Posts with «tutorial» label

Arduino Tutorials – Chapter 22 – the AREF pin

Learn how to measure smaller voltages with greater accuracy using your Arduino.

This is chapter twenty-two of our huge Arduino tutorial seriesUpdated 12/12/2013

In this chapter we’ll look at how you can measure smaller voltages with greater accuracy using the analogue input pins on your Arduino or compatible board in conjunction with the AREF pin. However first we’ll do some revision to get you up to speed. Please read this post entirely before working with AREF the first time.

Revision

You may recall from the first few chapters in our tutorial series that we used the analogRead() function to measure the voltage of an electrical current from sensors and so on using one of the analogue input pins. The value returned from analogRead() would be between zero an 1023, with zero representing zero volts and 1023 representing the operating voltage of the Arduino board in use.

And when we say the operating voltage – this is the voltage available to the Arduino after the power supply circuitry. For example, if you have a typical Arduino Uno board and run it from the USB socket – sure, there is 5V available to the board from the USB socket on your computer or hub – but the voltage is reduced slightly as the current winds around the circuit to the microcontroller – or the USB source just isn’t up to scratch.

This can easily be demonstrated by connecting an Arduino Uno to USB and putting a multimeter set to measure voltage across the 5V and GND pins. Some boards will return as low as 4.8 V, some higher but still below 5V. So if you’re gunning for accuracy, power your board from an external power supply via the DC socket or Vin pin – such as 9V DC. Then after that goes through the power regulator circuit you’ll have a nice 5V, for example:

This is important as the accuracy of any analogRead() values will be affected by not having a true 5 V. If you don’t have any option, you can use some maths in your sketch to compensate for the drop in voltage. For example, if your voltage is 4.8V – the analogRead() range of 0~1023 will relate to 0~4.8V and not 0~5V. This may sound trivial, however if you’re using a sensor that returns a value as a voltage (e.g. the TMP36 temperature sensor) – the calculated value will be wrong. So in the interests of accuracy, use an external power supply.

Why does analogRead() return a value between 0 and 1023?

This is due to the resolution of the ADC. The resolution (for this article) is the degree to which something can be represented numerically. The higher the resolution, the greater accuracy with which something can be represented. We measure resolution in the terms of the number of bits of resolution.

For example, a 1-bit resolution would only allow two (two to the power of one) values – zero and one. A 2-bit resolution would allow four (two to the power of two) values – zero, one, two and three. If we tried to measure  a five volt range with a two-bit resolution, and the measured voltage was four volts, our ADC would return a numerical value of 3 – as four volts falls between 3.75 and 5V. It is easier to imagine this with the following image:

 So with our example ADC with 2-bit resolution, it can only represent the voltage with four possible resulting values. If the input voltage falls between 0 and 1.25, the ADC returns numerical 0; if the voltage falls between 1.25 and 2.5, the ADC returns a numerical value of 1. And so on. With our Arduino’s ADC range of 0~1023 – we have 1024 possible values – or 2 to the power of 10. So our Arduinos have an ADC with a 10-bit resolution.

So what is AREF? 

To cut a long story short, when your Arduino takes an analogue reading, it compares the voltage measured at the analogue pin being used against what is known as the reference voltage. In normal analogRead use, the reference voltage is the operating voltage of the board. For the more popular Arduino boards such as the Uno, Mega, Duemilanove and Leonardo/Yún boards, the operating voltage of 5V. If you have an Arduino Due board, the operating voltage is 3.3V. If you have something else – check the Arduino product page or ask your board supplier.

So if you have a reference voltage of 5V, each unit returned by analogRead() is valued at 0.00488 V. (This is calculated by dividing 1024 into 5V). What if we want to measure voltages between 0 and 2, or 0 and 4.6? How would the ADC know what is 100% of our voltage range?

And therein lies the reason for the AREF pin. AREF means Analogue REFerence. It allows us to feed the Arduino a reference voltage from an external power supply. For example, if we want to measure voltages with a maximum range of 3.3V, we would feed a nice smooth 3.3V into the AREF pin – perhaps from a voltage regulator IC. Then the each step of the ADC would represent around 3.22 millivolts (divide 1024 into 3.3).

Note that the lowest reference voltage you can have is 1.1V. There are two forms of AREF – internal and external, so let’s check them out.

External AREF

An external AREF is where you supply an external reference voltage to the Arduino board. This can come from a regulated power supply, or if you need 3.3V you can get it from the Arduino’s 3.3V pin. If you are using an external power supply, be sure to connect the GND to the Arduino’s GND pin. Or if you’re using the Arduno’s 3.3V source – just run a jumper from the 3.3V pin to the AREF pin.

To activate the external AREF, use the following in void setup():

analogReference(EXTERNAL); // use AREF for reference voltage

This sets the reference voltage to whatever you have connected to the AREF pin – which of course will have a voltage between 1.1V and the board’s operation voltage.

Very important note – when using an external voltage reference, you must set the analogue reference to EXTERNAL before using analogRead(). This will prevent you from shorting the active internal reference voltage and the AREF pin, which can damage the microcontroller on the board.

If necessary for your application, you can revert back to the board’s operating voltage for AREF (that is – back to normal) with the following:

analogReference(DEFAULT);

Now to demonstrate external AREF at work. Using a 3.3V AREF, the following sketch measures the voltage from A0 and displays the percentage of total AREF and the calculated voltage:

#include <LiquidCrystal.h>
LiquidCrystal lcd(8,9,4,5,6,7);

int analoginput = 0; // our analog pin
int analogamount = 0; // stores incoming value
float percentage = 0; // used to store our percentage value
float voltage =0; // used to store voltage value

void setup()
{
  lcd.begin(16, 2);
  analogReference(EXTERNAL); // use AREF for reference voltage
}

void loop()
{
  lcd.clear();
  analogamount=analogRead(analoginput);
  percentage=(analogamount/1024.00)*100;
  voltage=analogamount*3.222; // in millivolts
  lcd.setCursor(0,0);
  lcd.print("% of AREF: ");
  lcd.print(percentage,2);
  lcd.setCursor(0,1);  
  lcd.print("A0 (mV): ");
  lcd.println(voltage,2);
  delay(250);
}

The results of the sketch above are shown in the following video:

Internal AREF

The microcontrollers on our Arduino boards can also generate an internal reference voltage of 1.1V and we can use this for AREF work. Simply use the line:

analogReference(INTERNAL);

For Arduino Mega boards, use:

analogReference(INTERNAL1V1);

in void setup() and you’re off. If you have an Arduino Mega there is also a 2.56V reference voltage available which is activated with:

analogReference(INTERNAL2V56);

Finally – before settling on the results from your AREF pin, always calibrate the readings against a known good multimeter.

Conclusion

The AREF function gives you more flexibility with measuring analogue signals. If you are interested in using specific ADC components, we have tutorials on the ADS1110 16-bit ADC and the NXP PCF 8591 8-bit A/D and D/A IC.

Stay tuned for upcoming Arduino tutorials by subscribing to the blog, RSS feed (top-right), twitter or joining our Google Group. And if you enjoyed the tutorial, or want to introduce someone else to the interesting world of Arduino – check out my book (now in a third printing!) “Arduino Workshop” from No Starch Press.

 

The post Arduino Tutorials – Chapter 22 – the AREF pin appeared first on tronixstuff.

Arduino Tutorials – Chapter 22 – the AREF pin

Learn how to measure smaller voltages with greater accuracy using your Arduino.

This is chapter twenty-two of our huge Arduino tutorial seriesUpdated 12/12/2013

In this chapter we’ll look at how you can measure smaller voltages with greater accuracy using the analogue input pins on your Arduino or compatible board in conjunction with the AREF pin. However first we’ll do some revision to get you up to speed. Please read this post entirely before working with AREF the first time.

Revision

You may recall from the first few chapters in our tutorial series that we used the analogRead() function to measure the voltage of an electrical current from sensors and so on using one of the analogue input pins. The value returned from analogRead() would be between zero an 1023, with zero representing zero volts and 1023 representing the operating voltage of the Arduino board in use.

And when we say the operating voltage – this is the voltage available to the Arduino after the power supply circuitry. For example, if you have a typical Arduino Uno board and run it from the USB socket – sure, there is 5V available to the board from the USB socket on your computer or hub – but the voltage is reduced slightly as the current winds around the circuit to the microcontroller – or the USB source just isn’t up to scratch.

This can easily be demonstrated by connecting an Arduino Uno to USB and putting a multimeter set to measure voltage across the 5V and GND pins. Some boards will return as low as 4.8 V, some higher but still below 5V. So if you’re gunning for accuracy, power your board from an external power supply via the DC socket or Vin pin – such as 9V DC. Then after that goes through the power regulator circuit you’ll have a nice 5V, for example:

This is important as the accuracy of any analogRead() values will be affected by not having a true 5 V. If you don’t have any option, you can use some maths in your sketch to compensate for the drop in voltage. For example, if your voltage is 4.8V – the analogRead() range of 0~1023 will relate to 0~4.8V and not 0~5V. This may sound trivial, however if you’re using a sensor that returns a value as a voltage (e.g. the TMP36 temperature sensor) – the calculated value will be wrong. So in the interests of accuracy, use an external power supply.

Why does analogRead() return a value between 0 and 1023?

This is due to the resolution of the ADC. The resolution (for this article) is the degree to which something can be represented numerically. The higher the resolution, the greater accuracy with which something can be represented. We measure resolution in the terms of the number of bits of resolution.

For example, a 1-bit resolution would only allow two (two to the power of one) values – zero and one. A 2-bit resolution would allow four (two to the power of two) values – zero, one, two and three. If we tried to measure  a five volt range with a two-bit resolution, and the measured voltage was four volts, our ADC would return a numerical value of 3 – as four volts falls between 3.75 and 5V. It is easier to imagine this with the following image:

 So with our example ADC with 2-bit resolution, it can only represent the voltage with four possible resulting values. If the input voltage falls between 0 and 1.25, the ADC returns numerical 0; if the voltage falls between 1.25 and 2.5, the ADC returns a numerical value of 1. And so on. With our Arduino’s ADC range of 0~1023 – we have 1024 possible values – or 2 to the power of 10. So our Arduinos have an ADC with a 10-bit resolution.

