Uber could launch a service similar to TaskRabbit

In the future, when you need someone's help to get a task done, you might find yourself launching the Uber app on your phone. According to Bloomberg, the company is exploring the possibility of offering a new TaskRabbit-like service. Developer Steve Moser found code hidden within Uber's iPhone app for an offering that's reportedly codenamed "Chore." Based on its current iteration, Chore will let you hire "taskers" and will let you specify in the app what you need help with, how long you think it would take and what time you want the tasker to arrive. 

Of course, you'll be able to input the address of where you want the person to go before you submit your request. Uber will then compute a payment that's commensurate with the time required to finish the task, but you will have to pay for a minimum of one hour no matter what it is. Bloomberg says the code Moser unearthed didn't have hints on what types of help you can ask from providers, but the potential service's rival TaskRabbit has a wide range of categories to choose from. These include cleaning, furniture assembly, electrical help, plumbing, TV mounting, packing and moving, snow removal, computer assistance, pet sitting and even senior care. 

Like any other unconfirmed feature still in development, though, Chore may not even make it to public release. If it does, it'll be a huge new undertaking for Uber, which is known for its ride-hailing and restaurant delivery services. Over the past months, Uber rolled out Carshare, which lets users borrow cars from private owner, to more locations as part of its efforts to become a zero-emission platform by 2040. It also started testing a toll-free number — 1-833-USE-UBER (1-833-873-8237) — that you can call to schedule an immediate or a future ride.

This article originally appeared on Engadget at https://www.engadget.com/uber-could-launch-a-service-similar-to-taskrabbit-133017852.html?src=rss

The Lotus Emeya brings electric supercar performance for four

This isn’t your parent’s Lotus. The British maker, once famous for ultra-lightweight sportscars that had no room for creature comforts like air conditioning, heated seats, or even doors, is now part of the Geely family, with designs on a big international presence with big sales.

That’s going to require bigger cars, and while the Eletre SUV was something of a first big departure for the company, the Emeya is a quick second-act. The Emeya is a four-door sedan with a swoopy, coupe-like profile, comfortably seating four and, Lotus says, offering somewhere around 300 miles of range from a 102kWh battery pack.

That’s quite good range for a car that will offer up to 905 horsepower and that can sprint from 0 - 60 mph in less than 2.8 seconds. Quick, yes, but as a grand tourer, the idea is comfort and luxury, and that the Emeya has in spades. But will it be good enough to convert the Lotus faithful? That we won’t know until sometime in 2024, when this enters production. Watch the video below for the full story.

This article originally appeared on Engadget at https://www.engadget.com/the-lotus-emeya-brings-electric-supercar-performance-for-four-130035674.html?src=rss

X is suing California over social media content moderation law

X, the social media company previously known as Twitter, is suing the state of California over a law that requires companies to disclose details about their content moderation practices. The law, known as AB 587, requires social media companies to publish information about their handling of hate speech, extremism, misinformation and other issues, as well as details about internal moderation processes.

Lawyers for X argue that the law is unconstitutional and will lead to censorship. It “has both the purpose and likely effect of pressuring companies such as X Corp. to remove, demonetize, or deprioritize constitutionally-protected speech,” the company wrote in the lawsuit. “The true intent of AB 587 is to pressure social media platforms to ‘eliminate’ certain constitutionally-protected content viewed by the State as problematic.”

X is not alone in its opposition to the law. Though the measure was backed by some activists, a number of industry groups took issue with AB 587. Netchoice, a trade group which represents Meta, Google, TikTok and other tech companies, argued last year that AB 587 would help bad actors evade companies’ security measures, and make it harder for them to enforce their rules.

At the same time, AB 587's backers have said it’s necessary to increase the transparency of major platforms. “If @X has nothing to hide, then they should have no objection to this bill,” Assemblyman Jesse Gabriel, who wrote AB 587, said in response to X’s lawsuit.

