Save for Destiny 2, it's been a long time since there's been a first-person shooter from a PlayStation studio. As such, there's been quite a bit of interest in Firewalk Studios' Concord since it was announced a year ago.
We learned more details about the sci-fi game during Sony's State of Play showcase, including a release date and the first look at gameplay. It's coming to PS5 and PC on August 23, and there will be a beta in July. (Heads up: You will need a PlayStation Network account to play on PC.)
Firewalk says it focused on making sure Concord has tight movement, precise gunplay and a range of abilities — just as you might expect from a studio led by former Destiny developers. Given that it's a five vs. five hero shooter, there are plenty of similarities with Overwatch 2 as well (Microsoft now owns that game, for what it's worth).
As you might imagine, there are several roles to choose from, while each of the initial 16 characters, who are dubbed Freegunners, has unique abilities. Firewalk aimed to make Concord approachable for a wide range of players, no matter their preferred play style or skill level. There should be at least one or two Freegunners whose abilities you can get to grips with relatively quickly.
You might throw exploding knives, deploy spores that grant speed boosts, drop a healing pad, cast a wall of fire or block an entire lane with a wall. Some of these abilities will persist on the map between rounds and respawns, and others are designed for more spontaneous use.
There will be six different game modes at launch. Firewalk plans to add more modes, Freegunners, maps and cinematic vignettes as free post-launch updates.
There's a lot of competition in this genre and in the live-service market overall. But Sony already has a hit shooter this year in Helldivers 2. Concord has made a solid impression to date, so it has a fair chance of being successful too.
This article originally appeared on Engadget at https://www.engadget.com/sonys-overwatch-esque-concord-is-coming-to-ps5-and-pc-on-august-23-224046362.html?src=rss
The Until Dawn remaster is heading to PS5 and PC this fall. Sony gave the announcement at its State of Play event after teasing the game earlier this year. The company also dropped a new trailer, and it certainly looks like a spooky delight. In other words, that fall release date is starting to make sense from a themed holiday perspective.
The Until Dawn remake was built in Unreal Engine 5 and boasts several new features that were missing from the original PS4 title. You'll be able to experience the action from a third-person perspective for the first time, which is pretty neat. Developer Ballistic Moon, taking the reins from original dev Supermassive Games, has also said it has expanded the color palette to make it more cinematic and to allow for contextual character movement animations.
We don’t have an exact release date other than fall, but I’ll put money on October. In related news, Sony’s prepping an Until Dawn movie which should release sometime in the nearish future.
This article originally appeared on Engadget at https://www.engadget.com/until-dawn-is-coming-to-ps5-and-pc-this-fall-223945702.html?src=rss
Sony has ported lots of its biggest games to PC recently, and the next one will beGod of War Ragnarok. As part of the State of Play presentation, Sony showed off a trailer for the most recent adventure of Kratos and his son Atreus, and it looks as good as ever. It'll have unlocked frame rates, ultra widescreen monitor support and plenty more visual trickery for PC players, and it'll also include the recently-released Valhalla DLC. It's not a huge surprise, given that the 2018 revival God of War also came to PC a few years ago, but it'll be welcomed by those who want to continue the journey.
As far as visual upgrades go, Sony confirmed in its blog that it'll support NVIDIA RTX DLSS, AMD FidelityFX Super Resolution and Intel XeSS for upscaling the whole thing to whatever screen you're using. And Sony wasn't kidding about the widescreen support — it'll work with 32:9 monitors.
God of War Ragnarok (and its 2018 predecessor) are classic entries in the series, with the engrossing single-player narrative-driven vibe of many of Sony's recent first-party studio games. But the combat is just as good, and Ragnarok adds a lot of new twists to the God of War universe. It's one of my favorite games of the last few years, and it should look positively excellent on high-powered PCs. It'll be available on September 19, and you can pre-order it now.
This article originally appeared on Engadget at https://www.engadget.com/god-of-war-ragnarok-comes-to-pc-on-september-19-222235889.html?src=rss
Microsoft and the Communications Workers of America (CWA) have forged a labor neutrality agreement for all ZeniMax workers. The CWA says the deal is similar to the one from 2022 covering Activision Blizzard’s workforce, which went into effect in April of this year.
“Thousands of our ZeniMax co-workers now have a free and fair path to organize together for better working conditions,” Page Branson, a Senior Quality Assurance (QA) Tester, wrote in a CWA press release.
