Posts with «provider_name|engadget» label

Square Enix's Splatoon-like Foamstars will debut on PS Plus on February 6

PlayStation Plus subscribers will be able to claim a brand new game at no extra cost in February. Square Enix's Foamstars, which bears some similarities to Nintendo's Splatoon series, will be available as part of the PS Plus Essential monthly lineup starting on February 6. If you claim it by March 4, you'll be able to play the PS4 and PS5 exclusive as long as your subscription is active. After March 4, the game will cost $30, though you'll still need a PS Plus subscription to play it since it's an online multiplayer title.

In this 4v4 game, you'll try to coat as much of an arena in your team's color of foam as possible. Doing so will give your team an advantage and stymie your opponents. Where Foamstars differs from Splatoon is that foam is a 3D substance. You can slide around the battlefield on and flank enemies to eliminate them. The characters each have distinct abilities and there will be several game modes available from the jump, including one in which you dance on a duck's head to push it toward a finish line. Solo missions are available too.

Debuting the game on PS Plus seems like a smart move for Square Enix. Some other multiplayer titles (particularly Rocket League and Fall Guys) arrived on PS Plus on their launch days and went on to enjoy massive success.

There's one aspect of Foamstars that might put some folks off of checking it out, however. Square Enix says developer Toylogic used Midjourney to create some AI-generated artwork for the game.

“AI was used in the creation of the in-game album covers for the music featured in the Foamstars' soundtrack," Square Enix told VGC in a statement. “In this instance, we experimented with Midjourney using simple prompts to produce abstract images. We loved what was created and used them as the final album covers players will see in the game. Everything else was created entirely by our development team.”

Producer Kosuke Okatani estimated that AI-generated art made up around 0.01 percent or less of the game's artwork, with artists creating the rest by hand. Earlier this month, Square Enix said it would be "aggressively applying" AI and other tech this year to "create new forms of content."

This article originally appeared on Engadget at https://www.engadget.com/square-enixs-splatoon-like-foamstars-will-debut-on-ps-plus-on-february-6-165837776.html?src=rss

The latest Samsung Frame TVs from 2023 are up to 37 percent off

The latest generation of Samsung’s snazzy Frame TVs are on sale via Woot with discounts up to 37 percent off the MSRP. Each and every size of this TV gets a discount, though some are more robust than others. For instance, the relatively diminutive 43-inch model is on sale for around $730 instead of $1,000. That’s a discount of 27 percent.

The best deal of the bunch is for the massive 85-inch Frame TV, which is available for around $2,700 instead of the original MSRP of $4,300. This is a savings of $1,600 or 37 percent. The discounts on the other models fall somewhere in the middle of this range. Check them all out at the Woot splash page.

If you haven’t heard of the Samsung Frame, here’s a quick refresher. It’s a TV that doubles as a frame for digital art. You can hang it on the wall like an actual work of art and it’ll display whatever you want it to. However, it’s also a smart TV so you can stream trashy reality shows once you get tired of looking at classic works of art. A true win/win.

We gave it a glowing write-up and admired the ultra-thin QLED panel, the picture-frame edges and a mounting system that places it flush against the wall. In other words, it really and truly does look like a piece of art, until you start streaming Zack Snyder’s Rebel Moon and ruin the whole thing.

We also liked the addition of Samsung’s Tizen OS and the fact that it only requires one thin wire to connect to an external receiver. This wire can even be dropped behind drywall and popped out somewhere else to further the illusion. The only downside is that this TV is, by its very nature, always on, as long as it’s displaying art. This leads to a monthly power consumption of around 50 watts, though there is a setting that’ll turn the whole thing off when you go to sleep for the night.

It's worth noting that this sale is for the 2023 models and not for the just-announced 2024 versions that were unveiled at CES last week. The newest refresh isn't out yet.

