Apple keeps on losing court battles in Brazil over its decision to stop shipping iPhones with a charger. The São Paulo state court has ruled against the tech giant and slapped it with a 100 million real ($19 million) fine in a lawsuit filed by the Brazilian Consumers' Association, a group of borrowers, consumers and taxpayers. In addition, the court has ordered Apple to supply all customers in Brazil who purchased the iPhone 12 or 13 over the past couple of years with a charger, as well as to start including them with all new purchases. Apple, as you'd expect, told the news organization that it will appeal the decision.
According to Barron's, the judge in charge of the case called the non-inclusion of chargers in phone purchases an "abusive practice" that "requires consumers to purchase a second product in order for the first to work." Apple has been at odds with Brazilian authorities over the issue for a while now. In 2021, São Paulo consumer protection agency Procon-SP fined Apple around $2 million for removing the power adapter from the iPhone 12, telling the company that it was in violation of Brazil's Consumer Defense Code.
This September, the country's Ministry of Justice issued an order that bans Apple from selling iPhones that don't come with a charger. It also fined the company another $2.38 million and ordered the cancelation of iPhone 12's registration with Brazil's national telecoms agency. The tech giant is also appealing that decision.
Apple stopped bundling its iPhones with power adapters back in 2020 with the release of iPhone 12. The company cited environmental concerns for removing chargers with every purchase of the device and claimed that the decision will save 861,000 tons of copper, zinc and tin. The Brazilian Ministry of Justice remained unmoved by that reasoning, telling Apple that it could help the environment in other ways, such as giving its devices USB-C support. In Europe, Apple has a couple of years to do just that after the European Parliament voted to make USB-C the common charging standard in the EU. Mobile devices like the iPhone sold in the region will have to come with USB-C charging posts by the end of 2024.
The fates of Apple and Taiwanese semiconductor manufacturer TSCM have grown inextricably intertwined since the advent of the iPhone. As each subsequent generation of iPhone hurtled past the technological capabilities of its predecessor, the processors that powered them grew increasingly complex and specialized — to the point that, today, TSCM has become the only chip fab on the planet with the requisite tools and know-how to actually build them. In his new book, Chip War: The Fight for the World's Most Critical Technology, economic historian Chris Miller examines the rise of processor production as an economically crucial commodity, the national security implications those global supply chains might pose to America.
The greatest beneficiary of the rise of foundries like TSMC was a company that most people don’t even realize designs chips: Apple. The company Steve Jobs built has always specialized in hardware, however, so it’s no surprise that Apple’s desire to perfect its devices includes controlling the silicon inside. Since his earliest days at Apple, Steve Jobs had thought deeply about the relationship between software and hardware. In 1980, when his hair nearly reached his shoulders and his mustache covered his upper lip, Jobs gave a lecture that asked, “What is software?”
“The only thing I can think of,” he answered, “is software is something that is changing too rapidly, or you don’t exactly know what you want yet, or you didn’t have time to get it into hardware.”
Jobs didn’t have time to get all his ideas into the hardware of the first-generation iPhone, which used Apple’s own iOS operating system but outsourced design and production of its chips to Samsung. The revolutionary new phone had many other chips, too: an Intel memory chip, an audio processor designed by Wolfson, a modem to connect with the cell network produced by Germany’s Infineon, a Bluetooth chip designed by CSR, and a signal amplifier from Skyworks, among others. All were designed by other companies.
As Jobs introduced new versions of the iPhone, he began etching his vision for the smartphone into Apple’s own silicon chips. A year after launching the iPhone, Apple bought a small Silicon Valley chip design firm called PA Semi that had expertise in energy-efficient processing. Soon Apple began hiring some of the industry’s best chip designers. Two years later, the company announced it had designed its own application processor, the A4, which it used in the new iPad and the iPhone 4. Designing chips as complex as the processors that run smartphones is expensive, which is why most low- and midrange smartphone companies buy off-the-shelf chips from companies like Qualcomm. However, Apple has invested heavily in R&D and chip design facilities in Bavaria and Israel as well as Silicon Valley, where engineers design its newest chips. Now Apple not only designs the main processors for most of its devices but also ancillary chips that run accessories like AirPods. This investment in specialized silicon explains why Apple’s products work so smoothly. Within four years of the iPhone’s launch, Apple was making over 60 percent of all the world’s profits from smartphone sales, crushing rivals like Nokia and BlackBerry and leaving East Asian smartphone makers to compete in the low-margin market for cheap phones.
Like Qualcomm and the other chip firms that powered the mobile revolution, even though Apple designs ever more silicon, it doesn’t build any of these chips. Apple is well known for outsourcing assembly of its phones, tablets, and other devices to several hundred thousand assembly line workers in China, who are responsible for screwing and gluing tiny pieces together. China’s ecosystem of assembly facilities is the world’s best place to build electronic devices. Taiwanese companies, like Foxconn and Wistron, that run these facilities for Apple in China are uniquely capable of churning out phones, PCs, and other electronic. Though the electronics assembly facilities in Chinese cities like Dongguan and Zhengzhou are the world’s most efficient, however, they aren’t irreplaceable. The world still has several hundred million subsistence farmers who’d happily fasten components into an iPhone for a dollar an hour. Foxconn assembles most of its Apple products in China, but it builds some in Vietnam and India, too.