In 2022, the Xbox maker signed a formal agreement with CWA to respect Activision Blizzard employees’ right to organize. Set to take effect 60 days after Microsoft’s acquisition closed, it didn’t become official until earlier this year. It also extends Microsoft’s early 2023 recognition of ZeniMax QA workers’ right to unionize, and it now includes every eligible employee at ZeniMax.
The CWA says the new agreement means Microsoft will take a neutral approach when employees express interest in joining the union. The workers can communicate with their peers and union reps about membership “in a way that encourages information sharing and avoids business disruptions.”
According to the CWA, workers will have access to a decision-making process that respects their privacy if they wish. In addition, it includes a dispute resolution and arbitration process in the case of any disagreements between the union and Microsoft.
“When we organized our union under a similar legal agreement the process was clear and management did not try to influence anyone’s decision and the company did not try to interfere with the voting process,” Branson wrote. “There is strength in numbers, and as our numbers grow at ZeniMax, at Microsoft, and in the video game industry, we will gain the respect we deserve and raise the standards of working conditions for everyone across the video gaming industry. When we benefit, the consumer and the company will ultimately benefit with us and help keep this industry stable for current and future workers.”
This article originally appeared on Engadget at https://www.engadget.com/microsoft-and-cwa-forge-labor-neutrality-agreement-covering-all-zenimax-workers-212643324.html?src=rss
It'll soon be Apple's turn to talk about its next major operating system updates, giving developers a chance to get their apps ready ahead of a broad rollout this fall. The company's Worldwide Developers Conference is right around the corner. Apple is sure to reveal some of the main features of iOS 18 and iPadOS 18, as well as what's ahead for the likes of watchOS, macOS and visionOS at WWDC 2024.
Given the current tech climate, though, it seems likely that Apple is about to follow its rivals by making a big leap into the realm of generative AI. That could be a major focus of the keynote, since those are the only two letters investors seem to give a hoot about hearing these days.
The Apple rumor mill never stops churning, so we've heard some bits and pieces about what WWDC will perhaps entail. It seems unlikely that we'll get any major hardware announcements at the event, but you never truly know until Tim Cook wraps things up. After all, we did see the Apple Vision Pro make its first appearance at the last WWDC.
In any case, here's what to expect from Apple's WWDC 2024 keynote:
When is WWDC 2024?
WWDC 2024 starts on June 10 and runs through June 14. There will be a variety of events throughout the week, but the bulk of the attention will be on Apple's keynote which is set for 1PM ET on June 10. You'll be able to watch the keynote on apple.com, the Apple Developer app, the Apple TV app and Apple's YouTube channel.
The keynote is where Apple tends to reveal many of the key features for the next major versions of its main operating systems: iOS, iPadOS, macOS, watchOS and most likely visionOS. Apple has also used the WWDC keynote to unveil new hardware over the years, though we expect that to be less of a concern this time around.
ASSOCIATED PRESS
AI
Even though Apple has largely shied away from uttering "AI" too often during its events, there's no getting away from the big tech buzzword of the last two years. Generative AI is quickly seeping into more aspects of our lives and Apple seems primed to grab a piece of that pie.
It's believed that Apple doesn't yet have its own AI chatbot that's ready for primetime. While it continues to beaver away on that, the company has reportedly reached a deal with OpenAI to integrate ChatGPT into iOS 18. According toBloomberg's Mark Gurman, Apple is still interested in reaching an agreement with Google to offer that company's Gemini AI assistant on iPhones too, but that may not happen until further down the line. Siri, meanwhile, is expected to get an upgrade across compatible devices using Apple’s own large language models.
Apple's approach to generative AI in both iOS 18 and macOS 15 is said to be a practical one that's based on helping regular folk in their everyday lives rather than letting them, say, quickly generate long reams of text they can sell as ebooks for a quick buck. Instead, you're more likely to see GAI features like suggested email and message replies, TL;DR text summaries, voice memo transcriptions (finally!) and improved photo touchup tools in core apps.
Apple is expected to handle as much of the AI processing on-device as it can, with the remainder being sent to data centers. That raises questions about how Apple will ensure user privacy, one of the company's core tenets. It will have to spell out how it's keeping user information secure as it moves between the device and a data center.
Photo by Billy Steele/Engadget
iOS 18 / iPadOS 18
As ever, new features are coming to a swathe of iOS and iPadOS apps. Arguably the most notable is the expected introduction of RCS to Messages.
GMSA's RCS, or Rich Communications Service, is a more advanced messaging protocol than the three-decade-old SMS. RCS is more secure than old-school SMS, since it offers end-to-end encryption. It allows for improved media sharing, with high-resolution images, video and audio clips. RCS allows for proper group chats and it supports Wi-Fi messaging too.
