Posts with «technology & electronics» label

GoPro Hero 12: Everything you need to know about all the new features

So there’s a new GoPro in town. Maybe you saw a bunch of new features and wondered if the new camera is worth the upgrade from an older model? Maybe you want to know if it’s a better fit than a rival camera like DJI’s Action 4? Here we’ll go through everything that’s new with the Hero 12 and hopefully, by the end of it, you’ll feel ready to make an informed decision. There are some useful new tools, some neat hardware tweaks and of course, an important aesthetic update this time around. All of which we’ll get to below.

Battery life

Okay, deep breath for this one as there’s a bit to unpack. Battery life has always been a bit of a pain point for action cameras. Their smaller form-factor, exposure to different and high performance needs (shooting 4K slow-mo, and so on) means they are constantly battling basic physics. GoPro’s claim then, that the Hero 12 offers “2x runtime” will have seen even the most ragged of outdoor filmers crack a smile. But remember, runtime isn’t the same as “record” time.

What we’re seeing here is an extension of the amount of time the camera can run at high power drain modes before it reaches its thermal limit and has to stop. So the claim is really that you should get about twice the recording time at the most demanding settings. If you’re shooting at good ol’ 1080p/30, for example, battery performance is only extended by a few minutes.

Photo by James Trew / Engadget

To test this, I pitted the Hero 12 against the Hero 11 in two scenarios, each at the opposite ends of the “intensity” spectrum. On the high end, we set the cameras to record at 4K/120 while walking with the camera on a standard grip. On the other end of the scale we recorded a basic 1080/30 video for as long as the camera could. Both were performed outside to allow for airflow, which is what the camera was optimized for.

In the 4K tests, I was surprised to see there was no noticeable difference between the Hero 12 and the Hero 11 with the same settings. I repeated the test a couple of times and the 12 was only able to best the 11 by about five minutes. On one occasion, the Hero 11 actually outlasted the Hero 12. The average duration for one continuous video was 35 minutes. Other outlets and reviews have had more success here, so I'm currently speaking with GoPro to see what might be causing this disparity in results. The 1080p tests were also comparable, with both cameras lasting around an hour and a half which is expected, as GoPro doesn’t claim large advances in battery life at these settings.

Bluetooth audio

I don’t think anyone was expecting this one, but it’s a pleasant surprise nonetheless. Using a microphone with a GoPro typically involves using the Media Mod, which is usually an $80 additional purchase. Even with that, going wireless requires having a compatible microphone. With the new Bluetooth capability, you can use the AirPods (or other Bluetooth headset) that you may already own.

I wouldn’t recommend using a microphone over Bluetooth if you can avoid it, as they’re typically designed for calls rather than delivering a standup to camera. That said, the quality is good enough for impromptu vlogs and or live commentary as you take part in your activity of choice. Either way, it’s a neat new feature that’s really easy to set up. I was worried about latency — a common problem with Bluetooth audio generally — but any there might be is barely perceptible.

This functionality also allows you to control your GoPro from afar using voice commands. I might wager that this is equally, if not more useful to a lot of people. GoPro’s voice commands are fairly reliable, so it’s nice to be able to ask the camera to take a photo from a distance so you don’t need to set a timer. Likewise, you can end a video without having to record those final seconds of you walking back to the camera to press the button. All these little time saves add up!

8:7 everywhere

Photo by James Trew / Engadget

The big news with the Hero 11 Black was a larger sensor that meant you could do cool things like punch out different aspect ratio videos in 4K from the same source material. That source video was also usable on its own, if square-ish 8:7 video was something you needed. With the Hero 12, 8:7 mode is now available everywhere, including TimeWarp, TimeLapse and Night Effects modes.

An 8:7 TimeWarp is a fun addition, but the real gain here is the option to shoot in that mode, capture every pixel available to you, and then have the flexibility to do more with it later. For Night Effects, for example, you could output a vertical version for social media, and a 16:9 one for YouTube and both of them would be in full resolution. This is the only new direct video feature this time around, which will disappoint some potential upgraders, but for fans of those specific modes it’s good news.

Vertical capture

Photo by James Trew / Engadget

Now that 8:7, full-sensor recording is available across the board, GoPro is seeking to make some of its use cases even easier. One such example is vertical capture mode. In short, since the Hero 11 there’s no technical reason why you need to rotate or mount the camera vertically as you can achieve full resolution 9:16 videos even with the camera positioned horizontally.

Essentially, this feature provides a way to record a video for social media without having to either remount it or to punch it out in 9:16 via the app. Thus, vertical capture greatly smooths the process from shooting on the camera to sharing with your followers. There’s not much more to say here other than it works as advertised and should save a fair amount of time for those who use that aspect ratio frequently.

HDR video in ultra-high resolutions

Dynamic range may sound like a technical setting for pro photographers, but it’s important even for casual users. As a camera tries to capture a shot, it will assess the lighting and adjust its exposure to maintain the best balance (unless you’re using all manual settings). When there are bright and dark areas in the same shot, the camera has to make a best guess. To improve on that, modern cameras have HDR modes specifically for times when there’s a “High Dynamic Range (HDR).” In short, the Hero 12 Black claims to be better than its predecessors in these situations.