Unlike assembly line workers, the chips inside smartphones are very difficult to replace. As transistors have shrunk, they’ve become ever harder to fabricate. The number of semiconductor companies that can build leading-edge chips has dwindled. By 2010, at the time Apple launched its first chip, there were just a handful of cutting-edge foundries: Taiwan’s TSMC, South Korea’s Samsung, and — perhaps — GlobalFoundries, depending on whether it could succeed in winning market share. Intel, still the world’s leader at shrinking transistors, remained focused on building its own chips for PCs and servers rather than processors for other companies’ phones. Chinese foundries like SMIC were trying to catch up but remained years behind.
Because of this, the smartphone supply chain looks very different from the one associated with PCs. Smartphones and PCs are both assembled largely in China with high-value components mostly designed in the U.S., Europe, Japan, or Korea. For PCs, most processors come from Intel and are produced at one of the company’s fabs in the U.S., Ireland, or Israel. Smartphones are different. They’re stuffed full of chips, not only the main processor (which Apple designs itself), but modem and radio-frequency chips for connecting with cellular networks, chips for WiFi and Bluetooth connections, an image sensor for the camera, at least two memory chips, chips that sense motion (so your phone knows when you turn it horizontal), as well as semiconductors that manage the battery, the audio, and wireless charging. These chips make up most of the bill of materials needed to build a smartphone.
As semiconductor fabrication capacity migrated to Taiwan and South Korea, so too did the ability to produce many of these chips. Application processors, the electronic brain inside each smartphone, are mostly produced in Taiwan and South Korea before being sent to China for final assembly inside a phone’s plastic case and glass screen. Apple’s iPhone processors are fabricated exclusively in Taiwan. Today, no company besides TSMC has the skill or the production capacity to build the chips Apple needs. So the text etched onto the back of each iPhone — “Designed by Apple in California. Assembled in China”—is highly misleading. The iPhone’s most irreplaceable components are indeed designed in California and assembled in China. But they can only be made in Taiwan.
The iPhone 14 Pro is here, and it's one of Apple's most significant upgrades in years. We're used to seeing better camera and screen technology in Apple's "Pro" lineup, but this time around it's a dramatic departure from the standard iPhone 14. For one, Apple has done away with the notch, which first arrived with the iPhone X way back in 2017.
Developing...
Follow all of the news from Apple’s iPhone event right here.
Brazil's Ministry of Justice has issued an order banning Apple from selling iPhones that don't come with chargers in the country. It has also slapped the tech giant with a fine of 12.275 million Brazilian reals ($2.38 million) and has ordered the cancelation of the iPhone 12's registration with the country's national telecoms agency Anatel. Apple stopped bundling chargers with its mobile devices back in 2020 with the release of the iPhone 12, citing environmental concerns.
The company said that it was shipping devices without power adapters to reduce the manufacturing processes needed for each unit. In its 2021 Environmental Progress Report, Apple claimed the decision to stop bundling chargers will save 861,000 tons of copper, zinc and tin. Plus, the ability to ship devices more efficiently — shipping pallets were able to carry up to 70 percent more iPhone 12 boxes — would help reduce the company's carbon dioxide emissions.
Brazilian authorities didn't buy Apple's explanations and argued that the tech giant could have taken other measures to help the environment, such as adding USB-C charging support to its iPhones. Selling devices without a power adapter is a "deliberate discriminatory practice against consumers," authorities have decided.
This decision comes after the ministry wrapped up its investigation that started in December. The Brazilian state of São Paulo also previously fined Apple 10.55 million reals ($1.92 million at the time) for selling iPhones without a charger.
Apple has yet to pull its newer iPhones from its Brazilian online store, but it told Reuters that it would continue to work with authorities to "resolve their concerns." A spokesperson also told the news organization that Apple will appeal the ministry's decision. "We have already won several court rulings in Brazil on this matter and we are confident that our customers are aware of the various options for charging and connecting their devices," they said. It's worth noting that Samsung worked with São Paulo authorities to bundle Samsung Galaxy S21 pre-orders with a gift charger. Whether the tech giant will do the same for its next iPhone, which is expected to be unveiled later today, remains to be seen.
For the first time ever, there are more iPhones in use in the US than any other type of smartphone. Citing data from analytics firm Counterpoint Research, the Financial Times reports the iPhone overtook the entire Android ecosystem in June to claim 50 percent of US market share. In doing so, Apple achieved its highest-ever share of the American smartphone market. Apple achieved the feat on the back of the iPhone’s “active installed base,” a metric that takes into account all the people who are using an iOS device after purchasing one used.
In the early days of the iPhone, iOS (then known as iPhone OS) never had anywhere near 50 percent market share. At that time, companies like Blackberry, Nokia and Motorola dominated the smartphone space. By 2010, two years after its debut, Android overtook iOS to claim the larger install base. Ever since then, Google’s mobile operating system has been the dominant force in the global smartphone market, claiming more than 70 percent market share as of 2022, according to Statcounter.
Google probably has nothing to worry about. After all, the iPhone has always had an outsized presence in the US compared to other markets. Still, the company is likely looking at the situation closely. “This is a big milestone that we could see replicated in other affluent countries across the globe,” Jeff Fieldhack, Counterpoint’s research director, told The Times. To that point, Apple dominated the premium smartphone market in Q2 2022, with the iPhone representing 57 percent of all sales in the segment and shows no signs of slowing down.
When I first pulled the Nothing Phone 1 from its slender retail box, I just stared at it, flipped it over in my hand and scrutinized the see-through bits and pieces. Nothing’s attention to detail was noticeable everywhere. I’ll admit it outright: I love how it looks.
