Posts with «technology & electronics» label

Nintendo Switch 2 pre-orders: Sold out at most retailers including GameStop, Walmart, Target, Best Buy and others

Nintendo Switch 2 pre-orders are now officially open in North America. After (what felt like) a long delay after the original April 9 pre-order date, Nintendo finally opened up pre-orders in the US and Canada on April 24. The console will be widely available on June 5, but if you signed up ahead of time on Nintendo’s site, you should have received an email that will give you access to place your order via Nintendo.

If you didn't get an email and you registered your interest with Nintendo, you're not alone. The company updated its pre-order page to say that some may not receive their pre-order email until after the June 5 launch date.

Elsewhere across the internet, participating third-party retailers also opened up Switch 2 pre-orders. Stores including GameStop, Walmart, Best Buy, Target and others are selling the $450 console and the $500 Mario Kart World bundle. But as of right now, most retailers have sold out of their stock.

How to pre-order the Nintendo Switch 2

Along with Nintendo, third-party retailers like Best Buy, GameStop, Walmart and Target opened their pre-orders on April 24 as scheduled. Best Buy, Walmart and Target pre-orders opened at midnight, while GameStop in-person and online pre-orders started at 11am. As of now, all of those retailers have either sold out of their stock, or list the console as "coming soon." We also expect the Switch 2 to be available from Amazon, but links are not live on the site yet.

At this point, we recommend signing up via Nintendo's website if you haven't already. It's free to sign up and you'll eventually get an email that will allow you to order the console, even if you have to wait until after the June 5 launch day. We will continue to update this post as time goes on with the latest Switch 2 pre-order information.

Pre-order Nintendo Switch 2

Pre-order Nintendo Switch 2 + Mario Kart World bundle

*As of 1pm ET on Thursday, April 24, Amazon has not listed either Switch 2 console package for sale. We will update this article with direct links when they arrive, until then we're linking to the site's Nintendo-focused hub.

How to pre-order Switch 2 accessories

The Switch 2 has a number of accessories that you can buy separately. While the console didn't get a price adjustment when Nintendo announced the new pre-order date, many of these accessories did. The new Switch 2 camera now costs $55 instead of the original $50 price tag; the new Switch 2 Pro controller costs $85 instead of $80; an extra pair of Joy-Con 2 controllers will set you back $95 instead of $90 and a Joy-Con charging grip is going for $40 instead of $35. Check out Nintendo's official statement for all of the accessory price adjustments. You can pre-order most of them now.

Samsung microSD Express Card – 256GB for Nintendo Switch 2 for $60

Joy-Con 2 bundle for $95

Switch 2 Pro Controller for $85

Switch 2 camera for $55

Hori Nintendo Switch 2 Piranha Plant Camera for $60

Joy-Con 2 charging grip for $40

Joy-Con 2 Wheels (set of 2) for $25

Switch 2 all-in-one carrying case for $85

*As of 1pm ET on Thursday, April 24, Amazon has not listed any first-party Switch 2 accessories for sale. We will update this article with direct links when they arrive, until then we're linking to the site's Nintendo-focused hub.

More Switch 2 details

We knew from the teaser trailer for the Switch 2 that Nintendo's new hardware would be bigger and would have a new approach to the detachable Joy-Cons. The new Joy-Con 2 have a new C button, mouse controls and a built in gyroscope for tilt control. The console has a built-in mic to support a new feature called Game Chat that will let you communicate with friends in-game. The device is indeed a bit larger, with a 7.9-inch LCD screen that supports a 120Hz refresh rate, HDR and a 1080p resolution.

When docked, you'll be able to play at up to 4K on your TV, and Nintendo says it improved the consoles internal speakers as well. The new dock also has a built-in fan to keep the console cool and help maintain performance during long play sessions. The Switch 2 has dual USB-C ports for charging, and the base storage amount has increased to 256GB. The Switch 2's storage can be expanded like the previous model, but it will only work with newer microSD Express cards.

Tariffs and the Nintendo Switch 2

During its most recent Direct presentation at the start of April, Nintendo showed off more of the Switch 2 than it ever had before. That included the reveal of the April 9 pre-order opening date, in addition to the original $450 starting price. Shortly after, President Trump announced sweeping tariffs on China and other countries, prompting Nintendo to delay pre-orders in the US and Canada.

