Apple's 15-inch MacBook Air M2 falls back to $1,099

Apple's 15-inch MacBook Air M2 is already more affordable than any other laptop the company has ever offered with this size of screen. Now, you can grab the 256GB model at Amazon for just $1,099 (in midnight and space gray), back down to the lowest price we've seen to date. And if you need even more storage, the 512GB model is available for $1,299 ($200 off), also an all-time low price. 

The 15-inch MacBook Air is more than just a larger version of the 13-inch model, as Engadget's Nathan Ingraham discovered during his review. While it's still as thin and light as you'd expect, he found that the combination of the large screen and powerful processing made it good enough that he could see using it as his only computer.

That's in large part due to Apple's M2 chipset that gives the 15-inch Air a great price to performance ratio. It also offers a comfortable keyboard and trackpad, plus battery life that actually exceeded the company's 18 hour spec for video playback during out testing. The bigger screen has a 2,880 x 1,864 resolution, but it shares the same pixels per inch (224) as that of the 13-inch version. Though it lacks the punch of the mini LED displays found on the MacBook Pros, the Liquid Retina panel still offers 500 nits of brightness and a 60Hz refresh rate. 

While Apple's M2 chipset is a year old at this point, the 15-inch Air model only came out in June so it's unlikely to be refreshed anytime soon. If your focus is content creation, a MacBook Pro might be a better choice. But if you do a mix of things from productivity to video editing, the 15-inch Air is an great choice — especially for road warriors who want to carry the least amount of weight possible. If you want to grab either the 256GB or 512GB models, it's best to act soon, though, as stock tends to run out fast. 

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This article originally appeared on Engadget at https://www.engadget.com/apples-15-inch-macbook-air-m2-falls-back-to-1099-105550693.html?src=rss

DOJ charges Tornado Cash co-founders for laundering over $1 billion in crypto

The Department of Justice (DOJ) has charged Toronto Cash's founders with counts of money laundering and sanction violations. The cryptocurrency mixer first faced US sanctions last year for allegedly laundering over $7 billion in stolen funds. The DOJ now alleges that Toronto Cash facilitated $1 billion in money laundering, including $455 million funneled through the mixer by a North Korean cybercrime organization, the Lazarus Group. The overall charges include "conspiracy to commit money laundering, conspiracy to commit sanctions violations, and conspiracy to operate an unlicensed money transmitting business." Co-founder Roman Storm was arrested in Washington State, while the other half of Toronto Cash, Roman Semenov, is still at large.

The US government is attempting to send a strong message about using cryptocurrency for illegal purposes. "These charges should serve as yet another warning to those who think they can turn to cryptocurrency to conceal their crimes and hide their identities, including cryptocurrency mixers: it does not matter how sophisticated your scheme is or how many attempts you have made to anonymize yourself, the Justice Department will find you and hold you accountable for your crimes," Attorney General Merrick B. Garland said in a statement.

If you're unfamiliar, a cryptocurrency mixer is a service that makes it harder to track funds from their origin to the new owner. Most blockchains, like Bitcoin and Ethereum, are visible, so a mixer helps individuals hide their money flow — whether it be for reasonable or illegal activities. Chainalysis, a cryptocurrency analysis firm, found that in 2022, crypto addresses known for unlawful activity used mixers in almost 10 percent of transactions.

This article originally appeared on Engadget at https://www.engadget.com/doj-charges-tornado-cash-co-founders-for-laundering-over-1-billion-in-crypto-101017912.html?src=rss

NVIDIA records mega profits thanks to its AI chip business

If you've been wondering who's making the most money from the AI boom, NVIDIA may have the answer in it's latest earnings report. The company announced revenue of $13.51 billion in the second quarter, more than doubling the $6.7 billion it made last year and crushing market expectations. On top of that, it earned $6.18 billion in GAAP net income, nine times the $656 million it made in Q2 2022. 

NVIDIA's gaming segment did pretty well too, thanks to $2.49 billion in Q2 revenue, up 22 percent from last year. During the quarter, it started shipping the budget-oriented GeForce RTX 4060 GPU, announced the Avatar Cloud Engine (ACE) for games and saw the addition of 35 DLSS games including Diablo IV. (Earlier this week, it unveiled DLSS 3.5 designed to use AI to make ray-traced games look better.)