Technically, the Hero 11 is capable of outputting HDR video (the Hero 12 and Hero 11 share the same internal hardware), but you usually had to do some legwork in post to get there. The Hero 12 has “HDR” as one of the shooting modes right in the menus making it a simple button push to get those more natural tones.

Photo by James Trew / Engadget

In side by side testing, there’s a marked difference between the Hero 12 and last year’s camera. In the same, sunny conditions during the day I found the sky was sometimes blown out on the Hero 11 when there were also a lot of shaded areas in shot as the camera tries to expose for both. The Hero 12 was able to handle the same lighting conditions without blowing out bright areas or under exposing the shade giving a more balanced image overall.

(Speaking of HDR, the GoPro 12’s implementation isn’t true HDR in the sense that it captures using the BT.2020 HDR color space — i.e., if you plug it into your Samsung HDR TV you won’t see it in HDR, but just regular TV mode. Rather, it takes two images of each frame in quick succession — like bracketing on a photo camera — one exposed for shadows and one for highlights, and combines them into a single image. The end result is more detailed skies, shadowy areas, etc.)

Better selfies

Back in the olden days, there was a light “hack” for getting the best selfie out of a GoPro: put the camera into Time lapse Photo mode and grab multiple shots just to be sure. In newer GoPros you have to grab a frame from a time lapse via the app as the camera automatically outputs a ready-to-share video. Interval Photo, then, revives some of that old functionality in a new, improved way. The basic gist is that you don't need to use a timer, instead you can capture multiple photos and pick the one you like best, such as the one below where I had all the time in the world to perfectly place my hand on top of the towers.

Photo by James Trew / Engadget

To prevent confusion, Interval Photo is a setting under the Photos menu and not the Time Lapse menu. From there you can set a wide range of intervals — from half a second up to two minutes — and use this with all photo types, including HDR and SuperPhoto (GoPro’s “auto” mode). This differs from a time lapse where the images are processed in a way that prevents sudden changes in exposure between photos for a smooth video. That’s to say, images are optimized for the resulting video. With Interval Photo, they’re standard photos for use as photos with no further processing.

Night Effects come to photos (kinda)

Another feature that builds on something that was introduced in the Hero 11 is the extension of the Night Effects (Star Trails, Vehicle Lights and Light Painting) to create a photo. These three effects use long exposures and witchcraft (maybe) to create videos with these dramatic light-based effects. With the Hero 12, you will now be presented with a photo alongside the video. There’s no extra action required to get this, it’ll just show up in your gallery automatically.

What you won’t see are any controls or any way to choose at which point of the video the image will be extracted from, the image appears to be based on the final frame of the video, which makes sense. That said, in our testing it generally produces good results (assuming your video was good in the first place!). Again, you’ve pretty much always had the option to extract frames from videos and with the Quik app that’s easier than ever before, but having one ready for you, is another welcome convenience.

Log

Steve Dent contributed the following section.

GP-Log is designed to give creators more control over images by increasing dynamic range, specifically by allowing more detail in shadows and highlights. That can be combined with 10-bit encoding which boosts the total number of colors to billions, meaning subtle gradients (mainly in skies) will show less banding.

Photo by James Trew / Engadget

As ever with log, it can be a challenge to get a nice image out of it. The LUTs supplied by GoPro do an OK job, but significant tweaking is still required by the editor to gain any major benefits. Plus, it’s not a very aggressive log setting, so the boost in dynamic range is small, akin to DJI’s D-Log M setting. It does give editors who know what they’re doing more options, but if you’re unfamiliar with log, HDR is a much easier way to improve dynamic range – with no adjustments required.

New mounting option

Photo by James Trew / Engadget

If you’ve been using GoPros for any amount of time, you’ll be familiar with the “finger” mount system. It’s… fine. It’s certainly sturdy, which is what you want in an action camera, but it’s also fiddly and those thumb screws can get real tight, so tight that sometimes it feels personal. Sometimes you wish you could just use the tripod or selfie pole you already have without having to dip into your bag of adapters. Well, now you can.

Flip the GoPro Hero 12 Black over and lo and behold, you’ll be presented with a 1/4 inch thread (along with the sound of angels harmonizing, possibly). I have a bunch of the aforementioned GoPro-to-tripod mount adapters, but I can never seem to find them when I need them. I also have a bunch of small tripods that will get a lot more usage now that they are directly compatible with the GoPro. Not to mention, if you use your GoPro as a webcam, it’s not a lot easier to use with other streaming mounts and boom arms. I’m not sure what it says about the Hero 12 when this is my personal favorite new feature, but here we are!

This article originally appeared on Engadget at https://www.engadget.com/gopro-hero-12-review-new-features-143039315.html?src=rss

The Apple Watch Ultra is 8 percent off right now

The original Apple Watch Ultra’s price has dipped on Amazon just shortly after the release of the second generation during Apple's September 12th "Wonderlust" event. You can now snag the older model Ultra for $732, down eight percent from its original price tag of $799.

