Google expands digital watermarks to AI-made video

As Google starts to make its latest video-generation tools available, the company says it has a plan to ensure transparency around the origins of its increasingly realistic AI-generated clips. All video made by the company’s new Veo model in the VideoFX app will have digital watermarks thanks to Google’s SynthID system.

SynthID is Google’s digital watermarking system that started rolling out to AI-generated images last year. The tech embeds imperceptible watermarks into AI-made content so that AI detection tools can recognize that the content was generated by AI. Considering that Veo, the company’s latest video generation model previewed onstage at I/O, can create longer and higher-res clips than what was previously possible, tracking the source of such content will be increasingly important.

During a briefing with reporters, DeepMind CEO Demis Hassabis said that SynthID watermarks would also expand to AI-generated text. As generative AI models advance, more companies have turned to watermarking amid fears that AI could fuel a new wave of misinformation. Watermarking systems would give platforms like Google a framework for detecting AI-generated content that may otherwise be impossible to distinguish. TikTok and Meta have also recently announced plans to support similar detection tools on their platforms and label more AI content in their apps.

Of course, there are still significant questions about whether digital watermarks on their own offer sufficient protection against deceptive AI content. Researchers have shown that watermarks can be easy to evade. But making AI-made content detectable in some way is an important first step toward transparency.

Catch up on all the news from Google I/O 2024 right here!

This article originally appeared on Engadget at https://www.engadget.com/google-expands-digital-watermarks-to-ai-made-video-175232320.html?src=rss

Google Search will now show AI-generated answers to millions by default

Google is shaking up Search. On Tuesday, the company announced big new AI-powered changes to the world’s dominant search engine at I/O, Google’s annual conference for developers. With the new features, Google is positioning Search as more than a way to simply find websites. Instead, the company wants people to use its search engine to directly get answers and help them with planning events and brainstorming ideas.

“[With] generative AI, Search can do more than you ever imagined,” wrote Liz Reid, vice president and head of Google Search, in a blog post. “So you can ask whatever’s on your mind or whatever you need to get done — from researching to planning to brainstorming — and Google will take care of the legwork.”

Google’s changes to Search, the primary way that the company makes money, are a response to the explosion of generative AI ever since OpenAI’s ChatGPT released at the end of 2022. Since then, a handful of AI-powered apps and services including ChatGPT, Anthropic, Perplexity, and Microsoft’s Bing, which is powered by OpenAI’s GPT-4, have challenged Google’s flagship service by directly providing answers to questions instead of simply presenting people a list of links. This is the gap that Google is racing to bridge with its new features in Search.

Starting today, Google will show complete AI-generated answers in response to most search queries at the top of the results page in the US. Google first unveiled the feature a year ago at Google I/O in 2023, but so far, anyone who wanted to use the feature had to sign up for it as part of the company’s Search Labs platform that lets people try out upcoming features ahead of their general release. Google is now making AI Overviews available to hundreds of millions of Americans, and says that it expects it to be available in more countries to over a billion people by the end of the year. Reid wrote that people who opted to try the feature through Search Labs have used it “billions of times” so far, and said that any links included as part of the AI-generated answers get more clicks than if the page had appeared as a traditional web listing, something that publishers have been concerned about. “As we expand this experience, we’ll continue to focus on sending valuable traffic to publishers and creators,” Reid wrote. 

In addition to AI Overviews, searching for certain queries around dining and recipes, and later with movies, music, books, hotels, shopping and more in English in the US will show a new search page where results are organized using AI. “[When] you’re looking for ideas, Search will use generate AI to brainstorm with you and create an AI-organized results page that makes it easy to explore,” Reid said in the blog post.

Google

If you opt in to Search Labs, you’ll be able to access even more features powered by generative AI in Google Search. You’ll be able to get AI Overview to simplify the language or break down a complex topic in more detail. Here’s an example of a query asking Google to explain, for instance, the connection between lightning and thunder.

