The latest 'Fortnite' Star Wars characters are Luke, Leia and Han

Epic Games' Star Wars collaborations didn't end with Darth Vader. The gaming giant has added Luke, Leia and Han skins to Fortnite as part of "Skywalker Week," complete with appropriate accessories such as Luke's Landspeeder glider and Leia's R2-D2 back bling. Lightsabers are back if you can either open Imperial Chests or defeat Darth Vader, and fans of wildly inaccurate soldiers can pick up Stormtrooper blasters.

All the new Star Wars skins and accessories are available through the Fortnite Item Shop. Skywalker Week also revives the pulse rifle and "Junk Rifts" that can drop the Landspeeder. The event runs until November 8th at 9AM Eastern, and offers special quests to boost your XP.

This certainly isn't the first such team up. Epic held a Fortnite Star Wars event in December 2019 to mark the premiere of The Rise of Skywalker, and introduced both Darth Vader and a young Obi-Wan this spring. It may be one of the more important, though. This is the largest nod yet to the original movie trilogy (i.e. the most beloved trilogy) in the battle royale brawler, and may do more to reel you in if you're uninterested in Marvel heroes and game character crossovers.

NASA's first test of its next-generation heat shield is delayed until at least November 9th

Frictions exerted during atmospheric reentry are enough to rend spacecraft into comets of glowing slag if not properly mitigated — that’s a good thing, when intentional, but otherwise nearly always very bad. The Space Shuttle, when it was still in service, was designed to hit the outermost edges of Earth’s atmosphere traveling at around Mach 25 (~17,000 MPH), then ride a wave of superheated plasma — generated because frictional forces are so great that they literally tear the surrounding air apart at the molecular level — down into the atmosphere until aerodynamic surfaces regain their effectiveness.

“Utilizing atmospheric drag is the most mass-efficient method to slow down a spacecraft,” NASA notes. To survive those intense 3000-degree F temperatures, the Shuttle relied on layers of ablative heat shielding tiles that would melt and slough off, carrying extra heat away with them, but for tomorrow’s reusable spacecraft, NASA has something better in mind, something inflatable.

NASA has scheduled a launch window beginning November 9th for the LOFTID mission. It will fly out of Vandenberg Space Force Base aboard a ULA Atlas rocket, alongside a new NOAA “polar weather satellite.” After the satellite separates from the Atlas rocket’s upper stage, the LOFTID will unfurl and inflate in low earth orbit ahead of its reentry.

“One of the biggest differences is before we were doing suborbital tests, coming in at roughly 5,600 miles per hour or 2.5 kilometers per second, which is already difficult,” Steve Hughes, LOFTID aeroshell lead at NASA's Langley Research Center said in a press release. “But with LOFTID, we’ll be coming in at nearly 18,000 miles per hour, or 8 kilometers per second. That is about three times as fast, but that means nine times more energy.”

NASA

The LOFTID heatshield offers four layers of protection against all that energy. The outermost layer is made from ceramic and silicon carbide yarn woven into cloth on the same sorts of industrial weavers that make denim. The second and third layers are two kinds of insulation, they’re there to protect the fourth layer — the actual inflatable bits. Everything is stacked into a series of concentric rings — themselves constructed from a woven polymer ten times stronger than steel by weight — that will help guide the shield’s expansion.

NASA has been developing Hypersonic Inflatable Aerodynamic Decelerator (HIAD) technology for more than a decade. LOFTID (Low-Earth Orbit Flight Test of an Inflatable Decelerator) is the latest iteration of that tech, a new kind of heat shield that potentially avoids many of the issues NASA has with the current generation of rigid aeroshells. These hard shields have a hard limit on their size, dictated by the diameter of the rocket’s shroud. Soft aeroshells don’t face that limitation and can be extended far past the shroud’s edge, enabling NASA to protect larger and heavier payloads as they enter atmo.

This is especially important to our future solar system exploration plans, because the other issue with current heat shields is that they only work in Earth’s atmosphere. You try to set something the size of the Space Shuttle down on the surface of Mars and that exercise is going to end with your spacecraft a very long streak smeared across the Red Planet — or one very short crater if you’re especially unlucky. Mars’ atmosphere simply isn’t thick enough to generate sufficient friction against modern-sized heat shields to safely slow the Shuttle’s descent. So, NASA is testing out an inflatable one that is.

When it begins its descent, LOFTID will be traveling at more than 25 times the speed of sound. NASA hopes that by the end, LOFTID will be crawling along at a relatively pokey 609 MPH. Throughout its flight, the test shield’s onboard data recorder will transmit the most pertinent sensor and video data while storing as much as possible onboard in an ejectable recorder. Should everything go according to plan, the LOFTID shield will slow sufficiently to deploy a landing chute before setting down in the Pacific Ocean ahead of retrieval by the ULA.