While the deal is only applicable to the medium-sized (for 145-190mm wrists) green alpine loop, it's worth considering. The corrosion-resistant titanium case and this specific model’s rugged look may be ideal for an outdoor enthusiast who likes to get their hands dirty. It may even be a good time to start thinking ahead to gifts for the holidays.

If you're an iPhone user, the Apple Watch Ultra offers some pretty compelling perks that make it an ideal companion for outdoorsy wearers. But Apple didn’t just design the Ultra for hikers and swimmers — its advanced metrics in the workout app, which includes heart rate zone and “running form" monitoring, make it a solid choice for anyone looking to track or improve their workout regimen.

The new Apple Watch Ultra 2 will go on sale for $799 in just two days, however. And the newer, more expensive iteration will run with the help of the company’s S9 chip, which will enable the new “double tap” feature, among other improvements. So if you're keen on the new updates, this deal may not be right for you. But for those looking for a solid smartwatch at a somewhat reduced price (or a very generous gift for a loved one) the Apple Watch Ultra is a more than serviceable option.

Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/the-apple-watch-ultra-is-8-percent-off-right-now-141505238.html?src=rss

Amazon hardware event 2023 liveblog: Live updates on new devices and services

After Apple's iPhone event and just before Microsoft shows off new Surface devices, Amazon is set to reveal its latest arsenal of hardware. As it typically does every September, Amazon is hosting an event to unveil the goods, only this time it's doing so not in Seattle, but at its recently opened HQ2 in Arlington, Virginia. 

We'll be on the ground to cover all of the news live, bringing you the details on whatever Echo, Fire TV and Kindle devices the company has on the docket. Of course, there are likely to be new items from Amazon's brands like Blink, Eero and Ring too, along with some surprises. You'll want to keep it locked right here at 11AM ET as this event won't be livestreamed to the public. But rest assured, our batteries are charged and our keyboards are primed to report all of the announcements as soon as they happen.

This article originally appeared on Engadget at https://www.engadget.com/amazon-hardware-event-2023-liveblog-live-updates-on-new-devices-and-services-140009216.html?src=rss

Twelve South’s HiRise Pro is a slick height-adjustable laptop stand

I’ve been experimenting with my work-from-home setup for a few months now, and I still haven’t quite got it to where I want it. I’ve dabbled in standing desks, mid-century bureaus (not even kidding) and, gasp, chairs that actually support my back, but sometimes it’s the small things that make the whole setup work, like Twelve South’s first height-adjustable MacBook stand, the HiRise Pro.

Twelve South has long made premium, stylish peripherals, cases and more for almost anything Apple. This follow-up stand is compatible with all MacBooks (and other laptops), adding a degree of adjustability to the screen height while remaining sturdy, It even includes a MagSafe charging platform – although you have to provide your own MagSafe puck.

Photo by Mat Smith / Engadget

It’s a solid, premium stand and wouldn’t look out of place in an office or work-from-home setups. The company has always made accessories that neatly dovetail with Apple’s aesthetic, with subtle detailing, brushed metal finishes and minimal design fuss. I don’t think anyone wants an ornate laptop stand anyway? The V-shaped stand part has a rubberized finish to grip the base of your laptop, while the MagSafe charging area has a glossy vegan leather surface.

The HiRise Pro can raise your screen six inches from your desk, inching your laptop screen to your eye-line. This can be adjusted with a metal screw to lower levels if needed. Twelve South believes that the HiRise Pro’s maximum height ensures any laptop webcam would then be at an ideal height. What I like – and what I’ve been looking for – is a simple way of improving the ergonomics of working on a laptop. I don’t want a bigger monitor, always mounted at eye height – even if I should. And if you do already have second screens and monitors, this stand means you could line up your laptop screen with any external monitor, if you’re especially aesthetically demanding.

Photo by Mat Smith / Engadget

It feels like the final thing needed to make a standing desk work for me. I’m still using this tripod desk at the moment, and the eye-line is almost there. Honestly, I’d benefit from the HiRise Pro adding an additional inch or two to the height, but Twelve South may have reached a stability limit.

With this kind of laptop stand, you’re not really able to use the built-in trackpad or keyboard, which is something to bear in mind. You’ll need to invest in either wireless or wired replacements. On top of that, while it’s not ridiculously priced, $100 is a lot for a stand that already has $40 alternatives. One of which is Twelve South’s own, recently announced, Curve SE laptop stand.

Before this, I swapped between a basic, but unwieldy IKEA shelf – you can see it in some of my reviews — and a foldable, portable laptop stand that didn’t quite lift the device off a surface, but at least angled it upwards. It also packed in a load of ports and even an SD card reader. I’d be interested in Twelve South cramming more into future laptop stands – it does a little more with its Mac peripherals, so why not here? Maybe the company is waiting to launch the HiRise Max? I hope so.

This article originally appeared on Engadget at https://www.engadget.com/twelve-souths-hirise-pro-is-a-slick-height-adjustable-laptop-stand-130027673.html?src=rss

Apple Watch Series 9 review: Freedom from touching your screen

Have you seen the meme about people who dangle too many things on their fingers for no reason whatsoever? I’m not proud to admit it, but I’m one of those. No matter how big of a bag I’m carrying, I always find my hands full, making it difficult to interact with my phone or smartwatch on the go. And I’m not alone there. Which is why voice controlled assistants and hands-free gestures are so appealing.

