Almost a quarter of the ocean floor is now mapped

Roughly 25 percent (23.4 percent to be exact) of the Earth’s sea floor has been mapped, thanks to an international initiative known as Seabed 2030. Relying largely on voluntary contributions of bathymetric data (or ocean topography) by governments, companies and research institutions, the project is part of a larger UN-led initiative called The Ocean Decade. Seabed 2030 hopes to map 100 percent of the ocean floor by 2030, which researchers say will be possible thanks to advances in technology and corralling already available data. Over the past year alone, Seabed 2030 has added measurements for around 3.8 million square miles (roughly the size of Europe) primarily through newly opened archives, rather than active mapping efforts.

Scientists believe collecting more bathymetric data will help further our understanding of climate change and ocean preservation efforts. Ocean floor mapping also helps in the detection of tsunamis and other natural disasters. “A complete map of the ocean floor is the missing tool that will enable us to tackle some of the most pressing environmental challenges of our time, including climate change and marine pollution. It will enable us to safeguard the planet’s future,” said Mitsuyuki Unno, executive director of The Nippon Foundation in a press release

As the BBC notes, much of the data used in Seabed 2030 already existed. The group largely relies on contributions from governments and companies, though some of these entities are still reluctant to completely open up their archives for fear of spilling national or trade secrets. 

All the data that Seabed 2030 is collecting will be available to the public online on the GEBCO (General Bathymetric Chart of the Oceans) global grid. Prior to Seabed 2030, very little directly measured ocean floor data was available for public use. Most bathymetric measurements are estimated using satellite altimeter readings, which give a very rough idea of the shape of the sea floor surface. Some scientists believe a global effort to locate the crash of Malaysia Airlines flight MH370 would have been better informed by newer, more precise methods to chart the ocean floor.

iFixit starts selling Pixel parts for DIY repairs

If your Pixel is in need of some care, you can now buy official parts to try and fix the problem yourself. Parts and detailed repair guides for Pixel 2 and above are now available from iFixit.

The parts include screens, batteries, rear cameras and charging ports. They're available à la carte and iFixit plans to offer more types of parts in the future. You can also buy Fix Kits, which iFixit says include everything that a Pixel user needs to repair their device. Each kit comes with a gizmo to open the phone and official adhesive to seal it back up. The parts have a lifetime guarantee from iFixit — save for batteries, which have a one-year guarantee.

At the outset, iFixit is selling the parts in the US, UK, Canada, Australia and other European countries where Google offers Pixels. The company also plans to support future Pixel models as soon as possible after launch. It will have guides and parts for Pixel 6a this fall, for instance. In addition, iFixit is selling parts wholesale to independent repair shops.

Google and iFixit announced a partnership in April to offer Pixel users official parts. Apple and Samsung have also committed to enabling customers to self-repair devices. The smartphone makers made those moves amid a broader push for right-to-repair rules. 

Earlier this month, the New York state assembly passed a right-to-repair bill, which is now on the governor's desk to sign or veto. Only a few other states have passed similar legislation. The Federal Trade Commission has also taken aim at illegal repair restrictions.

NASA needs help from the private sector to decarbonize the next generation of planes

Air travel remains one of the largest contributors to global warming in the transportation sector, producing 915 million tonnes of CO2 worldwide in 2019, per ATAG. In an effort to usher in a more sustainable era of flight, NASA announced Thursday that it is seeking partners "to develop technologies needed to shape a new generation of lower-emission, single-aisle airliners that passengers could see in airports in the 2030s." 

NASA is looking to fund the design, building, testing and flying of large-scale demonstrators as part of its new Announcement for Partnership Proposals program. Specifically, the agency seeks to "reduce carbon emissions from aviation and ensure US competitiveness in a high-demand area of aircraft design — single-aisle commercial airliners."

“In the coming years, global air mobility will continue to grow at a steady pace, and single aisle aircraft will continue to carry the majority of that passenger traffic,” Bob Pearce, NASA associate administrator for the Aeronautics Research Mission Directorate, said in Thursday's media release. “Working with industry, NASA intends to seize this opportunity to meet our aggressive environmental goals while fostering continued global leadership of the U.S. aviation industry.”

