Some of our favorite portable JBL Bluetooth speakers are up to 34 percent off

Portable speakers can come in handy in all kinds of situations, from camping trips to simply keeping one with you as you move throughout your home (just don’t use one on public transit unless you like being hated with the fire of a thousand suns). JBL makes some of our top picks for portable Bluetooth speakers, and several models are currently on sale for up to 34 percent off. The JBL Charge 5 has dropped by $50 (or 28 percent) to $130, just $10 more than the lowest price we’ve seen for it to date.

This is one of our favorite portable Bluetooth speakers. It has a battery life of up to 20 hours and, handily, you can use it to charge other devices via USB-C. The Charge 5 is IP67-rated for water and dust resistance too.

There are less expensive and still-capable options out there, but the Charge 5 delivers bigger audio than many rivals. The sound quality is good too, thanks to its bright output and solid low end. What's more, you can pair two Charge 5 units for stereo listening.

Elsewhere as part of a broader sale on JBL products, the Xtreme 3 has dropped from $380 down to $250. That's 34 percent off and just $20 more than a record low.

This is another of our picks for the best portable Bluetooth speakers. It too is IP67-rated and while it won't run as long as the Charge 5 before you need to top up the battery (it'll run for up to 15 hours on a single charge), the Xtreme 3 offers more volume. That could make it a solid choice for a picnic or a backyard get together. However, we reckon it sounds best in close proximity or even indoors, where you can get the most of the bass tones.

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This article originally appeared on Engadget at https://www.engadget.com/some-of-our-favorite-portable-jbl-bluetooth-speakers-are-up-to-34-percent-off-150938467.html?src=rss

Marvel Rivals is a new Overwatch-like team shooter

Marvel Games and NetEase just announced a new Overwatch-like team shooter called Marvel Rivals. As the name suggests, playable characters will be pulled from throughout the Marvel Multiverse, including members of the Avengers, Guardians of the Galaxy and the X-Men.

Marvel Rivals is a third-person 6v6 team-based shooter. It’ll be free to play and it's set inside of a “continually evolving universe.” In other words, expect plenty of seasonal updates that introduce new heroes, villains, maps and challenges.

As for those heroes and villains, the developers promise a “vast array” of characters to choose from, but that roster will be limited to about a dozen upon the alpha launch in May. Early testers will be able to play as Spider-Man, Black Panther, Magneto, Magik and eight or nine more unannounced characters. The developers did mention that Rocket Raccoon, Groot, Hulk and Iron Man would be playable, but didn’t confirm that they’ll be available with the alpha. Screenshots show Dr. Strange, Storm and Scarlet Witch, among other heroes. It looks like the creators have access to the entire Marvel roster. That’s quite literally more than 80,000 potential playable characters.

Team-based shooters live or die by their maps. The devs didn’t say how many maps would be available when the alpha build hits, but did tease Asgard and Tokyo of 2099. NetEase also suggested that these environments will be destructible, with certain heroes being able to “reshape the terrain” with their powers.

Marvel Games

The story involves various Doctor Dooms, multiple timelines and colliding universes. It’s the usual cosmic Marvel tomfoolery. At any rate, it’s likely to be better than the Secret Invasion TV show. Again, the alpha will be available in May for PC players. There’s no word on a console release.

This isn't the only big Marvel game announced this week. Former Naughty Dog and Visceral Games writer and creative director Amy Hennig is working on a story-driven action game called Marvel 1943: Rise of Hydra. You'll be able to play that next year. 

This article originally appeared on Engadget at https://www.engadget.com/marvel-rivals-is-a-new-overwatch-like-team-shooter-150021430.html?src=rss

Eight years after launch, No Man's Sky gets computer-generated space stations that are different each time

No Man’s Sky is still getting major updates. Developer Hello Games’ “Orbital” update, due Wednesday, adds procedurally generated space stations (so they’ll be different every time), a ship editor and a Guild system to the nearly eight-year-old space exploration sim.

Up until now, space stations have been one of the few parts of No Man’s Sky that weren’t created and randomized by algorithms as something truly unique. That changes with today’s update, which uses game engine upgrades to “create vast interior spaces and exterior spaces, with improved reflection and metallic surfaces.”

The stations’ broader scale will be evident from the outside, while their interiors will include new shops, gameplay and things to do. Hello Games describes them as being “uniquely customized” based on their virtual inhabitants’ system, race and locale.

Hello Games

Inside the stations, you’ll find the new ship editor. Hello Games says it previously withheld ship customization to maintain the title’s focus on exploration. (If players could build any ship they wanted at any time, it could ruin some of the fun of scouting out existing ones to buy in-game.) In that spirit, you’ll still need to collect, trade and salvage the parts to build yours how you like it.

The game’s upgraded Guild system, also in today’s update, makes factions a bigger part of the experience. You can find new Guild envoys on space stations, where you can join the club, get supplies and precious commodities and donate to boost your status in the group.

