Posts with «hourglass» label

LED Hourglass Moves Like the Real Thing

If you want to waste time in a meaningful way, get yourself an hourglass. It’s simultaneously mesmerizing and terrifying to sit there and watch the seconds slip through the threshold that separates possibility from missed opportunity.

[Ty and Gig]’s LED hourglass is equally beautiful to watch. It doesn’t actually tell time, but that’s perfectly fine by us. What it does do is animate the LEDs to approximate grains of sand in gravity, no matter how the hourglass is tilted.

In either vertical orientation, the sand falls as long as there is some in the top. When the hourglass is horizontal, the LEDs settle just like real sand does. [Ty and Gig] achieved this with a whole lot of code that breaks the animation frames into structure arrays.

By contrast, the hardware part of this build is fairly simple: all that’s needed to replicate this build is some RGB LEDs a beefy power supply to drive them, an accelerometer, and a microcontroller.

[Ty and Gig] were planning to use an ESP8266, but misplaced it and went with an Arduino Mega instead. (You know what they say — buy a replacement and the one you lost will turn up almost immediately.) The beautiful frame is made from leftover purpleheart, a hardwood that turns purple with exposure to air. Check out the build video after the break.

Too lazy to reset your hourglass every hour? Here’s one that flips itself.

It’s a Clock! It’s a Puzzle! It’s The GoonieBox!

[Dr.Duino] recently completed the latest piece of what he calls “Interactive Furniture” – the GoonieBox. It took over 800 hours of design and assembly work and the result is fascinating. Part clock and part puzzle box, it’s loaded with symbols, moving parts, lights, riddles, sounds, switches, and locked compartments. It practically begs visitors to take a closer look.

The concept of Interactive Furniture led [Dr.Duino] to want to create a unique piece of decor that visitors could interact with. That alone wasn’t enough — he wanted something that wouldn’t require any explanation of how it worked; something that intrinsically invited attention, inspection, and exploration. This quest led to creating The GoonieBox, named for its twin inspirations of the 1985 film The Goonies as well as puzzles from the game “The Room“.

Embedded below are two short videos: the first demonstrates the functions of the box, and the second covers the build process. There’s laser-cut wood, plenty of 3D printed parts, and a whole lot of careful planning and testing.

Puzzle boxes let people show off their creativity over a wide range of different executions, like these simpler laser-cut puzzle boxes and on the other end of the spectrum is this timed, multi-stage puzzle rigged to blow. Not only is this build one of the more complex ones we’ve seen, but I don’t think we’ve ever seen a puzzle box so carefully designed to also serve as a functional piece of decor. Great work!


Filed under: clock hacks, misc hacks

Measure time like an egyptian with an Arduino hourglass

Todo is the italian design consultancy and creative agency taking care of Arduino and Genuino brand identity and interviewed in this previous blogpost.

Last year, among other projects, they worked on an unconventional communication campaign to narrate the re-opening of the well-known Turin’s Egyptian Museum, displaying a collection of over 30,000 ancient pieces.

The campaign’s goal was to hold people’s attention over six months before the official opening of the Museum and be able to speak to a broad national and international audience.

TODO created an open air installation composed by an almost-4-meter-tall hourglass (with a hidden mechanism running on Arduino) that had to work day and night, for six months and over the winter. According to Wikipedia, this hourglass could be the 4th biggest of its kind in the world!

The main challenge was that they had to make sure that the very last grain inside the hourglass would fall on the day of the Museum’s inauguration.

The installation was created thanks to many collaborators among which Gabriele Gambotto who developed the electronic part based on the Arduino Yún on which they added a custom shield ( See pic below), connected to various sensors and a precision scale. The sand-like material passed through a valve and a long screw conveyor controlled by a mot

Take a look at the video of the ‘Hourglass Countdown’ and to see it in action:

In an indoor area of the museum an interactive display case was the other face of the campaign revealed to the audience:

A series of replicas of ancient Egyptian finds were covered in sand, and users could interact with the system by choosing the spot they wished to unveil, blowing into a microphone, and having their breath converted by a small robot arm, which placed itself in the exact spot, blew away the sand and revealed part of the find.

The experience came to life in two different contexts. Locally, a roadshow with several stops made the display case accessible all around the city. Online, through the campaign’s website, you could blow away the sand from anywhere in the world, seeing the live streaming video of the robot moving and unveiling the find.

 

 

The installation was running on a ROS system, Arduino Mega, using blow sensors and controller, and an iPad to allow interaction with the visitors of the museum.


Check the video to see the amazing expression of people discovering ancient objects below the sand:

Arduino Blog 27 Jul 21:39