Following multiple production delays, the latest Chevy Bolt EV recall is officially underway. Per Ars Technica, GM has started replacing the battery packs of affected vehicles. The automaker is reaching out to Bolt owners with cars manufactured “during specific build timeframes” first. Once you get your EV to a Chevy dealership, the replacement process should take approximately two days. Each new pack comes with an eight-year or 100,000-mile warranty.
Replacing the battery of every Chevy Bolt manufactured between 2017 and 2019 is expected to cost GM more than $1.8 billion. The fault that led to the fires that necessitated the recall stemmed from a pair of related issues. A problem with the original manufacturing process could cause the battery anodes in affected cars to tear and cathode-anode separators to fold. If both defects came up in the same battery, it would have a higher chance of catching fire.
"LG has implemented new manufacturing processes and has worked with GM to review and enhance its quality assurance programs to provide confidence in its batteries moving forward," GM said last month when it first detailed how it would go about replacing batteries. “LG will institute these new processes in other facilities that will provide cells to GM in the future.”
GM will also start rolling out new diagnostic software in November for all Bolt EVs. The company says the firmware will help it prioritize the cars that need service sooner.
This has been my motto while playing the preview build of Forza Horizon 5, the latest iteration of Playground Games’ open-world racing series. Horizon is the chill, microdosing cousin of Forza Motorsport, with festival vibes, ridiculous race tracks set in lush environments, and, of course, a virtual garage full of gorgeous vehicles.
Playground Games
Horizon 5 takes place in a fictionalized Mexico, which makes it the perfect stomping ground for the 2021 Ford Bronco, an SUV that I’ve been drooling over for more than a year in real life. It’s the first new model in 25 years, it’s styled after the first-generation Bronco that Ford rolled out in 1965, and, best of all, it comes in a cactus gray colorway. However, for a multitude of reasons — the global chip shortage, supply-chain slowdowns and the sheer expense of it all — I’m not likely to get my feet on the pedals of a new Bronco any time soon. That’s where Horizon 5 comes in.
Horizon 5 begins with a yellow Bronco Badlands strapped to the floor of a plane, ramp lowered behind it with clear sky soaring by. Starting the game drops the vehicle out of the plane, parachuting you onto the rim of a snow-capped volcano. Immediately, you’re driving at high speeds, following a trail down the fiery mountain and getting a feel for the Bronco. It moves like a heavy piece of machinery, tilting on quick turns and cannonballing down the road, sturdy yet sensitive. (The obligatory, “I like my partners the way I like my SUVs” goes here.)
And then the next car drops from the sky — a zippy 2020 Corvette Stingray Coupe that drives much differently than the Bronco, turning on a dime and floating over the road. After a few minutes with that, a 1989 Porsche 911 Desert Flyer parachutes past a herd of flamingos, zooming down forest trails with fantastic handling. Finally, the Mercedes-AMG One, a superfast hybrid sports car, finishes the ride by racing an airplane.
Playground Games
Each of the starting vehicles has its own sensibilities and strengths. They all finally land at the Horizon Festival, a massive music and racing extravaganza held in the Mexico desert. This is the main hub of the game, and it’s a party atmosphere filled with bright pink signs, crowds of cheering fans and a ceaseless barrage of fireworks, confetti and hot air balloons.
This is where you’re given the chance to pick a vehicle for the first time, and it’s the origin of my Horizon 5 mantra: Bronco. Every. Time.
It’s not that the Bronco is the fastest or smoothest vehicle in the game, but it feels right rolling through the rugged desert landscape. It’s the vehicle I want to be driving in real life, and it’s incredibly satisfying to maneuver it up winding mountain roads, along charming city streets and into the heart of massive dust storms.
To be fair, I don’t actually pick the Bronco every time — there are some races that the SUV simply can’t win, given its top speed and wide turns, and for these I’ll happily use one of the sports cars. But when it comes to exploring, I’m all about the Bronco.
