Sega of America workers overwhelmingly vote to unionize

Workers at Sega of America have voted to unionize. In a union representation election with the National Labor Relations Board, the workers voted 91-26 in favor of their unit, which is called the Allied Employees Guild Improving Sega (AEGIS-CWA). Nineteen ballots were challenged, while three were void. As a result, the group has now officially organized with the Communication Workers of America

The unit comprises more than 200 workers in various departments across the company, including the brand marketing, games as a service, localization, marketing services, product development, sales and quality assurance teams. While it's hardlythe first games union in North America, the workers say it's "the largest multi-department union of organized workers in the entire gaming industry." However, ZeniMax Workers United/CWA includes around 300 quality assurance workers at ZeniMax Studios.

WE WON!

We just won our union election 91-26.

Our 200+ member union is now the LARGEST multi-department union of organized workers in the ENTIRE gaming industry.

So excited to celebrate this win & head to the bargaining table w/ @SEGA to continue building this company we love! pic.twitter.com/2iy6loAruf

— AEGIS-CWA 💙 #UnionizeSEGA (@takesAEGIS) July 10, 2023

AEGIS-CWA plans to push for improved base pay and benefits, more staff to "eliminate overwork patterns" and more balanced workloads. The workers are also seeking remote work options, clearly defined responsibilities for each role and more.

Sega declined to voluntarily recognize the union. Management decided to "instead engage with known union-busters in an attempt to spread misinformation, fear and division," Winry Ramsey, a QA tester and AEGIS-CWA member previously said. Sega will now have to agree on a union contract with AEGIS-CWA.

"We are overjoyed to celebrate our union election win as members of AEGIS-CWA. From the start of this campaign, it has been clear that we all care deeply about our work at Sega," Sega translator and AEGIS-CWA member Ángel Gómez said in a statement. "Now, through our union, we’ll be able to protect the parts of our jobs we love, and strengthen the benefits, pay, and job stability available to all workers. Together we can build an even better Sega. We hope our victory today is an inspiration to other workers across the gaming industry. Together, we can raise standards for all workers across the industry.”

This article originally appeared on Engadget at https://www.engadget.com/sega-of-america-workers-overwhelmingly-vote-to-unionize-192839100.html?src=rss

Massachusetts weighs outright ban on selling user location data

The Massachusetts state legislature is considering a bill that would ban the sale of users’ phone location data. If passed, the Location Shield Act would be the first such law in the nation as Congress stalls on comprehensive user privacy solutions on a national scale. The state’s proposed legislation would also require a warrant for law enforcement to access user location data from data brokers.

Today, The Wall Street Journalpublished a report with numerous details on the proposed legislation, following earlier discussions at the state house (as reported byThe Athol Daily News). Of course, the bill wouldn’t prevent Massachusetts residents from using their phone’s location services for things that directly benefit them — like Google Maps navigation, DoorDash deliveries or hailing an Uber. However, it would bar tech companies and data vendors from selling that data to third parties — a practice without any clear consumer benefit.

The Location Shield Act is backed by the ACLU and various progressive and pro-choice groups, who see a greater urgency to block the dissemination of user location in a post-Dobbs world. As red states increasingly criminalize abortion, concerns have grown over the transfer of user data to catch women traveling out of state to undergo the procedure or access medication. In addition, the bill’s backers raise concerns about national security and digital-stalking implications.

Opposing the legislation is the State Privacy & Security Coalition, a trade association representing the tech industry. “The definition of sale is extremely broad,” said Andrew Kingman, an association lawyer. He says the group supports heightened protections but would prefer giving consumers “the ability to opt-out of sale,” as other state laws have done, rather than imposing an outright ban. Of course, making it optional rather than a complete ban would likely be much better for data brokers’ bottom lines.

Requiring law enforcement to provide a warrant to access user location data could also help curtail the rising trend of law enforcement buying that information commercially. A 2022 ACLU investigation found that the Department of Homeland Security bought over 336,000 data points to essentially bypass the Fourth Amendment requirement for a search warrant. Although the US Supreme Court has said a warrant is usually needed for agencies to access location data from carriers, purchasing the data from private companies has served as a loophole.

