Posts with «technology & electronics» label

Meta is a mulling ads and a 'premium' version of its AI assistant, Mark Zuckerberg says

One day after Meta rolled out its standalone AI app, Mark Zuckerberg has shared more about how the company plans to eventually monetize its generative AI assistant. During the company’s first quarter earnings call, Zuckerberg said Meta AI could one day show ads and product recommendations. He also hinted at plans for a subscription component for those who want a more “premium” version of the assistant.

"I think that there will be a large opportunity to show product recommendations or ads, as well as a premium service for people who want to unlock more compute for additional functionality or intelligence,” Zuckerberg said.

He added that for now the company is more focused on growing Meta AI’s usage. (He announced yesterday that Meta Ai had reached “almost” 1 billion monthly users.) “I expect that we're going to be largely focused on scaling and deepening engagement for at least the next year before we'll really be ready to start building out the business here,” he said.

Zuckerberg’s comments — just one day after Meta introduced its standalone AI app — underscores how important the assistant is to the company. The Facebook founder has repeatedly said he wants Meta AI to be the most used AI assistant in the world, and he said on Wednesday’s call that a standalone app would be particularly important for attracting US users.

Meta’s strategy for monetizing the assistant in many ways mirrors its approach to Threads, which only just began expanding its early experiments with ads this month long after it reached hundreds of millions of users. Speaking of Threads, Zuckerberg also shared some new milestones for Threads, saying that text-based app now has 350 million monthly active users and that time spent on the platform has increased 35 percent over the last six months thanks to improvements to the company’s recommendations systems.

Later in the call, Meta’s CFO Susan Li shared that the company has also been testing its Llama model to power Threads’ recommendations and that the addition of the large language model has led to a 4 percent increase in time spent. “It remains early here, but a big focus this year will be on exploring how we can deploy this for other content types, including photos and videos,” she said.

This article originally appeared on Engadget at https://www.engadget.com/social-media/meta-is-a-mulling-ads-and-a-premium-version-of-its-ai-assistant-mark-zuckerberg-says-225202560.html?src=rss

Nintendo Switch 2: The new system update, sold-out pre-orders and everything else you need to know

With the Nintendo Switch 2 Direct showcase behind us, we now know more about the console than ever before, including its release date (June 5) and price ($450). We're also keeping a close eye on how the recently-announced tariffs in the United States are affecting Nintendo's launch plans. Pre-orders in the US and Canada are now set to start on April 24.

Thanks to Nintendo's January 16 teaser trailer, we've long known what the Switch 2 will look like, and that it will arrive in 2025 — over eight years after its predecessor. The Nintendo Switch 2 looks very similar to the original system, albeit with a larger display, magnetic Joy-Cons and a sleeker design. The upcoming console will be backwards compatible with Switch games.

Looking to catch up on everything we know about the Switch 2? Read on.

What are the key new features of the Nintendo Switch 2?

Display and dock

The Nintendo Switch 2 has a 1080p 7.9-inch display with a 120Hz refresh and HDR compatibility. It also supports up to 4K output at 120Hz (with variable refresh rates) when docked.

Joy-Con and Pro Controller

The new Joy-Con 2 for Nintendo Switch 2 attaches magnetically with a button to release them. They have larger SL and SR buttons (the ones hidden when the Joy-Con are attached) to make playing multiplayer games on individual Joy-Cons more feasible. These buttons are also made of steel and attach to the Switch 2's magnets.

The analog sticks are no longer tiny nubs, and are closer in size to the ones you might find on a PS5 or Xbox controller. However, they do not have Hall effect sensors, the use of which can minimize the risk of the "stick drift" issue that plagued the original Joy-Cons.

The Joy-Con 2 have what Nintendo is calling “HD Rumble 2” built in, which seems to be a refinement of the original (and still very good) vibration function. Finally, each Joy-Con 2 has an optical sensor that allows you to use it as a mouse, and a C button, which we’ll get to in a minute.

Nintendo

The new Pro Controller for the Nintendo Switch 2 comes with everything you’d expect based on the refreshed Joy-Con 2: Namely HD Rumble 2 and the C button. There are also remappable GL/GR buttons around the back and a standard audio jack for connecting a headset.

Both options come with Amiibo support built in. The Switch 2 comes with two Joy-Con 2, as you’d expect, and additional pairs are priced at $95. The Pro Controller will cost $85.

The C button stands for "chat"

The new C button is a dedicated way to enter a chat session with friends. As well as the standard features you’d expect from voice chat, Nintendo has built a Discord-like video-sharing feature, which lets you show your gameplay to others and see other people’s screens while you’re playing. 

The GameChat function works with a mic built into the console, though headsets are also supported. Nintendo will also sell a $55 camera that plugs into the USB-C port on the top of the console, which will allow you to stream your face along with your game.

Nintendo

GameCube support

The Switch 2 will work with GameCube games via the Nintendo Switch Online Expansion Pack. The three titles available at launch will be F-Zero GX, The Legend of Zelda: The Wind Waker and Soul Calibur II.

Improved specs

Perhaps the biggest feature, though, is one you can’t see: The Switch 2 has an all-new processor and GPU and significantly more storage (256GB vs 64GB in the Switch OLED), along with support for faster and more capacious microSD cards. This will obviously lead to better first-party games and upgraded Switch experiences, but more importantly it will mean multi-platform games that had to skip the original, underpowered Switch will be able to be ported over. With games like Cyberpunk 2077 coming to the Switch 2 at launch, it seems like far more ports will be feasible than on the original console.