Fleets are getting better, too. With today’s update, you can send your frigate fleet on away missions — and if they run into trouble, you can swoop in and save the day. It sounds like a fun nuance to help scratch anyone’s space fantasy itch.

No Man’s Sky owners can install the Orbital update — also including engine improvements, a UI refresh and “much more” — today.

This article originally appeared on Engadget at https://www.engadget.com/eight-years-after-launch-no-mans-sky-gets-computer-generated-space-stations-that-are-different-each-time-140030734.html?src=rss

The Google Pixel 8 is $230 off and down to a new record-low price

There's good news for anyone looking to upgrade their phone as the Google Pixel 8 is currently down to a record-low price. Woot is running a 33 percent discount on the new Google Pixel 8 — one of our picks for 2024's best smartphones — dropping its cost to $470 from $700. The sale is on for the next five days or until the smartphone sells out. 

The new Google Pixel 8 launched last October and scored a 90 in our review due to features like its Tensor G3 chip. Google claims the chip allows the Pixel 8 to support more text and natural voice recognition. Plus, the company boasts that the G3 chip has twice the number of machine learning models as the G1 in the Pixel 6. This strength is more important than ever with AI's growth and the recent launch of Magic Editor, a content-aware fill and lasso hybrid.

Externally, the Google Pixel 8 looks a little different. The screen has shrunk a tad to 6.2 inches from 6.3 inches screen on the Pixel 7 — a small but noticeable change. Also visible on the smartphone are a 50MP primary camera and a 12MP ultra-wide camera. 

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This article originally appeared on Engadget at https://www.engadget.com/the-google-pixel-8-is-230-off-and-down-to-a-new-record-low-price-131621967.html?src=rss

Apple refutes every claim made in DOJ's antitrust lawsuit

It never blocked competitors' apps and services, and it doesn't employ anticompetitive tactics preventing users from breaking out of its "walled garden," Apple said in response to the antitrust lawsuit filed against it by the Department of Justice. The company refuted the agency's claims in statements shared with Apple Insider, expanding upon its earlier response that the lawsuit would hinder its ability to create devices and software that made it one of the most valuable companies in the world. 

The DOJ accused Apple of illegally monopolizing the software app market by imposing limitations on iOS that degrade the compatibility of innovative apps and cloud streaming services with the mobile platform. But the company claimed it only selectively restricts the APIs app developers have access to in order to protect user privacy and security. It gave the same reason for why it implements limitations for third-party digital wallets. The company also said that it never blocked "super apps" from its platforms, pointing out that Facebook, WeChat and Line are available for iOS users. Game streaming services, it clarified, have always been welcome in the App Store, as well.

In response to the accusation that it is anticompetitive for the Apple Watch to be capable of deeper integration with the iPhone compared to rival wearables', the company explained that offering wide support for all smartwatches means having to develop products with every OS and model in mind. Most importantly, Apple denied that it's making it difficult for users to switch to competing products, whether it's because of iMessage's lack of interoperability with Android or any other reason. Users can easily transfer data from iPhone to Android devices, it reportedly said while suggesting that people may not be switching to its competitors because they simply love its products. 

Apple previously said that the lawsuit, if successful, would "set a dangerous precedent, empowering government to take a heavy hand in designing people's technology." It vowed to "vigorously defend against it." US Attorney General Merrick Garland wrote in a press release, however, that "Apple undermines apps, products, and services that would otherwise make users less reliant on the iPhone" and that it's "discouraging innovation" that threatens its monopoly by stifling innovation. 

This article originally appeared on Engadget at https://www.engadget.com/apple-refutes-every-claim-made-in-dojs-antitrust-lawsuit-123223870.html?src=rss

The Morning After: Apple’s WWDC 2024 kicks off June 10

Apple’s 35th annual Worldwide Developers Conference (WWDC) is June 10 to 14. WWDC is typically a software-centric event, so it’s highly likely we’ll get our first look at iOS 18, iPadOS 18, tvOS 18, macOS 15 and watchOS 11. It may also be a good chance for Apple to upgrade its visionOS software for Vision Pro.

Engadget

There may be hardware too. Last year’s WWDC included a detailed presentation on the Vision Pro and the 15-inch M2 MacBook Air. This year? Another Vision Pro? A Mac Mini? Place your bets.

— Mat Smith

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PS5’s Game Help feature will source videos from other players

It was pretty useless.

Game Help shared developer-created tips and videos for PS5 games, bubbling up advice depending on where you were in a game. Unfortunately, in my experience, it was rarely useful advice. That might improve soon, as Sony adds videos from other gamers for those tricky bosses and segments. Community tips will be accessible in the same way as Game Help: click the PS button, launch the Control Center and find an Action Card labeled Hints Inside. Any card with gamer videos will have a Community Game Help label and players will be able to rate tips’ usefulness.

