Posts with «provider_name|engadget» label

Engadget Podcast: Reviewing the Samsung Galaxy S24 lineup

Samsung’s Galaxy S24 phones are all about AI, but how do they compare against Google’s AI tech? This week, Cherlynn and Devindra discuss what works and doesn’t about Samsung’s ambitious new smartphones, and why it may be a good thing for the Korean giant to directly compete with Google. Also, Senior Editor Karissa Bell joins to discuss the social media CEO Senate hearing, which, unsurprisingly, doesn’t really amount to much.


Listen below or subscribe on your podcast app of choice. If you've got suggestions or topics you'd like covered on the show, be sure to email us or drop a note in the comments! And be sure to check out our other podcast, Engadget News!

Topics

  • Samsung Galaxy S24 and S24 Ultra reviews: AI with mixed results – 0:47

  • Senate gathers social media CEOs over online child safety – 15:15

  • Graphic images of Taylor Swift on X prompts U.S. bill to let people sue over sexual deepfakes – 28:11

  • Universal Music Group pulls songs from TikTok during talks on a new music rights deal – 33:05

  • Delaware court denies Elon Musk’s “unfathomable” Tesla payday – 38:31

  • Neuralink claims to have implanted its first chip in a human test subject – 40:32

  • Google reveals new text-to-image generative AI tool, ImageFX – 41:46

  • Working on – 47:00

  • Pop culture picks – 51:29

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Credits
Hosts: Cherlynn Low and Devindra Hardawar
Guest: Karissa Bell
Producer: Ben Ellman
Music: Dale North and Terrence O'Brien

This article originally appeared on Engadget at https://www.engadget.com/engadget-podcast-samsung-galaxy-24-reviews-133002731.html?src=rss

The Morning After: The FCC wants to make AI-voiced robocalls illegal

AI-generated voices mimicking celebrities and politicians are making it harder for the Federal Communications Commission (FCC) to fight robocalls. FCC chair Jessica Rosenworcel wants the commission to recognize calls that use AI-generated voices as artificial, making the use of voice cloning technologies in robocalls illegal.

Under the FCC’s Telephone Consumer Protection Act (TCPA), artificial voice or recording calls to residences are against the law. If AI-generated voice calls are recognized as illegal under the existing law, it’ll give state attorneys general offices nationwide “new tools” to crack down on scammers.

The FCC’s proposal comes shortly after some New Hampshire residents received a call impersonating President Joe Biden, telling them not to vote in their state’s primary. A security firm performed a thorough analysis of the call and determined it was created using AI tools by a startup called ElevenLabs. The company subsequently banned the account responsible for the message.

— Mat Smith

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The biggest stories you might have missed

Snap is recalling its Pixy drone after battery fire

Google reveals another text-to-image generative AI tool, ImageFX

Niantic is bringing an AR skateboarding game to Apple Vision Pro

Meta Quest headsets get spatial video playback, just in time for the Apple Vision Pro launch

Hulu is the latest streaming service to crack down on password sharing

Elgato introduces its first-ever HDMI 2.1 capture cards

Comcast agrees to kill misleading 10G branding

Because Comcast’s internet isn’t that much faster than rivals.

Comcast is discontinuing its Xfinity 10G Network branding to describe its internet service after a National Advertising Review Board (NARB) panel found the term could mislead consumers into thinking that Comcast’s cellular and broadband services would offer much faster speeds than current-generation networks.

Continue reading.

Google tests generative AI tools in Maps

Bots to help you get there.

Google is adding generative AI to Maps. The feature’s in early access and only available in certain areas and for select Local Guides members. It allows you to speak to the app using natural language to discover new places. Ask the app what you’re looking for, like a specific kind of restaurant, and the company’s large-language models will analyze information from all of its listings, along with insights from community members.

The recommendation engine will also recall what you’ve asked in the past, hopefully honing future suggestions.

Continue reading.

Taylor Swift and other Universal Music tracks are disappearing from TikTok

The company made good on its promise following a breakdown in negotiations.

Evan Agostini

After threatening to do so earlier this week, Universal Music Group (UMG) is pulling the catalogs of performers it represents, including Taylor Swift, Drake, Billie Eilish, The Weeknd and others. There are no longer tracks listed in the profiles of some of the world’s most notable artists, and any UMG music featured in TikTok videos will be muted going forward. Universal had previously said TikTok wanted to pay a “fraction” of the rate paid by other social media sites.

Continue reading.

Meta’s Reality Labs has its best quarter ever, making a $4 billion loss

You read that right.