And yet for years, Apple refused to bring RCS to its platform — something Google had long been needling it to do — to keep iMessage more of a walled garden. Of course, iMessage itself has many of the same features as RCS. At one point, Apple CEO Tim Cook's response to someone who asked for improved Android texting compatibility so they could share videos with their mother was to "buy your mom an iPhone."
Apple eventually relented on its RCS stance last year, possibly to ensure it complies with strict EU regulations. The company said it would enable RCS support in 2024, so it makes sense that this feature would debut in iOS 18. That means messaging between iOS and Android should be much better in the near future (even if texts from Android devices will still appear as green bubbles on an iPhone). Meanwhile, Google just started allowing Android users to edit RCS messages within a 15-minute window of sending them.
Gurman also noted that Apple is likely to support custom emoji generation based on what you're writing in text messages. It seems that you'll also be able to change the colors of app icons on your home screen and no longer have to keep apps locked to a rigid grid system.
Apple Music may gain an auto-generated playlist feature, following an OpenAI-powered tool that Spotify rolled out in 2023. Custom routes and topographic maps (which debuted on Apple Watch last year) are said to be on the way to Apple Maps. In addition, Apple is rumored to be adding a voice-recording tool to Notes, which would dovetail nicely with the expected transcription function, as well as the option to display mathematical notation.
Other core apps are reportedly in line for some changes, such as generative AI functions in productivity apps like Keynote and Pages. Others like Mail, Fitness and Health are also expected to get new features, but the details haven't been leaked as yet.
Calculator
This long-expected update deserves its own section. That's right, the Calculator app is said to be getting a major overhaul on iPhone and Mac. Snarkiness aside, the revamp actually sounds like it'll be useful, with Notes app integration, improved unit conversions and a sidebar listing recent activity. The app is also said to be coming to iPadOS.
Photo by Devindra Hardawar/Engadget
macOS 15
Let's take a wild guess out of the gate here and declare that Apple will name the next version of macOS after a notable location in California. In all seriousness, that would be the least shocking thing Apple could possibly do on the keynote stage.
Many of the iOS app updates are expected to be replicated in macOS 15, such as the Apple Music, Notes and productivity changes. Rumors suggest that Apple is reorganizing the System Settings app based on importance and priority of the various categories, so the General tab is likely to be bumped up while Sound and Notifications are expected to drop down the list.
Elsewhere, Siri's menu bar icon may get a new look with a flat monochrome design expected to supplant the current colorful version. There may be some welcome accessibility upgrades too, such as a Shortcuts option that allows users to trigger a certain setting or action using a custom spoken phrase.
Photo by Nathan Ingraham / Engadget
Apple hardware
Last year's WWDC was a hardware bonanza, with Apple finally announcing the Vision Pro along with the 15-inch MacBook Air and the M2 Ultra-powered Mac Pro and Mac Studio. We're not expecting much from Apple on the hardware front this time around, though.
The company just updated its iPad lineup and it's likely a little too early for any new laptops given the MacBook Pro and iMac updates in October and MacBook Air refreshes in March. Of course, iPhones will remain under wraps until September, as will the next Apple Watches. However, Apple may take the opportunity to slot its M3 or even M4 chips into its other desktop systems, which remain mired in the M2 generation.
We could see some refreshed peripherals and other devices too. There's always the possibility that Apple will unveil an (official) version of the AirPods Max with a USB-C charging port.
Back in January 2023, Gurman reported that a new Apple TV box would arrive in the first half of 2024. There's still just enough time for that to happen. There's a possibility that Apple may add a camera to the Apple TV as well. In that case, there'd be no need to use an iPhone or iPad for FaceTime chats on the biggest screen in your home.
Photo by Devindra Hardawar/Engadget
Apple Vision Pro
One thing we are expecting on the hardware side is for Apple to reveal where the Vision Pro is going next. Until now, the headset has only been available in the US. That's probably going to change in the coming weeks and months. Multiple reports have suggested that the next phase of the rollout will include Australia, Canada, China, France, Germany, Japan, Singapore, South Korea and the UK. However, there hasn't been much in terms of visionOS 2 leaks so far, so it's unclear what kind of updates the mixed reality operating system will get.
Everything else
The rumor mill has been quiet about watchOS updates too. There will surely be some notable changes to Apple's wearable operating system, but we could be in for a relatively minor iteration of watchOS after last year's massive overhaul.