So what is AREF? 

To cut a long story short, when your Arduino takes an analogue reading, it compares the voltage measured at the analogue pin being used against what is known as the reference voltage. In normal analogRead use, the reference voltage is the operating voltage of the board. For the more popular Arduino boards such as the Uno, Mega, Duemilanove and Leonardo/Yún boards, the operating voltage of 5V. If you have an Arduino Due board, the operating voltage is 3.3V. If you have something else – check the Arduino product page or ask your board supplier.

So if you have a reference voltage of 5V, each unit returned by analogRead() is valued at 0.00488 V. (This is calculated by dividing 1024 into 5V). What if we want to measure voltages between 0 and 2, or 0 and 4.6? How would the ADC know what is 100% of our voltage range?

And therein lies the reason for the AREF pin. AREF means Analogue REFerence. It allows us to feed the Arduino a reference voltage from an external power supply. For example, if we want to measure voltages with a maximum range of 3.3V, we would feed a nice smooth 3.3V into the AREF pin – perhaps from a voltage regulator IC. Then the each step of the ADC would represent around 3.22 millivolts (divide 1024 into 3.3).

Note that the lowest reference voltage you can have is 1.1V. There are two forms of AREF – internal and external, so let’s check them out.

External AREF

An external AREF is where you supply an external reference voltage to the Arduino board. This can come from a regulated power supply, or if you need 3.3V you can get it from the Arduino’s 3.3V pin. If you are using an external power supply, be sure to connect the GND to the Arduino’s GND pin. Or if you’re using the Arduno’s 3.3V source – just run a jumper from the 3.3V pin to the AREF pin.

To activate the external AREF, use the following in void setup():

analogReference(EXTERNAL); // use AREF for reference voltage

This sets the reference voltage to whatever you have connected to the AREF pin – which of course will have a voltage between 1.1V and the board’s operation voltage.

Very important note – when using an external voltage reference, you must set the analogue reference to EXTERNAL before using analogRead(). This will prevent you from shorting the active internal reference voltage and the AREF pin, which can damage the microcontroller on the board.

If necessary for your application, you can revert back to the board’s operating voltage for AREF (that is – back to normal) with the following:

analogReference(DEFAULT);

Now to demonstrate external AREF at work. Using a 3.3V AREF, the following sketch measures the voltage from A0 and displays the percentage of total AREF and the calculated voltage:

#include <LiquidCrystal.h>
LiquidCrystal lcd(8,9,4,5,6,7);

int analoginput = 0; // our analog pin
int analogamount = 0; // stores incoming value
float percentage = 0; // used to store our percentage value
float voltage =0; // used to store voltage value

void setup()
{
  lcd.begin(16, 2);
  analogReference(EXTERNAL); // use AREF for reference voltage
}

void loop()
{
  lcd.clear();
  analogamount=analogRead(analoginput);
  percentage=(analogamount/1024.00)*100;
  voltage=analogamount*3.222; // in millivolts
  lcd.setCursor(0,0);
  lcd.print("% of AREF: ");
  lcd.print(percentage,2);
  lcd.setCursor(0,1);  
  lcd.print("A0 (mV): ");
  lcd.println(voltage,2);
  delay(250);
}

The results of the sketch above are shown in the following video:

Internal AREF

The microcontrollers on our Arduino boards can also generate an internal reference voltage of 1.1V and we can use this for AREF work. Simply use the line:

analogReference(INTERNAL);

For Arduino Mega boards, use:

analogReference(INTERNAL1V1);

in void setup() and you’re off. If you have an Arduino Mega there is also a 2.56V reference voltage available which is activated with:

analogReference(INTERNAL2V56);

Finally – before settling on the results from your AREF pin, always calibrate the readings against a known good multimeter.

Conclusion

The AREF function gives you more flexibility with measuring analogue signals. If you are interested in using specific ADC components, we have tutorials on the ADS1110 16-bit ADC and the NXP PCF 8591 8-bit A/D and D/A IC.

Stay tuned for upcoming Arduino tutorials by subscribing to the blog, RSS feed (top-right), twitter or joining our Google Group. And if you enjoyed the tutorial, or want to introduce someone else to the interesting world of Arduino – check out my book (now in a third printing!) “Arduino Workshop” from No Starch Press.

 

Tutorial – LM3915 Logarithmic Dot/Bar Display Driver IC

Introduction

This is the second of three articles that will examine the LM391x series of LED driver ICs. The first covered the LM3914, this will cover the LM3915 and the LM3916 will follow. The goal of these is to have you using the parts in a small amount of time and experiment with your driver ICs, from which point you can research further into their theory and application.

Although these parts have been around for many years, the LM3915 isn’t used that much however for the sake of completeness we’re writing the tutorial. The LM3915 offers a simple way to display a logarithmic voltage level using one or more groups of ten LEDs with a minimum of fuss. If you’re wanting to make a VU meter, you should use the LM3916 which we will cover in the final instalment of this trilogy.

Instead of having each LED represent a voltage level as with the LM3914, each LED connected to the LM3915 represents a 3 dB (decibel) change in the power level of the signal. For more on decibels, check out Wikipedia.

To display these power level changes we’ll run through a couple of examples that you can use in your own projects and hopefully give you some ideas for the future. Originally by National Semiconductor, the LM391X series is now handled by Texas Instruments.

Getting Started

You will need the LM3915 data sheet, so please download that and keep it as a reference. First – back to basics. The LM3915 controls ten LEDs. It controls the current through the LEDs with the use of only one resistor, and the LEDs can appear in a bar graph or single ‘dot’ when in use. The LM3915 contains a ten-stage voltage divider, each stage when reached will illuminate the matching LED (and those below it in level meter mode).

Let’s consider the most basic of examples (from page two of the data sheet) – a simple logarithmic display of voltage between 0 and 10V:

After building the circuit you can connect a signal to measure via pin 5, and the GND to pin 2. We’ve built the circuit exactly as above on some stripboard for demonstration purposes, with the only difference being the use of an 8.2kΩ resistor for R2:

To show this in action we use a signal of varying AC voltage – a sine wave at around 2 kHz. In the following video, you can see the comparison of the signal’s voltage against the LEDs being illuminated, and you will see the logarithmic voltage increase represented by the LEDs:

We used the bar display mode for the voltage increase, and the dot display mode for the voltage decrease. Did you notice that during the voltage decrease, the LEDs below the maximum level being displayed were dim? As the signal’s voltage was varying very quickly, the change in the LED’s location is a blur due to the speed of change. In the video below, we’ve slowed the frequency right down but kept the same maximum voltage.

Well that was a lot of fun, and gives you an idea of what is possible with the LM3915.

Displaying weaker signals

In non-theoretical situations your input signal won’t conveniently be between 0 and 10 V. For example the line level on audio equipment can vary between 1 and 3V peak to peak. For example, here’s a random DSO image from measuring the headphone output on my computer whilst playing some typical music:

Although it’s an AC signal we’ll treat it as DC for simplicity. So to display this random low DC voltage signal we’ll reduce the range of the display to 0~3V DC. This is done using  the same method as with the LM3914 – with maths and different resistors.

Consider the following formulae:

As you can see the LED current (Iled) is simple, however we’ll need to solve for R1 and R2 with the first formula to get our required Vref of 3V. For our example circuit I use 2.2kΩ for R2 which gives a value of 1.8kΩ for R1. However putting those values in the ILED formula gives a pretty low current for the LEDs, about 8.3 mA. Live and learn – so spend time experimenting with values so you can match the required Vref and ILED.

Nevertheless in this video below we have the Vref of 3V and some music in from the computer as a sample source of low-voltage DC. This is not a VU meter! Wait for the LM3916 article to do that.

Again due to the rapid rate of change of the voltage, there is the blue between the maximum level at the time and 0V.

Chaining multiple LM3915s

This is covered well in the data sheet, so read it for more on using two LM3915s. Plus there are some great example circuits in the data sheet, for example the 100W audio power meter on page 26 and the vibration meter (using a piezo) on page 18.

Conclusion

As always I hope you found this useful. Don’t forget to stay tuned for the final instalment about the LM3916. And if you made it this far – check out my new book “Arduino Workshop” from No Starch Press.

In the meanwhile have fun and keep checking into tronixstuff.com. Why not follow things on twitterGoogle+, subscribe  for email updates or RSS using the links on the right-hand column? And join our friendly Google Group – dedicated to the projects and related items on this website. Sign up – it’s free, helpful to each other –  and we can all learn something.

The post Tutorial – LM3915 Logarithmic Dot/Bar Display Driver IC appeared first on tronixstuff.

Tronixstuff 09 Dec 04:05
bar  display  dot  driver  electronics  example  ic  level  lm3914  lm3915  lm3916  logarithmic  ti  tronixstuff  tutorial  voltmeter  vu  

Tutorial – LM3915 Logarithmic Dot/Bar Display Driver IC

Introduction

This is the second of three articles that will examine the LM391x series of LED driver ICs. The first covered the LM3914, this will cover the LM3915 and the LM3916 will follow. The goal of these is to have you using the parts in a small amount of time and experiment with your driver ICs, from which point you can research further into their theory and application.

Although these parts have been around for many years, the LM3915 isn’t used that much however for the sake of completeness we’re writing the tutorial. The LM3915 offers a simple way to display a logarithmic voltage level using one or more groups of ten LEDs with a minimum of fuss. If you’re wanting to make a VU meter, you should use the LM3916 which we will cover in the final instalment of this trilogy.

Instead of having each LED represent a voltage level as with the LM3914, each LED connected to the LM3915 represents a 3 dB (decibel) change in the power level of the signal. For more on decibels, check out Wikipedia.

To display these power level changes we’ll run through a couple of examples that you can use in your own projects and hopefully give you some ideas for the future. Originally by National Semiconductor, the LM391X series is now handled by Texas Instruments.