Another major improvement comes in the form of networking — the Switch 2 supports Wi-Fi 6, which will improve the original's often glacial download speeds. Similarly, the new dock sports an Ethernet port for a rock-solid connection.

What's it like to play?

Nintendo gave the press a chance to check out the Switch 2 and a few of the games it highlighted. You can read our impressions of Mario Kart World as well as more general thoughts on how the Switch 2 feels in person. Right off the bat, Mario Kart World feels like an outstanding launch title, with more depth and better visuals than we've ever seen from a Mario Kart game. The core formula is intact, but there are a lot of new features and play styles to dig into. 

As for the Switch 2 hardware, it feels like a major step forward from the original Switch — it has grown up a lot and feels far more polished and refined. And while it may not have an OLED screen, the 7.9-inch LED display Nintendo did use is outstanding.

When will the Nintendo Switch 2 come out?

June 5, 2025.

When do pre-orders open for Nintendo Switch 2?

Switch 2 pre-orders were initially set to begin on April 9, but the following week, Nintendo said it was suspending pre-order plans in the US "indefinitely" in reaction to a slate of tariffs imposed by President Trump.

Finally, when pre-orders opened on April 24, a hot mess ensued. Those who stayed up late trying to snag a Switch 2 were often left empty-handed as Walmart, Best Buy and Target’s websites weren’t fully equipped for the demand. Many customers were left with unmoving queues and error messages — a familiar process for many who’ve tried to pre-order a hot gaming or tech product in recent years. (Folks who pre-ordered a PS5 during the pandemic caught the nastiest case of deja vu.)

No retailers are currently taking Switch 2 pre-orders. Although there’s always the chance one will drop an unexpected stock refresh, your best option right now is to register your interest with Nintendo. That may not lead to a launch-day console, as Nintendo has warned, but it won’t likely be a crazy delay like those familiar to GPU buyers. And if your Nintendo cred ticks the right boxes (you have been subscribed to Switch Online for at least 12 months, have opted in to share gameplay data, and have at least 50 total gameplay hours), your odds will improve.

Costco is a dark-horse candidate for day-one availability. The retailer doesn’t appear to have taken any Switch 2 pre-orders, but a product listing claims it will have Mario Kart World console bundles in stock on launch day.

In any case, Nintendo says the console’s June 5 release date is unchanged.

How much will the Nintendo Switch 2 cost?

On April 2, Nintendo announced that the Switch 2 would cost $450 standalone, or $500 with a bundled digital copy of the new Mario Kart game, Mario Kart World. That’s significantly more expensive than the original Switch, which launched at $300, and has remained at that price ever since. It’s also more expensive than the entry-level current-gen consoles from Sony and Microsoft.

The comparison looks a little better up against Valve’s Steam Deck, which costs $400 for the LCD model or $550 for the basic OLED model. The Steam Deck is more affordable than most PC handhelds.

When Nintendo delayed the pre-orders from the original date of April 9, it said it was doing so "in order to assess the potential impact of tariffs and evolving market conditions." With heavy US tariffs levied on Nintendo's Asian production centers, the implication was that would have little choice but to pass at least some of those costs on to American consumers. But Trump's April 9 tariff pivot — reverting to 10 percent across the board for 90 days for all countries except China, which now gets a triple-digit hit — further muddied the waters. That's because it's unclear how much, if any, of the components and assembly of US-bound Switch 2 consoles will originate in China.

The administration exempted some electronics from reciprocal tariffs, but they'll soon be subject to new levies on semiconductors. Some analysts suggest that Nintendo will be selling consoles at a loss in the US with even a 10 percent tariff.

Nevertheless, the company is keeping the price of the Switch 2 at $450 and the Mario Kart World bundle at $450. However, it noted that it had to increase the prices of Switch 2 accessories "due to changing market conditions" and added that other price modifications may occur in the future for a similar reason.

How much do the Nintendo Switch 2 accessories cost?

When Nintendo announced the rescheduled Switch 2 pre-order date for the US and Canada, it confirmed price increases for many of the console's accessories. The current US prices for the accessories are as follows:

  • Nintendo Switch 2 Pro Controller — $85

  • Joy-Con 2 Pair — $95

  • Joy-Con 2 Charging Grip — $40

  • Joy-Con 2 Strap — $14

  • Joy-Con 2 Wheel Set — $25

  • Nintendo Switch 2 Camera — $55

  • Nintendo Switch 2 Dock Set — $120

  • Nintendo Switch 2 Carrying Case & Screen Protector — $40

  • Nintendo Switch 2 All-In-One Carrying Case — $85

  • Nintendo Switch 2 AC Adapter — $35

  • Samsung microSD Express Card – 256GB for Nintendo Switch 2 — $60

The price of the Joy-Con 2 strap has gone up by $1, but the prices of other products have risen by between $5 and $10, with the dock set getting the larger increase. Thankfully, your Nintendo Switch 2 will come with a dock. Nintendo also released a list of accessory prices for Canada.

How long will the Switch 2's battery last?

Nintendo says that the Switch 2 will last between 2 and 6.5 hours on a single charge. This is similar to the original Switch, which was rated for 2.5-6.5 hours, though later revisions upped that figure significantly. The company cautions that "this time is an estimate ... battery life will depend on the games you play and usage conditions."

When can I try the Nintendo Switch 2?

Nintendo is hosting a worldwide roadshow to let gamers go hands-on with the console. These events started in New York and Paris on April 4-6, with others taking place throughout the following two months. 

Ticket registration for many of the Nintendo Switch 2 Experience events has closed, but waitlists are available. However, given that Nintendo is taking a first come, first served approach, your chances of attending the roadshow if you don't already have a ticket (or unless you signed up for the waitlist immediately) seem very small at this point.