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This article originally appeared on Engadget at https://www.engadget.com/the-latest-samsung-frame-tvs-from-2023-are-up-to-37-percent-off-161424212.html?src=rss

The iRobot Roomba 694 drops to a record low of $160

Life's busy enough for many of us without having to get bogged down in day-to-day home maintenance. So, if you have some cash to spare, why not make things easier for yourself by splurging on a robot vacuum? Several iRobot Roomba models are up to 50 percent off in a sale on Amazon. Some have dropped to record low prices, including the iRobot Roomba 694. At $160, that model is 42 percent off its usual price of $275.

Although it's not the first time the 694 has dropped to this price, it's always worth calling out since this is our top pick for the best budget robot vacuum. It's easy to use thanks to the three onboard buttons and connected iRobot app. There's Alexa and Google Assistant support too, so you can instruct the vacuum to start cleaning with a voice command.

You can set cleaning schedules so that the 694 travels through your home on a regular basis to pick up any dirt and we found that it does a solid job of lifting muck from carpets as well as hard flooring. Battery life varies depending on the type of flooring. According to iRobot, the device will run for up to 90 minutes while cleaning hardwood floors but in our testing the battery lasted around 45 minutes when it was deployed over several types of surfaces. Of course, when it's time to recharge, the Roomba will return to its dock and juice up.

On the downside, you only get the essentials you need to get started — the 694 doesn't come with any replacement filters or brushes. But given that you'd be saving well over $100 on this model thanks to the sale, you might be able to set aside some funds to buy those when the time comes.

Those who are looking for some added features may be more interested in the Roomba j9+, which is also down to a record low. At $599, it's $300 off the regular price. According to iRobot, the Roomba j9+ "sucks up dust and debris better than any other robot vacuum." It also has a Dirt Detective feature through which it can learn the areas of your home that tend to get the dirtiest, so it knows which rooms to prioritize, the level of suction to apply and how many cleaning passes are likely to be needed.

The Roomba j9+ can detect and avoid common obstacles such as cables and socks. Perhaps most importantly, it can spot and stay clear of pet waste. This model will also automatically empty its bin, which means you have even less to worry about.

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This article originally appeared on Engadget at https://www.engadget.com/the-irobot-roomba-694-drops-to-a-record-low-of-160-152516337.html?src=rss

The Last of Us Part 2 Remastered review: The roguelike No Return mode steals the show

Sony and developer Naughty Dog got an earful back in 2022 when they announced The Last of Us Part I, a ground-up PS5 remake of the 2013 title that was originally released on the PS3 (and then remastered a year later for the just-launched PS4). Most of that came down to the $70 price tag. Yes, the game looked incredible, there were some new modes added for super-fans and enemy AI had been upgraded, but the level design and gameplay were identical to the original. Plenty of people fairly called it a money grab.

The good news that The Last of Us Part II Remastered, announced back in November, escapes that tag for two important reasons. One, it’s a $10 upgrade for people who bought the PS4 versions (or $50 outright). Two, there’s a new roguelike game mode called No Return which is easily worth that upgrade price on its own.

Before diving into No Return, though, here’s a high-level overview of what we’re dealing with. The Last of Us Part II Remastered is, as the title suggests, an upgraded version of the 2020 PS4 release. I reviewed that game when it first launched — and nearly everything I said in 2020 still applies here, because the story and gameplay are unchanged.

Sony / Naughty Dog

But, as with any good remaster, the new version looks better than the already-impressive PS4 version. Part II Remastered can run in fidelity or performance modes. The former outputs at 4K and targets 30 fps, while the latter targets 60 fps and renders at 1440p (with output at upscaled 4K or 1440p, depending on your console settings). There’s also an “unlocked framerate” feature for TVs that support variable refresh rates.

I typically opt for performance mode. The difference resolution makes is usually minimal to my eyes, and that’s the case here as well. I’d much rather have the fluidity and precision that comes with a higher frame rate. But fidelity settings with an unlocked frame rate definitely hits above 30 and is a pretty great balance for those with VRR TVs — though if you’re on the ultra-difficult Grounded mode or attempting a permadeath runthrough, you’ll probably want to go straight to the performance setting.