Getting Started

You will need the LM3915 data sheet, so please download that and keep it as a reference. First – back to basics. The LM3915 controls ten LEDs. It controls the current through the LEDs with the use of only one resistor, and the LEDs can appear in a bar graph or single ‘dot’ when in use. The LM3915 contains a ten-stage voltage divider, each stage when reached will illuminate the matching LED (and those below it in level meter mode).

Let’s consider the most basic of examples (from page two of the data sheet) – a simple logarithmic display of voltage between 0 and 10V:

After building the circuit you can connect a signal to measure via pin 5, and the GND to pin 2. We’ve built the circuit exactly as above on some stripboard for demonstration purposes, with the only difference being the use of an 8.2kΩ resistor for R2:

To show this in action we use a signal of varying AC voltage – a sine wave at around 2 kHz. In the following video, you can see the comparison of the signal’s voltage against the LEDs being illuminated, and you will see the logarithmic voltage increase represented by the LEDs:

We used the bar display mode for the voltage increase, and the dot display mode for the voltage decrease. Did you notice that during the voltage decrease, the LEDs below the maximum level being displayed were dim? As the signal’s voltage was varying very quickly, the change in the LED’s location is a blur due to the speed of change. In the video below, we’ve slowed the frequency right down but kept the same maximum voltage.

Well that was a lot of fun, and gives you an idea of what is possible with the LM3915.

Displaying weaker signals

In non-theoretical situations your input signal won’t conveniently be between 0 and 10 V. For example the line level on audio equipment can vary between 1 and 3V peak to peak. For example, here’s a random DSO image from measuring the headphone output on my computer whilst playing some typical music:

Although it’s an AC signal we’ll treat it as DC for simplicity. So to display this random low DC voltage signal we’ll reduce the range of the display to 0~3V DC. This is done using  the same method as with the LM3914 – with maths and different resistors.

Consider the following formulae:

As you can see the LED current (Iled) is simple, however we’ll need to solve for R1 and R2 with the first formula to get our required Vref of 3V. For our example circuit I use 2.2kΩ for R2 which gives a value of 1.8kΩ for R1. However putting those values in the ILED formula gives a pretty low current for the LEDs, about 8.3 mA. Live and learn – so spend time experimenting with values so you can match the required Vref and ILED.

Nevertheless in this video below we have the Vref of 3V and some music in from the computer as a sample source of low-voltage DC. This is not a VU meter! Wait for the LM3916 article to do that.

Again due to the rapid rate of change of the voltage, there is the blue between the maximum level at the time and 0V.

Chaining multiple LM3915s

This is covered well in the data sheet, so read it for more on using two LM3915s. Plus there are some great example circuits in the data sheet, for example the 100W audio power meter on page 26 and the vibration meter (using a piezo) on page 18.

Conclusion

As always I hope you found this useful. Don’t forget to stay tuned for the final instalment about the LM3916. And if you made it this far – check out my new book “Arduino Workshop” from No Starch Press.

In the meanwhile have fun and keep checking into tronixstuff.com. Why not follow things on twitterGoogle+, subscribe  for email updates or RSS using the links on the right-hand column? And join our friendly Google Group – dedicated to the projects and related items on this website. Sign up – it’s free, helpful to each other –  and we can all learn something.

Tronixstuff 09 Dec 04:05
bar  display  dot  driver  electronics  example  ic  level  lm3914  lm3915  lm3916  logarithmic  ti  tronixstuff  tutorial  voltmeter  vu  

Arduino Tutorials – Chapter 16 – Ethernet

Learn how to connect your Arduino to the outside world via Ethernet

This is chapter sixteen of our huge Arduino tutorial seriesUpdated 06/12/2013

In this chapter we will introduce and examine the use of Ethernet networking with Arduino over local networks and the greater Internet. It will be assumed that you have a basic understanding of computer networking, such as the knowledge of how to connect computers to a hub/router with RJ45 cables, what an IP and MAC address is, and so on. Furthermore, here is a good quick rundown about Ethernet.

Getting Started

You will need an Arduino Uno or compatible board with an Ethernet shield that uses the W5100 Ethernet controller IC (pretty much all of them):

…or consider using a Freetronics EtherTen – as it has everything all on the one board, plus some extras:

Furthermore you will need to power the board via the external DC socket – the W5100 IC uses more current than the USB power can supply. A 9V 1A plug pack/wall wart will suffice. Finally it does get hot – so be careful not to touch the W5100 after extended use. In case you’re not sure – this is the W5100 IC:

Once you have your Ethernet-enabled Arduino, and have the external power connected – it’s a good idea to check it all works. Open the Arduino IDE and selectFile > Examples > Ethernet > Webserver. This loads a simple sketch which will display data gathered from the analogue inputs on a web browser. However don’t upload it yet, it needs a slight modification.

You need to specify the IP address of the Ethernet shield – which is done inside the sketch. This is simple, go to the line:

IPAddress ip(192,168,1, 177);

And alter it to match your own setup. For example, in my home the router’s IP address is 10.1.1.1, the printer is 10.1.1.50 and all PCs are below …50. So I will set my shield IP to 10.1.1.77 by altering the line to:

IPAddress ip(10,1,1,77);

You also have the opportunity to change your MAC address. Each piece of networking equipment has a unique serial number to identify itself over a network, and this is normall hard-programmed into the equipments’ firmware. However with Arduino we can define the MAC address ourselves.

If you are running more than one Ethernet shield on your network, ensure they have different MAC addresses by altering the hexadecimal values in the line:

byte mac[] = { 0xDE, 0xAD, 0xBE, 0xEF, 0xFE, 0xED };

However if you only have one shield just leave it be. There may be the very, very, statistically rare chance of having a MAC address the same as your existing hardware, so that would be another time to change it.

Once you have made your alterations, save and upload the sketch. Now open a web browser and navigate to the IP address you entered in the sketch, and you should be presented with something similar to the following:

 

What’s happening? The Arduino has been programmed to offer a simple web page with the values measured by the analogue inputs. You can refresh the browser to get updated values.

At this point – please note that the Ethernet shields use digital pins 10~13, so you can’t use those for anything else. Some Arduino Ethernet shields may also have a microSD card socket, which also uses another digital pin – so check with the documentation to find out which one.

Nevertheless, now that we can see the Ethernet shield is working we can move on to something more useful. Let’s dissect the previous example in a simple way, and see how we can distribute and display more interesting data over the network. For reference, all of the Ethernet-related functions are handled by the Ethernet Arduino library. If you examine the previous sketch we just used, the section that will be of interest is:

for (int analogChannel = 0; analogChannel < 6; analogChannel++) 
          {
            int sensorReading = analogRead(analogChannel);
            client.print("analog input ");
            client.print(analogChannel);
            client.print(" is ");
            client.print(sensorReading);
            client.println("<br />");       
          }
          client.println("</html>");

Hopefully this section of the sketch should be familiar – remember how we have used serial.print(); in the past when sending data to the serial monitor box? Well now we can do the same thing, but sending data from our Ethernet shield back to a web browser – on other words, a very basic type of web page.

However there is something you may or may not want to  learn in order to format the output in a readable format – HTML code. I am not a website developer (!) so will not delve into HTML too much.

However if you wish to serve up nicely formatted web pages with your Arduino and so on, here would be a good start. In the interests of simplicity, the following two functions will be the most useful:

client.print(" is ");

Client.print (); allows us to send text or data back to the web page. It works in the same way as serial.print(), so nothing new there. You can also specify the data type in the same way as with serial.print(). Naturally you can also use it to send data back as well. The other useful line is:
client.println("<br />");

which sends the HTML code back to the web browser telling it to start a new line. The part that actually causes the carriage return/new line is the <br /> which is an HTML code (or “tag”) for a new line. So if you are creating more elaborate web page displays, you can just insert other HTML tags in the client.print(); statement. If you want to learn more about HTML commands, here’s a good tutorial site. Finally – note that the sketch will only send the data when it has been requested, that is when it has received a request from the web browser.

Accessing your Arduino over the Internet

So far – so good. But what if you want to access your Arduino from outside the local network?

You will need a static IP address – that is, the IP address your internet service provider assigns to your connection needs to stay the same. If you don’t have a static IP, as long as you leave your modem/router permanently swiched on your IP shouldn’t change. However that isn’t an optimal solution.

If your ISP cannot offer you a static IP at all, you can still move forward with the project by using an organisation that offers a Dynamic DNS. These organisations offer you your own static IP host name (e.g. mojo.monkeynuts.com) instead of a number, keep track of your changing IP address and linking it to the new host name. From what I can gather, your modem needs to support (have an in-built client for…) these DDNS services. As an example, two companies are No-IP andDynDNS.com. Please note that I haven’t used those two, they are just offered as examples.

Now, to find your IP address… usually this can be found by logging into your router’s administration page – it is usually 192.168.0.1 but could be different. Check with your supplier or ISP if they supplied the hardware. For this example, if I enter 10.1.1.1 in a web browser, and after entering my modem administration password, the following screen is presented:

What you are looking for is your WAN IP address, as you can see in the image above. To keep the pranksters away, I have blacked out some of my address.

The next thing to do is turn on port-forwarding. This tells the router where to redirect incoming requests from the outside world. When the modem receives such a request, we want to send that request to the port number of our Ethernet shield. Using the:

EthernetServer server(125);

function in our sketch has set the port number to 125. Each modem’s configuration screen will look different, but as an example here is one:

So you can see from the line number one in the image above, the inbound port numbers have been set to 125, and the IP address of the Ethernet shield has been set to 10.1.1.77 – the same as in the sketch.

After saving the settings, we’re all set. The external address of my Ethernet shield will be the WAN:125, so to access the Arduino I will type my WAN address with :125 at the end into the browser of the remote web device, which will contact the lonely Ethernet hardware back home.

Furthermore, you may need to alter your modem’s firewall settings, to allow the port 125 to be “open” to incoming requests. Please check your modem documentation for more information on how to do this.

