Posts with «arduino» label

Build a six-wheeled RC vehicle for any terrain

In order to create the ultimate off-road RC rig, “asrebro” designed his own six-wheeled vehicle, operated with the help of Arduino.

To give it decent range and reliability, the hacker turned to a stock transmitter and receiver, but routed the PWM signals onboard to a Mega. The Arduino uses a pair of H-bridge boards to drive all six motors/wheels for tank-like movement.

Since an Arduino is used, this opens up a wide range of manual and automatic control options, and could even be used to power robotic accessories like a gripper or gimbal with a camera.

I decided to build a bigger robot that will easily overcome various obstacles on its way and will be able to move with a load of at least a dozen kilos. I also assumed that the robot should be able to cope in difficult terrain such as sand, snow and rubble. To make it possible, I built a 6-wheel [aluminum and duralumin] chassis equipped with 6 motors of sufficient high power and suitable motor driver and power supply. I also wanted my robot to be controlled from a long distance (at least 200 meters) so I used a good quality 2.4GHz transmitter and receiver.

You can see it in action below, traversing through a forest near Warsaw, Poland.

RoboGlove assists users with gripping objects

The RoboGlove project is a robotic glove by students at the Université Libre de Bruxelles that is designed to assist the wearer when continuously gripping objects.

This is accomplished by a series of three servos that transmit force through cables for the index finger, middle finger, and thumb. Control is via an Arduino Uno, which takes input from pressure sensors in the three finger fixtures, helping the wearer keep gripping when force is initially exerted to close a fist.

The glove has a wire connection that links the fingers to some servo motors: a wire is attached to the extremity of the finger and to the servo, so when the servo turns, the wire is pulled and the finger is flexed. In this way, by controlling the grip done by the user through some pressure sensors in the extremity of the fingers, we are able to actuate the motors in a controlled way and help the gripping by bending the finger proportionally to the rotation of the motors and so to the rolling up of the wires. In this way we should be able either to allow weak people to grip objects or help even people in physiological conditions to grip objects and to keep it without any effort.

While still a prototype, it’s an interesting device that could be developed further into a very helpful augmentation. You can see it in action in the video below!

Playing chiptunes on an old reed organ with Arduino

After finding an organ left outside to rot, hacker “tinkartank” decided to use it for his own purposes, adding push buttons under each key as inputs to an Arduino Mega.

He also reused the control rods with potentiometers as a secondary input method, and added a tiny OLED to display the system’s menu. With this unique interface setup, the Mega drives a MOS6581 SID chip—originally used to produce sound on the Commodore 64—for music generation, and can interface with Eurorack modules as needed.

Want to see more? Be sure check out the SID organ in action below, and read the entire project write-up here.

Arduino Blog 03 Jan 15:27

Control lights and sounds with the Arduino-powered LED Eclipse

If you need a MIDI device that can be programmed as your own unique light and sound controller, then Jon Bumstead’s LED Eclipse may be just what you’re looking for.

The circular device, roughly the diameter of a large plate, is constructed out of 30 layers of MDF, and boasts 10 capacitive sensors made with copper strips, as well as 10 corresponding programmable LEDs.

An Arduino Uno powers the assembly, which can be seen being played like a multi-player electronic piano towards the end of the video below. It can also be used as a Simon-style game, and even a light display—though you could program it for any other application you desire!

Designing an Arduino-powered Braille generator

 

Did you know that embossing machines needed to generate Braille characters can cost thousands of dollars? After finding this out, hacker Carlos Campos decided to design and build his own using 3D-printed parts, along with an Arduino Mega and a RAMPS board for control.

Instead of punching each dot, the device pushes a pin out onto the paper, then rolls the dot onto it from the other side, leading to a much quieter operation than normal machines.

Check out the clips below to see the pin actuator by itself and the embosser in action. More details and videos can also be found on Facebook. The project is still in the experimental stages, so collaborators are invited to help turn it into an even more useful implement.

Arduino Trivia Box is a Gift Unto Itself

There’s something about impressing strangers on the Internet that brings out the best in us. Honestly, we wouldn’t be able to run this site otherwise. A perfect example of this phenomenon is the annual Reddit Secret Santa, where users are challenged to come up with thoughtful gifts for somebody they’ve never even met before.

For his entry into this yearly demonstration of creativity, [Harrison Pace] wanted to do something that showcased his improving electronic skills while also providing something entertaining to the recipient. So he came up with a box of goodies which is unlocked by the successful completion of a built-in trivia game tailored around their interests. If this is how he treats strangers, we can’t wait to see what he does for his friends.

Hardware packed into the lid so the box itself remains empty.

There’s quite a bit of hardware hidden under the hood of this bedazzled gift box. The primary functions of the box are handled by an Arduino Nano; which runs the trivia game and provides user interaction via a 16×2 LCD, three push buttons, and a buzzer. Once the trivia game is complete, a servo is used to unlock the box and allow the recipient access to the physical gifts.

But that’s not the only trick this box has hidden inside. Once the main trivia game is complete, a ESP8266 kicks into action and advertises an access point the user can connect to. This starts the second level of challenges and gifts, which includes a code breaking challenge and gifted software licenses.