Continue reading.

Microsoft merges its Windows and Surface teams under one leader

Pavan Davuluri has been with Microsoft for 23 years.

Engadget

Microsoft is bringing together its Windows experiences and devices teams into one division. Pavan Davuluri, who’s been head of the Surface team since last year, will now also lead Windows experiences after Mikhail Parakhin’s departure. Perhaps interestingly, Parakhin vacated his role a week after Microsoft hired DeepMind co-founder Mustafa Suleyman, who apparently asked Parakhin to report to him directly.

Continue reading.

This camera captures 156.3 trillion frames per second

Super super super super slow mo.

Engadget

Scientists have created a scientific camera that shoots images at an encoding rate of 156.3 terahertz (THz) to individual pixels — equivalent to 156.3 trillion frames per second. Dubbed SCARF (swept-coded aperture real-time femtophotography), the research-grade camera could lead to breakthroughs in fields studying micro-events impossible to capture on existing scientific imaging equipment. SCARF could open new frontiers in areas as diverse as shock wave mechanics or the development of more effective medicine.

Continue reading.

This article originally appeared on Engadget at https://www.engadget.com/the-morning-after-apples-wwdc-2024-kicks-off-june-10-111519275.html?src=rss

Tendulkar Supported RRP Electronics to Commence Maharashtra’s First Semiconductor OSAT Unit

Tendulkar Supported RRP Electronics to Commence Maharashtra’s First Semiconductor OSAT Unit

With an investment of Rs 5,000 crore, the company is also aiming to set-up an advanced research and development center coupled with a fab foundry.

Home-grown electronics company RRP Electronics, funded by the legendary former cricketer Sachin Ramesh Tendulkar, has now announced plans to invest Rs 5,000 crore in a new semiconductor manufacturing unit in Maharashtra. In an official statement, the company added that the investment will be made for the next five years. 

Staff Wed, 03/27/2024 - 16:18
Circuit Digest 27 Mar 11:48

The Grok chatbot will soon be enabled for X Premium users, Elon Musk says

xAI's Grok chatbot, the Elon Musk-helmed company's answer to OpenAI's ChatGPT, will be available to X's Premium subscribers later this week. Musk has announced Grok's expanded availability in a tweet, along with an instructional video on how to post a conversation with the chatbot directly on the X website. Grok has been available to X's Premium+ subscribers since it exited early beta, but that paid tier on the social network costs $16 a month or $168 for the full year when billed annually. Since the Premium tier costs half that much at $8 a month or $84 a year, this rollout makes Grok a bit more accessible. 

Later this week, Grok will be enabled for all premium subscribers (not just premium+) https://t.co/4u9lbLwe23

— Elon Musk (@elonmusk) March 26, 2024

Musk's xAI open sourced its Grok-1 model, which powers its chatbot, in mid-March. Just a couple of weeks before that, the executive sued OpenAI and Sam Altman, accusing them of chasing profits and abandoning their non-profit mission. Musk was one of OpenAI's earliest supporters and funded its operations when it was just starting out. In his lawsuit, he claimed that OpenAI was developing generative artificial intelligence "to maximize profits for Microsoft, rather than for the benefit of humanity." That, he said, was a "stark betrayal of the Founding Agreement."

But in a rebuttal of his claims, OpenAI said that there "is no Founding Agreement, or any agreement at all with Musk" to open source its technology. The company said that Musk did not only know that it was going to transition into a for-profit entity, he was also involved in its planning and originally wanted majority equity, control of the initial board of directors and the CEO position. 

This article originally appeared on Engadget at https://www.engadget.com/the-grok-chatbot-will-soon-be-enabled-for-x-premium-users-elon-musk-says-083931821.html?src=rss

New FPU Core Based Microcontrollers Suitable for High Efficiency Signal Processing Applications

New FPU Core Based Microcontrollers Suitable for High Efficiency Signal Processing Applications

Toshiba has added eight new products with 512KB/1MB flash memory capacity and four types of packages to the M4K Group of the TXZ+ Family Advanced Class 32-bit microcontrollers equipped with Cortex-M4 core with FPU.

Staff Wed, 03/27/2024 - 13:25
Circuit Digest 27 Mar 08:55

Microchip Technology Introduces CEC1736 TrustFLEX Devices for Enhanced Embedded Security Solutions

Microchip Technology Introduces CEC1736 TrustFLEX Devices for Enhanced Embedded Security Solutions

Microchip Technology has introduced the CEC1736 TrustFLEX devices, aiming to enhance accessibility to embedded security solutions as technology and cybersecurity standards evolve. The CEC1736 Trust Shield family serves as a microcontroller-based platform root of trust solution, fostering cyber resiliency across data centers, telecom, networking, embedded computing, and industrial applications.

Staff Wed, 03/27/2024 - 12:58
Circuit Digest 27 Mar 08:28