Now from basically any Internet connected device in the free world, I can enter my WAN and port number into the URL field and receive the results. For example, from a phone when it is connected to the Internet via LTE mobile data:

So at this stage you can now display data on a simple web page created by your Arduino and access it from anywhere with unrestricted Internet access. With your previous Arduino knowledge (well, this is chapter sixteen) you can now use data from sensors or other parts of a sketch and display it for retrieval.

Displaying sensor data on a web page

As an example of displaying sensor data on a web page, let’s use an inexpensive and popular temperature and humidity sensor – the DHT22. You will need to install the DHT22 Arduino library which can be found on this page. If this is your first time with the DHT22, experiment with the example sketch that’s included with the library so you understand how it works.

Connect the DHT22 with the data pin to Arduino D2, Vin to the 5V pin and GND to … GND:

Now for our sketch – to display the temperature and humidity on a web page. If you’re not up on HTML you can use online services such as this to generate the code, which you can then modify to use in the sketch.

In the example below, the temperature and humidity data from the DHT22 is served in a simple web page:

#include <SPI.h>
#include <Ethernet.h>

// for DHT22 sensor
#include "DHT.h"
#define DHTPIN 2
#define DHTTYPE DHT22

// Enter a MAC address and IP address for your controller below.
// The IP address will be dependent on your local network:
byte mac[] = {   0xDE, 0xAD, 0xBE, 0xEF, 0xFE, 0xED };
IPAddress ip(10,1,1,77);

// Initialize the Ethernet server library
// with the IP address and port you want to use 
// (port 80 is default for HTTP):
EthernetServer server(125);
DHT dht(DHTPIN, DHTTYPE);

void setup() 
{
  dht.begin();
 // Open serial communications and wait for port to open:
  Serial.begin(9600);
   while (!Serial) {
    ; // wait for serial port to connect. Needed for Leonardo only
  }
  // start the Ethernet connection and the server:
  Ethernet.begin(mac, ip);
  server.begin();
  Serial.print("server is at ");
  Serial.println(Ethernet.localIP());
}

void loop() 
{
  // listen for incoming clients
  EthernetClient client = server.available();
  if (client) {
    Serial.println("new client");
    // an http request ends with a blank line
    boolean currentLineIsBlank = true;
    while (client.connected()) {
      if (client.available()) {
        char c = client.read();
        Serial.write(c);
        // if you've gotten to the end of the line (received a newline
        // character) and the line is blank, the http request has ended,
        // so you can send a reply
        if (c == '\n' && currentLineIsBlank) 
        {
          // send a standard http response header
          client.println("HTTP/1.1 200 OK");
          client.println("Content-Type: text/html");
          client.println("Connection: close");  // the connection will be closed after completion of the response
	  client.println("Refresh: 30");  // refresh the page automatically every 30 sec
          client.println();
          client.println("<!DOCTYPE HTML>");
          client.println("<html>");

          // get data from DHT22 sensor
          float h = dht.readHumidity();
          float t = dht.readTemperature();
          Serial.println(t);
          Serial.println(h);

          // from here we can enter our own HTML code to create the web page
          client.print("<head><title>Office Weather</title></head><body><h1>Office Temperature</h1><p>Temperature - ");
          client.print(t);
          client.print(" degrees Celsius</p>");
          client.print("<p>Humidity - ");
          client.print(h);
          client.print(" percent</p>");
          client.print("<p><em>Page refreshes every 30 seconds.</em></p></body></html>");
          break;
        }
        if (c == '\n') {
          // you're starting a new line
          currentLineIsBlank = true;
        } 
        else if (c != '\r') {
          // you've gotten a character on the current line
          currentLineIsBlank = false;
        }
      }
    }
    // give the web browser time to receive the data
    delay(1);
    // close the connection:
    client.stop();
    Serial.println("client disonnected");
  }
}

It is a modification of the IDE’s webserver example sketch that we used previously – with a few modifications. First, the webpage will automatically refresh every 30 seconds – this parameter is set in the line:

client.println("Refresh: 30");  // refresh the page automatically every 30 sec

… and the custom HTML for our web page starts below the line:

// from here we can enter our own HTML code to create the web page

You can then simply insert the required HTML inside client.print() functions to create the layout you need.

Finally – here’s an example screen shot of the example sketch at work:

You now have the framework to create your own web pages that can display various data processed with your Arduino.

Remote control your Arduino from afar

We have a separate tutorial on this topic, that uses the teleduino system.

Conclusion

So there you have it, another useful way to have your Arduino interact with the outside world. Stay tuned for upcoming Arduino tutorials by subscribing to the blog, RSS feed (top-right), twitter or joining our Google Group. And if you enjoyed the tutorial, or want to introduce someone else to the interesting world of Arduino – check out my book (now in a third printing!) “Arduino Workshop” from No Starch Press.

The post Arduino Tutorials – Chapter 16 – Ethernet appeared first on tronixstuff.

Arduino Tutorials – Chapter 16 – Ethernet

Learn how to connect your Arduino to the outside world via Ethernet

This is chapter sixteen of our huge Arduino tutorial seriesUpdated 06/12/2013

In this chapter we will introduce and examine the use of Ethernet networking with Arduino over local networks and the greater Internet. It will be assumed that you have a basic understanding of computer networking, such as the knowledge of how to connect computers to a hub/router with RJ45 cables, what an IP and MAC address is, and so on. Furthermore, here is a good quick rundown about Ethernet.

Getting Started

You will need an Arduino Uno or compatible board with an Ethernet shield that uses the W5100 Ethernet controller IC (pretty much all of them):

…or consider using a Freetronics EtherTen – as it has everything all on the one board, plus some extras:

Furthermore you will need to power the board via the external DC socket – the W5100 IC uses more current than the USB power can supply. A 9V 1A plug pack/wall wart will suffice. Finally it does get hot – so be careful not to touch the W5100 after extended use. In case you’re not sure – this is the W5100 IC:

Once you have your Ethernet-enabled Arduino, and have the external power connected – it’s a good idea to check it all works. Open the Arduino IDE and selectFile > Examples > Ethernet > Webserver. This loads a simple sketch which will display data gathered from the analogue inputs on a web browser. However don’t upload it yet, it needs a slight modification.

You need to specify the IP address of the Ethernet shield – which is done inside the sketch. This is simple, go to the line:

IPAddress ip(192,168,1, 177);

And alter it to match your own setup. For example, in my home the router’s IP address is 10.1.1.1, the printer is 10.1.1.50 and all PCs are below …50. So I will set my shield IP to 10.1.1.77 by altering the line to:

IPAddress ip(10,1,1,77);

You also have the opportunity to change your MAC address. Each piece of networking equipment has a unique serial number to identify itself over a network, and this is normall hard-programmed into the equipments’ firmware. However with Arduino we can define the MAC address ourselves.

If you are running more than one Ethernet shield on your network, ensure they have different MAC addresses by altering the hexadecimal values in the line:

byte mac[] = { 0xDE, 0xAD, 0xBE, 0xEF, 0xFE, 0xED };

However if you only have one shield just leave it be. There may be the very, very, statistically rare chance of having a MAC address the same as your existing hardware, so that would be another time to change it.

Once you have made your alterations, save and upload the sketch. Now open a web browser and navigate to the IP address you entered in the sketch, and you should be presented with something similar to the following:

 

What’s happening? The Arduino has been programmed to offer a simple web page with the values measured by the analogue inputs. You can refresh the browser to get updated values.

At this point – please note that the Ethernet shields use digital pins 10~13, so you can’t use those for anything else. Some Arduino Ethernet shields may also have a microSD card socket, which also uses another digital pin – so check with the documentation to find out which one.

Nevertheless, now that we can see the Ethernet shield is working we can move on to something more useful. Let’s dissect the previous example in a simple way, and see how we can distribute and display more interesting data over the network. For reference, all of the Ethernet-related functions are handled by the Ethernet Arduino library. If you examine the previous sketch we just used, the section that will be of interest is:

 for (int analogChannel = 0; analogChannel < 6; analogChannel++) 
          {
            int sensorReading = analogRead(analogChannel);
            client.print("analog input ");
            client.print(analogChannel);
            client.print(" is ");
            client.print(sensorReading);
            client.println("<br />");       
          }
          client.println("</html>");

Hopefully this section of the sketch should be familiar – remember how we have used serial.print(); in the past when sending data to the serial monitor box? Well now we can do the same thing, but sending data from our Ethernet shield back to a web browser – on other words, a very basic type of web page.

However there is something you may or may not want to  learn in order to format the output in a readable format – HTML code. I am not a website developer (!) so will not delve into HTML too much.

However if you wish to serve up nicely formatted web pages with your Arduino and so on, here would be a good start. In the interests of simplicity, the following two functions will be the most useful:

client.print(" is ");

Client.print (); allows us to send text or data back to the web page. It works in the same way as serial.print(), so nothing new there. You can also specify the data type in the same way as with serial.print(). Naturally you can also use it to send data back as well. The other useful line is:

client.println("<br />");

which sends the HTML code back to the web browser telling it to start a new line. The part that actually causes the carriage return/new line is the <br /> which is an HTML code (or “tag”) for a new line. So if you are creating more elaborate web page displays, you can just insert other HTML tags in the client.print(); statement. If you want to learn more about HTML commands, here’s a good tutorial site. Finally – note that the sketch will only send the data when it has been requested, that is when it has received a request from the web browser.

Accessing your Arduino over the Internet

So far – so good. But what if you want to access your Arduino from outside the local network?

You will need a static IP address – that is, the IP address your internet service provider assigns to your connection needs to stay the same. If you don’t have a static IP, as long as you leave your modem/router permanently swiched on your IP shouldn’t change. However that isn’t an optimal solution.

If your ISP cannot offer you a static IP at all, you can still move forward with the project by using an organisation that offers a Dynamic DNS. These organisations offer you your own static IP host name (e.g. mojo.monkeynuts.com) instead of a number, keep track of your changing IP address and linking it to the new host name. From what I can gather, your modem needs to support (have an in-built client for…) these DDNS services. As an example, two companies are No-IP andDynDNS.com. Please note that I haven’t used those two, they are just offered as examples.

