PS5 launch title 'Sackboy' is free on PlayStation Plus in April

Let's be honest: you were probably curious about Sackboy: A Big Adventure when it launched alongside the PlayStation 5, but not so much that you were willing to buy that instead of Demon's Souls or Miles Morales. Thankfully, you no longer have to pay extra to indulge that curiosity. Sony has made the LittleBigPlanet spinoff (also available on PS4) free to all PlayStation Plus members between April 4th and May 1st.

Sackboy is decidedly different than the core franchise. Where Little Big Planet is a 3D-enhanced side-scroller that revolves more around environment interaction and creativity, this game is a 3D platformer that revolves around its namesake hero's acrobatics. They all share a relatively uncommon co-op mechanic, though. Up to four players can tackle stages together, and some segments require teamwork to move forward. This may be an ideal game to play with your kids.

You have options if Sackboy doesn't strike your fancy. The newly launched build-and-raid game Meet Your Maker is also available for free on PS Plus this April, as is the hand-drawn RPG Tails of Iron. Both freebies are available for PS4 and PS5.

These new offerings won't make you regret a PS Plus Extra or Premium subscription. If you pay for those tiers, you recently received high-profile games like Uncharted: Legacy of Thieves Collection and Tchia. Still, it's nice to know that you can add one more marquee title to your library with very little effort.

This article originally appeared on Engadget at https://www.engadget.com/ps5-launch-title-sackboy-is-free-on-playstation-plus-in-april-211530313.html?src=rss

Renewable power generation overtook coal in the US last year

Renewables are already producing more energy than fossil fuels in Europe, and now the US is approaching that milestone. The US Energy Information Administration (EIA) has determined that renewable power generation overtook coal in 2022, with 4,090 million megawatt-hours coming from solar, wind, hydroelectric, biomass and geothermal technology. These green sources leapt past nuclear in 2021, but widened the gap last year. They have about 21 percent share combined.

The shift came through the combination of increasing renewable capacity and coal's years-long decline. Wind was the dominant source of clean electricity, with the capacity jumping from 133 gigawatts in 2021 to 141 gigawatts a year later. Hydro was second, followed by utility-level solar, biomass and geothermal. Coal dropped to 20 percent share due to both the closure of some plants and the reduced use of others. Nuclear has remained relatively steady, but the shutdown of Michigan's Palisades powerplant saw it dip to 19 percent.

It might not surprise you to hear which states dominated certain renewable energy sources. Sunny California was the leader in solar power generation with 26 percent of the output, while Texas had a similar slice of wind generation. Texas also has the largest shares of coal and natural gas, although its lead in those areas is only slight.

Renewables weren't the top power source in 2022 — that distinction went to natural gas, which claimed a 39 percent share. However, it's evident that clean tech has a firm foothold in the US despite attempts to undermine it through regulation. We'd expect the trends to continue, too. President Biden's administration has heavily promoted renewable electricity, including the approval of the first large offshore wind farm in the country, while the EIA expects coal use to shrink to 17 percent. Natural gas may retain a comfortable lead, but it now has a new chief rival.

This article originally appeared on Engadget at https://www.engadget.com/renewable-power-generation-overtook-coal-in-the-us-last-year-200907783.html?src=rss

Lamborghini's plug-in hybrid supercar runs for a cool six miles in electric-only mode

Luxury sports cars aren’t exactly known for being eco-conscious, but Lamborghini just announced the company’s first plug-in hybrid supercar. The Lamborghini Revuelto, which translates to “scrambled,” should satisfy anyone’s need for speed, so long as they don’t look too hard at the battery life.

In other words, engaging this vehicle in all-electric mode won’t get you very far, just 6.2 miles from a full charge. That is likely not enough juice to get you to the grocer and back, but this is a hybrid vehicle not exactly intended for all-electric usage. With that said, the combustion engine charges the rather minuscule 3.8kWh battery on its own in just six minutes via regenerative braking on the front wheels, the company announced in a press release.

Battery life isn’t the main reason people buy luxury sports cars (it probably doesn't crack the top ten) so the engine here is designed for power, acceleration and max speeds. The relatively light engine (480 pounds) pumps out 814 horsepower at a blistering 9,250 rpm. This is a Lamborghini through and through, with a multitude of air intake ducts located throughout to increase airflow for the engine, resulting in a power level of 126 hp per liter. The company says this is the “highest output in the history of Lamborghini’s 12-cylinder engines.”

The design is heavily influenced by aerospace engineering, with sculpted surfaces, pointed lines and hexagonal exhausts. Lamborghini also took design cues from its own past, like the vertically opening scissor doors from 1970s Countach models and the floating blade on the rear fender often associated with the Diablo line.