Either way, the game looks stunning, but not wildly different from how the original Part II looked on the PS5. Things are sharper and more vivid across the board, as you’d expect. And the high frame rates in performance mode are great, though it’s worth noting that the original version of Part II can also hit 60 fps when played on a PS5.

Other niceties beyond the visuals include full support for the DualSense controller, including excellent use of haptics throughout. The game’s very first cut scene shows Part I protagonist Joel cleaning the frets on a guitar, and you can feel slight vibrations from left to right as his hand moves across the guitar neck.

There’s also full support for the DualSense adaptive triggers, so you feel different resistance and feedback depending on which weapon you’re using. As in most games, DualSense features aren’t the kind of thing that’ll be in the forefront of your mind as you play, but there’s no question they add a nice level of extra immersion to the experience.

The Last of Us Part II Remastered isn’t just a visual upgrade, though — there’s a bunch of new content. Most significant is No Return, an addictive combat experience which I have poured a ridiculous amount of time into already. The high-level overview for No Return is that it’s a series of randomized encounters with the four main enemy factions in the game: the WLF, Seraphites, Rattlers and, of course, the Infected.

In some encounters, you need to clear three waves of enemies; in others you’re hunted by unending hordes until the timer runs out. There’s also one where you’re challenged to capture a safe from a wave of enemies in limited time, and another where you have to defend an ally against a large swarm of Infected that keep coming. After five levels, you’ll hit a “boss.” There are six total boss levels that you progressively unlock by finishing a run without dying. But if you die at any stage of the run, you’re sent back to the beginning.

In between each encounter, you can craft upgrades for your weapons and buy new gear from the trading post to help you survive the progressively more difficult stages. And there are a ton of different modifications that affect how each level plays out. For example, you might randomly get a mod that gives you health when you land a melee attack, or you might end up with one where Infected enemies are invisible, just shadows in your flashlight. Sometimes, the level might be reversed, crafting an item will give you parts to upgrade a weapon or a dark noir filter will be applied. These mods aren’t on every level, and only two will show up at a time, so it doesn’t feel like there’s too much madness across a run. But, they can definitely shake up what might otherwise be a familiar stage.

Sony / Naughty Dog

I’m just scratching the surface on how much you can customize this experience. There are a total of 10 unlockable characters you can play as from both the Jackson crew (Ellie, Dina, Jesse, Tommy and Joel) and those you meet in Seattle (Abby, Lev, Yara, Manny and Mel). Each has different traits (Ellie gets more supplements, Joel can’t dodge but is more resistant to melee attacks, Lev is focused on stealth, etc.). Between different characters, the different signature weapons they have and all the different weapons and player upgrades you can get through the run, every No Return experience will be wildly different.

There are a ton of details to talk about in No Return, but suffice it to say it’s extremely addictive and easily worth the $10 upgrade. If they just added this mode to the PS4 version of The Last of Us Part II, I would still have no qualms about recommending fans buy it. I’ve seen hosts of extremely impressive combat videos from Part II since the game was released, and I’m sure we’re about to get another wave as people show off their narrow escapes and dominant destruction of hordes of Infect in No Return. It’s a ton of fun — though I will admit that the extremely violent tone requires extended breaks from time to time to get out of the murderous mindset it requires.

Sony / Naughty Dog

No Return is the biggest addition to the game by far, but there is more new content for the hardcore fans. All of the main game’s main cinematics now have optional audio commentary from director Neil Druckmann, writer Hailey Gross and actors Troy Baker, Ashley Johnson and Laura Bailey. The Last of Us Part II has a sprawling, complicated and sometimes controversial storyline, and hearing behind-the-scenes chatter about how it all came together is a great way to dig further into the game’s creation.

