Elon Musk's updated Grok AI claims to be better at coding and math

Elon Musk's answer to ChatGPT is getting an update to make it better at math, coding and more. Musk's xAI has launched Grok-1.5 to early testers with "improved capabilities and reasoning" and the ability to process longer contexts. The company claims it now stacks up against GPT-4, Gemini Pro 1.5 and Claude 3 Opus in several areas. 

Going by xAI's numbers, Grok-1.5 appears to be a large improvement over Grok-1. It shot up to 50.6 percent in the MATH benchmark, over double the previous score. It also climbed to 90 percent and 74.1 percent in GSM8K (math word problems) and HumanEval (coding), respectively, compared to 62.9 percent and 63.2 percent before. Those numbers are within shouting distance of Gemini Pro 1.5, GPT-4 and Claude 3 Opus — in fact, the HumanEval coding score beats all rivals except Claude 3 Opus.

xAI

It can also process long contexts of up to 128K tokens within its context window, meaning it can amalgamate data from more sources to understand a situation. "This allows Grok to have an increased memory capacity of up to 16 times the previous context length, enabling it to utilize information from substantially longer documents," the company said.

xAI didn't detail Grok's progress in other areas, though, where it still may be lagging (academic scores, multimodal and others). And Grok-1.5 may not keep its position for long. ChatGPT 5 is set to arrive sometime this summer, promising a feature set that "makes it feel like you are communicating with a person rather than a machine," according to OpenAI. 

Currently, Grok is only available for users of the Premium+ tier on X (formerly Twitter), though Elon Musk recently promised to open it up to X's regular Premium users. The company also recently open sourced its Grok chatbot, after Musk sued OpenAI and Sam Altman for allegedly abandoning its non-profit mission. 

This article originally appeared on Engadget at https://www.engadget.com/elon-musks-updated-grok-ai-claims-to-be-better-at-coding-and-math-120056776.html?src=rss

Activision is reportedly looking into the malware stealing its users' login credentials

Activision is reportedly in the midst of investigating a hacking campaign that's stealing login credentials from people playing its games. According to TechCrunch, bad actors have been successfully installing malware onto victims' computers and using their access to steal logins for their gaming accounts and even their crypto wallets. The video game publisher has apparently been helping victims remove the malware and regain control of their accounts, but it doesn't have enough information at the moment to say how the malware is spreading. 

TechCrunch's source said the malware "could be only affecting folks who have third-party tools installed," insinuating that people are getting it from non-Activision-developed software typically used with its games. Delaney Simmons, Activision's spokesperson, told the publication that the company is aware of "claims that some player credentials across the broader industry could be compromised from malware from downloading or using unauthorized software." He added that the company's servers "remain secure and uncompromised."

That's certainly a plausible theory, seeing as the hacking scheme appears to have been uncovered by someone known as Zeebler, who develops cheating software for Call of Duty. Zeebler told TechCrunch that he discovered the campaign when one of his customers had their account stolen for his software. Upon looking into it, he reportedly discovered a database containing stolen credentials. He also said that the malware is disguised to look like real software, but they were actually designed to steal the usernames and passwords victims type in. Zeebler is presumably talking about third-party tools like cheating software getting cloned to harvest people's logins, but phishing schemes that use Activision's official login design exist, as well. Bottom line is, people should be careful what they download and always double check if the login page they're typing in is the real deal. 

This article originally appeared on Engadget at https://www.engadget.com/activision-is-reportedly-looking-into-the-malware-stealing-its-users-login-credentials-092210468.html?src=rss

Snapchat’s latest paid perk is an AI Bitmoji of your pet

Snapchat has a new AI-powered perk for subscribers: Bitmoji versions of your pet. The feature, which is unfortunately not called “petmoji,” allows users to snap a photo of their four-legged friend to create a cartoon-like avatar to accompany their Bitmoji in the Snap Map.

Based on screenshots shared by the company, it seems users will be able to choose from a few different variations of the AI-generated images after sharing a photo of their pet. That’s considerably less customization than what you can do with your own human-inspired Bitmoji,though it should allow users to create something that looks similar to their IRL pet. (No word on if Snap could one day introduce branded pet accessories for animal avatars like they do for human Bitmoji.)

The addition is also the latest example of how Snap has embraced AI features in its subscription offering. Since debuting Snapchat+ in 2022, the company has used the premium service to experiment with generative AI features, including its MyAI assistant as well as camera-powered features like Dreams and AI-generated snaps. Snapchat+ has more than 7 million subscribers, the company announced in December.

