsung’s minimalist design to be refreshing, especially with the uniformly sized individual rear cameras.

Aside from screen size, display resolution and battery capacity, the S24 and S24+ share identical specs. The S24 packs a 6.2-inch Full HD+ screen, weighs 167g and comes in at 7.6mm thick. The larger S24+ sports a 6.7-inch Quad HD+ panel, and it’s 29g heavier with an extra 0.1mm in thickness.

It’s worth noting that both models use the same AMOLED 2X panel, with an adaptive refresh rate between 1Hz and 120Hz, as well as a 2,600-nit peak brightness. I’ve had no problem reading things on either screen while out and about, though I haven’t experienced strong sunlight over the past few unusually cold days here in Hong Kong.

Cameras

Photo by Richard Lai / Engadget

This is probably the most boring aspect on the S24 and S24+, because there is no change here from last year’s phones. On the rear is a 50-megapixel main sensor, a 12 MP ultra-wide shooter and a 10 MP 3x telephoto camera, while a 12 MP camera sits up front. Samsung does point out that these cameras benefit from the new generative AI editing tools, which allow you to reframe shots, shift (or delete) subjects and create slow-mo clips from existing videos.

If you’re looking for better low-light performance and improved zoom, you might prefer the S24 Ultra (which my colleague Sam Rutherford reviewed). Still, the S24 and S24+ should be sufficient for your daily snaps, and for me, the results were usually consistent across the three rear cameras. Indoor shots tended to be a little on the dark side and noisier than the results I got on my main phone, the OnePlus Open (which has newer and larger sensors). The difference became more apparent as the environment got darker, especially the faded reds (like on taxis and traffic lights) and the aggressive sharpening on shrubs.

On a more positive note, I’d like to echo my colleague Cherlynn Low’s praise of the S23+’s selfie camera in her review last year. The S24 and S24+ inherited the same setup. In fact, it captured so much detail on my face — pores, dried skin, facial hair, et cetera — that I started to miss the beautification options offered by Chinese phones. I was also impressed by the video recording capabilities, as a 4K clip I shot at 60 fps during a bus ride home came out silky smooth. The relatively low light didn’t seem to affect video stabilization that much.

Software: Making a strong case for practical generative AI

Photo by Richard Lai / Engadget

I spent most of my time with my S24+ testing its “Galaxy AI,” which is touted as a privacy-first AI suite powered by the neural processing unit inside the Snapdragon 8 Gen 3 chip. In other words, these phones can run some of their “advanced intelligence” tasks on device, and there’s an option to go completely offline for added privacy, but the results may not be as good or as up to date. On a related note, Samsung promises to never use your data “for machine learning or for targeting ads,” and that “your data is immediately deleted from our servers or our partner’s servers as soon as generation is complete.”

Samsung’s Galaxy AI can be broken down into six functions: “live translate” for voice calls, live interpreter (for in-person conversations), writing assist from the keyboard (for quick translations and changing the tone of your drafts), note assist (for auto summarization and formatting), transcript assist (with translations of your recordings) and generative edit in the gallery app. The translation features rely on Samsung’s own language packs, which currently include English (US and UK), Chinese (Mandarin), French, German, Hindi, Italian, Japanese, Korean, Polish, Portuguese, Spanish (Mexico, Spain and US), Thai and Vietnamese. The company promised that more will be added later.

Photo by Richard Lai / Engadget

Before we go further, I’d like to point out that it wasn’t immediately clear where I could enable these AI features. They are disabled by default, and there’s no single switch to enable them all in one go. It took me a while before I dug up the “advanced intelligence” hub in system settings. Even for Google’s self-explanatory “Circle to Search,” I had to go through multiple settings pages to enable it.

The most prominent Galaxy AI feature is perhaps the real-time two-way translation for voice calls, which Samsung has been pitching since November. I had to first enable live translate in the dialer app’s settings, where I had to set the languages of myself and the receiver (it’s easier if you install the necessary language packs in the “advanced intelligence” hub beforehand). Then when you eventually make the phone call, you’ll also need to tap on the “call assist” button, and then tap the “live translate” button to start.

