It doesn’t matter how many Vision Pro headsets Apple sells

Earlier this week, noted Apple analyst Ming-Chi Kuo posted an updated forecast for Apple’s Vision Pro headset, claiming production was being cut to 400,000 or 450,000 units compared to a previous market consensus north of 700,000. This came after a related report from Bloomberg’s Mark Gurman, who said in his Power On newsletter that demand for Vision Pro demos is “way down” while sales in some locations have significantly slowed.

Naturally, this incited a lot of panic and hand-wringing among Apple enthusiasts who feared that the headset that was supposed to change VR forever might not have the staying power they expected. However, before anyone else starts clutching their pearls, I want to let you in on a secret: It doesn’t actually matter how many headsets Apple sells.

Photo by Devindra Hardawar/Engadget

First, let’s talk production numbers. Is it 400,000 or 800,000, or something in between? Back in January, the same Ming-Chi Kuo estimated that the company sold between 160,000 and 180,000 units during its initial pre-order weekend, which was up from previous production predictions of around 60,000 to 80,000. But if we go back even further to last July, the Financial Times cited two people who said Apple only asked its supplier to make fewer than 400,000 units in 2024 while other sources put that number closer to 150,000. Now obviously numbers are subject to change over time as Apple responds to feedback and interest from developers and the public. Regardless, trying to predict the exact number of devices to make is extremely tricky, especially for an attention-grabbing and innovative product that has been the subject of rumors dating back to 2015 (and even before that, according to some very early patent applications).

Still, let’s take that 400,000 number and see how far it goes. Without factoring in accessories (some of which are very important, especially if the owner wears glasses), the Vision Pro sells for $3,500. Rough napkin math suggests that Apple is looking at around $1.4 billion in sales. That’s a pretty big number and for a lot of other companies, that would represent a banner year. But this is Apple we’re talking about —it raked in $383 billion in 2023 with around $97 billion in net income. And that was considered a down year. So we're talking less than one percent of the company’s total revenue, which is basically a rounding error for Apple’s finances.

Photo by Devindra Hardawar/Engadget

That figure looks even less impressive when you consider all the research and development that went into making the Vision Pro. Apple is always cagey when it comes to revealing how much money it invests into various departments. But if we look at another major player in VR, Meta, we can get a better sense of what Apple’s VR budget might look like. According to Business Insider, based on an analysis of regulatory findings, Meta’s Reality Labs has lost nearly $50 billion since the start of 2019. That’s a serious chunk of change and more than enough to cause some consternation among investors, with Meta’s stock recently falling big after its most recent earnings report.

But all these numbers are just noise. Analysts like to look at this stuff to help predict company growth, though they’re so busy focusing on quarterly numbers that they often miss the bigger picture. Depending on who you ask, Apple has more cash on hand than any other company in the world, with upwards of $165 billion sitting in a bank somewhere. And with recent reports claiming that Apple has canceled its secretive car project, I’d argue that the company may want to double down on its headset endeavors.

Photo by Devindra Hardawar/Engadget

That’s because the Vision Pro might be the first step towards a platform that could reshape the company’s entire trajectory like the original iPhone did back in 2007. From the start, it was clear Apple’s first handset would have a massive impact. But when people look back, they never cite the iPhone’s first year of sales, which according to Statista only amounted to around 1.4 million units. Sure, that’s more than 400,000, but that was also for a significantly less expensive device and a drop in the bucket compared to the HUNDREDS of millions Apple has been selling more recently. Those figures were meaningless.

The Vision Pro is Apple’s Field of Dreams device for virtual reality, spatial computing or whatever you want to call the category that encompasses head-mounted displays. Apple had to build it so developers have actual hardware to test software on. Apple had to build it so there’s a platform for people to download apps from. (If you remember, the original App Store didn’t arrive until July 2008, more than a year after the OG iPhone went on sale and on its own made an estimated $85 billion in 2022.) Apple had to build it to plant a flag, lest they cede the first mover's advantage completely to Meta or someone else.

