Posts with «inspiration» label

The Coming Civil War over General Purpose Computing

This enlightening article (talk) by Cory Doctorow appeared on BoingBoing last August. This is not (only) a must-read in terms of  imaging our near future, but an interesting way to weight the importance of the moral meaning Open Source Hardware has in real terms. Happy reading (or listening)

Full transcription on [BoingBoing]

Arduino Starter Kit is here to Rock

We are eager to announce the launch of the official Arduino Starter Kit! We have been working hard together in developing a complete selection of 15 projects that will let you become a true arduino tinkerer!

But that’s more:

The new starter kit has been developed together with a series of ten video tutorials hosted by Arduino co-founder Massimo Banzi, which can be viewed at www.rs-components.com/arduino. Ideally used in conjunction with the videos, the kit provides an open-source electronics prototyping platform based on flexible, easy-to-use hardware and software. It contains all of the essential components required to start programming with the Arduino Uno board, and a guidebook featuring 15 different projects, which are designed to evolve the user from beginner to professional level. Comprising a motor, servomotor and driver, the kit also offers particular benefits to users wishing to apply mechatronics to their designs.

read through for the whole components and projects list

We are aware this kit will let a lot of people step in the Arduino world: for this reason we opened a brand new category of the arduino forum. You can buy the Kit on RS Components and will soon be available on the Arduino Store and the other distributors [notify me when this happen]

 

Annual ArduinoTeam Meeting Video Report

 

Every now and then Arduinoteam meets in New York. Most of the time the meeting is gently and informally hosted by ITP.
Arduino guest vblogger Yu-Ting Feng tells us this story through an interview to Tom Igoe, ranging from ArduinoTeam annual round-up to their first Ivrea-based meeting.
We’d like to thank Yu-Ting Feng to help us out for the video report. Do you want to join the Arduino Blog and picture the open creativity around you? drop us a line.

 

Arduino Blog 03 Oct 10:41

Arduino Workshop a Roma 29-30 Sept 2012 [Arduino Tour]

Ecco il primo di una serie di workshop che Officine Arduino organizzerà in Italia. Quale luogo migliore da cui iniziare se non la capitale? Abbiamo parlato / immaginato / organizzato con molte persone in questi mesi – da Trieste in giù – ed il buon Alex Giordano lo ha già ribattezzato come il “Tour di Arduino“. Ci accontentiamo di portare workshop dove non sono mai stati, e quindi al Sud, nelle isole. Vogliamo rispondere alle decine di mail di utenti che hanon chiesto e chiedono un workshop a casa loro.

Oggi ci accontentiamo di annunciare questo workshop, che non sarebbe stato possibile senza l’appoggio di Cattid- Centro di Ricerca sulla Comunicazione e la Tecnologia dell’Università la “Sapienza” di Roma e gli amici di DiScienza, una associazione italiana di cui abbiamo parlato spesso, organizzatori dell’annuale Arduino Day che si tiene ogni anno proprio a Roma.

Una talk pubblica su Arduino e l’Educazione, con la spiegazione di vari progetti e possibilità di fare domande e networking é prevista in venerdì 28 settembre in luogo da definirsi. Qualora foste interessati iscrivetevi qui.

Abbiamo anche cercato di venire incontro ad alcune problematiche che sorgono quando si organizzano eventi in giro. Cosa succede se non avvengono vicino a te? Proprio per questo lanciamo un servizio abbastanza rudimentale: un form in cui potete dire dove siete e noi, una volta raggiunto un certo numero di persone vi informiamo in anticipo sulle date e i posti.

Ovviamente non volevamo escludere gli utenti del vivace forum italiano, ai quali offriamo di partecipare gratuitamente alla parte di realizzazione dei progetti della domenica. Per ovvie ragioni abbiamo dovuto limitare il numero di fruitori di questo servizio (che testiamo proprio in questa occasione) al numero di 5 persone. E’ molto importante supportare piccole realtà (non tanto piccole nel caso di Roma, ovviamente) di Smanettoni Arduinici Urbani (i famosi SAU).

Dubbi, domande, perplessità? visitate la pagina del workshop o scrivete a d.gomba(at)arduino.cc

Digital artist Julien Bayle [Interview]

Julien Bayle is a digital artist and technology developer, and his work is an excellent starting point for anyone interested in the DIY man-machine interfaces.

Back in 2008, Julien created a clone of the Monome, a control surface consisting in a matrix of leds and buttons whose functioning is defined by software.  It was called Bonome and RGB leds were used, instead of  monochromatic leds of the standard model.  Here are the instructions to build it.