It looks like HBO's The Last of Us series will premiere in January

It seems that those of us clamoring to see HBO's adaptation of The Last of Us won't have to wait too much longer to start watching the series. According to the show's page on HBO Max, it will debut on January 15th. For those keeping count, that's 75 days away.

With The Last of Us slated to arrive in early 2023 and the brilliant Succession not returning until the spring, the January timing makes sense. Even though the supposed release date appeared on an official HBO platform, it's worth taking with a grain of salt until there's a splashier formal announcement.

The Last Of Us: HBO premieres January 15th according to the HBO MAX page. pic.twitter.com/PSrMq9s69Y

— Naughty Dog Central (@NaughtyNDC) November 1, 2022

In any case, the first season of The Last of Us will run for 10 episodes. It's an adaptation of Naughty Dog's all-time great game of the same name, which the studio recently remade for PlayStation 5.

The Last of Usstars Pedro Pascal (The Mandalorian) as Joel and Bella Ramsey (Game of Thrones) as Ellie, with Gabriel Luna, Anna Torv and Nick Offerman also featuring. Ashley Johnson and Troy Baker, who played the main characters in the game, will appear as well. HBO released the first trailer in September and, from everything we've seen so far, the show is staying very faithful to the original game's story and visuals.

Save who you can save. The @HBO Original series #TheLastOfUs is coming in 2023 to @HBOMax. pic.twitter.com/WWpMYza2w7

— The Last of Us (@TheLastofUsHBO) September 26, 2022

Meta's newest AI determines proper protein folds 60 times faster

Life on Earth would not exist as we know it, if not for the protein molecules that enable critical processes from photosynthesis and enzymatic degradation to sight and our immune system. And like most facets of the natural world, humanity has only just begun to discover the multitudes of protein types that actually exist. But rather scour the most inhospitable parts of the planet in search of novel microorganisms that might have a new flavor of organic molecule, Meta researchers have developed a first-of-its-kind metagenomic database, the ESM Metagenomic Atlas, that could accelerate existing protein-folding AI performance by 60x.

Metagenomics is just coincidentally named. It is a relatively new, but very real, scientific discipline that studies "the structure and function of entire nucleotide sequences isolated and analyzed from all the organisms (typically microbes) in a bulk sample." Often used to identify the bacterial communities living on our skin or in the soil, these techniques are similar in function to gas chromatography, wherein you're trying to identify what's present in a given sample system.

Similar databases have been launched by the NCBI, the European Bioinformatics Institute, and Joint Genome Institute, and have already cataloged billions of newly uncovered protein shapes. What Meta is bringing to the table is "a new protein-folding approach that harnesses large language models to create the first comprehensive view of the structures of proteins in a metagenomics database at the scale of hundreds of millions of proteins," according to a TK release from the company. The problem is that, while advances of genomics have revealed the sequences for slews of novel proteins, just knowing what those sequences are doesn't actually tell us how they fit together into a functioning molecule and going figuring it out experimentally takes anywhere from a few months to a few years. Per molecule. Ain't nobody got time for that.  

"The ESM Metagenomic Atlas will enable scientists to search and analyze the structures of metagenomic proteins at the scale of hundreds of millions of proteins," the Meta research team wrote on TK. "This can help researchers to identify structures that have not been characterized before, search for distant evolutionary relationships, and discover new proteins that can be useful in medicine and other applications."

Like languages, proteins are made up of their constituent atoms (think, words) which can all be smashed together as you wish but will only make a functional molecule (ie a coherent thought) if assembled in a specific order (a molecular sentence). Meta's system drastically accelerates our capabilities to uncover organic chemistry's syntax and grammar, however the analogy isn't perfect. "A protein sequence describes the chemical structure of a molecule, which folds into a complex three-dimensional shape according to the laws of physics," the team explained. "Protein sequences contain statistical patterns that convey information about the folded structure of the protein."

Specifically, Meta's Evolutionary Scale Modeling AI treats gene sequences like a Mad Libs for O-Chem using a self-supervised learning called masked language modeling. "We trained a language model on the sequences of millions of natural proteins," the research team wrote. "With this approach, the model must correctly fill in the blanks in a passage of text, such as 'To __ or not to __, that is the ________.' We trained a language model to fill in the blanks in a protein sequence, like 'GL_KKE_AHY_G' across millions of diverse proteins." 