JOSH EDELSON via Getty Images

This is the perfect picture for this story. Reality Labs, Meta’s division for AR, VR and the metaverse, generated more than $1 billion in revenue during the final quarter of 2023, thanks to its Quest headsets and the Ray-Ban Meta smart glasses. The division, however, still lost $4.6 billion in the quarter and more than $16 billion in 2023. Legs are expensive.

Continue reading.

This article originally appeared on Engadget at https://www.engadget.com/the-morning-after-the-fcc-wants-to-make-ai-voiced-robocalls-illegal-121559520.html?src=rss

Google Search is losing its 'cached' web page feature

One of Google Search's oldest and best-known features, cache links, are being retired, Google's search liaison said in an X post seen by The Verge. Best known by the "Cached" button, those are a snapshot of a web page the last time Google indexed it. However, according to Google, they're no longer required. 

"It was meant for helping people access pages when way back, you often couldn’t depend on a page loading,” Google's Danny Sullivan wrote in the post. “These days, things have greatly improved. So, it was decided to retire it.

Hey, catching up. Yes, it's been removed. I know, it's sad. I'm sad too. It's one of our oldest features. But it was meant for helping people access pages when way back, you often couldn't depend on a page loading. These days, things have greatly improved. So, it was decided to…

— Google SearchLiaison (@searchliaison) February 1, 2024

Nowadays, however, the feature is used for more than just a web page backup. Many people rely on it to check to validity of a site, and SEO managers can employ the feature to check their pages for errors. Many users, particularly news professionals, use the cache to see if a website has recently been updated, with information added or removed. And sometimes, a cache can let you check a site that's geoblocked in your region. 

Previously, clicking on the three-dot menu next to a result would open an "about this result" dialog with the Cached button at bottom right. Now, however, it opens a much larger menu showing a website's "about" page, a Wikipedia descrtipoin, privacy settings and more. The cached button is now nowhere to be seen.

None of the comments in Sullivan's replies were positive, with one SEO user saying "come on, why delete the function? It's really helpful for all SEO." Sullivan did say that Google may one day add links to the Internet Archive where the cache link button used to be, within About This Result. 

However, that sounds like it's far from a done deal, and would shift a massive amount of traffic over to the Internet Archive. "No promises. We have to talk to them, see how it all might go — involves people well beyond me. But I think it would be nice all around," he wrote. 

This article originally appeared on Engadget at https://www.engadget.com/google-search-is-losing-its-cached-web-page-feature-113503903.html?src=rss

DoorDash increases NYC delivery fees following new minimum wage rules

DoorDash customers in NYC will notice a new fee tacked onto their bill when they purchase food for delivery through the app. The company has started charging users $2 more for deliveries in NYC as a response to the city's new minimum wage law, a spokesperson has confirmed to Business Insider. It warned users back in December that the new minimum pay rate, which it called "ill-conceived" and "extreme," will have "significant consequences for everyone" who uses its platform and will "force [it] to raise fees for orders." Other major cities implementing a minimum pay rate for app-based deliveries will also be affected. Seattle customers, for instance, were recently hit with new fees worth 10 cents to $3.40 order. 

Under the new regulations, services like Uber, DoorDash and Grubhub will have to pay workers at least $18 an hour. DoorDash has chosen to pay drivers $29.93 for every active hour only, which means they're unpaid for the time they spend waiting for orders to come in. When the company published its response to Seattle's new rules, it said it was going to reduce the suggested tip amount for each purchase "in order to better balance the impact of these new costs and provide the best experience for consumers." 

Customers can still tip any amount they want, but they may be less inclined to tip as much as before due to the added fees. That's one possible direct impact to drivers, since as DoorDash notes in its announcement, they get 100 percent of customers' tips. That hasn't always been the case. Back in 2019, news reports exposed the company's practice of pocketing tips and using that money to pay for drivers' guaranteed fees, which should've come from DoorDash itself. The food delivery service only introduced a new earnings and tipping policy that ensures drivers are getting their tips shortly after those reports came out. 

This article originally appeared on Engadget at https://www.engadget.com/doordash-increases-nyc-delivery-fees-following-new-minimum-wage-rules-105051707.html?src=rss

Amazon Fire TV streaming devices are up to 33 percent off

If you're in the market for a Fire TV device it's a good time to buy, as Amazon is having an early Valentine's Day event. The Fire TV Stick 4K is on sale for $35, for a savings of $15 (30 percent) off the regular price. You can also grab the Fire TV Stick 4K Max for $40, netting you 33 percent ($20 off). And finally, the Fire TV Cube is priced at $115, near its lowest price ever. 