The company may be pushing a narrative of epoch-defining design, but its first phone also comes with decent, if not groundbreaking, specifications and, gasp, a competitive price point. While the aesthetics scream flagship device (and there’s definitely some iPhone DNA here), the price tag, around $476 (£399 here in the UK, no availability in the US), puts it in the arguably more competitive midrange weight class. That puts it up against the iPhone SE, Samsung’s Galaxy A series and Google’s Pixel A devices – don’t forget, the Pixel 6a is just around the corner. Can a literally flashy phone steal your attention away from all these heavy hitters?
Hardware
Mat Smith / Engadget
Both colors of the Nothing Phone 1 are eye-catching. And, while the white version looks cooler, the black really emphasizes the unique glyph lights. Gorilla Glass covers the front and back, and Nothing has curated what components you can see and smoothed out some of the lines.
Let’s talk about the Glyph interface, as Nothing has coined it. It uses over 900 LEDS to create four different light-up elements across the back of the phone. Some have extra features, which I’ll come back to, but collectively they light and flash to signify phone calls or notifications… and prompt strangers to ask, “what’s going on with your iPhone?” The only thing it attracts more than onlookers is fingerprints. You’ll buff this phone a lot to ensure the transparent design can be properly shown off.
Yeah, it’s eye-catching to all humans within 10 feet, but fortunately, you can reduce the brightness and, well, the severity of a phone call or text from someone. There’s also a thoughtful warning that the Glyph Interface may not be safe for anyone with epilepsy or other light-sensitivity conditions. As I have a history of seizures myself, it’s a nice consideration, but as someone noted, what about the people around me?
Nothing has made 10 unique ringtones with dedicated Glyph patterns that light up in sync to the lo-fi chippy noises – one of several signs that the Teenage Engineering DNA runs deep here. Most of the ringtones and patterns are somehow... just plain cool? I think it’s something to do with the perfect synchronization or the fact that it’s not the hollow, orchestral stirrings of a corporate audio sting.
A light strip at the bottom of the Phone 1 doubles up as a charging gauge when the device is plugged in. You will have to enable the feature within the phone’s Glyph Interface settings. I wish the battery gauge also worked on the power strip even when it wasn’t plugged in. Perhaps we’ll get more Glyph functionality in the future.
Now, for all those claims of a unique smartphone paradigm, besides the back, the phone looks and feels like an iPhone – especially the edges of the recycled aluminum frame. Unlike Apple’s phone, there’s no mute switch, and that might be an intentional design choice to put some distance between Nothing and OnePlus. (Nothing boss Carl Pei co-founded the latter and I’ve made my feelings on the OnePlus alert slider known for some time.)
Like the iPhone, the power button is on the right side, while the volume buttons are along the left. At the bottom edge, you have a single-firing (but loud!) speaker, SIM card slot and USB-C port.
There’s a red LED on the back of the phone to indicate when Phone 1 is recording video, like a camcorder from the ‘90s. It’s equal parts privacy feature and intentional retro nod. Another cute touch: The SIM card remover handle is resin-tipped, and looks like a little transistor.
The Phone 1 is a big phone. It dwarfs my iPhone 13 Pro. Its 6.55-inch 1080p screen puts it closer to the iPhone 13 Pro Max and the Pixel 6 Pro. Though, at 8.3mm thick, it’s more substantial than Apple’s biggest iPhone.
The midrange spec creep starts at the display, which has a relatively substantial bezel similar to the Galaxy A53 but it’s unlikely to be a dealbreaker for many. There’s a holepunch camera, (16-megapixel) and the display itself is vivid and bright (up to 1200 nits), while refresh rates can reach 120Hz. Adaptive refresh rates are one of the modern touches that help devices feel (and, well, look) premium.
Mat Smith / Engadget
The Phone 1 feels premium then, despite the next compromise: the mid-range Snapdragon processor ticking away inside. Qualcomm’s Snapdragon 778G+ chip has been lightly customized for Nothing, meaning the Phone 1 can offer wireless charging (and reverse wireless charging) capabilities, unlike phones using the standard Snapdragon 778G. The Phone 1 was still able to handle some battles and exploration in Genshin Impact, though it did get rather warm in the process.
Nothing says you can 33-watt fast-charge the Phone 1 to 50 percent battery capacity in 30 minutes, and my testing pretty much replicated this. Wireless charging tops out at 15W, while you can reverse charge at up to 5W from the Phone 1 itself. I wonder if wireless charging is all that desirable? Or was it an issue of having something nice to show off on the transparent back? Something to frame a Glyph around? Perhaps I’m just a cynic. (Ok, definitely.)
In our battery rundown tests, the Phone 1 was able to play a video on loop for just over 16 hours, which is better than several Android phones we’ve tested in the last year, including the OnePlus 10 Pro, although it’s worth noting that Nothing’s has a lower-resolution display.
In typical use, I managed to get a day and half out of a full charge. With more video recording, or gaming or streaming, this would mean I’d be under 10 percent by 9PM. This is ameliorated a little with the fast charging, but a bit more battery life would have been nice.
Software
The dot-matrix ‘Nothing’ font that arrived with the company’s debut earbuds, is peppered around the company’s take on Android 12. There isn’t much different about this “bespoke” interpretation of Google’s mobile OS, though. There are those Glyph-connected ringtones, some monochromatic wallpapers, and unique widgets in the drop-down menu, but otherwise, it’s mostly the Android you know.
