Posts with «science» label

NASA's DART asteroid impact test left a trail over 6,000 miles long

NASA's successful asteroid impact test created a beautiful mess, apparently. As the Associated Press reports, astronomers using the Southern Astrophysical Research (SOAR) Telescope in Chile have captured an image revealing that DART's collision with Dimorphos left a trail of dust and other debris measuring over 6,000 miles long. The spacecraft wasn't solely responsible — rather, the Sun's radiation pressure pushed the material away like it would with a comet's tail.

The trail is only likely to get larger, according to the researchers. It should eventually stretch to the point where the dust stream is virtually unrecognizable from the usual particles floating in the Solar System. NASA didn't create headaches for future probes and explorers. The space agency chose Dimorphos (a moonlet of the asteroid Didymos) as the deliberate crash wouldn't pose a threat to Earth.

The capture was about more than obtaining a dramatic snapshot, of course. Scientists will use data collected using SOAR, the Astronomical Event Observatory Network and other observers to understand more about the collision and Dimorphos itself. They'll determine the amount and speed of material ejected from the asteroid, and whether or not DART produced large debris chunks or 'merely' fine dust. Those will help understand how spacecraft can alter an asteroid's orbit, and potentially improve Earth's defenses against wayward cosmic rocks.

Hitting the Books: What the wearables of tomorrow might look like

Apple's Watch Ultra, with its 2000-nit digital display and GPS capabilities, is a far cry from its Revolutionary War-era self-winding forebears. What sorts of wondrous body-mounted technologies might we see another hundred years hence? In his new book, The Skeptic's Guide to the Future, Dr. Steven Novella (with assists from his brothers, Bob and Jay Novella) examines the history of wearables and the technologies that enable them to extrapolate where further advances in flexible circuitry, wireless connectivity and thermoelectric power generation might lead.

Grand Central Publishing

Excerpted from the book The Skeptics' Guide to the Future: What Yesterday's Science and Science Fiction Tell Us About the World of Tomorrow by Dr. Steven Novella, with Bob Novella and Jay Novella. Copyright © 2022 by SGU Productions, Inc. Reprinted with permission of Grand Central Publishing. All rights reserved. 


Technology that Enables Wearables

As the name implies, wearable technology is simply technology designed to be worn, so it will advance as technology in general advances. For example, as timekeeping technology progressed, so did the wristwatch, leading to the smartwatches of today. There are certain advances that lend themselves particularly to wearable technology. One such development is miniaturization.

The ability to make technology smaller is a general trend that benefits wearables by extending the number of technologies that are small enough to be conveniently and comfortably worn. We are all familiar by now with the incredible miniaturization in the electronics industry, and especially in computer chip technology. Postage-stamp-sized chips are now more powerful than computers that would have filled entire rooms in prior decades.

As is evidenced by the high-quality cameras on a typical smartphone, optical technology has already significantly miniaturized. There is ongoing research into tinier optics still, using metamaterials to produce telephoto and zoom lenses without the need for bulky glass.

“Nanotechnology” is now a collective buzzword for machines that are built at the microscopic scale (although technically it is much smaller still), and of course, nanotech will have incredible implications for wearables.

We are also at the dawn of flexible electronics, also called “flex circuits” and more collectively “flex tech.” This involves printing circuits onto a flexible plastic substrate, allowing for softer technology that moves as we move. Flexible technology can more easily be incorporated into clothing, even woven into its fabric. The advent of two-dimensional materials, like carbon nanotubes, which can form the basis of electronics and circuits, are also highly flexible. Organic circuits are yet another technology that allows for the circuits to be made of flexible material, rather than just printed on flexible material.

Circuits can also be directly printed onto the skin, as a tattoo, using conductive inks that can act as sensors. One company, Tech Tats, already offers one such tattoo for medical monitoring purposes. The ink is printed in the upper layers of the skin, so they are not permanent. They can monitor things like heart rate and communicate this information wirelessly to a smartphone.