Similarly, Naughty Dog included three “lost levels” that are quite rough but show off some ideas that flesh out the world and Ellie’s character a bit, complete with audio commentary from developers on what they were shooting for and why they were ultimately abandoned. My favorite is one that takes place in Jackson before a pivotal scene between Ellie and Dina. In this, Ellie wanders around a festival, having a few drinks, talking with other characters, playing around with kids in the town and trying out some carnival games. The setting repurposes the game’s mechanics, which are usually used for enacting violence, and instead puts them in a totally different light.

These levels are far from finished — the aforementioned Jackson scene doesn’t have any dialog at all, only subtitles. And the textures, facial expressions and mechanics all definitely feel rough. They’re also pretty quick experiences, probably lasting between five and 10 minutes. A treat only for hardcore fans, but still a treat.

Sony / Naughty Dog

Rounding out the package are a bunch of new unlockable character skins, including an adorable one of Ellie in an astronaut suit, complete with a helmet. The already-extensive Photo Mode has gotten a few upgrades, like lights you can place around a scene to enhance the drama. And there’s a goofy but fun “guitar free play” mode, where you can experiment with an enhanced version of the interludes in the game where you strum a guitar to kick off key story beats. Plenty of enterprising players have already made some pretty wild creations using the in-game guitar, and now you can switch between multiple guitar types (acoustic, nylon-string, banjo) and add effects that really open up the creative possibilities.

Sony / Naughty Dog

If you’re someone interested in The Last of Us and haven’t played Part II yet, this is the obvious best way to do so. I still highly recommend the game — it’s an intense, exhausting journey that puts some characters I love through the wringer, but it’s an undeniably epic adventure. It’s not “fun” in the traditional sense, but it is compelling. As I wrote in 2020, so much stands out: moments of extreme tension, moments that made me yell in shock or surprise, thought-provoking drama and even unexpected joy amidst the bleak reality of Ellie and Abby's dual journeys.

But if you’ve played the original, is this remaster worth picking up? If you’re a fan of the series, the $10 upgrade is unquestionably worth it. No Return is worth the price of admission on its own, and all the graphical upgrades, controller improvements and bonus content are things you’ll appreciate. Like I said when I reviewed The Last of Us Part I — if you’re the kind of person who will pick up this game and play it to experience the story every year or two, like I do, this is the best way to do it.

This article originally appeared on Engadget at https://www.engadget.com/the-last-of-us-part-2-remastered-review-the-roguelike-no-return-mode-steals-the-show-150006382.html?src=rss

The 2024 Moto G Play gives you a 50-megapixel camera for $150

Motorola has unveiled the 2024 Moto G Play, and its $150 price is still its killer feature. Although you can accuse Motorola of churning out too many nearly identical cheap phones, at least this year’s model adds several new perks. These include a fast-focusing 50-megapixel rear camera, a 6nm Snapdragon 680 processor and double the storage of its predecessor.

The 2024 Moto G Play still has a 6.5-inch LCD with a middling 720p (1600 x 720) resolution. (However, its variable 90Hz refresh rate, impressive for this price point, also returns from last year’s model.) The handset runs Android 13 out of the box, has 64GB of built-in storage and supports microSDs up to 1TB.

The phone’s rear camera has a 50-megapixel sensor with f/1.8 aperture, quad-pixel tech, HDR and phase detection autofocus. It shoots video at 1080p (or 720p) at 30fps. On the front is an 8MP sensor.

Motorola

The new Moto G Play has a 5,000mAh battery (estimated for “up to 46 hours”) and supports 15W rapid charging. This year’s model adds Dolby Atmos support for its speakers, and it’s certified for hi-res audio when used with compatible wired headphones. The phone is rated IP52 for dust and water protection.

The Moto G Play launches in the US on February 8 for $150. Motorola says it will be available unlocked from its website, Amazon and Best Buy. (A locked version will be sold at various wireless carriers.) Meanwhile, Canadian users can buy it a bit earlier, starting on January 26 from “select carriers and national retailers.”