A Nothing spokesperson told me that they’re working on expanding features through third-party APIs — one example currently live is the ability to unlock your Tesla from this dropdown menu. You can turn on the AC in advance, flash the lights and a few more lightweight features. But that’s an incredibly tiny slice of Venn diagram overlap: Tesla driver and Nothing Phone 1 owner.
Mat Smith / Engadget
Another obvious display of the company’s partnership with Teenage Engineering, is its voice memo app, which has a minimalist tape deck aesthetic. You can rewind and fast-forward, and there are several noise-canceling options to better isolate voices. It’s not podcast-ready but if you’re recording a meeting or leaving a note for yourself from a loud pub they should at least help.
If there’s one thing I can’t get on board with, it’s Nothing’s addition of a native NFT Gallery. I don’t have any NFTs, but if I did, I’d be able to track their prices and “show them off” in five different sizes on the Phone 1. Let’s move on.
As it’s a new phone from a very new company, I had my reservations about stability. But so far, I’ve had no major issues. Resource-intensive apps may take slightly longer to load compared to flagship phones, but that’s about it. The company has also vowed to bring three years of Android updates to the Phone 1, which should help keep things secure and stable.
Cameras
Mat Smith / Engadget
If you‘ve been checking out many of our phone reviews over recent years, you’ll have noticed that multi-camera setups often include a dud – a monochrome sensor here, a 2-megapixel macro camera there. There’s a reason why the Pixel 6 and iPhone 13 are still capable of decent photography, despite “only” having two cameras – diminishing returns. This phone also has a dual-camera system. At this mid-range price, this is where things often go awry. But, thankfully, that’s not the case with the Nothing Phone 1.
Nothing has gone for Sony’s IMX766 sensor and combined it with f/1.9 lens with optical image stabilization. If you’re a smartphone obsessive, that might sound familiar, because that’s what you got on Oppo’s Find X3 Pro, a flagship Android phone from last year that was double the price of the Phone 1.
The secondary ultrawide camera uses a 50MP Samsung JN1 sensor with an f/2.2 lens. This doubles as a macro camera, but don’t expect incredible macro photography from a phone.
You can expect crisp images in good lighting, though. I’ve been impressed with the still quality from the Phone 1. There seem to be some image software tweaks here, but they’re relatively light. Comparing daylight shots from the Phone 1 against the Pixel 4a, Google’s seemed to offer more contrast, but it’s hard to call a winner between the two. Both offered up 12-megapixel images, so detail levels were generally a match, Nothing just seems to have gone for slightly more muted colors.
With brighter parts of the image, you will notice some chromatic aberrations: a purplish hue around those bright spots. Night-time photography is decent enough, with the usual night shooting mode in attendance. It didn’t best the top smartphones, but it was able to rescue a few lowlight shots that would have otherwise been a dark patchy mess. Despite the algorithms at work, results were a little noisy.
The Glyph Interface can also be used as a sort-of ring light, to illuminate nearby subjects without the oomph of a standard flash. It added a gentle, slightly blueish hue to photos when enabled. It’s a clever idea but the execution is a little lacking. If Nothing could offer finer color temperature controls, like many ring lights do, this could be genuinely useful.
The Nothing Phone 1's camera (L-R): With Glyph ring light, without flash, with flash.
Mat Smith / Engadget
The camera app offers all the usual imaging features of a phone in 2022: HDR, Portrait mode, timelapse and even an expert mode for finer controls over white balance, ISO and more. I found the basic photo mode more than versatile enough. The biggest limitation was the 2x zoom, which crops part of the image sensor. There’s some digital zoom thrown in if you’re desperate. I started to miss the more expansive telephoto options on other – usually more expensive – smartphones.
The Phone 1 can capture 4K video at 30FPS or 1080p at 60FPS. Video quality was smooth and serviceable. There’s a little bit of rolling shutter wobble when you’re panning around, and in lower light I noticed it hunting for focus if I was moving while recording. It also struggles to balance exposure between a pinkish sky at dusk and a darker street.
Wrap-up
Brian Oh / Engadget
At the Nothing Phone 1’s launch event, Carl Pei said that “stability [was] way more important than a ton of flashy features.” It was an odd choice of words when the biggest differentiator of your company’s new phone is literally a flashing feature.
The good news is that all this effort into how the phone looks – and it’s certainly eye-catching when the Glyphs light up – hasn’t been undone by wobbly software, mediocre cameras or disappointing build quality. It’s a competent Android phone.
The price, the style and the attention to detail are all impressive. Nothing is walking a fine line between gimmick and feature at times, but as a new company, it gets to do that. There’s no predecessor phone to replicate, and this goes in Nothing’s favor. Having said that, its biggest rival could be Google’s Pixel 6a, with a similar price point, and its own unique look.
This is a new phone from a new company, so I’ll be keeping an eye on this phone longer term. But, Nothing has made an impressive debut. Don’t believe all the hype, but the Phone makes a compelling argument for mid-range shoppers and anyone that wants a phone that looks different but does things pretty much the same.
Nothing, the company from the former co-founder of OnePlus, is finally ready to reveal its first smart device, and it’s an ambitious one. It’s trying to break into the increasingly samey world of phones. And nothing looks quite like the Nothing Phone 1.
You’ll either love or hate how the Phone 1 looks. Regardless of whether you pick up the white or the black model, the back of the phone is a transparent Gorilla Glass slab that lets you see an array of components, LEDs, a charging coil, camera and, wait, is that an elephant?