Lamborghini

Of course, the interior is outfitted with all kinds of tech-forward components, like a 12.3-inch digital cockpit with a large center display, an equally large 9-inch passenger-side display and plenty of affiliated infotainment options. This is also the first Lamborghini ever with an advanced driver-assist system. Finally, there is an associated smartphone and smartwatch app that monitors aspects of the car’s status, such as fuel level, battery, range and GPS location. This app even performs basic tasks remotely, like activating the horn, lights and locks.

This is the first step in Lamborghini and parent company Volkswagen's plans to release an all-electric luxury vehicle by 2030. However, the brand hopes to continue making combustion engines into the 2030s that run on synthetic fuel. The Lamborghini Revuelto ships later this year at the eye-watering price of $542,165, as reported by Automotive News Europe (requires a free sign-up to read.)

This article originally appeared on Engadget at https://www.engadget.com/lamborghinis-plug-in-hybrid-supercar-runs-for-a-cool-six-miles-in-electric-only-mode-183728414.html?src=rss

Apple's WWDC 2023 begins June 5th

Apple has set the dates for WWDC 2023. The company's developer conference will run between June 5th and June 9th. It's still in an online format despite the pandemic fading into the background, but there will be a "special experience" at Apple Park on the 5th for developers and students. The company isn't saying much about what to expect (even the graphic is too vague), but this may be one of Apple's most important events in recent years.

Developing...

This article originally appeared on Engadget at https://www.engadget.com/apples-wwdc-2023-begins-june-5th-171718339.html?src=rss

Apple's M2 Pro Mac mini is back to a record-low price at Amazon

Apple's latest Mac mini remains a hot item, but you can still find some savings. Amazon is once more selling the M2 Pro Mac mini at a best-ever price of $1,249, or $50 off. That's a modest discount, but the tiny-but-powerful desktop has rarely been discounted in any form at Amazon. You can roll the savings into a mouse, keyboard or other must-have peripherals.

The M2 Pro edition of the Mac mini is a great machine that fills a typically vacant spot in Apple's lineup — it's a powerful but relatively affordable "headless" desktop. The system is quick enough to handle serious media editing and multitasking duties, but still gives you the freedom to choose your own monitor. Throw in the abundance of ports and virtually silent operation (even under stress) and this may be the your ideal machine if you want some flexibility in your setup.

This high-end Mac mini is still expensive, and you won't find front-facing ports or an SD card reader like you get on the Mac Studio. And for many, this may be overkill — the standard M2 is often enough for everyday use while costing hundreds of dollars less. If you crave performance or extra ports, though, the M2 Pro version is a fine computer that won't use much space on your desk.

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This article originally appeared on Engadget at https://www.engadget.com/apples-m2-pro-mac-mini-is-back-to-a-record-low-price-at-amazon-154839163.html?src=rss

'The Last of Us Part I' for PC is a buggy mess

I love all things The Last of Us, so it pains me to report that the PC port of The Last of Us Part I, which launched yesterday, is a buggy mess. Thousands of reviews on Steam are categorized as "mostly negative" and are filled with mentions of frequent crashes and poor hardware utilization. Meanwhile, Steam Deck users are reporting that it takes more than an hour for the game to compile shaders on its initial launch — and even once that's done, performance is an issue.

I don't have a powerful gaming PC, but I do have a Steam Deck and can confirm these issues. Once I got the game installed and waited around 90 minutes for the shaders to compile, I started playing the standalone DLC Left Behind, and the game crashed during the opening cinematics. Once I started playing the game, I saw it was using 102 percent of the Steam Deck's VRAM. Dropping all graphics settings to low got me under 100 percent, so crashes will probably be less frequent going forward. I only played for a few minutes, so I can't say how things work once you're taking on Infected, but I won't get my hopes up. 

It's also worth nothing that Sony didn't provide reviews with a demo code for the game until launch day, something that often means the game is either being worked on right up until the last minute or the experience isn't very good (or both). This made a bit nervous about how The Last of Us Part I would run, and it seems like my fears were well-founded.

Photo by Nathan Ingraham / Engadget

Developer Naughty Dog didn't waste any time addressing the problems, tweeting out last night that they're "actively investigating multiple issues" that players have reported. The company also has a "known issues" page running, which acknowledges the shader loading issue as well as a potential memory leak, older graphics drivers leading to instability, and the game being unable to boot despite systems that meet the minimum requirements.