This took me a few runs before I realized I had to hit both buttons to get this thing going, at which point the live translate tool would broadcast a prompt declaring that the call is being translated and live-captioned. Speaking of, be warned that the phone app doesn’t save these transcripts afterwards (I found out the hard way), so be sure to take screenshots or jot down important info before you hang up.

Photo by Richard Lai / Engadget

I enlisted my Ghanaian friend, Paul, who speaks French (and better Mandarin than me!). It took a few runs to let Paul get used to the delay (again, likely not a privilege to be had in the real world), and then we concluded that Samsung’s French language pack struggled to pick up some names and culinary terms, which was likely because it didn’t play well with Paul’s regional accent. Other than that, Paul and I were able to understand each other’s translated speech.

Paul and I also tried the split-screen interpreter tool during a face-to-face conversation. The tool was hard to find — it’s on the second page of the system’s pull-down menu; there is no app shortcut. Once we got the hang of the timing (especially with the pauses required to let the AI start processing), most translations were accurate, so long as Paul’s accent didn’t confuse the software.

Photo by Richard Lai / Engadget

Samsung's system performed better in Korean, which should come as no surprise. I brought my S24+ to lunch at a Korean restaurant, and after paying the bill, I used the interpreter to compliment the establishment in two or three lines. The manager’s eyes lit up upon seeing the Korean translation, which came out fast and exact. He then introduced some of his restaurant’s top dishes to me via the interpreter, but as I went to dig up the dish names the next day, I found out that the system only stores conversations for 24 hours. I lost all my earlier call transcripts. A disclaimer about transcript history would have helped.Samsung's system performed better in Korean, which should come as no surprise. I brought my S24+ to lunch at a Korean restaurant, and after paying the bill, I used the interpreter to compliment the establishment in two or three lines. The manager’s eyes lit up upon seeing the Korean translation, which came out fast and exact. He then introduced some of his restaurant’s top dishes to me via the interpreter, but as I went to dig up the dish names the next day, I found out that the system only stores conversations for 24 hours. I lost all my earlier call transcripts. A disclaimer about transcript history would have helped.

The writing assist AI tools were more conveniently located – right above the Samsung keyboard. I could quickly translate short phrases while typing into a field – I just needed to give it a second or two before it automatically swapped my typing to its translation. However, I noticed that the Chinese for “Korean barbecue” (“韓式燒烤”) didn’t translate properly to Korean — it became “코리안 야끼” which is “Korean yaki” (which led me to okonomiyaki pancakes instead on Google), when it should be “코리안 바비큐” as Google correctly deduced. I’m sure Galaxy AI’s accuracy will improve over time, but be prepared to come across such silly mistakes every now and then.

Photo by Richard Lai / Engadget

As a reporter, I look forward to trying the AI transcription feature in Samsung’s Voice Recorder app in future interview opportunities. There’s no setting required, and like Google’s Recorder, it can recognize multiple speakers. But unlike the Pixel version, you can only transcribe (using any downloaded language pack) once you’ve finished recording, rather than seeing it live. This is a little odd considering Samsung has a live interpreter tool; maybe it had to rush out this unpolished Galaxy AI bundle in time for the launch.

Samsung’s other text-based AI tools will also come in handy, especially as I occasionally switch between English and Chinese. I’ve been able to play around with both the “writing style” and “spelling and grammar” tools in Samsung’s keyboard. In Samsung’s Notes app, you can also tap into Galaxy AI for auto summarization and formatting, which can be useful after jotting down notes from press events and interviews.

Sure, you can already perform similar tasks using ChatGPT, but it’s nice to have these functions just a couple of clicks away on our phones. I wouldn’t trust all of the grammar suggestions, though, as some didn’t make sense. Not all of the writing styles listed will suit your needs, either, but they do provide some amusement — like how to write to your love interest in the style of a professional letter.