But it was very much the AI and data center segments that pushed NVIDIA to new heights. It saw a record $10.32 billion in revenue in that sector alone, up 141 percent from Q1 2023 and 171 percent from a year ago. 

Earlier this year, CEO Jensen Huang said that back in 2018, NVIDIA had a "bet the company" moment when it started using AI to power DLSS, "and while we were reinventing CG with AI, we were reinventing the GPU for AI." He later added that "the future is a large language model (LLM) at the front of just about everything," from VFX to heavy industry. 

NVIDIA's prescience is now paying off with the company's flagship H100 Tensor Core GPU. It's also been building more complex systems like the HGX box, which puts eight H100 GPUs into a single computer. All of that helped it create immense cashflows with top customers spending heavily on NVIDIA GPU tech to build complex AI models — like Microsoft with its Azure segment. 

In addition, the company's use of custom software and apps makes it difficult for customers to switch rivals like AMD. "Our Data Center products include a significant amount of software and complexity which is also helping for gross margins," said NVIDIA finance chief Colette Kress in an analyst call.

All that led to a perfect storm of profit. "During the quarter, major cloud service providers announced massive NVIDIA H100 AI infrastructures. Leading enterprise IT system and software providers announced partnerships to bring NVIDIA AI to every industry. The race is on to adopt generative AI," Huang said in a statement. "Companies worldwide are transitioning from general-purpose to accelerated computing and generative AI." The company expects more to come, forecasting around $16 billion in revenue for Q3. 

This article originally appeared on Engadget at https://www.engadget.com/nvidia-records-mega-profits-thanks-to-its-ai-chip-business-084552302.html?src=rss

Apple backs Right to Repair bill in California

Apple officially endorsed Senator Susan Talamantes Eggman's Right to Repair Bill in California, according to iFixit. Reuters says the tech giant even sent legislators in the state a letter, urging them to pass Senate Bill 244, which requires companies to provide consumers and third-party providers the repair diagnostics and parts needed to be able to repair their products. iFixit's CEO Kyle Wiens called Apple's endorsement "a watershed moment for consumer rights." He said it "feels like the Berlin Wall of tech repair monopolies is starting to crumble, brick by brick," because the bill's passing could lead to a more competitive market offering cheaper repairs. 

If SB 244 becomes a law, the parts, tools and documentations needed to repair products that cost between $50 and $100 will have to be available in the state for three years after the last date they were manufactured. Meanwhile, repair materials for products over $100 will have to be available for seven years. With those rules in place, manufacturers can't refuse to make information or components available after people's warranty periods are over. Companies violating the law will be fined $1000 per day for their first violation, $2000 for their second and $5000 per day for more violations after that. 

As iFixit notes, Apple has had a long history of opposing Right to Repair rules and previously said that Nebraska would become a "mecca for hackers" when a bill was introduced in the state. Over the past few years, though, the tech giant has been showing signs of a change of heart. In 2021, Apple announced that it would start selling parts and tools directly to consumers and even offer repair guides to help them fix their iPhones and Macs on their own. "We support 'SB 244' because it includes requirements that protect individual users' safety and security as well as product manufacturers' intellectual property," Apple reportedly wrote in its letter. 

Whether Apple's endorsement can finally give the bill the support it needs to be approved remains to be seen. Eggman introduced the Right to Repair Act in California way back in 2018, but the bill was only able to amass significant backing this year. The Senate unanimously passed the bill, which will have its final hearing next week. After that, it will have to go to the floor and be approved for the final time by legislators before the governor can sign it into law. 

This article originally appeared on Engadget at https://www.engadget.com/apple-backs-right-to-repair-bill-in-california-072227964.html?src=rss

Amazon's Fallout series will arrive on Prime Video in 2024

Amazon is still working on a Fallout TV series — and we'll finally find out next year whether that's a good thing or a bad thing. The company has revealed that the Fallout TV show will premiere on Prime Video sometime in 2024, over three years after it first announced that it was developing an adaptation of the franchise with the creators of Westworld. According to GameSpot, Bethesda's Todd Howard and Microsoft Gaming CEO Phil Spencer presented a short teaser of the upcoming series at Gamescom's Xbox booth. 

