Spotify tests AI-generated playlists based on text prompts

Spotify is following the lead of many companies over the last year and dipping its toe into the world of AI prompts. The platform has announced AI Playlist, a new beta feature that lets you create playlists with a few words that get into the music vibe you want, such as "an indie folk playlist to give my brain a big warm hug." 

According to Spotify, the AI playlist will accept prompts involving things like animals, movie characters, colors, places, activities and emojis. Examples from Spotify include everything from "sad music for painting dying flowers" to "relaxing music to tide me over during allergy season." It recommends using a mix of characteristics in your prompt to create the ideal playlist for your vibe. 

The AI Playlist beta is available to Premium subscribers on Android and iOS devices in the United Kingdom and Australia. If you fall into that group, access it through the "+" button in the top right of your library. Click AI Playlist and choose an existing prompt or create your own. Spotify will create the playlist, and you can preview it, delete tracks, and provide notes. Once you're happy, click Create, which will save to your library. 

Spotify's AI Playlist comes over a year after Spotify unveiled its AI DJ, which pulls together a selection of music you're currently listening to, previously played and songs it thinks you'll like based on your history. If the songs playing aren't precisely what you're in the mood for, then you can ask the DJ to switch things up. 

This article originally appeared on Engadget at https://www.engadget.com/spotify-tests-ai-generated-playlists-based-on-text-prompts-103115117.html?src=rss

Infineon's XENSIV™ Sensor Shield for Arduino and Smart Home Applications

Infineon's XENSIV™ Sensor Shield for Arduino and Smart Home Applications

Infineon Technologies AG has introduced the XENSIV™ Sensor Shield for Arduino, designed to evaluate smart sensor systems in smart home and consumer applications. This shield incorporates various sensors from Infineon’s portfolio, including Sensirion’s SHT35 humidity and temperature sensor, enhancing design possibilities for Infineon’s customers. It enables engineers to evaluate and prototype sensor-based applications faster using Infineon microcontrollers, wireless connectivity, and security chips.

Staff Mon, 04/08/2024 - 12:31
Circuit Digest 08 Apr 08:01

One of these concept lunar vehicles could join NASA’s Artemis V astronauts on the moon

Three companies are vying for the opportunity to send their own lunar vehicle to the moon to support NASA’s upcoming Artemis missions. The space agency announced this week that it’s chosen Intuitive Machines, Lunar Outpost and Venturi Astrolab to develop their lunar terrain vehicles (LTV) in a feasibility study over the next year. After that, only one is expected to be selected for a demonstration mission, in which the vehicle will be completed and sent to the moon for performance and safety tests. NASA is planning to use the LTV starting with the Artemis V crew that’s projected to launch in early 2030.

The LTV that eventually heads to the moon’s south pole needs to function as both a crewed and uncrewed vehicle, serving sometimes as a mode of transportation for astronauts and other times as a remotely operated explorer. NASA says it’ll contract the chosen vehicle for lunar services through 2039, with all the task orders relating to the LTV amounting to a potential value of up to $4.6 billion. The selected company will also be able to use its LTV for commercial activities in its down time.

Lunar Outpost
Astrolab

Intuitive Machines, which will be developing an LTV called the Moon Racer, has already bagged multiple contracts with NASA as part of the Commercial Lunar Payload Services (CLPS) program, and in February launched its first lander, Odysseus, to the moon to achieve the first commercial moon landing. Venturi Astrolab will be developing a vehicle it’s dubbed Flex, while Lunar Outpost will be working on an LTV called Lunar Dawn. All must be able to support a crew of two astronauts and withstand the extreme conditions of the lunar south pole. 

 “We will use the LTV to travel to locations we might not otherwise be able to reach on foot, increasing our ability to explore and make new scientific discoveries,” said Jacob Bleacher, a chief exploration scientist at NASA.

