Posts with «author_name|will shanklin» label

CATL’s new battery tech could inch electric planes closer to reality

With the world gradually moving toward electric cars, it’s only a matter of time before EVs take to the skies, at least for shorter trips. Inching us closer to that milestone is Chinese battery maker CATL (Contemporary Amperex Technology Co. Limited), which on Wednesday launched a battery at the Shanghai Auto Show that it claims can power electric passenger aircraft. The semi-solid state battery with condensed electrolyte has a density of up to 500 Wh/k, meaning it can store 500 Watt hours of energy for every kilogram of its weight.

The company says it can “achieve mass production of [the] condensed battery in a short period of time,” and it expects to begin mass production of an automotive-focused variant later this year. “The launch of this cutting-edge technology breaks the limits that have long restricted the development of the battery sector and will open up a new scenario of electrification centering on high level of safety and light weight,” stated CATL’s announcement. However, NASA has been testing electric planes throughout the past decade, and others are working on hybrid planes, like ZeroAvia’s hydrogen-electric aircraft that completed a 10-minute flight this January. Rolls-Royce even flew an all-electric plane at 387 MPH in a recent test.

CATL says it’s working with unnamed partners to develop flying EVs. “At present, CATL is cooperating with partners in the development of electric passenger aircrafts and practicing aviation-level standards and testing in accordance with aviation-grade safety and quality requirements,” the battery maker stated.

Additionally, CATL says it’s working to improve the carbon footprint of its batteries and plans to achieve carbon neutrality for its manufacturing plants by 2025 and across the battery value chain by 2035. It plans to focus on mining, bulk raw materials, battery materials, cell manufacturing and battery systems to achieve the goal. “As electrification extends from the land to the sky, aircrafts will become cleaner and smarter,” the company stated. “The launch of condensed batteries will usher in an era of universal electrification of sea, land and air transportation, open up more possibilities of the development of the industry, and promote the achieving of the global carbon neutrality goals at an earlier date.”

However, it’s worth tempering our expectations about flying EVs. Some movement in that direction could help reduce greenhouse-gas emissions from the aviation industry, which accounts for about three percent of global emissions. But it would require more significant advances than CATL’s new battery for them to become a viable alternative to today’s jet-fuel-powered aircraft. So although we may see some commercial electric planes take to the skies within the next decade, don’t expect batteries to power much beyond small and short-distance planes anytime soon.

This article originally appeared on Engadget at https://www.engadget.com/catls-new-battery-tech-could-inch-electric-planes-closer-to-reality-200531533.html?src=rss

Michael Schumacher’s family plans to sue German tabloid for AI-generated ‘interview’

This week, a German tabloid tested the boundaries of AI passing itself off as reality. Celebrity magazine Die Aktuelle published a cover story in its April 15th issue about a supposed interview with Formula One driver Michael Schumacher; only at the end does it reveal that it was a hoax produced entirely by an AI chatbot. Schumacher’s family toldESPN it plans to take legal action against the gossip rag.

The article promised “the first interview” with Schumacher, who suffered a severe brain injury on a family ski trip in the French Alps in 2013. Since then, the celebrated driver — arguably the greatest in Formula One history — hasn’t appeared publicly as his family guards his privacy.

The public’s best description of Schumacher’s life today came from the 2021 Netflix documentary Schumacher, in which his wife Corinna Schumacher said, “Michael is here. Different, but he’s here, and that gives us strength, I find.” She continued, “We live together at home. We do therapy. We do everything we can to make Michael better and to make sure he’s comfortable, and to simply make him feel our family, our bond.” Concluding, she stated, “We’re trying to carry on as a family, the way Michael liked it and still does. And we are getting on with our lives. ‘Private is private,’ as he always said.”

This week’s issue of Die Aktuelle, showcasing a photo of a smiling Schumacher, promised “No meagre, nebulous half-sentences from friends. But answers from him! By Michael Schumacher, 54!” according to ESPN. A subheading on the magazine cover reads, “Es Klingt täuschend echt,” which translates to “It sounds deceptively real.”

Die Aktuelle

Tabloids testing the waters of AI-generated bunk is likely only the tip of the iceberg. As generative AI rapidly advances, separating fact from fiction — whether through chatbot-generated text, fake photos or (very soon) convincing bogus videos — will become increasingly difficult.