Photo by Devindra Hardawar/Engadget

Even though I’d posit that the Vision Pro is a glorified dev kit (it was announced at WWDC after all), there are features that evoke the magical feeling I had the first time I used an iPhone. The Vision Pro has possibly the best optics I’ve seen on any headset, including enterprise-only models that cost way more than $3,500. It also has the best eye-tracking I’ve experienced, and it makes navigating menus and apps incredibly intuitive. It just kind of works. And slowly but surely, it’s getting better, as my colleague Devindra noted in his recent two-month check-in.

Just like Apple’s first phone, though, the Vision Pro isn’t without its issues. It’s heavy and not super comfortable during long sessions. Its wired battery pack isn’t the most elegant solution for power delivery. Its front visor is prone to cracking, typing still feels clunky and there aren’t enough bespoke apps to make it an essential part of your everyday tech kit. But those are fixable issues and there’s clearly something there, a foundation that Apple can iterate on. Even in its infancy, the Vision Pro brings enough to compel hundreds of thousands of people (or developers) to buy a device that doesn’t make much practical sense.

The focus should be on what upgrades or additions Apple can make in the future, not on how many units it does (or doesn’t) make. So don’t let analysts or other noisemakers convince you otherwise.

This article originally appeared on Engadget at https://www.engadget.com/it-doesnt-matter-how-many-vision-pro-headsets-apple-sells-ming-chi-kuo-production-numbers-143112470.html?src=rss

The Google Pixel Buds Pro are back on sale for $135

Google's Pixel Buds Pro remain one of our favorite pairs of true wireless earbuds, offering robust active noise cancellation (ANC), punchy bass, reliable touch controls and a host of convenient features for Android users in particular. That said, given how competitive the wireless market is these days, they aren't the greatest value at their standard list price of $200.

Today, though, Wellbots is running a sale that brings the pair down to a more palatable $135 with the checkout code ENGPIX65. This isn't an all-time low — the buds fell as low as $117 in a similar deal last October and went for $119 for much of the holiday season — but it's the best price we've tracked in 2024. For reference, the device dropped to $139 last month. This offer applies to each of the set's colorways. 

Engadget's audio expert Billy Steele gave the Pixel Buds Pro a review score of 87 back in 2022. By default, they have a sculpted, hyped-up sound with thumpy bass and elevated treble. It's the kind of signature that won't suit audio purists but should work well with modern pop music. As with many pairs, though, you can tweak the sound with a graphic EQ. The earbuds themselves have an IPX4 water-resistance rating, so they should be able to withstand typical workouts. Battery life is solid at roughly seven hours with ANC on or 11 hours with it off, while the case supports wireless charging. You can connect to two devices at once, and the pair supports in-ear detection, so it'll automatically pause when you remove an earbud. 

Maybe the biggest reason to consider the Pixel Buds Pro is how tightly they integrate with Android. It's somewhat similar to how Apple's AirPods work with iOS: You can call on the Google Assistant hands-free, quickly swap between paired devices, utilize adaptive and spatial audio modes, ring the earbuds remotely and access Google Translate, among other OS-specific features. Last fall, Google also added a "conversation detection" mode that automatically pauses your music and turns off ANC when you start talking to someone. All of this functionality is natively available on Google's Pixel phones; with other Android devices, you can access most of the same tricks through a separate Pixel Buds app. 

There are still issues to note. While we didn't have any comfort issues in testing, the fit may be tricky for those with smaller ears. Call quality isn't great, nor is the included transparency mode. For more discerning listeners, there's no support for higher-quality Bluetooth codecs like aptX or LDAC. And again, this is a busy market: Other pairs like the Sony WF-1000XM5, Sennheiser Momentum True Wireless 4 or Anker Soundcore Space A40 can provide better noise isolation, sound quality or overall value in a vacuum. It wouldn't be a huge shock if we saw a new model at Google's I/O conference next month, either. Still, the current model remains a well-rounded choice for Android fans today, and this discount brings them down to a more appropriate price. 

Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/the-google-pixel-buds-pro-are-back-on-sale-for-135-130026338.html?src=rss

Dell XPS 13 and XPS 14 review (2024): Gorgeous laptops with usability quirks

Say farewell to the classic XPS 13, and say hello to the spiffy new XPS 13. Dell surprised us at CES by bringing the modern (and somewhat controversial) design of 2022's XPS 13 Plus to its entire flagship lineup, which now includes the larger XPS 14 and 16 models. With this new design, they all have invisible haptic trackpads hidden beneath the glass-covered wrist rest, a capacitive top row of function keys (which can instantly switch to media controls), and wider gap-less keyboards that have no spacing between keys. But do those upgrades actually make them better computers than Dell's previous XPS lineup? Well, it really depends on how much you like the way they look.

When I reviewed the XPS 16 last month, I was impressed by its sheer power and attractiveness, but its high price and a few quirks made it a tougher sell than the XPS 15 that came before it. The same is mostly true for the XPS 13 and 14. The smaller model is basically just the XPS 13 Plus with a new Intel Core Ultra 7 chip. The XPS 14 is far more intriguing, since it aims to pack in the power of the XPS 16 without being so damn hefty. I’m reviewing them together because they're gunning for a very similar audience: People who demand both speed and portability. Choosing between them comes down to how much power you actually need and how much weight you're willing to deal with.

Just like their larger sibling, both the XPS 13 and 14 are gorgeous to behold. They're exercises in minimalism, with all-aluminum cases (available in light or dark variants) and clean layouts around their keyboards. And yes, their displays also have razor-thin bezels, something Dell popularized with the XPS line over a decade ago. Rather than try to stand out with extraneous features like dual screens or a plethora of LEDs, the XPS 13 and 14 make more of a statement by what they don't have: visible trackpads and dedicated function keys.

Like the XPS 13 Plus, this year's XPS 13 only carries two USB-C sockets and no other ports — no dedicated headphone jack, not even a dedicated charging connection. But hey, at least Dell put its USB-C ports on opposite sides, something I'd still like to see on the MacBook Air. If you want any other additional connectivity, you're probably better off with the XPS 14, which has three USB-C ports, a headphone jack and a micro-SD card slot. Professionals would be better off with a full-sized SD card reader, though, and it would be nice to have an HDMI port like the MacBook Pro 14-inch.

Weight is the most obvious difference between the XPS 13 and 14: the smaller model comes in at 2.6 pounds (slightly less than the MacBook Air), while the XPS 14 is noticeably heftier at 3.7 pounds. (Dell is following Apple's product strategy a bit, as the 13-inch MacBook Air weighs 2.7 pounds and the MacBook Pro 14-inch sits between 3.4 and 3.6 pounds.) The XPS 13 and 14 are both easy to carry around all day, but the one-pound difference could make the larger model more annoying if you're trying to travel light.

Still, the XPS 14 justifies its additional heft by cramming in more hardware. It can be equipped with NVIDIA's RTX 4050 GPU (running at 30 watts), and also features more robust cooling, which allows it to reach a higher maximum thermal envelope of 47 watts. The XPS 13, on the other hand, can only hit 28 watts of sustained performance. Even though both machines use the same Intel Core Ultra CPUs, you'll end up seeing far better performance from the XPS 14 for prolonged workloads like video encoding or 3D rendering. (Again, that's much like the difference between the MacBook Air and base configuration MacBook Pro.)