This article originally appeared on Engadget at https://www.engadget.com/one-of-these-concept-lunar-vehicles-could-join-nasas-artemis-v-astronauts-on-the-moon-202448277.html?src=rss

Apple’s second-generation AirPods Pro are back on sale for $190

Apple’s second-generation AirPods Pro have dipped to under $200 in a deal from Amazon. The AirPods Pro, which normally cost $250, are $60 off right now, bringing the price down to just $190. That’s the same price we saw during Amazon’s Big Spring Sale. The AirPods Pro offer a number of premium features over the standard AirPods, including active noise cancellation for when you want to shut out the world, and an impressive transparency mode for when you want to hear your surroundings.

The second-generation AirPods Pro came out in 2022 and brought Apple’s H2 chip to the earbuds for a notable performance boost. It offers Adaptive Audio, which will automatically switch between Active Noise Cancellation and Transparency Mode based on what’s going on around you. With Conversation Awareness, they can lower the volume when you’re speaking and make it so other people's voices are easier to hear.

We gave this version of the AirPods Pro a review score of 88, and it’s one of our picks for the best wireless earbuds on the market. The second-generation AirPods Pro are dust, sweat and water resistant, so they should hold up well for workouts, and they achieve better battery life than the previous generation. They can get about six hours of battery life with features like ANC enabled, and that goes up to as much as 30 hours with the charging case. Apple says popping the AirPods Pro in the case for 5 minutes will give you an hour of additional listening or talking time.

AirPods Pro also offer Personalized Spatial Audio with head tracking for more immersive listening while you’re watching TV or movies. The gesture controls that were introduced with this generation of the earbuds might take some getting used to, though. With AirPods Pro, you can adjust the volume by swiping the touch control.

Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/apples-second-generation-airpods-pro-are-back-on-sale-for-190-142626914.html?src=rss

Best Buy’s Geek Squad agents say they were hit by mass layoffs this week

Geek Squad agents have been flooding Reddit with images of their badges and posts about “going sleeper” after the company reportedly conducted mass layoffs this week. A former employee who spoke to 404 Media said they were sent an email notifying them to work from home on Wednesday and were then called individually to be told the news about their jobs. Some, per 404 Media’s sources and numerous Reddit posts, were longtime Geek Squad agents who had been with the company for more than 10 or even 20 years. Best Buy has not yet responded to Engadget’s request for comment.

There has been an outpouring of support for the laid off workers on the unofficial Geek Squad subreddit, where many have lamented the loss of jobs they’d dedicated much of their lives to and noted that things in the lead up had been heading in a concerning direction. Some commented that their hours had dwindled in recent months, with one former employee telling 404 Media it’s been “a struggle to get by.”

Best Buy conducted mass layoffs affecting employees at its retail stores just last spring, and as The Verge reports, CEO Corie Barry indicated during the company’s February earnings call that more layoffs were coming in 2024 as Best Buy shifts resources toward AI and other areas.

This article originally appeared on Engadget at https://www.engadget.com/best-buys-geek-squad-agents-say-they-were-hit-by-mass-layoffs-this-week-185720480.html?src=rss

OpenAI and Google reportedly used transcriptions of YouTube videos to train their AI models

OpenAI and Google trained their AI models on text transcribed from YouTube videos, potentially violating creators’ copyrights, according to The New York Times. The report, which describes the lengths OpenAI, Google and Meta have gone to in order to maximize the amount of data they can feed to their AIs, cites numerous people with knowledge of the companies’ practices. It comes just days after YouTube CEO Neal Mohan said in an interview with Bloomberg Originals that OpenAI’s alleged use of YouTube videos to train its new text-to-video generator, Sora, would go against the platform’s policies.

According to the NYT, OpenAI used its Whisper speech recognition tool to transcribe more than one million hours of YouTube videos, which were then used to train GPT-4. The Information previously reported that OpenAI had used YouTube videos and podcasts to train the two AI systems. OpenAI president Greg Brockman was reportedly among the people on this team. Per Google’s rules, “unauthorized scraping or downloading of YouTube content” is not allowed, Matt Bryant, a spokesperson for Google, told NYT, also saying that the company was unaware of any such use by OpenAI.