The Last of Us Part I PC players: we've heard your concerns, and our team is actively investigating multiple issues you've reported.

We will continue to update you, but our team is prioritizing updates and will address issues in upcoming patches.

— Naughty Dog (@Naughty_Dog) March 28, 2023

A number of high-profile PlayStation games from Sony's first-party studios have been ported to PC, including 2017's Horizon Zero Dawn and 2018's God of War, as well as Naughty Dog's own Uncharted: Legacy of Thieves collection (which includes remastered versions Uncharted 4 and Uncharted: The Lost Legacy). Both Horizon and the Uncharted collection had pretty serious issues at launch, as well. Since then, updates have made the games work much better, but it's still a disappointing trend. 

Even after delaying the game about a month from its original March 3rd date, things were clearly not ready to go. Sony likely wanted to capitalize on the popularity of the HBO series, which wrapped its first season earlier this month, but a delayed launch is probably better than a launch that no one can play. As of now, Naughty Dog hasn't released an update for The Last of Us Part I, but we'll be keeping an eye out for any fixes. I've been dreaming of having this game on-the-go since it was announced, so my fingers are crossed Naughty Dog can make it work on the Steam Deck — not to mention for the many people who want to play it on their powerful gaming PCs.

This article originally appeared on Engadget at https://www.engadget.com/the-last-of-us-part-i-for-pc-is-a-buggy-mess-144036281.html?src=rss

Eco-friendly HP laser printer line promises to reduce energy use by 30 percent

Old-school tech giant HP has just announced a refresh of its Color LaserJet printer line with an eye toward reducing both energy consumption and physical waste. The company promises that these printers reduce energy consumption by up to 27 percent, while the plastic packaging components have been reduced by 78 percent.

The decrease in energy usage is thanks to the company’s proprietary TerraJet laser toner, which HP says is designed to offer maximum sustainability. The new HP TerraJet cartridges that accompany these printers offer a lower carbon footprint than predecessors but allow for a 20 percent increase in printable colors. HP also says these printers have been redesigned for speed, so expect a 25 percent uptick in tempo when making prints.

These printers fall into two categories. The HP Color LaserJet 4200/4300 is designed for small businesses and remote workers. They offer a compact design (though not as small as some HP laser printers), two-sided color printing, two-sided color scanning, HP Wolf Security tools preconfigured out of the box and the HP Smart Admin Dashboard for making adjustments on-the-fly.

The HP Color LaserJet Enterprise 5000/6000 series, on the other hand, is for busy office environments with massive daily printing needs. To that end, you can actually perform some light editing to printable documents right from the device itself, without a PC. The touchscreen and analog controls let you highlight, redact, and markup, and HP says these printers offer the “fastest A4 laserjet speeds” around.

The HP LaserJet Enterprise 5700dn model.
HP

These enterprise-focused printers also include built-in HP Wolf Security protocols and an upgraded document digitization toolset that automatically reduces misfeeds, resulting in greater accuracy when performing large batch scans.

HP says the 4200/4300 launches on April 1st in North America with global availability by the summer, with prices for the most expensive configuration maxing out at $700. The 5000/6000 enterprise printers also launch on April 1st in North America, with a phased global rollout starting in Asia throughout the month. These printers start at around $1,050.

This article originally appeared on Engadget at https://www.engadget.com/eco-friendly-hp-laser-printer-line-promises-to-reduce-energy-use-by-30-percent-153532920.html?src=rss

Kia's EV9 electric SUV will offer Level 3 autonomy and a 336-mile range

Kia is finally sharing some specs for the EV9 electric SUV, and they may be good news for families planning road trips. The three-row EV will now include Level 3 self-driving (that is, the car drives itself in some situations but may need you to take over) in some countries when you spring for the GT-line trim. The planned Highway Driving Pilot will use LiDAR and other sensors to let you “take a break” from driving, where conditions allow.

The EV9 might also deliver more range than you'd expect for an SUV this size. Kia claims the RWD Long Range model with a 99.8kWh battery will offer up to 336 miles of range, based on WLTP testing. We'd expect a more conservative estimate from the US' Environmental Protection Agency, but that's still a very healthy figure for this vehicle class. There will also be an AWD variant with the same battery as well as 76.1kWh RWD Standard Range base configuration. The 800V charging architecture should give the EV about 149 miles of range in 15 minutes, and vehicle-to-load tech lets you power camping gear and laptops.

Performance can be relatively brisk depending on the model. The RWD Long Range with a 150kW motor will be the slowest-accelerating model with a 0-62MPH time of 9.4 seconds, but the Standard Range edition with a 160kW motor will manage that run in 8.2 seconds. Opt for the AWD model and you'll get a dual-motor 283kW powerplant that can normally hit 62MPH in six seconds (more on that in a moment).