With the Apple Watch Series 9, the company is introducing two new methods of interaction: Double Tap and Raise to Speak (to Siri). It’s also rolling out on-device Siri processing, which will let you ask the assistant for your health data and to log your daily stats. These are enabled by the new S9 system-in-package (SiP) that powers the device, meaning they likely won’t be available to older models via watchOS 10.

The Series 9 also has a new second-generation ultra wideband (UWB) chip like the one in the iPhone 15 series, which allows for an updated interface when pinging your paired phone. On the outside, the new Apple Watch looks just like its predecessor, but the new gesture alone may be intriguing enough to coax some of you into upgrading this year.

Double Tap

Full disclosure: Due to a series of FedEx mishaps, I wasn’t able to receive a separate sample of the Apple Watch with Double Tap enabled until just yesterday. That means I’ve only spent about a day testing out the new gesture in the real world. To be clear, the feature will not be available on the watches that ship come September 22, and will be activated over the air later in October. Apple sent reviewers supplemental units with Double Tap enabled for our coverage and testing purposes, in addition to the actual devices that will be going to consumers. Not to worry, though, the rest of this review is based on a Series 9 I’ve had since the Apple event last week. It’s only the Double Tap sample that I received late. Still, I already have a better sense for when and how it might be useful.

 

When both hands, or at least my watch hand, are occupied, Double Tap will obviously not be helpful. You’ll need to at least have your thumb and index finger available to pinch. But when I’m cleaning my apartment, holding a side plank, raising a single dumbbell or reading a book, the gesture does make my life easier. In fact, I love it just for the pleasure of continuing to scroll Reddit on my phone in my right hand without having to put the device down to swipe something away on my left wrist.

Photo by Cherlynn Low / Engadget

The Series 9 is fairly good at recognizing when I’ve pinched twice quickly, but it took me a few attempts to figure out the right cadence. You can’t tap too quickly or too subtly, or it won’t register. I hate when companies tell us we’re doing something wrong, but in this case where we’re learning a new gesture altogether, I’m inclined to put in the work.

Apple uses a combination of data from the accelerometer, gyroscope and optical heart rate monitor to detect movement and blood flow changes. This lets the watch understand the difference between, say, when you’re touching your middle finger versus your pointer. I was able to trigger Double Tap by pretending to snap my thumb and forefinger, and also when striking the side of my digit rather than the pad.

This is also a good time to clarify that Double Tap is quite different from Assistive Touch, which was brought to watchOS in 2021. The latter is an accessibility-minded feature that was already available for years in iOS, and allows those with different mobility needs to interact with the respective operating systems. You’ll have to first go into the settings to enable it on the watch, and then you can use gestures like pinching and clenching to navigate. Clenching twice will activate Assistive Touch,which brings up an outline around items on the screen. Then, pinching will move through individual elements and clenching will act like tapping on them.

Photo by Cherlynn Low / Engadget

Assistive Touch is more complete and nuanced than Double Tap, as it has to help users access all of watchOS. Meanwhile, the new feature is more of a convenience and there’s only one action available. It also does very specific things. You’ll first have to make sure the Series 9 is awake. From the home screen, double tapping pulls up the Smart Stack, and subsequent pinches scrolls through the widgets on that page. You can change the default setting so that follow-up double taps on the Smart Stack enters the top card instead.

Everywhere else in watchOS, the Double Tap will trigger the primary button. Start or pause a timer, snooze your alarm, play your music or reply to messages, for example. Apple’s programmed some of these applications thoughtfully, too. If you’ve used Double Tap to reply to a message, it will bring up the voice typing option so you can dictate your response. That’s a nice touch, considering you’re likely unable to use your other hand to tap out a message if you’re already pinching to react to a notification.

But Double Tap isn’t available in every part of watchOS. When I was looking at the Phone app or my Move rings, for example, the gesture didn’t do anything. A small indicator appeared to show that it did register; It just didn’t map the action to anything on the page. I like the little indicator bubble, by the way, as it goes a long way in helping me learn the gesture.

Photo by Cherlynn Low / Engadget

All that said, it feels like Double Tap might not be as groundbreaking as it may have seemed from the keynote. But it still is a useful tool that will likely reduce my need to lift my wrist and swipe the screen.

A better Siri

Another way Apple is reducing my reliance on the Series 9’s display is through voice control. Specifically, Siri requests on the new watches (including the Ultra 2) will be processed on-device. There are quite a few benefits to this — speed of response being the least significant. I compared the Series 9 and Series 8 side by side and this year’s watch was only marginally faster at responding to my “Hey Siri” requests.

Other advantages of on-device processing are more impactful. The ability to still ask Siri for help when offline or disconnected from my iPhone, for example, was a surprisingly simple upgrade. I left my paired iPhone 15 Pro at home when I went to the gym, and was relieved when I could still tell the assistant to record an outdoor walk when I made my way home (since my hands were full, as usual).