The Massachusetts legislative session runs through next year, and the bill’s backers show optimism that it will pass. “I have every reason to be optimistic that something will be happening in this session,” MA Senate Majority Leader Cindy Creem (D), the bill’s sponsor, told the WSJ.

This article originally appeared on Engadget at https://www.engadget.com/massachusetts-weighs-outright-ban-on-selling-user-location-data-191637974.html?src=rss

Hulu debuts hub for adult animation and anime

Animation is big business for Hulu, as the streamer’s roster of cartoons regularly rank in the top ten for hours watched on the platform, thanks to shows like Bob’s Burgers, Futurama, King of the Hill and many more. Seeking to capitalize on the popularity of adult animation, Hulu’s launching a sub-brand to house all of its animated and anime-based content, as originally reported by Variety. Animayhem is now the home for legacy content like the above titles and original content like Solar Opposites and Koala Man.

All told, the hub/sub-brand allows access to 2,600 episodes of traditional animated programming, spread across 46 series, and a whopping 18,400 episodes of anime, spread across 435 series. That’s over 20,000 episodes of cartoon goodness, for those keeping count. As such, Hulu is advertising the platform as the streamer’s “Animation Destination.”

The surprise-launch of Animayhem comes just two weeks before the latest Futurama reboot, and that’s just the start of the streamer’s plans for animation domination. Hulu’s ordered new episodes of Mike Judge’s King of the Hill and it plans on having a heavy presence at this year’s San Diego Comic-Con, promising an immersive experience called “Hulu Animayhem: Into the Second Dimension.”

In the meantime, the hub’s already available as part of the standard Hulu subscription, so go ahead and binge Archer, Family Guy and all the hundreds upon hundreds of available anime series like One Piece and Naruto.

This article originally appeared on Engadget at https://www.engadget.com/hulu-debuts-hub-for-adult-animation-and-anime-182929897.html?src=rss

Sarah Silverman sues OpenAI and Meta over copyright infringement

Sarah Silverman is suing OpenAI. On Friday, the comedian and author, alongside novelists Christopher Golden and Richard Kadrey, filed a pair of complaints against OpenAI and Meta (via Gizmodo). The group alleges the firms trained their large language models on copyrighted materials, including works they published, without obtaining consent.

The complaints center around the datasets OpenAI and Meta allegedly used to train ChatGPT and LLaMA. In the case of OpenAI, while it's "Books1" dataset conforms approximately to the size of Project Gutenberg — a well known copyright-free book repository — lawyers for the plaintiffs argue that the “Books2” datasets is too large to have derived from anywhere other than so-called "shadow libraries" of illegally available copyrighted material, such as Library Genesis and Sci-Hub. Everyday pirates can access these materials through direct downloads, but perhaps more usefully for those generating large language models, many shadow libraries also make written material available in bulk torrent packages. One exhibit from Silverman’s lawsuit involves an exchange between the comedian’s lawyers and ChatGPT. Silverman’s legal team asked the chatbot to summarize The Bedwetter, a memoir she published in 2010. The chatbot was not only able to outline entire parts of the book, but some passages it relayed appear to have been reproduced verbatim.

Silverman, Golden and Kadrey aren’t the first authors to sue OpenAI over copyright infringement. In fact, the firm faces a host of legal challenges over how it went about training ChatGPT. In June alone, the company was served with two separate complaints. One is a sweeping class action suit that alleges OpenAI violated federal and state privacy laws by scraping data to train the large language models behind ChatGPT and DALL-E.

This article originally appeared on Engadget at https://www.engadget.com/sarah-silverman-sues-openai-and-meta-over-copyright-infringement-175322447.html?src=rss

This EV is basically an RC car hit with a growth ray

If you’ve ever wanted to point that ole’ growth ray at your childhood toys, UK-based The Little Car Company has got you covered. The organization has built an adult-sized version of the Tamiya Wild One RC car that took the kid world by storm back in the 1980s, as reported by Car and Driver. This is a fully electric vehicle with eight swappable battery packs that add up to an advertised 124 miles of range.

