Earlier this year, Google announced ChromeOS Flex, a tool that lets anyone take an old Windows or Mac laptop and give it new life by installing Chrome OS. After launching ChromeOS Flex in “early access,” Google now says that Flex is ready to “scale broadly” to more Macs and PCs.
The basics remain the same. You can visit the ChromeOS Flex website to make a bootable Chrome OS installation on a USB drive to ensure that your system works properly, and you can then fully replace your old computer’s OS with Chrome OS if everything checks out. As for what’s new, Google says it has tested compatibility with over 400 different devices. That was part of the intention of the early access program — it let Google gather a ton of user feedback and fix some 600 bugs that were identified over the last few months.
While anyone can install ChromeOS Flex, Google is mostly positioning this as a tool for businesses or schools to extend the usefulness of older hardware. To that end, IT departments can actually deploy Flex over their networks rather than update every computer with a USB drive. Google also notes that Flex devices can be managed using the Chrome Enterprise Upgrade, which lets departments manage apps and policies across a whole fleet of computers.
This all comes about a year and a half after Google bought Neverware, a company that first had the idea of letting users take old computers and turn them into Chromebooks. Now that ChromeOS Flex is being deployed widely, Neverware’s CloudReady software will be transitioned to Flex in the coming weeks and the standalone CloudReady product will be shut down. That shouldn’t be a major issue for anyone, though, as Flex is now stable and has some features that CloudReady didn’t, like Google Assistant support.
The studio is working with 20th Century Games on an untitled Aliens game for PC, consoles and virtual reality. It will be a single-player, action-horror game. The developer will reveal more details at a San Diego Comic-Con panel on July 21st.
To date, Survios' games have mostly been for VR, including a racing title called Sprint Vector and a licensed The Walking Dead offering. It has made one non-VR game so far, a boxing title based on the Rocky/Creed franchise. The studio's Aliens game is likely some time away — Survios is still putting together a team to work on it. However, VR is typically a good fit for horror games. Alien: Isolation's VR mode alone might be enough to convince you of that.
Amazon is making some significant commitments in an attempt to escape EU fines for allegedly misusing seller data. The European Commission is asking for public feedback on Amazon proposals that theoretically give third-party sellers a better chance of competing with Amazon's direct sales. The company has pledged to avoid using private seller data in situations where there's competition with Marketplace shops, whether it's obtained through automated tools or employee access.
The firm has also promised "non-discriminatory" terms for third parties selling to Prime subscribers, including a choice in delivery and logistics services. Amazon also won't use participants' Prime data to give its own logistics a boost, according to one proposal. In another commitment, Amazon vowed "equal treatment" when ranking sellers in the Buy Box section that lets you quickly purchase goods. Runners-up will also have a better chance at grabbing your attention — you'll see a second offer in the Buy Box if it's substantially different in terms of price or delivery.
Comments on the proposals will remain open until September 9th. Whatever conditions the EU accepts, they'll remain in effect for five years with oversight by a trustee reporting to the Commission. They would also cover all of the European Economic Area, although the Buy Box and Prime changes wouldn't apply to Italy when the country already demanded changes to Amazon's behavior.
In a statement, Amazon told Engadget it still felt the EU was "unfairly" targeting the company with legal efforts like the Digital Markets Act, but that it "engaged constructively" with regulators to address issues. You can read the full response below. It previously denied allegations in an April 2020 Wall Street Journalreport that it misused third-party seller data to launch competing products, and said the practice was against its policies. However, it caught flak from the US' House Judiciary Committee for purportedly withholding documents and obstructing an investigation into its practices. The internet giant maintained that it offered "good-faith cooperation" with the House inquiry.
Should the Commission greenlight the proposals, they could bring an end to a long saga. The EC opened an antitrust investigation in July 2019 over concerns Amazon might have been using sensitive Marketplace info to give itself an unfair advantage, and in November 2020 offered a preliminary stance that Amazon shouldn't rely on those merchants' business data to refine its sales strategy. With that said, Amazon won't avoid further trouble even if the EU deal moves forward. It's still facing a reported SEC investigation in the US, not to mention a Senate bill meant to help third-parties selling through platforms like Amazon.
"While we have serious concerns about the Digital Markets Act unfairly targeting Amazon and a few other U.S. companies, and disagree with several conclusions the European Commission made, we have engaged constructively with the Commission to address their concerns and preserve our ability to serve European customers and the more than 185,000 European small and medium-sized businesses selling through our stores. No company cares more about small businesses or has done more to support them over the past two decades than Amazon."