Since your requests no longer leave your watch, Apple is also able to let you ask Siri for your health data. You can ask the assistant how long you slept, how many steps you’ve taken that day, or to log a period and more. Some of this is available now, while others will be available in a software update later this year.

Photo by Cherlynn Low / Engadget

Right now, the responses aren’t great. I asked Siri to tell me how many steps I’d taken or calories I’d burned, and instead of giving me a direct answer, it’d take me to the Move or Exercise ring pages. I asked for my heart rate, and was brought to the Heart Rate app for a reading, which is reasonable. But hopefully, with the software update, I’d get a straightforward answer of how many steps or calories.

Since I can’t test it just yet, I can’t fully evaluate how impactful Siri Health Requests will be, but it’s something I suspect will put Apple ahead of its smartwatch competitors. Being able to edit your stats with just your voice could make it much easier for people to input data, which will ultimately improve the insights you’d get from your watch. No other wearable OS offers this yet, either.

Finally, with the Series 9, Apple is also adding “Raise to Speak.” In theory, this means you should be able to just bring the watch to your mouth and ask Siri for things. But in my experience, this barely worked half the time. I wish it were more consistent, because, and pardon my hyperbole here, when it did behave as expected, it felt almost magical. I’d lift my wrist and speak into the watch case, and the Siri icon would appear, along with the words I’d just uttered. No more long pressing the Digital Crown or saying “Hey Siri.”

The good news is, even when Raise To Speak doesn’t register, I can still go back to saying “Hey Siri.” It just got really annoying trying to test this feature, because I quickly grew tired from all the repetitive wrist lifting. Look, it’s been arm week at the gym, okay?

Photo by Cherlynn Low / Engadget

UWB precision finding, in use and battery life

One last hardware-related feature on the Series 9 is its second-generation UWB chip, which enables a new interface for locating your paired iPhone. Currently, all you can do is use your Apple Watch to ping your handset and make it ring. With the Series 9 paired to another device with the new UWB chip, not only can you also see exactly how many feet you are from your misplaced device, you can also see what direction it’s in.

I nearly panicked after clearing security at the San Francisco airport, when I thought I had lost the iPhone 15 Pro Max. Thankfully, I had a moment of clarity and used the Series 9 to buzz the phone. I was immensely relieved to hear the ringtone, but also amused when the watch told me I was only a foot and a half away from the handset.

To see the new interface that tells you which direction your missing item is in, you’ll have to be more than five feet away from it. I came home from the gym and used the Series 9 to see where the iPhone was, and the onscreen arcs and distance indicators easily guided me to my couch where I had left it. As I got within five feet, the phone buzzed and rang, which helped in locating it.

I didn’t have a HomePod to test this with, but the Series 9 will also know when you’re within four meters of one, and automatically pull up the Now Playing screen so you can quickly control playback.

Photo by Cherlynn Low / Engadget

If your Series 8 (or older) is a little too dim in sunlight or too bright in your blacked-out bedroom, you might appreciate that the new model’s screen can now get up to 2,000 nits and as low as 1 nit. That’s double the brightness of the Series 8, which I never had trouble reading, so it makes sense that I found the latest model easy to see on a bright day as well.

It’s worth noting, though, that, in a dark room, the low-nit display might be hard for some to read. I was wearing both the Series 8 and 9, and the newer watch was noticeably dimmer, to the point where smaller text with low contrast was almost illegible. If this affects you, the good news is you can still adjust the general device brightness to avoid having the screen going as dim.

There’s not much else drastically different about the Series 9 that you won’t get by updating to watchOS 10. That is, unless you like the new pink color option so much that you’re willing to buy a whole new device just for it (which I would understand, since I love the pink of my review unit). Springing for the latest hardware will get you the S9 SiP, which is supposed to process machine learning tasks up to twice as fast as the last generation while delivering 25 percent more power efficiency.

Photo by Cherlynn Low / Engadget

Honestly, I barely noticed a difference in performance, and battery life felt a little shorter, with the Series 9 needing a charge every evening rather than every night. I’d chalk that up to the fact that the review unit I received is the smaller 41mm size, while the Series 8 I’ve been using is the larger 44mm version, and understandably has a longer-lasting battery. Apple says you’ll still get 18 hours of runtime with the Series 9, and though that’s in line with previous generations, I wish it lasted longer. Samsung and Fitbit’s smartwatches generally clock about two or more days, and it’d be nice to see Apple give us more.

There are a lot of changes coming via watchOS 10, too, but since those will be available to people with older Apple Watches, I won’t cover them here. I also won’t delve into things we’ve already tested, like fitness and sleep tracking or fall detection and emergency SOS. They won’t affect your decision on whether to get the new watch.

One more new thing you can use regardless of the generation of watch you own: FineWoven bands. This is Apple’s replacement for leather, which it declared it will stop selling in an effort to reduce its carbon footprint. FineWoven is a suede-like material made from recycled material, and is meant to feel premium. I don’t mind it, and though I prefer the texture of leather, I’m more than happy to give up a nice tactile sensation in the interest of saving our environment.