The Wild One Max has got plenty of get-up-and-go, with a top speed of 62 mph. However, the main draw is just how closely this full-size vehicle resembles its fun-size cousin. Just look at this thing. Even cooler? The EV makes its public debut next weekend at the Goodwood Festival of Speed in West Sussex, England, which is where many manufacturers unveil wacky automobile concept designs.

This is more than just a concept car, though, as it’s going to be street legal and available for purchase, with an estimated cost of around $45,000. You won’t be able to cruise the hills of Virginia with this beast, however, as it’s only launching in the UK due to US-based federal vehicle standards.

The Tamiya Wild One Max was originally announced back in 2021, but the design has changed significantly since then. It’s bigger, more powerful and, of course, more expensive, as the original design was set to cost around $8,500. The new design also features a revised front suspension system, an interior that fits two occupants and an overall weight of 1,100 pounds.

Interestingly, manufacturer The Little Car Company is better known for shrinking classic cars into smaller-sized collectibles and not the other way around. It looks like the company has gone from Honey, I Shrunk the Kids to Honey, I Blew Up the Kid. More power to ‘em.

If you’re in Europe with cash to burn, you can purchase an optional Road Pack along with the EV that includes a windscreen, a pair of tiny wipers, mirrors, mudguards and detachable lights. Though this vehicle qualifies as a quadricycle in Europe, thus allowing it to be registered for road use, you won’t be able to take this thing on highways.

This article originally appeared on Engadget at https://www.engadget.com/this-ev-is-basically-an-rc-car-hit-with-a-growth-ray-170737868.html?src=rss

EA is making a single-player Black Panther game

Marvel and Electronic Arts have revealed the second game they're making together as part of a deal between the two sides. A new Seattle-based Electronic Arts studio called Cliffhanger Games is developing a single-player Black Panther title.

It will be an action-adventure game with a third-person perspective, suggesting it’ll share some similarities with the likes of Insomniac's Spider-Man titles. According to Marvel, Cliffhanger aims to “build an expansive and reactive world that empowers players to experience what it is like to take on the mantle of Wakanda’s protector, the Black Panther.”

Cliffhanger says it and Marvel Games will collaborate "to ensure that we craft every aspect of Wakanda, its technology, its heroes and our own original story with the attention to detail and authenticity that the world of Black Panther deserves." However, Marvel and EA are staying tight-lipped on further details for now.

Marvel Games and EA’s latest studio Cliffhanger Games are proud to announce a new, original, third-person, single-player Black Panther title in development! Read more now: https://t.co/kBS0MTsFbHpic.twitter.com/7aQEdYo7Qg

— Marvel Games (@MarvelGames) July 10, 2023

Kevin Stephens, who previously held a similar role at Middle-earth: Shadow of Mordor developer Monolith Productions, is heading up Cliffhanger. The team includes former Halo Infinite, God of War and Call of Duty developers.

“We’re dedicated to delivering fans a definitive and authentic Black Panther experience, giving them more agency and control over their narrative than they have ever experienced in a story-driven video game,” Stephens said. “Wakanda is a rich superhero sandbox, and our mission is to develop an epic world for players who love Black Panther and want to explore the world of Wakanda as much as we do.”

It has been rumored for some time that EA had a Black Panther game in the pipeline. Last September, it emerged that EA Motive (the studio behind the recent Dead Space remake) is developing an Iron Man game. That too will be a single-player, third-person, action-adventure title, but we haven’t learned more details since. There’s no confirmed release window for either project.

This article originally appeared on Engadget at https://www.engadget.com/ea-is-making-a-single-player-black-panther-game-cliffhanger-games-141548205.html?src=rss

What we bought: The last gamepad I’ll need to buy for Switch and PC

If you regularly play video games, there’s a good chance you’ve dealt with stick drift. You may be lining up a shot in Apex Legends or surveying the land in Tears of the Kingdom, and suddenly, you notice your cursor slowly dragging to one side on its own. This, to put it nicely, sucks. It takes you out of the game, and you quickly realize that your state-of-the-art $70 controller is now a degraded hunk of plastic.