📍 Vault 33
Location: Los Angeles

Fallout, an original series, coming to Prime Video in 2024 pic.twitter.com/tlHh2WutF4

— Prime Video (@PrimeVideo) August 23, 2023

The brief clip reportedly showed a nuclear explosion near a city resembling Los Angeles, characters crossing a wasteland and a woman emerging from one of Fallout's Vaults. And, as you can see above, Prime Video shared an image confirming LA to be the site for Vault 33. In October last year, Amazon's Prime Video X account posted a photo of characters wearing Vault 33 suits, and before that, a few behind-the-scenes images for Vault 32 leaked online

Congratulations and Happy 25th Birthday! We made something special for the occasion. #Fallout#Fallout25@BethesdaStudios@Bethesda@Fallout@Kilter_Filmspic.twitter.com/eFg7t5O8Wa

— Prime Video (@PrimeVideo) October 25, 2022

When the series was first announced, Bethesda said it had been looking for ways to adapt the Fallout games into a movie or a TV show over the past decade. The adaptation that it eventually approved, written and developed by Lisa Joy and Jonathan Nolan, will take on a "serious and harsh" tone but will also feature "ironic humor" and "B-movie nuclear fantasies."

This article originally appeared on Engadget at https://www.engadget.com/amazons-fallout-series-will-arrive-on-prime-video-in-2024-053029884.html?src=rss

Alienware is releasing an AMD FreeSync Premium version of its 500Hz gaming monitor

Back at CES in January, Alienware unveiled its first 500Hz Fast IPS monitor, which it designed for high-performance gaming. The Dell brand is set to release a new version of the display geared toward folks who have AMD graphics cards.

Alienware notes that the monitor's AMD FreeSync Premium and VESA AdaptiveSync certification can enable tear- and stutter-free gaming. The AW2524HF has a low latency response time of 0.5ms which, according to Alienware, eliminates motion blur and ghosting effects.

The monitor is HDR10-compatible and it has 99 percent sRGB color coverage. The Fast IPS panel is said to enable consistent visuals from any viewing angle. Alienware also claims the TUV-certified ComfortView Plus hardware feature reduces harmful low blue light while still ensuring the display delivers true-to-life colors.

The monitor has a built-in retractable hanger for your headset and a height-adjustable hexagonal base that's designed to take up less space on your desk. As for connectivity, there are two DisplayPort 1.4 slots, one HDMI 2.1 port and five spaces for USB 3.2 cables.

You can snap up the AW2524HF from Dell's website starting on September 12th. The monitor costs $650. Alienware will reveal UK pricing and availability later.

This article originally appeared on Engadget at https://www.engadget.com/alienware-is-releasing-an-amd-freesync-premium-version-of-its-500hz-gaming-monitor-040133349.html?src=rss

Meta approved hate-filled Facebook ads that called for violence in Europe

Meta is again facing allegations it’s not doing enough to prevent the spread of hate speech and violent content in Facebook ads. A new report details eight such ads, targeting audiences in Europe, that were approved despite containing blatant violations of the company’s policies around hate speech and violence.

The report comes from watchdog organization Ekō, which is sharing its work to draw attention to the social network’s “sub-standard moderation practices” ahead of the Digital Services Act (DSA) going into effect in Europe later this week. It details how, over a period of a few days in early August, the organization attempted to buy 13 Facebook ads, all of which used AI-generated images and included text that was clearly against the company’s rules

Ekō pulled the ads before they could be seen by any users. The group requested exact wording of the ads be withheld, but offered descriptions of some of the most egregious examples. Approved ads included one, placed in France, that “called for the execution of a prominent MEP because of their stance on immigration,” as well as an ad targeting German users that “called for synagogues to be burnt to the ground to ‘protect White Germans.’” Meta also approved ads in Spain that claimed the most recent election was stolen and that people should engage in violent protests to reverse it.

“This report was based on a very small sample of ads and is not representative of the number of ads we review daily across the world," a spokesperson for Meta said in a statement. "Our ads review process has several layers of analysis and detection, both before and after an ad goes live. We’re taking extensive steps in response to the DSA and continue to invest significant resources to protect elections and guard against hate speech as well as against violence and incitement.”