Sony has announced its first PlayStation loyalty program. PlayStation Stars will be free to join and you can earn points by playing games and making purchases on the PlayStation Store. You'll be able to redeem those points for things like PSN wallet funds and certain products from the store.
There will be a "Monthly Check-in" program that will enable you to earn a reward by playing any game. Sony plans to offer rewards to those who win tournaments and earn certain trophies. The first player to earn a platinum trophy for a certain game in their time zone will earn a reward too.
One aspect of the program ruffled some feathers on social media after the announcement. Sony says it will offer digital collectibles as rewards. These are "digital representations of things that PlayStation fans enjoy, including figurines of beloved and iconic characters from games and other forms of entertainment, as well as cherished devices that tap into Sony’s history of innovation." It said fans will always have collectibles to earn and there will be "ultra rare" ones.
Calling them "digital collectibles" certainly makes them sound like NFTs, but that's not the case. “It’s definitely not NFTs. Definitely not," Grace Chen, Sony Interactive Entertainment's vice president of network advertising, loyalty and licensed merchandise, told The Washington Post. "You can’t trade them or sell them. It is not leveraging any blockchain technologies and definitely not NFTs." If only Sony had clarified that in its own blog post to avoid confusion.
PlayStation Stars follows similar reward offerings from Microsoft and Nintendo. Microsoft's program, which is now called Microsoft Points, has been around for many years. Along with earning points by playing Xbox, users can accrue them by searching on Bing and buying products.
Similarly, folks can snag My Nintendo Gold Points by making purchases from the eShop and performing well in tournaments. They can be used for discounts on Switch games. For completing various tasks, you can also earn platinum points which are redeemable for rewards.
Sony says it will build out PlayStation Stars over time. It's currently testing the program and it's planning a phased rollout later this year. More details will be revealed in the coming months.
If you've already decided you want to go big on your next laptop, consider the 16-inch MacBook Pro. We gave it a score of 92 in our review, and we didn't find too much to knock it for. However, it's pretty pricey with its $2,499 starting price. But right now you can pick it up for $250 less at Amazon as the online retailer has knocked the price of the 512GB version down to $2,249. That's the best price we've seen it, and you can get the discount on their the silver or space gray model.
Unlike many of Apple's other notebooks, the 16-inch MacBook Pro was redesigned a bit to make it more of a power user's machine. It has a 16.2-inch Liquid Retina XDR display that's only interrupted by a top notch that houses the 1080p webcam. The TouchBar is gone but Apple's Magic Keyboard remains a dream to type on, and the trackpad is wonderful to use as well. But arguably most importantly, the sides of the MacBook Pro now have a bunch of ports that have been missing from the notebook for a long time. It has three Thunderbolt 4 USB-C connections, a full-sized HDMI port, and SD card reader, a headphone jack and a MagSafe power connector — all of that's to say that you won't be living as much of the dongle life as you might have been before, although you might still need a USB-A adapter every now and then.
The base model that's on sale runs on Apple's M1 Pro chipset, 16GB of RAM and 512GB of storage, and it comes in at fairly hefty 4.7 pounds. While it's not the most portable machine (we recommend going for the 14-inch version if that's a priority for you), it's certainly a powerhouse when it comes to performance. In our benchmark testing, the Pro blew most comparable Windows machines out of the water and did so while maintaining a strong battery life. The 16-inch Pro lasted about 16.5 hours during our battery tests, and it's worth noting that we didn't see a performance dip while running on battery power alone.
Ultimately, the 16-inch MacBook Pro is best for audio and video producers or others in creative fields who want the maximum amount of screen space possible along with some of the best performance you'll find on a laptop today. Yes, it remains pricey even when on sale, but it's a much better buy when you can grab it for $250 less than usual.
The new MacBook Air is one of Apple's most important computers since Steve Jobs pulled the original Air out of an envelope. It shows what's possible when Apple builds an ultraportable entirely around its mobile chips, instead of lazily sticking them in old laptop designs, like with the recent 13-inch MacBook Pro. The Air is impressively thin and light, but it also has a bigger and better screen, a great set of speakers and a nifty MagSafe power adapter. And thanks to Apple's M2 chip, it's also far speedier than the last model, a computer I called "stunningly fast" just a year-and-a-half ago. Once again, Apple has set a new standard for ultraportables.
