Posts with «technology & electronics» label

X Blue subscribers can now download videos from the website

X, the social network formerly known as Twitter, is now letting users download videos from its website, as long as a couple of criteria are met. First, the creator must explicitly allow downloads for the content they post. Also, the ability to save videos from the website is exclusively available to verified (aka paying) users. Elon Musk has announced the new feature on his account and explained that a Blue subscriber can download content by tapping the ellipsis (...) menu on the upper right corner of the screen when a video is in full screen mode. Musk also said that X will soon make it easy to download videos on mobile simply by tapping and holding the content on the screen. 

Previously, people have had to use to third-party websites and apps to be able to save videos. Of course, non-paying users still have to use those tools if they want to download content from X. That doesn't come as a surprise, seeing as the company has been releasing new features specifically for paying members while making the website less usable for the rest of its userbase. It announced in July that it will limit the number of DMs non-paying users can send to address its spam issues, and it also previously limited the number of posts non-verified users can see to 600 a day.

Meanwhile, X gave verified users the ability to publish posts with up to 25,000 characters and allowed them to post videos up to three hours in length. More recently, it also gave Blue subscribers the option to hide their blue checkmark in case they don't want to make it obvious that they're paying for the service. For those interested to see how X has evolved since Elon Musk took over Twitter, company CEO Linda Yaccarino has just published the list of changes it has implemented right here.

This article originally appeared on Engadget at https://www.engadget.com/x-blue-subscribers-can-now-download-videos-from-the-website-065336710.html?src=rss

Elon Musk says he’ll ask Tim Cook to lower App Store fees for X subscriptions

Elon Musk says he plans to ask Tim Cook to adjust the App Store fees X pays on subscriptions as part of a plan to boost creators earnings on the platform that was, until recently, known as Twitter. The remarks are the latest example of Musk calling out the “App Store tax” Apple takes from in-app purchases.

Musk framed the ask as part of a broader effort to help creators get paid more for paying subscribers. “While we had previously said that 𝕏 would keep nothing for the [first] 12 months, then 10%, we are amending that policy to 𝕏 keeps nothing forever, until payout exceeds $100k, then 10%,” he tweeted. “Apple does take 30%, but I will speak with @tim_cook and see if that can be adjusted to be just 30% of what 𝕏 keeps in order to maximize what creators receive.”

Super Important to Support Creators!

If you can afford it, please subscribe to as many creators on this platform as you find interesting.

People from every corner of the world post incredible content on 𝕏, but often live in tough circumstances, where even a few hundred…

— Elon Musk (@elonmusk) August 2, 2023

It’s unclear if Musk’s request has any chance of success. Cook seems unlikely to make such a concession, as he’s long ducked criticism from numerous other developers about the App Store’s fees and the policies surrounding them. Apple and X didn’t immediately respond to a request for comment.

However, it’s not the first time Musk has publicly called out Apple’s App Store policies. He previously complained about Apple’s “secret 30% tax” on in-app purchases, and reportedly delayed the launch of Twitter Blue to avoid the fees. He’s also accused the iPhone maker of threatening “to withhold” Twitter’s from the App Store, though he later said that was a “misunderstanding” after a private meeting with Cook.

Regardless, Musk and X would greatly benefit from a boost in paying subscribers, which seems to be the motivation for Musk again calling attention to the issue. The company’s ad revenue is down more than 50 percent as many advertisers have yet to return to spending at the same level as before he took over Twitter. Generating more subscribers— via creators and Twitter Blue — could help the company become less reliant on ad revenue, though the company would need tens of millions of subscribers, if not more, to make up the deficit.

This article originally appeared on Engadget at https://www.engadget.com/elon-musk-says-hell-ask-tim-cook-to-lower-app-store-fees-for-x-subscriptions-223952210.html?src=rss

Microsoft’s AI-infused sidebar rolls out to Windows 11 beta testers

Microsoft is rolling out Windows Copilot in preview today. Windows 11 Insiders in the Beta Channel can install a preview build that offers the first semi-public availability for the AI-infused sidebar announced at Build 2023. “This first preview focuses on our integrated UI experience, with additional functionality coming down the road in future previews,” the company wrote in a blog post today.

Windows Copilot is a system-level version of the browser-based Copilot the company began previewing in February. Microsoft views the tool — also coming to Microsoft Office and Teams — as representing a monumental shift in how customers interact with Microsoft software. “AI is going to be the single largest driver of innovation for Windows in the years to come,” Panos Panay, Microsoft Executive Vice President and Chief Product Officer, told Engadget’s Devindra Hardawar in an interview at Build 2023. “It’s going to change the way you work, change your interaction models to make it easier. It’s going to understand so much about what you need.”