While there were a handful of ads that were stopped by Meta’s checks, Ekō says that the ads were prevented from running because they were flagged as political, not because of the violent and hate-filled rhetoric in them. (The company requires political advertisers to go through an additional vetting process before they are eligible to place ads.)

Ekō is using the report to advocate for additional safeguards under the DSA, a sweeping law that requires tech platforms to limit some kinds of targeted advertising and allow users to opt out of recommendation algorithms. (Several services, including Facebook, Instagram and TikTok have recently made changes to comply with the latter provision.) It also requires platforms to identify and mitigate "systemic risks," including those related to illegal and violent content.

“With a few clicks, we were able to prove just how easy it is for bad actors to spread hate speech and disinformation,” Vicky Wyatt, Ekō’s campaign director, said in a statement. “With EU elections around the corner, European leaders must enforce the DSA to its fullest extent and finally rein in these toxic companies.”

This article originally appeared on Engadget at https://www.engadget.com/meta-approved-hate-filled-facebook-ads-that-called-for-violence-in-europe-030015537.html?src=rss

Scientists strengthen concrete by 30 percent with used coffee grounds

Humans produce around 4.4 billion tons of concrete every year. That process consumes around 8 billion tons of sand (out of the 40-50 billion tons in total used annually) which has, in part, led to acute shortages of the building commodity in recent years. At the same time, we generate about 10 billion kilograms of used coffee grounds over the same span — coffee grounds which a team of researchers from RMIT University in Australia have discovered can be used as a silica substitute in the concrete production process that, in the proper proportions, yields a significantly stronger chemical bond than sand alone. 

“The disposal of organic waste poses an environmental challenge as it emits large amounts of greenhouse gases including methane and carbon dioxide, which contribute to climate change,” lead author of the study, Dr Rajeev Roychand of RMIT's School of Engineering, said in a recent release. He notes that Australia alone produces 75 million kilograms of used coffee grounds each year, most of which ends up in landfills. 

Coffee grounds can't simply be mixed in raw with standard concrete as they won't bind with the other materials due to their organic content, Dr. Roychand explained. In order to make the grounds more compatible, the team experimented with pyrolyzing the materials at 350 and 500 degrees C, then substituting them in for sand in 5, 10, 15 and 20 percentages (by volume) for standard concrete mixtures. 

The team found that at 350 degrees is perfect temperature, producing a "29.3 percent enhancement in the compressive strength of the composite concrete blended with coffee biochar," per the team's study, published in the September issue of Journal of Cleaner Production. "In addition to reducing emissions and making a stronger concrete, we're reducing the impact of continuous mining of natural resources like sand," Dr. Roychand said. 

"The concrete industry has the potential to contribute significantly to increasing the recycling of organic waste such as used coffee," added study co-author Dr Shannon Kilmartin-Lynch, a Vice-Chancellor’s Indigenous Postdoctoral Research Fellow at RMIT. "Our research is in the early stages, but these exciting findings offer an innovative way to greatly reduce the amount of organic waste that goes to landfill,” where it's decomposition would generate large amounts of methane, a greenhouse gas 21 times more potent than carbon dioxide. 

This article originally appeared on Engadget at https://www.engadget.com/scientists-strengthen-concrete-by-30-percent-with-used-coffee-grounds-221643441.html?src=rss

Facebook’s ‘state-controlled media’ labels appear to reduce engagement

Facebook’s “state-controlled media” labels appear to reduce engagement with content from authoritarian nations. A new study reveals that, with the added tags, users’ engagement decreased when they noticed content labeled as originating from Chinese and Russian government-run media. However, the labels also appeared to boost user favorability of posts from Canadian state media, suggesting broader perceptions of the country play into the tags’ effectiveness.

Researchers with Carnegie Mellon University, Indiana University and the University of Texas at Austin conducted the set of studies which “explored the causal impact of these labels on users’ intentions to engage with Facebook content.” When users noticed the label, they tended to reduce their engagement with it when it was a country they perceived negatively.

The first experiment studied 1,200 people with US-based Facebook accounts — with and without state-controlled media labels. Although their engagement with posts originating from Russia and China went down, it only had that effect if they “actively noticed the label.” A second test in the series observed 2,000 US Facebook users to determine that their behavior was “tied to public sentiment toward the country listed on the label.” In other words, they responded positively to media labeled as Canadian state-controlled and negatively toward Chinese and Russian government-run content.