This is just our early look at the phone (it’s only been a couple of days), but I’ve already noticed some clever design choices and features in both the hardware and software. Having said that, flagship phone obsessives that love a spicy spec sheet may be underwhelmed. This is the first smartphone from a new company – it’d be impossible to compete with Samsung and Apple, so it’s focused elsewhere.
From the start, the Phone 1 has been framed as a playful reinterpretation of the smartphone, a category that (beside foldables) has become staid, to put it kindly. At the same time, not competing with flagship cameras, screens and processors has ensured the price is surprisingly reasonable, starting at £399 (roughly $476). Sadly, there’s no plan for US availability, but the price puts it in the mid-range phone category, alongside Google’s Pixel A series, Samsung’s Galaxy A53 and Apple’s 2022 iPhone SE.
The most eye-catching part of the phone are all the light-up details on the back. Nothing calls these its Glyph interface. And despite my reservations, it’s not just an eye-catching design choice – though, let’s be honest, it’s mostly that.
You can assign unique light patterns to specific contacts (there’s also a raft of perfectly synced ringtones) and different app notifications. Thankfully, you can adjust the brightness – it’s a little too aggressive at max power. The lower light-up strip also represents the charging status of the phone when it’s plugged in. This means you won’t need to wake the device – or even look at the screen – to check the battery level. You can also use the Glyph Interface to light close-up subjects, like a short-range ring-light without the punch of the flash.
Mat Smith / Engadget
Unrelated to the Glyph interface, Nothing has also added a red indicator light when the phone is recording, which is a nice, and somehow retro, touch. The white panels underneath the Gorilla Glass backing have a papery-looking texture to them, repeating a design choice found on the Nothing Ear(1) wireless buds charging case. It’s a nice touch of family resemblance.
The frame is made of recycled aluminum (over 50% of the plastic components come from bio-based and recycled sources), and the flat edges make it feel a lot like an iPhone – not a bad thing. The Phone 1 has a small, but noticeable bezel around the 6.55-inch OLED screen, a dead giveaway of its midrange nature. The screen seems bright and responsive enough so far, with adaptive refresh rates up to 120Hz.
Perhaps a curse of a gorilla glass shell: both the screen and the back will pick up fingerprints incredibly easily – especially frustrating when it looks this good.
The phone is powered by Qualcomm’s Snapdragon 778G+ chip. This is a custom twist on the midrange Snapdragon chip we’ve seen in other devices, which means that the Phone 1 can offer wireless charging capabilities. A Nothing spokesperson told me that there are also Nothing’s own custom algorithms for app optimization, which should, as you use the device, optimize launch speeds for your most-used apps.
The Phone 1 features 33W fast-charging to top up the 4,500 mAH battery, and can also reverse charge at up to 5W – perfect for those companion Nothing Ear(1) buds, the company hopes.
On to another important spec: the cameras. The Phone 1 has a dual-camera system with a f/1.88 50-megapixel primary camera with optical and electronic image stabilization. This comes with all the usual features like HDR, Portrait mode, night mode, 120 frames-per-second slow-mo video capture and more. Zoom is limited to 2x optical zoom, with some digital zoom thrown in if you’re desperate.
Mat Smith / Engadget
The primary shooter is joined by a 50-megapixel ultrawide camera with a 114-degree field of view. There’s a front-facing 16-megapixel selfie camera, too, with face unlock capability. (There's an in-screen fingerprint reader too). Expect us to give some more meaningful insights on the camera in our review, coming soon, but for now, early samples suggest that the cameras are pretty capable, offering image quality that wasn’t too far off flagships like the Pixel 6 and the iPhone 13 Pro.
Nothing is going hard on the aesthetic angle, and I’m pleasantly surprised that the phone seems, at least on first impressions, plenty capable. The price is tempting, and it’s certainly eye-catching. I’m looking forward to seeing how it fares against the similarly priced competition.
Choosing your next smartphone can be challenging. With so many brands offering similar features at similar prices, it can be hard to understand what device actually has the things you want. If you’ve already determined you only want an iPhone, your decision-making process is slightly easier. (And even then, Apple’s lineup offers more options than ever.) Those also considering Android will have even more options to choose from, and likely more questions. Do you want a camera that can zoom into subjects that are extremely far away, or do you want intuitive AI that can screen your incoming calls for you? Here at Engadget, we test smartphones all year round and can help you make sense of what’s available and what to look out for. And, of course, we’ve included our favorite phones to help you whittle down your shortlist.
Android or iOS?
Each OS has its pros and cons. Apple’s tight-knit ecosystem makes it super easy to share data between iPhones, iPads and Macs or seamlessly hand-off phone calls or music from one device to another. At the same time, you’re effectively locked in, as services like Apple Messages aren’t available on other platforms.
As for Android, there’s a much wider range of handsets from companies like Google, Samsung, Sony and more. However, Android phones don’t enjoy that same length of software support and often have lower trade-in values. In short, there’s no wrong answer. However, you will want to consider how your phone will fit in with the rest of your devices. So unless you’re really fed up with one OS and willing to learn another, it probably doesn’t make a lot of sense to switch from iOS to Android (or vice versa) – especially if everyone else in your household is using the same platform.
Cameras
Since people’s phones often pull double duty as their primary camera, figuring out what kind of photo tools you want is key. Nowadays, practically every phone can take a great picture in bright light. But if you want a long optical zoom, you’ll probably have to upgrade to a more expensive device like the S22 Ultra (which has 10x optical zoom), a Pixel 6 Pro (3x optical zoom) or an iPhone 13 Pro (3x optical zoom). (Note: The standard iPhone 13 doesn’t have a dedicated zoom lens.)