Elsewhere, Snap added some updates for non-subscribers, too. The app is adding a new template feature to make it easier to edit clips, and new swipe-based gestures to send and edit snaps more quickly. Snapchat will also support longer video uploads for Stories and Spotlight. In-app captures can now be three minutes long, while the app will support uploads of up to five minutes.

This article originally appeared on Engadget at https://www.engadget.com/snapchats-latest-paid-perk-is-an-ai-bitmoji-of-your-pet-235027028.html?src=rss

An OLED iPad Pro and the first big-screen iPad Air will reportedly arrive in May

Apple will finally launch new iPads in early May, according to Bloomberg’s Mark Gurman. Expected are a new iPad Pro with an OLED display and a faster iPad Air, including a 12.9-inch model for the first time in that lineup. The details of the upcoming iPad models have been consistent, circulating through the rumor mill since last year.

The new iPad Pro models will reportedly add OLED displays (offering deeper blacks and richer colors) and run on the new M3 chip, already found in several Macs. The new tablets are said to launch alongside a redesigned Apple Pencil and Magic Keyboard. Other than a white color option, the latter has remained unchanged since its arrival four years ago.

Meanwhile, the iPad Air will supposedly run on a new processor. Bloomberg didn’t specify which, but — considering the current model uses the M1, and Apple likely wants to reserve the M3 for the more expensive Pro — the M2 sounds like a safe bet. The 12.9-inch screen option would mark the first time the iPad Air line has offered a display larger than 10.9 inches. Although Apple will charge more for that model than the smaller sibling expected alongside it, that would be the cheapest way yet to get a supersized iPad screen.

Gurman said early this month that the new tablets would launch alongside the M3 MacBook Air, but the laptop arrived without any iPads in tow. He now reports that Apple’s release schedule was pushed back to finish working on the devices’ software and ironing out the kinks from the “complex new manufacturing techniques” they require.

This article originally appeared on Engadget at https://www.engadget.com/an-oled-ipad-pro-and-the-first-big-screen-ipad-air-will-reportedly-arrive-in-may-204056132.html?src=rss

A $3 app shoots better spatial videos than the iPhone’s native camera

A $3 iOS app now records higher-resolution spatial videos than Apple’s native camera app. Spatialify, available on the App Store, lets iPhone 15 Pro owners record 3D videos for Apple’s Vision Pro in either 1080p at 60fps or 4K at 30fps — with HDR. Apple’s native recording only supports 1080p / 30fps without HDR, so your immersive clips will be noticeably sharper using Spatialify than the camera app on the same phone. UploadVR first reported on the app update.

Spatialify launched earlier this year as a tool for converting Apple’s spatial videos (HEVC format) for playback on non-Apple VR headsets like the Meta Quest 3. But with Meta later adding native HEVC conversion to its headsets (the best-selling on the market), Spatialify’s superior recording could give the third-party app a new lease on life.

Engadget senior editor Devindra Hardawar confirmed that Spatialify produces files in 4K / 30fps when set accordingly. He also verified that Spatialify’s videos look much sharper on the Vision Pro than those shot in Apple’s camera app. HDR also makes the videos’ lighting look more realistic. Not bad for three bucks.

It’s somewhat surprising Apple is holding back its native camera app from exploiting the iPhone 15 Pro and Pro Max’s full hardware capabilities, but it isn’t unheard of. Halide, a popular iOS camera app, beat Apple to the punch with iOS photography features like shooting in RAW, manual controls and portrait photos for pets. Based on that history, I wouldn’t be shocked if Apple soon added similar advanced spatial recording to its camera, especially now that we know its current hardware has no problem with it.

Spatialify is available on the App Store for $3. It requires an iPhone 15 Pro or iPhone 15 Pro Max to capture spatial videos.

This article originally appeared on Engadget at https://www.engadget.com/a-3-app-shoots-better-spatial-videos-than-the-iphones-native-camera-193055951.html?src=rss

You can now use your phone to get started with Amazon’s palm-reading tech

Amazon just launched an app that lets people sign up for its palm recognition service without having to head to an in-store kiosk. The Amazon One app uses a smartphone’s camera to take a photo of a palm print to set up an account. Once signed up, you can pay for stuff by using just your hand, ending the tyranny of having to carry a smartphone, cash or a burdensome plastic card.

The tech uses generative AI to analyze a palm's vein structure, turning the data into a “unique numerical, vector representation” which is recognized by scanning machines at retail locations. You’ll have to add a payment method within the app to get started and upload a photo of your ID for the purpose of age verification.

The app launches today for iOS and Android. Previously, you’d have to go to a physical location to sign up for Amazon One. Beyond payments, the tech is also used as an age verification tool and as a way to enter concerts and sporting events without having to bring along a ticket.