The resulting "protein language model" is named ESM-2 and operates across 15 billion parameters, making it the largest model of its kind to date. The "new structure prediction capability enabled us to predict sequences for the more than 600 million metagenomic proteins in the atlas in just two weeks on a cluster of approximately 2,000 GPUs." So much for months and years.

DIY Power Consumption Monitoring Device using ESP32

DIY Power Consumption Monitoring Device using ESP32 Alberto Tue, 11/01/2022 - 20:18

HI.

I am trying to use your example, but I get following error messages during code compiling:

Circuit Digest 01 Nov 15:48

‘Vampire Survivors’ is coming to Xbox consoles on November 10th

There’s a reason that, month after month, Vampire Survivors has been the most-played game on Steam Deck: it’s a blast. Your character auto-fires weapons as thousands of enemies invade the screen. All you have control over in the heat of the moment are the character’s movement and their weapon and item loadout (there are persistent powerups you can unlock as well). It’s one of those games that you have to play to really get the appeal, and it’ll soon be far easier for many people to check it out.

Vampire Survivors will make its console debut on November 10th, when it will hit Xbox One and Xbox Series X/S. The game will also be available on Xbox Game Pass. While it only costs $5, this will lower the barrier to entry even further. 

The fact that Microsoft is bringing one of this year's biggest breakout hits to Xbox Game Pass isn’t a big surprise. Vampire Survivors was already available to PC Game Pass members.

it's trueee! 😲 👏
Vampy Survivey on your Xbox-y 🧛🎮

coming November 10th 👀#VampireSurvivors#XboxGamePass#November10thhttps://t.co/JUCvfdbwmZ

— Vampire Survivors 🧛 Xbox-Nov 10th! 🎮 (@poncle_vampire) November 1, 2022

Also coming to Xbox consoles and Game Pass this month is Return to Monkey Island. The revival of the adventure series landed on PC and Switch in September. It’ll be available on Xbox, PC Game Pass and Xbox Cloud Gaming on November 8th. According to publisher Devolver Digital, Return to Monkey Island will hit Xbox Series X/S and PlayStation 5 then, but not Xbox One or PS4.

The console edition of Football Manager 2023 will hit cloud, console and PC on November 8th as well. The full-blown PC version of the game will land on Game Pass then too. On the flip side, Football Manager 2022 and Football Manager 2022 Xbox Edition will leave Game Pass that day.

There's a lot of other stuff for Game Pass members to look forward to this month. A 2D metroidvania game called Ghost Song, which sees you exploring a distant moon, will arrive on cloud, console and PC on November 3rd. Obsidian's Pentiment, one of the few remaining first-party Xbox exclusives for this year, will land on all three platforms on November 15th. Somerville, from a studio cofounded by Inside and Limbo executive producer Dino Patti, will debut on the same day.

Meanwhile, you can play the full seasons of The Walking Dead: A New Frontier and The Walking Dead: Michonne on PC Game Pass as of today. Sidescrolling beat-'em-up The Legend of Tianding just landed on console, cloud and PC as well.

Elsewhere, Halo Infinite's winter update will arrive on November 8th. That will finally bring online campaign co-op and Forge mode to the game, along with new maps, a fresh game mode and (at last) a way to earn XP just by playing multiplayer games. On November 11th, Microsoft Flight Simulator 40th Anniversary Editionwill be available as a free update. Helicopters, gliders and a true-to-life airliner are among the additions.

Update 11/1 11:40AM ET: Noting that Return to Monkey Island isn't coming to last-gen consoles for the time being.

‘Vampire Survivors’ is coming to Xbox consoles on November 10th

There’s a reason that, month after month, Vampire Survivors has been the most-played game on Steam Deck: it’s a blast. Your character auto-fires weapons as thousands of enemies invade the screen. All you have control over in the heat of the moment are the character’s movement and their weapon and item loadout (there are persistent powerups you can unlock as well). It’s one of those games that you have to play to really get the appeal, and it’ll soon be far easier for many people to check it out.

Vampire Survivors will make its console debut on November 10th, when it will hit Xbox One and Xbox Series S/X. The game will also be available on Xbox Game Pass. While it only costs $5, this will lower the barrier to entry even further. 

The fact that Microsoft is bringing one of this year's biggest breakout hits to Xbox Game Pass isn’t a big surprise. Vampire Survivors was already available to PC Game Pass members.

it's trueee! 😲 👏
Vampy Survivey on your Xbox-y 🧛🎮

coming November 10th 👀#VampireSurvivors#XboxGamePass#November10thhttps://t.co/JUCvfdbwmZ

— Vampire Survivors 🧛 Xbox-Nov 10th! 🎮 (@poncle_vampire) November 1, 2022

Also coming to Xbox consoles and Game Pass this month is Return to Monkey Island. The revival of the adventure series landed on PC and Switch in September. It’ll be available on Xbox, PC Game Pass and Xbox Cloud Gaming on November 8th.

