Posts with «game» label

UnoJoy – A USB Joystick for Mac, PC, Linux or PS3

There are people who use the Arduino for some serious electronics related stuff.

Then, there are folks who use it just for fun. Alan Chatham and his team over at UnoJoy have developed a concept for Arduino Uno based USB Controllers.

 

 

Here is an excerpt of our interview with Alan:

Me: What made you choose the Arduino Uno as the heart of the controller? There are many development boards available which incorporate an ATmega8U2/16U2 or even 32U2.

Alan: This is easy – everyone loves Arduino!  It comes down to ease of use and reach.  Our primary goal with this project is to make a tool that is both easy to use and accessible.  There’s lots of code out there to make joysticks with other chips, but all the Atmel USB chips are surface-mount, and they all need a whole big toolchain to use. Plus, USB is super-complicated, and we want to encourage people, even non-technical ones, to spend their time thinking up really sweet new ways to play games, not trying to figure out what an HID descriptor is for.  On the reach side of things, Arduino is a perfect platform – even those of us that love our inline assembly and fuse settings tend to have an Arduino around for quick prototyping, and of course, Arduino’s a great platform for students and designers.

 

Me: Any problems that you faced while developing the prototype?

Alan: I think the biggest challenge we faced was to make it much easier for non-experts to do some more complicated things, like re-flash the ATmega8u2 on the Arduino. Let’s face it, any instructions that open up with ‘First, install XCode’ aren’t exactly user-friendly. In that vein, I put together some simple one-click batch files for installing the appropriate drivers on Windows and OSX, as well as ones for reflashing the ATmega8u2 chip between Arduino and UnoJoy firmwares.  It’s still not as simple as I’d like, so if anyone out there is handy with basic OSX GUI application programming, or the program installation chain on Windows, drop me a line!

In the end, we’re hoping that our code and examples can inspire other designers and builders and gamers to make some really awesome controllers. If they do, I of course encourage them to send their pictures and videos our way, at unojoy.tumblr.com!

Now, you too can make yourself a USB Joystick/ Gamepad/ Controller by choosing any form of input that the Arduino boards can understand. The source code and all the necessary download files are available at Google Code. Don’t forget to check out the Controller for Gran Turismo:

 

 

Thank you Alan for sharing a wonderful project with us.

Portal turret using MATLAB + Arduino

In the Maker’s own words:

This is the final project for my Advanced Mechatronics class at Penn State University. The robot is the skeleton of a turret from the game Portal that uses an IP webcam to track a target and fire nerf bullets at them. This is the current state of the robot as of 5/9/12, but I am currently molding a shell for the frame to make it look like the Portal turret, along with improving my code to make the tracking faster. All programming is done with MATLAB and Arduino. Enjoy!

Via:[Youtube]

Arduino Blog 10 May 20:10

Tetris using Arduino


Tribute to Tetris using Snootlab Deuligne on an… by Snootlab

Okay, it is cool to see Tetris powered by Arduino. What is even cooler is that you can build your own one!

For the English readers (like me) here is a translated version of the discussions and details in the forum, and for the lucky French readers who wont lose information in translation the details are here.

All thanks to the nice people at Snoootlab

Via:[Dailymotion]

Arduino Blog 09 May 23:06

Lie detector using Arduino

The next time you want to find out which of your little cousins ate the cookie from your jar, you can use your Arduino and everyday electronics items to make your own lie detector!

Materials needed: Arduino, aluminum foil, velcro, wire, a 10 K resistor, breadboard

A detailed step-by-step approach is taught here.

So snap on and find the cookie monster! >:)

Via:[mad-science, Dangerousprototypes]

Arduino Blog 24 Apr 11:28

Arduino + Flamethrower + Guitarhero = Rockstar

Get a little more adventurous and play with fire. Feel like a true rockstar complete with guitar (hero) and flames!

Here are the complete instructions to build one for yourself.

Via[HacknMod]

Arduino Blog 18 Apr 15:11
ar(t)duino  arduino  fire  game  

Exercise bike connects to original Mario Kart, Rainbow Road shortcut gets even trickier (video)

Canadian modder Brent Smith has managed to connect an aging exercise bike to Nintendo's perennial racer. Naturally, there's some Arduino involvement, but the whole setup plugs directly into an original SNES console -- no emulation necessary. Power-ups are accessed with a button in the center of the exercise bike's handles, each of which has a directional button for steering, while the pedals function as the acceleration button, accurate to one sixth of a rotation. According to Smith, "it's a lot harder than it looks" -- and we believe him. Watch his test-drive kart plow off-track in the video demo after the break.

Continue reading Exercise bike connects to original Mario Kart, Rainbow Road shortcut gets even trickier (video)

Exercise bike connects to original Mario Kart, Rainbow Road shortcut gets even trickier (video) originally appeared on Engadget on Mon, 16 Apr 2012 05:02:00 EST. Please see our terms for use of feeds.

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A talk about “Making things”

Michael Newman, VP of Technology at Pomp Productions, was invited to participate at the TEDxUCLA 2011 event to talk about “Making things”. Following a trip to Maker Faire and taking inspiration from mind controlled Nerf guns, Michael built a special project using Arduino, a Nerf Gun and Twilio.

[Via:Twilio]

Arduino Blog 09 Apr 13:48