Without clear legal and regulatory boundaries, the world’s fascists, propagandists and other nefarious actors will exploit generative AI mercilessly for money and power. For example, what happens if fake images, deep-fake videos or audio recordings about political candidates go viral as voters head to the polls in the pivotal 2024 US election? Without any meaningful consequences for abuse, we find ourselves in a new AI Wild West. And although the Biden administration appears to be taking some initial steps in exploring safeguards against this type of behavior, I’m skeptical that America’s senior government leadership will skate to where the puck will be, rather than falling hopelessly behind this quickly evolving new form of misinformation and disinformation.

This article originally appeared on Engadget at https://www.engadget.com/michael-schumachers-family-plans-to-sue-german-tabloid-for-ai-generated-interview-165220254.html?src=rss

Comixology’s Marvel Comics app is shutting down in June

Marvel announced today that its Comixology-operated Marvel Comics app is shutting down this June. Fortunately, comic fans who bought issues in the app can access them in the company’s self-operated Marvel Unlimited app. The shutdown comes several months after layoffs at Amazon (Comixology’s owner since 2014) reportedly hit the comic storefront especially hard.

The Marvel Comics app will shut down on June 2nd. Exactly one month before that — May 2nd — is the cutoff date for new purchases in the old app. Any purchases made up to that date will transfer to Marvel Unlimited.

Android users who bought digital comics through the Comixology Marvel Comics app have an effortless transition: do nothing, and your comics should appear in Marvel Unlimited. (That’s because the Android app already required a Marvel account.) But iOS users have a few extra steps. First, you’ll need to open the Comixology Marvel Comics app on your iPhone or iPad. Then, follow Marvel’s instructions to link a Marvel account to the old app. After that, your old purchases should appear in Marvel Unlimited.

You won’t need a Marvel Unlimited subscription to access your purchases from the old app. But to entice you to buy into its service, Marvel is offering a discounted price of $5 per month for the first year with coupon code UNLIMITED. (It’s usually $10 / month or $70 if you pay for an entire year.) Marvel Unlimited is like Netflix for Marvel comics, offering access to over 30,000 issues from the Marvel universe. Like the Comixology-run app, there’s usually a delay of around three months between an issue’s initial release and its availability on the subscription platform.

Although Marvel has apparently gone out of its way to make this transition relatively smooth, it still illustrates the potential for chaos when digital content shifts platforms. We don’t own any of this stuff, so when parent companies mismanage apps, lay off workers and shuffle priorities, we’re left to hope mega-corporations want to do right by their customers — a trust factor worth bearing in mind any time you buy a comic, game or any other digital media.

This article originally appeared on Engadget at https://www.engadget.com/comixologys-marvel-comics-app-is-shutting-down-in-june-185006909.html?src=rss

Latest Apple headset rumors say it’ll include VR workouts and sports

Apple is reportedly readying a wide array of apps and services for its upcoming mixed reality headset, according toBloomberg’s Mark Gurman. The company appears to be moving forward with plans to announce its first VR / AR headset at its Worldwide Developers’ Conference in June.

The Apple mixed reality headset (rumored to be named “Reality One” or “Reality Pro”) can allegedly switch between virtual and augmented reality. It will focus heavily on gaming, fitness, sports and collaboration tools. Customers who buy the device can use “millions” of existing apps in the headset’s 3D interface “with slight modifications” from developers. Additionally, Apple has reportedly been working with “a small number of developers” for months to optimize apps for the new product. Announcing the device months before its launch should also give other developers time to create new apps or adapt existing ones for its futuristic interface.

Although many of the product’s details have leaked before, a new morsel in this report is its ability to run Apple Fitness+ workouts in VR. (Imagine a virtual workout where you feel like you’re in the same space as the instructor.) In addition, it will allegedly support immersive sports viewing, leveraging the company’s streaming rights for Major League Soccer and Major League Baseball, as well as its 2020 purchase of VR sports startup NextVR. Likewise, the Apple TV app will let you watch videos in virtual environments like a desert or the sky.