This effort comes as part of the White House's US Aviation Climate Action Plan, which itself aims to make make aviation emissions carbon-neutral by 2050. To help reach that deadline, NASA is planning to have these demonstrators ready by the end of the decade so that the lessons learned can be applied to the next generation of single-aisle aircraft coming in the 2030s. NASA plans to select at least one industry partner early next year, granting them funding and access to NASA facilities at Armstrong Flight Research Center in Edwards, California. 

The EU extends its 'Roam-like-at-home' mobile service rule through 2032

Back in 2017, the European Union took the shockingly rational step of largely eliminating roaming charges for its citizens travelling among member nations, dubbing it the "Roam-like-at-home" system. Operating across the 27 countries that make up the European Economic Area as well as Iceland, Liechtenstein and Norway — but not the UK because Brexit — Roam-like-at-home was set to expire at the end of June. On Thursday, however, the European Commission announced that it will be extending the system for another decade, through 2032.

The EC cites benefits to both consumers and telecom providers as part of its decision, with consumers enjoying "a better roaming experience, with the same quality of mobile service abroad as they have at home," as well as improved access to emergency services and increased transparency in charging rates so travellers in the EU won't find a massive bill waiting for them when they get home.

“Remember when we had to switch off mobile data when travelling in Europe — to avoid ending up with a massive roaming bill?" Thierry Breton, Commissioner for the Internal Market, said in Thursday's press statement. "Well this is history. And we intend to keep it this way for at least the next 10 years. Better speed, more transparency: we keep improving EU citizens' lives."

The extended rules strongly suggests that carriers "ensure that consumers have access to use 4G, or the more advanced 5G, networks, if these are available at the destination" and "automatically interrupt mobile services if the mobile services over non-terrestrial networks reach charges of €50 or another predefined limit." What's more, they require 112 to dial emergency services be made available across the entire economic area and, by June 2023, for carriers to notify travellers of that ability either by text or popup when they enter the EU.

Most importantly, the new rules will put a couple Euros back in consumers' pockets because the EU is run by rational adults who can negotiate with telecom carriers for better wholesale data and voice pricing without the entire process devolving into a constitutional crisis. Users can expect to pay 2 €/GB this year with that rate steadily dropping to 1 €/GB from 2027 on, 0.022 €/min for voice until 2025 when it will drop to 0.019 €/min, and each SMS from here on out will cost 0.004 € until 2025 when it nudges down to 0.003 €.

FDA asks COVID-19 vaccine makers to update boosters to target new omicron variants

The Food and Drug Administration has asked COVID-19 vaccine makers to update booster shots to tackle newer omicron variants that are on the rise. It says the manufacturers should add a spike protein component to shots to target the omicron BA.4 and BA.5 variants in addition to the original strain.

An "overwhelming majority" of the FDA's advisory committee voted this week in favor of updating shots with an omicron component, in the hopes of starting to use those modified boosters in the fall. The advisory is only for booster shots and not primary inoculations.

Vaccine makers are essentially playing whack-a-mole with the various strains of COVID-19. Pfizer and Moderna have created versions of their vaccines that target BA.1, the omicron variant that caused a significant upswing in COVID-19 cases during the winter.

However, that strain isn't circulating in the US anymore, according to the Centers for Disease Control and Prevention. Earlier this week, the CDC said BA.4 and BA.5 now account for over 52 percent of COVID-19 infections in the US. That figure is expected to rise in the coming weeks.

As CNBC notes, Pfizer and Moderna released clinical trial data this week showing that the current omicron shots performed better against BA.1 than the original versions of their vaccines in terms of offering a stronger immune response. While the immune response against BA.4 and BA.5 was still said to be robust, the omicron inoculations were less effective against those strains. It's unclear how long it will take vaccine makers to develop shots that take aim at BA.4 and BA.5.

"Vaccine manufacturers have already reported data from clinical trials with modified vaccines containing an omicron BA.1 component and we have advised them that they should submit these data to the FDA for our evaluation prior to any potential authorization of a modified vaccine containing an omicron BA.4/5 component," the FDA said. "Manufacturers will also be asked to begin clinical trials with modified vaccines containing an omicron BA.4/5 component, as these data will be of use as the pandemic further evolves."

Niantic's Campfire social AR app rolls out for 'Pokémon Go' players

With Pokémon Go, Niantic became the poster child for the power of mobile augmented reality (AR) apps. Since then, the company has struggled to recapture that glory. Yesterday's round of layoffs and canceled projects cemented how difficult things are for Niantic, driven by the pandemic that has made it tough for people to get outside and gather in groups. But it turns out there's another way for Niantic to double down on its AR lead: By making it easier for its existing players to communicate with each other.