Microsoft says the preview’s “controlled feature rollout” will hold back some of Copilot’s full functionality for future builds. The company also cautions that new Windows Insiders joining the Beta Channel today won’t be able to install this update. It says even some established Windows Insiders may not see the build immediately, but it will “increase the rollout in the coming weeks.” The rollout follows Microsoft’s release of a Copilot Preview in late June for developers running preview builds.

Microsoft

Once you have the correct preview installed (Build 22631.2129 or higher), you can activate Windows Copilot by clicking the corresponding button on the taskbar (a blue ribbon ring with a yellow “PRE” badge) or typing the shortcut Win + C. “Windows Copilot will appear as a side bar docked to the right where it won’t overlap with your desktop content and will run unobstructed alongside your open app windows, allowing you to interact with Windows Copilot anytime you need,” the company wrote.

Microsoft listed some examples of queries Copilot can handle in this early stage. For example, you can ask it to perform basic Windows tasks like “Change to dark mode” or “Turn on do not disturb.” In addition, it can summarize active websites in the Edge browser, compose stories and generate AI art. The company says an ellipses button at the top right of the Copilot sidebar lets you submit feedback.

This article originally appeared on Engadget at https://www.engadget.com/microsofts-ai-infused-sidebar-rolls-out-to-windows-11-beta-testers-211546573.html?src=rss

The Sonos Move 2 will reportedly offer stereo audio and 24-hour battery life

The original Sonos Move stood out as one of the few fully connected portable speakers when it debuted in 2019, but technology has moved on since then — and so, apparently, has Sonos. The Vergeclaims to have leaked details of a Move 2 speaker that promises major upgrades to the outdoor-friendly device. Most notably, it should upgrade from mono to stereo sound. If you thought the first version didn't sound as good as conventional speakers, you may be happier this time.

The new speaker's battery life reportedly leaps from 10 hours on the Move to a full 24 hours of playback You could easily host an all-day party without plugging in. The power pack is said to still be replaceable, and reduced idle power consumption could make it easier to use the speaker over the course of a weekend.

There will reportedly be smaller but still useful upgrades. Like the Roam, the Move 2 will let you share Bluetooth audio across the home. Bluetooth 5.0 and WiFi 6 support will also help the speaker keep up with modern devices. You'll need a USB-C adapter (as with the Era 100) for line-in audio, but the same port can also charge your phone during a camping trip. The IP56 dust and water resistance hasn't changed, but that's still good enough to survive the rain or a windy day.

Other touches may include revised controls, a mic cutoff switch and a detachable power adapter on the base station. You can't use Google Assistant for obvious reasons, but Alexa and Sonos' own voice controls would be available.

Sonos is said to be launching the Move 2 at the end of September for $449, or $50 more than its predecessor. That makes it as expensive as the spatial audio-capable Era 300. As before, though, the portability might justify the premium. You're buying a speaker that can be useful in both your living room and the backyard, saving you the trouble of getting two devices as long as you're willing to haul a speaker around. 

This article originally appeared on Engadget at https://www.engadget.com/the-sonos-move-2-will-reportedly-offer-stereo-audio-and-24-hour-battery-life-181950125.html?src=rss

ByteDance sued for allegedly collecting biometric data without consent

ByteDance is facing a class-action lawsuit over claims that its CapCut video-editing app is vacuuming up data from its more than 200 million active users without consent. Among other things, the lawsuit, which was filed in Illinois, claims that CapCut violates the state's Biometric Information Privacy Act (BIPA) by collecting data like face scans and voiceprints without informing users or getting express permission.

The app also allegedly collects details about a user's location, date of birth and gender as well as their photos and videos. Much of this is said to be in service of delivering targeted ads. In addition, the suit claims that the app is capable of harvesting data from user devices, including the MAC address and SIM serial number.

The lawsuit, which The Record unearthed, asserts that CapCut's privacy policy was designed to make it hard for people to understand or to give the app “meaningful, express consent.” One plaintiff who started using the app while in the seventh grade was allegedly able to use CapCut without having to sign up for an account, reviewing a privacy policy or having parental consent.

Moreover, the suit points out that, since ByteDance is headquartered in Beijing, the company may be compelled to share CapCut data with the Chinese government. It claims that a former ByteDance official revealed publicly that the Chinese Communist Party can use a “backdoor channel code" to access data on users based outside of the country, including those in the US.