That said, all of the vehicles in Horizon 5 are magic. They get cracks in the windows and dents in the doors, but they’re truly indestructible and no matter how many backflips they do, they always land tires-down. Plus, if you mess up a turn or run into an immovable object, you’re able to rewind time. In the end, Horizon 5 is a cactus-lined fever dream of racing, leaping and crashing, and then resetting and doing it all again.
The preview includes the first 90 minutes or so of Horizon 5, offering a world map with a handful of races to complete and bonuses to earn by driving around and smashing up the environment. There are multiple layers of customization in the game, from character creation and accessorizing, to vehicle designs and purchases. The preview ends as you unlock your first house of the game, a beautiful pink casita surrounded by cacti and mountains.
I’m playing Horizon 5 on Xbox Series S, the mid-range platform for this title. It’s heading to PC, Xbox Series X and S, and the Xbox One family of consoles, and the main difference among these platforms will be graphical fidelity and loading times. Xbox One players will see loading screens, while PC and Series players won’t, since those platforms can take advantage of SSDs. There’s also no raytracing on the Xbox One versions.
On Series S, Horizon 5 runs smoothly and looks beautiful so far, maxing out at a resolution of 1920 x 1080 and 60fps without raytracing. The final version will be capped at 30fps with raytracing, but this feature wasn’t live in the Series S preview build. Playground Games promises the raytracing mode will be in the Series S edition at launch. Even without the boost, Horizon 5 is a treat to look at, with four distinct biomes, dynamic weather and seasons, and dense, lived-in environments.
After more than a year of restricted travel and stay-at-home orders across the globe, Horizon 5 is a delightful, easygoing escape. It’s lighthearted yet intensely detailed, with realistic environments and vehicles, and it offers whatever type of challenge you want. There are multiple difficulty settings for each race, but there’s also the option to just ride around, drive up the side of a volcano or cruise along the beach. Horizon 5 is the escape I need right now, and bonus, I get to do it in the Bronco of my dreams.
Forza Horizon 5 is due out on November 9th and it’ll be included in Xbox Game Pass.
Sunlight filters down through towering pines, dappling the “grabber blue” skin of my Ford Mach-E GT as it gallops along Highway 1, heedless trivialities like “defensive driving technique” and “speed limits.” Irma Thomas is crooning through the 9-speaker Bang and Olufsen sound system, her rendition of Time is On My Side a stark contrast to the simulated auditory roar of the GT’s twin permanent-magnet motors as the accelerator pedal slaps against the floorboard. Pouring on speed, I finally see what all the Mach-E fuss was about.
Ok so here’s the part of the story where I eat a big plate of crow. When I reviewed the Mach-E base model back in February I found it to be a perfectly serviceable EV, but more akin to similarly-shaped electric SUVs like the Kia Niro or the Volkswagen ID.4 than the venerated muscle cars I hung posters of in my childhood bedroom. Sure, the pony I drove had plenty of get-up-and-go — EVs are torquey that way — but it never rumbled the depths of my bowels like a naturally aspirated 4-barrel V8 could. The Mach-E GT does. Switch over to the performance-forward Unbridled power management mode — or Unbridled Extend, which optimizes traction and stability control and is great for lapping ICE owners on track day — and the Mach-E GT will haul more ass than a secret lab overflowing with butt monsters. Stomp on the gas in the 480 horsepower, 600 ft-pound torque GT and this thing will loosen your fillings. Do so in the uber-torqued GT Performance edition and you’re liable to swallow a few teeth.
Engadget
It won’t be difficult to spot the GT and Performance editions on the street. I mean, if the prominent GT badge on the rear liftgate and illuminated Mustang icon on the front grille don’t give it away, both iterations sit about 10 mm lower than the base model and have added styling on the front facia. You’ll also be able to spot them via their wheels as both the GT and the Performance sport unique 20-inch rims (as opposed to the 18s and 19s offered on the base) rocking 245/45R20 Continental all-season tires and fire engine red Brembo brake calipers. On the interior, however, the GT is practically identical to the base model, save for the seats which offer added cushioning and lateral support as there is a better than not chance you’re going to get sideways within the first week of owning one.