It's rare that tvOS gets much love during an Apple keynote, but it's bound to get an update that we'll learn about at some point during WWDC. You might have to wait until the Platforms State of the Union event at 4PM ET for the scoop. The same goes for CarPlay and HomePod.
Bear in mind, none of this is certain until the likes of Cook, Craig Federighi et al hit the WWDC keynote stage and start discussing what's next for Apple's products and services. But based on the reporting of several Apple-focused journalists with a strong track record of getting things right, we do expect to hear about many of the above updates and announcements.
This article originally appeared on Engadget at https://www.engadget.com/apple-wwdc-2024-what-to-expect-including-ios-18-ai-and-more-195802569.html?src=rss
Spotify says it has quietly begun offering refunds for its soon-to-be-bricked Car Thing. The company told Engadget on Thursday that, as of last Friday, customers with proof of purchase (like an emailed invoice) can contact customer service and get their money back for the vehicle streaming device.
Spotify has taken some heat for its announcement last week that it will brick every Car Thing device on December 9, 2024. The company described its decision as “part of our ongoing efforts to streamline our product offerings” (read: cut costs) and that it lets Spotify “focus on developing new features and enhancements that will ultimately provide a better experience to all Spotify users.”
TechCrunchreports that Gen Z users on TikTok have expressed their frustration in videos, while others have complained directed toward Spotify in DMs on X (Twitter) and directly through customer support. Some users claimed Spotify’s customer service agents only offered several months of free Premium access, while others were told nobody was receiving refunds. It isn’t clear if any of them contacted them after last Friday when it shifted gears on refunds.
Others went much further. Billboard first reported on a class-action lawsuit filed in the US District Court for the Southern District of New York on May 28. The suit accuses Spotify of misleading Car Thing customers by selling a $90 product that would soon be obsolete without offering refunds, which sounds like a fair enough point.
It’s worth noting that, according to Spotify, it began offering the refunds last week, while the lawsuit was only filed on Tuesday. If the company’s statement about refunds starting on May 24 is accurate, the refunds aren’t a direct response to the legal action. (Although it’s possible the company began offering them in anticipation of lawsuits.)
Regardless, anyone reaching out to customer service with a valid receipt should be offered a refund. If you have tried since then and have been denied, we recommend you contact them again.
This article originally appeared on Engadget at https://www.engadget.com/spotify-now-says-it-will-refund-car-thing-purchases-193001487.html?src=rss
OpenAI is bringing ChatGPT to college campuses across the country. On Thursday, the company announced ChatGPT Edu, a version of ChatGPT built specifically for students, academics, faculty. “ChatGPT Edu is designed for schools that want to deploy AI more broadly to students and their campus communities,” the company said in a blog post.
ChatGPT Edu includes access to GPT-4o, OpenAI’s latest large language model that the company revealed earlier this month. OpenAI claims that the model is much better than its previous versions at interpreting text, coding, and mathematics, analyzing data sets, and being able to access the web. ChatGPT Edu will also have significantly higher message limits than the free version of ChatGPT and allow universities to build custom versions of ChatGPT trained on their own data — confusingly called GPTs — and share them within university workspaces. OpenAI claims that conversations and data from ChatGPT Edu won’t be used to train OpenAI’s models.
Although the introduction of ChatGPT in late 2022 initially raised concerns about academic integrity and potential misuse in educational environments, universities have increasingly been experimenting with using generative AI for both teaching as well as research. OpenAI said that it built ChatGPT Edu after it saw Wharton, Arizona State University and Columbia among others using ChatGPT Enterprise.
MBA undergrads at Wharton, for instance, completed their final reflection assignments by training a GPT trained on course materials have having discussions with the chatbot, while Arizona State University is experimenting with its own GPTs that engage German conversations with students learning the language.
This article originally appeared on Engadget at https://www.engadget.com/openai-has-a-has-a-new-version-of-chatgpt-just-for-universities-191350708.html?src=rss
The web version of Threads just got a whole lot more usable. Meta is rolling out the new Tweetdeck-like column view to all users, after it started testing the feature earlier this month.
The new look, which some Threads users have nicknamed “ThreadsDeck,” allows you to pin up to 100 different feeds to the Threads home page. Each column can also be set to auto-update so you can follow new posts as they come in.
While Tweetdeck fans will appreciate the familiarity, the new view also addresses some of the headaches of Threads’ “for you” algorithm. While the new column layout won’t let you eliminate the “for you” feed entirely, you can more easily hide it in the column view and put your “following” feed and any others side-by-side. It also vastly increases the number of posts you can view at any one time, making it a much more practical view for finding real-time information.