Like it or not, Kia is joining the ranks of automakers locking car features behind digital purchases. You'll need to buy items from the company's Connect Store to enhance the pattern lighting on the grille, and even to add a "Boost" that delivers extra torque for a 0-62MPH dash in 5.3 seconds. Yes, you'll have to pay for features your EV9 can technically handle. You will get a number of driver aids and conveniences, including hands-off parking and navigation-based "Smart Cruise Control." This will be the first Kia to support ultra-wide band digital keys, so you won't have to take out your conventional key to step inside.

Kia hasn't yet divulged pricing for the EV9. The machine will go on sale in some countries sometime in the second half of the year, with South Korean pre-orders starting this spring. It's safe to presume the SUV will sell for more than the EV6 crossover. Not that this will necessarily be a problem for the brand. There are few three-row electric SUVs, and those that exist (such as the Tesla Model X) are likely more expensive.

This article originally appeared on Engadget at https://www.engadget.com/kias-ev9-electric-suv-will-offer-level-3-autonomy-and-a-336-mile-range-141506186.html?src=rss

Sony's 12-megapixel full-frame ZV-E1 is a low-light vlogging beast

Sony has unveiled its latest, and by far greatest vlogging camera to date, the full-frame ZV-E1. Equipped with the same backside-illuminated (BSI) 12-megapixel sensor as the A7S III, it promises excellent low-light performance, 4K at up to 120p and a host of new AI features like auto framing. The $2,200 price tag also makes it enticing for vloggers as it offers features found on the $3,500 A7S III for considerably less money.

Key among those are the excellent video specs. The full-frame sensor lets you significantly blur the background so subjects stand out more than with cameras using smaller APS-C or Micro Four Thirds sensors. And like the A7S III, the ZV-E1 gives you 4K at 24/30/60/120 fps, using a full-pixel readout with no binning in all modes. It also offers capture in easy-to-edit All-I modes with data rates up to 600Mbps. 

Photo by Sam Rutherford/Engadget

10-bit 4:2:2 recording is available with S-Log-3/S-Gamut3.Cine log modes, delivering up to 15 stops of dynamic range, Sony claims. And the 12-megapixel BSI sensor has an ISO range up to 409,600 expanded (80-102400 in normal modes), the best high ISO performance in the Alpha series. That opens up a lot of interesting creative opportunities, as you can shoot in near pitch-black conditions. 

The ZV-E1 is Sony's first full-frame camera with a vlogging-style body, so it lacks the large grip and generous controls seen on other A-series models. In exchange, it's much smaller and lighter than those models, weighing in at just 483 grams, compared to 699 grams for the A7S III. It's even lighter (and smaller) than the A7C, but uses the same Z-batteries as larger Sony models, letting you capture up to 570 shots or record 4K 60p video for 95 minutes (however, 4K 60p is temperature-limited to approximately 30 minutes).

Photo by Sam Rutherford/Engadget

It has a single rear dial, with the front dial replaced by a motor zoom control. There are just a few other controls (three programmable buttons, a Fn button and Sony's usual D-Pad), along with a Still/Movie/S&Q switch, product showcase button, and background defocus button. It also has a tally light that can be seen from the front and top.

For other settings, and functions like focus, you have to use the touchscreen. Luckily it's a fully articulating display that allows easy self-shooting or high/low angle framing. Sony has also adopted the A7R V's relatively intuitive menu system that places common settings on one screen and makes it relatively easy to find more advanced functions.  

Also missing is an electronic viewfinder, so the only way to see your subject is via the touchscreen or an external monitor. We've seen the same thing on all its other ZV-series vlogging cameras so it's no surprise, but it's a bit jarring to see such a high-spec camera without an EVF.

Photo by Sam Rutherford/Engadget

Otherwise, though, ZV-E1 actually adds some features not found on other Sony cameras. To start with, it offers 5-axis in-body stabilization, with a new "Active" optical mode that's supposed to boost shake reduction while walking. And if that's not enough, the "Dynamic Active" mode adds extra smoothing for rapid movements in exchange for some extra cropping. "Combined with a wide-angle lens, hand-held shooting is possible even in fast walking scenes that would otherwise be difficult without the use of a gimbal," Sony claims.