As for driving performance, I’m a bit torn. Nostalgia, as I’ve explained previously, is a hell of a drug and my fondest automotive memories stem from tearing up San Francisco’s streets in a 65 outfitted with a drag racing suspension and a T-10 3-speed, which has deeply biased my understanding of what to expect from the Mach-E. It is, honestly, difficult to reconcile in my head that the Mustang is now an SUV and, despite its overwhelming power, still largely drives like one. Give me a straight shot like, say, that length of highway 101 running through Silva Island towards Larkspur and the GT can, will, and very much did beat the pants off of any Tesla on the freeway as well as one overly confident, tailgating Supra.
Engadget
The tight, twisting turns of Highway 1, especially the un-railed cliffside sections where a mistimed tap of the accelerator would fly you clear off a 100-plus foot drop, were a different matter entirely. You can feel the understeer, despite it being an AWD, as well as the GT’s 4,600 pounds of curb weight through hairpin turns. But again it’s an SUV, that’s to be expected — even from one with a sub-4 0-60. The GT’s MagneRide suspension — which leverages magneto-rheological fluid to stiffen the ride on demand — shined through during those slaloming sections. Even though the wide-bodied GT wallows like a pig in mud through sharp curves, not once did I have to fight the vehicle’s body roll when entering turns.
The GT starts at $59,900, boasts 480 peak horsepower, 600 lb.-ft. of torque with a 0-60 mph time of 3.8 seconds and an estimated 270 mile range. The GT Performance edition, on the other hand, starts at $64,900, with the same amount of horsepower but a full 634 lb.-ft. of torque and a 3.5 second 0-60 and 260 miles of range. Those figures put the Mach-E GT on par with the Chevy Bolt and VW ID.4 in terms of drivable distance, though the Mustang outclasses them both in terms of driving excitement.
Engadget
Range anxiety wasn’t much of a concern during my test drive thanks to the Mach-E’s connected navigation system which continually monitors the vehicle’s battery levels and points out available charging stations along the drive route. What’s more, Ford is offering two years of complimentary use of its Blue Oval Charge Network. For those drivers who wish to do their charging at home, Ford’s Connected Charging station can add 30 miles per charging hour on a 240V outlet while the included mobile charging cord can impart 20 miles of range per hour using a similar 240V outlet.
Deliveries for both the GT and the GT Performance edition have already begun.
This week, the 2021 Rebelle Rally kicked off with participants in the all-female race embarking on a 1,500-mile trek across the deserts of Nevada and California. Hyundai’s Kia is fielding two modified Sorento plug-in hybrids as part of the event. In the spirit of the rally, the automaker asked LGE-CTS Motorsports, a female-owned shop in Southern California, to make the two vehicles race-ready.
Each one features underbody armor to protect its vulnerable internal components. Additionally, the shop fitted both Sorentos with bumper guards, skid plates and 1-inch spacers to elevate them just a bit higher off the ground. They’re riding on 17-inch KMC matte black wheels fitted with Hankook Dynapro AT2 tires. For carrying equipment, LGE-CTS removed the rear seats to make room for an interior cargo mounting system and added roof racks. Notably, the shop didn’t modify the powertrain of either PHEV.
We’re starting to see more and more electric vehicles take part in endurance races like the Rebelle Rally. At the end of April, Volkswagen’s ID.4 SUV took part in the Mexican 1000 Rally. The company’s Audi division is also getting ready to race a custom-built PHEV at the Dakar Rally at the start of next year. At this rate, it feels like it's only a matter of time before they become a more common sight at endurance races.
The clunkily named Grand Theft Auto: The Trilogy — The Definitive Edition is coming to Nintendo Switch, PlayStation 4, PS5, Xbox One, Xbox Series X/S and PC later this year. The bundle will also land on iOS and Android in the first half of 2022.