The console edition of Football Manager 2023 will hit cloud, console and PC on the same date. The full-blown PC version of the game will land on Game Pass then as well. On the flip side, Football Manager 2022 and Football Manager 2022 Xbox Edition will leave Game Pass on November 8th.

There's a lot of other stuff for Game Pass members to look forward to this month. A 2D metroidvania game called Ghost Song, which sees you exploring a distant moon, will arrive on cloud, console and PC on November 3rd. Obsidian's Pentiment, one of the few remaining first-party Xbox exclusives for this year, will land on all three platforms on November 15th. Somerville, from a studio cofounded by Inside and Limbo executive producer Dino Patti, will debut on the same day.

Meanwhile, you can play the full seasons of The Walking Dead: A New Frontier and The Walking Dead: Michonne on PC Game Pass as of today. Sidescrolling beat-'em-up The Legend of Tianding just landed on console, cloud and PC as well.

Elsewhere, Halo Infinite's winter update will arrive on November 8th. That will finally bring online campaign co-op and Forge mode to the game, along with new maps, a fresh game mode and (at last) a way to earn XP just by playing multiplayer games. On November 11th, Microsoft Flight Simulator 40th Anniversary Editionwill be available as a free update. Helicopters, gliders and a true-to-life airliner are among the additions.

Elon Musk is officially the CEO of Twitter (for now)

Now that Elon Musk owns Twitter, he's officially taking the reins as CEO — for the moment, anyway. Twitter has made an amended filing with the Securities and Exchange Commission indicating that Musk is "the Chief Executive Officer" of the social network. This comes alongside the entrepreneur's moves to dissolve the company board, become sole director and fire many of the company's veteran executives, including former CEO Parag Agrawal. He's clearing house, in other words.

It's not clear how long Musk will remain in the CEO position. He states that his sole director status is "just temporary," but hasn't elaborated. Musk already runs Tesla, SpaceX, The Boring Company and Neuralink, so there's only a limited amount of time to helm yet another firm. Twitter co-founder Jack Dorsey has rolled over his shares (that is, transferred them to the new company), indicating his support for Musk.

Musk has already made or proposed sweeping changes in the first week of owning Twitter. On top of the leadership overhaul, he has reportedly ordered layoffs and unveiled plans for a "moderation council" that will make key content decisions. The new CEO has also floated a number of potential changes, including charging for verification as part of a Blue subscription and even resurrecting Vine.

The management shakeup is poised to be expensive, with The Guardianreporting that it could lead to a minimum $120 million in "golden parachute" exit payments. The figure pales in comparison to what Musk paid to buy Twitter in the first place, though.

Apple iPad Pro review (2022): An impressive stopgap

Apple just released two new iPads. One of them, the basic 10th-generation iPad, was rebuilt from the ground up. The new iPad Pro, on the other hand, is a much simpler update. The company took last year’s model, swapped the M1 chip for the M2, made a few other small tweaks, and called it a day. The iPad Pro is still ludicrously fast, and it’s still extremely expensive, starting at $799 for the 11-inch model and $1,099 for the 12.9-inch.

I can’t really fault Apple for this approach, though. Even though the basic design of the iPad Pro was first introduced in 2018, it’s still a marvelously engineered piece of hardware. It features one of the best screens Apple has ever made, and it continues to surprise me that the company can pack so much power into such a compact frame.

While this year’s model closely resembles what Apple was already selling, it does arrive at a significant time for the iPad’s evolution. That is thanks to iPadOS 16, which launched last week. For most iPads, it’s the expected collection of useful improvements — but for the iPad Pro, it offers an entirely new multitasking system called Stage Manager. It’s a clear response to the question we tech reviewers (and many iPad Pro owners) have been asking for years: When will we get software that lets us take advantage of the iPad’s power?

Hardware

First, a quick refresher. The iPad Pro is still available in two sizes: 11 and 12.9 inches. Storage options range from a modest 128GB up to a truly outrageous 2TB, and you can configure it with an optional 5G radio for when there’s no WiFi. And for when you’re at home, it supports the WiFi 6E, whereas last year’s model was limited to WiFi 6. As usual, we reviewers get to play with a near top-of-the-line iPad: the 12.9-inch model with 1TB of storage and 5G service from Verizon. This iPad Pro costs a jaw-dropping $1,999, and that’s before you add on the $129 Apple Pencil and $349 Magic Keyboard. We’re well into MacBook Pro or Mac Studio territory at this point.

