Posts with «software» label

Google just outlined exactly how it's changing ahead of Thursday’s DMA deadline

The deadline for compliance with the European Union’s Digital Markets Act (DMA) is this Thursday and Google just dropped a document outlining exactly what changes it has made (or will make) to keep up with the law. These 20+ adjustments vary in scope, and impact search users, advertisers and third-party app developers.

One of the big search changes will be the inclusion of price comparison results from external aggregators when looking up things like flights or hotels. For example, searching Google for a one-way to Paris typically pulls up a module called the Google Flights unit — that's the company's own internal pricing aggregator. Competitor aggregators, like Kayak and Tripadvisor have been vocally displeased to have Google stomping around in their backyard for over a decade. In the EU at least, starting Thursday, these sorts of results will now show some results from these aggregators alongside Google's own Flights results.

Android users are getting an easier way to switch out the search engine or browser, so as to not prioritize Google's products above others. These choice screens appear when you set up the device for the first time, in the settings and at various intervals during use. The company's already been doing this since 2021, but now there will be more choice screens to choose from. Google says this option is also coming to desktop Chrome users and iOS users in the near future.

Digital consent for advertising is a major part of the DMA. Google users will now have to opt into sharing data across the company’s various services for the purpose of personalized advertising. This is done via the settings page. Additionally, users may encounter consent banners while browsing, which will ask if they want to link data across Google services.

The DMA requires app stores to offer alternative billing systems for in-app purchases. To comply, Google recently launched user-choice billing (UCB) as an option for developers to offer their own billing systems. This program is expanding to game developers this week. Of course, Android devices could always run third-party apps with their own billing systems, but now they'll be easier to implement.

Google has said that as part of its DMA compliance it will begin to provide advertisers with "some additional data, which is shared in a way that protects user privacy and customers’ commercially-sensitive information." We've reached out to the company for any information on what that data might be. On Thursday, the company will also be launching its Data Portability API so that users can move their data off Google's products more easily.

Of course, Google couldn’t help but drop a bit of shade in its compliance announcement, telling users that “some of the features that we have developed to help people get things done quickly and securely online — like providing recommendations across different products — won't work in the same way anymore.” Daddy corporation knows best.

This article originally appeared on Engadget at https://www.engadget.com/google-just-outlined-exactly-how-its-changing-ahead-of-thursdays-dma-deadline-174518625.html?src=rss

EU fines Apple nearly $2 billion for 'blocking' alternative music apps

Following months of speculation, the European Commission has officially handed down its fine to Apple, and it's much higher than initially expected. Apple is on the hook to pay €1.8 billion ($1.95 billion) for restricting alternative music streaming apps on the App Store — the EU's first fine for Apple and its third-largest ever announced. It follows an investigation initially opened in 2020 following Spotify's filed complaint alleging Apple took steps to suppress the music service due to competition with iTunes and Apple Music. 

The Commission has announced "that Apple bans music streaming app developers from fully informing iOS users about alternative and cheaper music subscription services available outside of the app and from providing any instructions about how to subscribe to such offers." The practice, known as anti-steering, is illegal under EU antitrust laws. 

The investigation found that Apple banned app developers from telling users the price of any subscriptions on the internet or the difference in price between in-app and outside purchases. The company also prevented developers from including information about or links to alternative subscription purchasing pages on their websites or in emails. Apple has engaged in these practices for nearly 10 years and might have caused iOS users to pay more for music streaming subscriptions than necessary due to the fees it imposes (that developers then factor into their prices). The Commission found Apple's actions also "led to non-monetary harm," creating a more frustrating user experience. 

The news follows February rumors that Apple would be hit with a fine of €500 million ($542.6 million) due to its antitrust App Store policies — less than a third of the final number. The European Commission claims it set the fine at €1.8 billion to be "sufficiently deterrent" to prevent Apple repeating its actions. However, Apple plans to appeal the decision. 

This article originally appeared on Engadget at https://www.engadget.com/eu-fines-apple-nearly-2-billion-for-blocking-alternative-music-apps-134001372.html?src=rss

Meta is starting to test the Threads API with third-party developers

Meta is starting to bring the Threads API online, though it will still be some time before it’s widely accessible to developers. The company has begun testing its new developer tools with a handful of companies, Meta engineer Jesse Chen shared in a post on Threads.

According to Chen, whose post was first spotted by TechCrunch, the API is currently in “beta” but a wider rollout could come “by the end of June.” The initial group of companies testing out the beta version of the API include social media management platforms Sprinklr, Hootsuite, Social News Desk and Sprout Social. Meta is also working with tech news aggregator Techmeme and live video platform Grabyo. For now, it sounds like the API will primarily enable the publishing of content to Threads from these services, but Chen said there are also plans to “enable reply moderation and insights capabilities.”