Rockstar says the revamped games will have upgraded visuals and "modern gameplay enhancements" while retaining the look and feel of the originals. More details about the changes will be revealed in the coming weeks. Although all three games are classics, their visuals perhaps don't hold up too well in 2021. Updated graphics might make them worth revisiting, while some fans will appreciate being able to play them on Switch.
Meanwhile, Rockstar will remove the original versions of GTA III, Vice City and San Andreas from digital storefronts starting next week. You'll still be able to download the games if you bought them previously.
Elsewhere, the publisher plans to celebrate the 20th anniversary of GTA III later this month (sorry, it is that old). Some special events and commemorative gear are coming to GTA Online this fall.
The PS2-era games aren't the only GTA titles that Rockstar is reworking. An expanded and enhanced version of Grand Theft Auto V is coming to PS5 and Xbox Series X/S in March.
Google Maps has included cycling directions for years now, but not a dedicated navigation mode for those who like to travel from place to place on two wheels. That’s changing in the coming months with the introduction of a feature called lite navigation. Taking the turn-by-turn functionality that Maps is known for, the tool allows you to see important details about your current trip without the need to keep your phone’s screen turned on. You also don’t need to enter the full turn-by-turn interface to use the feature. At a glance, it will also allow you to see your current ETA and any changes in elevation.
Google announced the introduction of lite navigation as part of a broader effort related to sustainability. So as you might imagine, it’s not the only cycling-related announcement the company had. It also shared that information related to bike and scooter sharing is available in 300 cities globally.
Google
For those that still depend on their car, eco-friendly car routing, which Google announced at the end of March, is now available in the US. With today’s rollout, Maps will display the most fuel-efficient route you can take to a destination, in addition to the fastest one as it has always done. The tool will also display your relative fuel savings should you decide to follow the more efficient route. Google estimates the feature may help prevent as much as 1 million tons of carbon emissions from entering the atmosphere. That’s about the equivalent of removing 200,000 cars from the road. The company expects to roll out eco-friendly routing to European countries sometime in 2022.
In the third quarter of 2021 Tesla sold 241,300 cars. That's 102,000 more than the same time period last year. Sure, that's only slightly more than half of the 446,997 cars that GM sold in the last three months. But, that number represents a steep 33-percent decline year-over-year for GM. And (if my math is correct) would mean that it sold more cars than Subaru globally over the last three months.
That Tesla has surged while other automakers are struggling isn't a huge surprise once you start digging into the details, though. While other manufacturers have felt the brunt of the global chip shortage Tesla has begun sourcing different silicon, according to The Verge, and rewriting its software to work with those new components.
Additionally the company only recently began selling its popular Model Y in Europe and it's still relatively new to the Chinese market as well, giving it plenty of room for growth.
Swiss company ABB, which supplies EV chargers to Ionity and Electrify America, has unveiled what it calls the "world's fastest electric car charger," Reuters has reported. As its name suggests, the Terra 360 has a 360 kW capacity, meaning it could fully charge a (theoretical) EV in 15 minutes. More realistically, it can charge four vehicles simultaneously, saving space at charging stations.
The Terra 360 isn't the most powerful charger by much, as companies like Electrify America, Ionity and EVGo have been using 350 kW chargers manufactured by ABB and others since at least 2018. However, it's the "only charger designed explicitly to charge up to four vehicles at once," the company said. "This gives owners the flexibility to charge up to four vehicles overnight or to give a quick refill to their EVs in the day." They also have a relatively small footprint, allowing installation in small depots or parking lots.
There aren't a lot of EVs that can handle that kind of charge. The fastest-charging EV available is Hyundai's Ioniq 5, which supports DC fast-charging at up to 350 kW, in theory. The only two approaching that are Porsche's Taycan, with 270 kW of charging capacity and the new Lucid Air, which allows for up to 300 kW fast-charging. Tesla's Model 3 and Model Y EVs can charge at up to 250 kW.
Such high charging levels aren't necessarily great for an EV's battery. Porsche, for instance, has a battery preservation setting on its Plug & Charge Taycan feature that lowers voltage to 200 kW from the maximum 270 kW allowed — so it's essentially acknowledging that faster charging degrades the battery. On top of that, extreme charging levels don't necessarily save you much time, as Car and Driver found. Tesla recently promised to upgrade its own Supercharger V3 network from 250kW to 300kW.