Once you hand over your palm-print to the completely benevolent Amazon corporation, you’ll have unfettered access to each and every Whole Foods grocery store throughout the country. Amazon, after all, owns Whole Foods. Amazon One payments are also accepted at some Panera Bread locations, in addition to certain airports, stadiums and convenience stores.

There are obvious privacy concerns here, as passwords can change but palms cannot. Amazon says that all uploaded palm images are “encrypted and sent to a secure Amazon One domain” in the Amazon Web Service cloud. The company also says the app “includes additional layers of spoof detection,” noting that it’s not possible to save or download palm images to the phone itself.

This article originally appeared on Engadget at https://www.engadget.com/you-can-now-use-your-phone-to-get-started-with-amazons-palm-reading-tech-184814302.html?src=rss

Vizio just announced a $999 86-inch 4K TV

Walmart ag ’d have to sell a kidney to afford a giantg 4K TV for the living room. That is no longer true, as television prices continue to decline. Case in point? Vizio just announced a new 86-inch 4K smart TV that costs just $999.

The first thing worth mentioning about the latest member of Vizio’s lineup of 4K televisions is its size. The next-biggest model is 75 inches and that’s already large enough to absolutely take over most spaces. This thing will be like having a Times Square billboard in your living room. That's not a bad thing, particularly for home theater buffs. 

We don’t know how this set will look in action yet, but it does offer a serious batch of features. Vizio says it “boasts the same powerful picture quality as its predecessors”, thanks to the inclusion of Dolby Vision HDR and HDR10+. The company also promises the TV can run games at 120 fps once you switch to 1080p. Here’s hoping the product can make good on this claim. Other features include dual-band Wi-Fi 6 connectivity and DTS:X audio.

Walmart agreed to buy Vizio last month for $23 billion, though the deal still faces regulatory approval. The 86-inch 4K TV officially goes on sale April 29 at both brick-and-mortar and digital retailers. 

This article originally appeared on Engadget at https://www.engadget.com/vizio-just-announced-a-999-86-inch-4k-tv-160030764.html?src=rss

Sam Bankman-Fried just got sentenced to 25 years in prison

Disgraced former FTX CEO Sam Bankman-Fried was just sentenced to 25 years behind bars in a ruling handed forth New York's Southern District Court. Judge Lewis A. Kaplan announced the decision this morning.

As posted by CNN, Bankman-Fried expressed regret for his actions and the people he harmed. "It's been excruciating to watch," he said. "Customers don't deserve any of that pain." He also acknowledged the serious time he was likely to spend behind bars. "My useful life is probably over," he said. "It's been over for a while now."

Bankman-Fried is expected to appeal the decision. His defense team asked for a sentence of five to 6.5 years, citing his “charitable works and demonstrated commitment to others.” The team also suggested lenience on the grounds that victims would be made whole, referring to a January bankruptcy court hearing showing that customers and creditors will get their money back. Prosecutors, on the other hand, wanted something much harsher. They asked for a sentence of 40 to 50 years "to reflect the seriousness of the defendant's crimes," US Attorney Damian Williams told the court earlier this month. The maximum possible sentence was 110 years.

SBF, as he's now infamously known, was arrested in the Bahamas back in December of 2022. He faced seven charges, including wire fraud against FTX customers, wire fraud against Alameda Research lenders, conspiracy to commit wire fraud against both entities, conspiracy to commit securities and commodities fraud on FTX customers and conspiracy to commit money laundering. He was found guilty of all charges.

The trial lasted one month, with prosecutors arguing that he used FTX funds to keep sibling company Alameda Research afloat. Caroline Ellison, his one-time girlfriend and CEO of Alameda, confirmed this to be true and admitted that she committed fraud on behalf of Bankman-Fried. The defendant’s lawyers, on the other hand, tried to portray him as a hapless math nerd who wrestled with “forces largely outside of his control.”

Alameda borrowed more than $8 billion from FTX, money that was taken from accounts belonging to FTX customers. Bankman-Fried claims he only learned of this in 2020 but performed no actions to safeguard the funds. He took the stand during the trial and said that he deeply regrets “not taking a deeper look into" what was going on with both companies. FTX collapsed and filed for bankruptcy in 2022. 

“Clearly, I made a lot of mistakes. There are things I would give anything to be able to do over again,” he told the New York Times before the trial started.

This article originally appeared on Engadget at https://www.engadget.com/sam-bankman-fried-just-got-sentenced-to-25-years-in-prison-155021840.html?src=rss

Google reverses course and brings its Gemini AI to the regular Pixel 8

Google will bring Gemini, the company’s new large language model, to Pixel 8 smartphones after all. The phone will incorporate Gemini Nano, a version of the model built to run locally on personal devices. This follows a successful rollout to the Pixel 8 Pro late last year and the Samsung Galaxy S24 in January.