ByteDance, of course, owns TikTok, which has long been the subject of claims that the Chinese government can access US user data. The company has been trying to convince US regulators that TikTok doesn't pose a threat to national security. TikTok CEO Shou Zi Chew claimed at a congressional hearing earlier this year that "ByteDance is not an agent of China or any other country."

Since last year, TikTok has been routing all US user data to Oracle servers based in the country. That initiative, called Project Texas, also included the goal of removing US users' private TikTok data from ByteDance's own data centers.

Nonetheless, Montana legislators have passed a bill to ban TikTok outright in the state. Many other jurisdictions, including the federal government, have prohibited the app on nearly all state-owned devices. The Justice Department is reportedly looking into claims that four ByteDance employees used TikTok to snoop on the locations of two US journalists.

The class-action suit asks a district court to block ByteDance from sending CapCut user data and content to China, and from collecting users' biometric information and other data without consent. The plaintiffs asked the court to compel ByteDance to delete any user data and content it unlawfully obtained through CapCut as well. In addition, the suit seeks unspecified damages.

Engadget has asked ByteDance for comment.

This article originally appeared on Engadget at https://www.engadget.com/bytedance-sued-for-allegedly-collecting-biometric-data-without-consent-172411924.html?src=rss

Nintendo brings 'Mario Kart 8' and 'Splatoon' for Wii U back online August 3rd

It took several months, but you can finally play the Wii U versions of Mario Kart 8 and Splatoon online. Nintendo has confirmed that both titles will once again be available for multiplayer as of August 3rd. The company has fixed the security vulnerability that prompted the shutdown of online service in March.

Nintendo still hasn't detailed the flaw. However, enthusiast and tinkerer OatmealDome claims the last-gen console is vulnerable to an "ENLBufferPwn" attack that lets intruders take over the console when it goes online. The company reportedly fixed the bug last year for affected Switch titles well as Mario Kart 7, but didn't make a similar effort for the Wii U versions until now.

You'll need to update both games to resume online play. The months-long wait isn't completely surprising when the Switch has been Nintendo's current system for several years, and is clearly more popular. Still, this is good news if you're not in a rush to replace your Wii U — you won't have to stop using the older system if you still enjoy the affected titles.

With that said, there's little doubt that Nintendo wants to wean gamers off the earlier console. The company shut down the Wii U eShop this spring, limiting users to re-downloading existing purchases. Unless you grab physical copies, your game library is frozen in time unless you move to the Switch.

This article originally appeared on Engadget at https://www.engadget.com/nintendo-brings-mario-kart-8-and-splatoon-for-wii-u-back-online-august-3rd-165434085.html?src=rss

Google's Chrome updates bring improved search to mobile and simpler desktop downloads

Sometimes a revamp is nothing more than bells and whistles, and other times it completely changes your experience. Google is gunning for the second, announcing new updates for Chrome on mobile and desktop that focus on integration and efficiency. New mobile features concentrate on improving your search process, while Chrome for desktop is streamlining how you download and access files from the web. 

On Chrome mobile, a new webpage should now show a category called "Trending searches," and as you type, ten versus the previous six recommendations will appear. Similarly, say you're on a site about the best pizza places in New York — if you click on the URL up top, related searches will appear below in a new category called "Related to this page." You can also tap on a word in that article, like a neighborhood in New York it discusses, and use Touch to Search to see other topics you want to explore, such as hotels in that area. Touch to Search is exclusive to Android and has already existed in browsers as a way to find specific words. 

As for your Chrome for desktop, say goodbye to the clunky download bar that pops up at the bottom of your screen (and having to close it yourself). Moving forward, downloads will appear on the top right of your browser, just next to your account image. When you go to save something, a circle will appear around the icon, turning blue as it finishes the download. You can click the button to view anything saved in the last 24 hours, open the folder containing a specific file and retry, pause, resume or cancel your download. While this will be the default placement for everyone moving forward, it might have been live for some people already. Google will still warn you if a download seems suspicious and let you drag and drop downloads as needed. 

This article originally appeared on Engadget at https://www.engadget.com/googles-chrome-updates-bring-improved-search-to-mobile-and-simpler-desktop-downloads-160003908.html?src=rss

Meta releases an open source AI kit that creates audio from text prompts

Meta is making it easier for artists and sound designers to produce audio using only AI. The Facebook owner has released an open source AudioCraft kit that bundles three existing generative AI models for creating sounds from text descriptions. AudioGen and MusicGen respectively produce sound effects and music, while EnCodec compresses sounds to produce higher-quality results. A musician or sound designer might have everything they need to compose pieces.