Today, the company has begun rolling out Campfire, a social app that will let Niantic's users chat with their friends, join groups of like-minded mobile wanders, and arrange major events like Pokémon Go's raids. Up until now, Poké-addicts have used Discord and other messagings apps to arrange their gatherings. But, likely seeing a missed opportunity, Niantic has developed its own social platform, one that'll be accessible across all of its titles (including Ingress, its first major release).

Campfire is about more than just messaging, though. It also gives players a broader glimpse at everything the company's games have to offer. In Pokémon Go, for example, it can show you that there's a Venusaur hanging out on the other side of town, a far wider view than you'd typically get in the game's main app. You can also light a flare on specific events, which alerts other local players that you'd like some help tackling it. And, as you'd expect, Campfire also makes it easier to coordinate your friends, like quickly being able to DM your friends if there's a Snorlax you want to take on.

Even if you don't have Campfire, though, you'll still see some benefits within the company's apps. That expanded map view will be integrated within Pokémon Go, for one. That's useful for all players, while also being enticing glimpse at what they can access if they sign up for Campfire.

According to Ivan Zhou, Niantic's head of product, the company is still focused on bringing people together in the real world, rather than using Campfire to power remote events. The app's Communities feature is also a big step forward, since it'll let users create groups around any sort of topic. Zhou was already surprised to see groups pop up for niche local topics. There's also room for Campfire to grow as a location-first social network, rather than using location as an afterthought (like Facebook's Groups).

Users in the U.S. will get access to Campfire over the coming days, the company says, while international access for Pokémon Go will light up throughout the summer. There aren't any specific launch dates yet, but the company says it will announce future updates on its social channels.

Twitch will make it easier for creators to bring guests onto streams

Twitch has announced a new feature for creators who want to include other streamers and even viewers on their broadcasts. Up to five guests can join a stream through Guest Star, which works on both desktop and mobile. If a viewer wants to take part in the discussion or ask a question, they can raise a virtual hand and the creator or a moderator may invite them on. This seems to work in a similar fashion to Clubhouse and Twitter Spaces.

While the feature is akin to Clubhouse, Twitter Spaces, Spotify Live, Discord Stage Channels et al, Twitch can set itself apart from those services. Guest Star supports live video as well as audio — this is Twitch, after all.

The platform says Guest Star is easy for both newcomers and experienced streamers to use and it works with software like OBS and Twitch Studio. However, streamers won't need to use a third-party app to host a broadcast with other participants.

Until now, bringing guests on to a broadcast has required a bit of a workaround if creators don't want to simply stream a Zoom, Skype or Discord call. If they prefer to use custom layouts, overlays and branding, it's possible to include remote video feeds from Skype or a web app. Guest Star should streamline things.

Streamers and their moderators can swiftly remove guests at any time and for any reason. Guests will need a Twitch account, which means they can be reported for violating the platform's rules. There are some measures in place to help weed out bad actors before they become a guest. Creators and moderators will be able to look at factors like the age of an account, if it's in good standing and if the user has verified it with a phone number.

Guest Star seems to build on features like Squad Stream, which allows viewers to watch four livestreams simultaneously on the Twitch app or website and jump between those creators' chats. The new feature is about bringing people together on the same channel. Creators might use Guest Star for podcasts, call-in advice streams and even game shows.

While Twitch is most commonly associated with gaming, talk-style content has long been on the rise on the platform. Just Chatting has been the most popular category since the third quarter of 2020, according to data from Streamlabs and Stream Hatchet. 

Twitch says that, in the first five months of 2022 (compared with the same period in 2020), hours watched in the Just Chatting category grew 151 percent, while revenue for streamers who create that type of content rose by 169 percent. It suggested Guest Star may encourage more creators to try their hand at talk-focused content.

At first, Guest Star will only be available to a small number of hand-picked streamers who already create talk content so that Twitch can get some feedback before a broader rollout. Twitch plans to make the feature available to all creators this fall.

Apple plans to let you pay for gas using CarPlay

Apple has a big update to CarPlay slated for sometime later this year, but in the meantime, the tech giant has begun working with partners to support a new feature that will let users pay for gas directly inside the company's infotainment platform. 