The report says the headset will have a productivity focus, similar to the Meta Quest Pro. “The platform will support its Pages word processing, Numbers spreadsheet and Keynote slide deck apps, as well as iMovie and GarageBand for video and music production,” writes Gurman. It would also prioritize communication and remote collaboration, letting users see full-body 3D avatars of people they're talking with in FaceTime calls. Gaming will also be a primary focus. However, that wasn't always the case, as today's report says that Apple previously wasn't putting as much attention into that space.

Gurman also reiterates earlier reporting about the headset, including a Digital Crown like the one on the Apple Watch and AirPods Max headphones that lets you switch between VR (fully immersive, no real-world view) and AR (using cameras to combine your real environment and virtual elements). It would support running multiple apps simultaneously, “floating within the mixed-reality interface.” It could also remember where you were in your physical environment, leaving virtual elements in the same spot you left them. (We saw that feature as far back as the first HoloLens developer kit in 2016.)

The headset would also let you control it with eye gestures that determine where you’re looking and hand gestures like finger pinches to select items and navigate menus. In addition, it will have an in-air virtual keyboard and support physical keyboards for a more tactile typing experience. Its home screen could appear similar to the iPad’s with Apple’s familiar Control Center for toggling things like WiFi, Bluetooth and volume. Finally, it will support Siri voice control and use eye scans for security, acting as the device’s equivalent to Face ID and Touch ID.

Although the product will supply a robust feature set that will elicit curiosity, other companies have tried similar things but have yet to succeed. For example, although the cheaper Meta Quest VR headsets have done reasonably well as gaming devices, the more expensive Meta Quest Pro — with a similar mixed reality focus and productivity apps — has been a tougher sell to consumers. And Apple’s version will reportedly cost around three times as much — a staggering $3,000. On the other hand, Apple’s history requires us to keep a somewhat open mind: There were MP3 players before the iPod, smartphones before the iPhone and smartwatches before the Apple Watch. Those competing devices all had similar features but failed to capture the public’s imagination in the same way as Apple’s stylish and user-friendly variants.

Even if the product targets a niche audience, it could serve a purpose as a consumer-facing transition product pointing toward an eventual pair of AR glasses that passes for a regular pair of prescription frames. Seen by many in the industry as the holy grail of mixed reality, such a device could be worn all day out in the world, while the upcoming mixed reality headset expected in June would not.

This article originally appeared on Engadget at https://www.engadget.com/latest-apple-headset-rumors-say-itll-include-vr-workouts-and-sports-192316389.html?src=rss

A ‘Galaxy Quest’ series is reportedly coming to Paramount+

A Galaxy Quest series is reportedly under development for Paramount+. A new show based on the 1999 cult-classic film — a spoof of Star Trek and its fandom — will land on the streaming home of five original Trek series, according toThe Hollywood Reporter.

The sci-fi comedy followed a cast of washed-up actors making a meager living from the convention circuit after their television series — also called Galaxy Quest — was canceled. The plot involves aliens who picked up transmissions of the show from Earth, believing it to be a real-life documentary. The socially awkward extraterrestrials, gelatinous creates who take on humanoid forms, seek the actors’ leadership as their planet faces extinction. The cast eventually finds itself transported to outer space, where they reluctantly face the threat and eventually learn to live up to their TV personas. Galaxy Quest was a critical and commercial success, grossing over $90 million at the box office and gaining cult-classic status.

Paramount

If the series brings back the film’s original cast, it will have to make do without star Alan Rickman, who died of cancer in 2016. In addition to his scene-stealing turn as Alexander Dane, the movie starred Tim Allen as narcissistic William Shatner equivalent Jason Nesmith, Sigourney Weaver as Gwen DeMarco, Tony Shalhoub as Fred Kawn, Daryl Mitchell as Tommy Webber and Sam Rockwell as Guy Fleegman (a spoof of Star Trek’s expendable “redshirts”).

The new Paramount+ series is in its “early development stages.” Mark Johnson, an executive producer of the movie, returns for the upcoming series. No casting or writing decisions have been reported. Paramount TV Studios will develop the film for its streaming counterpart.