The Fire TV Stick 4K Max is Amazon’s most powerful streaming stick, thanks to a faster processor that delivers 40 percent more power than the one in the Fire TV Stick 4K. That translates to faster app start times and more fluid menu navigation, for a better overall experience. The Fire TV Sitck 4K Max also comes with WiFi 6 connectivity, as well as support for Dolby Vision, HDR, HDR10+ and Dolby Atmos audio, along with Alexa commands via the Alexa Voice Remote.

While not quite as zippy, the Fire TV Stick 4K is slightly cheaper at $35. It's a great option if you want a low-profile streaming device that can handle 4K content. It also supports Dolby Vision and HDR, and comes with the Alexa Voice Remote, which lets you search for and launch content with voice commands. Frankly though, for the extra $2, I'd grab the Fire TV Stick 4K Max.

The Fire TV Cube is Amazon's most powerful streaming device with a hexa-core processor, 2GB of RAM and 16GB of storage. It supports 4K, HDR content with Dolby Vision and Dolby Atmos, and it has picture-in-picture live view as well. You're also getting hands-free Alexa controls, too, letting you turn off your lights or check the weather, even with your TV off.

Finally, don't forget about Amazon's Fire TV soundbar that's back on sale for $100, for a savings of nearly 20 percent. It can enhance your TV audio via dual speakers, with access to 3D surround sound, while offering DTS Virtual X and Dolby Audio support.

Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/amazon-fire-tv-streaming-devices-are-up-to-33-percent-off-101521171.html?src=rss

Tesla settles California hazardous waste lawsuit for $1.5 million

Tesla and the 25 California counties that sued the automaker for mishandling hazardous waste at its facilities around the state have already reached an agreement just a few days after the lawsuit was filed. The court has ordered the automaker to pay $1.5 million as part of the settlement, which also includes hiring a third party to conduct annual waste audits of its trash containers for five years. These auditors will be taking a close look at the company's trash containers to check for hazardous materials. 

The counties that sued Tesla, which include Los Angeles and San Francisco, accused the company of dumping improperly labeled materials at transfer centers and landfills that were "not permitted to accept hazardous waste." Based on the complaint filed in San Joaquin County, Tesla was illegally disposing the waste it generated manufacturing and servicing its vehicles. 

Undercover investigators from the environmental division at the San Francisco District Attorney's Office were the first to find evidence of Tesla's illegal activities back in 2018. They found trash containers at the company's service centers containing materials, such as aerosols, antifreeze, lubricating oils, brake cleaners, lead acid batteries, aerosols, antifreeze, waste solvents, electronic waste and waste paint when they weren't supposed to. Investigators from other California counties' District Attorney's offices conducted their own investigations and found similar unlawful disposals. The Alameda country authorities who looked into its Fremont factory activities, for instance, discovered illegal disposal of waste containing copper and primer-contaminated debris. 

Tesla reached a settlement with the Environmental Protection Agency over its handling of hazardous materials back in 2019 and had to agree to properly manage waste at its Fremont plant in addition to paying a $31,000 fine. The automaker had also taken steps to screen its trash containers for hazardous waste before taking them to the landfill after being notified of the issue. But as District Attorney Brooke Jenkins said, "today's settlement against [the company] serves to provide a cleaner environment for citizens throughout the state by preventing the contamination of [their] precious natural resources when hazardous waste is mismanaged and unlawfully disposed." By having a third party regularly check whether Tesla continues to comply with the agreement, authorities can ensure that the company isn't illegally dumping harmful materials across the state over the next few years. 

This article originally appeared on Engadget at https://www.engadget.com/tesla-settles-california-hazardous-waste-lawsuit-for-15-million-070513014.html?src=rss

Meta's Reality labs had its best quarter, but still lost $4 billion

Reality Labs, Meta’s division for AR, VR and the metaverse, just had its best quarter yet despite continuing its multibillion-dollar losing streak. Reality Labs generated more than $1 billion in revenue during the final quarter of 2023 thanks to its Quest headsets and the Ray-Ban Meta smart glasses.

While crossing $1 billion in revenue is a new milestone for the company’s metaverse group, it’s still expected to continue racking up massive losses for the foreseeable future. Reality Labs lost $4.6 billion in the quarter, and more than $16 billion in 2023. Meta CFO Susan Li said that these losses are expected to “increase meaningfully year-over-year due to our ongoing product development efforts in augmented reality/virtual reality and our investments to further scale our ecosystem.”

The fourth-quarter, which encompasses the holiday shopping season, has typically been when reality does the best. During a call with analysts, Mark Zuckerberg suggested that the company’s smart glasses had done particularly well, saying that Ray-Ban maker EssilorLuxottica was “planning on making more [smart glasses] than we'd both expected due to high demand.” He added that both Quest 2 and Quest 3 were “performing well,” calling Quest 3 the “most popular mixed reality device.”