Now, to find your IP address… usually this can be found by logging into your router’s administration page – it is usually 192.168.0.1 but could be different. Check with your supplier or ISP if they supplied the hardware. For this example, if I enter 10.1.1.1 in a web browser, and after entering my modem administration password, the following screen is presented:

What you are looking for is your WAN IP address, as you can see in the image above. To keep the pranksters away, I have blacked out some of my address.

The next thing to do is turn on port-forwarding. This tells the router where to redirect incoming requests from the outside world. When the modem receives such a request, we want to send that request to the port number of our Ethernet shield. Using the:

EthernetServer server(125);

function in our sketch has set the port number to 125. Each modem’s configuration screen will look different, but as an example here is one:

So you can see from the line number one in the image above, the inbound port numbers have been set to 125, and the IP address of the Ethernet shield has been set to 10.1.1.77 – the same as in the sketch.

After saving the settings, we’re all set. The external address of my Ethernet shield will be the WAN:125, so to access the Arduino I will type my WAN address with :125 at the end into the browser of the remote web device, which will contact the lonely Ethernet hardware back home.

Furthermore, you may need to alter your modem’s firewall settings, to allow the port 125 to be “open” to incoming requests. Please check your modem documentation for more information on how to do this.

Now from basically any Internet connected device in the free world, I can enter my WAN and port number into the URL field and receive the results. For example, from a phone when it is connected to the Internet via LTE mobile data:

So at this stage you can now display data on a simple web page created by your Arduino and access it from anywhere with unrestricted Internet access. With your previous Arduino knowledge (well, this is chapter sixteen) you can now use data from sensors or other parts of a sketch and display it for retrieval.

Displaying sensor data on a web page

As an example of displaying sensor data on a web page, let’s use an inexpensive and popular temperature and humidity sensor – the DHT22. You will need to install the DHT22 Arduino library which can be found on this page. If this is your first time with the DHT22, experiment with the example sketch that’s included with the library so you understand how it works.

Connect the DHT22 with the data pin to Arduino D2, Vin to the 5V pin and GND to … GND:

Now for our sketch – to display the temperature and humidity on a web page. If you’re not up on HTML you can use online services such as this to generate the code, which you can then modify to use in the sketch.

In the example below, the temperature and humidity data from the DHT22 is served in a simple web page:

#include <SPI.h>
#include <Ethernet.h>

// for DHT22 sensor
#include "DHT.h"
#define DHTPIN 2
#define DHTTYPE DHT22

// Enter a MAC address and IP address for your controller below.
// The IP address will be dependent on your local network:
byte mac[] = {   0xDE, 0xAD, 0xBE, 0xEF, 0xFE, 0xED };
IPAddress ip(10,1,1,77);

// Initialize the Ethernet server library
// with the IP address and port you want to use 
// (port 80 is default for HTTP):
EthernetServer server(125);
DHT dht(DHTPIN, DHTTYPE);

void setup() 
{
  dht.begin();
 // Open serial communications and wait for port to open:
  Serial.begin(9600);
   while (!Serial) {
    ; // wait for serial port to connect. Needed for Leonardo only
  }
  // start the Ethernet connection and the server:
  Ethernet.begin(mac, ip);
  server.begin();
  Serial.print("server is at ");
  Serial.println(Ethernet.localIP());
}

void loop() 
{
  // listen for incoming clients
  EthernetClient client = server.available();
  if (client) {
    Serial.println("new client");
    // an http request ends with a blank line
    boolean currentLineIsBlank = true;
    while (client.connected()) {
      if (client.available()) {
        char c = client.read();
        Serial.write(c);
        // if you've gotten to the end of the line (received a newline
        // character) and the line is blank, the http request has ended,
        // so you can send a reply
        if (c == 'n' && currentLineIsBlank) 
        {
          // send a standard http response header
          client.println("HTTP/1.1 200 OK");
          client.println("Content-Type: text/html");
          client.println("Connection: close");  // the connection will be closed after completion of the response
	  client.println("Refresh: 30");  // refresh the page automatically every 30 sec
          client.println();
          client.println("<!DOCTYPE HTML>");
          client.println("<html>");

          // get data from DHT22 sensor
          float h = dht.readHumidity();
          float t = dht.readTemperature();
          Serial.println(t);
          Serial.println(h);

          // from here we can enter our own HTML code to create the web page
          client.print("<head><title>Office Weather</title></head><body><h1>Office Temperature</h1><p>Temperature - ");
          client.print(t);
          client.print(" degrees Celsius</p>");
          client.print("<p>Humidity - ");
          client.print(h);
          client.print(" percent</p>");
          client.print("<p><em>Page refreshes every 30 seconds.</em></p></body></html>");
          break;
        }
        if (c == 'n') {
          // you're starting a new line
          currentLineIsBlank = true;
        } 
        else if (c != 'r') {
          // you've gotten a character on the current line
          currentLineIsBlank = false;
        }
      }
    }
    // give the web browser time to receive the data
    delay(1);
    // close the connection:
    client.stop();
    Serial.println("client disonnected");
  }
}

It is a modification of the IDE’s webserver example sketch that we used previously – with a few modifications. First, the webpage will automatically refresh every 30 seconds – this parameter is set in the line:

client.println("Refresh: 30");  // refresh the page automatically every 30 sec

… and the custom HTML for our web page starts below the line:

// from here we can enter our own HTML code to create the web page

You can then simply insert the required HTML inside client.print() functions to create the layout you need.

Finally – here’s an example screen shot of the example sketch at work:

You now have the framework to create your own web pages that can display various data processed with your Arduino.

Remote control your Arduino from afar

We have a separate tutorial on this topic, that uses the teleduino system.

Conclusion

So there you have it, another useful way to have your Arduino interact with the outside world. Stay tuned for upcoming Arduino tutorials by subscribing to the blog, RSS feed (top-right), twitter or joining our Google Group. And if you enjoyed the tutorial, or want to introduce someone else to the interesting world of Arduino – check out my book (now in a third printing!) “Arduino Workshop” from No Starch Press.

Arduino Tutorials – Chapter 30 – twitter

Learn how to tweet from your Arduino.

This is chapter thirty of our huge Arduino tutorial seriesUpdated 16/06/2014

In this article you will learn how to send messages from an Ethernet-enabled Arduino to twitter. For the uninitiated who may be thinking “what is all this twitter nonsense about?”, twitter is a form of microblogging. 

You can create a message with a maximum length of 140 characters, and broadcast this on the twitter service. For people to receive your messages (or tweets) they also need to be a member of twitter and choose to subscribe to your tweets.

Generally people will use the twitter service using one of two methods: either using a web browser, or using the twitter application on a smartphone or tablet computer. For example, here is a typical web browser view:

… and here is an example of a twitter application running on an Android OS smartphone:

The neat thing about twitter on a mobile device is that if your username is mentioned in a tweet, you will be notified pretty well immediately as long as you have mobile data access. More on that later. In some areas, you can set twitter to send tweets from a certain user to your mobile phone via SMS – however if doing so be careful to confirm possible charges to your mobile phone account.

Finally, if you are worried about privacy with regards to your tweets, you can set your account to private and only allow certain people to follow your tweets.

So let’s get started.

First of all – you will need a twitter account. If you do not have one, you can sign up for one here. If you already have a twitter account, you can always open more for other uses – such as an Arduino.

For example, my twitter account is @tronixstuff, but my demonstration machine twitter account is @tronixstuff2. Then I have set my primary account to follow my machine’s twitter account.

Now log into twitter with using the account you will have for your Arduino and visit this page and get yourself a token by following the Step One link. The process will take you through authorising the “tweet library” page to login to your twitter account – this is ok. It will then present you with a long text called a “token”, for example:

Save your token somewhere safe, as you will need to insert it into your Arduino sketch. Finally, don’t give it to others as then they will be able to post onto twitter using your account. Next, follow step two from the same page – which involves download and installation of the required Arduino library.

Now for the hardware.

You will need an Arduino Uno or compatible board with an Ethernet shield that uses the W5100 Ethernet controller IC (pretty much all of them) – or consider using a Freetronics EtherTen – as it has everything all on the one board, plus some extras:

Furthermore you will need to power the board via the external DC socket – the W5100 IC uses more current than the USB power can supply. A 9V 1A plug pack/wall wart will suffice. Finally it does get hot – so be careful not to touch the W5100 after extended use. In case you’re not sure – this is the W5100 IC:

If you’re looking for an Arduino-twitter solution with WiFi, check out the Arduino Yún tutorials.

From this point it would be a good idea to check your hardware is working. To do so, please run the webserver example sketch as explained in chapter sixteen (Ethernet). While you do that, we’ll have a break…

Sending your first tweet

If you want your Arduino to send a simple tweet consider the following sketch. We have a simple function tweet() which simply sends a line of text (which has a maximum length of 140 characters). Don’t forget to update your IP address, MAC address and token:

// Simple twitter interface

#include <SPI.h>
#include <Ethernet.h>
#include <Twitter.h>

// Alter IP address to suit your own network!
byte mac[] = {   0xDE, 0xAD, 0xBE, 0xEF, 0xFE, 0xED }; // create MAC address for ethernet shield
byte ip[] = {   192, 168, 0, 99}; // choose your own IP for ethernet shield
Twitter twitter("aaaaaaa"); // replace aaaaaaa with your token

void setup()
{
  delay(5000);
  Ethernet.begin(mac, ip);
  Serial.begin(9600);
}

void tweet(char msg[])
{
  Serial.println("connecting ...");
  if (twitter.post(msg))
  {
    // Specify &Serial to output received response to Serial.
    // If no output is required, you can just omit the argument, e.g.
    // int status = twitter.wait();
    int status = twitter.wait(&Serial);
    if (status == 200)
    {
      Serial.println("OK.");
    } 
    else
    {
      Serial.print("failed : code ");
      Serial.println(status);
    }
  } 
  else
  {
    Serial.println("connection failed.");
  }
}

void loop()
{
  delay(1000);
  tweet("Purple monkey dishwasher");
  do{} while(1>0); // endless loop
}

You can check the status of the tweeting via the serial monitor. For example, if the tweet was successful you will see:

However if you try to send the same tweet more than once in a short period of time, or another error takes place – twitter will return an error message, for example:

And finally if it works, the tweet will appear:

Previously we mentioned that you can be alerted to a tweet by your mobile device. This can be done by putting your own twitter account name in the contents of the tweet.