The project wasn’t all smooth sailing though. [Harrison] admits that his skills are still developing, and there were a few lessons learned during this project he is unlikely to forget in the future. Some Magic Smoke managed to escape when he connected his 5V Arduino directly to the 3.3V ESP8266, but at least it was a fairly cheap mistake and he had spares on hand to get the project completed anyway.

This project is reminiscent of reverse geocache boxes which only open when moved to a certain location, but the trivia aspect makes it perfect even for those of us who don’t want to put pants on just to receive our Internet gifts.


Filed under: Arduino Hacks, Holiday Hacks

Ultrasonically levitate particles and liquid

If you thought the power of levitation was only available to magicians (and perhaps magnets) then check out this amazing project from Asier Marzo. It uses an Arduino Mega to control an 8×8 array of ultrasonic transducers, which when carefully coordinated using a simulation program, not only can suspend a particle but cause it to move around the grid of transducers.

You can find a summary of this kind of device’s capabilities in Marzo’s write-up, including haptic feedback, use as a directional speaker, and even levitating liquids in a standing wave setup.

We present Ultraino, a modular, inexpensive, and open platform that provides hardware, software and example applications specifically aimed at controlling the transmission of narrowband airborne ultrasound. The software can be used to define array geometries, simulate the acoustic field in real time and control the connected driver boards. The driver board design is based on an Arduino Mega and can control 64 channels with a square wave of up to 17 Vpp and ?/5 phase resolution. Multiple boards can be chained together to increase the number of channels. 40 kHz arrays with flat and spherical geometries are demonstrated for parametric audio generation, acoustic levitation and haptic feedback.

You can also skip to 8:30 in the video below to see it manipulating a particle, or to 9:30 where several individual drops of alcohol and food coloring are able to float in mid-air.

Ergonomic Keyboard Designed from the Ground Up

In 2011, [Fabio] had been working behind a keyboard for about a decade when he started noticing wrist pain. This is a common long-term injury for people at desk jobs, but rather than buy an ergonomic keyboard he decided that none of the commercial offerings had all of the features he needed. Instead, he set out on a five-year journey to build the perfect ergonomic keyboard.

Part of the problem with other solutions was that no keyboards could be left in Dvorak (a keyboard layout [Fabio] finds improves his typing speed) after rebooting the computer, and Arduino-based solutions would not make themselves available to the computer’s BIOS. Luckily he found the LUFA keyboard library, and then was able to salvage a PCB from another keyboard. From there, he programmed everything on a Teensy microcontroller, added an OLED screen, and soldered it all together (including a set of Cherry MX switches).

Of course, the build wasn’t truly complete until recently, when a custom two-part case was 3D printed. The build quality and attention to detail in this project is impressive, and if you want to roll out your own [Fabio] has made all of the CAD files and software available. Should you wish to incorporate some of his designs into other types of specialized keyboards, there are some ideas floating around that will surely improve your typing or workflow.


Filed under: computer hacks

Monitor your sleep quality with Arduino

While it can be difficult to get enough sleep, at least you can try to make it as restful as possible when you are in bed. That’s the idea behind this project by Julia Currie and Nicholas Sarkis, who developed an Arduino Nano-based sleep monitor for their final ECE 4760 project at Cornell.

The bulk of the monitoring device takes the form of a glove which measures heart rate using an IR sensor, along with movement via an accelerometer. Breathing is recorded using a conductive band wrapped around the user’s chest, which changes resistance depending on how it is stretched.

The Nano mounted to the glove collects this information, and transmits it wirelessly using an nRF24L01 chip to a PIC32 microprocessor on a base station. Data is then graphed nicely on a TFT display for further analysis.

You can read more about the project here and see the video below!

These students made their own Guitar Hero-like video game

If you’d like to create your own simulated guitar from scratch, you’ll want to check out this project by Cornell ECE students Jake Podell and Jonah Wexler. It uses four conductive strings on the neck to sense which note is selected, along with a pick wired as input to tell when the string has been plucked.

An Arduino Uno takes these inputs and feeds them to a computer via USB serial. Information is then transmitted over Bluetooth to a PIC32 microcontroller, which displays a scrolling fretboard on a TFT screen.

The pseudo-musician must strum along to the song shown—Ode to Joy in this case—hearing a strumming sound for correct notes, or an annoying beep for errors.

Similar to the classic music games like Rock Band and Guitar Hero, we use a TFT to display notes that move across the screen towards a strum region, produce guitar plucks and undertones of a song, and keep track of the user’s score. The user plays notes on a wireless mock guitar built with carbon-impregnated elastic as strings and a conducting plectrum for the guitar pick. The guitar is connected to an Arduino Uno which communicates wirelessly via Bluetooth to the PIC32. The goal of this video game is to learn the basic finger movements of holding down strings and strumming at the correct time for novice guitar players. The project can easily be extended for more advanced finger movements on the strings and strum timing for those with more experience.

You can see more of the project in its write-up here and in the video below!