Posts with «apache» label

Bread Online is a Bread Maker for the Internet of Things

An engineering student at the University of Western Macedonia has just added another appliance to the ever-growing list of Internet enabled things. [Panagiotis] decided to modify an off-the-shelf bread maker to enable remote control via the Internet.

[Panagiotis] had to remove pretty much all of the original control circuitry for this device. The original controller was replaced with an Arduino Uno R3 and an Ethernet shield. The temperature sensor also needed to be replaced, since [Panagiotis] could not find any official documentation describing the specifications of the original. Luckily, the heating element and mixer motor were able to be re-used.

A few holes were drilled into the case to make room for the Ethernet connector as well as a USB connector. Two relays were used to allow the Arduino to switch the heating element and mixer motor on and off. The front panel of the bread maker came with a simple LCD screen and a few control buttons. Rather than let those go to waste, they were also wired into the Arduino.

The Arduino bread maker can be controlled via a web site that runs on a separate server. The website is coded with PHP and runs on Apache. It has a simple interface that allows the user to specify several settings including how much bread is being cooked as well as the desired darkness of the bread. The user can then schedule the bread maker to start. Bread Online also comes with an “offline” mode so that it can be used locally without the need for a computer or web browser. Be sure to check out the video demonstration below.

[Thanks Minas]

Filed under: Arduino Hacks, cooking hacks

Publishing data on the web with Node.JS

Many solutions exist for publishing data coming from Arduino boards on the web. Bangon Kali, in his detailed tutorial, proposes his novel approach, which makes use of several widespread and open-source technologies, such as Node.JS, jQuery and Apache:

Using the USB, the Arduino Board is connected to the PC serially to a certain COM port which the OS allocates. Node.JS, the asynchronous server side JavaScript engine then listens for the port using a Node.JS module called SerialPort2. When a signal is received, using the Node.JS Socket.IO module, data is then served also asynchronously to the web providing a real time feed of the Arduino signal.

The tutorial (which can be applied on Linux, Mac OS and Windows) can be found here.

[Via: DangerousPrototypes and The Code Project]

Arduino Blog 05 Jun 15:31