At least the iPad Pro still feels like a device worth that kind of money. (Whether it is is a different question.) The fit and finish remains exceptional, and while the 1.5-pound weight makes it a bit more of a burden to hold compared to smaller and lighter iPad models, I’m still impressed at Apple’s ability to cram such performance into a device that’s so compact. There are other well-designed tablets on the market, but I still don’t think anyone has caught up to the iPad Pro.

The 11-inch model still has to make do with the same Liquid Retina LCD display it’s had for a few years now, but the 12.9-inch version has the Liquid Retina XDR panel that was first introduced on the M1 iPad Pro in May of 2021. This screen uses mini-LED backlighting to offer 2,596 local dimming zones to offer a wide dynamic range and a 1,000,000:1 contrast ratio. It also has up to 1,000 nits of full-screen brightness and 1,600 nits peak brightness when playing back HDR content, which can really make movies pop.

Nathan Ingraham / Engadget

There’s nothing new about the screen this year, but it’s worth highlighting just how good it is. Both iPad Pro models also have the 120Hz ProMotion refresh rate; support for the P3 wide color gamut; a screen that’s fully laminated to the front glass; and an anti-reflective coating.

Just like last year, the iPad Pro has an ultrawide 12-megapixel front-facing camera that supports Face ID authentication. This wide-angle camera supports Center Stage, which crops and zooms around your face to keep you in the middle of the frame on a video call. That’s all well and good, but unfortunately the iPad Pro still has its front-facing camera on the portrait edge of the screen, which means you’re always going to be somewhat off-center and not looking directly at the screen if your iPad is in a keyboard dock. This has been true of all iPads for years already, but now that the basic model has gotten a landscape-oriented camera, we’re going to be waiting impatiently for Apple to implement that across its entire lineup.

The back cameras are also the same: There are 12-megapixel wide and 10-megapixel ultra wide options, along with a flash and LIDAR scanner. However, the M2 processor unlocks a new video trick, as the iPad Pro can now record video in Apple’s ProRes codec in 4K resolution at 30 frames per second, a feature first introduced in the iPhone 13 Pro. This is admittedly something of a niche feature, but it shows off the M2’s improvements over its predecessor.

Nathan Ingraham / Engadget

Accessories

From an accessories standpoint, the iPad Pro uses the same 2nd-generation Apple Pencil and Magic Keyboard that have been available since 2018 and 2020, respectively. The Magic Keyboard still provides the best typing experience you can find on an iPad, though the whole package is pretty heavy. It’s also crazy expensive, as I already mentioned. And now that the basic iPad’s new Magic Keyboard Folio offers a row of function keys and a slightly bigger trackpad, I’m really missing those features here. But if you make your living with words, as I do, it’s still an essential tool.

The Apple Pencil remains a tool that I’m not particularly great at evaluating, because I am sorely lacking in visual arts skills. I sure wish I could sit down and sketch and doodle and make the wonderful creations I’ve seen others do, but that’s not happening. If you’re a visual artist, chances are you already know how well the Pencil works, though.

The M2 on the new iPad Pro also enabled a new trick called Hover. If the Pencil is within 12mm of the screen, icons and interface elements can react to it. The most simple example is how app icons increase in size when you hover the Pencil over, showing you what you're about to tap on. This works system-wide, at least in Apple apps. Third-party developers will have to build Hover features into their apps, but it should be a nice new tool in the Pencil’s arsenal. One place I was able to demo it was in the Notes app; when using the new watercolor brush, you can hover the pencil over the screen to see how the color will react with other elements you’ve already drawn.

I found another cool Hover implementation in the excellent image-editing app Pixelmator Photo. Hovering and moving the Pencil across a strip of different filters at the bottom of the app automatically applies them as a preview. It’s wickedly fast and a fun way to see what your picture will look like. That said, it’s something you could already do with the trackpad and pointer; so far, a lot of Hover actions I’ve seen are straight up clones of what you can do when hovering over an interface element with the trackpad. I’m looking forward to seeing what developers come up with going forward, though.

M2

But let’s get into that M2 processor, shall we? Thanks to our review of the M2 MacBook Air earlier this summer, we had a good idea of what to expect here. And running Geekbench 5 tests confirmed it. The M2 iPad Pro scored 1,888 and 8,419 on single-core and multicore CPU tests, respectively. Those are 12 percent and 42 percent better than the same tests on the M1 iPad Pro, and similar to the 18 percent and 38 percent gains we saw when comparing the M2 MacBook Air to its M1-powered sibling.