Threads’ “for you” feed has been a long-running source of complaints from many users, who question why the feed often seems to surface days-old posts and random stories from unconnected strangers instead of more timely updates. Meta’s controversial decision to automatically limit “political” content in its recommendations is also often criticized.
At the same time, the company does seem to recognize that users want to be able to find news and other timely updates. Threads has also recently gotten a “recent” filter for search results, and has a limited version of “trending topics.” Threads’ column view also makes both of these features more visible since you can set dedicated columns for specific search topics to track at-a-glance.
This article originally appeared on Engadget at https://www.engadget.com/the-tweetdeck-clone-for-threads-is-finally-here-191132892.html?src=rss
The hits keep on coming with NASA’S James Webb Space Telescope. According to the space agency, the JWST just found the most distant known galaxy ever. The catchily-named JADES-GS-z14-0 galaxy is said to have formed just 290 million years after the big bang, but it features some unique properties that are at odds with that notion.
The galaxy is incredibly large, at 1,600 light years across. It’s also very bright and features an unusual amount of starlight, given how soon it formed after the big bang. This has led researchers Stefano Carniani and Kevin Hainline to ask “how can nature make such a bright, massive, and large galaxy in less than 300 million years?” In cosmic time, that’s barely a blip.
The wavelengths of light emitted from JADES-GS-z14-0, as spotted by the JWST’s MIRI (Mid-Infrared Instrument), indicate the presence of strong ionized gas emissions, likely from an abundance of hydrogen and oxygen. This is also weird, as oxygen is not typically present early in the life of a galaxy. This suggests that “multiple generations of very massive stars had already lived their lives before we observed the galaxy.”
NASA
As always with distant space stuff, we are actually looking at the past, due to the speed of light, so that means that the galaxy spawned those multiple generations of massive stars in under 290 million years. Stars “only” take around ten million years to form, but can take up to 20 billion years to die. However, ultra-massive stars typically have decreased lifespans. So this finding doesn’t exactly rewrite our understanding of the cosmos, but does certainly call into question the nature of star formation in the early life of the universe.
“All of these observations, together, tell us that JADES-GS-z14-0 is not like the types of galaxies that have been predicted by theoretical models and computer simulations to exist in the very early universe,” the researchers told NASA. “It is likely that astronomers will find many such luminous galaxies, possibly at even earlier times, over the next decade with Webb.”
This article originally appeared on Engadget at https://www.engadget.com/nasas-james-webb-space-telescope-has-found-the-most-distant-galaxy-ever-observed-185833121.html?src=rss
I remember being a kid and seeing my grandmother without her dentures for the first time. It was a harrowing experience. Now my dad has dentures so, genetically speaking, I’m several decades out from needing some myself. However, it’s possible that modern medicine will solve the issue of lost teeth by then, thanks to a new drug that's about to enter human trials.
The medicine quite literally regrows teeth and was developed by a team of Japanese researchers, as reported by New Atlas. The research has been led by Katsu Takahashi, head of dentistry and oral surgery at Kitano Hospital. The intravenous drug deactivates the uterine sensitization-associated gene-1 (USAG-1) protein that suppresses tooth growth. Blocking USAG-1 from interacting with other proteins triggers bone growth and, voila, you got yourself some brand-new chompers. Pretty cool, right?
Human trials start in September, but the drug has been highly successful when treating ferrets and mice and did its job with no serious side effects. Of course, the usual caveat applies. Humans are not mice or ferrets, though researchers seem confident that it’ll work on homo sapiens. This is due to a 97 percent similarity in how the USAG-1 protein works when comparing humans to other species.
September’s clinical trial will include adults who are missing at least one molar but there’s a secondary trial coming aimed at children aged two to seven. The kids in the second trial will all be missing at least four teeth due to congenital tooth deficiency. Finally, a third trial will focus on older adults who are missing “one to five permanent teeth due to environmental factors.”
Takahashi and his fellow researchers are so optimistic about this drug that they predict the medicine will be available for everyday consumers by 2030. So in six years we can throw our toothbrushes away and eat candy bars all day and all night without a care in the world (don’t actually do that.)
While this is the first drug that can fully regrow missing teeth, the science behind it builds on top of years of related research. Takahashi, after all, has been working on this since 2005. Recent advancements in the field include regenerative tooth fillings to repair diseased teeth and stem cell technology to regrow the dental tissue of children.
This article originally appeared on Engadget at https://www.engadget.com/the-worlds-first-tooth-regrowing-drug-has-been-approved-for-human-trials-174423381.html?src=rss