The XPS 13 (2024) sitting on top of the XPS 14.
Photo by Devindra Hardawar/Engadget

The XPS 14's 14.5-inch screen is an inch larger than the XPS 13's, which makes it more comfortable for multitasking with multiple apps or working on media timelines. No matter which model you choose, though, you'll get a bright and immersive image, along with thin bezels that Apple still can't touch. Both computers offer a variety of viewing options: the XPS 13 can be equipped with Full HD+ (1,920 by 1,200 pixels, non-touch), Quad HD+ (2,560 by 1,600) or 3K+ OLED (2,880 by 1,800), while its larger sibling gets Full HD+ (non-touch) and 3.2K+ OLED (3,200 by 2,000) screens..

Dolby Vision is standard across the board, but you'll only get 100 percent DCI-P3 color gamut coverage with the pricier displays. You'll also get up to 120Hz refresh rates on all of the screens, except for the XPS 13's OLED, which maxes out at 60Hz. (I'd recommend avoiding that option entirely and going for a high refresh rate LCD, which will ultimately deliver a smoother image.)

None

PCMark 10

3DMark (TimeSpy Extreme)

Geekbench 6

Cinebench R23

Dell XPS 13 (2024, Intel Core Ultra 5 135U, Intel Graphics)

5,772

1,075

2,276/11,490

1,662/10,298

Dell XPS 14 (Intel Core Ultra 7 165H, Intel Arc)

6,737

9,107

2,261/11,920

1,572/11,295

Dell XPS 16 (Intel Core Ultra 7 155H, NVIDIA RTX 4070)

7,436

4,087

2,298/13,117

1,676/14,755

Framework Laptop 16 (AMD Ryzen 7 7840HS, Radeon RX 7700S)

8,129

4,770

2,557/11,961

1,675/14,448

Both the XPS 13 and XPS 14 I reviewed were equipped with Intel's Core Ultra 7 155H CPU, 16GB of RAM and a 512GB SSD. The XPS 14 also had NVIDIA's RTX 4050 GPU, while the smaller laptop relied on Intel's built-in Arc graphics. As I expected, they didn't differ too much when it came to CPU benchmarks like Geekbench 6. But the XPS 14 was twice as fast as the XPS 13 in the Geekbench 6 Compute test, which relies on the GPU for more intensive work. That NVIDIA hardware also helped the XPS 14 be more than three times as fast as the 13 in the Geekbench Machine Learning GPU test.

While the XPS 14 is far from what I'd call a gaming laptop, its NVIDIA GPU also let me play Halo Infinite in 1080p with medium graphics at 40fps. That's not exactly my ideal Halo experience, but hey, it's playable. In comparison, the XPS 13's Intel Arc graphics barely managed to sustain 25fps. The RTX 4050 GPU is mainly useful for media creation on the XPS 14: I was able to use Handbrake to transcode a 4K clip into 1080p in 26 seconds, whereas that same task took 36 seconds on the XPS 13.

I had no trouble with my daily workflow on either machine, but I enjoyed carrying the XPS 13 around town far more than the XPS 14 simply because it's lighter and easier to maneuver. I could slip it into a tote bag without a second thought, bring it to Starbucks and get up and running easily. Thanks to its additional bulk and weight, II sometimes had trouble stuffing the XPS 14 into the same bag amid the accoutrements of parenthood. This won't be much of a problem if you're using a backpack (and not trying to fit in kids' toys and snacks), but it was a reminder of how useful a sub-three pound notebook can be.

Much like the XPS 16, I enjoyed typing on Dell's lusciously wide keyboards. The large key caps are easy to hit and they have a satisfying amount of key travel. The keyboard is more visually impressive on the XPS 13, since it stretches completely edge-to-edge, while it's flanked by speakers on the XPS 14. The capacitive function keys are fine most of the time, but they still disappear in direct sunlight and other bright lighting.

And then there's the trackpad. By now, I'm used to Dell's invisible design, and I also appreciated the increased size of the XPS 14's trackpad. But it still takes some adjustment, especially for newcomers. I've also noticed that it's sometimes tough to find the line that separates left and right clicks, which led to a few frustrated attempts to copy and paste links from Chrome.