Having an API could help Threads attract more publishers and power users, who often rely on third-party software for posting and analytics. Instagram head Adam Mosseri has previously expressed some reluctance to woo publishers, saying that his “concern” was that a dedicated API would “mean a lot more publisher content and not much more creator content.” (Mosseri has also said he doesn’t want to “amplify news on the platform.”)

But with 130 million users, Threads is starting to look more and more like a viable alternative to X, and offering professional-level tools is a good way to get publishers and brands to post more to the platform. Having an API could also, potentially, aid the company’s plans to support interoperability with Mastodon and the rest of the fediverse, though Meta hasn’t publicly discussed its API in that context,.

This article originally appeared on Engadget at https://www.engadget.com/meta-is-starting-to-test-the-threads-api-with-third-party-developers-200125403.html?src=rss

Apple backtracks on plans to get rid of web apps on iPhones in the EU

Apple has walked back its decision to remove home screen web apps in the European Union (EU). After initially blaming its decision to ditch them on the Digital Markets Act’s (DMA) requirement to support non-WebKit browsers, Apple now says European users will return to enjoying the same web app experience from before when iOS 17.4 arrives early this month.

“We have received requests to continue to offer support for Home Screen web apps in iOS, therefore we will continue to offer the existing Home Screen web apps capability in the EU,” Apple wrote Friday in an updated developer support document. “This support means Home Screen web apps continue to be built directly on WebKit and its security architecture, and align with the security and privacy model for native apps on iOS.”

Progressive web apps (PWAs) act much like native apps with features like dedicated windows, notifications and local storage. Apple removed them for European customers in the second iOS 17.4 beta, instead asking if users want to open the website in Safari.

At the time, the company claimed web app support could compromise security, given the DMA’s requirement to support non-WebKit browser engines. “Addressing the complex security and privacy concerns associated with web apps using alternative browser engines would require building an entirely new integration architecture that does not currently exist in iOS and was not practical to undertake given the other demands of the DMA and the very low user adoption of Home Screen web apps,” the company wrote in February.

The Open Web Advocacy organization chimed in quickly to criticize Apple’s now-reversed move. “Apple has had 15 years to facilitate true browser competition worldwide, and nearly two years since the DMA’s final text,” the organization wrote in February. “It could have used that time to share functionality it historically self-preferenced to Safari with other browsers. Inaction and silence speaks volumes.”

The EU didn’t sound much happier about the web app removal. European Commission officials said in late February they were probing Apple’s decision in what sounded like the build-up to a formal investigation. The Financial Times reported that regulators sent developers questions about the impact of Apple’s PWA removal.

Whatever may have happened between then and now to change Apple’s mind, it’s remaining tight-lipped. Instead, the company is framing its reversal as a simple response to “requests” it received to continue offering home screen web apps. Perhaps EU officials assured the iPhone maker the company wouldn’t need to support PWAs from other browser engines, or maybe the company merely wanted to head off a formal probe (and the bad PR it could generate). Regardless, only European iOS 17.4 beta users are without web apps, and they’ll have them back once the software’s final version arrives.

This article originally appeared on Engadget at https://www.engadget.com/apple-backtracks-on-plans-to-get-rid-of-web-apps-on-iphones-in-the-eu-195232177.html?src=rss

Google Chrome's new slate of features will allow search even with a 'bad' network connection

Google just announced a trio of features for its Chrome browser to allow for “more helpful suggestions.” Some of these tools are for the smartphone app, while others work with the standard PC-based browser.

First up, desktop Chrome users are getting new search suggestions that pull from what others have been using the browser to look for. The browser will still remember your recent queries and auto populate related search suggestions, but you’ll also see user-generated options to the right of those usual autofill suggestions, under a tab marked “People also search for.”

Chrome users on iOS and Android will now see more images to accompany suggested searches. In the past, Chrome only displayed images for search suggestions in the address bar that exactly matched a specific query, with Google giving an example of “Isanti dining table.” Now, broader searches — say, “bohemian table” — will tie an image to each option from the pull-down menu. A picture’s worth a thousand words, right?

Google

Perhaps the most puzzling new feature is that Chrome for iOS and Android is getting an optimization tool that allows for search even when users have a bad network connection. Google hasn’t revealed how this works, simply stating that it's due to “improved on-device capabilities.” The company says search will continue to work with a “bad” connection, so it’s likely some level of connection will still be necessary.