Meta

Finally, a third experiment examined how broadly Facebook users interacted with state-controlled media before and after the platform added the labels. They concluded the change had a “significant effect” as the sharing of labeled posts dropped by 34 percent after the shift, and user likes of tagged posts fell by 46 percent. The paper’s authors also noted that training users on the labels (“notifying them of their presence and testing them on their meaning”) significantly boosted their odds of noticing them.

“Our three studies suggest that state-controlled media labels reduced the spread of misinformation and propaganda on Facebook, depending on which countries were labelled,” Patricia L. Moravec, the study’s lead, wrote in the paper’s summary.

However, the studies ran into some limitations in determining correlation vs. causation. The authors say they couldn’t fully verify whether their results were caused by the labels or Facebook’s nontransparent newsfeed algorithms, which downlink labeled posts (and make related third-party research exceedingly difficult in broader terms). The paper’s authors also note that the experiments measured online users’ “beliefs, intentions to share, and intentions to like pages” but not their actual behavior.

The researchers (unsurprisingly, given the results) recommend social companies “clearly alert and inform users of labeling policy changes, explain what they mean, and display the labels in ways that users notice.”

As the world grapples with online misinformation and propaganda, the study’s leads urge Facebook and other social platforms to do more. “Although efforts are being made to reduce the spread of misinformation on social media platforms, efforts to reduce the influence of propaganda may be less successful,” suggests co-author Nicholas Wolczynski. “Given that Facebook debuted the new labels quietly without informing users, many likely did not notice the labels, reducing their efficacy dramatically.”

This article originally appeared on Engadget at https://www.engadget.com/facebooks-state-controlled-media-labels-appear-to-reduce-engagement-212703277.html?src=rss

BioWare cuts around 50 jobs to become a 'more agile and focused studio'

Mass Effect and Dragon Age studio BioWare is eliminating approximately 50 positions as parent Electronic Arts attempts to turn it into a "more agile and focused studio." The reorganization was “unavoidable,” according to BioWare general manager Gary McKay, as it was necessary in order to meet the studio's evolving needs.

"After much consideration and careful planning, we have built a long-term vision that will preserve the health of the studio and better enable us to do what we do best: create exceptional story-driven single-player experiences filled with vast worlds and rich characters," McKay wrote in the announcement. "This vision balances the current needs of the studio — namely, ensuring Dragon Age: Dreadwolf is an outstanding game — with its future, including the success of the next Mass Effect."

McKay noted that BioWare is "committed to supporting" affected staff, adding that "we’ve chosen to act now in part to provide our impacted colleagues with as many internal opportunities as possible." The affected roles align with similar positions at other EA studios, and workers will be provided with professional assistance if they apply for any. While they will still be credited for their work on Dragon Age: Dreadwolf, McKay wrote that it's "unlikely" that everyone affected will be able to find a new position at EA.

The next Mass Effect game, which was announced in 2020, is still in pre-production with a team led by Mass Effect: Andromeda producer Mike Gamble. McKay wrote that the studio's dedication to Dragon Age: Dreadwolf (which will be the first game in the series since 2014) "has never wavered" and that BioWare is "confident" of having enough time to make sure the next entry "reaches its full potential."

The cuts are related to an announcement that EA CEO Andrew Wilson made in March. Wilson said the company would lay off around 6 percent of its workforce of its nearly 13,000 employees and reduce its office space footprint. BioWare is said to have around 250 workers.

Along with news of the job cuts, it emerged that EA is severing ties with game services company Keywords, which was working with BioWare on Dreadwolf. EA was unable to reach a new agreement with Keywords, an spokesperson told GamesBeat, and the existing contract comes to an end on September 27th.

Among other things, Keywords provides playtesting services. A group of quality assurance contractors in that part of the company voted to form the first video game labor union in Canada last year. EA has reportedly renewed contracts with Keywords since the June 2022 union vote, but it was unable to agree terms this time around amid the BioWare changes.

This article originally appeared on Engadget at https://www.engadget.com/bioware-cuts-around-50-jobs-to-become-a-more-agile-and-focused-studio-211513365.html?src=rss