The full list of Nintendo Switch 2 Experience dates is as follows:

North America:

  • New York, April 4-6, 2025

  • Los Angeles, April 11-13, 2025

  • Dallas, April 25-27, 2025

  • Toronto, April 25-27, 2025

Europe:

  • Paris, April 4-6, 2025

  • London, April 11-13, 2025

  • Milan, April 25-27, 2025

  • Berlin, April 25-27, 2025

  • Madrid, May 9-11, 2025

  • Amsterdam, May 9-11, 2025

Oceania:

  • Melbourne, May 10-11, 2025

Asia:

  • Tokyo (Makuhari), April 26-27, 2025

  • Seoul, May 31-June 1, 2025

  • Hong Kong, To be announced

  • Taipei, To be announced

Is the Nintendo Switch 2 backwards compatible?

Nintendo confirmed in November 2024 that the Nintendo Switch 2 will be backwards compatible. It will also feature access to Nintendo Online, so users will be able to play all of those old retro titles.

In the initial Nintendo Switch 2 press release, Nintendo reiterated that physical and digital Switch games will work on the new system. However, it noted that "certain Nintendo Switch games may not be supported on or fully compatible with Nintendo Switch 2." We now have more information on which games are working thanks to a guide Nintendo put together.

Nintendo's software compatibility chart on April 2, 2025.
Nintendo

As of April 1, the vast majority of Switch 2 games are marked as compatible, but many popular games are said to have some issues. Nintendo has marked most of these as “under investigation,” suggesting a fix may be on the way in time for launch. Nintendo says it is manually testing every Switch game for compatibility.

Only one title is marked as incompatible: Nintendo Labo Toy-Con 04: VR Kit. This was part of Nintendo’s Labo range of games that worked with Cardboard accessories, and is incompatible as the Switch 2 doesn’t physically fit in the VR headset.

Will old games be enhanced in any way?

The original Switch has, to put it mildly, struggled to run some of the late-generation software that's come down the pike. Could these games be enhanced to take advantage of the increased horsepower of the Switch 2? That’s unclear. In an “Ask the Developer” page on its site, Nintendo says that old games are working through a real-time translation system, which sounds similar to how Rosetta allows modern Macs to run old software. With that said, the new and old Switch are much closer in hardware than that.

In the same developer interview, it’s said that in its testing of old games for compatibility, there were some occasions “where loading times became faster, or game performance became more stable,” but we don’t have any detail beyond that.

As well as backward compatibility, Nintendo is also offering up premium "Switch 2 Edition" upgrades for a select few games. These have improved resolutions and frame rates, and (in some cases) bonus features and content. What exactly that means will vary, but Nintendo did confirm that Metroid Prime 4: Beyond will have 4K/60 fps and 1080p/120 fps options on the Switch 2.

Games confirmed to have a Switch 2 Edition to date include:

  • Super Mario Party Jamboree

  • The Legend of Zelda: Breath of the Wild

  • The Legend of Zelda: Tears of the Kingdom

  • Kirby and the Forgotten Land

  • Pokémon Legends: Z-A

  • Metroid Prime 4: Beyond

In the case of the two mainline Zelda games, those upgrades will be included with a Switch Online + Expansion Pack membership or cost $10 each. Upgrades for the other games are also paid, but Nintendo has not said how much those will cost.

What will the cartridges taste like?

You may remember that the original Switch cartridges taste absolutely awful. This was on purpose, to discourage folks from putting the games in their mouth.

Similarly, the Switch 2 carts are also said to taste terrible, in large part to stop children or pets from accidentally ingesting them. It is not yet clear what substance Nintendo has coated the Switch 2 cartridges in to make them taste foul, but Nintendo's Takuhiro Dohta advised against licking them all the same.

"We don't want anybody to be at risk of any unwanted consumption," he told GameSpot. "We have indeed made it so that if it enters your mouth, you'll spit it out."

What are the launch games?

We expect this list to change substantially over the coming weeks and months, but the titles currently confirmed to be available on day one follow:

  • Arcade Archives 2 Ridge Racer

  • Bravely Default: Flying Fairy HD Remaster

  • Cyberpunk 2077

  • Deltarune

  • Fast Fusion

  • Fortnite

  • Hitman: World of Assassination

  • Hogwarts Legacy

  • Kunitsu-Gami: Path of the Goddess

  • Mario Kart World

  • Nintendo Switch 2 Welcome Tour

  • Puyo Puyo Tetris 2S

  • Split Fiction

  • Street Fighter 6

  • Survival Kids

  • Yakuza 0: Director's Cut


That's everything we know about the Nintendo Switch 2 today. We'll update this article with any information we can gather directly from sources. Any changes made to the article after its initial publishing will be listed below.

Update, January 24, 2025, 12:36 PM ET: This story has been updated to include speculation about price, potential game enhancements and the taste of cartridges.

Update, February 5, 2025, 9:30AM ET: This story has been updated to note the time when the April 2 Nintendo Direct starts.

Update, February 24, 2025, 12:30 PM ET: This story has been updated to include speculation about storage and information about the new microSD Express standard.

Update, March 6, 2025, 2:30PM ET: This story has been updated to note recent FCC filings to indicate the presence of Wi-Fi 6 and NFC support.

Update, March 14, 2025, 12:15PM ET: This story has been updated to include pricing and sales speculation from analysts.

Update, March 20, 2025, 12:45PM ET: Updated to include a note about the Seattle Mariners new jersey patches featuring Nintendo and the Switch 2.

Update, March 27, 2025, 3:50PM ET: Updated to add details about the C button, Nintendo Today! and Virtual Game Cards.