Some time later, inspired by the DIY controller used by Monolake, Julien decided to build its own Protodeck to control Ableton Live.

Recently I stumbled upon his post titled “Arduino is the Power” and I discovered that Julien has started writing a book about the Arduino platform. So I thought that regular readers of the Arduino Blog would welcome an interview with this interesting guy. And here it is!

Andrea Reali: Tell us something about you.

Julien Bayle: I’m Julien Bayle from France. I’m a digital artist and technology evangelist. I’m inside computers world since my dad bought us a Commodore 64, around 1982.
I’m working with music softwares since the first sound-trackers and I began to work with visuals too with my Amiga 500, using some first POV-like softwares.
I first began by working as an IT Security Architect by day, then I quit to be only what I am today and especially to be really free to continue my travel inside art & technology.
I’m providing courses & consulting & development around open-source technology like Arduino, java/processing but also & especially with Max6 graphical programming framework which is my speciality. Max6 is really an universe itself and we’d need more than one life to discover all features. As an Ableton Certified Trainer, I’m still teaching that a bit.
All technology always provides tools to achieve art. I guess my path comes from pure technology and goes to pure art.

AR: How did you get interested in the area you’re interested in?

JB: I always thought technology was only a tool to achieve projects, artistic or not.
Progressively, I understood that pure technology could be interesting itself too and I began to learn as a maniac but without forgetting about applying theory, illustrating each bit of knowledge.
Each time I learn something, I feel ideas coming in my head, possible applications appearing in front of my eyes like “wow this totally abstract Interrupt Service Routine is tricky but it can provide THE way to make this RGB Leds matrix driven only by that CPU with few outputs”
I achieved the protodeck like that, progressively learning & making at the same time, encountering some solid walls but finally finding my way breaking them!
We all need huge motivation to make things, especially today. Indeed, all seem integrated, already made, and you have to twist your mind to understand : “Yes, I can make by myself exactly what I need !”
Applying theory, having fun, making things, helps to keep the motivation very high and helps to achieve totally crazy projects! People thought you were insane at the beginning and the same people think you are a guru, at the end.

AR: Describe one of your projects.

JB: The Musée de la Buzine in Marseille is a central point of the Mediterranean cinema. Early 2011, I worked on this project both as a software designer & an hardware developer.
The permanent exhibition is based on 7 rooms in which you can experience visuals, sounds contents.
The system is based on 24 computers and 1 server, everything being federated by a gigabit ethernet network.
There are also 7 touch screens, 10 video-projectors, 20 RFID readers, 7 arduino UNO & MEGA handling buttons and ultra-sonic sensors, and finally 2 multi channels sound systems. Yes, it is a huge installation.
Everything has been made using Max5 (also named Max/MSP before Max6)
Max/MSP is a graphical programming environment which means you can create softwares by connecting virtual boxes on your screen without typing one row of code, if you don’t like that. It is obviously totally possible to use JAVA, C++ and more inside of it.
Each system is based on the same model, in the museum. A kind of template I designed in order to provide similar features like OSC protocol communication system, RFID parsing routines for user language identification, jitter real time subtitling (subtitles on videos according to ID of RFID cards), especially.
The server is able to send command to all machines. This is a nice feature to be able to switch off all 24 computers in one click and to power on them using Wake On Lan too. Of course, everything is scheduled according to a calendar and is be automated.
Arduino takes a particularly important role in this global design.
Indeed, it adds new capabilities & skills to computers by giving them a way to feel our universe with sensors and to act on it too.
In this installation, Arduino are used on the simpler way.
They are reading buttons state. For instance, drawers contain secret switches: when you open a drawer, the switch is triggered and the reading loop circuit is opened too; the board detects that and send bytes to the computer via USB cable basically. The Max patch (= name of programs you make in Max) receives the bytes and act properly by triggering a video, a sound, both or lighting on something.
There is a nice machine installed there : a DMX / Ethernet router.
I can send special bytes over the network from my Max patch to this gear. The router then translates my messages into DMX pre-programmed sequences.
For instance, I wired an ultrasonic distance sensor, used as a presence detector. The Arduino check distance and when the distance is less than a particular value, it fires a specially byte to the computer. This one reacts by triggering a sound and a video on 2 video-projectors. It also sends another peculiar byte to the DMX Router and this one makes a very nice light sequences like fadin lights in different moody way in order to grant an immersive experience to users.

The presence of Arduino made this installation alive, by bringing computers to another level of interaction.
I enjoyed a lot in making this complex project and people seemed very satisfied by the result.