Google

Search Labs testers will also be able to ask Google really complex questions in a single query to get answers on a single page instead of having to do multiple searches. The example that Google’s blog post gives: “Find the best yoga or pilates studios in Boston and show details on their intro offers and walking time from Beacon Hill.” In response, Google shows the highest-rated yoga and pilates studios near Boston’s Beacon Hill neighborhood and even puts them on a map for easy navigation.

Google

Google also wants to become a meal and vacation planner by letting people who sign up for Search Labs ask queries like “create a 3 day meal plan for a group that’s easy to prepare” and letting you swap out individual results in its AI-generated plan with something else (swapping a meat-based dish in a meal plan for a vegetarian one, for instance).

Google

Finally, Google will eventually let anyone who signs up for Search Labs use a video as a search query instead of text or images. “Maybe you bought a record player at a thriftshop, but it’s not working when you turn it on and the metal piece with the needle is drifting unexpectedly,” wrote Reid in Google’s blog post. “Searching with video saves you the time and trouble of finding the right words to describe this issue, and you’ll get an AI Overview with steps and resources to troubleshoot.”

Google said that all these new capabilities are powered by a brand new Gemini model customized for Search that combines Gemini’s advanced multi-step reasoning and multimodal abilities with Google’s traditional search systems.

Catch up on all the news from Google I/O 2024 right here!

This article originally appeared on Engadget at https://www.engadget.com/google-search-will-now-show-ai-generated-answers-to-millions-by-default-174512845.html?src=rss

Google unveils Veo and Imagen 3, its latest AI media creation models

It's all AI all the time at Google I/O! Today, Google announced its new AI media creation engines: Veo, which can produce "high-quality" 1080p videos; and Imagen 3, its latest text-to-image framework. Neither sound particularly revolutionary, but they're a way for Google to keep up the fight against OpenAI's Sora video model and Dall-E 3, a tool that has practically become synonymous with AI-generated images.

Google claims Veo has "an advanced understanding of natural language and visual semantics" to create whatever video you have in mind. The AI generated videos can last "beyond a minute." Veo is also capable of understanding cinematic and visual techniques, like the concept of a timelapse. But really, that should be table stakes for an AI video generation model, right?

To prove that Veo isn't out to steal artist's jobs, Google has also partnered with Donald Glover and Gilga, his creative studio, to show off the model's capabilities. We haven't yet seen that footage, but hopefully it's more like Atlanta season 3 and not season 2. According to Google, Veo can simulate real-world physics better than its previous models, and it's also improved how it renders high-definition footage.

It remains to be seen if anyone will actually want to watch AI generated video, outside of the morbid curiosity of seeing a machine attempt to algorithmically recreate the work of human artists. But that's not stopping Google or OpenAI from promoting these tools and hoping they'll be useful (or at least, make a bunch of money). Veo will be available inside of Google's VideoFX tool today for some creators, and the company says it'll also be coming to YouTube Shorts and other products. If Veo does end up becoming a built-in part of YouTube Shorts, that's at least one feature Google can lord over TikTok.

As for Imagen 3, Google is making the usual promises: It's said to be the company's "highest quality" text-to-image model, with "incredible level of detail" for "photorealistic, lifelike images" and fewer artifacts. The real test, of course, will be to see how it handles prompts compared to Dall-E 3. Imagen 3 handles text better than before, Google says, and it's also smarter about handling details from long prompts.

The sun rises and sets. We're all slowly dying. And AI is getting smarter by the day. That seems to be the big takeaway from Google's latest media creation tools. Of course they're getting better! Google is pouring billions into making the dream of AI a reality, all in a bid to own the next great leap for computing. Will any of this actually make our lives better? Will they ever be able to generate art with genuine soul? Check back at Google I/O every year until AGI actually appears, or our civilization collapses.

Developing...

Catch up on all the news from Google I/O 2024 right here!