The upcoming series isn’t the first attempt to revive the IP. It was reported in 2021 that Simon Pegg and Succession writer Georgia Pritchett were helming a new series; it’s unclear whether the new project includes them. Before that, in 2015, an adaptation with the original cast was also under development. However, that one never advanced beyond the development stage after Rickman’s death and scheduling conflicts with Allen. In a 2016 interview, Rockwell told the Hollywood Reporter, “We were ready to sign up, and [then] Alan Rickman passed away and Tim Allen wasn’t available — he has [Last Man Standing] — and everybody’s schedule was all weird. It was going to shoot, like, right now. And how do you fill that void of Alan Rickman? That’s a hard void to fill.”

This article originally appeared on Engadget at https://www.engadget.com/a-galaxy-quest-series-is-reportedly-coming-to-paramount-173542956.html?src=rss

The HomePod can now alert you if a smoke alarm goes off while you’re out

Apple’s HomePod and HomePod mini can now alert you if an alarm goes off at home while you’re away. Sound Recognition, a feature announced alongside the latest full-sized version of Apple’s speaker, is finally available beginning today.

After setting up Sound Recognition in the Home app on an Apple device, your HomePod(s) will listen for smoke or carbon monoxide alarms. If it hears one, it will send an alert to your iPhone, iPad and Apple Watch; you’ll also see a banner in the Home app in case you accidentally dismiss the notification. At that point, you can quickly check in, using your iPhone or iPad, to hear the alarm and call emergency services or otherwise act accordingly.

In addition, if you have a HomeKit camera connected in the same space, the notification will include a video feed of the incident. Apple says all audio analysis occurs on the device as a privacy safeguard, and checking in to hear the audio is end-to-end encrypted. Finally, Siri will announce to anyone at home that you’re checking in.

Apple recommends adding an extra layer of protection by setting up an automation that will turn on any HomeKit-compatible smart fans and open smart blinds if your indoor temperature rises above a certain threshold. That feature uses built-in temperature and humidity sensors on the smart speakers.

Apple launched the latest HomePod in January after discontinuing the first-generation (full-sized) model in March 2021. The company snuck temperature and humidity sensors into the HomePod mini but didn’t unlock that capability until January, nearly a year and a half after the smaller speaker’s launch.

This article originally appeared on Engadget at https://www.engadget.com/the-homepod-can-now-alert-you-if-a-smoke-alarm-goes-off-while-youre-out-160043832.html?src=rss

Google wants you to lend your ears to help save coral reefs

Google is calling on recruits to help repopulate coral reefs. Its new project, a collaboration with marine biologist Steve Simpson and marine ecologist Mary Shodipo, wants your help training AI to recognize aquatic wildlife sounds in hopes of replenishing them and raising awareness of the ocean’s troubled habitats.

The Earth’s coral reefs have been declining at a concerning pace thanks to climate change, overfishing and pollution. Higher water temperatures from our rapidly changing atmosphere can cause coral to release symbiotic algae that make the coral more prone to disease and death. Additionally, rising CO2 levels in the atmosphere can acidify the ocean, further damaging the reefs.

The new Google Arts & Culture experiment has a simple ask: Take a few minutes to discern between the high-pitched snaps, crackles and pops of feeding shrimp and the lower-pitched gurgles, groans and croaks of fish, and then use your newfound knowledge to contribute to an AI model that will help conservation efforts. You’ll open a browser window, listen (preferably using headphones) to underwater recordings made with an underwater mic and tap an onscreen button when you believe you hear fish. If enough people contribute, the data should help automate the process.

“Coral reefs are surprisingly noisy places, but where they are damaged or overfished, they become quieter due to the lack of marine life,” said Simpson. “In some locations, our research involves placing sound recorders inside marine protected areas (where there is no fishing) and in nearby fished areas for comparison, to listen in on the benefits of protection. In other locations, we are comparing sites that have declined due to overfishing and poor water quality with those where we are actively restoring coral reefs by replanting corals and rebuilding habitats.”

“There are too many recordings for one person to sit down and listen to — and that’s where you come in,” explained Simpson. “We need your help, and the help of others like you, to form a listening collective. Your data will then be used to train computers to listen for fish sounds automatically.” The team’s recordings were made at 10 reefs from countries including Australia, Indonesia, the Philippines, the US, Panama and Sweden.