Wearable electronics have to be powered. Small watch batteries already exist, but they have finite energy. Luckily there are a host of technologies being developed that can harvest small amounts of energy from the environment to power wearables (in addition to implantable devices and other small electronics). Perhaps the earliest example of this was the self-winding watch, the first evidence of which comes from 1776. Swiss watchmaker Abraham-Louis Perrelet developed a pocket watch with a pendulum that would wind the watch from the movement of normal walking. Reportedly it took about fifteen minutes of walking to be fully wound.

There are also ways to generate electric power that are not just mechanical power. Four types of ambient energy exist in the environment—mechanical, thermal, radiant (e.g., sunlight), and chemical. Piezoelectric technology, for example, converts applied mechanical strain into electrical current. The mechanical force can come from the impact of your foot hitting the ground, or just from moving your limbs or even breathing. Quartz and bone are piezoelectric materials, but it can also be manufactured as barium titanate and lead zirconate titanate. Electrostatic and electromagnetic devices harvest mechanical energy in the form of vibrations.

There are thermoelectric generators that can produce electricity from differences in temperature. As humans are warm-blooded mammals, a significant amount of electricity can be created from the waste heat we constantly shed. There are also thermoelectric generators that are made from flexible material, combining flex tech with energy harvesting. This technology is mostly in the prototype phase right now. For example, in 2021, engineers published the development of a flexible thermoelectric generator made from an aerogel-silicone composite with embedded liquid metal conductors resulting in a flexible that could be worn on the wrist and could generate enough electricity to power a small device.

Ambient radiant energy in the form of sunlight can be converted to electricity through the photoelectric effect. This is the basis of solar panels, but small and flexible solar panels can be incorporated into wearable devices as well.

All of these energy-harvesting technologies can also double as sensing technology—they can sense heat, light, vibration, or mechanical strain and produce a signal in response. Tiny self-powered sensors can therefore be ubiquitous in our technology.

The Future of Wearable Tech

The technology already exists, or is on the cusp, to have small, flexible, self-powered, and durable electronic devices and sensors, incorporated with wireless technology and advanced miniaturized digital technology. We therefore can convert existing tools and devices into wearable versions, or use them to explore new options for wearable tech. We also can increasingly incorporate digital technology into our clothing, jewelry, and wearable equipment. This means that wearable tech will likely increasingly shift from passive objects to active technology integrated into the rest of our digital lives.

There are some obvious applications here, even though it is difficult to predict what people will find useful versus annoying or simply useless. Smartphones have already become smartwatches, or they can pair together for extended functionality. Google Glass is an early attempt at incorporating computer technology into wearable glasses, and we know how it has been received.

If we extrapolate this technology, one manifestation is that the clothing and gear we already wear can be converted into electronic devices we already use, or they can be enhanced with new functionality that replaces or supports existing devices.

We may, for example, continue to use a smartphone as the hub of our portable electronics. Perhaps that smartphone will be connected not only to wireless earbuds as they are now, but also to a wireless monitor built into glasses, or sensors that monitor health vitals or daily activity. Potentially, the phone could communicate with any device on the planet, so it could automatically contact your doctor’s office regarding any concerning changes, or contact emergency services if appropriate.

Portable cameras could also monitor and record the environment, not just for documenting purposes but also to direct people to desired locations or services, or contact the police if a crime or disaster is in progress.

As our appliances increasingly become part of the “internet of things,” we too will become part of that internet through what we wear, or what’s printed on or implanted beneath our skin. We might, in a very real sense, become part of our home, office, workplace, or car, as one integrated technological whole.

We’ve mostly been considering day-to-day life, but there will also be wearable tech for special occupations and situations. An extreme version of this is exosuits for industrial or military applications. Think Iron Man, although that level of tech is currently fantasy. There is no portable power source that can match Iron Man’s arc reactor, and there doesn’t appear to be any place to store the massive amounts of propellant necessary to fly as he does.