All three of these features are available today, so have at it. These are just the latest tools for the search engine, as Google seems to be constantly tweaking the service. The company recently added a trio of generative AI features and a Gemini-based writing tool.

This article originally appeared on Engadget at https://www.engadget.com/google-chromes-new-slate-of-features-will-allow-search-even-with-a-bad-network-connection-181522574.html?src=rss

Nintendo lawsuit accuses Switch emulator creators of 'piracy at a colossal scale'

Nintendo has filed a lawsuit against the creators of a popular Switch emulator called Yuzu, which gives users a way to play games developed for the platform on their PCs and Android devices. In the lawsuit shared by Game File's Stephen Totilo, the company argued that Yuzu violates the anti-circumvention and anti-trafficking provisions of the Digital Millennium Copyright Act (DMCA). 

Nintendo explained that it protects its games with encryption and other security features meant to prevent people from playing pirated copies. Yuzu has the capability to defeat those security measures and to decrypt Nintendo games. "[W]ithout Yuzu's decryption of Nintendo's encryption, unauthorized copies of games could not be played on PCs or Android devices," the company wrote in its complaint. 

It's illegal to "circumvent technological measures put into place by copyright owners to protect against unlawful access to and copying of copyrighted works" under the DMCA, Nintendo continued. And distributing "software primarily designed to circumvent technological measures" also constitutes unlawful trafficking. The defendants are, thus, "facilitating piracy at a colossal scale," the lawsuit argued. This case could set a precedent for future lawsuits against emulators, which aren't illegal in and of them themselves. As Ars Technica notes, Nintendo's arguments are calling their very nature unlawful. 

To illustrate how much Yuzu has affected its business, Nintendo revealed in its complaint that The Legend of Zelda: Tears of the Kingdom was illegally distributed a week and a half before its official release. It was apparently downloaded over a million times from pirated websites, which specifically noted that people can play the game file through Yuzu. The company also mentioned that Yuzu's creators are making money from their emulator. They're getting around $30,000 a month from their Patreon supporters and have earned around $50,000 from the paid version of their software on Google Play, so far. 

Nintendo is asking the court to stop Yuzu's creators from promoting and distributing the software. It's also asking for an unspecified amount in "equitable relief and damages."

This article originally appeared on Engadget at https://www.engadget.com/nintendo-lawsuit-accuses-switch-emulator-creators-of-piracy-at-a-colossal-scale-093157736.html?src=rss

Pokemon Legends: Z-A for Switch returns the series to Lumiose City

In celebration of Pokémon Day (the first games launched on February 27, 1996), The Pokémon Company revealed the franchise’s latest “Legends” entry on Tuesday. Pokémon Legends: Z-A returns the series to Lumiose City, last seen as one of the regions in Pokémon X and Y on the Nintendo 3DS. The game arrives on Switch in 2025.

Developed by Game Freak, Pokémon Legends: Z-A’s trailer and press materials only provide a minimal glimpse at the upcoming title. The Pokémon Company describes it as “an exciting new adventure” and “an ambitious new entry” as the company tries to wrestle the narrative back from its guns-blazing off-brand counterpart Palworld. (That fast-growing title has already gotten the attention of The Pokémon Company’s legal team.)

A prancing Pikachu in wireframe minimalism.
The Pokémon Company

The trailer teases an urban redevelopment plan in a mysterious metro area, finally revealed as Lumiose City. Within the game world, a renovation project strives to help humans and Pokémon live together in the sprawling urban landscape. The trailer even teases Mega Evolutions, initially introduced in Pokémon X and Y.

The Pokémon Legends: Z-A trailer below — largely an extended teaser — doesn’t show any gameplay footage, and its shots of Lumiose City use wireframe models, suggesting an incomplete nature (or at least surprises reserved for another day). The game will have a simultaneous global launch when it arrives next year.

Pokémon Day also saw the announcement of a new digital trading card game. Pokémon Trading Card Game Pocket is a new mobile app (Android and iOS) set to arrive later this year. It will allow players to “enjoy the thrill of opening booster packs and collecting cards,” which will include “immersive cards” and visual effects unique to the app (in addition to classic artwork). The app’s trailer showcases a satisfying ripping animation when “opening” the digital packs (gotta get you hooked!).

Players using the app will receive two free booster packs daily. The company hasn’t officially announced the availability of additional packs through in-app purchases. However, the Pokémon Company’s language describing the app as “free-to-start” may provide a hint about its plans. The app will support trades and “quick battles,” using streamlined rules based on the card game’s battle system.