I saw similar improvements in the Geekbench 5 Compute test, which measures GPU performance. The M2 iPad Pro scored 32,834 – 52 percent better than the M1 model and a bit higher than the 27,083 we saw in the M2 MacBook Air’s test. Obviously, synthetic benchmarks like this aren’t the be-all and end-all way to judge performance, but it gives you an idea of what to expect. If you regularly push an M1 iPad Pro to its limits and use it in a setting where your time equals money, these improvements might justify upgrading, but unless your workflow is extremely demanding you can probably skip this generation. When you consider the fact that the iPad Pro’s basic design hasn’t changed since 2018, that’s another reason to hold off; it wouldn’t surprise me if Apple released an all-new Pro in the next year or so.

Stage manager

Finally, there’s the not-so-small addition of iPadOS 16, and more specifically Stage Manager. As a reminder, Stage Manager lets you have up to four apps open in one group at once, with overlapping, resizable windows. Four other groups (with up to four apps in each) show up on the left side of the screen, based on how recently you’ve used them. Only a select few iPads can run Stage Manager: The iPad Pro with either an M1 or M2, the M1-powered iPad Air that was released earlier this year, or the 2018 and 2020 iPad Pro models running on the A12X or A12Z chip. (Those older iPad Pro models won’t be able to use Stage Manager on an external display; that’s limited to M1 or M2 devices.)

Ever since Stage Manager arrived in beta versions of iPadOS 16 earlier this year, there’s been a lot of chatter among the iPad faithful about Apple’s execution. On one end of the spectrum you have someone like Federico Viticci over at Macstores.net — he’s well known for being a devout iPad Pro user and writes massive, detailed breakdowns of each iOS and iPadOS release. Viticci, to put it mildly, is not a fan of Stage Manager; he wrote around 10,000 words detailing its inconsistencies and bugs.

On the other hand, I have not run into nearly the same scale of difficulties as Viticci, but I recognize his overall point. There are probably too many different ways to do things in Stage Manager (like adding a new app to a group); window management is more restrictive compared to a Mac (or Windows, or ChromeOS); and the behavior of the Control Strip on the left side of the screen remains confusing. Stage Manager feels like a work in progress — but when it works, I have created app groupings that make me a lot more efficient and productive than I was using the standard two-app Split View multitasking mode with a third app in a small “Slide Over” window.

And while Stage Manager was (and still may be) buggy, I at least have run into a lot fewer problems here on the M2 iPad Pro with the final iPadOS 16.1 release. I’ve been working on this iPad for the entirety of my work day and think I’ve only had one app crash on me (Gmail, which isn’t exactly the best iPad app on its best days). There are some conceptual things about Stage Manager I’m still grappling with, like the best way to add or remove apps from a group, but I think the experience is worth spending a day or two with to see if you can find your flow.

Nathan Ingraham / Engadget

Wrap-up

There’s no question that the new iPad Pro is better than its predecessor. It’s the same price and comes with a more powerful chip as well as a few additional features. That said, I think it’s not as sure a bet as the last iPad Pro was when it came out in early 2021. That’s primarily because of the iPad Pro’s design, which has remained essentially unchanged for the last four years. That’s good news in some ways, because you could have bought an Apple Pencil in 2018 and a Magic Keyboard in 2020 and still use them with the M2 iPad Pro.

But at a certain point, probably not too long from now, Apple will advance the form factor yet again. Not that it necessarily needs to; the iPad Pro remains well designed and continues to be a standout performer, as it should be for the price. But that landscape-edge front camera on the 10th-generation iPad tells me that we’ll see an iPad Pro before long with a more substantial redesign and not just one with a faster chip inside.

Apple iPad Pro review (2022): An impressive stopgap

Apple just released two new iPads. One of them, the basic 10th-generation iPad, was rebuilt from the ground up. The new iPad Pro, on the other hand, is a much simpler update. The company took last year’s model, swapped the M1 chip for the M2, made a few other small tweaks, and called it a day. The iPad Pro is still ludicrously fast, and it’s still extremely expensive, starting at $799 for the 11-inch model and $1,099 for the 12.9-inch.

I can’t really fault Apple for this approach, though. Even though the basic design of the iPad Pro was first introduced in 2018, it’s still a marvelously engineered piece of hardware. It features one of the best screens Apple has ever made, and it continues to surprise me that the company can pack so much power into such a compact frame.