Update, April 1, 2025, 10:16AM ET: Updated to add link to livestream and details on its length.

Update, April 2, 2025, 4:40PM ET: Added details from the April 2 Nintendo Direct event, including specifications, price, release date and launch titles.

Update, April 4, 2025, 11:17AM ET: Added details about pre-orders being put on hold. 

Update, April 7, 2025, 1:56PM ET: Added details about the Switch 2 cartridges still (reportedly) tasting terrible, the lack of Hall effect sensors in the controllers and game upgrade pricing.

Update, April 9, 2025, 5:41PM ET: Added context on how the changing rules on the Trump tariffs may or may not affect Switch 2 pricing in the US. 

Update, April 11, 2025, 7:11PM ET: Re-affirmed that May 8 is when Nintendo is confirming the first batch of pre-orders through its site, after a faulty report online suggested otherwise.

Update, April 18, 2025, 10:33AM ET: Added details about the new pre-order date for the US and Canada, as well as accessory pricing.

Jeff Dunn contributed to this report.

This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/nintendo-switch-2-the-new-system-update-sold-out-pre-orders-and-everything-else-you-need-to-know-143310479.html?src=rss

Canon Powershot V1 review: A powerful compact camera capable of capturing incredible video

After nearly disappearing as a category, compact cameras are making a comeback. Fujifilm’s X100 VI became a star on the photography side, thanks to its good looks and trendy film emulations. And DJI’s Osmo Pocket 3 captivated content creators with its motorized subject tracking and a gimbal that smooths harsh camera moves.

Now, Canon has jumped back into compacts with the PowerShot V1, a vlogging-centric model that follows the six-year-old G7X Mark III. It’s designed to outshine rivals with a large 1.4-inch 22-megapixel sensor, and boasts other impressive features like optical stabilization and 4K supersampled video. At the same time, this camera is surprisingly solid when it comes to photography.

The V1’s 16-50mm lens is nice and wide but it’s slow compared to its main rival, Sony’s ZV-1 II. And where Fujifilm’s X100 VI is svelte and pretty, the PowerShot V1 is plain and a bit chonky. Still, none of that detracts from the fact that this is a powerful compact camera capable of capturing incredible video and images, especially in low light, and should suit many creators.

Design and handling

Instead of going retro like Fujifilm, Canon chose a more functional approach to the PowerShot V1’s design. It’s relatively thick at 2.1 inches, a bit bigger than the X100 VI if you don’t include the lens, but it’s slightly lighter at 15.03 oz with a battery. By comparison, Sony’s ZV-1 II is just 10.3 ounces and 1.84 inches thick.

The PowerShot V1 bears some resemblance to Canon's G7X III that has become massively popular of late, but is thicker due to the built-in fan and power zoom lever. Unlike the G7X III, the V1 lacks a popup flash unfortunately, but does have a hotshoe for external flashes. Canon also moved the record button from the back to a more practical position on top.

The grip is small, but the rubberized surface makes it easy to hold, especially when vlogging. Controls are sufficient for a compact, but I’d prefer at least one dial on the top to change settings. It would also be nice if the camera was a bit more pocketable like Sony’s ZV-1 II. The buttons and dials are responsive, but they do feel a bit cheap next to Canon’s mirrorless models. In short, the PowerShot V1 offers solid handling but isn’t a looker like Fuji’s offerings.

Steve Dent for Engadget

Another nice change is a new fully articulating screen, replacing the previous model’s pop-up display. That makes vlogging and photography easier, as you can see the screen when holding the camera high, low or toward you. My only complaint is that it’s a bit too dim when used in bright sunlight. And you can’t just look through the electronic viewfinder to get a clearer view, because there isn’t one on the PowerShot V1.

This camera has decent battery life for a compact at 400 shots or about 75 minutes of 4K 30p shooting on a charge. Other notable features include mic and headphone inputs along with a microHDMI and USB-C (charging and data transfer) ports, plus a single SD UHS-II card slot.

Vlogging and content creation

The ‘V’ in PowerShot V1 stands for vlogging, so let’s talk about that next. To best serve in that capacity, it uses a wide 16-50mm equivalent lens so you can always fit your face into the frame, even in cropped mode. However, that zoom range can also be limiting for capturing closeups or B-roll.

Video specs are top-notch for a compact, with sharp, supersampled 4K 30p video that uses the full sensor width or 4K 60p video with a 1.4x crop. On top of that, you can capture 10-bit video when using Canon’s C-Log 3 or HDR formats.That’s better than Sony’s ZV-1 II, which only offers 4K 30p and S-Log video with no 10-bit option. However, DJI’s Osmo Pocket 3 surpasses both models with uncropped 4K at up to 120 fps, while also offering 10-bit D-LogM or HDR video.

With its large sensor, the PowerShot V1 offers sharp video and accurate, natural color rendering with Canon’s usual excellence in skin tones. Shooting in C-Log3 10-bit boosts dynamic range considerably in sunny or contrasty scenes, while giving you more latitude to adjust video in post. And when you need to shoot indoors or at night, the camera outperforms compact rivals, displaying lower noise at high ISO settings.

Steve Dent for Engadget

The disadvantage of a larger sensor is that rolling shutter that can warp video is more pronounced than on Sony’s 1-inch ZV-1 II at the 4K 30p setting. If that’s a concern, the cropped 4K 60p setting reduces the problem since it samples a smaller portion of the sensor.

Overheating isn’t an issue with this camera either, thanks to the built-in fan. I never saw any sign of a heat-related shutdown when using the PowerShot V1 with the temperature threshold setting at “high.”