This article originally appeared on Engadget at https://www.engadget.com/the-2024-moto-g-play-gives-you-a-50-megapixel-camera-for-150-140031208.html?src=rss

Yamaha takes on Teenage Engineering with its colorful SEQTRAK groovebox

Yamaha is a pillar of the electronic music making world, but it's perhaps best known for its stage synthesizers and studio monitors. Today, that might change as the company unveils the SEQTRAK ("seek-track") groovebox. Let's address the obvious first, yes, this looks very much like Yamaha had a meeting and decided to take Teenage Engineering head-on. The SEQTRAK (R.I.P. my shift key) takes more than a little inspiration from the Swedish firm's OP-Z portable studio and it even borrows the firm's favored gray and orange aesthetic (though the SEQTRAK also comes in dark gray/black).

The SEQTRAK includes a drum machine, sampler, FM and sample-based synthesis and that semi-eponymous sequencer along with a built-in battery (3-4 hours expected play time) plus a built-in speaker making this a portable, standalone device. It also comes with a multi-platform (Windows, Mac, iOS and Android) companion app that allows more visual control, deeper settings, additional sounds and even a video visualizer. Wireless and physical MIDI plus USB connectivity with a built-in interface promise to make this something of an all purpose on-the-go idea machine that could also just live on your desk.

The drum section offers seven tracks, each capable of holding up to six sounds. There's a wide range of percussive samples pre-installed that can be tweaked and altered to your taste and then fed into the sequencer section below. Patterns can be up to 128 steps/8 bars in length while a substep feature lets you trigger a sound multiple times on the same step, to create flourishes and fills to your beat.

Given the company's heritage in the synth space, no surprise that there's a strong influence from the DX series here. The SEQTRAK's FM synth has four operators and eight-note polyphony. Meanwhile the company's long-standing "AWM2" sample-based synth engine has been shrunk down for the SEQTRAK and goes all out with a max polyphony of 128. If straight samples are more your thing then you can grab 16-bit/44.1kHz sounds using either the built-in mic, USB, aux-in or even resample what you're playing.

The footprint of the SEQTRAK is a little taller than the svelt OP-Z, or even the bigger OP-1 Field, but it still cuts a sharp silhouette. The step-sequencer/keyboard section benefits from the extra space though it'll be interesting to see how apt those keys are for performance. The lack of display isn't uncommon in this form-factor and of course the app is there if needed (again, much like the OP-Z). Many might remember the QY series of portable workstations, and their spirit lives on here but with an interesting new design direction. No doubt there will be a great many number of comparison videos made with its Teenage Engineering rivals once it launches (currently no info on when that is).

One key difference with the OP-Z is the price. While you can pick one of those up for $499, it cost $599 at launch. The SEQTRAK, however, is listed at for pre-order at retailers for $399, that's a pretty solid deal. There are, of course, many differences between them, too. For one, the slightly larger footprint will appeal or detract according to your needs and play style. The OP-Z sure is portable but it's very "hunt and peck" for settings and performance. The sampler credentials on the SEQTRAK also feel more robust than its Swedish rivals with 500MB of space rather than the OP-Z's skimpy 24MB (or the dedicated K.O. II sampler's 64MB for that matter).

Will that be enough to win over the same number and level of fans? Only time will tell. For now, you can register your interest in the SEQTRAK now and expect more information to surface during the NAMM show next week (we'll be there!).

This article originally appeared on Engadget at https://www.engadget.com/yamaha-seqtrak-groovebox-134545480.html?src=rss

Google Maps finally adds Waze's in-tunnel navigation feature

Google has finally copied the homework of its other GPS app Waze, adding support for Bluetooth beacons so you can navigate in tunnels or other satellite dead zones, 9to5Google has reported. The feature has rolled out widely on Google Maps for Android, though is still missing in the iOS version. 

As a reminder, Bluetooth beacons are designed to give you navigation and traffic info underground where GPS signals can't get through. Also known as Waze Beacons, they're "battery-operated, low-energy micro-controller hardware that sends a one-way signal to a user's phone or tablet" without capturing any data from the user, according to Google. They're installed underground in a number of cities include New York City, Paris, Sydney, Rio and elsewhere. Waze first launched the feature in 2016. 