More realistic versions of industrial exosuits are already a reality and will only get better. A better sci-fi analogy might be the loader exo-suit worn by Ripley in Aliens. Powered metal exosuits for construction workers have been in development for decades. The earliest example is the Hardiman, developed by General Electric between 1965 and 1971. That project essentially failed and the Hardiman was never used, but since then development has continued. Applications have mostly been medical, such as helping people with paralysis walk. Industrial uses are still minimal and do not yet include whole-body suits. However, such suits can theoretically greatly enhance the strength of workers, allowing them to carry heavy loads. They could also incorporate tools they would normally use, such as rivet guns and welders.

Military applications for powered exosuits would likely include armor, visual aids such as infrared or night-vision goggles, weapons and targeting systems, and communications. Such exosuits could turn a single soldier into not just enhanced infantry, but also a tank, artillery, communications, medic, and mule for supplies.

Military development might also push technology for built-in emergency medical protocols. A suit could automatically apply pressure to a wound to reduce bleeding. There are already pressure pants that prevent shock by helping to maintain blood pressure. More ambitious tech could automatically inject drugs to counteract chemical warfare, increase blood pressure, reduce pain, or prevent infection. These could be controlled by either onboard AI or remotely by a battlefield medic who is monitoring the soldiers under their watch and taking actions remotely through their suits.

Once this kind of technology matures, it can then trickle down to civilian applications. Someone with life-threatening allergies could carry epinephrine on them to be injected, or they could wear an autoinjector that will dose them as necessary, or be remotely triggered by an emergency medical responder.

Everything discussed so far is an extrapolation from existing technology, and these more mature applications are feasible within fifty years or so. What about the far future? This is likely where nanotechnology comes in. Imagine wearing a nanosuit that fits like a second skin but that is made from programmable and reconfigurable material. It can form any mundane physical object you might need, on command. Essentially, the suit would be every tool ever made.

You could also change your fashion on demand. Go from casual in the morning to business casual for a meeting and then formal for a dinner party without ever changing your clothes. Beyond mere fashion, this could be programmable cosplay—do you want to be a pirate, or a werewolf? More practically, such a nanoskin could be well ventilated when it’s warm and then puff out for good insulation when it’s cold. In fact, it could automatically adjust your skin temperature for maximal comfort.

Such material can be soft and comfortable, but bunch up and become hard when it encounters force, essentially functioning as highly effective armor. If you are injured, it could stem bleeding, maintain pressure, even do chest compressions if necessary. In fact, once such a second skin becomes widely adopted, life without it may quickly become unimaginable and scary.

Wearable technology may become the ultimate in small or portable technology because of the convenience and effectiveness of being able to carry it around with us. As shown, many of the technologies we are discussing might converge on wearable technology, which is a good reminder that when we try to imagine the future, we cannot simply extrapolate one technology but must consider how all technology will interact. We may be making our wearables out of 2D materials, powered by AI and robotic technology, with a brain-machine interface that we use for virtual reality. We may also be creating customized wearables with additive manufacturing, using our home 3D printer.

NASA and SpaceX will study the possibility of using a Dragon capsule to boost Hubble's orbit

NASA and SpaceX have signed an agreement to study the possibility of using a Dragon spacecraft to lift the Hubble telescope to a higher orbit. The Hubble telescope's orbit decays over time due to atmospheric drag, and reboosting it to a more stable one could add more years to its life. SpaceX proposed the idea several months ago in partnership with the Polaris Program, the human spaceflight initiative organized by billionaire businessman, Jared Isaacman. If you'll recall, Isaacman funded Inspiration4, the first mission to launch an all-civilian crew to orbit back in 2021. 

The space agency said it's not going to spend any money for the study and there are no plans to fund a mission to reboost the Hubble with a Dragon spacecraft at the moment. According to The New York Times, Thomas Zurbuchen, NASA's associate administrator for science, said during a news conference: "I want to be absolutely clear. We're not making an announcement today that we definitely will go forward with a plan like this." NASA and SpaceX didn't even enter an exclusive agreement, which means other companies can propose studies with their spacecraft as the model. At this point, this partnership is all about looking at the possibilities. 