Photo by Cherlynn Low / Engadget

Wrap-up

The fact that the Apple Watch Series 9 and Ultra 2 are the company’s first carbon neutral products is a significant achievement that’s worth calling out. We have to give Apple credit for making an effort to minimize its adverse impact on the earth, despite all the marketing bluster (and the fact that it ironically outlined its 2030 vision at a launch event for new devices it wants people to buy).

If you’re environmentally conscious, the company’s efforts to be net carbon neutral may affect whether you buy the Apple Watch Series 9 over something from a competitor like Fitbit, for example. But if that’s not a priority for you, then you’re more likely to base your decision over features like Double Tap and Siri, as well as performance and battery life.

The Series 9 is a capable, well-rounded smartwatch that remains the best in the category. Double Tap and on-device Siri alone may be reasons enough to trade in your older Apple Watch (yes, even the Series 8), especially if you hate having to swipe or tap a tiny screen on your wrist.

What intrigues me more is the vision of the future that’s starting to take shape. With gestures like Double Tap and a stronger focus on voice commands, as well as the introduction of the Vision Pro headset earlier this year, it’s clear Apple has a direction in mind for the next few years. I’m curious to see where wearables fit in, and I have a strong suspicion the Series 9 is simply laying the groundwork for a more immersive, hands-free ecosystem to come.

This article originally appeared on Engadget at https://www.engadget.com/apple-watch-series-9-review-freedom-from-touching-your-screen-130009764.html?src=rss

The Morning After: Huge Xbox leak reveals an all-digital Series X and a lot more

This summer’s Federal Trade Commission−Microsoft trial revealed all kinds of intriguing details about how the tech company’s gaming arm saw its rivals and the future of gaming. But now, a court document leak has spilled the beans on new consoles, a new controller and even a list of new game projects (new Dishonored? Yes, please). 

Microsoft

The most leftfield part, though, might be a letter from Xbox chief Phil Spencer talking about Nintendo. He said Nintendo was a prime asset for Microsoft’s continued push in gaming and could be the company’s best bet for consumer relevance. Spencer added Nintendo had a board of directors that had not pushed for increases in market growth in ages — indicating, of course, a massive difference in how Nintendo governs itself compared to Microsoft. Eventually, Xbox bought gaming giants, including Bethesda and Activision Blizzard, so fewer plumbers and more gunners.

Microsoft has attempted to acquire the Japanese gaming giant for a while. When Bloomberg published an in-depth on the development of Xbox in 2021, it revealed that Microsoft execs had asked Nintendo if it was willing to be acquired — and were laughed out of the room.

By the end of yesterday, Spencer commented on X, saying: “so much has changed” since those documents. He added the company “will share the real plans when we are ready.”

— Mat Smith

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Apple makes the strongest case yet for its biggest, priciest phone.

Engadget

It’s the year of the USB-C iPhone, and the iPhone 15 Pro Max adds a new action button and the most versatile camera system yet. Apple has kept the same price for the Pro ($999) and Pro Max ($1,199) while doubling the storage capacity on the base model of the latter. If you’ve been holding on to an iPhone that’s at least two years old (or even just a year old), this could well be the year to upgrade. The changes coming to Apple’s Pro handsets feel meatier than before, and a new titanium build makes these devices seem fresher too.

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Microsoft plans an all-digital Xbox Series X and haptic controller

The console could land November 2024.

Microsoft is planning a mid-generation refresh of the Xbox Series X with a new discless cylindrical design, according to those leaked documents. Microsoft previously said it has no plans for a mid-gen console refresh, but that doesn’t appear to be true according to the document. In fact, the company may be working on three new consoles. The first, codenamed Ellewood, is a light refresh of the Xbox Series S (set to arrive around September 2024), while Brooklin, tentatively planned for November 2024, is a new discless version of the Xbox Series X.

Another model, XDL, matches Brooklin’s specs but will presumably offer Xbox Design Lab customization. Another slide details a two-tone Sebile controller with built-in accelerometers and haptics that would make it more like Sony’s latest DualSense controller. There are apparently some sustainability tweaks, like a swappable battery, recycled materials and improved repairability. If you’re looking even further into the future, the documents also detailed a cloud hybrid Xbox for 2028, which would combine console power with cloud strength.

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Neuralink opens enrollment for its first human-brain-computer interfaces

The company wants to test its implants on people with quadriplegia.

Elon Musk’s Neuralink company, purveyors of the experimental N1 brain-computer interface (BCI), announced on Tuesday it has finally opened enrollment for its first human study.

The study “aims to evaluate the safety of our implant (N1) and surgical robot (R1) and assess the initial functionality of our BCI for enabling people with paralysis to control external devices with their thoughts.” As such, this study is looking primarily for “those who have quadriplegia due to cervical spinal cord injury or amyotrophic lateral sclerosis (ALS).” The release adds: “The initial goal of our BCI is to grant people the ability to control a computer cursor or keyboard using their thoughts alone.”

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This article originally appeared on Engadget at https://www.engadget.com/the-morning-after-huge-xbox-leak-reveals-an-all-digital-series-x-and-a-lot-more-111449389.html?src=rss

Nikon's Zf full-frame camera puts speed and video power in a retro body

Nikon has unveiled its latest full-frame camera, the 24.5-megapixel Zf with retro style and technology borrowed from the company's high-end Z8 and Z9 cameras. With a new sensor and processor, it promises powerful features like 14-fps max shooting speeds, advanced AI autofocus and 4K 60p video. At the same time, it's a highly manual camera with a lot of old-school touches and multiple colorways, all designed to touch that vintage-loving nerve. 