This article originally appeared on Engadget at https://www.engadget.com/google-unveils-veo-and-imagen-3-its-latest-ai-media-creation-models-173617373.html?src=rss

Google just snuck a pair of AR glasses into a Project Astra demo at I/O

In a video demonstrating the prowess of its new Project Astra app, the person demonstrating asked Gemini "do you remember where you saw my glasses?" The AI impressively responded "Yes, I do. Your glasses were on a desk near a red apple," despite said object not actually being in view when the question was asked. But these weren't your bog-standard visual aid. These glasses had a camera onboard and some sort of visual interface!

The tester picked up their glasses and put them on, and proceeded to ask the AI more questions about things they were looking at. Clearly, there is a camera on the device that's helping it take in the surroundings, and we were shown some sort of interface where a waveform moved to indicate it was listening. Onscreen captions appeared to reflect the answer that was being read aloud to the wearer, as well. So if we're keeping track, that's at least a microphone and speaker onboard too, along with some kind of processor and battery to power the whole thing. 

We only caught a brief glimpse of the wearable, but from the sneaky seconds it was in view, a few things were evident. The glasses had a simple black frame and didn't look at all like Google Glass. They didn't appear very bulky, either. 

In all likelihood, Google is not ready to actually launch a pair of glasses at I/O. It breezed right past the wearable's appearance and barely mentioned them, only to say that Project Astra and the company's vision of "universal agents" could come to devices like our phones or glasses. We don't know much else at the moment, but if you've been mourning Google Glass or the company's other failed wearable products, this might instill some hope yet.

Catch up on all the news from Google I/O 2024 right here!

This article originally appeared on Engadget at https://www.engadget.com/google-just-snuck-a-pair-of-ar-glasses-into-a-project-astra-demo-at-io-172824539.html?src=rss

Google's Project Astra uses your phone's camera and AI to find noise makers, misplaced items and more.

When Google first showcased its Duplex voice assistant technology at its developer conference in 2018, it was both impressive and concerning. Today, at I/O 2024, the company may be bringing up those same reactions again, this time by showing off another application of its AI smarts with something called Project Astra. 

The company couldn't even wait till its keynote today to tease Project Astra, posting a video to its social media of a camera-based AI app yesterday. At its keynote today, though, Google's DeepMind CEO Demis Hassabis shared that his team has "always wanted to develop universal AI agents that can be helpful in everyday life." Project Astra is the result of progress on that front. 

What is Project Astra?

According to a video that Google showed during a media briefing yesterday, Project Astra appeared to be an app which has a viewfinder as its main interface. A person holding up a phone pointed its camera at various parts of an office and verbally said "Tell me when you see something that makes sound." When a speaker next to a monitor came into view, Gemini responded "I see a speaker, which makes sound."

The person behind the phone stopped and drew an onscreen arrow to the top circle on the speaker and said, "What is that part of the speaker called?" Gemini promptly responded "That is the tweeter. It produces high-frequency sounds."

Then, in the video that Google said was recorded in a single take, the tester moved over to a cup of crayons further down the table and asked "Give me a creative alliteration about these," to which Gemini said "Creative crayons color cheerfully. They certainly craft colorful creations."

Wait, were those Project Astra glasses? Is Google Glass back?

The rest of the video goes on to show Gemini in Project Astra identifying and explaining parts of code on a monitor, telling the user what neighborhood they were in based on the view out the window. Most impressively, Astra was able to answer "Do you remember where you saw my glasses?" even though said glasses were completely out of frame and were not previously pointed out. "Yes, I do," Gemini said, adding "Your glasses were on a desk near a red apple."

After Astra located those glasses, the tester put them on and the video shifted to the perspective of what you'd see on the wearable. Using a camera onboard, the glasses scanned the wearer's surroundings to see things like a diagram on a whiteboard. The person in the video then asked "What can I add here to make this system faster?" As they spoke, an onscreen waveform moved to indicate it was listening, and as it responded, text captions appeared in tandem. Astra said "Adding a cache between the server and database could improve speed."

The tester then looked over to a pair of cats doodled on the board and asked "What does this remind you of?" Astra said "Schrodinger's cat." Finally, they picked up a plush tiger toy, put it next to a cute golden retriever and asked for "a band name for this duo." Astra dutifully replied "Golden stripes."