Autofocus is a crucial feature for vlogging and the PowerShot V1 competes well against Sony’s ZV-1 II, thanks to its upgraded processor. It stays locked even on fast-moving subjects and the eye- and face-detection, along with subject detection for animals and vehicles, all work well.

Where the ZV-1 II only offers electronic video stabilization, the PowerShot V1 marries 5-stop optical stabilization with electronic stabilization. That means you can shoot smooth handheld video without any impact on image quality, or enable e-stabilization for walking or other challenging scenarios. However, neither camera holds a candle in that regard to DJI’s Osmo Pocket 3, which has a built-in 3-axis gimbal.

Audio is also a plus on the PowerShot V1, as it offers both mic and headphone jacks, while the ZV-1 II lacks a headphone port. Canon’s model also has a decent built-in stereo mic and comes with a hotshoe-attached wind muff.

Photography

Steve Dent for Engadget

Despite the vlogging emphasis, the PowerShot V1 is highly capable for photos as well. In fact, it excels in both image quality and speed thanks to the unique 22.4MP, 1.4-inch sensor and Canon’s latest Digic X image processor to power autofocus and AI functions.

You can fire off bursts at up to 30 fps in electronic mode, and a very rapid 15 fps with the mechanical shutter (and yes, it has a mechanical shutter which is rare for a compact). That makes it one of the fastest compacts available. By comparison, the X100 VI can hit 25 fps speeds while the ZV-1 II is limited to 15 fps speeds. The Osmo Pocket 3, meanwhile, can take photos but is really designed almost exclusively for video.

The PowerShot V1’s high speeds are backed up by Canon’s Dual Pixel II focus system that delivers sharp photos the majority of the time, powered by the company’s latest AI tech for face- and eye-detection. As with other recent models, the camera also offers AI subject detection for animals, vehicles, airplanes and more.

The PowerShot V1 trumps Sony’s ZV-1 II with its built-in 5-stop optical stabilization to reduce blur. That enabled me to take shots down to an eighth, and sometimes even a quarter of a second, to blur backgrounds while keeping the foreground sharp.

The trouble with most compact cameras is that they can take nice photos in well-lit conditions but start to fall down in low light. That’s not the case with the PowerShot V1. The larger 1.4-inch sensor is very close in size to Micro Four Thirds, so it delivers clean images up to ISO 6400, with manageable noise even as high as ISO 12800.

The beauty of Canon cameras is that you get great-looking images straight out of the camera with no fuss, particularly with skin tones — a great boon for beginners. JPEG images have a good balance of sharpening and noise reduction, while RAW photos boost dynamic range in tricky shooting conditions and give you more room to play around when editing in Lightroom.

Wrap-up

Steve Dent for Engadget

I can see what Canon was going for with the $900 PowerShot V1. It effectively beats out its main compact vlogging rival, Sony’s ZV-1 II, by offering a larger sensor, optical stabilization and more video options for around the same price. And it appeals to hybrid shooters more than DJI’s Osmo Pocket 3 as it can better handle photography chores while also capturing higher-quality video.

The problem is that it’s still primarily a vlogging camera and a lot of content creators have abandoned this type of compact model in favor of the Osmo Pocket 3. That’s because the Pocket 3 offers unique features like motorized camera tracking and a superior three-axis gimbal. It also pairs with DJI’s popular Mic 2 and Mic mini wireless microphones, which is another big advantage. At the same time, the PowerShot V1 has a pretty basic design, so it may not appeal to buyers looking for something prettier like the X100 VI.

At the end of the day, the PowerShot V1 is bound to be a hit because it delivers when it comes to video and photo quality — especially given the current popularity of the now-ancient G7X III. In fact, I’d recommend it over Sony’s ZV-1 II, particularly if you’re looking for a hybrid camera that pulls double duty.

This article originally appeared on Engadget at https://www.engadget.com/cameras/canon-powershot-v1-review-a-powerful-compact-camera-capable-of-capturing-incredible-video-163009584.html?src=rss

Nintendo Switch update adds Virtual Game Cards and Switch 2 cloud transfer support

Those who have been fortunate enough to lock in a Nintendo Switch 2 pre-order will surely be counting down the days until the console arrives on June 5. Nintendo is laying the groundwork for its upcoming system with an update for the original Switch that adds support for a few key features.

One that you can start using right now is the Virtual Game Cards function. This lets you lend digital games to friends and family members who are on the same Nintendo Family Account. Nintendo says the aim here is to make it as easy to share digital games with your loved ones as letting them borrow a physical game card. A key catch here is that you need to connect to another Switch system locally to borrow a game. The Switch 2 will support this feature as well.

Next up, Nintendo has enabled cloud transfers for those who are moving to the Switch 2. Once you've updated your Switch software to version 20.0.0, in the System section of the settings, you should see a “System Transfer to Nintendo Switch 2” option. This will let you transfer all your data to a Switch 2 locally once you have the latest console in your possession.

There's also the ability to send all of your transfer data to the cloud now. That could come in useful for you're planning to sell your Nintendo Switch to help fund a purchase of a new system. You'd be able to do that immediately to help you prepare to buy your Switch 2. The main downside is that uploading transfer data to the cloud will reset the Switch to its factory settings, so maybe don't do that just yet if you're still planning to play it for the next month (or until you get your Switch 2).

Nintendo will store the data on its servers for one year. You can either complete the transfer to a Switch 2 in that time or cancel it and download the data back onto a Switch.