Calling in our Corals / Google

In addition to improving their ability to monitor marine wildlife activity, the researchers believe the project can help restore them. “New research has found that when played back using underwater speakers in damaged habitats, these sounds can even be used to call in new recruits — which is why our project and the accompanying online platform is called ‘Calling in our Corals,’” Simpson said. In other words, playing back the sounds of healthy reefs could attract new fish and other underwater species to conserved reefs or those that have fallen on hard times thanks to the ravaging ecological effects of human industry.

Contributing only takes a few minutes. Although I wouldn’t describe it as peak entertainment, it’s at least as enjoyable as time-wasting browser games that don’t contribute to real-world endeavors. The project’s creators stress that even sitting down for one three-minute session will help their efforts. And the more time you spend (or tell others about the project), the more you pitch into a good cause.

Although I find it surprising they can’t train the AI models on sound waves alone without the crowdsourcing part, inviting the general public to contribute should help raise awareness of a crucial — often ignored — aspect of the changing planet. As much as Google has transformed from its leaner early years, projects like this still remind me of the company’s more idealistic roots from the “Don’t Be Evil” era.

You can get started by watching the video below and visiting the project website.

This article originally appeared on Engadget at https://www.engadget.com/google-wants-you-to-lend-your-ears-to-help-save-coral-reefs-000008834.html?src=rss

GameStop’s buy one, get one free sale includes popular PS5 and Nintendo Switch games

GameStop is running a buy-one-get-one (BOGO) sale on select console games. The deal covers unopened Switch, PlayStation and Xbox games, including popular titles like Octopath Traveler 2, Forspoken, The Legend of Zelda: Skyward Sword HD and many others. The deal applies to online and in-store purchases.

Shop BOGO sale at GameStop

Nintendo Switch owners can apply the BOGO deal to Bayonetta 3, Xenoblade Chronicles 3, Fire Emblem Warriors: Three Hopes, Octopath Traveler 2, Skyward Sword HD (a chance to revisit a remake of an older Zelda game ahead of the Tears of the Kingdom launch next month), Mario Strikers: Battle League, Mario Golf: Super Rush and Pokémon Brilliant Diamond and Pokémon Shining Pearl.

PS5 owners can choose from Forspoken, The Callisto Protocol (Day One Edition), Valkyrie Elysium, Deathloop, Call of Duty: Vanguard and Battlefield 2042. Meanwhile, if you own an Xbox Series X / S, the deal is good for The Callisto Protocol Day One Edition, Gotham Knights, Marvel’s Midnight Suns, Saints Row: Criminal Custom Edition, NHL 23 and Madden 23.

If you have more than one console, you can mix and match the BOGO games between platforms. Although GameStop hasn’t announced an end date for the sale, the retailer’s fine print notes that prices may change and the offer is only good while supplies last. If you aren’t sure where to start, you can browse Engadget’s picks for the best Switch, PS5 and Xbox games for 2023.

If you’re stocked up on games, the retailer also has a buy one, get one half-off sale on toys and clothing (including several Funko Pops and t-shirts). It’s also offering price cuts on PC gaming peripherals (including popular mice, keyboards and microphones) and 60 percent off a pair of third-party Xbox controllers.

Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/gamestops-buy-one-get-one-free-sale-includes-popular-ps5-and-nintendo-switch-games-213055962.html?src=rss

Remembering Virginia Norwood, the ‘mother’ of NASA’s Landsat program

If you haven’t heard of Virginia Norwood, it’s about time you did. An aerospace pioneer whose career would have been historic even without its undercurrent of triumph over misogynistic discrimination, she invented the Landsat satellite program that monitors the Earth’s surface today. Norwood passed away on March 27th at the age of 96, as reported by NASA and The New York Times.

She achieved all this despite significant pushback from the male-dominated industry before and after her rise. Despite her obvious talent, numerous employers declined to hire her after graduating from the Massachusetts Institute of Technology. For example, Sikorsky Aircraft told her they would never pay her requested salary, equivalent to the lowest rank in the civil service. Another food lab she applied for asked her to promise not to get pregnant as a condition of her employment. (She withdrew her application.) Finally, the gun manufacturer Remington appreciated her “brilliant” ideas in an interview but told her they were hiring a man instead.

