'Star Wars: Knights of the Old Republic II' heads to Nintendo Switch on June 8th

One of the best Star Wars games ever made is making its way to Switch. Alongside the news that Respawn Entertainment will release Star Wars Jedi: Survivor in 2023, Disney shared yesterday that Aspyr is porting 2004’s Knights of the Old Republic II: The Sith Lords to Nintendo’s handheld. What’s more, the studio said it plans to release a “Restored Content” DLC for the game. That’s exciting news for what is often considered one of the franchise’s diamonds in the rough.

Many Star Wars fans love Knights of the Old Republic II for its more complicated portrayal of the conflict between the Jedi and the Sith. Unfortunately, the game shipped in an unfinished state due partly to the fact developer Obsidian Entertainment, best known for its work on Fallout: New Vegas, had 14 to 16 months to complete work on the project.

Obsidian was forced to cut content, including an entire playable planet, to make the deadline set by publisher LucasArts. After the studio moved on to other projects, a group of fans began working on The Sith Lords Restored Content Mod for PC, promising to bring the final version of the game as close to Obsidian’s original vision as possible. And for the most part, they succeeded in that goal, making the PC version of The Sith Lords the definitive way to experience Knights of the Old Republic II.

While we wait for more information on the Restored Content DLC, Aspyr said it would release KotOR II to Switch on June 8th. The studio is also working on a PS5 remake of the original game

Valve’s latest Steam Deck update promises less fan noise

On Thursday, Valve began rolling out SteamOS 3.2 for Steam Deck, addressing one of the more prominent issues people have had with the handheld since its release. According to the company, the update introduces an “all-new OS-controlled fan curve” Valve claims allows Steam Deck’s internal fan to quickly and smartly respond to heat. In turn, the company says that allows the component to more quietly go about its job, particularly “in low usage situations.”

“This has been tested extensively, and we're continuing to work on improvements – so please let us know what you think,” Valve said. Excessive fan noise is something many reviewers, including Engadget’s Jessica Conditt, mentioned in their Steam Deck reviews. In fact, when iFixit began selling replacement parts for the handheld early last week, it quickly sold out of Huaying fan units. Valve sourced fans for Steam Deck from two companies, with the ones from Huaying producing less noise, according to some owners.

SteamOS 3.2 also introduces an option to adjust the handheld’s display refresh rate while in-game. Valve recommends Steam Deck owners try setting their device to 40Hz for the sweet spot between responsiveness and battery life. It’s now also possible to push the volume of Steam Deck’s speakers even higher and the company has made formatting microSD cards faster. Check out the full changelog for SteamOS 3.2 on Valve’s website.

FromSoftware is nearly ready to restore Dark Souls PC multiplayer features

FromSoftware says it’s one step closer to restoring the PC servers for its Dark Souls games, months after the discovery of a remote code execution exploit forced the studio to take them offline.

"We are currently in the process of restoring the online servers for the Dark Souls series on PC," FromSoftware told PC Gamer. “We plan to restore online service for each game progressively, bringing back servers for Dark Souls 3 once we complete the necessary work to correct the problem."

From did not say precisely when it would start bringing its servers back online but promised to share additional details as soon it settled on a final schedule. In a statement Dark Souls publisher Bandai Namco later shared with The Verge, the company clarified the restoration process would start with Dark Souls 3. “We want to thank all our players for your patience and understanding as we work to fix this issue,” From said.

The statement follows FromSoftware’s February 9th announcement that it had identified the cause of the remote exploit issue. At the time, the studio said the PC servers for Dark Souls would remain offline until after the February 25th release of Elden Ring. From’s latest game has had online issues as well. In March, hackers found an exploit that could force PC players into an endless death loop. Thankfully, From swiftly dealt with the problem that same month.

Judge rules Cydia's antitrust case against Apple can move forward

Cydia’s antitrust case against Apple can move forward, according to Reuters. On Thursday, Judge Yvonne Gonzalez Rogers, the same judge that oversaw the case between Apple and Epic Games, ruled Cydia’s creator, Jay “Saurik” Freeman, could present his claim against the company after rejecting a bid by Apple to dismiss the complaint.

Freeman first sued Apple at the end of 2020, alleging the company had an “illegal monopoly over iOS app distribution.” Judge Gonzalez Rogers dismissed Cydia’s initial complaint against Apple, ruling the suit fell outside the statute of limitations. But she also granted Freeman leave to amend his case, which is what he did. In its latest complaint, Cydia argues that iOS updates Apple released between 2018 and 2021 constituted “overt” acts that harmed distributors like itself. That’s a claim Judge Gonzalez Rogers found credible enough to explore.

"To the extent plaintiff's claims rely on Apple's technological updates to exclude Cydia from being able to operate altogether, those claims are timely," the judge said in her ruling.