Now that I've experienced Dell's invisible trackpad and capacitive function row across four machines, I'm even more convinced they're a mistake. Sure, they look cool and help Dell stand out in the dull world of Windows laptops, but that doesn't justify the usability issues. On the XPS 13 and 14, I also saw fraction-of-a-second delays while swiping around Windows. The problem went away when I forced both machines to run at 120Hz, but that also uses more battery life than running at 60Hz. It almost feels like I'm trying to swipe through an additional layer of glass. I noticed the same issue on multiple XPS 13 and 14 units, but Dell tells me it hasn't been able to replicate any slowdown in its labs. The company will be doing a further investigation into our review units, and I'll report back later on what it finds.

As for the rest of their hardware, both the XPS 13 and XPS 14 feature solid 1080p webcams with Windows Hello support for facial authentication. You can also use Windows Studio Effects during video chats to blur backgrounds and adjust your gaze, thanks to the NPUs in Intel’s new Core Ultra chips. Their 8-watt speaker setups sound fine for watching YouTube videos or playing a bit of background music, but they’re not nearly as impressive as Apple’s notebooks. There was also a surprising battery life gap between both machines: The XPS 13 lasted 13 hours and 15 minutes in PCMark 10’s Modern Office benchmark, while the XPS 14 ran for just four and a half hours. You can chalk that up to its beefier GPU, as well as its larger screen.

Another downside to the XPS 13 and 14's spiffy look? Higher prices. The XPS 13 now starts at $1,399 with the configuration we tested, while the XPS 16 starts at $1,699. (Our review unit would cost $2,399, thanks to its NVIDIA GPU and OLED screen.) I'll give Dell credit for making 16GB of RAM standard, instead of 8GB like previous models, but for the most part you're paying out the nose to have a prettier trackpad. Is that really worth it? Dell's pricing is particularly wild when you consider you can nab an M3 MacBook Air for $1,099 and a 14-inch MacBook Pro for $1,599. Sure, you'll also need to add $200 to get 16GB of RAM, but even the base configurations are faster than Dell's laptops.

While there’s a lot to like about the new XPS 13 and XPS 14, we can’t recommend them as easily as Dell’s earlier XPS generations. They look attractive and perform well, but that comes at a cost for usability, battery life and, well, actual cost. Simply put, you’re paying more for pretty machines.

This article originally appeared on Engadget at https://www.engadget.com/dell-xps-13-and-xps-14-review-2024-gorgeous-laptops-with-usability-quirks-130010912.html?src=rss

OpenAI's Sam Altman and other tech leaders join the federal AI safety board

Sam Altman, OpenAI's CEO, Microsoft chief Satya Nadella, Alphabet CEO Sundar Pichai are joining the government's Artificial Intelligence Safety and Security Board, according to The Wall Street Journal. They're also joined by Nvidia's Jensen Huang, Northrop Grumman's Kathy Warden and Delta's Ed Bastian, along with other leaders in the tech and AI industry. The AI board will be working with and advising the Department of Homeland Security on how it can safely deploy AI within the country's critical infrastructure. They're also tasked with conjuring recommendations for power grid operators, transportation service providers and manufacturing plants on how they can can protect their systems against potential threats that could be brought about by advances in the technology. 

The Biden administration ordered the creation of an AI safety board last year as part of a sweeping executive order that focuses on regulating AI development. In the Homeland Security's website, it said the board "includes AI experts from the private sector and government that advise the Secretary and the critical infrastructure community." Homeland Security secretary Alejandro Mayorkas told the Journal that the use of AI in critical infrastructure can greatly improve services — it can, for instance, speed up illness diagnoses or quickly detect anomalies in power plants — but they carry a significant risk which the agency is hoping to minimize with the help of this board. 