The report, however, claims there were people at Google who knew but did not take action against OpenAI because Google was using YouTube videos to train its own AI models. Google told NYT it only does so with videos from creators who have agreed to take part in an experimental program. Engadget has reached out to Google and OpenAI for comment.

The NYT report also claims Google tweaked its privacy policy in June 2022 to more broadly cover its use of publicly available content, including Google Docs and Google Sheets, to train its AI models and products. Bryant told NYT that this is only done with the permission of users who opt into Google’s experimental features, and that the company “did not start training on additional types of data based on this language change.”

This article originally appeared on Engadget at https://www.engadget.com/openai-and-google-reportedly-used-transcriptions-of-youtube-videos-to-train-their-ai-models-163531073.html?src=rss

Apple officially allows retro game emulators on the App Store

In addition to updating its developer guidelines to allow music streaming apps to link to external website, Apple has also added new language that allows game emulators on the App Store. The updated guidelines, first noticed by 9to5Mac, now say that retro gaming console emulator apps are welcome and can even offer downloadable games. Apple also reportedly confirmed to developers in an email that they can create and offer emulators on its marketplace. 

Emulator software wasn't allowed on the App Store prior to this update, though developers have been finding ways to distribute them to iOS users. To be able to install them, users usually need to resort to jailbreaking and downloading sideloading tools or unsanctioned alternate app stores first. This rule update potentially eliminates the need for users to go through all those lengths and could bring more Android emulators to iOS.

Apple warns developers, however, that they "are responsible for all such software offered in [their] app, including ensuring that such software complies with these Guidelines and all applicable laws." Clearly, allowing emulators on the App Store doesn't mean that it's allowing pirated games, as well. Any app offering titles for download that the developer doesn't own the rights to is a no-no, so fans of specific consoles will just have to hope that their companies are planning to release official emulators for iOS. While these latest changes to Apple's developer guidelines seem to be motivated by the EU's Digital Markets Act regulation, which targets big tech companies' anti-competitive practices, the new rule on emulators applies to all developers worldwide. 

This article originally appeared on Engadget at https://www.engadget.com/apple-officially-allows-retro-game-emulators-on-the-app-store-130044937.html?src=rss

iOS music apps in the EU can now send users to external websites for purchase

Apple will make it easier for you to pay for music purchases and subscriptions outside of its payment system, if you're living in a European Union country. As first noticed by 9to5Mac, the company has updated its Apple Developer guidelines page to state that iOS and iPadOS music streaming apps "in specific regions" can now include a link to an external website where you can find alternative ways to pay for content and services. Developers can also ask you to provide your email address, so they could send you a link to that website. 

In early March, the European Union slapped Apple with a €1.8 billion ($1.95 billion) fine for preventing music streaming app developers from informing iOS users "about alternative and cheaper music subscription services available outside of the app and from providing any instructions about how to subscribe to such offers." This anti-steering practice, the European Commission said, is illegal under the bloc's new Digital Markets Act (DMA) rules, which became applicable in May 2023.

By the end of March, EU officials revealed that they were investigating Apple, Meta and Google over their compliance with the DMA. The commission wasn't happy with the changes the companies made in order to adhere to the law, and it was concerned that they were still constraining "developers' ability to freely communicate and promote offers and directly conclude contracts, including by imposing various charges."

With these recent changes, music apps can be more transparent about their pricing, so you can make an informed choice on whether to pay via Apple or use the other methods offered by the developers. 

This article originally appeared on Engadget at https://www.engadget.com/ios-music-apps-in-the-eu-can-now-send-users-to-external-websites-for-purchase-111511085.html?src=rss

Tesla will unveil a robotaxi on April 8, according to Musk

Tesla is introducing a robotaxi on August 8, Elon Musk has announced on X a few hours after Reuters published a report that the automaker is scrapping its plans to produce a low-cost EV. Reuters also said that Musk's directive was to "go all in" on robotaxis built on the company's small-vehicle platform. Tesla has been promising a more affordable EV with prices expected to start at $25,000 for years, and Musk said as recently as this January that he's optimistic the model will arrive in the second half of 2025. In response to the report, the Tesla chief tweeted that "Reuters is lying (again)."