The Switch’s Joy-Cons are infamous for developing drift, but PlayStation and Xbox controllers aren’t immune to it either. Over the past year or so, however, there’s been a mini-resurgence in controllers that use magnets and “Hall effect” sensors in their joysticks instead of traditional potentiometers, making them less susceptible to wear over time. A few months back, I grabbed 8BitDo’s Ultimate Bluetooth Controller, which costs $70, works with Switch and PC and has these Hall effect sticks.

Let’s take a step back. Most game controllers use analog joysticks with potentiometers, little electromechanical components that measure the stick’s position by sliding a contact arm (or “wiper”) against a sensor to read its resistance. This is generally precise, but because the wiper has to make repeated physical contact with the resistor, the mechanism will eventually wear down, increasing the likelihood of unreliable readings. Hall effect setups, meanwhile, use magnets and an electrical conductor that don’t physically touch. As the former moves in relation to the latter, the resulting change in voltage generated by the magnetic field is converted to positional data for the joystick.

This tech isn’t new, and Hall effect sticks still aren’t totally immune to drift. Everything breaks down eventually, and it’s always possible to get a defective unit. If made right, though, Hall effect joysticks should last for several years. They also won’t be as vulnerable to dust and grime.

Photo by Jeff Dunn / Engadget

How does all of this feel in practice with 8BitDo’s controller? Well…normal. There’s little immediate difference between the sticks on the Ultimate Bluetooth Controller and those on a DualSense or Switch Pro Controller, which is a good thing. You can customize the controller’s dead zone — something many controllers use to mask eventual drift issues — through 8BitDo’s Ultimate Software app, but by default, the joysticks feel smooth and responsive. The real benefit here is their long-term durability. It’s hard to predict the future, but I’ve waited six months to make this recommendation, and so far, so good.

There are other Hall effect controllers from brands like NYXI and GuliKit (the company that makes the joysticks used here), but 8BitDo has built several quality accessories over the years, many of which we've recommended. (It sells a couple of cheaper variants of this controller as well, but those lack the higher-quality joysticks.) I had already used the company’s SN30 Pro gamepad and GBros. Adapter for a few years prior to picking up the Ultimate Controller and have had no troubles with reliability.

The Hall effect sticks are the Ultimate Bluetooth Controller’s major selling point, but most of its other aspects are commendable as well. I’ve always found asymmetrical joysticks more natural than a side-by-side layout, so I appreciate that the general design is shaped like an Xbox controller. The whole thing is a little smaller than a Series X/S controller, but not to the point of discomfort for my relatively large hands. The face buttons are crisp and well-spaced (albeit not quite as large as the Switch Pro Controller), the bumpers are ample-sized and the analog triggers have a pleasing amount of travel.

On the back are two paddles that sit almost flush against the grips, right where my fingers naturally rest. As a racing game aficionado, I appreciate having back buttons when I’m too lazy to hook up my wheel: in F1 23, for instance, being able to manually shift gears without taking my thumb off the steering input gives me better control over the car. The d-pad, while on the stiffer side, has been consistently accurate for rapidly moving pieces during my semi-regular Tetris (or TETR.IO) binges, too.

Photo by Jeff Dunn / Engadget

I also appreciate that the controller is so customizable. 8BitDo’s Ultimate Software app lets me remap just about any button, assign macros, and create up to three settings profiles, which save to the pad itself. It’s also possible to adjust the sensitivity of the vibration, joysticks and triggers. Do I constantly use all of these tweaks? No, because the default experience is pretty good. But if something ever does feel off, I can more easily address it. I have a profile for shooters like Overwatch 2, for example, that raises the sensitivity of the triggers so my shots register faster.