Cherlynn Low / Engadget
Mid-range phones often only have two rear cameras (a primary wide-angle lens and a secondary ultra-wide camera) and can sometimes struggle in low-light situations. Each phone maker also has various features that might be a better fit for your style, with Apple offering four different color presets on the iPhone 13 (warm, vibrant, cool and rich contrast), while Google’s Pixel 6 comes with neat tools like dedicated long exposure and action pan modes.
Will you get 5G or Wi-Fi 6?
The good news is that in 2022, most phones have at least 802.11ac Wi-Fi and support for one or more types of 5G connectivity. However, if you want the fastest wireless speeds you can get, it’s going to cost you a bit more. For example, on certain networks, mmWave 5G offers up to gigabit download speeds, less latency and better bandwidth. But mmWave 5G also requires more sophisticated (and pricier) modems, which means support for it is often missing from budget and mid-range handsets like the iPhone SE and Pixel 5a.
On the bright side, mmWave 5G isn’t as widely available as other versions of 5G, so depending on where you live and what network you’re on, you may not be missing out on much if you buy a phone that doesn’t support it. It’s a similar situation for Wi-Fi 6 and Wi-Fi 6e, which are available on a number of high-end devices, but harder to find on less expensive handsets. Wi-Fi 6 also requires you have to have a compatible router, so unless you know you need it or have a specific use case in mind, the lack of support for mmWave 5G or Wi-Fi 6E shouldn’t be a dealbreaker when looking for a new phone.
Other features to consider
Because not everyone agrees on what makes an ideal phone, you should think about any other specs that might be extra important for you. Mobile gamers will almost certainly appreciate the 120Hz refresh rates you get on phones like the Galaxy S22 or the iPhone 13 Pro. Alternatively, if long battery life is important, you’ll probably want to go with a larger iPhone or an Android phone with a battery that’s between 4,000 and 5,000 mAh in size. Meanwhile, if you find yourself juggling a lot of devices, it can be really nice to have a phone that supports reverse wireless charging, which on Samsung phones even lets you recharge the company’s Galaxy Watches.
Our picks
Best iOS smartphone: iPhone 13 Pro
David Imel for Engadget
Picking the best iPhone is fairly easy. Of the current lineup, the iPhone 13 Pro offers the best balance of features, size and price. It has a fast-refreshing 120Hz ProMotion screen that makes scrolling a breeze, as well as a versatile camera system and great battery life. I prefer it to the Pro Max since the latter is an absolute anvil of a phone that will probably fracture your skull if it falls on your face. And though the Pro is heavier and pricier than the regular iPhone 13, the additional camera and faster screen is worth the extra money.
All the iPhone 13s are equipped with Apple’s capable A15 Bionic chip, which provides powerful performance. If you don’t need something as high-end as the Pro, consider the iPhone SE 2022, which also uses the same chip but costs a lot less. Though I’m a fan of the iPhone 13 mini’s compact size, I can’t recommend it to anyone looking for a daily driver that will last all day; its limited battery life means you’ll need to at least charge it again in the afternoon for it to stick around till you need to order that Uber at midnight. – Cherlynn Low, Deputy Editor
As Samsung’s latest flagship phone and the spiritual successor to the Galaxy Note line, the Galaxy S22 Ultra has every feature power users and more mainstream shoppers could ever need. Its 10x optical zoom camera offers the longest reach you can get on a phone today, while its huge 6.8-inch 120Hz OLED screen makes everything look smooth and colorful. It also has IP68 dust and water resistance, not to mention durable Gorilla Glass Victus+ panels in front and back. And of course, there’s the built-in S-Pen, whose latency has dropped to just 2.8 milliseconds for 2022. This makes drawing, sketching and anything else you do with its stylus feel incredibly responsive. And, thanks to expanded support, Samsung’s Galaxy S will get at least four years of Android updates, which is longer than what Google has pledged for the Pixel 6. – Sam Rutherford, Senior Reporter
If all you want is a simple, affordable and easy-to-use phone without any unnecessary bells and whistles, the Pixel 5a is the perfect choice. Starting at $459, the 5a features a colorful 6.34-inch OLED display, while Google’s excellent photo processing produces pics that match what you get from phones that cost twice as much. You also get super handy IP67 dust and water resistance, along with good performance thanks to Qualcomm Snapdragon 765G processor, 6GB of RAM and 128GB of storage. And, unlike a lot of other mid-range phones, the Pixel 5a enjoys strong software support, with Google promising regular Android and security updates until August 2024.
The main things you won't get compared to more premium handsets are a dedicated telephoto lens, wireless charging and support for mmWave 5G (though you do get sub-6GHz). It’s worth noting that the Pixel 6a is around the corner, and it’ll use Google’s own Tensor chip that uses AI to improve photography, voice recognition and Material You. We’d need to test it to see how it performs in the real world before recommending it, but if you’re not in a hurry to get a new phone, it might be wise to wait for the Pixel 6a. – S.R.
With an A15 Bionic chip and iOS 15, the latest iPhone SE is possibly the most powerful phone you can find for under $450. Sure, it has a dated design, but some folks might actually appreciate the retro look. The best thing about the iPhone SE is its home button: It’s the only new iPhone to have Touch ID. And though it only has a single rear camera, the SE still takes solid pictures. If you can get over the small, low-res screen, the iPhone SE will serve you well. It’s also really the only sub-$500 option for iOS diehards.