The latest Switch system update adds support for one other key feature. It's called GameShare, and it enables local wireless multiplayer across several Switch systems. Only one person needs to own a copy of a compatible game to do this. You can't do anything with GameShare yet, however. You'll only be able to share games from a Switch 2, but you'll be able to do so to Switch, Switch Lite and other Switch 2 units.

This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/nintendo-switch-update-adds-virtual-game-cards-and-switch-2-cloud-transfer-support-160057826.html?src=rss

Snap is seemingly rethinking that 'simplified' app

A Snapchat redesign test appears to have stalled after power users seemingly disliked the "simplified" layout.

The new version of Snapchat intended "to help new and casual users" navigate the app, according to Snap’s Q1 investor letter, released on April 29. As reported by TechCrunch, the overhauled app removed the Snap Map and Stories tabs. A proposed new three-tab navigation bar focused on chat, the camera and Spotlight (Snapchat’s answer to TikTok.) The report doesn’t specify how long the testing phase went on for or how widespread it was.

For now at least, Snap is seemingly reconsidering. "Our most engaged Snapchatters consistently demonstrated a preference for a five-tab layout," the company wrote in that same investor letter. While it does not specifically say it's ending tests of the simplified version, Snap notes it has "begun testing a refined five-tab interface that combines the best of both approaches." Engadget reached out to Snap for comment on if this layout is no longer being deployed to users. We’ll update this article if we receive a response.

Snap has a pretty rough track record where redesigns are concerned. In 2017 the company tried to reorient its flagship app around separating friend-related posts from media content; in the year that followed, Snapchat lost three million daily users in the space of three months. At that time there were also well-documented issues with the Android version of the app.

The latest earnings report revealed that Snap lost one million users in North America in Q1, down to 99 million from 100 million in the previous quarter. Despite this, the global Snapchat community grew to 460 million in Q1, an increase of 7 million daily active users quarter-over-quarter.

This article originally appeared on Engadget at https://www.engadget.com/apps/snap-is-seemingly-rethinking-that-simplified-app-154628101.html?src=rss

Nintendo Switch 2 pre-orders latest updates: Console remains sold out at GameStop, Walmart, Target, Best Buy and others

While Nintendo Switch 2 pre-orders are technically open, you may have a tough time grabbing the new console before it's June 5 release date if you haven't secured one already. After an extended delay from the device's original April 9 pre-order date, Nintendo finally opened up pre-orders in the US and Canada on April 24. A couple of (technically messy) hours later, stock at third-party retailers such as Walmart, Target and Best Buy promptly sold out. GameStop opened up its pre-orders later that morning and quickly met the same fate, later confirming that its online stock had dried up as well. 

Some users were reportedly able to pre-order through Walmart as recently as Saturday, April 26, but as of our most recent update, the retailer has taken down one of its Switch 2 pages entirely. Another listing is still live but out of stock. As we write this, none of the other aforementioned retailers are accepting pre-orders either.

We'll update this post if that changes, but right now the only other retailer confirmed to accept pre-orders is Nintendo itself. That said, the console maker will only offer the Switch 2 through an invite system, for which it began accepting registrations on April 2. The first wave of those invites will go out on May 8, though the company updated its pre-order page last week to say that some people may not receive their pre-order email until after the June 5 launch date. 

How to pre-order the Nintendo Switch 2

As noted above, third-party retailers like Best Buy, GameStop, Walmart and Target opened their pre-orders on April 24 as scheduled. Best Buy's, Walmart's and Target's pre-orders opened at midnight, while GameStop's in-person and online pre-orders started at 11am ET. However, all of those retailers have either sold out of their stock or currently list the console as "coming soon." 

We expect the Switch 2 to be available from Amazon some time in the future, but links are not live on that site yet, and there's been no indication as to when that might change. Other membership-based retailers like Costco and Sam's Club have posted Switch 2 listings as well, though it doesn't appear as if those stores will accept pre-orders. Newegg has also added a Switch 2 page but isn't offering an option to buy just yet.

At this point, we recommend signing up via Nintendo's website if you haven't already. It's free to register and you'll eventually get an email that will allow you to order the console, even if you have to wait until after the June 5 launch day. However, Nintendo says it will prioritize invites "on a first-come, first-served basis" to those who've paid for its Switch Online service for at least 12 months and logged at least 50 hours of total Switch gameplay time. (You'll also need to have opted into sharing gameplay data with Nintendo, which you can confirm in your account's privacy settings.) So if you're just registering with Nintendo today, don't be surprised if your invite doesn't arrive until some time after the initial May 8 batch. 

In any event, if you're desperate to catch a restock, it's a good idea to create accounts with each of the retailers above and ensure all of your shipping and billing info is correct. Downloading each store's mobile app and signing up for notifications may help too, though that could get annoying fairly quickly. We'll continue to update this post as time goes on with the latest Switch 2 pre-order information.

Pre-order Nintendo Switch 2

Pre-order Nintendo Switch 2 + Mario Kart World bundle

*As of 11:00am ET on Wednesday, April 30, Amazon has not listed either Switch 2 console package for sale. We will update this article with direct links if they arrive; until then, we're linking to the site's Nintendo-focused hub.

How to pre-order Switch 2 accessories and games

Naturally, the Switch 2 has a number of accessories and new games that you can buy separately. While Nintendo didn't adjusted the console's pricing when announcing its new pre-order date, it did raise the cost of several accessories. The new Switch 2 camera, for one, now costs $55 instead of its original $50; the new Switch 2 Pro Controller costs $85 instead of $80; an extra pair of Joy-Con 2 controllers will set you back $95 instead of $90, while the official Joy-Con Charging Grip is going for $40 instead of $35. You can check out Nintendo's official statement from April 18 for all of the accessory price adjustments. 