I have been asked to develop more installations like that and now I freely choose which offer to accept.

If you understood me correctly, you know I’ll choose only those with a really strong artistic matter & purpose

AR: What skills did you draw upon?

JB: This project involved a lot of different technology.
I programmed using:
– C with the Arduino IDE
– Max5, including javascript scripting and jitter openGL programming and MSP audio stuff too
I had to wire and solder a bit too, which was nice and made things more real, concrete, physical.
The main thing about this project is the fact I had to mix a lot of things together.
It was interesting to connect all these very open & efficient technologies.
Using open protocol like serial, OSC (Open Sound Control) was a very nice way to keep things simple and indeed, I wanted to keep things simple.
Designing huge projects doesn’t mean you have to raise the complexity.
Often, great & big projects are based on very simple bits.
My advice to readers: Keep it simple! Build some units, then connect them together progressively.
This is my credo when I’m teaching Arduino!

AR: When did you hear about Arduino, and when did you first start using it?

JB: I hear about Arduino as soon as I began to make my own hardwares (around 6 years ago)
It brought me into the hardware gear field.
I began by tweaking leds & buttons with the bonome, an RGB monome clone (http://julienbayle.net/bonome)
It was a nice project and I learned a lot about shift-registering, buttons matrices, LED matrices and especially RGB Leds.
Arduino is THE way to learn about electronic.
I also played a bit with MIDI & OSC protocol directly with Arduino board and I still have a couple of projects I’d like to make available a bit on the monome distribution model. These include a strange drone machine, a 8-bit synthesizer very raw and a little and led based sequencer but with a strong part including shuffling and random.
By diving in the Arduino world, you can easily learn the direct link between the code (software) and the wires (hardware)
The bootloader included in the chip provides a totally user friendly way to upload your C code from the IDE on your computer to the board.
It is useable out-of-the-box without following a 3 years University cycle !
I’ll spread the arduinoword around: it can easily make people learning about electronic and especially about making their own things.
Today we can follow the DIY way  easily because of people like Massimo Banzi, Tom Igoe and the whole community created by the Arduino Team.
They opened a road and gave people more motivation to design and build things themselves.

AR: Where can readers see your works, both past and present?

JB: I have 3 websites.
http://julienbayle.net is the main one. You can find there my blog, and all my communities connection like Soundcloud, Facebook and more.
http://protofuse.net is my music website which will be merged probably into http://julienbayle.net quite soon. Indeed, I’m known as protofuse on the IDM electronic scene.
http://designthemedia.com is my small company. I’m providing Ableton Live devices & max for live stuff.
I am currently writing a book on Arduino and this is the first official place where you see this news.
I’m writing for the very amazing publisher PACKT publishing and I’m really happy about that, enjoy writing, designing things and spreading the following words to the world as far as possible: “yes you can build your own machines without any big companies help !”

AR: What inspired you to make the thing you made?

JB: I’m both a technology-driven guy and a minimalism art admirer.

I guess you can find minimalism in everything I’m making, from the apparently totally complex stuff to the most easy one.
My work is a quest into minimalism & zen digital territories. My latest iOS application is a piece of work which can be felt like an artwork too.
I’m making a lot of ambient music and IDM music too and from the most syncopated rhythm to the most peaceful synthesize soundscape, I feel minimalism.
Artists like Autechre, Brian Eno, Pete Namlook, Aphex Twin, Arpanet, inspire me a lot.
I guess my whole design (sound design, music design, software & hardware design) is inspired by artists like them, but not only.
We definitively need more peace and more quietness in our world.
I’m just trying to find mine making my art and trying to bring my words to people too.

 

I wish a bright and peaceful future for Julien and I deeply thank him for the interview.

 

Wearable Fabric on the Arduino Store

We are happy to announce the first wearable kit on the Arduino Store . This kit has been made by Plug’n'Wear specifically for us. All fabrics in this kit are produced in Italy, and strongly related to a textile family business. If you want to get deeper into the story of this product have a look at Riccardo Marchesi presentation (still in Italian, soon to be traslated!) at World Wide Rome 2012.