Performance and battery life

Photo by Richard Lai / Engadget

Like the S24 Ultra, the S24 and S24+ are powered by Qualcomm’s Snapdragon 8 Gen 3 processor — but only in the US, South Korea and China. If you’re buying one in the UK, then you’ll have to make do with the Samsung Exynos 2400, though benchmarks have indicated that its performance isn’t far off from Qualcomm’s counterpart and, on paper, it actually has a faster 5G modem. As for options, the S24 starts with 8GB of RAM and 128GB of storage for its $800 base model, whereas the S24+ starts with 12GB of RAM and twice the storage at $1,000.

I’ve yet to run into any hiccups on either device, and the slick Android 14 animations made switching from one app to another feel effortless. On Geekbench 6, the S24 and S24+ saw notable improvements in CPU multi-core performance scores, reaching 7,049 and 6,641, respectively. Both models saw a bigger boost in GPU scores, up to 15,082 and 14,982, respectively.

The S23+ already impressed us with its 25-hour result on our video rundown battery test last year. This time, the S24+ lasted for 25 hours and 50 minutes, beating its predecessor by almost an hour. The smaller S24 didn’t disappoint, either, clocking in at about 24.5 hours, so battery life isn’t an issue if single-handed operation matters to you. The S24+’s battery life is even more generous in the real world: With the occasional Facebook, Messenger, WhatsApp, Instagram, YouTube and camera testing throughout the day, I still often ended up with 50 to 60 percent of power by the time I got home in the evening. If I forgot to charge the phone overnight, it could still last another day.

Wrap-up

Photo by Richard Lai / Engadget

I began my review of the S24 and S24+ with low expectations. After all, they weren't very different (visibly) than their predecessors. But as I spent more time with these devices, their minimalist design and slick UX grew on me. Then came the built-in generative AI features, which are more convenient and intuitive than most other third-party bots. There’s even greater potential with the live translation tools, especially with international travel basically back to pre-pandemic levels. The new software aids, combined with subtle design tweaks, help the S24 and S24+ make a more compelling case for upgrading from an S22 or earlier models. Or switching over from other brands, for that matter.

Even though OpenAI and Google are already well ahead in the generative AI game, Samsung still deserves some credit for simplifying these functions — at least while it keeps offering Galaxy AI for free until the end of 2025. For now, though, Samsung needs to find a way to polish the whole package, and make some of the AI features more easily accessible. More importantly, users should be offered an option to save the transcripts after each translated phone call or in-person chat. I’m sure Samsung would rather not have Galaxy AI be reduced to a channel for venting.

This article originally appeared on Engadget at https://www.engadget.com/samsung-galaxy-s24-and-s24-review-a-taste-of-generative-ai-in-everyday-use-160041639.html?src=rss

Samsung Odyssey monitors are up to $1,000 off right now

If you’ve considered splurging on a premium monitor, Samsung has some deals worth investigating. The company’s offerings, including the 55-inch Odyssey Ark (available for a record-low $2,000), 57-inch Odyssey Neo G9 ($500 off) and 49-inch Odyssey OLED G9 ($400 off) are among the models discounted in a wide-ranging monitor sale on Amazon and Samsung’s website.

The 55-inch Odyssey Ark is a 4K behemoth with a 1000R curvature to ensure all sides of the screen face you at a roughly equal distance. It supports 165Hz refresh rates, making for fairly smooth gaming and other tasks, and it has a 1ms response time. You can even rotate its screen into portrait orientation, although that’s more of a niche bonus than an essential feature for most people.

Samsung fixed one of our biggest gripes about the first-generation version, adding the DisplayPort compatibility and multi-input split view that were perplexingly missing from that inaugural model. The one on sale is the latest variant, launched in 2023.

Usually $3,000, you can cut that in third on Amazon and Samsung, taking the 55-inch Odyssey Ark home for $2,000.

Samsung

The 57-inch Odyssey G9 Neo has a more elongated (32:9) aspect ratio. This lets you squeeze more apps onto your desktop multitasking setup while supplying a wider field of view for gaming. Despite its different size and shape, it has the same tight 1000R curve as the Ark.

The monitor has 8K resolution, a 240Hz refresh rate and 1ms response time. Its mini LED technology uses 2,392 local dimming zones and “the highest 12-bit black levels.” Ports include DisplayPort 2.1, HDMI 2.1 and a USB hub.