For example – my normal twitter account is @tronixstuff. If I put the text “@tronixstuff” in the text tweeted by my Arduino’s twitter account – the twitter app on my smartphone will let me know I have been mentioned – as shown in the following video:

You may have noticed in the video that a text message arrived as well – that service is a function of my cellular carrier (Telstra) and may not be available to others. Nevertheless this is a neat way of getting important messages from your Arduino to a smart phone or other connected device.

Sending data in a tweet

So what if you have  a sensor or other device whose data you want to know about via twitter? You can send data generated from an Arduino sketch over twitter without too much effort.

In the following example we’ll send the value from analogue pin zero (A0) in the contents of a tweet. And by adding your twitter @username you will be notified by your other twitter-capable devices:

// Simple twitter interface

#include <SPI.h>
#include <Ethernet.h>
#include <Twitter.h>

// Alter IP address to suit your own network!
byte mac[] = {   0xDE, 0xAD, 0xBE, 0xEF, 0xFE, 0xED }; // create MAC address for ethernet shield
byte ip[] = {   192, 168, 0, 99}; // choose your own IP for ethernet shield
Twitter twitter("aaaaaaa"); // replace aaaaaaa with your token

int analogZero;
char tweetText[140];

void setup()
{
  delay(5000);
  Ethernet.begin(mac, ip);
  Serial.begin(9600);
}

void tweet(char msg[])
{
  Serial.println("connecting ...");
  if (twitter.post(msg))
  {
    // Specify &Serial to output received response to Serial.
    // If no output is required, you can just omit the argument, e.g.
    // int status = twitter.wait();
    int status = twitter.wait(&Serial);
    if (status == 200)
    {
      Serial.println("OK.");
    } 
    else
    {
      Serial.print("failed : code ");
      Serial.println(status);
    }
  } 
  else
  {
    Serial.println("connection failed.");
  }
}

void loop()
{
  // get some data from A0. 
  analogZero=analogRead(0);

  // assemble message to send. This inserts the value of "analogZero" into the variable "tweetText" at point %d
  sprintf(tweetText, "Pin analogue zero reads: %d. @username.", analogZero); // change @username to your twitter account name

  delay(1000);
  tweet(tweetText);
  do{ } 
  while(1>0); // endless loop
}

You may have noticed a sneaky sprintf function in void loop(). This is used to insert the integer analogZero into the character array tweetText that we send with the tweet() function. And the results of the example:

So you can use the previous sketch as a framework to create your own Arduino-powered data twittering machine. Send temperature alerts, tank water levels, messages from an alarm system, or just random tweets to your loved one.

Conclusion

So there you have it, another useful way to send information from your Arduino to the outside world. Stay tuned for upcoming Arduino tutorials by subscribing to the blog, RSS feed (top-right), twitter or joining our Google Group. Big thanks to @neocat for their work with the twitter  Arduino libraries.

And if you enjoyed the tutorial, or want to introduce someone else to the interesting world of Arduino – check out my book (now in a third printing!) “Arduino Workshop” from No Starch Press.

In the meanwhile have fun and keep checking into tronixstuff.com. Why not follow things on twitterGoogle+, subscribe  for email updates or RSS using the links on the right-hand column? And join our friendly Google Group – dedicated to the projects and related items on this website. Sign up – it’s free, helpful to each other –  and we can all learn something.

The post Arduino Tutorials – Chapter 30 – twitter appeared first on tronixstuff.

Tronixstuff 04 Dec 01:52

Arduino Tutorials – Chapter 30 – twitter

Learn how to tweet from your Arduino.

This is chapter thirty of our huge Arduino tutorial seriesUpdated 16/06/2014

In this article you will learn how to send messages from an Ethernet-enabled Arduino to twitter. For the uninitiated who may be thinking “what is all this twitter nonsense about?”, twitter is a form of microblogging. 

You can create a message with a maximum length of 140 characters, and broadcast this on the twitter service. For people to receive your messages (or tweets) they also need to be a member of twitter and choose to subscribe to your tweets.

Generally people will use the twitter service using one of two methods: either using a web browser, or using the twitter application on a smartphone or tablet computer. For example, here is a typical web browser view:

… and here is an example of a twitter application running on an Android OS smartphone:

The neat thing about twitter on a mobile device is that if your username is mentioned in a tweet, you will be notified pretty well immediately as long as you have mobile data access. More on that later. In some areas, you can set twitter to send tweets from a certain user to your mobile phone via SMS – however if doing so be careful to confirm possible charges to your mobile phone account.

Finally, if you are worried about privacy with regards to your tweets, you can set your account to private and only allow certain people to follow your tweets.

So let’s get started.

First of all – you will need a twitter account. If you do not have one, you can sign up for one here. If you already have a twitter account, you can always open more for other uses – such as an Arduino.

For example, my twitter account is @tronixstuff, but my demonstration machine twitter account is @tronixstuff2. Then I have set my primary account to follow my machine’s twitter account.

Now log into twitter with using the account you will have for your Arduino and visit this page and get yourself a token by following the Step One link. The process will take you through authorising the “tweet library” page to login to your twitter account – this is ok. It will then present you with a long text called a “token”, for example:

Save your token somewhere safe, as you will need to insert it into your Arduino sketch. Finally, don’t give it to others as then they will be able to post onto twitter using your account. Next, follow step two from the same page – which involves download and installation of the required Arduino library.

Now for the hardware.

You will need an Arduino Uno or compatible board with an Ethernet shield that uses the W5100 Ethernet controller IC (pretty much all of them) – or consider using a Freetronics EtherTen – as it has everything all on the one board, plus some extras:

Furthermore you will need to power the board via the external DC socket – the W5100 IC uses more current than the USB power can supply. A 9V 1A plug pack/wall wart will suffice. Finally it does get hot – so be careful not to touch the W5100 after extended use. In case you’re not sure – this is the W5100 IC:

If you’re looking for an Arduino-twitter solution with WiFi, check out the Arduino Yún tutorials.

From this point it would be a good idea to check your hardware is working. To do so, please run the webserver example sketch as explained in chapter sixteen (Ethernet). While you do that, we’ll have a break…

Sending your first tweet

If you want your Arduino to send a simple tweet consider the following sketch. We have a simple function tweet() which simply sends a line of text (which has a maximum length of 140 characters). Don’t forget to update your IP address, MAC address and token:

// Simple twitter interface

#include <SPI.h>
#include <Ethernet.h>
#include <Twitter.h>

// Alter IP address to suit your own network!
byte mac[] = {   0xDE, 0xAD, 0xBE, 0xEF, 0xFE, 0xED }; // create MAC address for ethernet shield
byte ip[] = {   192, 168, 0, 99}; // choose your own IP for ethernet shield
Twitter twitter("aaaaaaa"); // replace aaaaaaa with your token

void setup()
{
  delay(5000);
  Ethernet.begin(mac, ip);
  Serial.begin(9600);
}

void tweet(char msg[])
{
  Serial.println("connecting ...");
  if (twitter.post(msg))
  {
    // Specify &Serial to output received response to Serial.
    // If no output is required, you can just omit the argument, e.g.
    // int status = twitter.wait();
    int status = twitter.wait(&Serial);
    if (status == 200)
    {
      Serial.println("OK.");
    } 
    else
    {
      Serial.print("failed : code ");
      Serial.println(status);
    }
  } 
  else
  {
    Serial.println("connection failed.");
  }
}

void loop()
{
  delay(1000);
  tweet("Purple monkey dishwasher");
  do{} while(1>0); // endless loop
}

You can check the status of the tweeting via the serial monitor. For example, if the tweet was successful you will see:

However if you try to send the same tweet more than once in a short period of time, or another error takes place – twitter will return an error message, for example:

And finally if it works, the tweet will appear:

Previously we mentioned that you can be alerted to a tweet by your mobile device. This can be done by putting your own twitter account name in the contents of the tweet.

For example – my normal twitter account is @tronixstuff. If I put the text “@tronixstuff” in the text tweeted by my Arduino’s twitter account – the twitter app on my smartphone will let me know I have been mentioned – as shown in the following video:

You may have noticed in the video that a text message arrived as well – that service is a function of my cellular carrier (Telstra) and may not be available to others. Nevertheless this is a neat way of getting important messages from your Arduino to a smart phone or other connected device.

Sending data in a tweet

So what if you have  a sensor or other device whose data you want to know about via twitter? You can send data generated from an Arduino sketch over twitter without too much effort.

In the following example we’ll send the value from analogue pin zero (A0) in the contents of a tweet. And by adding your twitter @username you will be notified by your other twitter-capable devices:

// Simple twitter interface

#include <SPI.h>
#include <Ethernet.h>
#include <Twitter.h>

// Alter IP address to suit your own network!
byte mac[] = {   0xDE, 0xAD, 0xBE, 0xEF, 0xFE, 0xED }; // create MAC address for ethernet shield
byte ip[] = {   192, 168, 0, 99}; // choose your own IP for ethernet shield
Twitter twitter("aaaaaaa"); // replace aaaaaaa with your token

int analogZero;
char tweetText[140];

void setup()
{
  delay(5000);
  Ethernet.begin(mac, ip);
  Serial.begin(9600);
}

void tweet(char msg[])
{
  Serial.println("connecting ...");
  if (twitter.post(msg))
  {
    // Specify &Serial to output received response to Serial.
    // If no output is required, you can just omit the argument, e.g.
    // int status = twitter.wait();
    int status = twitter.wait(&Serial);
    if (status == 200)
    {
      Serial.println("OK.");
    } 
    else
    {
      Serial.print("failed : code ");
      Serial.println(status);
    }
  } 
  else
  {
    Serial.println("connection failed.");
  }
}

void loop()
{
  // get some data from A0. 
  analogZero=analogRead(0);

  // assemble message to send. This inserts the value of "analogZero" into the variable "tweetText" at point %d
  sprintf(tweetText, "Pin analogue zero reads: %d. @username.", analogZero); // change @username to your twitter account name

  delay(1000);
  tweet(tweetText);
  do{ } 
  while(1>0); // endless loop
}

You may have noticed a sneaky sprintf function in void loop(). This is used to insert the integer analogZero into the character array tweetText that we send with the tweet() function. And the results of the example:

So you can use the previous sketch as a framework to create your own Arduino-powered data twittering machine. Send temperature alerts, tank water levels, messages from an alarm system, or just random tweets to your loved one.