Read over for Kit’s features

This kit features:

  1. 1x Circular Stretch Sensor Designed by Hannah Perner-Wilson, this circular knit stretch sensor works perfect when you need to detect tension in many projects.
  2. 2x Textile push button to make easy digital inputs in cloth, scarfs o bags.
  3. 2x Spools of Conductive thread, ready to be hooked over a sewing machine
  4. 2x Soft potentiometer kit will let you import analog data into your wearable project: this kit includes 1 meter of knitted conductive tape and a metal ring. Watch it in action (see video)
  5. 10x 1k ohm resistor
  6. 10x 10k ohm resistor
  7. 1x Textile perfboard is going to change the way you think of wearable circuits. You can sew or even solder components (SMD & through-hole) on this . It can be easily cut or sewn with a standard sewing machine. Washable. Size: 15 cm x 15 cm (6″ x 6″) / Pitch: 2.54 mm (0.1″)
  8. 1x Knitted Coated Copper Tape. Small conductive tape made of coated copper fine wire (112 micron). Flexible, easy to cut, sewable with a standard sewing machine, It can be easily welded ( The coating will melt and tape will be soldered). The surface of this tape has a good insulation thrughout its lenght. Resistance: 107 Ohm/m. Width: 9 mm (0.35″)
  9. 1x Analog Textile Press Button, working with a resistive principle (resistance goes down when you press it). It works as a bend sensor as well. By connecting more sensors together it is possible to make a matrix analog switch. Sensitive area 40mm x 40mm (1.57″x1.57″)
  10. 2x LilyPad LED Bright White A simple, very bright, 250mcd, white LED LilyPad

source: [arduino store]

Massimo Introduces Arduino Leonardo

In this video Massimo explains the Arduino Leonardo, talking about its differences with Arduino UNO and playing around with its mouse & keyboard features.

If you want to have a closer look to the latest arrival in the Arduino Family click here, if you want to follow Massimo’s project click here. Arduino Leonardo comes in two different flavours: with headers and without headers.

Massimo’s Talk at TEDGlobal

We are really thrilled to blog Massimo’s delightful talk of yesterday about Arduino and the open hardware movement: TED team chose it to be the first video to be traslated and released for everybody to see.

Enjoy!

 

Portable and cloud-based heart rate tracker

In his blog, Charalampos describes his experience with SeeedStudio’s Grove Ear-clip Heart Rate sensor and Cosm (former Pachube) cloud service. The employed sensor is quite cheap and can detect heart pulses from the ear lobe, by measuring the infra-red light reflected by the tissue and by checking for intensity variations.

By connecting this sensor with an ADK board and, in turn, with an Android smartphone, Charalampos implemented a portable heart-rate tracker, which is used to send the recorded data to Cosm cloud service.

For more information and sample code, see here.

[Via: Building Internet of Things]

 

 

UnoJoy – A USB Joystick for Mac, PC, Linux or PS3

There are people who use the Arduino for some serious electronics related stuff.

Then, there are folks who use it just for fun. Alan Chatham and his team over at UnoJoy have developed a concept for Arduino Uno based USB Controllers.

 

 

Here is an excerpt of our interview with Alan:

Me: What made you choose the Arduino Uno as the heart of the controller? There are many development boards available which incorporate an ATmega8U2/16U2 or even 32U2.

Alan: This is easy – everyone loves Arduino!  It comes down to ease of use and reach.  Our primary goal with this project is to make a tool that is both easy to use and accessible.  There’s lots of code out there to make joysticks with other chips, but all the Atmel USB chips are surface-mount, and they all need a whole big toolchain to use. Plus, USB is super-complicated, and we want to encourage people, even non-technical ones, to spend their time thinking up really sweet new ways to play games, not trying to figure out what an HID descriptor is for.  On the reach side of things, Arduino is a perfect platform – even those of us that love our inline assembly and fuse settings tend to have an Arduino around for quick prototyping, and of course, Arduino’s a great platform for students and designers.

 

Me: Any problems that you faced while developing the prototype?

Alan: I think the biggest challenge we faced was to make it much easier for non-experts to do some more complicated things, like re-flash the ATmega8u2 on the Arduino. Let’s face it, any instructions that open up with ‘First, install XCode’ aren’t exactly user-friendly. In that vein, I put together some simple one-click batch files for installing the appropriate drivers on Windows and OSX, as well as ones for reflashing the ATmega8u2 chip between Arduino and UnoJoy firmwares.  It’s still not as simple as I’d like, so if anyone out there is handy with basic OSX GUI application programming, or the program installation chain on Windows, drop me a line!

In the end, we’re hoping that our code and examples can inspire other designers and builders and gamers to make some really awesome controllers. If they do, I of course encourage them to send their pictures and videos our way, at unojoy.tumblr.com!

Now, you too can make yourself a USB Joystick/ Gamepad/ Controller by choosing any form of input that the Arduino boards can understand. The source code and all the necessary download files are available at Google Code. Don’t forget to check out the Controller for Gran Turismo:

 

 

Thank you Alan for sharing a wonderful project with us.