The release includes pre-trained AudioGen models for those who want to start quickly, and tinkerers will have access to the entire AudioCraft code and model weighting. The open source debut gives pros and researchers a chance to train the models using their own data, Meta says. All the pre-trained models use either public or Meta-owned material, so there's no chance of copyright disputes.

The tech firm characterizes AudioCraft as a way to make generative AI audio simpler and more accessible. Where AI-produced images and text have been popular, Meta believes sound has lagged "a bit behind." Existing projects tend to be complicated and frequently closed off. In theory, the new kit gives creators the opportunity to shape their own models and otherwise stretch what's possible.

This isn't the only open text-to-audio AI on the market. Google opened up its MusicLM model in May. Meta's system also isn't designed for everyday users — you'll still need to be technically inclined to use AudioCraft properly. This is more for research, the company says. The developers are also trying to improve the performance and control methods for these models, expanding their potential.

Even in its current state, though, AudioCraft may hint at the future of AI's role in music. While you won't necessarily see artists using AI to completely replace their own creativity (even experimenters like Holly Herndon are still highly involved), they're getting more tools that let them create backing tracks, samples and other elements with relatively little effort.

This article originally appeared on Engadget at https://www.engadget.com/meta-releases-an-open-source-ai-kit-that-creates-audio-from-text-prompts-152026368.html?src=rss

Xbox gamers can now stream directly to Discord

It's about to get easier to stream your favorite console games: Discord has announced it's rolling out Stream to Discord for Xbox, allowing you to stream directly from your Xbox Series X|S or Xbox One. This news marks the first implementation of a console streaming directly to Discord, which has only been available for PC and mobile gamers. Xbox has typically received new Discord features before its competitor Playstation, such as last year's update allowing gamers to connect directly to Discord Voice channels.

If you haven't already, you'll need to connect your Xbox to Discord in the Connections menu on your desktop or mobile app — just click on the Xbox logo and sign into your Microsoft account. You can stream right from a Voice channel by opening the Parties & Chats tab on your Xbox, choosing Discord, and then picking the channel you want to join. From there, all you need to do is click "Stream your game" whenever you want to start broadcasting your game. Stream to Discord for Xbox is also available in one-on-one or group DMs by clicking "transfer to Xbox" while on the call. Then, just like in a channel, you can choose to stream your game to your friends. Nitro subscribers will notice their streams appear in HD and up to 1080p.

Stream to Discord is now available for Xbox Insiders and will be rolling out "soon" to all Xbox players. The Xbox Insider Hub app is available for anyone to download through the Xbox store. Discord also claims they "are far from finished" with their Xbox integration and will have more announcements later in the year.

This article originally appeared on Engadget at https://www.engadget.com/xbox-gamers-can-now-stream-directly-to-discord-150045129.html?src=rss

China considers limiting kids' smartphone time to two hours per day

China might put further limits on kids' smartphone use. The Cyberspace Administration of China (CAC) has proposed draft rules that would cap the phone time of children under 18 to a maximum of two hours per day. That's only for 16- and 17-year-olds, too. Youth between eight and 15 would be limited to one hour per day, while those under eight would have 40 minutes.

The draft would also bar any use between 10PM and 6AM. Phones would need to have an easy-to-access mode that lets parents restrict what kids see and permit internet providers to show age-appropriate content. Children under three would be limited to songs and other forms of audio, while those 12 and up can see educational and news material. There would be exceptions for regulated educational content and emergency services.

As with previous measures, the proposal is meant to curb addictive behaviour in children. The Chinese government is concerned prolonged use of mobile devices, games and services may be detrimental to kids' development. The country already limits young people to three hours of online video game time per week, and then only on weekends and public holidays. 

The draft is still open to public consultation and isn't guaranteed to pass. There are also questions about implementation. CNBCnotes it isn't clear whether hardware manufacturers or operating system developers are responsible for implementing the kids mode. While Apple would have to change the iPhone's parental controls in China regardless of this distinction, involving the OS developer might require that Google make changes, not just vendors like Oppo or Xiaomi.

The rules would also have a significant effect for Chinese app developers like ByteDance (responsible for TikTok and its China-native counterpart Douyin) and Tencent (the maker of WeChat and many games). They may have to design apps and tailor content around these time limits.

This article originally appeared on Engadget at https://www.engadget.com/china-considers-limiting-kids-smartphone-time-to-two-hours-per-day-134708060.html?src=rss