Conclusion

So there you have it, another useful way to send information from your Arduino to the outside world. Stay tuned for upcoming Arduino tutorials by subscribing to the blog, RSS feed (top-right), twitter or joining our Google Group. Big thanks to @neocat for their work with the twitter  Arduino libraries.

And if you enjoyed the tutorial, or want to introduce someone else to the interesting world of Arduino – check out my book (now in a third printing!) “Arduino Workshop” from No Starch Press.

In the meanwhile have fun and keep checking into tronixstuff.com. Why not follow things on twitterGoogle+, subscribe  for email updates or RSS using the links on the right-hand column? And join our friendly Google Group – dedicated to the projects and related items on this website. Sign up – it’s free, helpful to each other –  and we can all learn something.

Tronixstuff 04 Dec 01:52

Tutorial – Send email with the Arduino Yún

Introduction

This is the third in a series of tutorials examining various uses of the Arduino Yún. In this article we’ll examine how your Arduino Yún can send email from a Google email account. Doing so gives you a neat and simple method of sending data captured by the Arduino Yún or other notifications.

Getting Started

If you haven’t already done so, ensure your Arduino Yún can connect to your network via WiFi or cable – and get a Temboo account (we run through this here). And you need (at the time of writing) IDE version 1.5.4 which can be downloaded from the Arduino website.

Finally, you will need a Google account to send email from, so if you don’t have one – sign up here. You might want to give your Arduino Yún an email address of its very own.

Testing the Arduino Yún-Gmail connection

In this first example we’ll run through the sketch provided by Temboo so you can confirm everything works as it should. This will send a simple email from your Arduino Yún to another email address. First, copy the following sketch into the IDE but don’t upload it yet:

/*
  SendAnEmail

  Demonstrates sending an email via a Google Gmail account using the Temboo Arduino Yun SDK.

  This example code is in the public domain.
*/

#include <Bridge.h>
#include <Temboo.h>
#include "TembooAccount.h" // contains Temboo account information

/*** SUBSTITUTE YOUR VALUES BELOW: ***/

// Note that for additional security and reusability, you could
// use #define statements to specify these values in a .h file.

// your Gmail username, formatted as a complete email address, eg "bob.smith@gmail.com"
const String GMAIL_USER_NAME = "sender@gmail.com";

// your Gmail password
const String GMAIL_PASSWORD = "gmailpassword";

// the email address you want to send the email to, eg "jane.doe@temboo.com"
const String TO_EMAIL_ADDRESS = "recipient@email.com";

boolean success = false; // a flag to indicate whether we've sent the email yet or not

void setup() {
  Serial.begin(9600);

  // for debugging, wait until a serial console is connected
  delay(4000);
  while(!Serial);

  Bridge.begin();
}

void loop()
{
  // only try to send the email if we haven't already sent it successfully
  if (!success) {

    Serial.println("Running SendAnEmail...");

    TembooChoreo SendEmailChoreo;

    // invoke the Temboo client
    // NOTE that the client must be reinvoked, and repopulated with
    // appropriate arguments, each time its run() method is called.
    SendEmailChoreo.begin();

    // set Temboo account credentials
    SendEmailChoreo.setAccountName(TEMBOO_ACCOUNT);
    SendEmailChoreo.setAppKeyName(TEMBOO_APP_KEY_NAME);
    SendEmailChoreo.setAppKey(TEMBOO_APP_KEY);

    // identify the Temboo Library choreo to run (Google > Gmail > SendEmail)
    SendEmailChoreo.setChoreo("/Library/Google/Gmail/SendEmail");

    // set the required choreo inputs
    // see https://www.temboo.com/library/Library/Google/Gmail/SendEmail/ 
    // for complete details about the inputs for this Choreo

    // the first input is your Gmail email address
    SendEmailChoreo.addInput("Username", GMAIL_USER_NAME);
    // next is your Gmail password.
    SendEmailChoreo.addInput("Password", GMAIL_PASSWORD);
    // who to send the email to
    SendEmailChoreo.addInput("ToAddress", TO_EMAIL_ADDRESS);
    // then a subject line
    SendEmailChoreo.addInput("Subject", "Email subject line here");

     // next comes the message body, the main content of the email   
    SendEmailChoreo.addInput("MessageBody", "Email content");

    // tell the Choreo to run and wait for the results. The 
    // return code (returnCode) will tell us whether the Temboo client 
    // was able to send our request to the Temboo servers
    unsigned int returnCode = SendEmailChoreo.run();

    // a return code of zero (0) means everything worked
    if (returnCode == 0) {
        Serial.println("Success! Email sent!");
        success = true;
    } else {
      // a non-zero return code means there was an error
      // read and print the error message
      while (SendEmailChoreo.available()) {
        char c = SendEmailChoreo.read();
        Serial.print(c);
      }
    } 
    SendEmailChoreo.close();

    // do nothing for the next 60 seconds
    delay(60000);
  }
}

Before uploading you need to enter five parameters – the email address to send the email with, the password for that account, the recipient’s email address, and the email’s subject line and content. These can be found in the following lines in the sketch – for example:

const String GMAIL_USER_NAME = "sender@gmail.com";
const String GMAIL_PASSWORD = "emailpassword";
const String TO_EMAIL_ADDRESS = "recipient@email.com";
SendEmailChoreo.addInput("Subject", "This is the subject line of the email");
SendEmailChoreo.addInput("MessageBody", "And this is the content of the email");

So enter the required data in the fields above. If you’re sending from a Google Apps account instead of a Gmail account – that’s ok, just enter in the sending email address as normal. Temboo and Google will take care of the rest.

Finally, create your header file by copying the the header file data from here (after logging to Temboo) into a text file and saving it with the name TembooAccount.h in the same folder as your sketch from above. You know this has been successful when opening the sketch, as you will see the header file in a second tab, for example:

Now you can upload the sketch, and after a few moments check the recipient’s email account. If all goes well you will be informed by the IDE serial monitor as well (if your Yún is connected via USB). It’s satisfying to see an email come from your Arduino Yún, for example in this short video.

If your email is not coming through, connect your Arduino Yún via USB (if not already done so) and open the serial monitor. It will let you know if there’s a problem in relatively plain English – for example:

Error
A Step Error has occurred: “An SMTP error has occurred. Make sure that your credentials are correct and that you’ve provided a fully qualified Gmail
username (e.g., john.smith@gmail.com) for the Username input. When using Google 2-Step Verification, make sure to
provide an application-specific password. If this problem persists, Google may be restricting access to your account, and you’ll need to
explicitly allow access via gmail.com.”. The error occurred in the Stop (Authentication error) step.
HTTP_CODE
500


So if this happens, check your email account details in the sketch, and try again.

Sending email with customisable subject and content data

The example sketch above is fine if you want to send a fixed message. However what if you need to send some data? That can be easily done. For our example we’ll generate some random numbers, and integrate them into the email subject line and content. This will give you the framework to add your own sensor data to emails from your Arduino Yún. Consider the following sketch:

/*
  SendAnEmail

  Demonstrates sending an email via a Google Gmail account using the Temboo Arduino Yun SDK.

  This example code is in the public domain.
*/

#include <Bridge.h>
#include <Temboo.h>
#include "TembooAccount.h" // contains Temboo account information

/*** SUBSTITUTE YOUR VALUES BELOW: ***/

// Note that for additional security and reusability, you could
// use #define statements to specify these values in a .h file.

// your Gmail username, formatted as a complete email address, eg "bob.smith@gmail.com"
const String GMAIL_USER_NAME = "sender@gmail.com";

// your Gmail password
const String GMAIL_PASSWORD = "gmailpassword";

// the email address you want to send the email to, eg "jane.doe@temboo.com"
const String TO_EMAIL_ADDRESS = "recipient@email.com";

int a,b; // used to store our random numbers
boolean success = false; // a flag to indicate whether we've sent the email yet or not

void setup() 
{
  Serial.begin(9600);
  // for debugging, wait until a serial console is connected
  delay(4000);
  while(!Serial);
  Bridge.begin();
  randomSeed(analogRead(0)); // fire up random number generation
}

void loop()
{
  // generate some random numbers to send in the email
  a = random(1000);
  b = random(1000);
  // compose email subject line into a String called "emailSubject"
  String emailSubject("The random value of a is: ");
  emailSubject += a;
  emailSubject += " and b is: ";
  emailSubject += b;  
  // compose email content into a String called "emailContent"
  String emailContent("This is an automated email from your Arduino Yun. The random value of a is: ");
  emailContent += a;
  emailContent += " and b is: ";
  emailContent += b;  
  emailContent += ". I hope that was of some use for you. Bye for now.";  

  // only try to send the email if we haven't already sent it successfully
  if (!success) {

    Serial.println("Running SendAnEmail...");

    TembooChoreo SendEmailChoreo;

    // invoke the Temboo client
    // NOTE that the client must be reinvoked, and repopulated with
    // appropriate arguments, each time its run() method is called.
    SendEmailChoreo.begin();