Reality Labs aside, Meta had a strong quarter, reporting $40.1 billion to close out 2023, bringing its total revenue for the year to just under $135 billion. Facebook’s user base also grew to 2.1 billion daily active users (DAUs). Meta CFO Susan Li said that the company was “transitioning away” from sharing the metric and would no longer report on Facebook’s daily or monthly active users or its “family monthly active people.”

The company had shared that it would eventually stop reporting user numbers back in 2019 as Facebook’s growth began to slow. But the change shows how Facebook’s position in the company’s “family of apps” has changed in recent years. A report from Pew Research earlier this week found that Instagram is continuing to grow in the US while Facebook use remains flat.

Meta’s newest app, Threads, is still growing, however. Zuckerberg said the service has 130 million monthly users, up from “just under” 100 million last fall. “Threads now has more people actively using it today than it did during its initial launch peak," Zuckerberg said, referring to the app’s initial, but short-lived, surge in growth.

Zuckerberg also talked more about his newly-stated ambition to create artificial general intelligence, or AGI at Meta, saying it would be the “theme” of the company’s product work going forward. “This next generation of services requires building full general intelligence,” he said. “It's clear that we're going to need our models to be able to reason, plan, code, remember and many other cognitive abilities in order to provide the best versions of the services that we envision.”

This article originally appeared on Engadget at https://www.engadget.com/metas-reality-labs-had-its-best-quarter-but-still-lost-4-billion-231135719.html?src=rss

Apple sold enough iPhones and services last quarter to reverse a downward revenue trend

After four consecutive quarters of revenue decline, Apple broke the trend and reported its first period of revenue growth today. In its earnings report for the first quarter of the financial year of 2024, the company announced a quarterly revenue of $119.6 billion, which is an increase of 2 percent from the same period last year. 

In addition, Apple CEO Tim Cook said its "installed base of active devices has now surpassed 2.2 billion, reaching an all-time high across all products and geographic segments." This quarter includes money brought in from the sales of the iPhone 15 line introduced in September 2023, which had an obvious impact on performance. 

"Today Apple is reporting revenue growth for the December quarter fueled by iPhone sales, and an all-time revenue record in Services,” Cook said. He noted the company hitting "all-time revenue records across advertising, Cloud services, payment services and video as well as December quarter records in App Store and Apple Care." Cook recapped some updates made to the Apple TV app, as well as TV+ content earning nominations and awards. 

Cook went on to remind us during the company's earnings call that tomorrow is the launch day for the Vision Pro headset, calling it historic. After saying that Apple is dedicated to investing in new technologies, Cook added that the company will be sharing more about its developments in AI later this year. 

Products in the wearables, home and accessories categories didn't fare well in this quarter, though sales in the Mac department did increase year over year. iPad sales in particular dropped 25 percent over the same period last year, though Cook attributed that to a "difficult compare" to the big numbers recorded in the first quarter of 2023 due to new models with refreshed Apple Silicon. Considering the company did not release a new iPad model in 2023 at all, this is not surprising. 

Cook continued by highlighting developments like Apple opening its 100th retail location in Asia Pacific and updates on its sustainability efforts. He wrapped up by saying "Apple is a company that has never shied away from big challenges," adding "so we're optimistic about the future, confident in the long term and as excited as we've ever been to deliver for our users."

This article originally appeared on Engadget at https://www.engadget.com/apple-sold-enough-iphones-and-services-last-quarter-to-reverse-a-downward-revenue-trend-223109289.html?src=rss

The Arc Browser is getting new AI-powered features that try to browse the web for you

Earlier this week, the team behind the Arc browser for Mac (and recently Windows) released a brand-new iPhone app called Arc Search. As you might expect, it's infused with AI to power an experience where the app "browses for you"—pulling together a variety of sources of info across the internet to make a custom webpage to answer whatever questions you throw at it. That's just one part of what The Browser Company is calling Act 2 of Arc, and the company gave details on three other major new features its bringing to the browser over the coming weeks and months. 

The connective tissue of all these updates is that Arc is trying to blur the lines between a browser, search engine and website — the company wants to combine them all to make the internet a bit more useful to end users. In a promo video released today, various people from The Browser Company excitedly discuss a browser that can browse for you (an admittedly handy idea). 