In a reversal, President Trump then announced a 90-day pause on steep “reciprocal” tariffs affecting 75 countries, but also announced that the tariff imposed on China will go up even further (currently, it's up to 245 percent for that country).

We now know that the original $450 price for the Switch 2 will remain the same in the US and Canada, but based on its official statement, it appears Nintendo is leaving the door open for potential future price increases.

We also know that Nintendo started moving some of its Switch console manufacturing to Vietnam in 2019. The reciprocal tariff for Vietnam was set to be 46 percent, but that appears to be on hold for now in favor of a 10 percent reciprocal tariff that’s now in effect for the 90-day pause period.

It has been speculated that Nintendo will boost production of Switch 2 consoles in Vietnam so it can stay on schedule, even if it sells the console at a loss in the short term. It appears the company will have to seriously ramp up production to keep up with Switch 2 demand: according to Nintendo, 2.2 million people entered the pre-order lottery in Japan alone, which is far more devices than it is expected to deliver in that region on launch day.

This article originally appeared on Engadget at https://www.engadget.com/gaming/nintendo/nintendo-switch-2-pre-orders-sold-out-at-most-retailers-including-gamestop-walmart-target-best-buy-and-others-140931201.html?src=rss

Bowers & Wilkins new Px7 S3 wireless headphones feature updated ANC tech

Bowers & Wilkins is back with another pair of high-end wireless headphones. The Px7 S3 looks like an improvement over the previous release in every major way. The company’s calling it the "most advanced wireless headphone" it has ever made.

To that end, this model features re-engineered drive units, dedicated headphones amplifiers and "greatly-upgraded" active noise cancellation technology. Bowers & Wilkins says that every aspect of these headphones have been redesigned, except for the cone. The new drive units should improve resolution and dynamics, all while delivering lower distortion. These units are powered by discrete headphones amplifiers, a first for the company’s over-ear headphone line.

The Px7 S3 integrates with both the aptX TM Adaptive 24/96 wireless platform and Qualcomm’s aptX Lossless technology. This optimizes sound quality for high-resolution streaming services like Tidal. Overall, the headphones offer 24-bit/96kHz high-resolution audio.

These cans feature eight microphones located around the periphery of each ear cup. They work together to deliver enhanced ANC and help eliminate unwanted noise while making phone calls. The company boasts that the battery life maxes out at around 30 hours per charge, but we’ll have to see how that works out in real life.

Bowers & Wilkins

The physical design has received an overhaul. The company promises a slimmer profile and an improved fit, thanks to memory foam ear cups. The included carry case is also more compact.

Bowers & Wilkins has redesigned its Music app to accompany this release. The app allows for instantaneous access to platforms like Tidal, but also includes a five-band EQ with preset memory. For the app-averse, there are physical controls on each ear cup. The company says that spatial audio is coming to this device, but not until later this year.

The Px7 S3 headphones will be available in three colors, including black, blue and white. Now onto the bad news. Bowers & Wilkins has yet to reveal pricing and availability. There’s a notification page that indicates they’re likely to be priced at $429 when they release. But that’s subject to change due to the ongoing uncertainty regarding Trump’s tariffs.

This article originally appeared on Engadget at https://www.engadget.com/audio/headphones/bowers--wilkins-new-px7-s3-wireless-headphones-feature-updated-anc-tech-171653627.html?src=rss

The Moto Buds Loop are open-ear earbuds you wear like jewelry

As part of the launch of its new "Moto Things" line of accessories, Motorola is introducing the Moto Buds Loop, the company's first take on wireless open-ear earbuds. Rather than completely cover your ear, the Moto Buds Loops cuff the outside, almost like a piercing, blocking out less of the world around you, while still letting you hear your music.

