The remastered version of Alan Wake is now available on the Nintendo eShop, just in time for Halloween. It was initially released for Windows, PS4 and PS5, as well as Xbox One and Xbox X|S in October 2021. But in May this year, Remedy Entertainment’s creative director Sam Lake revealed that the cult classic will also be making its way to the Switch. Alan Wake Remastered, with all its DLCs, will set you back $30 / €30 / £25 on the eShop, but it's currently being sold with a launch discount of 20 percent.
The game is a story-driven action adventure that follows a thriller novelist whose wife disappeared during a vacation in a small town. While he witnesses his wife being dragged into the lake by an unknown force, he loses consciousness and only wakes up a week after the incident. Wake then finds a manuscript he appears to have written, but which he has no memory of, with events that were coming true. Events, such as townspeople getting taken or possess by supernatural forces.
The horror game will only be available as a digital download for the Switch, and the developer told us that it will not be releasing physical copies for the console. Remedy is also working on a sequel for the game, which will be released for the PC, Xbox Series X/S and the PS5 in 2023. The developer has yet to reveal its exact plot, but it released a teaser late last year that will give you a glimpse of the sequel's creepy setting.
Konami today dropped a ton of news about the future of its iconic horror franchise. Aside from confirming that remake of Silent Hill 2, the studio revealed three new games. Townfall comes from Annapurna Interactive and No Code, a Glasgow studio known for strong narrative titles like Observationand Stories Untold. The short teaser for Townfall looks to be the most traditional Silent Hill game of the trio.
Ascension, due out in 2023, is the least game-like installment, but it will feature the influence of J.J. Abrams. It's an interactive streaming series with the tagline: Face Your Trauma Together. Ascension comes from Abrams' studio, Bad Robot, and Genvid, a company that produces interactive live shows.
And then there's Silent Hill f, coming from Ryūkishi07, a creator known for crafting acclaimed visual novels with psychological horror and supernatural mysteries at their core. The teaser for f is incredibly gruesome, featuring a young woman as she's consumed from the inside-out by the tentacles of a flesh-eating plant. A YouTube description for the teaser says the game is “set in 1960s Japan featuring a beautiful, yet horrifying world.” There's no word yet on a release date.
The Morning After isn’t just a newsletter – it’s also a daily podcast. Get our daily audio briefings, Monday through Friday, by subscribing right here.
The Activision Blizzard merger would play a key role.
A company filing with the UK's Competition and Markets Authority (CMA) has revealed plans to build a "next generation" Xbox store that's available on mobile devices, not just consoles and PCs. The shop would unsurprisingly lean heavily on content from the proposed Activision Blizzard merger. Call of Duty Mobile and King's more casual mobile games (think Candy Crush) represent more than half of Activision's revenue.
We’ve tested out some of the most popular Bluetooth speakers in different price ranges, focusing a bit more on audio quality and dynamic range, while considering factors like utility and price. Ultimately, there isn't one best Bluetooth speaker out there, but we've found plenty of good options for a range of uses and price points.
Researchers have captured their most detailed image yet of the Pillars of Creation, a star-forming nursery in the Eagle Nebula roughly 6,500 light-years away. The near-infrared picture shows even more detail than Hubble's 2014 snapshot, with an abundance of stars (particularly newborns) – there isn't even a galaxy in sight. The new stars are the bright red points of light and are estimated to be 'just' a few hundred thousand years old.
It currently translates between English and Hokkien.
Nearly half of the world’s roughly 7,000 known languages lack a written component. These unwritten languages pose a unique problem for machine learning translation systems, but one that Meta is trying to tackle with its Universal Speech Translator (UST) program. As part of this project, Meta researchers looked at Hokkien, an unwritten language spoken throughout Asia’s diaspora and one of Taiwan’s official languages.
CEO Mark Zuckerberg explained: “We leveraged Mandarin as an intermediate language to build pseudo-labels, where we first translated English (or Hokkien) speech to Mandarin text, and we then translated to Hokkien (or English) and added it to training data.” Currently, the system allows for someone who speaks Hokkien to converse with someone who speaks English, stiltedly.
Gmail, Maps and other apps are now in closer reach.
Google’s new iOS 16 widgets give you at-a-glance info and shortcuts for some of the company's core apps. Gmail shows your new message counts, and Maps provides links to your favorite trips (like your commute home). The widgets run the gamut of Google apps, though with diminishing usefulness: Google News shows the latest headlines, while Drive takes you to suggested and starred cloud files. YouTube and YouTube Music also have home screen widgets, so you can jump to your video subscriptions or search for a song on YouTube Music.