Broadly speaking, most of these accessories are still up for grabs at one or two retailers as of our latest update, but stock has become spottier since the initial pre-order date. Upcoming first-party games like Mario Kart World and Donkey Kong Bananza, meanwhile, remain widely available.

Mario Kart World for $80

Donkey Kong Bananza for $70

Samsung microSD Express Card – 256GB for Nintendo Switch 2 for $60

Joy-Con 2 bundle for $95

Switch 2 Pro Controller for $85

Switch 2 camera for $55

Hori Nintendo Switch 2 Piranha Plant Camera for $60

Joy-Con 2 Charging Grip for $40

Joy-Con 2 Wheels (set of 2) for $25

Switch 2 all-in-one carrying case for $85

*As of 11:00am ET on Wednesday, April 30, Amazon has not listed any first-party Switch 2 accessories or games for sale. We will update this article with direct links if they arrive; until then, we're linking to the site's Nintendo-focused hub.

More Switch 2 details

We knew from the teaser trailer for the Switch 2 that Nintendo's new hardware would be bigger and would have a new approach to the detachable Joy-Cons. The new Joy-Con 2 have a new C button, mouse controls and a built-in gyroscope for tilt control. The console has a built-in mic to support a new feature called GameChat that will let you communicate with friends in-game. The device is indeed a bit larger, with a 7.9-inch LCD screen that supports a 120Hz refresh rate (with VRR), HDR10 and a 1080p resolution.

When docked, you'll be able to play at up to 4K on your TV, and Nintendo says it improved the consoles internal speakers as well. The new dock also has a built-in fan to keep the console cool and help maintain performance during long play sessions. The Switch 2 has dual USB-C ports for charging, and the base storage amount has increased to 256GB. The Switch 2's storage can be expanded like the previous model, but it'll only work with newer microSD Express cards. As seen in the recent 20.0.0 update to the original Switch, the upcoming console will also utilize Nintendo's new Virtual Game Card system for lending digital games across systems, as well as a GameShare feature that lets you share select titles locally with just one copy of a game.

Tariffs and the Nintendo Switch 2

During its most recent Direct presentation at the start of April, Nintendo showed off more of the Switch 2 than it ever had before. That included the reveal of the April 9 pre-order opening date, in addition to the original $450 starting price. Shortly after, President Trump announced sweeping tariffs on China and other countries, prompting Nintendo to delay pre-orders in the US and Canada.

In a reversal, President Trump later announced a 90-day pause on steep tariffs affecting 75 countries, but also announced that the tariff imposed on China will go up even further (right now, it sits at 145 percent).

We now know that the original $450 price for the Switch 2 will remain the same in the US and Canada, but based on its official statement, it appears Nintendo is leaving the door open for potential future price increases.

We also know that Nintendo started moving some of its Switch console manufacturing to Vietnam in 2019. The increased tariff for Vietnam was set to be 46 percent, but that appears to be on hold for now in favor of a 10 percent tariff that’s now in effect for the 90-day pause period.

It has been speculated that Nintendo will boost production of Switch 2 consoles in Vietnam so it can stay on schedule, even if it sells the console at a loss in the short term. It appears the company will have to seriously ramp up production to keep up with Switch 2 demand: according to Nintendo, 2.2 million people entered the pre-order lottery in Japan alone, which is far more devices than it is expected to deliver in that region on launch day.

This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/nintendo-switch-2-pre-orders-latest-updates-console-remains-sold-out-at-gamestop-walmart-target-best-buy-and-others-140931858.html?src=rss

Apple's new iPad A16 is down to its best price yet

Those looking to upgrade from an aging tablet to a new iPad could do much worse than the new iPad A16. We already consider it the best budget iPad at its standard going rate, but currently it's on sale for $299 at Amazon, Walmart and Best Buy. That's the lowest price we've tracked and $50 off Apple's MSRP. Note that this deal applies to the entry-level configuration, which includes 128GB of storage and 6GB of RAM, and covers all four of the device's color options.

Apple released the iPad A16 back in March, and we've since named it the budget pick in our iPad buying guide. It's not quite as refined or powerful as the iPad Air, as it's a bit slower for more involved tasks, and its non-laminated display has a harder time fending off glare. That said, it costs significantly less, and it's still more than enough tablet for the things most people do with an iPad. We gave it a score of 84 in our review.

Apple didn't increase the price of this latest base iPad compared to the previous model, but it added 2GB of RAM, doubled the storage space and slotted in a more powerful chipset that's fast enough for most common tasks, including moderate gaming and lighter media editing. However, the iPad doesn't support Apple Intelligence — which may be a positive or negative, depending on your feelings about generative AI.

The build quality is still as solid as ever, while the battery lasts around 10 hours on a charge, depending on the tasks you carry out with it. On the downside, the accessory situation isn't ideal. It only supports the more basic USB-C and first-gen Apple Pencils, neither of which can charge wirelessly when you magnetically attach them to the tablet's side — instead, you'll need a USB-C cable and/or USB-C to Lightning adapter to juice those up. The Magic Keyboard support isn't great either, as the model that works with this base iPad is tough to stabilize on your lap.

Still, if the accessory fussiness doesn't bother you, this might be the right iPad for your needs. Sure, the iPad Air and Pro lineups have more powerful chipsets, but if all you're looking for is an iPad to watch some movies on while you're flying or to read the news without breaking the bank, this should be the way to go.