This article originally appeared on Engadget at https://www.engadget.com/pokemon-legends-z-a-for-switch-returns-the-series-to-lumiose-city-174208223.html?src=rss

Google brings Gemini to Messages and adds AI text summaries for Android Auto

Google has announced a slew of Android updates to kick off MWC this year, including Gemini integration with Messages and AI-powered text summaries for when you’re driving. As of this week, Messages users will be able to access Google’s chatbot without leaving the texting app. Gemini in Messages can handle basic tasks like drafting messages and helping to plan events, or you can just chat with it if you’re bored. The feature is still in beta, and it’s only available to English-language Messages users for now, Google says.

Android Auto is also getting a boost from AI that could help minimize distractions from people texting you while you’re on the road. If the group chat is blowing up your phone with nonstop messages or if someone is sending you novels of text, Android Auto will automatically summarize the messages and read you its more succinct version. It’ll also suggest replies and actions based on the messages, like sharing your ETA, so you can respond with a single tap and focus on driving.

Google

Google also announced some new accessibility features for Android at MWC, including AI-generated image captions in the Lookout app. It’ll be able to generate descriptions for images found online or received in messages and read them aloud to the user. The feature is only available in English to start, but is rolling out globally. Google’s Lens feature in Maps is getting an enhanced screen reader option as well, which will allow users to point their phone’s camera at something in front of them, like a restaurant or transit station, and hear information about it.

The Android updates also include new casting controls for Spotify called Spotify Connect so users can switch seamlessly between their devices, like from your headphones to a speaker. This feature was already available for YouTube Music.

Google

Catch up on all of the news from MWC 2024 right here!

This article originally appeared on Engadget at https://www.engadget.com/google-brings-gemini-to-messages-and-adds-ai-text-summaries-for-android-auto-080051647.html?src=rss

The latest experimental Threads features let you save drafts and take photos in-app

Meta is currently testing a couple of capabilities for Threads, which Instagram head Adam Mosseri describes as some of the "most requested" features for the social network. One of these experimental features is the ability to save drafts. Users will be easily able to save a post they've typed as a draft that they can edit and publish later by swiping down on their mobile device's display. When there's a draft saved, the app's menu at the bottom of the screen highlights the post icon. At the moment, though, they can only save one draft, and it's unclear if Meta has plans to give users the ability to save more. 

In addition to drafts, Meta is also testing an in-app camera. It opens the mobile phone's camera from within Threads itself, so that users can more easily share photos and videos from their phone. Meta chief Mark Zuckerberg made a post on the service with a photo he says was taken with the new in-app camera the company is testing. 

Meta told us that these are initial tests for the experimental features, which means they could undergo a lot of changes before they get a wide release, and are only available for a small number of people. Over the past month, Meta also started testing a bookmarking feature for Threads that allows users to save posts they can refer to later. The company is experimenting with its version of trending topics on Threads, as well, along with the ability to make cross-posts between Threads and Facebook. 

This article originally appeared on Engadget at https://www.engadget.com/the-latest-experimental-threads-features-let-you-save-drafts-and-take-photos-in-app-094535111.html?src=rss

Microsoft is giving Windows Photos a boost with a generative AI-powered eraser

Microsoft has announced a generative-AI powered eraser for pictures, which gives you an easy way of removing unwanted elements from your photos. Windows Photos has long had a Spot Fix tool that can remove parts of an image for you, but the company says Generative erase is an enhanced version of the feature. Apparently, this newer tool can create "more seamless and realistic" results even when large objects, such as bystanders or clutter in the background, are removed from an image. 

If you'll recall, both Google and Samsung have their own versions of AI eraser tools on their mobile devices. Google's used to be exclusively available on newer Pixel phones until it was rolled out to older models. Microsoft's version, however, gives you access to an AI-powered photo eraser on your desktop or laptop computer. You only need to fire up the image editor in Photos to start using the feature. Simply choose the Erase option and then use the brush to create a mask over the elements you want to remove. You can even adjust the brush size to make it easier to select thinner or thicker objects, and you can also choose to highlight more than one element before erasing them all.

At the moment, though, access to Generative erase is pretty limited. It hasn't been released widely yet, and you can only use it if you're a Windows Insider through the Photos app on Windows 10 and Windows 11 for Arm64 devices.

Microsoft
undefinedThis article originally appeared on Engadget at https://www.engadget.com/microsoft-is-giving-windows-photos-a-boost-with-a-generative-ai-powered-eraser-061851854.html?src=rss