Another new feature is the AI-based auto framing mode that should be incredibly handy for solo creators. Using subject recognition tech, it automatically crops the frame to keep the subject in a prominent position, even though the camera may be fixed on a tripod. Using the feature, you can select a small, medium or large crop, have it track you quickly or slowly, auto start based on subject recognition or subject selection, and switch between the cropped and full angle after 15 or 30 seconds. It can even record two types of images at once, capturing the full image to an HDMI output and the cropped version to an internal memory card. 

Photo by Sam Rutherford/Engadget

Other AI tricks including a framing stabilizer that uses subject recognition tech to crop in to the subject and keeps them stable when you're walking beside them. "Multiple face recognition" automatically reduces bokeh when a second face is detected so both subjects stay in focus. And as with other Sony vlogging models, it has a bokeh switch that automatically defocuses the background, along with a "product showcase" button that lets the camera instantly focus on an object put in front of the camera. 

As with other recent Sony models, the ZV-E1 has a variety of subject recognition modes besides humans, including animal, bird, car/train, airplane and insect. It includes the focus breathing compensation feature first seen on the A7 IV that digitally compensates for any zooming when the focus changes from one subject to another. It also offers the focus map and AF assist seen on recent models, along with adjustments for the AF transition speed. 

Photo by Sam Rutherford/Engadget

On the audio front, the ZV-E1 has a built-in 3-capsule mic that can change directionality depending on the situation. For instance, if a human subject is recognized, the mic direction changes to "front," but if there's no subject it defaults to "all directions." It comes with a windscreen, and if you'd rather using your own mic, there's a 3.5mm headphone jack and digital audio interface on the hotshoe. 

Other features include UVC/UAC webcam capability, with support for up to 4K 30p video, besting most other Sony models. It also comes with a headphone port, a single SD UHS-II card slot, a microHDMI output and USB-C. Finally, it's a decent photo camera as well, shooting 12-megapixel RAW photos at up to 10fps — but there's no mechanical shutter, of course. 

As mentioned, the ZV-E1 is priced at $2,200 for the body only, or $2,500 in a kit with the SEL 28-60mm zoom. It goes on pre-order tomorrow, with shipping set to start in early April — stay tuned for a full review.

This article originally appeared on Engadget at https://www.engadget.com/sonys-12-megapixel-full-frame-zv-e1-is-a-low-light-vlogging-beast-140009036.html?src=rss

Tech leaders and AI experts demand a six-month pause on 'out-of-control' AI experiments

An open letter signed by tech leaders and prominent AI researchers has called for AI labs and companies to "immediately pause" their work. Signatories like Steve Wozniak and Elon Musk agree risks warrant a minimum six month break from producing technology beyond GPT-4 to enjoy existing AI systems, allow people to adjust and ensure they are benefiting everyone. The letter adds that care and forethought are necessary to ensure the safety of AI systems — but are being ignored.

The reference to GPT-4, a model by OpenAI that can respond with text to written or visual messages, comes as companies race to build complex chat systems that utilize the technology. Microsoft, for example, recently confirmed that its revamped Bing search engine has been powered by the GPT-4 model for over seven weeks, while Google recently debuted Bard, its own generative AI system powered by LaMDA. Uneasiness around AI has long circulated, but the apparent race to deploy the most advanced AI technology first has drawn more urgent concerns.

"Unfortunately, this level of planning and management is not happening, even though recent months have seen AI labs locked in an out-of-control race to develop and deploy ever more powerful digital minds that no one – not even their creators – can understand, predict, or reliably control," the letter states. 

The concerned letter was published by the Future of Life Institute (FLI), an organization dedicated to minimizing the risks and misuse of new technology. Musk previously donated $10 million to FLI for use in studies about AI safety. In addition to him and Wozniak, signatories include a slew of global AI leaders, such as Center for AI and Digital Policy president Marc Rotenberg, MIT physicist and Future of Life Institute president Max Tegmark, and author Yuval Noah Harari. Harari also co-wrote an op-ed in the New York Times last week warning about AI risks, along with founders of the Center for Humane Technology and fellow signatories, Tristan Harris and Aza Raskin. 

This call out feels like the next step of sorts from a 2022 survey of over 700 machine learning researchers, in which nearly half of participants stated there's a 10 percent chance of an "extremely bad outcome" from AI, including human extinction. When asked about safety in AI research, 68 percent of researchers said more or much more should be done. 

Anyone who shares concerns about the speed and safety of AI production is welcome to add their name to the letter. However, new names are not necessarily verified so any notable additions after the initial publication are potentially fake. 

This article originally appeared on Engadget at https://www.engadget.com/tech-leaders-and-ai-experts-demand-a-six-month-pause-on-out-of-control-ai-experiments-114553864.html?src=rss