While this year’s model closely resembles what Apple was already selling, it does arrive at a significant time for the iPad’s evolution. That is thanks to iPadOS 16, which launched last week. For most iPads, it’s the expected collection of useful improvements — but for the iPad Pro, it offers an entirely new multitasking system called Stage Manager. It’s a clear response to the question we tech reviewers (and many iPad Pro owners) have been asking for years: When will we get software that lets us take advantage of the iPad’s power?

Hardware

First, a quick refresher. The iPad Pro is still available in two sizes: 11 and 12.9 inches. Storage options range from a modest 128GB up to a truly outrageous 2TB, and you can configure it with an optional 5G radio for when there’s no WiFi. And for when you’re at home, it supports the WiFi 6E, whereas last year’s model was limited to WiFi 6. As usual, we reviewers get to play with a near top-of-the-line iPad: the 12.9-inch model with 1TB of storage and 5G service from Verizon. This iPad Pro costs a jaw-dropping $1,999, and that’s before you add on the $129 Apple Pencil and $349 Magic Keyboard. We’re well into MacBook Pro or Mac Studio territory at this point.

At least the iPad Pro still feels like a device worth that kind of money. (Whether it is is a different question.) The fit and finish remains exceptional, and while the 1.5-pound weight makes it a bit more of a burden to hold compared to smaller and lighter iPad models, I’m still impressed at Apple’s ability to cram such performance into a device that’s so compact. There are other well-designed tablets on the market, but I still don’t think anyone has caught up to the iPad Pro.

The 11-inch model still has to make do with the same Liquid Retina LCD display it’s had for a few years now, but the 12.9-inch version has the Liquid Retina XDR panel that was first introduced on the M1 iPad Pro in May of 2021. This screen uses mini-LED backlighting to offer 2,596 local dimming zones to offer a wide dynamic range and a 1,000,000:1 contrast ratio. It also has up to 1,000 nits of full-screen brightness and 1,600 nits peak brightness when playing back HDR content, which can really make movies pop.

Nathan Ingraham / Engadget

There’s nothing new about the screen this year, but it’s worth highlighting just how good it is. Both iPad Pro models also have the 120Hz ProMotion refresh rate; support for the P3 wide color gamut; a screen that’s fully laminated to the front glass; and an anti-reflective coating.

Just like last year, the iPad Pro has an ultrawide 12-megapixel front-facing camera that supports Face ID authentication. This wide-angle camera supports Center Stage, which crops and zooms around your face to keep you in the middle of the frame on a video call. That’s all well and good, but unfortunately the iPad Pro still has its front-facing camera on the portrait edge of the screen, which means you’re always going to be somewhat off-center and not looking directly at the screen if your iPad is in a keyboard dock. This has been true of all iPads for years already, but now that the basic model has gotten a landscape-oriented camera, we’re going to be waiting impatiently for Apple to implement that across its entire lineup.

The back cameras are also the same: There are 12-megapixel wide and 10-megapixel ultra wide options, along with a flash and LIDAR scanner. However, the M2 processor unlocks a new video trick, as the iPad Pro can now record video in Apple’s ProRes codec in 4K resolution at 30 frames per second, a feature first introduced in the iPhone 13 Pro. This is admittedly something of a niche feature, but it shows off the M2’s improvements over its predecessor.

Nathan Ingraham / Engadget

Accessories

From an accessories standpoint, the iPad Pro uses the same 2nd-generation Apple Pencil and Magic Keyboard that have been available since 2018 and 2020, respectively. The Magic Keyboard still provides the best typing experience you can find on an iPad, though the whole package is pretty heavy. It’s also crazy expensive, as I already mentioned. And now that the basic iPad’s new Magic Keyboard Folio offers a row of function keys and a slightly bigger trackpad, I’m really missing those features here. But if you make your living with words, as I do, it’s still an essential tool.

The Apple Pencil remains a tool that I’m not particularly great at evaluating, because I am sorely lacking in visual arts skills. I sure wish I could sit down and sketch and doodle and make the wonderful creations I’ve seen others do, but that’s not happening. If you’re a visual artist, chances are you already know how well the Pencil works, though.

The M2 on the new iPad Pro also enabled a new trick called Hover. If the Pencil is within 12mm of the screen, icons and interface elements can react to it. The most simple example is how app icons increase in size when you hover the Pencil over, showing you what you're about to tap on. This works system-wide, at least in Apple apps. Third-party developers will have to build Hover features into their apps, but it should be a nice new tool in the Pencil’s arsenal. One place I was able to demo it was in the Notes app; when using the new watercolor brush, you can hover the pencil over the screen to see how the color will react with other elements you’ve already drawn.