Cydia is seeking damages from Apple (the company stopped processing purchases in 2018) and hopes to force the tech giant to open iOS to third-party payments and app distributors. Opening the App Store to more competition is something US lawmakers are considering as well, with the Senate Judiciary Committee recently advancing the Open App Markets Act. If enacted, the law would force Apple to allow sideloading on iOS and prevent the company from locking developers into its payments system.

Senators ask Apple and Google to prohibit data collection that targets abortion seekers

A group of US senators led by Ed Markey of Massachusetts is calling on Apple and Google to implement new app store policies that prohibit developers from collecting data that would threaten women seeking abortions. In separate letters sent to the CEOs of both companies, the group said the two tech giants “must” act to protect individuals exercising their right to choose from groups that would target them for their decision.

“Following the leak of the Supreme Court’s draft opinion overturning Roe v. Wade, we are concerned that anti-abortion prosecutors and other actors will attempt to access and leverage personal information – including data regarding location, online activity, health, and biometrics – in ways that threaten the wellbeing of those exercising their right to choose,” the letter addressed to Google CEO Sundar Pichai states.

Pointing to the prevalence of online platforms selling user information to data brokers, the group warns that abortion prosecutors and “even vigilantes” could exploit those practices to intimidate women who seek abortions or harass them retroactively.

Senators Elizabeth Warren of Massachusetts and Bernie Sanders of Vermont also signed the letters. The letters follow a separate call from Congressional Democrats that came earlier in the week urging Google to stop collecting location data over many of the same concerns. The idea that various groups, including law enforcement agencies, could weaponize app data isn’t an imagined threat. A recent report from Georgetown Law’s Center on Privacy and Technology found that Immigration and Customs Enforcement has built up a mass surveillance system that includes information about almost all US residents, and it did so partly by purchasing data from private companies. The senators asked Pichai and Tim Cook to respond to the letters by June 17th. 

Recommended Reading: How 'Top Gun: Maverick' puts you inside an F-18

Welcome to Tom Cruise’s flight school for ‘Top Gun: Maverick’

Jake Kring-Schreifels, The Ringer

One of the biggest challenges in filming the original Top Gun was keeping all of the actors playing pilots from constantly vomiting in the cockpit. Any sequel to that '80s classic would have to be even more realistic, since production eventually moved to a soundstage. The Ringer explains how GoPro footage from real Navy pilots was the initial inspiration for the new movie, how custom-built IMAX gear helped capture the angles from real F-18s and how Tom Cruise put the cast through intense training to prepare.

The era of borderless data Is ending

David McCabe and Adam Satariano, The New York Times

Over 50 countries are trying to make sure data created by their citizens, governments and industries stays within their borders — or at least stored in accordance with their laws. The quest for so-called "digital sovereignty" could impact services we use daily or some of the features they currently offer. 

Will AI lead to new creative frontiers, or take the pleasure out of music?

Philip Sherburne, Pitchfork

Artificial intelligence can now learn, perform and create music with skills that are more than just copying a human's actions. Pitchfork explores some of the more notable projects in search of an answer to the question: Just because we can, does that mean we should?

iRobot's Roomba j7+ and s9+ robot vacuums are $200 off for Memorial Day

Memorial Day weekend has brought back some of the best prices we've seen on Roomba robot vacuums. You can pick up the Roomba j7+ and the Roomba s9+ for $599 and $799, respectively, when using the code ENDGT200 at Wellbots. Both of those models come with clean bases, but if you think you can safely skip that extra piece of hardware, you can pick up the Roomba j7 for $399 instead using the same code.

Buy Roomba j7+ at Wellbots - $599Buy Roomba s9+ at Wellbots - $799Buy Roomba j7 at Wellbots - $399

The Roomba j7 series has some of iRobot's newest machines in it. The line debuted at the end of 2021 and the robot vacuums come with new AI-driven computer vision technology that helps them better detect objects and clean around them. The company has focused on this in the context of pet poop, claiming the j7 machines are its first "pet-poop detecting" robots. Ultimately, that means that your fancy new robot vacuum should be able to avoid any accidents your pets have on the living room floor while cleaning your home.

Along with those smarts, the Roomba j7 has 10x the suction power of a standard Roomba, plus dual multi-surface brushes, smart home mapping and more. If you spring for the j7+, you'll also get a clean base into which the robot automatically empties its dustbin after every job. That means you'll only have to empty the clean base once every month or so, depending on how often your robot cleans.