That said, one can't help but question if these AI tech leaders can provide guidance that aren't meant to primarily serve themselves and their companies. Their work centers around advancing AI technologies and promoting their use, after all, while the board is meant to ensure that critical infrastructure systems are using AI responsibly. Mayorkas seems to be confident that they'll do their jobs properly, though, telling the Journal that the tech leaders "understand the mission of this board," and that it's "not a mission that is about business development."

This article originally appeared on Engadget at https://www.engadget.com/openais-sam-altman-and-other-tech-leaders-join-the-federal-ai-safety-board-120334742.html?src=rss

The Morning After: Apple announces an iPad event for May 7

Apple has scheduled its next product showcase for May 7, a few weeks before its Worldwide Developers Conference, clearing space for even more announcements in June, hopefully. For May 7, an iPad refresh has been rumored for months, and Apple’s Let Loose announcement features an illustration of a hand holding an Apple Pencil. That screams iPad to us.

We could see some substantial upgrades to the iPad Pro series. M3 chips are a predictable addition, but we might also see OLED displays, according to Bloomberg’s Mark Gurman. That should bring richer colors and deeper blacks to the iPad Pro. The technology could even lead to thinner iPads too. Given the illustration, we wouldn’t be surprised if there’s a next-gen Apple Pencil or even iPad Air unveiled too.

— Mat Smith

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FCC restores net neutrality protections

Commissioners voted along party lines to reinstate the Obama-era rules.

The Federal Communications Commission has voted to reinstate net neutrality protections that were cast aside during the Trump administration. With net neutrality rules in place, broadband service is considered an essential communications resource under Title II of the Communications Act of 1934. That enables the FCC to regulate broadband internet in a similar way to water, power and phone services. Here’s our explainer on what net neutrality entails.

Continue reading.

The best wireless earbuds for 2024

Noise-canceling, sport models and cheap wireless Bluetooth earbuds galore.

We at Engadget are constantly testing and reviewing new Bluetooth earbuds at all price ranges to provide the best buying advice and refine our favorites. Here’s our latest refresh, including the usual suspects from Sony, Bose and Apple, as well as a few other surprises and a breakdown of what to look for when buying your first pair — or an upgrade.

Engadget

Tupac’s estate threatens to sue Drake for his AI-infused diss track

Even if it was aimed at Kendrick Lamar.

Tupac’s estate is not happy about Drake cloning the voice of the late Shakur in a recent song. Attorney Howard King, representing Shakur’s estate, sent a cease and desist letter calling Drake’s use of Shakur’s voice “a flagrant violation of Tupac’s publicity and the estate’s legal rights.” The diss track “Taylor Made Freestyle” is the latest chapter of the artist’s simmering decade-long feud with Pulitzer and 17-time Grammy award winner Kendrick Lamar. The track also used AI to clone Snoop Dogg’s voice.

Further complicating the whole AI-voice-cloning-without-permission thing, Universal Music Group (UMG), the label representing Drake, pulled the track “Heart on My Sleeve” by Ghostwriter977 because it used an AI-generated version of Drake’s voice.

Continue reading.

This article originally appeared on Engadget at https://www.engadget.com/the-morning-after-apple-announces-an-ipad-event-for-may-7-111548820.html?src=rss

Engadget Podcast: Why TikTok will never be the same again

After months of anticipation, President Biden finally signed the TikTok divestment into law this week. It will force ByteDance to either sell TikTok to another company within a year, or see the app banned from US app stores. Is this a wise move to rid control of the social app from the Chinese government, or is it government overreach before TikTok has done anything wrong? Engadget Senior Editor Karissa Bell joins Cherlynn and Devindra to dive into what's next for TikTok.


Listen below or subscribe on your podcast app of choice. If you've got suggestions or topics you'd like covered on the show, be sure to email us or drop a note in the comments! And be sure to check out our other podcast, Engadget News!