The Moto Buds Loop are, as their name suggests, large loop-shaped earbuds that come in either a dark "Trekking Green" or a light (and fairly gaudy) "French Oak with crystals by Swarovski." Motorola says the earbuds have 12mm drivers and "Sound by Bose technology," which means they're tuned for clarity and balance, and also support features like spatial audio for immersive listening. If you're worried about call quality, the Moto Buds Loop use a combination of AI and dual-microphones on the earbuds to minimize background noise. When you need to connect the earbuds to other devices, Motorola's Smart Connect feature can quickly swap Bluetooth connections between Motorola and Lenovo devices.

Motorola

The Moto Buds Loop earbuds have eight hours of battery life, and their charging case comes with an additional 37 hours, likely covering you for multiple days of use. Motorola also says the Moto Buds Loop are "water-repellant," but the lack of any kind of official IP rating suggests you might not want to test that.

Open-ear earbuds are definitely less niche than they used to be, with Sony, Bose, JLab and Nothing offering their own take on the concept. That Bose tech is featured in Motorola's earbuds isn't surprising, either. Both companies are using a similar clip-on design to keep the earbuds over your ears.

If you're interested in the Moto Buds Loop, you'll have to wait for now. Motorola hasn't shared a specific price or release date for the wireless earbuds, other than the fact they'll be available "in the coming months."

This article originally appeared on Engadget at https://www.engadget.com/audio/headphones/the-moto-buds-loop-are-open-ear-earbuds-you-wear-like-jewelry-160056857.html?src=rss

Motorola is blowing out the Razr line with three new models starting at just $700

The Razr is almost certainly the most beloved flip phone of all time. But for 2025, Motorola is expanding its iconic flexible phone line to a total of three devices starting at just $699 while leaning even further into the handset's status as a fashion symbol.

The new Razrs feature a very familiar clamshell design to last year's models, with all three packing similarly sized OLED displays, the same titanium hinge and front-mounted exterior screens with two embedded cameras. Motorola partnered with Pantone to provide a surprisingly wide range of colors, though not all of them will be available across every configuration. That said, the devil really is in the details, because even though all three models look quite similar, their specs differ quite a bit based on their price.

It may be hard to tell the various models apart, but the Razr Ultra is the one on the left, as it has a slightly larger display and smaller bezels.
Sam Rutherford for Engadget

Starting at $1,300, the Razr Ultra is the most expensive of the bunch and has the components to match. It's powered by a Qualcomm Snapdragon 8 Elite chip with 16GB of RAM and either 512GB or 1TB of storage. It also has the most capable cameras. On the Razr Ultra, you get dual 50-MP shooters consisting of main and ultra-wide cams with the latter also doubling as a macro lens. And for those who like taking long-distance shots, it supports a 2x optical zoom as well.

Furthermore, the Ultra features the biggest battery at 4,700 mAh along with the fastest charging. It goes up to a rather speedy 68 watts when using a wire or 30 watts wirelessly, which is double what you get from rivals like the Galaxy Z Flip 6. And if you're in a pinch and need to share some excess juice with another device, the Ultra also packs five-watt reverse wireless charging.

Sam Rutherford for Engadget

Unsurprisingly, Motorola gave the Ultra the nicest screen too based around a main 7-inch 1224p 165Hz OLED display along with a 4-inch pOLED panel on the outside. It's bright, it's colorful and, I must say, the company did a good job of reducing the appearance of a crease. Sure, if you look really hard, you can see it or feel it with your fingers, but it's much more of a minor nitpick than a legitimate con at this point.

Finally, as you'd probably expect, the Ultra is the most stylish one as well thanks to four unique finishes including an Alcantara back, a wood grain rear panel, a satin-inspired treatment and a faux-leather option.

Sam Rutherford for Engadget

As for the $1,000 Razr Plus, everything has been brought down a notch, with it featuring a Snapdragon 8s Gen 3 chip, 12GB of RAM and 256GB of storage. Its battery is also smaller at 4,000 mAh while its OLED main display has been shrunk a tiny bit down to 6.9-inches with a 2640 x 1080 resolution and 165Hz refresh rate. And while it sports dual 50-MP cams, they aren't quite as feature-rich, with the second shooter serving as a dedicated zoom lens with a 2x telephoto magnification. No ultra-wide angle or macro functions here.