This article originally appeared on Engadget at https://www.engadget.com/x-is-suing-california-over-social-media-content-moderation-law-233034890.html?src=rss

X seems to be slipping unlabeled ads into people’s feeds

X, the company formerly known as Twitter, may not be labeling its ads properly, putting it at risk of — once again — running afoul of the FTC. There have been numerous reports over the last several days of ads appearing in users’ timelines without being labeled as such, according toTechCrunch, which was first to report on the stealth ads.

According to their reporting, as well as reports from industry groups, users have identified numerous ads that leave off the typical “Ad” label that identifies the post as paid advertising rather than a native post. It’s apparent that the posts are, in fact, ads when clicking into the “...” menu in the tweet, which indicates the tweet is a paid promotion.

While the unlabeled ads have irked users, who may mistakenly believe the platform is showing posts from accounts they don’t follow in their following timeline, the issue also risks stirring up more regulatory trouble with the FTC. Nandini Jammi, co-founder of watchdog group Check My Ads, has been sharingexamples on her Twitter account over the past couple days. The nonprofit group is tracking the issue and encouraging X users to report any examples they find.

We've gotten some great examples from you all of Twitter ads that aren't marked as ads. Keep those screenshots coming to submit@checkmyads.org, along with how you're using Twitter (iOS/Android app or web). pic.twitter.com/wIXsiLzCj0

— Check My Ads (@CheckMyAdsHQ) September 8, 2023

It’s unclear if the unlabeled ads are the result of a bug or an intentional change by the company. X, which no longer has a functioning communications department, didn’t respond to a request for comment.

But it’s no secret the company’s advertising business has collapsed over the last year since Elon Musk took over the company. Musk recently said ad revenue is down 60 percent, a drop he has blamed on activists. The company also recently losttwo top executives overseeing brand safety, an issue advertisers have cited as a major concern and reason for pulling back from the platform.

This article originally appeared on Engadget at https://www.engadget.com/x-seems-to-be-slipping-unlabeled-ads-into-peoples-feeds-204234161.html?src=rss

The AI-generated fake Drake and The Weeknd track is 'not eligible' for a Grammy

Recording Academy CEO Harvey Mason Jr. is setting the record straight. After Variety reported earlier this week that an AI-generated track echoing the voices of Drake and The Weeknd would be considered for a Grammy Award, Mason is insisting that’s not the case. The track, Heart on My Sleeve, was created and submitted for consideration by someone using the pseudonym “Ghostwriter.” The song features lyrics written by Ghostwriter but imitates the voices of the rappers without consent.

Despite that, in an interview with The New York Times, Mason suggested the track would technically be eligible in songwriter categories because of the lyrics. “As far as the creative side, it’s absolutely eligible because it was written by a human,” he said.

However, it seems things have changed. In a recent Instagram post, first spotted by Deadline, Mason offered some clarity. The CEO made it clear the song “is not eligible for Grammy consideration.”

“Let me be extra, extra clear: Even though it was written by a human creator, the vocals were not legally obtained, the vocals were not cleared by the label or the artists and the song is not commercially available and because of that, it’s not eligible,” he said.

Based on Mason's statement, it appears the problem isn't with the fact that the track was generated using AI, but thorny issues around consent. This could possibly mean that The Grammys would consider tracks that were created by AI as long as the necessary permissions were granted and it was distributed through the proper channels. But while Mason believes the industry will have to evolve and adjust to AI, copyright issues remain complicated. And Heart on My Sleeve was recently pulled from streaming services, including Apple Music, Spotify, Tidal and YouTube, after a complaint from Universal Music Group — which represents both Drake and The Weeknd.

“I take this stuff very seriously,” Mason said. “It’s all complicated, and it’s moving, really, really quickly. I’m sure things are going to continue to have to evolve and change."