    // set Temboo account credentials
    SendEmailChoreo.setAccountName(TEMBOO_ACCOUNT);
    SendEmailChoreo.setAppKeyName(TEMBOO_APP_KEY_NAME);
    SendEmailChoreo.setAppKey(TEMBOO_APP_KEY);

    // identify the Temboo Library choreo to run (Google > Gmail > SendEmail)
    SendEmailChoreo.setChoreo("/Library/Google/Gmail/SendEmail");

    // set the required choreo inputs
    // see https://www.temboo.com/library/Library/Google/Gmail/SendEmail/ 
    // for complete details about the inputs for this Choreo

    // the first input is your Gmail email address
    SendEmailChoreo.addInput("Username", GMAIL_USER_NAME);
    // next is your Gmail password.
    SendEmailChoreo.addInput("Password", GMAIL_PASSWORD);
    // who to send the email to
    SendEmailChoreo.addInput("ToAddress", TO_EMAIL_ADDRESS);
    // then a subject line
    SendEmailChoreo.addInput("Subject", emailSubject); // here we send the emailSubject string as the email subject

     // next comes the message body, the main content of the email   
    SendEmailChoreo.addInput("MessageBody", emailContent); // and here we send the emailContent string

    // tell the Choreo to run and wait for the results. The 
    // return code (returnCode) will tell us whether the Temboo client 
    // was able to send our request to the Temboo servers
    unsigned int returnCode = SendEmailChoreo.run();

    // a return code of zero (0) means everything worked
    if (returnCode == 0) {
        Serial.println("Success! Email sent!");
        success = true;
    } else {
      // a non-zero return code means there was an error
      // read and print the error message
      while (SendEmailChoreo.available()) {
        char c = SendEmailChoreo.read();
        Serial.print(c);
      }
    } 
    SendEmailChoreo.close();

    // do nothing for the next 60 seconds
    delay(60000);
  }
}

Review the first section at the start of void loop(). We have generated two random numbers, and then appended some text and the numbers into two Strings – emailContent and emailSubject.

These are then inserted into the SendEmailChoreo.addInput lines to be the email subject and content. With a little effort you can make a neat email notification, such as shown in this video and the following image from a mobile phone:

Conclusion

It’s no secret that the Yún isn’t the cheapest development board around, however the ease of use as demonstrated in this tutorial shows that the time saved in setup and application is more than worth the purchase price of the board and extra Temboo credits if required.

And if you’re interested in learning more about Arduino, or want to introduce someone else to the interesting world of Arduino – check out my book (now in a third printing!) “Arduino Workshop” from No Starch Press.

In the meanwhile have fun and keep checking into tronixstuff.com. Why not follow things on twitterGoogle+, subscribe  for email updates or RSS using the links on the right-hand column? And join our friendly Google Group – dedicated to the projects and related items on this website. Sign up – it’s free, helpful to each other –  and we can all learn something.

The post Tutorial – Send email with the Arduino Yún appeared first on tronixstuff.

Tronixstuff 23 Nov 01:40
arduino  email  gmail  google  iot  lesson  mail  review  send  temboo  tronixstuff  tutorial  wifi  yún  

Arduino Tutorials – Chapter 15 – RFID

Learn how to use RFID readers with your Arduino. In this instalment we use an RDM630 or RDM6300 RFID reader. This is chapter fifteen of our huge Arduino tutorial seriesUpdated 19/11/2013

Introduction

RFID – radio frequency identification. Some of us have already used these things, and they have become part of everyday life. For example, with electronic vehicle tolling, door access control, public transport fare systems and so on. It sounds complex – but isn’t.

To explain RFID for the layperson, we can use a key and lock analogy. Instead of the key having a unique pattern, RFID keys hold a series of unique numbers which are read by the lock. It is up to our Arduino sketch to determine what happens when the number is read by the lock.  The key is the tag, card or other small device we carry around or have in our vehicles. We will be using a passive key, which is an integrated circuit and a small aerial. This uses power from a magnetic field associated with the lock. Here are some key or tag examples:

In this tutorial we’ll be using 125 kHz tags – for example. To continue with the analogy our lock is a small circuit board and a loop aerial. This has the capability to read the data on the IC of our key, and some locks can even write data to keys. Here is our reader (lock) example:

These readers are quite small and inexpensive – however the catch is that the loop aerial is somewhat fragile. If you need something much sturdier, consider the ID20 tags used in the other RFID tutorial.

Setting up the RFID reader

This is a short exercise to check the reader works and communicates with the Arduino. You will need:

Simply insert the RFID reader main board into a solderless breadboard as shown below. Then use jumper wires to connect the second and third pins at the top-left of the RFID board to Arduino 5V and GND respectively. The RFID coil connects to the two pins on the top-right (they can go either way). Finally, connect a jumper wire from the bottom-left pin of the RFID board to Arduino digital pin 2:

Next, upload the following sketch to your Arduino and open the serial monitor window in the IDE:

#include <SoftwareSerial.h>
SoftwareSerial RFID(2, 3); // RX and TX

int i;

void setup()
{
  RFID.begin(9600);    // start serial to RFID reader
  Serial.begin(9600);  // start serial to PC 
}

void loop()
{
  if (RFID.available() > 0) 
  {
     i = RFID.read();
     Serial.print(i, DEC);
     Serial.print(" ");
  }
}

If you’re wondering why we used SoftwareSerial – if you connect the data line from the RFID board to the Arduino’s RX pin – you need to remove it when updating sketches, so this is more convenient.

Now start waving RFID cards or tags over the coil. You will find that they need to be parallel over the coil, and not too far away. You can experiment with covering the coil to simulate it being installed behind protective surfaces and so on. Watch this short video which shows the resulting RFID card or tag data being displayed in the Arduino IDE serial monitor.

As you can see from the example video, the reader returns the card’s unique ID number which starts with a 2 and ends with a 3. While you have the sketch operating, read the numbers from your RFID tags and note them down, you will need them for future sketches.

To do anything with the card data, we need to create some functions to retrieve the card number when it is read and place in an array for comparison against existing card data (e.g. a list of accepted cards) so your systems will know who to accept and who to deny. Using those functions, you can then make your own access system, time-logging device and so on.

Let’s demonstrate an example of this. It will check if a card presented to the reader is on an “accepted” list, and if so light a green LED, otherwise light a red LED. Use the hardware from the previous sketch, but add a typical green and red LED with 560 ohm resistor to digital pins 13 and 12 respectively. Then upload the following sketch:

#include <SoftwareSerial.h>
SoftwareSerial RFID(2, 3); // RX and TX

int data1 = 0;
int ok = -1;
int yes = 13;
int no = 12;

// use first sketch in http://wp.me/p3LK05-3Gk to get your tag numbers
int tag1[14] = {2,52,48,48,48,56,54,66,49,52,70,51,56,3};
int tag2[14] = {2,52,48,48,48,56,54,67,54,54,66,54,66,3};
int newtag[14] = { 0,0,0,0,0,0,0,0,0,0,0,0,0,0}; // used for read comparisons

void setup()
{
  RFID.begin(9600);    // start serial to RFID reader
  Serial.begin(9600);  // start serial to PC 
  pinMode(yes, OUTPUT); // for status LEDs
  pinMode(no, OUTPUT);
}

boolean comparetag(int aa[14], int bb[14])
{
  boolean ff = false;
  int fg = 0;
  for (int cc = 0 ; cc < 14 ; cc++)
  {
    if (aa[cc] == bb[cc])
    {
      fg++;
    }
  }
  if (fg == 14)
  {
    ff = true;
  }
  return ff;
}

void checkmytags() // compares each tag against the tag just read
{
  ok = 0; // this variable helps decision-making,
  // if it is 1 we have a match, zero is a read but no match,
  // -1 is no read attempt made
  if (comparetag(newtag, tag1) == true)
  {
    ok++;
  }
  if (comparetag(newtag, tag2) == true)
  {
    ok++;
  }
}

void readTags()
{
  ok = -1;

  if (RFID.available() > 0) 
  {
    // read tag numbers
    delay(100); // needed to allow time for the data to come in from the serial buffer.

    for (int z = 0 ; z < 14 ; z++) // read the rest of the tag
    {
      data1 = RFID.read();
      newtag[z] = data1;
    }
    RFID.flush(); // stops multiple reads

    // do the tags match up?
    checkmytags();
  }

  // now do something based on tag type
  if (ok > 0) // if we had a match
  {
    Serial.println("Accepted");
    digitalWrite(yes, HIGH);
    delay(1000);
    digitalWrite(yes, LOW);

    ok = -1;
  }
  else if (ok == 0) // if we didn't have a match
  {
    Serial.println("Rejected");
    digitalWrite(no, HIGH);
    delay(1000);
    digitalWrite(no, LOW);

    ok = -1;
  }
}

void loop()
{
  readTags();
}

In the sketch we have a few functions that take care of reading and comparing RFID tags. Notice that the allowed tag numbers are listed at the top of the sketch, you can always add your own and more – as long as you add them to the list in the function checkmytags() which determines if the card being read is allowed or to be denied.

The function readTags() takes care of the actual reading of the tags/cards, by placing the currently-read tag number into an array which is them used in the comparison function checkmytags(). Then the LEDs are illuminated depending on the status of the tag at the reader. You can watch a quick demonstration of this example in this short video.

Conclusion

After working through this chapter you should now have a good foundation of knowledge on using the inexpensive RFID readers and how to call functions when a card is successfully read. For example, use some extra hardware (such as an N-MOSFET) to control a door strike, buzzer, etc. Now it’s up to you to use them as a form of input with various access systems, tracking the movement of people or things and much more.

And if you enjoyed the tutorial, or want to introduce someone else to the interesting world of Arduino – check out my book (now in a third printing!) “Arduino Workshop” from No Starch Press.

In the meanwhile have fun and keep checking into tronixstuff.com. Why not follow things on twitterGoogle+, subscribe  for email updates or RSS using the links on the right-hand column? And join our friendly Google Group – dedicated to the projects and related items on this website. Sign up – it’s free, helpful to each other –  and we can all learn something.