Usually $2,500, you can shave $500 off the 57-inch Neo G9 monitor, taking it home for $2,000. That pricing is available on Amazon and Samsung.

Samsung

The 49-inch Odyssey G9 OLED also has a 32:9 aspect ratio. Its OLED / Quantum Dot screen produces rich colors and deep blacks to make your games pop more, and its solid-black text can help your workspace lettering jump out more.

This model’s curve (1800R) is less pronounced than the 55-inch Ark and 57-inch G9 Neo’s, but it still supplies a gentle curve inward. It includes built-in speakers, and it has a 240Hz refresh rate with a “near-instant” (0.03ms) response time. It includes connections for HDMI 2.1 and DisplayPort.

The 49-inch G9 OLED retails for $1,600, but you can get it for $1,200 on Amazon. (It’s $1,300 on Samsung’s site.)

We only highlighted some of the standout monitors, but you can browse through the full sale on Amazon and Samsung.

Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/samsung-odyssey-monitors-are-up-to-1000-off-right-now-200039299.html?src=rss

Niantic is bringing an AR skateboarding game to Apple Vision Pro

Pokémon Go creator Niantic is bringing an AR skateboarding game to the Apple Vision Pro mixed-reality headset. The company teamed up with Reality Crisis, another player in the AR gaming space, to create Rodney Mullen’s SKATRIX. For the uninitiated, Mullen is a professional skateboarder who is credited with creating a number of iconic tricks, including the ollie and the kickflip.

This is the first augmented-reality skateboard game ever, unless you count using an actual skateboard to speed around town catching pocket monsters in Pokémon Go. Niantic says the gameplay will involve players navigating the real world to “explore and collect skatepark elements.” The game will use the same AR precision elements as the company’s other titles to “turn the world into an endless skatepark.” A gameplay demo shows an avatar skating in real-world locations like parking lots and inside of washing machines. However, there’s one really expensive elephant in the room.

The Apple Vision Pro costs $3,500 and isn’t exactly suited to removing from the living room, let alone the home. You’ll also look pretty stupid wearing Apple’s bulky ski goggles while out and about, not to mention it’d be mighty easy to snag it from your head and race away, perhaps on a real-life skateboard. 

To that end, Niantic and Reality Labs are also bringing the game to standard mobile devices, including iOS and Android smartphones. Much of the gameplay is still under wraps, but Niantic promises that players will be able to share custom-made skateparks with other users on both mobile devices and mixed-reality headsets.

Rodney Mullen’s SKATRIX will be released sometime this year. As for the Apple Vision Pro, the device looks to be getting all kinds of apps. The headset will have access to Microsoft’s entire 365 productivity suite at launch, along with a Zoom app. All told, Apple says there will be 600 apps available for tomorrow’s release.

This article originally appeared on Engadget at https://www.engadget.com/niantic-is-bringing-an-ar-skateboarding-game-to-apple-vision-pro-183740925.html?src=rss

Dave the Diver is bringing Godzilla with him to PS5 this spring

Dave the Diver is coming to PS5 and PS4. The 2023 breakout hit won Indie Game of the Year at The Game Awards — stretching the definition of “indie” — and was included in Engadget’s Best Games of 2023. It arrives on Sony’s consoles in April, and a Godzilla crossover DLC (sure, why not!) follows it in May.

The game has you exploring a vast underwater world full of mysteries during the day, and helming a sushi restaurant at night. As Engadget’s Lawrence Bonk wrote, “The daytime adventures are sort of like an underwater Metroidvania while the nighttime restaurant management is a combination of a Kairosoft sim and the arcade classic Tapper.” It doesn’t sound like it would work, but it does.

Dave the Diver launched on PC in June and arrived on Switch in late October.

Sony touts the game’s DualSense support. “The controller’s haptics offer the realistic feeling of a hooked fish tugging the line,” the company wrote in an announcement blog post. “The adaptive triggers respond differently depending on which weapon you’re using, making the combat and fishing experience even more immersive.”