The Ultimate Bluetooth Controller costs $70, the same as a Switch Pro Controller or a DualSense. Here, though, you also get a slick-looking charging dock, which powers up via USB-C and stores the included USB wireless dongle. On the whole, the pad can connect over the dongle, Bluetooth or a USB-C cable. A switch on the back swaps between Bluetooth or WiFi, but confusingly, the former only works on Switch. I almost always use a 2.4GHz connection anyway since Bluetooth can add latency, but if I lost the dongle, I’d have to use a wire on PC. Pairing is simple, though; you just have to turn on the Switch's “Pro Controller Wired Communication” setting before using the dongle with that system's dock.

There are other minor issues. The 20-ish hours of battery life isn’t bad, but it’s well short of the 40+ hours of the Switch Pro Controller. The Switch-style face button layout is inverted on PC, so B is usually “A.” Like most third-party Switch controllers, the 8BitDo pad doesn’t work with the console’s “HD Rumble” feature, nor does it have an NFC reader for scanning Amiibos (if you’re into that). It is one of the few non-Nintendo pads that can wake the Switch from sleep mode — but you have to awkwardly shake the controller to do so, and the feature only works over Bluetooth. And while the gyro controls work fine most of the time, they can be thrown off when the controller vibrates.

Those aren't dealbreakers, though. I immediately turn off most forms of motion control anyway and I’m not starting an Amiibo collection anytime soon. So far, the Ultimate Bluetooth Controller has proven to be a comfortable and versatile pro-style pad that should stay alive over the long haul. After many hours of play, I think I can safely call it my endgame controller for both Switch and PC.

This article originally appeared on Engadget at https://www.engadget.com/what-we-bought-the-last-gamepad-ill-need-to-buy-for-switch-and-pc-140047518.html?src=rss

Google's Pixel 7a drops to a new low of $449

If you've been eying Google's midrange phone but felt it was a tad too expensive, now's the time to act. Amazon is selling the Google Pixel 7a at a new low price of $449, or $50 off. The savings apply regardless of color. The discount makes it a considerably better value, and puts it on par with rivals like Samsung's Galaxy A54.

The Pixel 7a remains our favorite midrange Android smartphone for a good reason. It's as fast as its higher-end counterparts thanks to the Tensor G2 chip. Moreover, it delivers features that aren't always easy to find in this price class, including a 90Hz display, wireless charging and IP67 water resistance. Combine that with Google's usual top-tier photography and this might be all the phone you need.

There is one reason for pause. Google's standard Pixel 7 is down to $499 as of this writing, and it still offers a few advantages over the 7a. It packs a slightly larger and higher-quality screen, more advanced camera sensors and faster wireless charging. You also have the option of 256GB of storage if the 7a's 128GB isn't enough. You may prefer the 7a's smaller screen, though, and the $50 you save could be rolled into accessories like a case and earbuds.

Your Prime Day Shopping Guide: See all of our Prime Day coverage. Shop the best Prime Day deals on Yahoo Life. Follow Engadget for the best Amazon Prime Day tech deals. Learn about Prime Day trends on In the Know. Hear from Autoblog’s car experts on must-shop auto-related Prime Day deals and find Prime Day sales to shop on AOL, handpicked just for you.

This article originally appeared on Engadget at https://www.engadget.com/googles-pixel-7a-drops-to-a-new-low-of-449-130509079.html?src=rss

How AI could help local newsrooms remain afloat in a sea of misinformation

It didn’t take long for the downsides of a generative AI-empowered newsroom to make themselves obvious, between CNet’s secret chatbot reviews editor last November and Buzzfeed’s subsequent mass layoffs of human staff in favor of AI-generated “content” creators. The specter of being replaced by a “good enough AI” looms large in many a journalist’s mind these days with as many as a third of the nation’s newsrooms expected to shutter by the middle of the decade.

But AI doesn’t have to necessarily be an existential threat to the field. As six research teams showed at NYU Media Lab’s AI & Local News Initiative demo day in late June, the technology may also be the key to foundationally transforming the way local news is gathered and produced.

Now in its second year, the initiative is tasked with helping local news organizations to “harness the power of artificial intelligence to drive success.” It’s backed as part of a larger $3 million grant from the Knight Foundation which is funding four such programs in total in partnership with the Associated Press, Brown Institute’s Local News Lab, NYC Media Lab and the Partnership on AI.