Topics

  • The US TikTok ban is signed into law, what happens now? – 0:57

  • Devindra and Cherlynn’s take on whether bad product reviews hurt tech companies – 20:42

  • Meta opening QuestOS to third party hardware developers – 31:39

  • Apple ‘Let Loose’ virtual event scheduled for May 5 – 33:48

  • Leading AI companies pledge to keep kids safe (though harm is already evident) – 41:48

  • Ray-Ban Meta smart glasses add multimodal AI – 43:58

  • X is allegedly working on a smart TV app – 47:01

  • Working on – 48:02

  • Pop culture picks – 56:29

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Livestream

Credits 

Hosts: Cherlynn Low and Devindra Hardawar
Guest: Karissa Bell
Producer: Ben Ellman
Music: Dale North and Terrence O'Brien

This article originally appeared on Engadget at https://www.engadget.com/engadget-podcast-why-tiktok-will-never-be-the-same-again-113027918.html?src=rss

Innovation in Accessibility: Raspberry Pi Powered Sign Language Translator

Innovation in Accessibility: Raspberry Pi Powered Sign Language Translator

Maker Nekhil from CodersCafe introduces a new solution for individuals facing communication barriers with the Sign Language Translator Spectacles. Powered by the VIAM app and Raspberry Pi, this wearable device aims to revolutionize real-time sign language interpretation. By harnessing AI algorithms, the spectacles detect hand symbols and translate them into audible speech, fostering seamless communication for the deaf and hard-of-hearing community.

Staff Fri, 04/26/2024 - 15:37
Circuit Digest 26 Apr 11:07

Compact AC/DC Power Supply Series with Low Audible Noise for Medical and Industrial Applications

Compact AC/DC Power Supply Series with Low Audible Noise for Medical and Industrial Applications

TDK Corporation has introduced the new TDK-Lambda brand CUS800M and CUS1000M AC-DC power supply series in a 6.73 x 3.35 x 1.67” (171 x 85 x 42.5mm) case size. Rated at up to 800W and 1000W, these very compact products also feature a variable speed fan with typically 30 - 42dBA audible noise. The power supplies can be used in a wide range of applications, including medical, dental, test and measurement, broadcast, and industrial equipment.

Staff Fri, 04/26/2024 - 10:50
Circuit Digest 26 Apr 06:20

AI System Drops a Dime on Noisy Neighbors

“There goes the neighborhood” isn’t a phrase to be thrown about lightly, but when they build a police station next door to your house, you know things are about to get noisy. Just how bad it’ll be is perhaps a bit subjective, with pleas for relief likely to fall on deaf ears unless you’ve got firm documentation like that provided by this automated noise detection system.

OK, let’s face it — even with objective proof there’s likely nothing that [Christopher Cooper] is going to do about the new crop of sirens going off in his neighborhood. Emergencies require a speedy response, after all, and sirens are perhaps just the price that we pay to live close to each other. That doesn’t mean there’s no reason to monitor the neighborhood noise, though, so [Christopher] got to work. The system uses an Arduino BLE Sense module to detect neighborhood noises and Edge Impulse to classify the sounds. An ESP32 does most of the heavy lifting, including running the UI on a nice little TFT touchscreen.

When a siren-like sound is detected, the sensor records the event and tries to classify the type of siren — fire, police, or ambulance. You can also manually classify sounds the system fails to understand, and export a summary of events to an SD card. If your neighborhood noise problems tend more to barking dogs or early-morning leaf blowers, no problem — you can easily train different models.

While we can’t say that this will help keep the peace in his neighborhood, we really like the way this one came out. We’ve seen the BLE Sense and Edge Impulse team up before, too, for everything from tuning a bike suspension to calming a nervous dog.

Apple is launching new iPads May 7: Here's what to expect from the 'Let Loose' event

Apple has scheduled its next product showcase for May 7, a few weeks before the Worldwide Developers Conference gets under way. While the company is, as usual, being a bit coy about what's on deck, the signs are all there. It had been rumored for months that Apple would refresh its iPad lineup in May. Sure enough, the image on the announcement for this "Let Loose" event includes an illustration of a hand holding an Apple Pencil. 