As for the Godzilla DLC, we don’t know much yet other than it will introduce “even more enormous threats lurking in the depths” as you “prepare to meet the King of the Monsters in the Blue Hole.”

You can watch the trailer for Dave the Diver on PlayStation below, including a peek at Godzilla near the end.

This article originally appeared on Engadget at https://www.engadget.com/dave-the-diver-is-bringing-godzilla-with-him-to-ps5-this-spring-233136441.html?src=rss

Hideo Kojima teases a new action-espionage game for PlayStation

Hideo Kojima is a busy, busy man. Not only does he have Death Stranding 2, a movie based on the first game and Xbox horror title OD on his plate, he's developing a brand new game for PlayStation. He'll be going back to his roots, as it's an action-espionage title codenamed PHYSINT.

Head of PlayStation Studios Hermen Hulst said during today's State of Play stream that the project is in a genre he's been encouraging Kojima to "reinvent for years." Kojima, of course, found fame as the creator of the Metal Gear series. This upcoming endeavor won't be a Metal Gear Solid game, however. Kojima says this will be a "brand new, original IP."

According to Kojima Productions, the game will feature "cutting-edge technology and a stellar cast to deliver an experience like no other. Blurring the boundaries between film and games, offering near life-like graphics and a new take on interactive entertainment."

Kojima Productions has started early work on the project, but it won't go into full production until the team finishes Death Stranding 2: On the Beach, which is set to arrive next year. Kojima noted that Sony makes music and movies, hinting that it could be a transmedia project. He added that he's "confident that this title will be the culmination of my work" after four decades of working in games. 

It'll likely be a few years until we learn exactly what he means by that, but fans will likely have two more games from the auteur to enjoy/be perplexed by in the meantime. (Seriously, the latest Death Stranding 2 trailer is something else.)

This article originally appeared on Engadget at https://www.engadget.com/hideo-kojima-teases-a-new-action-espionage-game-for-playstation-230846022.html?src=rss

Silent Hill: The Short Message is free, bite-sized and available now for PS5

Silent Hill is back, and sooner than you might have expected. Sony and Konami teamed up to create a brand new title in the series as a PlayStation 5 exclusive. Best of all, Silent Hill: The Short Message is free and you can play it today.

The game brings the series bang up to date. For one thing, we see protagonist Anita using a smartphone. She ventures inside a crumbling apartment block after receiving messages from her friend. But this is no ordinary building. There have been rumors of suicides there, and it won't be long until Anita discovers "bizarre, otherworldly spaces, haunted by a twisted monster."

This is the first of several new Silent Hill games that are in the pipeline. Producer Motoi Okamoto wrote on the PlayStation Blog that The Short Message started as an experimental project that helped newer developers who are Silent Hill fans get some hands-on experience with the franchise. The team also wanted to explore how social media could fit into a psychological horror game. Konami and Sony decided to release it for free to help newcomers to the series get a sense of what it's all about (hint: scary stuff).

Meanwhile, Sony and Konami also offered a fresh look at the Silent Hill 2 remake Bloober Team is developing. There's still no timeline for that project's arrival just yet, unfortunately. 

This article originally appeared on Engadget at https://www.engadget.com/silent-hill-the-short-message-is-free-bite-sized-and-available-now-for-ps5-224022321.html?src=rss

February's PlayStation Plus games include Foamstars, Rollerdrome and Steelrising

Sony has revealed the PlayStation Plus monthly games lineup for February, and it’s pretty solid. There’s no clear headliner here, but a trio of nifty games are about to hit the platform, including Foamstars, Rollerdrome and Steelrising. Also, a two-hour trial of the beloved superhero simulation Spider-Man 2 drops on February 6 for PlayStation Plus Premium/Deluxe members.

If we had to pick the biggest game of the bunch, it’d be Rollerdrome. The dystopian roller-skating sim is absolutely fantastic, with a neat 1970s aesthetic, comic-book style visuals and a timely message about corporate greed. It’s also really fun to play, which is why it made our list of the best games of 2022. It even made our list of the best PS5 games of 2023, and that was back when you actually had to pay for it outright.