If you’re open to considering Android and want to spend less than $400, consider something from Samsung’s Galaxy A-series or the OnePlus Nord N20. Those looking to spend even less can check out the Moto G Power – just be prepared to compromise on features like display and cameras at lower prices. – C.L.
It’s hard for me to leave the house without the Pixel 6 Pro. As long as there’s a chance I might want to take photos, I make sure I’ve brought Google’s latest flagship. The Pixel 6 Pro’s triple rear camera system is versatile enough to capture anything from the largest group shots or wide landscapes to faraway animals (like that time I thought I spotted a whale when staring at a distant blob from Acadia National Park). Google’s Night Sight still outperforms the competition when taking pictures in low light, too, and its computational photography delivers clear, vivid photos.
Of course, Samsung and Apple’s flagships are closing the gap, and these days there is little difference between the photos they deliver. Some people might even prefer the warmer tint on Galaxy devices. But special features like Google’s Magic Eraser and Motion effects make the Pixel 6 Pro the most fun to shoot with. Plus, I love the additional tools you get on Pixels, like Call Screening, Material You theming and Live Captions, among others. The Pixel 6 Pro has some small flaws, including a quirky in-display fingerprint sensor and some early software bugs. But if you’re willing to put up with those issues, in exchange you’ll get the best camera experience around. – C.L.
While you won’t find as many options for foldables in the west as you would in Asia, the Samsung Galaxy Z Fold 3 is widely available in Europe and North America and remains an excellent pick regardless of market. That’s because while its starting price of $1,800 definitely ain’t cheap, the Z Fold 3 has the ability to adjust to your needs. Its exterior cover screen makes it easy to quickly check notifications or a map when you’re on the go, while its huge 7.6-inch main screen delivers a more immersive video experience than practically any other phone out right now. You can even prop the phone on a table and use it as a mini tripod/camera combo.
On top of that, its OLED panel allows the phone to serve as an excellent gadget for reading comics or books, while stylus support lets you sketch or take handwritten notes with ease. (Just remember, the Z Fold 3’s S Pens are optional extras.) And thanks to its innovative hinge, the phone can switch between modes in a snap while still offering five feet of water resistance. In a lot of ways, the Z Fold 3 is a phone, a tablet and an e-reader – all rolled into a single device. Alternatively, if you’re intrigued by flexible screens but prefer something more compact, the $1,000 Z Flip 3 offers similar tech in a smaller device at a more approachable price. – S.R
You can finally put money toward the Nothing Phone 1 — provided you can join an exclusive club. Nothing has opened pre-order reservations for its first smartphone using an invitation code system. Private community members go first, and will have 48 hours to use their code, place a £20 (roughly $25) non-refundable deposit and secure an order opportunity on July 12th. Everyone else can sign up for a waiting list that will deliver invitations in batches.
If you do go ahead with an order, Nothing will deduct the deposit from the purchase and supply a further £20 credit to use toward either a Phone 1 accessory or Ear 1 earbuds. The company hasn't yet revealed the price of the phone itself. As Nothing warned earlier, the Phone 1 won't officially come to North America outside of a closed beta for a handful of private community investors. The device should work, but won't have full support.
If the pre-order strategy sounds familiar, it should. Nothing founder Carl Pei's former outfit OnePlus used an invitation system for years. The effect may be similar. Invitation-based orders help manage tight supply (by controlling sales and improving demand estimates) while creating a cachet that might spur demand. It's not clear when you'll get to order a Phone 1 on a whim, but don't be surprised if you end up waiting awhile.
Carl Pei thinks there’s something wrong with the smartphone industry. That’s not to say the handsets on sale today are bad. Across the board, modern mobiles are faster, more sophisticated and take better photos than previous generations. But like a growing number of tech enthusiasts, Pei has started feeling like new phones just aren’t as special as the devices that came out five or 10 years ago. So ahead of the launch of the Phone 1 on July 12th, I sat down with the founder and CEO of Nothing to learn how the mobile startup is trying to bring some innovation, quirkiness, and maybe even a bit of fun back to the smartphone market.
Now there’s a very logical explanation for why recent phones don’t possess the same kind of wow factor. Back when the iPhone made its debut, it felt like a revelation. “I used to watch all the launches. I was in Sweden, so I stayed up until midnight or 4AM to see what was coming out,” said Pei. But in recent years, that excitement has waned, with Pei often skipping big keynotes and relying on condensed recaps to stay informed. And it’s not just Pei that feels this way.
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“When I talk to consumers, they are also quite indifferent,” says Pei. “When doing focus groups, some consumers said they believe smartphone brands are holding features back intentionally just so they have something to launch for the next iteration, which is not the truth. But if consumers feel that way, it's a sign that they're kind of bored.”
The big issue for Pei is one of stagnation. With major players like LG and HTC having exited the market or becoming irrelevant, the smartphone industry is dominated by a handful of huge corporations like Apple, Samsung, and Google. “You have a few big companies and the way they work is more structured and systematic,” said Pei. “They have technology roadmaps from partners like Qualcomm, Sony or Samsung Display, so they know what's coming. They do a lot of consumer research, they get their feedback and they look at their competitors and the overall market landscape.”
However, Pei feels that approach leads to a lot of sameness. “So they have this information, they analyze it, and then they create a very rational product that is going to do well on paper because they used all this great data,” said Pei. “But the problem is everybody's using the same data and everybody's using the same analysis. So if the input is the same and the method is the same, the output is more or less the same as well.”