Check out our coverage of the best Apple deals for more discounts, and follow @EngadgetDeals on X for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/deals/apples-new-ipad-a16-is-down-to-its-best-price-yet-143619949.html?src=rss

The best VR accessories for 2025

Whether you're diving into intense VR workouts, exploring distant galaxies or just chilling in a virtual cinema, the right accessories can seriously upgrade your experience. The best VR accessories aren’t just about flashy extras — they can make your headset more comfortable, extend your play sessions and even improve performance. From better audio and charging docks to adjustable head straps and controller grips, these add-ons help you get the most out of your virtual adventures.

Depending on your setup, some accessories are almost essential. If your headset feels front-heavy, a new strap can ease the pressure. If your controllers are always running out of juice, a charging station could be a game-changer. And if you love playing for hours, sweat-resistant face covers or cooling fans can keep things comfortable. Whether you’re a Meta Quest user, a PC VR enthusiast or just getting started, we’ve rounded up the best VR accessories to help level up your experience.

Table of contents

Best VR accessories for 2025

Best VR controller accessories

Best VR headset upgrades

Best VR fitness accessories

Best VR cables, chargers and batteries

VR accessories FAQs

What equipment do you need for VR?

What you need depends on the VR headset you buy. Some devices, like the Meta Quest 3, are entirely standalone, which means you don't need anything but the headset itself to use it. Other VR headsets need to be connected to a system from which it can draw power and run software. Some systems, like the HP Reverb G2, must connect to a PC, while others like the PS VR2 can connect to gaming consoles like the PS5. Most VR headsets come with the basic controllers you'll need to control actions and movement in virtual worlds.

What's the difference between PC VR, Smartphone VR and Gaming Console VR?

The main difference between those three VR systems is the main machine that allows the VR headset to run. PC VR headsets require a PC, like a gaming laptop or desktop, to run, while smartphone and gaming console VR systems require smartphones and gaming consoles, respectively, to work.

Do all VR headsets need a phone?

No, not all VR headsets need a phone to work. Many VR headsets have build in displays that sit in front of your eyes and basically act as your window into the virtual world.

This article originally appeared on Engadget at https://www.engadget.com/ar-vr/best-vr-accessories-150021126.html?src=rss

Meta has a plan to bring AI to WhatsApp chats without breaking privacy

As Meta’s first-ever generative AI conference gets underway, the company is also previewing a significant update on its plans to bring AI features to WhatsApp chats. Buried in its LlamaCon updates, the company shared that it’s working on something called “Private Processing,” which will allow users to take advantage of generative AI capabilities within WhatsApp without eroding its privacy features.

According to Meta, Private Processing is an “optional capability” that will enable people to “leverage AI capabilities for things like summarizing unread messages or refining them, while keeping messages private.” WhatsApp, of course, is known for its strong privacy protections and end-to-end encryption. That would seem incompatible with cloud-based AI features like Meta AI. But Private Processing will essentially allow Meta to do both.

Meta has shared more details about how it will accomplish this over on its engineering blog but, as Wired points out, it’s a similar model as Apple’s Private Cloud Compute (which allows the iPhone maker to implement Apple AI without sending all your data to the cloud). Here’s how Meta describes its approach.

We’re excited to share an initial overview of Private Processing, a new technology we’ve built to support people’s needs and aspirations to leverage AI in a secure and privacy-preserving way. This confidential computing infrastructure, built on top of a Trusted Execution Environment (TEE), will make it possible for people to direct AI to process their requests — like summarizing unread WhatsApp threads or getting writing suggestions — in our secure and private cloud environment. In other words, Private Processing will allow users to leverage powerful AI features, while preserving WhatsApp’s core privacy promise, ensuring no one except you and the people you’re talking to can access or share your personal messages, not even Meta or WhatsApp.

The company seems well-aware such a plan will likely be met with skepticism. WhatsApp is regularly targeted by bad actors as it is. To address inevitable concerns from the security community, the company says it will allow security researchers and others to audit Private Processing, and will make the technology part of its bug bounty program that rewards people who find security vulnerabilities in its services.

It’s not clear when generative AI features may actually be available in WhatsApp chats — the company describes its announcement today as merely a “first look” at the technology — but it does note that Private Processing and “similar infrastructure” could have use cases beyond its messaging app.

This article originally appeared on Engadget at https://www.engadget.com/social-media/meta-has-a-plan-to-bring-ai-to-whatsapp-chats-without-breaking-privacy-193556026.html?src=rss

Meta is making it easier to use Llama models for app development

Meta is releasing a new tool it hopes will encourage developers to use its family of Llama models for their next project. At its inaugural LlamaCon event in Menlo Park on Tuesday, the company announced the Llama API. Available as a limited free preview starting today, the tool gives developers a place to experiment with Meta's AI models, including the recently released Llama 4 Scout and Maverick systems. It also makes it easy to create new API keys, which devs can use for authentication purposes.     

"We want to make it even easier for you to quickly start building with Llama, while also giving you complete control over your models and weights without being locked to an API," the company said in a blog post published during the event. To that end, the initial release of the Llama API includes tools devs can use to fine-tune and evaluate their apps.  

Additionally, Meta notes it won't use user prompts and model responses to train its own models. "When you’re ready, the models you build on the Llama API are yours to take with you wherever you want to host them, and we don’t keep them locked on our servers," the company said. Meta expects to roll out the tool to more users in coming weeks and months.  

Despite the fact Meta's Llama models have been downloaded more than one billion times, the company typically isn't viewed as a leader in the AI space in quite the same way as OpenAI and Anthropic. It doesn't help push against that perception that the company was caught gaming LMArena to make its Llama 4 models look better than they actually were.

This article originally appeared on Engadget at https://www.engadget.com/ai/meta-is-making-it-easier-to-use-llama-models-for-app-development-171514630.html?src=rss