Her career finally progressed after landing jobs with the US Army Signal Corps Laboratories (where she designed a radar reflector for weather balloons) and Sylvania Electronic Defense Labs (where she set up the company’s first antenna lab). Norwood began working in the 1950s as one of a small group of women at Hughes Aircraft Company, where she gained a reputation as a resourceful problem-solver. “She said, ‘I was kind of known as the person who could solve impossible problems,’” her daughter, Naomi Norwood, told NASA. “So people would bring things to her, even pieces of other projects.”

Hughes Aircraft / NASA

In the late 1960s, the director of the Geological Survey wanted to take photographs of the Earth from space to help manage land resources; partnering with NASA, a plan was hatched to send satellites into space. Then working on an advanced design team in Hughes’ space and communications division, Norwood formed the idea that would define her legacy. She gathered feedback from agriculture, meteorology and geology experts to develop a scanner to record different light and energy spectra. Although it used existing technology made for (lower-altitude) agricultural observations, she adapted the tech to meet the Geological Survey’s and NASA’s goals.

However, she faced numerous obstacles in securing a spot for her Multispectral Scanner System (MSS) on the launch satellite. It was already hauling an enormous three-camera system developed by RCA using television tube technology, which the agencies viewed as the primary imaging source. To get the MSS onboard, Norwood was tasked with scaling back its size to no more than 100 lbs, a significant downsizing; the RCA system took up most of the satellite’s 4,000 lb. payload.

She reduced the device to recording only four energy bands (down from its original seven) to ensure it would make the trip as a secondary measurement system. The satellite launched on July 23rd, 1972, and the MSS captured its first images — of Oklahoma’s Ouachita Mountains — two days later. The results exceeded all expectations, forcing a quick reevaluation of the satellite payload’s hierarchy. Norwood’s system performed better and was more reliable than the clunky RCA project, which caused power surges and had to be shut down for good two weeks into the mission.

Landsat quickly became the de facto method of surveying the Earth’s surface. Norwood continued to improve the system, leading the development of Landsat 2, 3, 4 and 5. Landsat 8 and 9, the current versions monitoring the effects of climate change today, are still based on her initial concept. Her other projects included leading the microwave group in Hughes Aircraft’s missile lab and designing the ground-control communications equipment for NASA’s Surveyor lunar lander.

She reportedly had no issue with the “the mother of Landsat” moniker her peers gave her. “Yes, I like it, and it’s apt,” she said. “I created it, I birthed it, and I fought for it.”

This article originally appeared on Engadget at https://www.engadget.com/remembering-virginia-norwood-the-mother-of-nasas-landsat-program-213705046.html?src=rss

Windows 11 preview brings the Photo app's ‘gallery’ view to File Explorer

Microsoft is making it easier to view your photos in File Explorer. The latest Windows 11 developer preview rolling out today includes Gallery, a new feature that lets you view the Photos app’s image library while browsing files and folders.

The Gallery view, the shortcut to which is found in the File Explorer’s navigation panel, arrives in Windows Insider Build 23435. After selecting Gallery, the main file-browsing window will show thumbnails of the same images from the All Photos view of the Photos app. Microsoft says it’s optimized for accessing your most recent photos if you have OneDrive Camera Roll Backup activated on your phone; they’ll display right up top.

It should also make it easy to find content from specific folders. “You can choose which folders are shown in Gallery through the Collection dropdown,” Microsoft’s announcement reads. “You can also add subfolders of existing sources to filter to a subset of your content, such as desktop backgrounds and SD card/camera imports.” In addition, Gallery will appear as an option in the file-picking dialog, which should simplify attaching images to emails, PowerPoint presentations or social posts.

Gallery in the Windows 11 file-picker view
Microsoft

Microsoft says the feature is rolling out gradually and won’t be available to all Dev Channel Insiders immediately. Instead, the company will “monitor feedback and see how it lands before pushing it out to everyone.” Although it seems like a feature that will make its way to future stable releases, it’s still in beta and could (theoretically) end up on the cutting-room floor if the company receives negative feedback or changes course.

This article originally appeared on Engadget at https://www.engadget.com/windows-11-preview-brings-the-photo-apps-gallery-view-to-file-explorer-191318340.html?src=rss