An easy way to spot the base Razr is to look for the larger forehead bezel above the phone's exterior display.
Sam Rutherford for Engadget

Finally, the standard Razr is by far the most affordable at $700, though it has made a number of sacrifices to hit that price. It's powered by a MediaTek Dimensity 7400X chip with just 8GB of RAM and 256GB of storage, while its 6.9-inch OLED screen has a lower 120Hz refresh rate and FHD+ resolution. The base model's cameras have also taken a hit with dual 13-MP sensors. Though on the plus side, it does get a larger 4,500 mAh battery compared to the 4,000 mAh pack in the Plus.

The other big addition to the family is Moto's new AI Suite, which was developed in partnership with big names like Google, Amazon and others. The Image Studio feature can generate photos, avatars and more in a range of styles based on a handful of simple text prompts while Playlist Studio can build a tracklist (using Amazon Music) to match your current vibe. Then there are productivity features like Remember This, which can save notes and photos (either ones taken with the camera or existing pics) so they're easier to recall later. There's also a recording feature that can transcribe dialogue on the fly (including automatic speaker tags) similar to the Pixel Recorder app, along with a few more.

That said, I acknowledge that Motorola may have felt forced to do this after competing smartphone makers like Google, Apple, Samsung and others developed their own set of AI tools. But at the same time, none of these features feel particularly novel or flashy enough to be a selling point on their own. But I guess this is the AI-obsessed world we live in now.

However, with the base model starting at just $700 and a total of three devices to choose from, I have to give Motorola some credit for continuing to drop the barrier to entry for flexible screen phones. And between all the different colors and textures, they're rather fashionable ones at that.

In the US, the 2025 Motorola Razrs will be available for pre-order starting on May 7 with official sales slated for May 15.

This article originally appeared on Engadget at https://www.engadget.com/mobile/smartphones/motorola-is-blowing-out-the-razr-line-with-three-new-models-starting-at-just-700-160053171.html?src=rss

The EU is putting repairability rating labels on phones and tablets in June

The EU will be mandating new labels on smartphones and tablets that indicate how repairable the device is. These labels will also include ratings for energy efficiency and durability. They will start showing up on devices on June 20 and will be similar to pre-existing ones for home appliances and TVs.

The labels display a product’s energy efficiency rating on a scale from A to G and will also display battery life and the number of available charge cycles. There will be letter grades for durability and repairability, in addition to an IP rating for dust and water-resistance.

European Commission

Covered products also include cordless landline phones, but smartphones with rollable displays are exempted. This is fairly odd because, well, there aren’t any rollable phones available for consumers just yet. Windows-based tablets will be covered by a separate mandate for computers.

This isn’t the only change the EU has announced regarding device sales. Hardware will now have to meet new "ecodesign requirements" to be sold in the region. This includes a requirement to make any applicable spare parts available for repair.

Other ecodesign requirements include batteries that retain at least 80 percent of their capacity after 800 charging cycles and scratch and drop protections that exceed minimum standards. Finally, manufacturers must provide OS updates within six months of the source code becoming available.

This article originally appeared on Engadget at https://www.engadget.com/mobile/the-eu-is-putting-repairability-rating-labels-on-phones-and-tablets-in-june-154051517.html?src=rss

Spacetop AR is now an expensive Windows app instead of a useless screenless laptop

The Spacetop AR laptop made a splash when it debuted a few years ago with an intriguing pitch: What if you could have a notebook that works entirely through augmented reality glasses, without a built-in screen of its own? Unfortunately, we found the Spacetop experience to be underwhelming, and the hardware seemed like a tough sell for $1,900. Last Fall, Spacetop's creator Sightful told CNET that it was abandoning the screen-less laptop altogether and instead focusing on building AR software for Windows PCs. Now, we have a clearer sense of what Sightful is up to. 

Today, Sightful is officially launching Spacetop for Intel-powered Windows AI PCs, following a short trial launch from January. For $899 you get a pair of XREAL's Air Ultra 2 glasses and a year of Spacetop's software. Afterwards, you'll have to pay $200 annually for a subscription. The software works just like the original Spacetop concept — it gives you a large 100-inch AR interface for doing all of your productivity work — except now you're not stuck with the company's middling keyboard and other hardware.