The Arc Search app showed off one implementation of that idea, and the next is a feature that arrives today called Instant Links. When you search for something, pressing shift and enter will tell Arc to search and automatically open the top result. This won't have a 100 percent success rate, but there are definitely times when it comes in handy. One example Arc showed off was searching for "True Detective season 4 trailer" — pressing shift + enter automatically opened the trailer from YouTube in a new tab and started playing it. 

You can easily get multiple results with this tool, too. I told it to "show me a folder of five different soup recipes" and Arc created a folder with five different tabs in for me to review. I also asked for the forecasts in Rome, Paris and Athens and got three pages with the details for each city. It's handy, but I'm looking forward to Arc infusing it with more smarts than just simply pulling the "top" search result. (Side note: after testing this feature, my browser sidebar is awash with all kinds of nonsense. I'm glad Arc auto-closes things every day so I don't have to sort it out.)

In a similar vein, the upcoming Live Folders feature will collect updates from sites you want to follow, like a sort of RSS feed. The idea is anticipating what sites someone is going to browse to and bring updated results into that folder. One example involved getting tagged in things on GitHub — each time that happened, a tab would be added to the folder with the new item. The demo on this feature was brief, but it should be available in beta on February 15th for further testing.

I got the sense from the video that developers would need to enable their sites to be updated via Live Folders, so it doesn't seem like you can just add anything you want and expect it to work. In that way, it reminds me of some other Arc features like the one that lets you hover over a Gmail or Google Calendar tab to get a preview of your most recent messages or next appointment. Hopefully it'll have the smarts to do things like drop new posts from your favorite site into the folder or open a new video from a YouTube channel you subscribe to, but we'll have to wait to find out. (I also reached out to Arc for more details on how this might work and will update this story if I hear back.)

Finally, the last new feature here is also the most ambitious, and the one that most embodies that "browser that browses for you" vibe. Arc Explore, which the company says should be ready for testing in the next couple of months, uses LLMs to try and collapse the browser, search engine and site into a singular experience. In practice, this feels similar to what Arc is already doing with its new browser, but more advanced. One example the company gave involved making a restaurant reservation — starting with a query of wanting to make a reservation at one of a couple different restaurants, the Arc Explore interface brought back a bunch of details on each location alongside direct links to the Resy pages to book a table for two at exactly the time specified. 

Another demo showed off how using Arc Explore can be better than just searching and clicking on results. It centered around soup, as all good demos do. Having Arc Explore bring up details on a certain kind of soup immediately provided details like ingredient lists, direct recipe steps and of course related videos. Compared to the pain of browsing a lot of sites that get loaded down with autoplaying ads, videos, unrelated text and more distractions, the Arc Explore experience does feel pretty serene. Of course, that's only when it brings back the results relevant to you. But using a LLM, you can converse with Arc to get closer to what you're looking for. 

After using Arc Search on my iPhone, I can appreciate what The Browser Company is going for here — at the same time, though, breaking my old habits on how I browse the internet is no small thing. That means these tools are going to need to work pretty well when they launch if they're going to supplant the years I've spent putting things into a Google box and finding the results I want. But that sums up the whole philosophy and the point behind Arc: to shake up these habits in an effort to make a better browsing experience. Not all these experiments will stick, and others will probably mutate a lot from these initial ideas, but I'm definitely interested in seeing how things evolve from here.

This article originally appeared on Engadget at https://www.engadget.com/the-arc-browser-is-getting-new-ai-powered-features-that-try-to-browse-the-web-for-you-211739679.html?src=rss

YouTube's paid Music and Premium services now have more than 100 million subscribers

YouTube has hit a new milestone with its Music and Premium offerings. The paid services have more than 100 million users between them as of January, including those who were on a free trial. That's an increase of 20 million members in just over a year, and the figure has doubled since September 2021. YouTube has successfully grown the figures despite a $2 per month increase for Premium that came into force last summer.

It's unclear how many people are actually using YouTube Music (Premium includes access to that service). However you slice it, the music streaming service has significantly fewer paid users than Spotify, which had 220 million Premium members as of September 30. Spotify will reveal its latest membership numbers in an earnings report next week. Apple no longer breaks out its number of Apple Music subscribers. The last firm number the company gave for the service was 60 million subscribers back in 2019.

Regardless, the comparison between YouTube's paid service and Apple Music and Spotify Premium is hardly like-for-like. YouTube Premium is its own thing with its own benefits. It can be tough to go back to the lousier ad-strewn free version of the service after having Premium. The option to download videos for offline viewing without having to resort to workarounds and background playback feature are both very useful. YouTube Music is just an extra perk on top of that for many members.

This article originally appeared on Engadget at https://www.engadget.com/youtubes-paid-music-and-premium-services-now-have-more-than-100-million-subscribers-210008040.html?src=rss