This year’s cohort included a mix of teams from academia and private industry, coming together over the course of the 12-week development course to build “AI applications for local news to empower journalists, support the sustainability of news organizations and provide quality information for local news audiences,” NYU Tandon’s news service reported.

“There's value in being able to bring together people who are working on these problems from a lot of different angles,” Matt Macvey, Community and Project Lead for the initiative, told Engadget, “and that that's what we've tried to facilitate.”

“It also creates an opportunity because … if these news organizations that are out there doing good work are able to keep communicating their value and maintain trust with their readers,” he continued. “I think we could get an information ecosystem where a trusted news source becomes even more valued when it becomes easier [for anyone] to make low-quality [AI generated] content.”

The six teams include Bangla AI, which is developing a web platform that surfaces and translates relevant news stories into the Bengali language for journalists and New York City’s sizable Bangladeshi immigrant community.

“More than 200,000 legal Bangladeshi immigrants live in the United States, half of them in New York City,” Bangla team member, MD Ashraful Goni, told reporters during the demo day. “Only half of the population are fluent in English,” depriving the other half of easy access to the day’s news through mainstream media outlets like the New York Times or the Associated Press.

“Bangla AI will search for information relevant to the people of the Bengali community that has been published in mainstream media … then it will translate for them. So when journalists use Bangla AI, they will see the information in Bengali rather than in English.” The system will also generate summaries of mainstream media posts both in English and Bengali, freeing up local journalists to cover more important news than rewriting wire copy.

Similarly, the team from Chequeado, a non-profit organization fighting disinformation in the public discourse showed off the latest developments of its Chequeabot platform, Monitorio. It leverages AI and natural language processing capabilities to streamline fact-checking efforts in Spanish-language media. Its dashboard continually monitors social media in search of trending misinformation and alerts fact checkers so they can blunt the piece’s virality.

“One of the greatest promises of things like this and Bangla AI,” Chequeado team member Marcos Barroso said during the demo, “is the ability for this kind of technology to go to an under-resourced newsroom and improve their capacity, and allow them to be more efficient.”

The Newsroom AI team from Cornell University hope that their writing assistant platform will help do for journalists what Copilot did for coders – eliminate drudge work. Newsroom can automate a number of common tasks including transcription and information organization, image and headline generation, and SEO implementation. The system will reportedly even write articles in a journalist’s personal style if fed enough training examples.

On the audio side, New York public radio WNYC’s team spent its time developing and prototyping a speech-to-text model that will generate real-time captioning and transcription for its live broadcasts. WNYC is the largest public media station in New York, reaching 2 million visitors monthly through its news website.

“Our live broadcast doesn't have a meaningful entry point right now for deaf or hard of hearing audiences,” WNYC team member, Sam Guzik, said during the demo. “So, we really want to think about as we're looking to the future is, ‘how can we make our audio more accessible to those folks who can't hear?’”

Utilizing AI to perform the speech-to-text transformation alleviates one of the biggest sticking points of modern closed-captioning: that it’s expensive and resource-intensive to turn around quickly when you have humans do it. “Speech-to-text models are relatively low cost,” Guzik continued. “They can operate at scale and they support an API driven architecture that would tie into our experiences.”

The result is a proof-of-concept audio player for the WNYC website that generates accurate closed captioning of whatever clip is currently being played. The system can go a step further by summarizing the contents of that clip in a few bullet points, simply by clicking a button on the audio player.

“This is a meaningful improvement, both for folks who can't hear,” Guznik said. “But also for folks who are just not in the space where they can listen, and this is a really great tool if you're in a place where you don't have headphones and you want to follow along with what’s being said.“

On the back end, NOBL Media has developed an ad tech product that, “allows programmatic advertisers to reach publishers' content in service of smaller audiences that can be targeted by geography or demography,” while the Graham Media Group created an automated natural language text prompter to nudge the comments sections of local news articles closer towards civility.