The teams will spend six months collecting technical data from both Hubble and the Dragon spacecraft. They'll then use that information to determine whether it's safe for the capsule to rendezvous and dock with the telescope, as well as to figure out how it can physically raise Hubble to a higher altitude. At the same conference, SpaceX VP of customer operations Jessica Jensen explained: "What we want to do is expand the boundaries of current technology. We want to show how we use commercial partnerships as well as the public-private partnerships to creatively solve challenging and complex problem missions such as servicing Hubble." In addition to potentially adding years to the 32-year-old telescope's life, the servicing solutions the study finds could also be applied to other spacecraft in near-Earth orbit.

Satellites must be deorbited within five years of completing missions, FCC rules

The US Federal Communications Commission (FCC) has adopted new rules to address the growing risk of "space junk" or abandoned satellites, rockets and other debris. The new "5-year-rule" will require low-Earth operators to deorbit their satellites within five years following the completion of missions. That's significantly less time than the previous guideline of 25 years. 

"But 25 years is a long time," FCC Chairwoman Jessica Rosenworcel said in a statement. "There is no reason to wait that long anymore, especially in low-earth orbit. The second space age is here. For it to continue to grow, we need to do more to clean up after ourselves so space innovation can continue to respond."

Rosenworcel noted that around 10,000 satellites weighing "thousands of metric tons" have been launched since 1957, with over half of those now defunct. The new rule "will mean more accountability and less risk of collisions that increase orbital debris and the likelihood of space communication failures."

However, some US representatives don't necessarily agree with the decision. Members of the Committee on Science, Space, and Technology said in a letter that such decisions are often taken by NASA. By acting unilaterally, the FCC "could create uncertainly and potentially conflicting guidance" for the space industry. They asked the FCC to explain the decision to Congress, saying "this would ensure that procedural measures such as the Congressional Review Act are not necessary."

NASA has said there are "23,000 pieces of debris larger than a softball orbiting the Earth." It noted that China's 2007 anti-satellite test "added more than 3,500 pieces of large, trackable debris and many more smaller debris to the debris problem."

James Webb and Hubble telescope images capture DART asteroid collision

NASA made history this week after an attempt to slam its DART (Double Asteroid Redirection Test) spacecraft into an asteroid nearly 7 million miles away proved successful. While NASA shared some close-up images of the impact, it observed the planetary defense test from afar as well, thanks to the help of the James Webb and Hubble space telescopes. On the surface, the images aren't exactly the most striking things we've seen from either telescope, but they could help reveal a lot of valuable information.

This was the first time that Hubble and JSWT have observed the same celestial target simultaneously. While that was a milestone for the telescopes in itself, NASA suggests the data they captured will help researchers learn more about the history and makeup of the solar system. They'll be able to use the information to learn about the surface of Dimorphos (the asteroid in question), how much material was ejected after DART crashed into it and how fast that material was traveling.

.@NASAWebb & @NASAHubble caught the DART impact on camera – the 1st time that Webb & Hubble were used to simultaneously observe the same celestial target.

Looking forward to what we’ll learn about #DARTmission from our telescopes on Earth soon. https://t.co/Y0HOAbSkI0 https:/ pic.twitter.com/lgDwOBd7Om

— Bill Nelson (@SenBillNelson) September 29, 2022

JWST and Hubble picked up different wavelengths of light (infrared and visible, respectively). NASA says that being able to observe data from multiple wavelengths will help scientists figure out if big chunks of material left Dimorphos' surface or if it was mostly fine dust. This is an important aspect of the test, as the data can help researchers figure out if crashing spacecraft into an asteroid can change its orbit. The ultimate aim is to develop a system that can divert incoming asteroids away from Earth.

NASA says that JWST picked up images of "a tight, compact core, with plumes of material appearing as wisps streaming away from the center of where the impact took place." JWST, which captured 10 images over five hours, will continue to collect spectroscopic data from the asteroid system in the coming months to help researchers better understand the chemical composition of Dimorphos. NASA shared a timelapse GIF of the images that JWST captured. 

NASA/ESA/CSA/Cristina Thomas (Northern Arizona University)/Ian Wong (NASA-GSFC)/Joseph DePasquale (STScI)

At around 14,000 MPH, Dimorphos was traveling at a speed over three times faster than JWST was originally designed to track. However, the telescope's flight operations, planning and science teams were able to develop a way to capture the impact.