He didn't clarify which part of the report was a lie, but considering he confirmed that Tesla is unveiling a robotaxi, he likely meant the news organization's claim that the company pulled the plug on a more affordable EV. At the moment, Tesla's cheapest vehicle is the Model 3, but its prices start at $39,000. It'll be interesting to see how the company will make a robotaxi work with its camera-only system — it dropped radar and other sensors, which robotaxi companies like Waymo use extensively, from its driver assistance technologies a few years ago. 

Tesla Robotaxi unveil on 8/8

— Elon Musk (@elonmusk) April 5, 2024

This article originally appeared on Engadget at https://www.engadget.com/tesla-will-unveil-a-robotaxi-on-april-8-according-to-musk-013853363.html?src=rss

Meta asks a judge to throw out an FTC antitrust case

Meta has asked a judge to dismiss a Federal Trade Commission antitrust case against the company before it goes to trial. Alongside 48 states and territories, the FTC sued Meta in 2020 in an attempt to force the company to divest Instagram and WhatsApp, which it bought in 2012 and 2014, respectively.

The agency and dozens of attorneys general claim that Meta (then known as Facebook) bought the two platforms to stifle competition. Meta CEO Mark Zuckerberg “recognized that by acquiring and controlling Instagram, Facebook would not only squelch the direct threat that Instagram posed, but also significantly hinder another firm from using photo-sharing on mobile phones to gain popularity as a provider of personal social networking,” the FTC asserted. “Just as with Instagram, WhatsApp presented a powerful threat to Facebook’s personal social networking monopoly, which Facebook targeted for acquisition rather than competition.”

Meta notes that not only did the FTC approve both acquisitions in the first place, but its initial complaint was dismissed for failing to to state a plausible claim. While a judge has allowed an amended complaint to move forward, Meta claims that "the agency has done nothing to build its case through the discovery process" to show that the company holds monopoly power in the “personal social networking services” market and that it caused harm to consumers and competition through the purchases.

In its motion for summary judgment, the company points out that Instagram, which accounted for nearly 30 percent of the company's total revenue in the first half of 2022, wasn't making any money when it bought the service for $1 billion in 2012. Instagram had just two percent of the billion-plus users it has now, Meta says, adding that it introduced features such as direct messages, livestreaming, Stories and shopping. As for WhatsApp, Meta made the service free to use, added end-to-end encryption and implemented voice and video calling.

Meta argues that it has invested billions of dollars and millions of hours of work into the apps. It claims that both Instagram and WhatsApp are in a better place as a result, to the benefit of consumers and businesses.

Elsewhere, Meta argues that the FTC failed to establish a relevant antitrust market, claiming that the agency's definition of an “personal social networking services” market used "an artificially limited set of only four companies – Facebook, Instagram, Snapchat and MeWe – ignoring many of the most popular activities people engage in on Facebook and Instagram." For instance, Meta points out that YouTube and TikTok offer similar short-form video features to Reels.

What's more, the FTC's allegation that Meta has a “dominant share” of the artificial “personal social networking services market” doesn't hold up, according to the company. Meta says that's because the FTC's "market share numbers are meaningless without a properly defined market."

Meta, which accused the FTC of wielding "structurally unconstitutional authority" against the company in a separate case last year, also took the opportunity to take more potshots at the agency and antitrust rules. "The decision to revisit done deals is tantamount to announcing that no sale will ever be final," Jennifer Newstead, Meta’s Chief Legal Officer, wrote in a blog post. Newstead claims the Instagram and WhatsApp "lawsuit not only sows doubt and uncertainty about the US government’s merger review process and whether acquiring businesses can actually rely on the outcomes of the regulatory review process, but it will also make companies think twice about investing in innovation, since they may be punished if that innovation leads to success."

This article originally appeared on Engadget at https://www.engadget.com/meta-asks-a-judge-to-throw-out-an-ftc-antitrust-case-203950108.html?src=rss