As for Ghostwriter, the creator has already released a new song using AI to imitate rappers Travis Scott and 21 Savage. The new song, Whiplash, was posted to social media platforms, including TikTok and X, formerly known as Twitter, instead of Spotify and other streaming services. Ghostwriter also tagged the rappers requesting an official collaboration. While the song seems to be resonating with some fans on the platforms, neither Scott nor 21 Savage have responded.

it’s been awhile… can’t kill a ghost @trvisXX x @21savage out now pic.twitter.com/LsoisHThS5

— ghostwriter (@ghostwriter977) September 6, 2023

This article originally appeared on Engadget at https://www.engadget.com/the-ai-generated-fake-drake-and-the-weeknd-track-is-not-eligible-for-a-grammy-200924948.html?src=rss

Roblox is finally coming to PlayStation in October

Online game platform and creation toolset Roblox will finally be available on PlayStation in October, as announced at the 2023 Roblox Developers Conference (RDC) earlier today. The title is coming to the PS5, of course, but also the PS4 for those who have yet to make the leap to next-gen. As always, it’ll be free to download.

Roblox was already available on just about every other platform, including PC, Mac, iOS, Android and Xbox, though it's still not available for the Switch. CEO David Baszucki did mention the Switch alongside the PlayStation as potential platforms during an August earnings call, as reported by The Verge, so it could eventually launch on Nintendo’s hybrid console. Or, maybe, the company will wait for the long-rumored Switch successor. The company has stated that the VR version of Roblox will officially launch for the Meta Quest platform later this month, after a successful test run.

As for the PlayStation releases, the company promises that Sony fans will be able to access “the full catalog of Roblox experiences”, indicating a robust cross-platform toolset. In other words, you should be able to download it and jump right into your favorite creations. Why did a PlayStation release take so long? It may have been Sony’s doing, as a document surfaced last year indicating that the console maker didn’t want Roblox due to child safety concerns.

The company also used RDC to announce some nifty innovations for the service, beyond wider availability. It unveiled its own version of video chat that incorporates your Roblox avatars for one-on-one conversations with other users. 

The company also announced a new chatbot called Roblox Assistant that uses generative AI to help plan builds, write code, create virtual assets and more, according to The Verge. In a demo of the feature, the company showed off someone typing in that they wanted a game set in some ancient ruins. The assistant automatically dropped in some stones, moss-covered columns and even broken architecture. Another example had a player asking for some trees to chop down, and the program followed suit. The software pulls assets from its own marketplace or your personal library. This looks to be a fantastic use of generative AI that takes the drudgery out of making your own Roblox builds. Both the chatbot and video call feature should roll out in the next few months.

This article originally appeared on Engadget at https://www.engadget.com/roblox-is-finally-coming-to-playstation-in-october-190256770.html?src=rss

Fortnite creative lead Donald Mustard is retiring from Epic Games

Epic Games chief creative officer Donald Mustard is stepping down. The industry veteran, instrumental in guiding Fortnite to immense popularity, said he will retire at the end of September. “I have enjoyed nearly 25 years in the game industry collaborating with some of the most talented people ever and I am so proud of what we have made together,” the 47-year-old wrote on X (formerly Twitter).

Mustard co-founded ChAIR Entertainment in 2005 with his brother Geremy Mustard, Ryan Holmes and others. The developer launched the subaqueous shooter Undertow on Xbox Live Arcade in 2007 and the Metroidvania title Shadow Complex two years later. Epic bought ChAIR Entertainment in 2008, and the studio soon unveiled Infinity Blade, a trilogy of iOS games showcasing the growing graphical prowess of Apple’s early mobile devices, using simple dodge-and-attack gameplay reminiscent of the NES classic Punch-Out!!

He was promoted to Epic’s worldwide creative director in 2016. Fortnite launched the following year and quickly became one of gaming’s biggest 21st-century success stories. The title’s Battle Royale mode transformed it into a cultural phenomenon, as it emerged on nearly every platform, including PC, consoles and mobile. Fortnitepassed 350 million registered players in 2020 and remains one of the most ubiquitous games today (especially among younger players) while spawning countless copycats.