Before I dive into what's under the hood, I'll just say what we're all thinking: This is a gorgeous computer! The Air's trademark wedge design is gone – now, it's uniformly thin from front to back. Apple basically repeated the PowerBook-esque design of the 14 and 16-inch MacBook Pro – more rounded edges, a notch for the webcam – but squished it into a case that measures just 11.3 millimeters thin and weighs 2.7 pounds. While it's only a tenth of a pound lighter than the last Air, it's far more balanced, making it easier to hold.
When I picked up the MacBook Air for the first time, it felt more like an iPad with a built-in keyboard than a laptop. What's funny is that it's actually more portable than the 12.9-inch iPad Pro, which weighs about 3 pounds when combined with its Smart Keyboard. The iPad Pro has always been positioned as a futuristic ideal for truly portable computing, but it turns out it weighs the same as the 13-inch MacBook Pro. Once again, the humble Air wins out.
It's also nice to see Apple offering a wider variety of finishes. In addition to the typical space gray and silver, there's a brighter starlight case and a sleek black midnight option. I've been testing a starlight model, and the way the color pops off of the aluminum always gives me a bit of joy.
Devindra Hardawar/Engadget
To be honest, that sense of delight can be found just about everywhere in the MacBook Air, like its new 13.6-inch Liquid Retina screen. It's only a third of an inch larger than before, but it feels more expansive and engrossing. It helps that Apple shaved off a bit of bezel and also bumped up the brightness to 500 nits, which makes the Air far easier to use outdoors.
For the most part, the Liquid Retina screen is on par with what we saw on the 14-inch and 16-inch MacBook Pros – the only difference is that it doesn't have ProMotion. I didn't expect to see that high refresh rate tech on a mainstream laptop, especially after it didn't arrive on the 13-inch MacBook Pro. But, at this point, it's one of the only things keeping the Air from being truly perfect. Maybe I'm just being greedy, but my eyes have been spoiled. I need silky smooth scrolling on every machine! I was also a bit disappointed by the new 1080p webcam. It packs in more pixels than the previous 720p cameras, but it still looks pretty drab and grainy.
Devindra Hardawar/Engadget
At least Apple managed to bring over its improved speaker technology from the larger MacBook Pros. The Air features a quad-speaker system with support for Spatial Audio and Dolby Atmos. And while I didn't expect much from such a thin system, the new audio setup sounds shockingly great. It's enough to fill a small room with sound at max volume without any distortion. There's also a three-mic array to improve video chat sound quality, as well as a standard 3.5mm jack. (I'm sure there's some fanatical Apple designer who wants to yank out the headphone jack to make the Air's case even thinner, just like they did with the iPad Pro. So enjoy it while you can!)
All of these upgrades would be impressive on their own, but what makes the MacBook Air really shine is Apple's new M2 chip. It doesn't completely reshape the PC world, like the M1 did, but it's a decent sequel. The M2 features 8 CPU cores and up to 10 GPU cores, and Apple says it's around 18 percent faster for multithreaded performance. If you go for the faster GPU model, you can expect graphics speeds about 35 percent faster than the M1. Apple also doubled the M2's memory bandwidth and raised the maximum RAM to 24GB. That's probably overkill for an Air, but it's nice nonetheless. There's also hardware support for ProRes encoding and decoding, but I'd imagine most video editors would opt for more powerful MacBook Pros.
None
Geekbench 5 CPU
Geekbench 5 Compute
Cinebench R23
Apple MacBook Air (Apple M2, 2022)
1,907/8,665
27,083
1,576/7,372
Apple MacBook Air (Apple M1, 2020)
1,619/6,292
16,128
1,494/6,617
Apple MacBook Pro 13-inch, (Apple M2, 2022)
1,938/8,984
27,304
1,583/8,719
Apple MacBook Pro 14-inch (Apple M1 Pro)
1,767/11,777
38,359
1,515/12,118
Dell XPS 15 (Intel i7-12700H, RTX 3050 Ti, 2022)
1,680/11,412
60,205
1,724/13,100
Our review unit was equipped with a 10-core GPU, 16GB of RAM and a 1TB SSD, the same as our 13-inch MacBook Pro tester. And, just as I expected, the scores between both systems were nearly identical across benchmarks like GeekBench 5 and 3DMark Wild Life Extreme. There was a significant difference in Cinebench R21's multi-threaded test, but that wasn't a huge surprise. The MacBook Air is a fan-less system, so its CPU has to be throttled to keep things cool. The 13-inch MacBook Pro, on the other hand, has fans and a more robust cooling setup, so it can handle longer sustained workloads.