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That’s one thing Pei is trying to change with Nothing’s upcoming handset, the Phone 1. Instead of trying to reinvent the wheel – or in this case, the phone – Pei wants to bring some originality back to mobile tech design. “Maybe we can turn down the brain a little bit and turn up the intuition,” said Pei, which is a mantra that has resulted in some of the Phone 1’s more unique features including its design, embedded lighting and glyph interface.
Pei says the inspiration behind the Phone 1’s design comes from a concept the team describes as “raw technology meets human warmth,” or technical warmth for short. “It's got this machine-like nature to it, but also has quirky and very human elements as well.” That’s why instead of hiding the inside of the device behind an opaque back, like you see on so many other phones, Nothing uses transparent glass that exposes components like the Phone 1’s wireless charging coil, heat pipes, and more. In a lot of ways, it feels like a modern industrialist take on the Game Boys and iMacs with see-through plastic shells we got in the 90s and early 2000s.
“I think one thing we’re trying to accomplish is to bring people back in time to when they felt more optimistic about gadgets,” said Pei. This desire to make tech fun again is actually something Nothing carried throughout its entire design process, right down to Phone 1’s codename Arceus, which is a reference to the legendary Pokemon of the same name. (For the record, Pei says his favorite ‘Mon is Squirtle.) There are other quirks too, like the heat pipe at the bottom of the phone that looks like an elephant and the red indicator light in back that lets people know when a video is being recorded.
See if you can spot the elephant hidden in the Phone 1's design.
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However, while Pei wants to bring fun back to gadgets, Nothing always falls back on the core design principle of form following function. Pei said “We don't do ornaments. We can design different things and unique things, but they always have to be functional.” The best example of this is the Phone 1’s glyph interface, which uses 900 LEDs arranged across the back of the device to create a sophisticated notification system unlike anything out right now.
By allowing owners to assign unique combinations of lights and sounds to different contacts, the idea is that people will be able to see who is calling or texting without looking at the screen. Even the Phone 1’s ringtones evoke old-school analog synths combined with the noise of a dial-up modem, it’s both fresh and retro at the same time. On top of that, the lights glow when the phone is wireless or reverse wireless charging, while the small strip of LEDs next to the charging port can show how much juice the phone has – once again, without ever seeing the screen.
That said, having big ideas about phone design and actually making them a reality are very different things. Making phones is hard, and trying to break into the market as a startup is damn near impossible. If you look at the industry today, the only company that has really broken through in the last decade is OnePlus, which was co-founded by Pei and received significant backing as part of BBK Electronics’ tech umbrella. Meanwhile, the junkheap of failed smartphone startups is littered with ambitious companies like Essential (whose branding and IP are actually now owned by Nothing) that teased similarly big ideas, but went belly up before ever making a second-gen device. Or consider more mainstream companies like Motorola, who failed to make modular phones more than a novelty with its Z-series devices. And ever since, Moto has largely played it safe by shelling out endless rehashes of its G-series line.
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“The reason why this industry is very hard is because it requires end-to-end capability,” Pei said. “If you're going to create a smartphone company, every single team has to be at least seven out of 10. And some of them have to be even better if your product is going to stand out in some way.”
“Your supply chain team has to be great. Your mechanical engineering, your software, engineering, your industrial design, your sales, your marketing, your customer support,” said Pei. And if we look back at the PH-1 which had an innovative design and a team with serious pedigree, in the end, a handful of issues like its high price and weak camera quality at launch ultimately spelled doom for Essential.
On the flipside, despite Pei claiming that Nothing has already sold more than 560,000 pairs of its Ear 1 buds, there are concerns about the Phone 1 being overhyped. Some commenters online have even compared Nothing’s community forums to a cult based on early reactions to what remains an unreleased device. But when it comes to hype, Pei feels like there’s only one road that leads to success.
“One is the path we currently are taking. We try and create the maximum interest for a product at launch. That sets really high expectations for the product to deliver. And if it does, things go really well. If it doesn’t, maybe it fizzles out.”
However, the challenge is that if a company tries to reign in the hype, the product may never take off regardless of quality. Pei said “In this path, we at least have a chance to try and deliver a great product. The second option is being a small company with no marketing budget is that no one will know about your device. So even if the product is good, the result is still that nobody cares. You don't even have a chance to prove yourself. This is actually our only logical option.”
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So while the design of the Phone 1 is quite unique and eye-catching, Pei preaches a pragmatic approach. Instead of taking a huge swing right out the gate, Pei is looking to gradually grow Nothing’s business and ecosystem, starting with its first earbuds and soon, its first phone.
“We’re a fast follower. We didn't invent smartphones. We didn't invent Android, but we have experience in this market. We see ways in which we could do it better and some gaps in the market.” But Pei knows Nothing needs to take it one step at a time. “We need to gradually build to a position of strength. Then when you’re strong, you can go and do something really, really innovative, because you’ll have a business that’s stable enough to take a lot of shots.”
However, while the success (or failure) of the Phone 1 is still to be determined, I appreciate that not only is Pei challenging billion-dollar giants with a new smartphone startup, Nothing is also trying to shake things up in the process. “I think this device is the beginning of something different, but it’s also a gift to our industry,” said Pei. “We're not saying this is a revolutionary product that's going to change the entire industry overnight. But maybe it's going to plant a germ in people's minds.” In a sea of similar-looking glass bricks, Pei hopes the Phone 1 will encourage customers to ask for more creative devices while also sparking larger companies to take more risks. “Some of it will fail. But ultimately, the smartphone market is going to be much more dynamic and we'll improve faster as an industry.”