Fortnite will never be ‘finished,’ the creative director posted on Twitter last December. “The whole idea is that it’s a living, breathing PLACE.”

After an incredible adventure, I will be retiring from my role as Chief Creative Officer at Epic this month.

I have enjoyed nearly 25 years in the game industry collaborating with some of the most talented people ever and I am so proud of what we have made together. From the… pic.twitter.com/9KJT9Jg2jr

— Donald Mustard (@DonaldMustard) September 8, 2023

Although Mustard didn’t detail his reasons for retiring now, his X post lavished praise on his years with ChAIR and Epic. “From the ambitious Advent Rising, to the start of ChAIR where we created Undertow, Shadow Complex, and the Infinity Blade trilogy, to the honor of our tiny team becoming part of Epic, each new chapter allowed me to accomplish something new and original,” he posted on X. “I am especially proud of the opportunity I’ve had to help create and shape Fortnite.”

“I am humbled to have been a part of the team that every day tries to bring ‘joy and delight’ to the Fortnite community!” Mustard continued. “We love watching you experience every moment — leaping from the Battle Bus for the very first time, seeing the rocket crack open the sky, dancing with friends after a Victory Royale, being sucked into a black hole or being washed out to sea as The Island flipped over — and on and on! I can’t wait to now share in the future of Fortnite as a player alongside all of you! The teams are in the best hands and they are working on huge, jaw dropping, amazing things!!!”

Mustard added that he plans to enjoy more domestic time for now. “I’m excited to spend time with my wife and family and am forever grateful for @TimSweeneyEpic and the Epic Games family,” the outgoing creative director wrote.

This article originally appeared on Engadget at https://www.engadget.com/fortnite-creative-lead-donald-mustard-is-retiring-from-epic-games-185543919.html?src=rss

Patreon app adds simple Discord-like group chats

Patreon creators have a new option to interact with fans, as the subscription platform just rolled out a group chat feature. This community chat allows creators to interact with adoring fans, but also lets subscribers talk to one another in a space outside of comments. Creators can have up to four chats going at once and there’s a toolset in place to allow certain restrictions as to who can participate. For instance, a creator can limit a specific chat to various subscriber tiers.

Patreon group chats are exclusive to the mobile app for now, but the company says a desktop version is in the works. Yes, this all sounds suspiciously like Discord, which Patreon acknowledges, referring to the feature as “essentially a simpler, in-app Discord server.” However, it’s not like Discord has a patent on group chats. Patreon says the tools aren’t meant to replace Discord, as creators will still have access to an integrated experience with the third-party app. In other words, they can choose which chat method they prefer.

You’ll be able to do more in chats than just spit out hot takes regarding your favorite creator’s published content. The rooms allow for the sharing of photos and emojis, in addition to plain-jane text. Obviously, there are moderation tools in place for creators to limit noxious content. The company says that a future update will allow creators to enlist fans to assist with moderation, so you can, uh, actually pay money to work.

To make these group chats feel more like an actual community, Patreon has also introduced a new member profile feature. This allows you to customize your name, photo, social media links and bio, so your fellow chatters can get to know you better. The company told Engadget that all of these tools will be useful “to enable deeper connections with fandom communities.”

Patreon group chats are already rolling out to select creators, with wider availability in the coming months. The subscription platform has been busy adding new features to aid creators and fans. It recently introduced tools to publish subscriber-only podcasts on Spotify and unveiled a native video toolset.