All of my testing made it clear that the MacBook Air is just as fast as the 13-inch Pro for most tasks. It even hit the same 30fps average in Shadow of the Tomb Raider's benchmark, which means the game would actually be playable on a crazy thin ultraportable. But you'll have to live with a bit of slowdown if you're doing more complex work, like video editing or 3D rendering. For most people, I think that's a decent compromise given everything else the MacBook Air has to offer. And if you're an actual media professional, you're still better off with the 14-inch or 16-inch MacBook Pro, instead of the aging 13-inch model.
Devindra Hardawar/Engadget
Not to knock on that computer too much, but now that I've seen the Air in action, I'm even more baffled by the 13-inch Pro. The Air has the same great keyboard and super smooth trackpad. There's no annoying TouchBar, just trusty function keys. It even has more ports! There are two USB-C ports, but it also features a MagSafe connector for power. That means you can actually charge the MacBook Air without using up one of your precious USB-C connections! Maybe Apple should have just renamed this the MacBook Air Pro.
The 13-inch Pro does have a larger battery, which helped it last 17 hours and five minutes in our benchmark. The Air, meanwhile, reached 16 hours and 30 minutes. Still, that's plenty of time to last you beyond a full day of work, and it's on par with other ultraportables like Dell's XPS 13. Apple also has a variety of power adapters to choose from: one with two USB-C ports (for charging other devices) and a 67-watt adapter for fast charging.
Devindra Hardawar/Engadget
The one downside to the MacBook Air's revamp is that it now starts at $1,199, $200 more than the M1 model. That older machine is still a decent option if you find it on sale or refurbished, but otherwise I'd say the M2 model is absolutely worth the extra cost. Just be prepared for the price to rise quickly as you start adding extra hardware. If you wanted to bump up to our review unit's specs, you'd have to pay $1,899. Personally, I'd say prioritize throwing in as much RAM and SSD storage as you can. The M2 chip will still be very capable without the $100 upgrade for the more powerful GPU.
It’s remarkable to think how far the MacBook Air has come since 2008. It used to be overpriced and underpowered, a testament to Apple’s tendency towards style over substance. Since then, the entire PC industry jumped aboard the ultraportable bandwagon, and Apple found a way to pack a ton of power into a razor-thin case. Now, the MacBook Air is arguably Apple’s best laptop yet.
Twitter's recent troubles include more than its battle with Elon Musk. The social media giant has suffered a global outage that started shortly after 8AM Eastern. Users reported a variety of glitches, including generic "error" messages and even broken website alerts. The issue affected both Twitter's web version as well as apps, including third-party clients.
We've asked Twitter for comment. The company's status page made no mention of platform outages as of this writing.
Electric vehicle adoption has reached its tipping point in the US. With more and more EVs appearing on American roadways, automakers and charging networks alike are working to build out increasingly critical power infrastructure to keep those EVs moving. On Thursday, GM announced that it is partnering with Pilot Company and EVGo to construct a coast-to-coast national DC fast charging network.
"The missing piece in the larger picture of public charging is along highway corridors, which connect the east to the west, the north to the south, one metro area to another" Travis Hester, GM’s chief EV officer, said during a press call Wednesday. "They form a vital network, which moves vehicles and people throughout the country. Rural areas can also be especially affected by the lack DC fast charging in those areas."
The network will offer 2,000 charging stalls at 500 stations located every 50 or so miles along America's highways,"connecting urban and rural communities, the East and West Coasts and different metropolitan areas," per a Thursday news release. They'll be co-branded as “Pilot Flying J” and “Ultium Charge 360” stations, based on Pilots existing Flying J travel centers and governed by EVGo's eXtend service.
GM
The stations will offer a blistering 350kW maximum charge rate. There aren't many EVs on the market yet that can use the max wattage but the stations will automatically step down the current to whatever the specific vehicle is designed to handle. These locations will be accessible and adaptable to all EV brands, though GM owners will receive some added perks like exclusive reservations and discounts on charging sessions.
“GM and Pilot Company designed this program to combine private investments alongside intended government grant and utility programs to help reduce range anxiety and significantly close the gap in long-distance EV charger demand,” Shameek Konar, CEO of Pilot Company, said in the release. “Our travel centers are well-equipped to accommodate EV charging with 24/7 amenities and convenient proximity to major roadways across the country."
This isn't the first time that GM and EVGo have collaborated. The two worked together last year to put 500 Ultium-compatible fast charging stalls at various EVGo stations and are currently working to install an additional 3,250 fast chargers in cities and suburbs by mid-decade. For its part GM is coordinating with seven separate charging networks — Blink Charging, ChargePoint, EV Connect, EVgo, FLO, Greenlots and SemaConnect — as part of a $750 million investment to expand Ultium Charge 360 access to over 100,000 charge point across North America.