As for Hubble, the 32-year-old telescope's Wide Field Camera 3 captured its own images of the collision. "Ejecta from the impact appear as rays stretching out from the body of the asteroid," according to NASA. The agency noted that some of the rays appear curved, and astronomers will have to examine the data to gain a better understanding of what that may mean.

NASA/ESA/Jian-Yang Li (PSI)/Alyssa Pagan (STScI)

According to their initial findings, though, the brightness of the asteroid system increased threefold after impact. That level of brightness stayed the same for at least eight hours. Hubble captured 45 images immediately before and after DART's impact. It will observe the asteroid system 10 additional times over the next few weeks.

It took 10 months for DART, which is about the size of a vending machine, to reach Dimorphos. The football stadium-sized asteroid was around 6.8 million miles away from Earth when DART rammed into it. Pulling off an experiment like that is no mean feat. The learnings scientists gain from the test may prove invaluable.

NASA successfully smacked its DART spacecraft into an asteroid

After nearly a year in transit, NASA's experimental Double Asteroid Redirection Test (DART) mission, which sought to answer the questions, "Could you potentially shove a asteroid off its planet-killing trajectory by hitting it with a specially designed satellite? How about several?" has successfully collided with the Dimorphos asteroid. Results and data from the collision are still coming in but NASA ground control confirms that the DART impact vehicle has intercepted the target asteroid. Yes, granted, Dimorphos is roughly the size of an American football stadium but space is both very large and very dark, and both asteroid and spacecraft were moving quite fast at the time.

NASA launched the DART mission in November, 2021 in an effort to explore the use of defensive satellites as a means of planetary defense against Near Earth Objects. The vending machine-sized DART impactor vehicle was travelling at roughly 14,000 MPH when it fatally crossed Dimorphos' path nearly 68 million miles away from Earth. Dimorphos itself is the smaller of a pair of gravitationally-entangled asteroids — its parent rock is more than five times as large. 

Developing...    

NASA will roll Artemis 1 back to shelter it from Hurricane Ian

With the Artemis 1 launch site in the predicted path of Hurricane Ian, NASA has decided not to take any chances with the Space Launch System (SLS) rocket and Orion spacecraft. The agency will roll them back to the safety of the Vehicle Assembly Building, starting at around 11PM ET this evening. You'll be able to watch the rollback on NASA's ongoing Artemis 1 livestream below.

"Managers met Monday morning and made the decision based on the latest weather predictions associated with Hurricane Ian, after additional data gathered overnight did not show improving expected conditions for the Kennedy Space Center area,” NASA said in a statement. “The decision allows time for employees to address the needs of their families and protect the integrated rocket and spacecraft system.”

Although an SLS fueling test that took place last week was successful, NASA was forced to scrub a planned September 27th launch due to the threat of the hurricane. If the agency is unable to launch Artemis 1 before October 3rd, it won't be able to make another attempt until the next window opens on October 17th.

Watch NASA crash DART into an asteroid at 6PM ET

NASA's Double Asteroid Redirection Test (DART) spacecraft is about to crash into the asteroid Dimorphos, and you'll have plenty of options to follow along as it happens. The space agency is livestreaming coverage of the DART collision starting at 6PM Eastern, and you can tune into either a full presentation or a dedicated stream from the craft's DRACO (Didymos Reconnaissance and Asteroid Camera for Optical Navigation) instrument. That last feed will show one image per second up to the moment of impact. The vehicle is expected to smash into Dimorphos at about 7:14PM, although its distance from Earth will delay the footage you see.

You aren't tied to official sources, either. The Virtual Telescope Project will host its own stream starting at 6:30PM ET. It's teaming up with two South African observatories to provide an Earth-bound view of the collision. The Didymos asteroid system (where Dimorphos is a moonlet) will just be a dot, but you should see it flare up after DART makes contact.