The Pixel 8 features the same proprietary Tensor G3 chip as the Pro, which was designed to speed up AI performance. So the overall experience should be similar with both gadgets. It’ll be coming in the next Pixel Feature Drop, but only as a developer preview for now. Google wants to collect feedback and make sure everything is running smoothly on the slightly lower-specced phone.

This is a fairly sudden change for Google. The company originally said that the Pixel 8 couldn't handle on-device Gemini because of "hardware limitations", despite having the same chip as the Pro model. The main difference between the two phones is the RAM allotment, which doesn't seem like a deal-breaker when it comes to running an on-device AI. It looks like Google also came around to that line of thinking. 

So what can you do with this thing? The company’s expanding two features that make use of the LLM, and both of these tools have been available for Pro users. The Recorder app will get an improved Gemini-powered summarize feature that works locally on the device. A similar tool already exists, but requires a network connection. Once Gemini Nano is on-board, the data will no longer have to get sent to a server. As one might surmise, this feature creates summaries of recorded conversations.

Gemini Nano will also power Gboard’s Smart Reply toolset. This software suggests responses to messages and is even aware of context in conversations. It started as an exclusive to WhatsApp but recently expanded to Line and KakaoTalk. Google promises “more messaging apps” will add support in the coming months. It’s pretty odd that Google Messages isn’t one of the early adopters of this platform. Gemini Nano is used to power on-device Magic Compose in Messages on the Pixel 8 Pro and Samsung S24, but Google hasn’t announced if this particular tool is coming to the standard Pixel 8.

This has been a big week for Gemini, as Apple is reportedly in talks to bring Google’s AI to iPhones. That’s like Coke and Pepsi suddenly opening up a soda shop together. However, Gemini recently came under fire for creating wildly inaccurate historical images. The image generation feature is still on pause as the company continues to iron out those kinks.

This article originally appeared on Engadget at https://www.engadget.com/google-reverses-course-and-brings-its-gemini-ai-to-the-regular-pixel-8-154329980.html?src=rss

Take-Two is buying Gearbox from Embracer for $460 million

More major changes are afoot on the business side of the video game world, as a notable name is changing hands once again. Take-Two Interactive (the parent company of Grand Theft Auto publisher Rockstar and others) has agreed to buy Gearbox Entertainment from the embattled Embracer Group. The deal is worth $460 million in stock and is expected to close by June 30. It had been rumored for several months that Embracer was planning to sell off Gearbox.

Take-Two is acquiring three studios: Gearbox Software, Gearbox Montréal and Gearbox Studio Quebec. It will fully own the Borderlands, Tiny Tina’s Wonderlands, Homeworld, Risk of Rain, Brothers in Arms and Duke Nukem franchises, along with “Gearbox’s future pipeline.” Gearbox will operate under the umbrella of 2K, which already publishes Borderlands and Tiny Tina games. Gearbox founder and CEO Randy Pitchford will remain at the helm.

Embracer is hanging onto Gearbox Publishing San Francisco, which will be renamed. That holds the publishing rights for the Remnant series, Hyper Light Breaker and unannounced games. Embracer will also keep Cryptic Studios (Neverwinter Online and Star Trek Online), Lost Boys Interactive and Captured Dimensions.

Take-Two notes that Gearbox has “six key interactive entertainment projects in various stages of development.” Those include five sequels, among them Homeworld 3 and the next Borderlands game.

Embracer bought Gearbox in 2021 for an initial $363 million. If Gearbox met certain targets, the deal would have been worth just over an extra $1 billion over six years.

Since it bought Gearbox, Embracer has gone through rough times. Last year, it announced a major restructuring after a $2 billion investment deal (said to be from a group backed by Saudi Arabia’s sovereign wealth fund) fell apart. Since then, Embracer has has closed several studios and sold off others. It laid off 1,387 people in the second half of last year and canceled 29 unannounced games over a six-month period in 2023.

Elsewhere in the business of video games, Sega has sold Relic Entertainment (Warhammer 40,000 and Company of Heroes), which is now an independent studio thanks to the help of a mystery investor. Sega is also cutting around 240 jobs in Europe, adding to the extensive video game layoffs so far this year. Sega Europe, Creative Assembly (Total War) and Hardlight Studios (Two Point Hospital) are said to have been impacted.

This article originally appeared on Engadget at https://www.engadget.com/take-two-is-buying-gearbox-from-embracer-for-460-million-145711528.html?src=rss