Posts with «author_name|jon fingas» label

Nintendo vows to fix Pokémon Scarlet and Violet after a rough launch

Pokémon Scarlet and Violet launched with plenty of glitches, to put it mildly, but the developers are at least trying to make amends. Alongside an update, Nintendo said it was aware of performance problems and was taking player feedback "seriously" as it planned fixes. The patch both introduces Season 1 of Ranked Battles and addresses numerous bugs, including inconsistent music playback during key events.

The creature-collecting game routinely suffers from poor frame rates, particularly in busy areas like cities. It's also common to encounter crashes, visual flaws and showstopping bugs like getting stuck in the terrain. Autosaves lessen the sting, but this still isn't the polished experience you expect from first-party Switch titles. The sometimes mediocre graphics don't help, either.

Not that Nintendo is likely worried about the flaws affecting sales. As IGNnotes, Nintendo recently boasted that Pokémon Scarlet and Violet sold a combined 10 million copies worldwide in their first three days. The feat made them the fastest-selling Nintendo game on any of the company's platforms. Japan's Pokémon fandom played a major role, as domestic sales topped 4 million in those early days.

Those numbers also suggest Nintendo is still faring well against its biggest console rivals. Sony's fastest-selling PlayStation game, God of War: Ragnarok, 'only' managed to move 5.1 million copies during its first week. That's not completely shocking given the brutal brawler's narrower audience, and Sony is unlikely to complain much when third-party releases like the Call of Duty series routinely sell well. However, it's telling that the Switch can still rally massive demand five years later.

Samsung's 2022 Frame TVs are up to 33 percent off at Woot

Don't worry if you missed Samsung's Black Friday TV sales — there are still good deals to be had. Woot is running a sale on Samsung's 2022 Frame TVs that includes some of the best prices we've seen. The best value is the 50-inch model, which is down to $870 — a healthy 33 percent off. You'll see steep discounts across the range, though, including the sweet-spot 55-inch and 65-inch models (now $1,100 and $1,490). Even the gigantic 85-inch version has dropped to $2,998 versus the usual $4,298.

Buy 2022 The Frame TV (50-inch) at Woot - $870

The appeal, as with past Frame models, is turning your TV into a piece of living room art. Wall-mount your set (the kit is included) and it becomes a dynamic painting when you're not using it. You can even use custom bezels to help it match your decor. The 2022 version is a big leap forward for the series with a more canvas-like matte display that cuts reflections. The color-accurate 4K HDR picture (1080p on the 32-inch set), game mode and voice assistant support also ensure that you won't compromise much to get always-on artwork.

If there's a catch, it's that there are extra costs involved in getting the Frame TV's look just right. You'll need Art Store purchases or a subscription to get world-famous paintings from Da Vinci or Van Gogh, and those custom bezels add to the cost. With that said, these prices are low enough that you might justify spending extra to see your favorite artwork in between streaming video marathons.

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Google’s best app of 2022 is an AI art generator, which sounds about right

Google is quickly joining Apple in recognizing the top apps of the year. The company has announced the Google Play Best of 2022 awards, and this year's biggest winners clearly reflect the cultural zeitgeist. The best Android app of the year is Wombo's Dream, an AI art generator — yes, one of the trendiest technologies of the year took top honors. The user's choice winner, meanwhile, is the social media phenomenon BeReal.

Respawn swept the top game awards. Apex Legends Mobile won both Google's nod as well as the user's choice pick. Todoist is Google's favorite app for Wear OS smartwatches, while Pocket's reading tool is the top tablet-friendly app. The best software for good was The Stigma App, a community platform dor discussing mental health.

Notably, Google significantly expanded the categories this year — if partly to promote its own platforms. There's now awards for Chromebook-friendly apps, including best app (the music maker BandLab) and best game (the metaverse-like Roblox). Very Little Nightmares is Google's favorite Play Pass game. The game list has expanded, too. The Android port of Papers, Please won the best story award, while the gacha game Genshin Impact took the distinction of the best ongoing game.

As with Apple, Google's year-end list is as much about driving downloads as anything else. The internet giant's Best of 2022 section on the Play Store is effectively a one-stop shop for Android and Chromebook newcomers looking to expand their app libraries. However, it does give a feel for the cultural pulse of a mobile world where AI, the metaverse and online gaming dominate.

Robots are learning to brace themselves against walls to avoid falling

So much for giggling at robots falling down. Researchers at the University of Lorraine have developed a "Damage Reflex" system (aka D-Reflex) that has a humanoid TALOS robot prop itself against a wall when one of its legs is broken, much like a human who just lost their balance. The neural network-based system uses its experience (in this case, 882,000 training simulations) to quickly find a point on the wall most likely to provide stability. The robot doesn't need to know how it was damaged, and can reach out roughly as quickly as a person.