“The comment-bot posts the first comment on stories to guide conversations and hopefully grow participation and drive users deeper into our engagement funnels,” GMG team member Dustin Block said during the demo. This solves two significant challenges that human comment moderation faces: preventing the loudest voices from dominating the discussion and providing form and structure to the conversation, he explained.

”The bot scans and understands news articles using the GPT 3.5 Turbo API. It generates thought-provoking starters and then it encourages discussions,” he continued. “It's crafted to be friendly.”

Whether the AI revolution remains friendly to the journalists it’s presumably augmenting remains to be seen, though Macvey isn’t worried. “Most news organizations, especially local news organizations, are so tight on resources and staff that there's more happening out there than they can cover,” he said. “So I think tools like AI and [the automations seen during the demo day] enable the journalists and editorial staff more bandwidth.”

This article originally appeared on Engadget at https://www.engadget.com/how-ai-could-help-local-newsrooms-remain-afloat-in-a-sea-of-misinformation-130023064.html?src=rss

The Morning After: Meta's Threads tops 100 million users in under a week

In just four days of the app going live on Wednesday evening, Threads already has more than 100 million users, according to Quiver Quantitative's Threads Tracker. Thread is a sibling app to Instagram, making it easy for that platform's existing billion-plus users to sign up — unless they live in the European Union.

It’s a huge audience already, but it’s still very, very early days for Threads. You can only search for usernames, there are no hashtags and, seemingly specific to me, I can’t upload videos or images.

The worst part of early Threads, however, is the lack of a chronological feed. Instead, its algorithmic feed is bloated with brands, influencers and celebrities – none of which I care about. And if someone you do follow replies to those accounts, that appears in your feed. It’s already making my finger hover dangerously close to the mute and unfollow for several Engadget colleagues who will remain nameless. For now.

We’ve covered our questions about Threads here, but how’s your experience so far?

– Mat Smith

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According to one study by The Conversation, drug companies produce more carbon dioxide equivalents per million dollars than the automotive industry. In short, drug companies need to reduce their carbon emissions. Here’s a step in the right direction: Scientists from the University of Bath in the UK may have found a way of converting β-pinene, a component in turpentine, into pharmaceutical precursors used to synthesize paracetamol and ibuprofen. What’s notable is that the paper industry produces 350,000 metric tons of turpentine by-product per year.

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Jony Ive's first post-Apple hardware project is a $60,000 turntable

A turntable that already exists.

Linn

Jony Ive’s design agency, LoveFrom, has worked on typefaces, a charity clown nose and “the future of Airbnb.” But there hasn’t been any hardware since Ive departed Apple, until now. Now, it’s redesigned Linn’s Sondek LP12 to celebrate the modular turntable’s 50th anniversary. Ive told Fast Company that the LoveFrom team’s admiration for Linn made it a “very gentle and modest project.” Perhaps because of that, LoveFrom carried out the work pro bono. Don’t mention Bono.

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Hayao Miyazaki's final film will be Studio Ghibli's first IMAX release

‘How Do You Live?’ heads to Japanese theaters next week.

Hayao Miyazaki's final film, How Do You Live?, is coming to IMAX theaters. The milestone marks a first for Miyazaki and his animation studios. Past Studio Ghibli films did not receive the IMAX treatment during their original theatrical runs. The movie is also supposed to be Miyazaki's swan song (again), but details have been sparse until now. Studio Ghibli has not released a trailer for the film or bought any TV spots. The only promotion it has done so far is the single poster the studio shared last month. It doesn't even have an international release date yet.

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Casetify’s ‘Evangelion’ series lets you put AirPods in the robot

You can also order iPhone cases and chargers celebrating the beloved anime.

Casetify

Casetify is launching a new series of Apple-device accessories based on Neon Genesis Evangelion. The Project-CSTF: Protection from Impact collection lets you drape your iPhone, AirPods or Apple Watch in cases that show off your love of the acclaimed mid-’90s anime series. Like this hulking AirPods Pro case, which is definitely not pocketable.

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This article originally appeared on Engadget at https://www.engadget.com/the-morning-after-metas-threads-tops-100-million-users-in-under-a-week-111515756.html?src=rss