How does Project Astra work?

This means that not only was Astra processing visual data in realtime, it was also remembering what it saw and working with an impressive backlog of stored information. This was achieved, according to Hassabis, because these "agents" were "designed to process information faster by continuously encoding video frames, combining the video and speech input into a timeline of events, and caching this information for efficient recall."

It was also worth noting that, at least in the video, Astra was responding quickly. Hassabis noted in a blog post that "While we’ve made incredible progress developing AI systems that can understand multimodal information, getting response time down to something conversational is a difficult engineering challenge."

Google has also been working on giving its AI more range of vocal expression, using its speech models to "enhanced how they sound, giving the agents a wider range of intonations." This sort of mimicry of human expressiveness in responses is reminiscent of Duplex's pauses and utterances that led people to think Google's AI might be a candidate for the Turing test.

When will Project Astra be available?

While Astra remains an early feature with no discernible plans for launch, Hassabis wrote that in future, these assistants could be available "through your phone or glasses." No word yet on whether those glasses are actually a product or the successor to Google Glass, but Hassabis did write that "some of these capabilities are coming to Google products, like the Gemini app, later this year."

Catch up on all the news from Google I/O 2024 right here!

This article originally appeared on Engadget at https://www.engadget.com/googles-project-astra-uses-your-phones-camera-and-ai-to-find-noise-makers-misplaced-items-and-more-172642329.html?src=rss

Google's new Gemini 1.5 Flash AI model is lighter than Gemini Pro and more accessible

Google announced updates to its Gemini family of AI models at I/O, the company’s annual conference for developers, on Tuesday. It’s rolling out a new model called Gemini 1.5 Flash, which it says is optimized for speed and efficiency.

“[Gemini] 1.5 Flash excels at summarization, chat applications, image and video captioning, data extraction from long documents and tables, and more,” wrote Demis Hassabis, CEO of Google DeepMind, in a blog post. Hassabis added that Google created Gemini 1.5 Flash because developers needed a model that was lighter and less expensive than the Pro version, which Google announced in February. Gemini 1.5 Pro is more efficient and powerful than the company’s original Gemini model announced late last year.

Gemini 1.5 Flash sits between Gemini 1.5 Pro and Gemini 1.5 Nano, Google’s smallest model that runs locally on devices. Despite being lighter weight then Gemini Pro, however, it is just as powerful. Google said that this was achieved through a process called “distillation”, where the most essential knowledge and skills from Gemini 1.5 Pro were transferred to the smaller model. This means that Gemini 1.5 Flash will get the same multimodal capabilities of Pro, as well as its long context window – the amount of data that an AI model can ingest at once – of one million tokens. This, according to Google, means that Gemini 1.5 Flash will be capable of analyzing a 1,500-page document or a codebase with more than 30,000 lines at once. 

Gemini 1.5 Flash (or any of these models) aren’t really meant for consumers. Instead, it’s a faster and less expensive way for developers building their own AI products and services using tech designed by Google.

In addition to launching Gemini 1.5 Flash, Google is also upgrading Gemini 1.5 Pro. The company said that it had “enhanced” the model’s abilities to write code, reason and parse audio and images. But the biggest update is yet to come – Google announced it will double the model’s existing context window to two million tokens later this year. That would make it capable of processing two hours of video, 22 hours of audio, more than 60,000 lines of code or more than 1.4 million words at the same time.

Both Gemini 1.5 Flash and Pro are now available in public preview in Google’s AI Studio and Vertex AI. The company also announced today a new version of its Gemma open model, called Gemma 2. But unless you’re a developer or someone who likes to tinker around with building AI apps and services, these updates aren’t really meant for the average consumer.

Catch up on all the news from Google I/O 2024 right here!

This article originally appeared on Engadget at https://www.engadget.com/googles-new-gemini-15-flash-ai-model-is-lighter-than-gemini-pro-and-more-accessible-172353657.html?src=rss

Ask Google Photos to get help making sense of your gallery

Google is inserting more of its Gemini AI into every single product it has and the next target in its sights is Photos. At its I/O developer conference today, the company's CEO Sundar Pichai announced a feature called Ask Photos, which is designed to help you find specific images in your gallery by talking to Gemini. 