Steve Dent/Engadget

The function isn't enabled by default, so here's how to turn it on. In Maps, go to Settings > Navigation Settings and then find the "Driving Options" near the bottom of the list. Under those, you'll see Bluetooth tunnel beacons (provided you have the latest version), and you can toggle that on. 

The feature first started showing up for some beta and other users in October 2023, but is now in the primary release. It should smooth navigation considerably, particularly in tricky tunnels with multiple lanes and exits. It's the latest in a flurry of new features that include EV charging information, AI capabilities, Immersive View and more. 

This article originally appeared on Engadget at https://www.engadget.com/google-maps-finally-adds-wazes-in-tunnel-navigation-feature-130051819.html?src=rss

The Morning After: If you want to test Apple’s Vision Pro, it’ll take some time

After a fairly long wait, Apple’s debut mixed reality headset — its first new device since the Apple Watch — is almost here. The Vision Pro launches on February 2, and to ensure it fits as well in demos as it will in real life, you’ll have to put most of an hour aside to play.

Apple

According to Bloomberg’s Mark Gurman, customers who ask for a demo will have to go through face scans and the assembly of a custom Vision Pro, before sitting through a walkthrough of the interface, controls and device calibration. Apple Store employees will even scan glasses to figure out lens prescriptions for the Vision Pro. All of that could well burn through any intrigue and excitement for the headset, but at least you’ll get a meaty 25-minute demo.

If you’re planning to buy a Vision Pro in-store without trying, you maverick, you’ll still have to go through the face scans. However, you can jump through the rest of the hoops in your own time back home.

– Mat Smith

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Nikon made an AI imaging camera that detects when cows are about to give birth

It can save farmers from frequently checking mothers.

It’s not what we expected from a camera maker, but if Canon can make an album of music to concentrate to, why can’t Nikon detect when cows are about to give birth?

Its AI monitoring system, which costs 900,000 yen per year ($6,200) for a farm with around 100 cows, consists of a security-style camera married to an AI system. It’ll ping the farmer’s phone when the system detects a calf is due. Apparently, it can detect signs exhibited by pregnant cows about five hours ahead of labor.

Continue reading.

Apple will remove Blood Oxygen app from Watch Series 9 and Ultra 2 to evade US import ban

Federal officials said the company can bypass the ban after a redesign.

According to a letter from Masimo, the company in a patent dispute against Apple, to an appeals court judge, the latter’s latest Watches can skirt the recent import ban by removing the Blood Oxygen app from Apple Watch units sold in the US. According to 9to5Mac, this won’t affect those who already have an Apple Watch with pulse oximetry features. Apple will likely roll out a new version of the Blood Oxygen app to affected units once it resolves the patent problem.

Continue reading.

Microsoft introduces Copilot Pro: a $20 monthly subscription for advanced AI

And Copilot GPTs for specialized tasks.

Microsoft

It’s been almost a year since Microsoft launched its ChatGPT-powered Bing Chat — now just called Copilot. So it’s time to make money, of course! Like OpenAI did with ChatGPT as its popularity grew, Microsoft is launching Copilot Pro, a $20 monthly subscription that gives access to the very latest ChatGPT releases, as well as access to Copilot in Microsoft 365 apps and other new features.

What might be more interesting for power users, though, is Copilot GPT, a new feature that lets you tweak the AI chatbot around specific topics, including fitness and cooking. Pro users will also eventually be able to create their own Copilot GPTs.

Continue reading.