Various reports over recent months have offered some insight as to what Apple has up its sleeves. So, with that in mind, here's what to expect from the upcoming iPad event:

M3 iPad Pro

Nathan Ingraham / Engadget

It's been about 18 months since Apple updated any of its iPads, so its tablet lineup is due for a refresh. It won't exactly come as a surprise to see Apple slot M3 chips into the latest iPad Pro models, since the most recent versions run on M2 chipsets.

Otherwise, the biggest update is expected to come in the form of OLED displays, according to Bloomberg’s Mark Gurman. That should bring richer colors and deeper blacks to the iPad Pro.

Since OLED panels are thinner than LCD panels, that should allow Apple to reduce the thickness of the iPad Pro. According to 9to5 Mac, the 11-inch iPad Pro will be 0.8 mm thinner at 5.1 mm, while the 12.9-inch model will be more noticeably slender, as the thickness is expected to drop by 1.5 mm to 5 mm. A leaker has suggested that the bezels could be up to 15 percent thinner than previous models as well.

Rumors have been swirling for a while that Apple may offer a glass-backed iPad Pro this year to enable MagSafe charging. Meanwhile, there have been hints that Apple will solve one of our biggest iPad bugbears and move the front-facing camera to the landscape edge of the Pro, as it did with the entry-level iPad in late 2022. That means the camera will be more optimally placed for those who use a Magic Keyboard or folks who simply prefer a landscape orientation.

M2 iPad Air

Nathan Ingraham / Engadget

As for the iPad Air, which Apple has left in stasis for over two years, that's expected to get an upgrade to M2 chips from the M1 that the tablets currently use. There are rumblings that Apple will go with the older chip in the iPad Air to differentiate it from Pro models and ensure that the latter devices clearly remain its highest-end tablets. Reports suggest that the iPad Air's front-facing camera is also blessedly moving to the landscape edge.

There is one other big change we're expecting for the iPad Air, and I mean that in the most literal sense. Apple is rumored to be prepping the first 12.9-inch iPad Air. It's likely to be the least expensive option for a large-screen iPad, even though that would run somewhat against the "Air" part of the name.

Display analyst Ross Young previously suggested that the 12.9-inch iPad Air screen would have a mini-LED display, but that no longer appears to be happening — at least for now. However, Young says that Apple may release an iPad Air with such a display later this year. Meanwhile, the new iPad Air models may have a larger camera bump, perhaps so Apple can add a flash.

New Magic Keyboard and Apple Pencil

Engadget

Gurman reported last year that Apple was working on a revamped Magic Keyboard, but only for the iPad Pro, not the Air lineup. The updated keyboard is said to make the iPad Pro look more like a laptop, with a larger trackpad. It's said to be made of aluminum to make it sturdier than previous models, though "the exterior shell of the Magic Keyboard will retain the cover material of the current model," Gurman says.

In addition, Apple is expected to unveil a new Apple Pencil to replace the second-gen model. Dataminers have suggested that an updated peripheral could include a squeeze gesture to carry out certain actions and have Find My support. Some reports have indicated the next Apple Pencil could work with Vision Pro drawing apps too.

What not to expect: A new iPad or iPad mini

Even though the iPad mini in particular is getting very long in the tooth — the most recent model arrived in September 2021 — you probably shouldn't expect a new model to show up at the Let Loose event. Not are we expecting to see a new base iPad. Reports suggest an 11th-gen iPad and an updated iPad mini may arrive later this year, but maybe don't hold your breath for them. 

This article originally appeared on Engadget at https://www.engadget.com/apple-is-launching-new-ipads-may-7-heres-what-to-expect-from-the-let-loose-event-210041117.html?src=rss