Similarly to the Roomba j7 series, the Roomba s9+ made it into our best robot vacuums guide as a splurge pick. Normally costing $1,000, the s9+ is a premium dirt sucker that does more than most people need. But it's an excellent vacuum with 40x the suction power of a regular Roomba, plus a 3D sensor for object detection and a corner-friendly design. If vacuuming is one of our least favorite chores and you want a robot that will almost ensure you'll never have to do it manually again, the s9+ could be a good investment.

Follow @EngadgetDeals on Twitter for the latest tech deals and buying advice.

Respawn's 'Star Wars Jedi: Survivor' arrives in 2023

Respawn Entertainment has confirmed that Star Wars Jedi: Survivor, the sequel to Jedi: Fallen Order that it first announced earlier this year, is happening. At the Star Wars Celebration event in Anaheim, the studio has revealed that Jedi: Survivor is a direct sequel to Star Wars: Fallen Order, which is an action-adventure game released back in 2019. Survivor is set five years after the events of its predecessor and will still feature the protagonist Cal Kestis (and his droid companion BD-1) as one of the last remaining Jedi in the galaxy that's ruled by the Empire.

The studio said Jedi: Survivor will expand on the first game's combat system — and perhaps improve on it, too. Some players weren't quite fond of Jedi: Fallen Order's combat and considered it a weak aspect of the game. Jedi: Survivor is scheduled to come out in 2023, with Electronic Arts aiming to get it out by the end of its fiscal year in March. Respawn is currently developing it for the latest generation of consoles, particularly the Xbox Series X|S and the PlayStation 5, though it will also be released for PCs. The studio doesn't seem to have plans to release it for older consoles like the Xbox One and the PS4.

You can watch an official teaser for the upcoming game in the video below:

Apple Store workers in Georgia call off union vote over intimidation claims

Less than a week before its scheduled date, the Communications Workers of America (CWA) have decided to withdraw a formal vote on unionization for Apple Store employees at Atlanta's Cumberland Mall location. As first reported by Bloomberg, the union — which has recentlyinvestedheavily in organizing tech workers — opted to hold back as a result of what it called "Apple’s repeated violations of the National Labor Relations Act." 

The withdrawal follows weeks of escalating tensions between Apple and its retail staff. Shortly after Cumberland had gone public with its intentions it was reported Apple had retained Littler Mendelson, the same law firm Starbucks — which is undergoing a wave of store unionizations — has engaged. The firm's website states: "we excel in union avoidance." Shortly after, Apple corporate began circulating anti-union talking points to managers and Atlanta workers claim they were being force into so-called "captive audience meetings," a hallmark of union-busting campaigns. Earlier this week, audio leaked of an Apple VP, Deirdre O’Brien, expressing why she believed a union was a poor fit for the company. That message was reportedly sent to all 65,000 of Apple's retail staffers.

In a statement today, CWA stated that Apple's actions "have made a free and fair election impossible.” The group also expressed concern that COVID cases among the store's staff might further jeopardize their ability to vote in person. 

One of the most significant reasons behind Cumberland staffers' decision to organize has been simple economics. In talking with Engadget, one of the store's workers, Elli Daniels, described stagnant wages that had failed to keep pace with either national inflation or local increases to cost of living. Notably, Apple has been one of the few companies to thrive under pandemic conditions, posting several consecutive record-breaking quarters. 

Perhaps in an effort to stave off unrest among retail staff (Cumberland is onlyone of the stores currently exploring unionization) Apple has stated it will increase pay to a starting wage of $22 per hour. “We are pleased to offer very strong compensation and benefits for full-time and part-time employees, including health care, tuition reimbursement, new parental leave, paid family leave, annual stock grants and many other benefits,” Apple told press today in a statement. (The pay increase, incidentally, was reported several hours after the aforementioned union-avoidance audio leaked to press.)

While an immediate setback, the withdrawal does not preclude CWA from attempting another union election — though it will have to wait at least six months to refile.

Analogue Pocket's first major update arrives in July

The Analogue Pocket is finally getting some of the important feature updates promised at launch. As The Vergenotes, Analogue has promised a Pocket OS 1.1 beta in July that will add the expected Library, Memories and FPGA development features. You can expect advancements to arrive "regularly" after that, according to the company.

Library will amount to an encyclopedia for classic games. Insert a cartridge and you'll ideally learn everything about your specific copy of a game, including play guides and publisher details. Memories, meanwhile, lets you create save states and screenshots. Although Analogue hasn't fully explained the development expansion, this will likely let programmers use the Pocket's second FPGA. They'll have access to the OS, hardware and features like Memories.

There's no mention of why 1.1 is taking so long. However, the delay was substantial. Analogue said in December that Library and Memories would be ready in January, but they're now appearing several months later in a rough form. Not that the wait will matter if you aren't already an owner. New pre-orders won't get their Pockets until 2023, so this is is more a kindness to early adopters than anything else.