ABB's new chargers will be able to add 100 km (62 miles) of range in less than three minutes. They'll arrive in Europe by the end of the year and start rolling out in the US and elsewhere in 2022.
Compared to what we were driving just a decade ago, today's connected cars and trucks are practically computers on wheels. From content streaming infotainment systems to the background processes that interpret sensor data and power the advanced driver assist features, software has become a fundamental component in modern vehicles. To better manage those countless lines of code, GM announced on Wednesday that it has developed an end-to-end software platform, dubbed Ulfiti (rhymes with "multiply").
GM's latest vehicles already enjoy features like OTA software updates and on-board internet connectivity thanks to the company's Vehicle Intelligence Platform (VIP). the Linux-based Ulfiti is designed to sit on top of that existing architecture and serve as a central hub for select software systems, separating them from the vehicle's core operations.
"In all of the embedded controllers, we refactored them and extracted the software from the hardware out of them, making them available to our SOA layer," Scott Miller, Vice President of Software Defined Vehicle. at General Motors, said during a recent teleconference. "Basically we're abstracting them and making them available for a powerful hub for all the vehicle's systems."
"Then we're adding this service oriented layer on our high performance computing that we have in the vehicle for infotainment and safety," he continued. "And we're going to organize those abstractions as services."
This will enable GM to more quickly develop and deploy updates, new features and apps to customers. In essence, Ultifi will serve a similar function as Android does on smartphones — an API layer sitting between the underlying hardware and the end user. GM did note that Ultifi will run in conjunction with existing automotive OSes, such as Android Automotive, which GM announced in 2019 it would begin supporting.
"Android Automotive is a certain subset of functionality in the car," Darryl Harrison, GM's Director of Global Product Development, explained. "Ultifi is more of an umbrella overall strategy. Some vehicles will have Android Automotive and some will have other infotainment apps and services."
In essence, GM wants to treat your vehicle like a rolling smartphone, offering users continuous OTA updates, cloud-based personalization options that drivers can transfer between GM vehicles, and smart home connectivity. The company is also considering pushing out various safety and comfort upgrades through via OTA, such as using the vehicle's onboard cameras to automatically engage the child locks when they detect children in the back seat or remotely closing the vehicle's sunroof if you parked outdoors and the weather forecast calls for rain.
GM is also considering using Ultifi to offer subscription services to users, such as on-demand Supercruise that drivers can enable on long road trips but cancel once they reach their destination. Ulfiti could also allow for improved V2V (vehicle to vehicle) and V2X (vehicle to everything) applications including near-real time traffic and road hazard updates. Expect to see Ulfiti in select GM vehicles — both internal combustion and EV — starting in 2023.
Volvo and Aurora are one step closer to putting autonomous semi trucks on North American roads. The two have revealed a prototype self-driving semi truck meant for "long-haul" trips in North America, not just quick hops as with past vehicles. The variant of Volvo's VNL looks familiar, but packs a wide array of sensors to detect the surrounding environment and navigate on its own using the virtual Aurora Driver.
The automaker was shy on technical details, but said the big rig expanded on existing VNL safety features like Volvo Dynamic Steering and automated transmission to create a "redundant" system. This truck might not run into much trouble on the highway, in other words. The companies previously said they hoped for Level 4 autonomy, or completely human-free driving in limited situations.
Volvo has already put autonomous trucks into service in countries like Norway and its Swedish homeland. However, they've generally been limited to short, narrowly defined routes. In theory, the new prototype could handle the longer distances and varied conditions necessary to shuttle payloads between North American cities.
Volvo didn't say when it expected the prototype to reach public roads, let alone when you might see a production truck. The company would also need regulations allowing commercial self-driving trucks, not just the testing you see in some states. This is an important step toward Volvo's driverless trucking goal, but far from the last step.