Spacetop might be compelling to AR fanatics who already own Intel AI PCs like the Surface Laptop Pro for Business, or a Dell XPS machine with the Core Ultra 7 chip. But if you don't have one of those computers, you'll have to add it to Spacetop's already high cost. And don't forget about prescription lenses: Those will run you $50 for single-vision and $150 for progressive.

Spacetop doesn't support Intel chips without NPUs, as its AR interface requires constant AI processing. It doesn't work AMD or Qualcomm's AI CPUs, either. The company partnered with Intel to optimize Spacetop for its platform, which included help with understanding Intel's NPU architecture as well as tweaking its chips to help the AR software run better. In a conversation with Engadget, Sightful CEO Tamir Berliner noted that the company might pay more attention to other chip platforms if it gets similar attention. 

As for Mac support, Berliner said in a statement to Engadget: "Yes, we plan to create a version of Spacetop for Mac — the timing is still TBD based on a lot of different factors regarding laptops, silicon, compute power, glasses, and more. We will be excited to share more news when we are able.”

Given its price and the strict PC requirements for using it, Spacetop clearly isn't meant for a wide audience. But there are potential benefits for early adopters. Its large AR screen could make it easier to multitask without large monitors, and it's also easier to focus on your apps since Spacetop vastly simplifies the Windows 11 interface. There are some obvious privacy benefits, too, since no one else can see what you're looking at in AR.

The big downside, though, is that you'll have to get used to wearing Xreal's large Air 2 Ultra glasses. When we demoed it at CES, we found it to be an improvement over previous Xreal frames, thanks to their sharp 1080p micro-OLED displays and wider field of view. The Air 2 Ultra are also notable for having 6DoF tracking, which allows you to move around AR objects. While sleeker than the Vision Pro, the glasses are still pretty clunky, and you'll also have to snap in additional prescription frames if necessary.

I'll need to see this latest iteration of Spacetop in action before making any final judgments, but it's clearly a more viable concept as an app that can work on a variety of laptops. Nobody wants to buy bespoke hardware like the old Spacetop laptop, no matter how good of a party trick it may be.

This article originally appeared on Engadget at https://www.engadget.com/ar-vr/spacetop-ar-is-now-an-expensive-windows-app-instead-of-a-useless-screenless-laptop-140030911.html?src=rss

Perplexity's iOS app gets an AI voice assistant

Perplexity has rolled out an update for its iOS app, giving iPhone users access to its AI voice assistant that was initially released for Android users earlier this year. Its voice assistant can perform tasks for the user by browsing the web or accessing other apps for them. If they ask the assistant to find them a table for a specific restaurant, for instance, Perplexity can launch the OpenTable app with the number of people, the date and the time already filled out. The user still has to perform the final action and book a reservation, but it's already laid out for them — all they have to do is click the button. 

Users can also ask the assistant to draft emails for them for specific contacts, which they'll have to send themselves, and create reminders for them on the calendar. They can ask it to recommend them spots they could visit, such as restaurants serving food they want to eat, and Perplexity will mark locations on the map. Of course, they can ask the assistant to do web searches for them, such as finding specific videos that Perplexity can open on the YouTube app. 

As The Verge notes, Perplexity's voice assistant works on older iPhones, unlike Apple Intelligence that only works on the company's more recent models. The iOS assistant also doesn't have the capability to look at the world for the user and tell them what they're seeing yet, though the feature is already available on Android and could make its way to iPhones in the future. 

Introducing Perplexity iOS Voice Assistant

Voice Assistant uses web browsing and multi-app actions to book reservations, send emails and calendar invites, play media, and more—all from the Perplexity iOS app.

Update your app in the App Store and start asking today. pic.twitter.com/OKdlTaG9CO

— Perplexity (@perplexity_ai) April 23, 2025

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This article originally appeared on Engadget at https://www.engadget.com/ai/perplexitys-ios-app-gets-an-ai-voice-assistant-130035088.html?src=rss

Pick up Apple's newest iPad while it's on sale for a record-low price

Looking to pick up an iPad for carrying out basic tasks like watching shows, catching up on reading and handling some email? The latest base model might be the way to go, especially if you’re a budget-conscious buyer. The A16 iPad is now on sale at a record-low price. It has dropped by $29 to $320.