Ask Photos will show up as a new tab at the bottom of your Google Photos app. It'll start rolling out to One subscribers first, starting in US English over the upcoming months. When you tap over to that panel, you'll see the Gemini star icon and a welcome message above a bar that prompts you to "search or ask about Photos."

According to Google, you can ask things like "show me the best photo from each national park I've visited," which not only draws upon GPS information but also requires the AI to exercise some judgement in determining what is "best." The company's VP for Photos Shimrit Ben-Yair told Engadget that you'll be able to provide feedback to the AI and let it know which pictures you preferred instead. "Learning is key," Ben-Yair said.

You can also ask Photos to find your top photos from a recent vacation and generate a caption to describe them so you can more quickly share them to social media. Again, if you didn't like what Gemini suggested, you can also make tweaks later on.

For now, you'll have to type your query to Ask Photos — voice input isn't yet supported. And as the feature rolls out, those who opt in to use it will see their existing search feature get "upgraded" to Ask. However, Google said that "key search functionality, like quick access to your face groups or the map view, won't be lost."

The company explained that there are three parts to the Ask Photos process: "Understanding your question," "crafting a response" and "ensuring safety and remembering corrections." Though safety is only mentioned in the final stage, it should be baked in the entire time. The company acknowledged that "the information in your photos can be deeply personal, and we take the responsibility of protecting it very seriously."

To that end, queries are not stored anywhere, though they are processed in the cloud (not on device). People will not review conversations or personal data in Ask Photos, except "in rare cases to address abuse or harm." Google also said it doesn't train "any generative AI product outside of Google Photos on this personal data, including other Gemini models and products."

Your media continues to be protected by the same security and privacy measure that cover your use of Google Photos. That's a good thing, since one of the potentially more helpful ways to use Ask Photos might be to get information like passport or license expiry dates from pictures you might have snapped years ago. It uses Gemini's multimodal capabilities to read text in images to find answers, too.

Of course, AI isn't new in Google Photos. You've always been able to search the app for things like "credit card" or a specific friend, using the company's facial and object recognition algorithms. But Gemini AI brings generative processing so Photos can do a lot more than just deliver pictures with certain people or items in them.

For example, you might also get Photos to tell you what themes you might have used for the last few birthday parties you threw for your partner or child. Gemini AI is at work here to study your pictures and figure out what themes you already adopted.

There are a lot of promising use cases for Ask Photos, which is an experimental feature at the moment and that is "starting to roll out soon." Like other Photos tools, it might begin as a premium feature for One subscribers and Pixel owners before trickling down to all who use the free app. No official word yet on when or whether that might happen, though.

Catch up on all the news from Google I/O 2024 right here!

This article originally appeared on Engadget at https://www.engadget.com/ask-google-photos-to-get-help-making-sense-of-your-gallery-170734062.html?src=rss

Castlevania is coming to Dead by Daylight later this year

Dead by Daylight fans can check out the Dungeons and Dragons chapter starting today, but Behaviour Interactive teased another high-profile crossover during an anniversary showcase on Tuesday. A Castlevania chapter is on the way to DbD. There aren't any details yet about what that will include, but you just might get to play as Alucard or Simon Belmont in the fog. Behaviour plans to divulge more info about the Castlevania tie-up, which will arrive later this year, in August.

As for the Dungeons and Dragons chapter, which brings a dark fantasy element to DbD for the first time, Behaviour spilled the beans on that during the stream. PC players will be able to try out the chapter on the public test build today before it goes live for everyone on June 3.

Behaviour Interactive

The new killer is Vecna (the D&D version rather than the Stranger Things baddie) and stalwart video game actor and Critical Role mastermind Matt Mercer is voicing the character. The latest survivor is actually two identities in one. It's a bard character that you can opt to play as an elf female or human male, bringing a slight element of D&D-style character creation to DbD.