This article originally appeared on Engadget at https://www.engadget.com/patreon-app-adds-simple-discord-like-group-chats-181337987.html?src=rss

Google's more durable Pixel Watch 2 will be available for preorder October 4

Apple's iPhone (and likely Apple Watch) event is right around the corner but Google desperately would love for you to remember that it will announce its own devices soon. Rather than just... holding its own event before Apple's, Google has instead decided to tease its upcoming devices with short videos. After starting to dripfeed details about the Pixel 8 lineup, Google has turned its attention to the Pixel Watch 2.

One major change that's evident from the 15-second teaser is that "IP68" is printed on the back of the device. That indicates the Pixel Watch 2 will feature IP68 dust- and water-resistance, which should make it somewhat more durable than the previous model. 

Last year's Pixel Watch does not have an IP rating — smartwatches typically have an ATM rating. The original Pixel Watch is water resistant up to 50 meters and can "withstand some rain, shallow pools and sweat from exercise," Google says.

Other than some minor cosmetic changes to the crown, the Pixel Watch 2 has a very similar design to the first model. We'll learn much more about the device during the Made by Google event on October 4.

There's one more thing worth pointing out from the video, however. Google notes that Pixel Watch 2 preorders will open on October 4 as well, so it's very likely that the device will arrive sometime next month.

This article originally appeared on Engadget at https://www.engadget.com/googles-more-durable-pixel-watch-2-will-be-available-for-preorder-october-4-180256306.html?src=rss

FAA grounds Starship until SpaceX takes 63 'corrective actions'

SpaceX's Starship test launch in April will be its last for the foreseeable future. The FAA announced Friday that it has closed its investigation into April's mishap, but that the company will not be allowed to resume test launches until it addresses a list of 63 "corrective actions" for its launch system.

"The vehicle’s structural margins appear to be better than we expected," SpaceX CEO and mascot Elon Musk joked with reporters in the wake of the late April test launch. Per the a report from the US Fish and WIldlife Service, however, the failed launch resulted in a 385-acre debris field that saw concrete chunks flung more than 2,600 feet from the launchpad, a 3.5-acre wildfire and "a plume cloud of pulverized concrete that deposited material up to 6.5 miles northwest of the pad site.”

"Corrective actions include redesigns of vehicle hardware to prevent leaks and fires, redesign of the launch pad to increase its robustness, incorporation of additional reviews in the design process, additional analysis and testing of safety critical systems and components including the Autonomous Flight Safety System, and the application of additional change control practices," the FAA release reads. Furthermore, the FAA says that SpaceX will have to not only complete that list but also apply for and receive a modification to its existing license "that addresses all safety, environmental and other applicable regulatory requirements prior to the next Starship launch." In short, SpaceX has reached the "finding out" part.

SpaceX released a blog post shortly after the FAA's announcement was made public, obliquely addressing the issue. "Starship’s first flight test provided numerous lessons learned," the post reads, crediting its "rapid iterative development approach" with both helping develop all of SpaceX's vehicles to this point and "directly contributing to several upgrades being made to both the vehicle and ground infrastructure." 

The company admitted that its Autonomous Flight Safety System (AFSS), which is designed to self-destruct a rocket when it goes off its flightpath but before it hits the ground, suffered "an unexpected delay" — that lasted 40 seconds. SpaceX did not elaborate on what cause, if any, it found for the fault but has reportedly since "enhanced and requalified the AFSS to improve system reliability."

"SpaceX is also implementing a full suite of system performance upgrades unrelated to any issues observed during the first flight test," the blog reads. Those improvements include a new hot-stage separation system which will more effectively decouple the first and second stages, a new electronic "Thrust Vector Control (TVC) system" for its Raptor heavy rockets, and "significant upgrades" to the orbital launch mount and pad system which just so happened to have failed in the first test but is, again, completely unrelated to this upgrade. Whether those improvements overlap with the 63 that the FAA is imposing, could not be confirmed at the time of publication as the FAA had not publically released them. 

This article originally appeared on Engadget at https://www.engadget.com/faa-grounds-starship-until-spacex-takes-63-corrective-actions-174825385.html?src=rss