“GM agrees with the customer need for a robust charging experience that makes the transition to an EV seamless and helps drive mass adoption,” Hester said in April. “As we launch 30 EVs globally by the end of 2025, Ultium Charge 360 simplifies and improves the at-home charging experience and the public charging experience – whether it’s community-based or road-trip charging.”
The first stations of the new national network are expected to come online by early 2023. There, travelers will have access to a variety of roadside amenities, from WiFi in the lounge areas to onsite restaurants, fresh deli selections, myriad caffeination methods and even secure shower facilities.
Chinese Wikipedia had a robust collection of detailed and authoritative articles on medieval Russia, thanks to a user called Zhemao who claimed to be the daughter of a diplomat assigned in the country. Zhemao wrote 206 articles for the website since 2019, the longest of which, according to Vice World News, is almost as long as The Great Gatsby. It detailed Tartar uprisings in 17th century Russia and was supported by a map of the country during that era. In another article, the user shared rare images of ancient Russian coins that were purportedly obtained from archeologists. The articles she contributed were so well-written and well-regarded, until it was revealed that she'd pulled off one of the largest hoaxes ever seen on the platform.
Chinese novelist Yifan was the one who brought the hoax to light in a post on a website similar to Quora. Yifan stumbled upon one of her articles describing a silver mine that provided a source of wealth for Russia in the 14th and 15th centuries while researching for a new book. The article was reportedly so detailed, it included information on the composition of the soil, the structure of the mine and the refining processes used on the silver. But when Yifan tried to fact check Zhemao's references with Russian speakers, it was revealed that the pages or the versions of the books she cited didn't even exist.
A group of volunteer editors combed through her work as a response and found that her citations didn't add up or that she fabricated information from legitimate sources that were too obscure to be fact-checked by casual users. As a crowd—sourced online encyclopedia, Wikipedia trusts its contributors to self-regulate. In an article about its reliability, Wikipedia said it maintains an inclusion threshold of "verifiability, not truth."
A volunteer editor who's been helping clean up articles Zhemao contributed to told Vice News that they only typically check articles for blatant plagiarism and to ensure that they're properly cited. That is why vandalism is a common occurrence on the website and why its reputation as a legitimate source of knowledge is frequently challenged. Chinese Wikipedian John Yip told Vice that "Zhemao single-handedly invented a new way to undermine Wikipedia." It's worth noting, however, that she's far from the first person to pretend to be an expert on the website. Back in 2007, an editor who claimed to be a university professor was revealed to be a 24-year-old from Kentucky who had no higher-education credentials.
Zhemao, in a post on her profile, has admitted to making up her whole identity and to fabricating information. She came clean that she's not based in Russia and that her husband is not Russian but Chinese. She also doesn't have a doctoral degree in world history from the Moscow State University like she claimed, but is instead a housewife with a high school diploma. Vice said, based on her post, that she got frustrated about not being able to understand articles in Russian and in English. She apparently used online translators to understand articles available online and then used her imagination to fill in the gaps.
Why she didn't just write a novel set in medieval Russia — and it could've been a hit, based on how Yifan and her fellow editors praised her contributions for being thorough and well-written — is not quite clear. Zhemao and her sock puppets had been banned permanently from the website, though, so she might end up looking for a new outlet for her writing.
Nintendo has acquired the Japanese CG production company Dynamo Pictures and plans to rebrand it as "Nintendo Pictures," the company announced. Its aim with the new subsidiary is to develop visual content using Nintendo IP and focus on "the planning and production of visual content including CG animation." Dynamo worked with Nintendo before on the Metroid: Other M game also has credits on anime TV series like Evangelion: 2.0.
Nintendo is gearing up for its Super Mario Bros. movie starring Chris Pratt, which was recently delayed to April 2023. The live adaptation of Detective Pikachu based on the Pokémon franchise was successful enough that a sequel is in the works, but the last major cinema release was way back in 1993 with Super Mario Bros. starring Bob Hoskins.
Movies and TV series based on gaming IP are a popular trend at the moment, with movies like Sonic based on Sega's popular character seeing impressive success. Sony recently released an Uncharted film and HBO is producing a TV series based on The Last of Us starring Pedro Pascal. With its latest acquisition, Nintendo could be ready to bring more of its content to the small and big screens, which is (hopefully) good news for fans of its games.