The chapter will also include a new map, which (surprise, surprise) is a dungeon. Whenever you're up against Vecna, you'll be able to find treasure chests which will trigger a roll of a 20-sided die when opened. Rolling a one will net you a nasty surprise while getting a 20 grants you a powerful magical item. Roll any number in between and you'll get a helpful item.

Speaking of maps, there will be larger ones to check out in an upcoming new mode. DbD has long pitted four survivors against one killer. A pair of killers will soon be able to team up and hunt eight survivors. They'll be able to take advantage of team powers too.

There will be a lot of changes for this 2 vs. 8 mode, which will be around for a limited time at first. Perks will be jettisoned in favor of a class system, and there won't be any hooks. Downed survivors will instead go straight to a cage. If a survivor is caged three times, they're out of the game. Behaviour sees this as more of a party mode as opposed to the competitive nature of 1 vs. 4. The 2 vs. 8 mode is slated to arrive later this summer, and you can expect to find out more about it in July.

Behaviour also had some news about several DbD spinoff games that are in the works. The Casting of Frank Stone is a single-player, narrative-focused game set in the DbD universe and developer Supermassive has released the first gameplay trailer.

The spinoff tells the story of a group of young people who venture into a condemned steel mill in 1980 while attempting to film their own horror movie. There, they discover evidence of crimes committed by serial killer Frank Stone.

The gameplay sounds very familiar for those who have experience of previous Supermassive games like Until Dawn and The Quarry. The direction of the story will shift based on your narrative decisions and how you handle environmental puzzles and quick-time events. The Casting of Frank Stone, which is said to be about five to seven hours long, is slated to arrive later this year.

An untitled co-op shooter spinoff from Midwinter Entertainment is still in early development, but it now has a codename: Project T. It'll be a third-person game and unlike the survivors in DbD, you'll actually be able to fight back against enemies using guns. Fans who want to find out more can sign up for an insider program, which will include updates, closed playtests and the chance to provide feedback.

That's not all though, as Behaviour announced yet another DbD spinoff. What the Fog is a two-person co-op roguelike that it developed in-house. The premise is that DbD survivors Claudette and Dwight are sucked into a cursed board game, Jumanji-style. The game is mainly played in third-person, but if you die you'll move into a bird's-eye support mode, where you can help your teammate survive. Just like in DbD, you'll need to interact with a hook to revive your ally. There's a single-player mode, while Feng Min is an unlockable character.

Behaviour Interactive

What the Fog shares some elements with DbD. You'll need to pick up tokens called blood points by roaming the map and killing enemies. These let you activate generators so you can escape a room. You'll get a buff from each generator and acquire a weapon upgrade after each round. There are bosses to take down too. What the Fog also has a more cartoony look than DbD's more realistic art style.

I've played a few rounds of the single-player mode and I'm enjoying it quite a bit so far. The metal soundtrack and monster-slaying chaos actually reminds me a bit of the Doom series. After unlocking a door, I'd suggest sticking around in the room a while longer to kill some more enemies and snag a bunch of blood points. That way, you'll be able to repair the next room's generators quickly and power up before taking on a fresh army of monsters.

What the Fog is available now on Steam. The first 2 million copies are available for free, though you'll need a Behaviour account to claim one. If you're not quick enough to snag a free copy or just feel like giving Behavior a few bucks, the game costs $5.

This article originally appeared on Engadget at https://www.engadget.com/castlevania-is-coming-to-dead-by-daylight-later-this-year-164509826.html?src=rss

Apple's M1 iPad Air drops to a new low of $399

Apple’s M1 iPad Air has dropped to a new low price of $399, just as the latest model prepares to hit store shelves. This sale is from Amazon and it doesn’t include every color, though both blue and purple are covered by this steep discount. The other colors are also on sale, but the deals aren’t quite as spicy. Amazon’s sale is for the base 64GB model.