The discount is available on the blue and yellow colorways at the moment. The deal is for the entry-level configuration with 128GB of storage, 6GB of RAM and Wi-Fi 6 connectivity.

The A16 iPad, which Apple released earlier this year, is our pick for the best budget iPad. It's not as sleek or powerful as the iPad Air, but as things stand it'll run you $234 less than that tablet. It's a good device in its own right, as we gave it a score of 84 in our review.

Apple didn't increase the price of the latest base iPad compared with the previous model, but it added 2GB of RAM, doubled the storage and slotted in a more powerful chipset that's fast enough for most common tasks, including casual gaming and light photo editing. However, the iPad doesn't support Apple Intelligence — which is either a positive or negative, depending on your perspective or feelings about generative AI.

The build quality is still solid, while the 11-inch tablet runs for around 10 hours on a single charge, depending on the taks you carry out with it. On the downside, the accessory situation isn't ideal. The Apple Pencil doesn't charge wirelessly when you attach it magnetically to the iPad — you'll need a USB-C cable and a USB-C to Lightning adapter to juice up the original Pencil's battery from the tablet. The Magic Keyboard support isn't great either, as the model that works with the base iPad is tough to stabilize on your lap.

Still, if the accessory fussiness doesn't bother you, this might be the right iPad for your needs. Sure, the iPad Air and Pro lineups have models with more powerful chipsets, but if all you're looking for is an iPad to watch some movies on while you're flying or to read the news on without breaking the bank, this could be the way to go.

Check out our coverage of the best Apple deals for more discounts, and follow @EngadgetDeals on X for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/deals/pick-up-apples-newest-ipad-while-its-on-sale-for-a-record-low-price-143619185.html?src=rss

TSMC shows off 1.4nm chip tech that will appear in future iPhones and other devices

In case you're wondering how Moore's Law is doing, Taiwan Semiconductor Manufacturing Corp. (TSMC) just unveiled its latest 1.4-nanometer (nm) A14 process that will enter production in 2028. The technology promises a 15 percent performance boost, plus a 30 percent reduction in power draw compared to 2nm processors set to go into production later in 2025, TSMC said. The 1.4nm tech is likely to be used in processors for Apple, Intel and AMD.

The performance gains are thanks to a 20 percent logic density improvement over 2nm tech. The company's 2nm process saw similar improvements over the 3nm chips, so the 1.4nm chips could be up to 30 percent faster and 60 percent more efficient than current chips. 

Apple's chips today are based on TSMC's 3nm process, and the upcoming iPhone 17, including a rumored ultra-slim version, will reportedly use that as well with the third-generation N3P node. So, Apple won't likely switch to TSMC's 2nm tech for another two years, as MacRumors pointed out.

That in turn means Apple won't likely employee 1.4nm tech in mobile and desktop devices for three or more generations and it could be that long before we see it in AMD and other processors as well. However, TSMC usually has multiple generations of a given node (with small improvements in each), and Apple has been adept at boosting performance of its Silicon design before switching to smaller processes. 

This article originally appeared on Engadget at https://www.engadget.com/mobile/smartphones/tsmc-shows-off-14nm-chip-tech-that-will-appear-in-future-iphones-and-other-devices-121955292.html?src=rss

Strava can predict your race finish times

Strava has had a few new developments recently, including buying personalized running plan app Runna. Now, it has launched a new training feature for distance runners called Performance Predictions, which gives estimated finish times for difference race lengths. 

The app will now offer possible times for a 5K, 10K, half marathon and marathon — so, now, it's not only your own goals you have to live up to but Strava's as well. No pressure. Strava is providing these predictions using a machine learning model (shocking) which looks at over 100 data points from the individual and the performance of similar runners on the app. The times should change after every run and based on rest periods. 

Strava claims that users logged almost 1 billion runs on its app last year, so it should be helpful to some (and apply added pressure to others). Subscribers can access it in Strava's Progress tab. It will also show you how much those numbers have recently changed based and your average time per mile. 

This article originally appeared on Engadget at https://www.engadget.com/apps/strava-can-predict-your-race-finish-times-120007844.html?src=rss