Highly Integrated Smart Motor Module Provides Low EMI and Higher Efficiency Solution for BLDC Motor Drive Designs
Alpha and Omega Semiconductor Limited has extended its compact Smart Motor Module (SMM) family with the new highly integrated AOZ9530QV SMM that is available in an ultra-compact, thermally enhanced 3mm x 3mm QFN-18L package. The AOZ9530QV SMM is a half-bridge power stage with a slew of features and protections that simplify motor drive designs and is suitable for use in many BLDC fan applications ranging from PC and server fans, seat cooling, and home appliances.
Blackmagic Design is bringing it's popular DaVinci Resolve video editing app to the iPad, promising support for RAW, cloud collaboration and more, the company announced on Twitter. It won't be a full version of the PC/Mac app, as it will initially feature just the Cut and Color pages. Otherwise, though, "it will be similar to the desktop version," Blackmagic said.
The iPad app will support file formats including H.264, H.265, Apple ProRes and Blackmagic RAW, with clips available from the "iPad Pro internal storage and Photos library, externally connected iCloud or USB-C media disks," the company wrote on Facebook.
In addition, you'll be able to open desktop projects on the iPad version, including shared collaborative projects via Blackmagic Cloud. "This means DaVinci Resolve for iPad is the same professional tool, and the same codebase as used on major Hollywood feature films," Blackmagic pointed out.
There are some changes to the UI because of the screen size, as the menu bar will be removed, for instance. In addition, there's no plan to bring the Edit page to the iPad version, as it's essentially designed for a keyboard and mouse. "This makes it very difficult to move to the iPad without changing it in a way that would cause problems for professional editors who rely on the edit page for their work," the company said. Because of that, the Cut page will gain new features, including "enhanced audio support, key framing , split edits and more."
The Fusion effects and Fairlight audio tools aren't available yet either, "because their software code has not yet been redesigned for the iPad." However, the company plans to work on those pages and include them in a future release.
DaVinci Resolve is a popular app with professional editors, in part because of its powerful color correction tools — making Engadget's list of the best editing apps. In addition, there's a powerful free version of the app and the paid version costs just $300, with all future updates free. That has proven tempting for editors who don't want to pay a monthly fee to use Adobe's Premiere, After Effects and Audition tools.
Google has launched News Showcase in France, and it has teamed up with over 65 publishers representing over 130 publications for the program's expansion in the country. Now, users in France will see panels populated by articles from participating publications when they navigate to the News tab on Android, iOS or the web and in Discover on the mobile platforms. The tech giant says its partners include not just national outlets, but also regional and local ones, including 20 minutes, La Dépêche, L’Equipe, L'Express, Le Figaro, La Provence, Le Monde, Les Echos, Groupe EBRA and Le Parisien.
In addition to showing a curated selection of headlines from partner outlets, Google is also making "a limited amount" of their paywalled content available to readers for free. The company is paying them for those paywalled articles as part of their licensing agreement. And since the deal would put the publications' content in front of more people, it could gain them more potential subscribers.
While Google's program partners praised News Showcase for helping them disseminate good and truthful information, the company didn't always have a great relationship with the media in France. In 2020, French regulators forced the tech giant to pay publishers for showing snippers their articles in search results after the company implemented the EU's new "Copyright Directive" law. Authorities said back then that the company "caused a serious and immediate harm to the press sector." Google initially removed news previews as a response, but it backtracked and started working with publishers instead. Earlier this year, the tech giant inked deals with over 300 publications across Europe to publish snippets of their stories in search.
Konami's Silent Hill 2 remake for PC and PlayStation 5 isn't the only reimagining of the classic 2001 game on the horizon: The company just announced that the story is also being adapted into a new major motion picture. Return to Silent Hill will apparently serve as a direct sequel to the original 2006 adaptation, and will be helmed by the very same director, Christophe Gans.
The project seems to still be in the development phase. There's no teaser trailer, just a handful storyboard images and pieces of conceptual artwork. Gans spent most of the announcement talking about the plot of the game itself. "We decided to go back to the best of these stories," he said during Konami's Silent Hill Transmission live stream. "The film tells the story of a young guy coming back to Silent Hill, where he has known a great love — and what he's going to find is a pure nightmare."
Victor Hadida, who also worked on the 2006 film, is also returning to produce, and says that while the project is planning to give the franchise a modern twist, staying true to the spirit of the original game is a key focus. Gans seems to agree, calling the original Silent Hill games "great artistic achievements."