This device tops our list of the best iPads, though that’s likely to change once the new models enter the chat. No matter what happens with our list in the future, however, this is still a powerful and highly capable tablet with plenty of bells and whistles. We love the gorgeous screen, which is a serious step up from the bottom rung 10th-gen iPad. This one also gets you a more powerful chip.

We also enjoyed the form factor. It’s called the iPad Air and it shows. This is a lighter-than-average tablet that’s easy to hold and maneuver, even for long periods of time. The M1 chip is powerful enough to handle just about any app or game you throw at it and the 10.9-inch display is bright, sharp and accurate. It’s pretty much the Platonic ideal of a tablet. We even called it “the closest to being universally appealing and the best iPad for most people.” 

There’s no Face ID, which isn’t a huge deal by my estimation as tablets are harder than phones to wrangle into that sweet spot for a quick facial scan. The 64GB of available storage is also on the smaller side, making this device more of a content consumption machine than anything else. The only major downside is that the new iPad Air is a hair better in just about every aspect, though it’s also at least $200 more expensive.

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This article originally appeared on Engadget at https://www.engadget.com/apples-m1-ipad-air-drops-to-a-new-low-of-399-155816959.html?src=rss

Senua’s Saga: Hellblade II highlights the next round of May Game Pass titles

Microsoft has unveiled the next round of Xbox Game Pass arrivals. The marquee attraction is Senua’s Saga: Hellblade II, which launches as a day-one Game Pass title on May 21. But the second May batch also includes Humanity (one of the best PlayStation games from last year), hockey sim EA Sports NHL 24, magical first-person shooter Immortals of Aveum, the heartfelt classic Brothers: A Tale of Two Sons and more.

First up is Brothers: A Tale of Two Sons, the 2013 puzzle-adventure game that returns to Game Pass today after several years off the platform. Engadget’s review from yesteryear described the game as “an essential treasure” that makes up for its bland and redundant title with a unique control scheme (a thumbstick for each bro), beautiful visuals (although dated today), clever puzzles and a touching story that weaves together nicely with its action. The game is available for Game Pass members today (Tuesday) for console, PC and cloud players.

The long-awaited Senua’s Saga: Hellblade II arrives on Game Pass on May 21. Announced way back in 2019 alongside the Xbox Series X, the game sends the hero to Iceland, where she tries to find the Vikings who have invaded her hometown. Developer Ninja Theory promises more “perception puzzles led by [Senua’s] experiences of psychosis,” one of the highlights of the 2017 original. You can play it on the cloud, PC and console (Xbox Series X / S) when it lands on Game Pass next week.

Humanity
tha LTD.

Humanity, the innovative puzzler that launched on PlayStation and Steam in 2023, heads to Game Pass on May 30. From Rez creator Tetsuya Mizuguchi, the game puts you in charge of a Shiba Inu guiding herds of Lemmings-like humans across an impressive 90 stages, including boss fights. It also includes a level-creator tool that lets you make your own or try others’ constructions online.

Meanwhile, Immortals of Aveum borrows first-person shooter mechanics but swaps guns for a little hocus pocus. The single-player, narrative-driven game comes from independent developer Ascendant Studios but manages to look and feel like a big-budget game. Wield otherworldly magic at your fingertips as you step into the Everwar, taking on the Rasharnian Army. The 2023 game comes to Game Pass (cloud, PC and current-gen consoles) on May 16.

Other titles arriving in the second half of May and beyond include the 2014 action RPG Lords of the Fallen (May 30 - cloud, PC, console), EA Sports NHL 24 (May 16 - Xbox Cloud Gaming via EA Play!), puzzle-adventure title Chants of Sennar (May 15 - cloud, console, PC), Moving Out 2 (May 28 - cloud, console, PC) and Firework (June 4 - PC). Several day-one launch titles coming to Game Pass soon include Galacticare (May 23 - cloud, PC, console), Hauntii (May 23 - cloud, console, PC), and Rolling Hills (June 4 - cloud, console, PC).

This article originally appeared on Engadget at https://www.engadget.com/senuas-saga-hellblade-ii-highlights-the-next-round-of-may-game-pass-titles-155216691.html?src=rss