The result, as IEEE Spectrumnotes, is the anti-comedy you'd expect. Instead of a tumble to the ground, the robot braces itself against the wall like someone who just sprained their ankle. It's not particularly graceful and requires that the robot stops its hand the moment it makes contact, but it's effective in three out of four tests.

D-Reflex isn't guaranteed to prevent a fall, if partly because it can't account for every possible position or surface. It also doesn't help the robot recover once it averts catastrophe — you won't see the automaton limping along a wall until it finds help. The current approach is also based around a stationary bot, and won't help if an actuator fails mid-stride.

Researchers hope to make a system that's useful on the move, however, and envision robots that can grab chairs and other complex objects when a fall is imminent. This could save the cost of replacing worker robots that would otherwise plunge to their doom, and might lead to more 'natural' bots that learn to use their environments to their advantage. One thing's for sure: if the robopocalypse happens, tripping the machines won't stop them for long.

Fusion power is 'approaching' reality thanks to a magnetic field breakthrough

Fusion power may be a more realistic prospect than you think. As Motherboardreports, researchers at the Energy Department's Lawrence Livermore National Laboratory have discovered that a new magnetic field setup more than tripled the energy output of the fusion reaction hotspot in experiments, "approaching" the level required for self-sustaining ignition in plasmas. The field was particularly effective at trapping heat within the hotspot, boosting the energy yield.

The hotspot's creation involved blasting 200 lasers at a fusion fuel pellet made from hydrogen isotopes like deuterium and tritium. The resulting X-rays made the pellet implode and thus produce the extremely high pressures and heat needed for fusion. The team achieved their feat by wrapping a coil around a pellet made using special metals.

The notion of using magnets to heat the fuel isn't new. University of Rochester scientists found they could use magnetism to their advantage in 2012. The Lawrence Livermore study was far more effective, however, producing 40 percent heat and more than three times the energy.

Practical fusion reactors are still many years away. The output is still far less than the energy required to create self-sustaining reactions. The finding makes ignition considerably more achievable, though, and that in turn improves the chances of an energy-positive fusion system. This also isn't the end of the magnetism experiments. A future test will use an ice-laden cryogenic capsule to help understand fusion physics. Even if ignition is still distant, the learnings from this study could provide a clearer path to that breakthrough moment.

Honda will start US production of hydrogen fuel cell vehicles in 2024

Honda's big electrification push will include US-oriented hydrogen fuel cell cars. The automaker has revealed that it will begin US production of fuel cell vehicles in 2024. The first model will be a plug-in hybrid based on the current-generation CR-V (pictured here). You'll theoretically have pure electric driving for your daily commute, but still get zero-emissions driving for longer city-to-city jaunts.

More details of the hydrogen-powered CR-V will be revealed sometime closer to its 2024 launch, Honda says. It's only willing to offer a peek at the power plant (below). The existing CR-V is available as a conventional hybrid with a gas engine and no plug-in feature.

Honda

The new model is part of a larger Honda strategy to completely drop combustion engine vehicles by 2040 using a mix of pure EVs and fuel cell cars. On top of the hydrogen CR-V, Americans can also expect the fully electric Prologue SUV in 2024. The brand already sells the electric Honda E subcompact, but not in the US. Honda aims to be carbon neutral by 2050.

Whether or not there's a market for the fuel cell SUV is uncertain. Hydrogen cars haven't gained much traction in the US compared to their all-electric counterparts, due partly to high prices and a lack of filling stations. Honda axed the fuel cell-based Clarity sedan in 2021, reportedly in response to weak demand for the $71,200 machine. There's no guarantee customers will be more welcoming in 2024, particularly as EVs become more affordable and offer improved range.

Twitch's new 'Shield Mode' is a one-button anti-harassment tool for streamers

Twitch has steadily added to its streamer safety measures, but they can still be a pain to use if a hate raid or dedicated harasser makes life miserable. The service might now have a much simpler solution. It's introducing "Shield Mode," a one-button toggle that activates several customizable safety measures at once. You and your moderators can limit chat to followers or subscribers, require verification and implement stricter AutoMod levels, and immediately revert back to looser policies once the crisis is over.

There are even a pair of Shield Mode-only defenses. You can automatically ban everyone who recently used a given phrase in chat, or disallow all first-time chatters. If a raid includes a wave of bigoted slurs from newcomers or bots, you might just silence all of them with a click. You'll have to file reports for each banned user at launch, but Twitch hopes to streamline the process in the future.

Rolling out today: Shield Mode.

Now you can strengthen your safety on stream with a single click. Shield Mode makes it easy to pre-set safety settings and helps you quickly remove harassing messages and users from chat.

Learn more: https://t.co/G6mSGpS9ODpic.twitter.com/bD6wMvGZOS

— Twitch (@Twitch) November 30, 2022

The feature is mainly meant to help guard against hate raids without forcing targeted channels to keep tight security active at all times. Streamers can mostly stick to relaxed, welcoming policies that help grow their audiences. However, Twitch adds that this could also help any broadcaster who's featured on the front page or planning a stream on a delicate subject.