The body and handling emphasizes manual controls, with no less than five dials on top to control shooting mode, video/photo/B&W, aperture, shutter speed and exposure compensation. It also has a pair of shooting dials front and back and a D-pad style controller, but no joystick. The "grip" is just a small ridge. With all that, the Zf really does look like a an old school Nikon film camera — right down to the chrome-plated shutter release button.

Nikon

The Zf's magnesium-alloy body is smallish, but not very light at 710 grams (Sony's A7 IV is 659 grams). It does offer "high dust- and drip-resistance" though, Nikon says. 

The high-resolution 2.1-million-dot vari-angle touch display fully articulates for vlogging and selfies, while allowing touch function controls and focus point selection. For astro shooters, it has a "Starlight view mode" that boosts display brightness in dark scenes. Meanwhile, the OLED viewfinder has a decent 3.68-million dot resolution and 0.8 times magnification.

It has two card slots, but with a serious caveat. One is a high-speed UHS-II card slot, but the other is a UHS-I microSD slot — the only model with that combo as far as I know. The battery is a weak point, offering only 380 shots on a charge, compared to 580 for the Sony A7 IV. Other features include a USB 3.2 Gen1 port with charging support, mic/headphone ports and a micro HDMI connector. 

DIXIE_DIXON2022 for Nikon

Inside, it has a backside-illuminated (BSI) 24.5-megapixel sensor and Expeed 7 processor borrowed from the high-end Z models. That gives it autofocus powers inline with the Z8, including Nikon's 3-D tracking plus AI-powered subject detection that can find people, dogs, cats, birds, cars, motorcycles, bicycles, trains and planes. It'll even detect far-away faces that take up as little as 3 percent of the frame's longest side. 

As for image quality, the standard ISO range of 100 to 64,000 promises good low-light capability, and it has a pixel shifting mode that boosts resolution up to 96-megapixels for static scenes. In line with the retro styling, Nikon has a dedicated black & white mode (with its own dial setting), that enables multiple monochromatic settings ranging from flat to high-contrast "Deep Tone Monochrome." 

It can hit 11fps shooting speeds in RAW mode (14fps with JPEGs) in electronic shutter mode (Nikon doesn't list specs for mechanical shutter) and offers a reduced-quality 30fps JPEG-only mode with a pre-burst option to ensure you won't miss a shot. The five-axis IBS (or vibration reduction, as Nikon calls it) reduces shake by up to 8 stops with a supported lens. Stabilization can be linked to the focus point, rather than just the center of the image as with most systems. 

Nikon

On the video side, the Zf can record full-frame 4K at 30p from a supersampled 6K image, or 4K60p with a DX (1.5 times) crop, along with 1080p/120p. Video can be captured with 10-bit H.265 recording, which will give users better color fidelity and more options in post. However, H.265 files require a powerful computer, meaning you might have to convert them to another format for editing. 

Based on the specs, the Nikon Zf looks like a solid camera that can compete against models like Panasonic's S5 II and Sony's A7 IV. However, it sets itself apart from those models based on its retro styling and manual controls, which should appeal to a certain segment of buyers. The Nikon Zf arrives in October 2023 at a competitive $2,000 price for the body only, or $2,240 with the retro-styled Nikkor Z40 f/2.0 SE lens. If you want one of the other colors (Indigo Blue, Sepia Brown, Bordeaux Red, Sunset Orange, Moss Green, StoneGray), you'll pay $2,100 for the body only. 

This article originally appeared on Engadget at https://www.engadget.com/nikons-zf-full-frame-camera-puts-speed-and-video-power-in-a-retro-body-092033908.html?src=rss

Neuralink opens enrollment for its first human BCI implants

Elon Musk's Neuralink company, purveyors of the experimental N1 brain-computer interface (BCI), announced on Tuesday that it has finally opened enrollment for its first in-human study, dubbed Precise Robotically Implanted Brain-Computer Interface (PRIME, not PRIBCI). The announcement comes nearly a year after the company's most recent "show and tell" event, four months beyond the timeframe Musk had declared the trials would start, and nearly a month after rival Synchron had already beaten them to market.

Per the company's announcement, the PRIME study "aims to evaluate the safety of our implant (N1) and surgical robot (R1) and assess the initial functionality of our BCI for enabling people with paralysis to control external devices with their thoughts." As such, this study is looking primarily for "those who have quadriplegia due to cervical spinal cord injury or amyotrophic lateral sclerosis (ALS)," despite Musk's repeated and unfounded claims that the technology will be useful as vehicle for transhumanistic applications like learning Kung Fu from an SD card, uploading your consciousness to the web and controlling various household electronics with your mind.