DART will gauge the viability of using spacecraft to deflect asteroids, comets and other objects that might otherwise strike Earth. If all goes well, it will show that NASA can use autonomous vehicles as defensive systems and confirm the results using ground telescopes. Dimorphos is an ideal candidate due to both its relative proximity and the lack of threats — NASA won't inadvertently create the very calamity it's trying to avoid.

This won't be the only mission headed to the Didymos system, either. The European Space Agency expects its Hera mission to reach Didymos by 2026, when it will study DART's effects on Dimorphos. If there are any questions left after tonight's one-way flight, they should be answered within a few years.

Artemis 1 won’t launch on September 27th due to Tropical Storm Ian

NASA can’t seem to catch a break. After completing a successful fueling test of the Space Launch System on Wednesday, the agency had hoped to move forward with Artemis 1 on September 27th. Unfortunately, that date is no longer on the table due to Tropical Storm Ian.

The storm formed Friday night over the central Caribbean. According to The Washington Post, meteorologists expect Ian to become a hurricane by Sunday before hitting Cuba and then making its way to the Florida Gulf Coast. As of Saturday, it’s unclear where Ian will make landfall once it arrives on the mainland. There’s also uncertainty about just how strong of a storm the state should expect, but the current above-average warmth of ocean waters in the eastern Gulf Coast is not a good sign.

Thanks to our partners at @NOAA, @SpaceForceDoD, & @NHC_Atlantic and their high-quality forecasting, we're standing down from our Sept 27 #Artemis launch attempt. To protect our employees and the integrated stack, we will begin configuring the vehicle to roll back. (1/2) pic.twitter.com/gcrNRpoyts

— Jim Free (@JimFree) September 24, 2022

In anticipation of Ian becoming a hurricane, NASA has decided to prepare the SLS for a rollback to the safety of the Kennedy Space Center’s Vehicle Assembly Building. The agency will make a final decision on Sunday. If the forecast worsens, the rollback will begin on Sunday night or early Monday morning. The plan gives NASA the flexibility to move forward with another launch attempt if there’s a change in the weather situation.

If Artemis 1 can’t fly before October 3rd, the next earliest launch window opens on October 17th. A rollback to the VAB would mean NASA could also test the batteries of the rocket’s flight termination system. That would give NASA more flexibility around the October 17th to October 31st launch window.

NASA and Hideo Kojima team up for a Ludens-inspired watch

NASA and Hideo Kojima have teamed up for a project, and it's not the partnership itself that's unusual. Kojima Productions' mascot, after all, is a character called Ludens, who wears an extravehicular activity spacesuit and is meant to be an astronaut exploring digital space. No, it's the fact that they've collaborated on a watch. It's not even a smartwatch — it's an actual wristwatch called Space Ludens that's based on the gaming developer's mascot.

The watch was designed and will be sold by creative studio and watchmaker Anicorn, which previously worked with NASA on other watches and merch. As IGN notes, it's based on the visual style of Ludens' spacesuit, with its gray/silver coloring and gold screws and accents. The NASA logo adorns its watchface, along with the words "Extra-Vehicular Creative Activity Suit." Underneath, the Kojima Productions logo is stamped on the transparent case showing the watch's gears.

While a watch is most likely not the first thing that'll come to mind when you hear that Kojima teamed up with NASA, it does look pretty cool and could appeal to fans of either party. The Space Ludens watch will be released in limited quantities on September 27th. Only 600 pieces will be available for purchase, and 100 of which will ship with a skull mask based on the one that's prominently featured in the Kojima Productions logo. Anicorn has yet to reveal how much it will cost, but its previous NASA watches don't come cheap and will set you back over $1,000.

SPACE LUDENS by KOJIMA PRODUCTIONS × NASA × ANICORN WATCHES
The correlation of Time, Space and Homo Ludens@Kojima_Hideo@HIDEO_KOJIMA_EN@KojiPro2015@KojiPro2015_EN

Coming soon - 27 Sep 2022
Exclusively on https://t.co/ItVupBWStv
___
Animation by Morning Giants Studio pic.twitter.com/XTgePvHXYv

— ANICORN (@Anicorn_Watch) September 21, 2022