I found another cool Hover implementation in the excellent image-editing app Pixelmator Photo. Hovering and moving the Pencil across a strip of different filters at the bottom of the app automatically applies them as a preview. It’s wickedly fast and a fun way to see what your picture will look like. That said, it’s something you could already do with the trackpad and pointer; so far, a lot of Hover actions I’ve seen are straight up clones of what you can do when hovering over an interface element with the trackpad. I’m looking forward to seeing what developers come up with going forward, though.

M2

But let’s get into that M2 processor, shall we? Thanks to our review of the M2 MacBook Air earlier this summer, we had a good idea of what to expect here. And running Geekbench 5 tests confirmed it. The M2 iPad Pro scored 1,888 and 8,419 on single-core and multicore CPU tests, respectively. Those are 12 percent and 42 percent better than the same tests on the M1 iPad Pro, and similar to the 18 percent and 38 percent gains we saw when comparing the M2 MacBook Air to its M1-powered sibling.

I saw similar improvements in the Geekbench 5 Compute test, which measures GPU performance. The M2 iPad Pro scored 32,834 – 52 percent better than the M1 model and a bit higher than the 27,083 we saw in the M2 MacBook Air’s test. Obviously, synthetic benchmarks like this aren’t the be-all and end-all way to judge performance, but it gives you an idea of what to expect. If you regularly push an M1 iPad Pro to its limits and use it in a setting where your time equals money, these improvements might justify upgrading, but unless your workflow is extremely demanding you can probably skip this generation. When you consider the fact that the iPad Pro’s basic design hasn’t changed since 2018, that’s another reason to hold off; it wouldn’t surprise me if Apple released an all-new Pro in the next year or so.

Stage manager

Finally, there’s the not-so-small addition of iPadOS 16, and more specifically Stage Manager. As a reminder, Stage Manager lets you have up to four apps open in one group at once, with overlapping, resizable windows. Four other groups (with up to four apps in each) show up on the left side of the screen, based on how recently you’ve used them. Only a select few iPads can run Stage Manager: The iPad Pro with either an M1 or M2, the M1-powered iPad Air that was released earlier this year, or the 2018 and 2020 iPad Pro models running on the A12X or A12Z chip. (Those older iPad Pro models won’t be able to use Stage Manager on an external display; that’s limited to M1 or M2 devices.)

Ever since Stage Manager arrived in beta versions of iPadOS 16 earlier this year, there’s been a lot of chatter among the iPad faithful about Apple’s execution. On one end of the spectrum you have someone like Federico Viticci over at Macstores.net — he’s well known for being a devout iPad Pro user and writes massive, detailed breakdowns of each iOS and iPadOS release. Viticci, to put it mildly, is not a fan of Stage Manager; he wrote around 10,000 words detailing its inconsistencies and bugs.

On the other hand, I have not run into nearly the same scale of difficulties as Viticci, but I recognize his overall point. There are probably too many different ways to do things in Stage Manager (like adding a new app to a group); window management is more restrictive compared to a Mac (or Windows, or ChromeOS); and the behavior of the Control Strip on the left side of the screen remains confusing. Stage Manager feels like a work in progress — but when it works, I have created app groupings that make me a lot more efficient and productive than I was using the standard two-app Split View multitasking mode with a third app in a small “Slide Over” window.

And while Stage Manager was (and still may be) buggy, I at least have run into a lot fewer problems here on the M2 iPad Pro with the final iPadOS 16.1 release. I’ve been working on this iPad for the entirety of my work day and think I’ve only had one app crash on me (Gmail, which isn’t exactly the best iPad app on its best days). There are some conceptual things about Stage Manager I’m still grappling with, like the best way to add or remove apps from a group, but I think the experience is worth spending a day or two with to see if you can find your flow.

Nathan Ingraham / Engadget

Wrap-up

There’s no question that the new iPad Pro is better than its predecessor. It’s the same price and comes with a more powerful chip as well as a few additional features. That said, I think it’s not as sure a bet as the last iPad Pro was when it came out in early 2021. That’s primarily because of the iPad Pro’s design, which has remained essentially unchanged for the last four years. That’s good news in some ways, because you could have bought an Apple Pencil in 2018 and a Magic Keyboard in 2020 and still use them with the M2 iPad Pro.

But at a certain point, probably not too long from now, Apple will advance the form factor yet again. Not that it necessarily needs to; the iPad Pro remains well designed and continues to be a standout performer, as it should be for the price. But that landscape-edge front camera on the 10th-generation iPad tells me that we’ll see an iPad Pro before long with a more substantial redesign and not just one with a faster chip inside.