Hearing Christophe Gans talk about the project is genuinely interesting, as the director ponders the unique challenge of translating the immersive narrative that only a video game can deliver into a shorter 90-to-100-minute experience. We won't see how well he manages it for quite some time, however. Return to Silent Hill does not yet have a release date.
Silent Hill fans, hold onto your butts. Konami today dropped a ton of news about the future of its iconic horror franchise, and aside from confirming a long-rumored remake of Silent Hill 2, the studio revealed three new games in the same universe: Silent Hill Townfall, Ascension and f. They all sound like incredibly different experiences.
Townfall comes from Annapurna Interactive and No Code, a Glasgow studio known for strong narrative skills and horror world-building in titles like Observationand Stories Untold. The short teaser for Townfall features an old-school pocket television clipping through tense conversations and disturbing scenes, and it looks to be the most traditional Silent Hill game of the trio.
Ascension is the least game-like installment here, but it comes with a big name attached: JJ Abrams. It's an interactive streaming series where "the entire community shapes the canon of Silent Hill," and its tagline is "Face Your Trauma Together." Ascension comes from Abrams' studio, Bad Robot, and Genvid, a company that produces interactive live shows. It's described as "a new form of entertainment that blends community, live storytelling and interactivity." Ascension is due out in 2023.
And then there's Silent Hill f, a game that sounds like an exciting departure for the series. It's coming from Ryūkishi07, a creator known for crafting acclaimed visual novels with psychological horror and supernatural mysteries at their core. The teaser for f is gorgeous and gruesome, featuring a young woman as she's consumed from the inside-out by the tentacles of a flesh-eating plant. A YouTube description for the teaser says the game is "set in 1960s Japan featuring a beautiful, yet horrifying world." The video only gets bloodier as it goes, so dip out early if it's making you squirm — or lean in and get a good look, you lovely freak. There's no word yet on a release date or platforms for f.
And that isn't where Konami's renewed interest in Silent Hill ends — alongside Bloober Team's remake of Silent Hill 2, a new movie called Return to Silent Hill is in the works from Christophe Gans, the director of the 2006 film adaptation.
Tesla faced increasing transportation costs paired with "raw material cost inflation," continued component shortages and a strengthening dollar in Q3, all of which which ate into its quarterly revenue ($21.45 billion vs $21.96 billion expected). Yet the EV automaker still managed to set production records at each of its factories. According to the company's quarterly production report published at the start of the month, Tesla built 365,923 vehicles in Q3 and delivered just 343,830.
Revenue from automotive sales reached $18.69 billion this past quarter, a 55 percent increase year-over-year. Values in Tesla stock have dropped more than 17 percent since that report's publication, CNBC reports, and have fallen more than 5 percent since the close of market Wednesday when Tesla's earnings were released. Despite these most recent losses, Tesla did see its profits double over the past year to $3.29 billion and "it looks like we'll have an epic end of year," CEO Elon Musk said during the investor call.
Tesla had previously targeted a 50 percent annual vehicle sales growth over the next few years. In 2021, Tesla delivered some 936,000 vehicles and has delivered delivered 908,573 vehicle to date in 2022. So in order to meet the 50 percent growth goal, the company will need to sell roughly 1.4 million vehicles in total, this year, as Autoblog notes, with 490,000 of those coming in Q4. Tesla also recommitted to beginning deliveries of its Semi starting in December.
Amazon doesn't want to limit itself to streaming football games on Thursday nights. The internet giant has struck a deal with the NFL for Prime Video to livestream a yearly match on Black Friday, the day after American Thanksgiving. The first game airs November 24th, 2023 at about 3PM Eastern, with the teams to be announced once the league shares its schedule for that season.
Deadlinenotes the Black Friday deal is separate from Thursday Night Football. While it's not certain how much Amazon paid, the existing weekly arrangement has Amazon spending roughly $1 billion per year through 2033.
Amazon and the NFL aren't shy about the reasoning. On top of creating a yearly tradition, this will give you a reason to visit Amazon (and subscribe to Prime) right as the holiday shopping frenzy kicks off. You may come for the football, but stay to buy toys or an Echo speaker.
Whatever Amazon paid for the deal, it's likely to have a large audience. Thursday Night Football's debut on Prime Video is currently averaging 10.8 million viewers, according to Nielsen ratings. That's up 25 percent in the 18-49 age group versus the first five games from 2021. A Black Friday stream might not accelerate growth, but it could keep viewers hooked.