This comes over a year after Twitch streamers conducted a virtual walkout to protest Twitch's allegedly slow responses to hate raids. At the time, creators dealt with racist, sexist and transphobic raiding that frequently abused channel hashtags, with some so bad that streams had to be cut short. Twitch promised changes in response, including better ban evasion detection. Shield Mode is another part of that response, and is clearly meant to supplement or replace community-made "panic button" tools that accomplished similar goals.

Starlink nearly doubles satellite internet terminal prices in Ukraine

It's now particularly costly for Ukrainians to use SpaceX's Starllink if they want to stay online during the Russian invasion. The Financial Timesreports that the price of a Starlink satellite terminal has almost doubled in Ukraine, jumping from the equivalent of $385 to about $700. The monthly rate isn't as expensive as it once was (as high as $100), but it's climbing from $60 to $75.

It's not known if prices have also jumped for the Ukrainian government, which obtains Starlink from a variety of sources that include SpaceX itself, foreign governments and even crowdsourcing. Individual prices have climbed in Poland, where some Ukrainians get their Starlink equipment delivered to avoid complications with local deliveries.

The hikes come as Ukraine's cellular networks are buckling under the strain of Russian attacks on the country's electrical grid. In some cases, Starlink might be the only way for locals to reach the internet. Some residents in recently liberated areas also lean on the technology while phone carriers are busy restoring service. Higher prices risk putting internet access out of reach, and may force donors to pay more to supply as many terminals as they did before.

We've asked SpaceX for comment. The company has complained about its own costs for supplying Starlink access in Ukraine. While it was quick to switch on connectivity after the Russian assault began in February, it has partly relied on US government funding to supply terminals and maintained in September that it couldn't continue offering service without further aid. After that complaint became public, however, Elon Musk said SpaceX would keep paying for Ukraine even though it supposedly meant losing money.

OnePlus promises four years of major OS updates for some 2023 phones

OnePlus is joining the ranks of Android vendors committing to longer-term support. The Oppo brand is promising four years of major OxygenOS updates for "selected" phones launching in 2023 and later. They'll also receive five years of security patches. The company hasn't named devices, but it won't be surprising if the company prioritizes higher-end phones like the unofficially expected OnePlus 11 series.

The phone maker also teased some features coming to OxygenOS 13.1 when it ships in the first half of 2023. The new software will include a revised always-on display with Spotify support, AI-guided memory management that boosts performance, Dolby Atmos-based spatial audio (built in tandem with Google and Dolby), a second-gen private data space and a new "Aquamorphic" design language.

The policy puts OnePlus roughly on par with Samsung, which touted four years of Android upgrades and five years of security fixes for flagship phones. Google started delivering five years of security updates starting with the Pixel 6 family, but is only guaranteeing new versions for three years. Apple typically provides five years of major revisions for iPhones and occasionally releases critical security fixes for older models.

The pledge may be worth considering if you're determined to have the latest software features throughout the practical lifespan of your phone. It's still common for other Android brands to offer fewer updates, and Motorola even drew criticism for initially planning just one update for the Edge line in 2020. As with Samsung's approach, though, you can't expect this longevity across the range — you may have to settle for less if you can only afford a budget model.

Netflix's latest batch of games includes a Hello Kitty rhythm title

Netflix has added three new mobile games to its catalog, and they're eclectic... with a distinctly feline theme. The highlight is Hello Kitty Happiness Parade, a relentlessly cute rhythm game from Rogue Games that has up to three players dance down the street while collecting coins and thwarting the fun-hating Kuromi. It's not the most complex game by any means, but you might not mind given the kawaii aesthetic.

Another title, Neowiz's Cats & Soup, tasks you with helping cats make (what else?) soup. Thankfully, this is more a low-key relaxation title than a weird Neko-Atsume-meets-Overcooked crossover. And yes, there is a game for the less cat obsessed. Devolver's Reign: Three Kingdoms is a card battler that has you waging war and politics at the end of China's Han dynasty.

As with other Netflix mobile releases, you just need a subscription and an Android or iOS device. The hook remains the lack of sales pitches you frequently find in mobile games — there are no ads, in-app purchases or other rude surprises. If there's content to earn, you'll do it strictly by playing.

Netflix has been ramping up its game efforts in recent months. The creators of Downwell and Her Story have contributed to the catalog, and the streaming giant has been establishing in-house studios in addition to buying developers like Next Games (The Walking Dead) and Night School Studio (Oxenfree). The company is also poised to expand beyond mobile with not-so-subtle hints of work on blockbuster PC projects. Gaming certainly isn't the main reason to subscribe to Netflix, but it may represent a better incentive before long.