While the ability to purchase fuel using CarPlay was first revealed during developer sessions at WWDC earlier this month, it didn't get a ton of attention until recently when energy company HF Sinclair announced plans to implement the feature at its gas stations in the U.S. 

HF Sinclair told Reuters that more specific details will be released in the coming months, but the basic idea is that instead of needing to swipe your credit card at the pump, users will be able to buy gas via an app in CarPlay. However, there will be some initial setup, as you'll need to download the app and enter your payment info first. Once everything is set up, you'll be able to select a specific pump from your navigation screen and refuel without needing to pull out your wallet. 

Ahead of a major update to CarPlay, Apple's push to support buying gas digitally comes amidst larger efforts to integrate more third-party services as the company looks to expand the role of its automotive platform. In a statement given to Reuters, Asymco analyst Horace Dedie said given the reach of CarPlay, this strategy could have an even greater impact than Apple's long-rumored efforts to design its own EV. 

“Forget about Apple Car - Apple CarPlay is a bigger deal,” Dediu said. “It’s very likely to scale to millions and millions of cars, if not hundreds of millions.” However, with Google also eying a number of upgrades to Android Auto, it appears the competition among in-car infotainment systems is just beginning to heat up. 

Google is making its password manager easier to use across all platforms

Google is updating its password manager to make it easier to use and more consistent across platforms. The tool could also help users make their accounts more secure following the upgrades. For one thing, Google is making the password management experience the same in Chrome and Android settings. It will automatically group together passwords for the same sites and apps.

You'll now be able to add passwords directly to Google Password Manager on top of saving them when you log in to an account. Google suggests Android users will be able to log in to sites faster on Chrome with a touch-to-login feature, which will be available on an overlay on the bottom of the screen. This builds on biometric verification features Google added to Chrome last year.

In addition, Google says it will notify you through the Password Checkup screen if you're using compromised credentials. Android users will see alerts about weak and reused passwords too. If you receive such a warning, it should be easy to correct the issue with the automatic password change feature. Compromised password warnings will be available for Chrome users on iOS, Windows, MacOS, Linux and Chrome OS too.

Last week, Google added the ability for iOS users to set Chrome as their autofill provider. The idea was to make it easier for people who use Google Password Manager to sign in to any app on their iPhone. Google recently introduced the option for Android users to set a home screen shortcut for Password Manager as well.

Samsung Gaming Hub goes live today with Twitch, Xbox Game Pass and more

The Samsung Gaming Hub is live now on 2022 Samsung smart TVs and smart monitors, and it's adding two services from Amazon to its game-streaming lineup: Twitch and Luna. Twitch is available today, while Luna is coming soon. Gamers will also be able to access Xbox Game Pass now, as well as apps for NVIDIA GeForce NOW, Google Stadia and Utomik in the same designated area on their TVs. The company plans to release details about the gaming hub's rollout to earlier Samsung smart TV models at a later date, a Samsung spokesperson confirmed to Engadget. 

For those who are unfamiliar with the Samsung Gaming Hub, it essentially offers players a way to access major cloud gaming services on their smart TV using only their Bluetooth controller, no console needed. Apps for both Spotify and YouTube are also included in the gaming hub.

Samsung says it plans on delivering even more gaming-focused content in the future, including new partnerships. “With expanding partnerships across leading game streaming services and expert curated recommendations, players will be able to easily browse and discover games from the widest selection available, regardless of platform,” said Won-Jin Lee, president of Samsung’s Service Business Team.

Amazon’s Luna cloud gaming service has only been available to the general public since March, and is already available on Fire TVs. Its partnership with Samsung could give the nascent gaming service an easy way to reach people who have never used it in their homes. Twitch (which is owned by Amazon) once had an app for Samsung smart TVs, but it was retired in 2019. The platform’s return to the newest Samsung smart TVs will be happy news for streamers and their fans.

It seems natural for Samsung to further embrace the gaming community, given that smart TVs have become close to a necessity in gaming. Last year Microsoft announced that it would begin working with global TV manufacturers to directly integrate Xbox into smart TVs via an Xbox with Game Pass app. The idea of an “all-in-one” destination for all your cloud-based and console games is certainly convenient to some, and may help gamers avoid the time and hassle of switching between modes.