This article originally appeared on Engadget at https://www.engadget.com/the-morning-after-if-you-want-to-test-apples-vision-pro-itll-take-some-time-121510392.html?src=rss

Apple ends Samsung's decade-plus as global smartphone shipment leader

The year 2023 turned out to be a big one for Apple's iPhone. First, it got rid of the longstanding lightning port, and now reports indicate that Apple overtook Samsung for the title of most smartphones shipped globally. The International Data Corporation (IDC) Worldwide Quarterly Mobile Phone Tracker's preliminary data found that Apple shipped 234.6 million units in 2023, which is equal to 20.1 percent of the market share. In comparison, Samsung shipped 226.6 units for 19.4 percent of the market share. Canalys, a global technology market analyst firm, shared findings that mirrored those from the IDC.

This instance marks the first time Samsung has fallen out of the number one spot since 2010, when Nokia was in the lead and Apple didn't even crack the top five. In 2023, Xiaomi, OPPO and Transsion took the remaining three spots with 145.9, 103.1 and 94.9 million smartphones shipped globally, respectively. 

The shift is notable given the crowding and continued regulations in the smartphone industry. "Apple certainly played a part in Samsung's drop in rank, but the overall Android space is diversifying within itself. Huawei is back and making inroads quickly within China, Brands like OnePlus, Honor, Google, and others are launching very competitive devices in the lower price range of the high end. And foldables and increased discussions around AI capabilities on the smartphone are gaining traction," Ryan Reith, IDC's Worldwide Mobility and Consumer Device Trackers group vice president, explained in a statement. "Overall, the smartphone space is headed towards a very interesting time."

Notably, overall smartphone shipments declined by 3.2 percent in 2023 but increased by 8.4 percent in quarter four. However, Apple is struggling to compete in China, with quarter four sales in the region 11 percent lower than the previous year, the Wall Street Journal reports. The company has cut its iPhones by the equivalent of about $70 ahead of Lunar New Year, a time filled with presents. Discounting its most recent iPhone, in this case the iPhone 15, is a rarity for Apple but could have a payoff in a struggling market. 

This article originally appeared on Engadget at https://www.engadget.com/apple-ends-samsungs-decade-plus-as-global-smartphone-shipment-leader-121413711.html?src=rss

Hulu and Max win big at 75th Primetime Emmy's biggest winners

Like last week's Golden Globes, the Emmys were very good to streaming services. The 75th Primetime Emmys aired on Monday, January 15 and saw Max, Hulu and Netflix take home the most awards by a solid margin.

Hulu led the pack, winning six Primetime Emmys thanks to its dark comedy, The Bear. The Hulu and FX production won for outstanding overall, along with writing and directing for a comedy series. The cast also continued their award season winning streak. Jeremy Allen White won for outstanding lead actor in a comedy series, while Ayo Edeberi won for outstanding supporting actress in a comedy series — notably she took best actress (not supporting) at the Golden Globes. Ebon Moss-Bachrach won in the supporting actor counterpart.

Max (formerly HBO Max) also left with six awards, all coming from the final season of Succession. The Television Academy awarded outstanding directing and writing for a drama series for the same episode, "Connor's Wedding" (if you know, you know). The show's three male leads competed for outstanding actor in a drama series, with Kieran Culkin once again taking home the trophy. Sarah Snook won for outstanding actor in a drama series, while Matthew Macfayden received the supporting actor award for that category. Succession also won as a whole for outstanding drama series.

Like its fellow streamers, Netflix's wins all came from the same series: Beef. The show took home five awards, including outstanding limited or anthology series. Its lead actors, Steven Yeun and Ali Wong, won for outstanding actor and actress in the same category, respectively. Beef rounded out its awards with outstanding writing and directing wins for two separate episodes across the show's ten parts.

The Emmys were originally scheduled to take place in September, but The Television Academy and Fox postponed it to January due to the writers and actors strikes. The Creative Arts Emmys took place on January 6 and 7, competing with Golden Globes weekend, while the Primetime Emmys took place only a day after the Critics Choice Awards — it's a busy month for Hollywood folks.

This article originally appeared on Engadget at https://www.engadget.com/hulu-and-max-win-big-at-75th-primetime-emmys-biggest-winners-104409101.html?src=rss