Actually, that last one is a real goal of both the company and the technology. BCIs operate as a bridge between the human mind and machines, converting the analog electrical signals of our brains into digital signals that machines understand. The N1 system from Nueralink leverages a high-fidelity Utah Array of hair-thin probes that, unlike Synchron's Stentrode, must be installed via robotic keyhole surgery (performed by Nerualink's sewing machine-like R1 robot surgeon). This array will be fitted onto the patient's motor cortex where it will record and wirelessly transmit electrical impulses produced by the region to an associated app which will interpret them into actionable commands for the computer. "The initial goal of our BCI is to grant people the ability to control a computer cursor or keyboard using their thoughts alone," the release reads.

Neuralink has been working on the N1 system since 2017, one of the first companies in the industry to begin publicly developing a commercial BCI. However, Neuralink's efforts were waylaid last year after the company was credibly accused of causing the needless suffering and death of dozens of animal test subjects, which led to both a USDA investigation on animal cruelty charges and instigated the FDA to deny the company's request to fasttrack human trials. The PRIME study is being conducted under the auspices of the investigational device exemption (IDE), which the FDA awarded Neuralink this past May.   

This article originally appeared on Engadget at https://www.engadget.com/neuralink-opens-enrollment-for-its-first-human-bci-implants-215822024.html?src=rss

iFixit dings Apple's right-to-repair commitment and drops iPhone 14's repairability score

DIY repair gurus iFixit just issued a hearty rebuke at Apple, dinging the company’s self-proclaimed commitment to the right-to-repair movement. Additionally, the organization has retroactively lowered the repairability score for the iPhone 14, after originally being quite impressed by the phone’s easily-accessible hardware components.

The iPhone 14’s score shot down from a respectable 7 out of 10 to a “do-not-recommend” 4 out of 10. In other words, iFixit says the phone’s no longer a viable option for DIYers, even with Apple selling replacement parts via the company’s Self Service Repair program. This is because self-repair is more than just parts. There’s software involved and iFixit says Apple’s code purposefully limits repair options for most tasks.

The company derides Apple for creating a “labyrinthine maze of obstacles” for both consumers and third-party repair technicians. It all boils down to software that requires and checks for parts bought directly from Apple. Otherwise, you’ll lose functionality and receive endless warnings during use, as the system won’t successfully pair aftermarket parts.

The repair also must be validated by a proprietary chat system that requires personal information from the customer. Third-party technicians haven’t relished the prospect of handing out their customers’ private information just to replace a battery. Additionally, consumers and technicians alike typically rely on used or third-party parts, and Apple’s system dissuades both options in favor of purchasing pricey branded components.

A blog post on the matter by iFixit stated that it’s heard from several repair pros who have excited the business entirely rather than deal with Apple’s constant hurdles. The company also noted that community pushback began almost immediately after the iPhone 14 received its original repairability score.

iFixit still lauds Apple for making an “improvement over the status quo” by selling replacement parts, but says that the hoops a consumer or technician must jump through to replace a part makes the iPhone 14 “literally not repairable.” The site hasn’t issued a repairability score for any of the just-announced iPhone 15 models, but they should start coming in the next couple of weeks.

This article originally appeared on Engadget at https://www.engadget.com/ifixit-dings-apples-right-to-repair-commitment-and-drops-iphone-14s-repairability-score-184336316.html?src=rss

Logitech’s latest Yeti mics are all in on RGB

Logitech is updating its line of desktop microphones and lighting today with the Yeti GX microphone, Yeti Orb microphone and the G Litra Beam LX light. The products mark a break from the Blue brand, which Logitech acquired in 2018, as it drops the old naming and incorporates more gamer-focused RGB lighting into the series.

The $150 Logitech G Yeti GX is the company’s latest take on a “premium, broadcast-style gaming microphone” somewhat reminiscent of the Yeti Blue X. The GX uses a supercardioid pickup pattern, which focuses on sound in front of the microphone while reducing ambient noises from the sides and behind. It includes RGB lighting, customizable with the company’s LightSync, which synchronizes color and lighting across devices. It also has a scroll wheel for one-handed volume control; pressing it activates Smart Audio Lock, which the company says prevents clipping and reduces background noise.

Logitech G Yeti GX
Logitech

The Yeti GX is a USB-C to USB-A plug-and-play mic and is compatible with the Blue Compass boom arm and a (not yet available) updated Logitech Compass arm the company teased.

Meanwhile, the $60 Logitech G Yeti Orb is a ball-shaped mic similar to the company’s Snowball Ice model. The company pitches it as an entry-level microphone (“designed for gamers new to streaming”); it’s built with a custom condenser capsule and uses a cardioid pickup pattern. Like the more expensive Yeti GX, the Orb is compatible with the company’s Blue Voice software, which can apply voice filters and let you tweak levels.

Logitech

Finally, the $150 Logitech G Litra Beam LX is a new desktop light similar to the company’s Litra Beam. The new model still includes TrueSoft adjustable LED lighting (ranging from “warm candlelight to cool blue”) for streaming / video calls but also adds RGB lighting to the mix in sticking with the day’s theme.

All three models are available for pre-order today from Logitech’s website and Amazon, which lists them as available as soon as September 21.

This article originally appeared on Engadget at https://www.engadget.com/logitechs-latest-yeti-mics-are-all-in-on-rgb-183025435.html?src=rss