We already knew Foamstars was hitting PS Plus this month, but that doesn’t make it any less exciting. This is Square Enix’s attempt to capture some of the magic of Nintendo’s Splatoon franchise and it's actually a day-one release for the platform. Foamstars is a 4x4 online party shooter, just like Splatoon. Unlike Nintendo’s game, you use foam as a primary mechanic instead of paint.

We haven’t written about Steelrising, but it’s a pretty cool riff on the Soulslike genre, trading a fantasy setting for a steampunk vibe. It’s set in an alternate history version of Paris in which robots quelled the French Revolution. It doesn't get more steampunk than that, though I haven’t played long enough to see if Jules Verne somehow shows up via time travel. The combat is fun though.

Fall Guys is also getting an avatars pack as part of this drop, including costumes based on characters from the Ratchet & Clank franchise. All three of the aforementioned titles will be available to PS Plus members starting February 6 and until March 4. To that end, some titles are leaving the platform this month. You only have until February 5 to add A Plague Tale: Requiem, Evil West and Nobody Saves the World to your digital library.

This article originally appeared on Engadget at https://www.engadget.com/februarys-playstation-plus-games-include-foamstars-rollerdrome-and-steelrising-190919961.html?src=rss

Watch Sony's latest State of Play here at 5PM ET

Sony is set to host its first PlayStation showcase of 2024 and it's shaping up to be a big one. The State of Play stream will run for over 40 minutes and feature more than 15 games. The event starts at 5PM ET and you can watch it below.

We know for sure that we'll get extended looks at two games in particular: Stellar Blade and Rise of the Ronin. Shift Up's Stellar Blade is a Sony-published action-adventure game that's coming to PS5 at some point this year. Perhaps we'll get a release date during the showcase. Sony is also publishing Rise of the Ronin, an action RPG from Nioh developer Team Ninja that's coming to PS5 on March 22. (Sidenote: it sure seems like time for Ghost of Tsushima to make the leap to PC.)

Beyond that, there have been all kinds of rumors about what the State of Play will include. Along with chatter about Death Stranding 2, there have been murmurings that a remake of Until Dawn is coming to PS5 and PC (perhaps ahead of the planned movie adaptation). Given that it's only a month away, it's a safe bet that we'll get another peek at Final Fantasy 7 Rebirth. We could also get more details on the long-awaited Silent Hill 2 remake, which is a PS5 console exclusive. In any case, we'll find out new information about a bunch of games that are coming to PS5 and PS VR2 this year and further down the line.

This article originally appeared on Engadget at https://www.engadget.com/watch-sonys-latest-state-of-play-here-at-5pm-et-183713629.html?src=rss

The Morning After: This is Doom running on E. coli bacteria

MIT biotech researcher Lauren “Ren” Ramlan has run the iconic computer game Doom using gut bacteria. It’s not doing the running of the game, per se, but it is running (barely) on a display inside a cell wall made entirely of E. coli bacteria.

The researcher dosed the bacteria with fluorescent proteins to ensure they lit up like digital pixels, reaching a heady 32x48 resolution. In their paper, Ramlan says “To run Doom, all one needs is a screen and willpower,” mentioning Doom running on the digital display for a pregnancy test.

However, this is not playable. It takes 70 minutes for the bacteria to illuminate one frame of the game and another eight hours to return to its starting state. So, nearly nine hours per frame. Your Switch doesn’t sound so bad now, does it?

— Mat Smith

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Microsoft’s gaming revenue was up 49 percent in Q2

Mostly thanks to the Activision deal.

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Samsung’s annual profits continue to decline

The company is banking on the Galaxy S24.

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The best gaming handhelds for 2024

From portable PC powerhouses to mobile emulation machines.

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There are enough of them now to warrant a guide. Yes, handheld gaming PCs are having a moment and, depending on what you want to play, the right handheld could range from a solid $100 emulation machine to a $700 portable PC more powerful than your existing laptop. My one tip: consider battery life.

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This article originally appeared on Engadget at https://www.engadget.com/the-morning-after-this-is-doom-running-on-e-coli-bacteria-121421476.html?src=rss