Posts with «finance» label

Apple brought in a record-breaking $123.9 billion in revenue, despite supply constraints

It's been a great quarter for Apple. The company just dropped its earnings report for the first quarter of 2022 (which for Apple ended December 25, 2021), and it's broken revenue records all across the board. Not only is its overall revenue at an all-time high of $123.9 billion, it's also made more money selling iPhones, Macs and wearables than ever before. This time last year, the company reported a revenue of $111 billion, which itself was a new record then. Just last quarter, too, it made all kinds of money selling Macs, even without the release of new Macbooks at that time.

Apple's revenue from iPhones of $71.6 billion this year, despite global supply constraints, is a notable jump from $65.6 billion last year. Driven by its transition to its own M1 silicon, Mac revenues also rose by more than $2 billion from the year before, hitting a record $10.9 billion. Chief financial officer Luca Maestri said on the company's earnings call that the last six quarters were "the best six quarters ever for Mac," and that M1-powered devices made up the vast majority of sales, thanks to a "record number of upgraders."

Sales of iPads made Apple $7.2 billion this year, while "Wearables, Home and Accessories" brought in $14.7 billion. That includes things like the Apple Watch, AirPods and HomePods. Both categories of products also broke revenue records. Apple's services also contributed to its overall revenue, with products like TV+ and Fitness+ raking in a total of $19.5 billion — an increase of 24 percent from last year. Maestri noted that paid subscriptions continue to grow, with recent developments in Fitness+, Arcade and Apple Music contributing to the growth.

Investors will be happy to know that Apple's board of directors have declared "a cash dividend of 22 cents per share of common stock, payable on February 10th 2022."

Peacock has 9 million subscribers

NBCUniversal’s Peacock streaming service ended last year with 9 million paid subscribers. Comcast, the streamer’s parent company, shared the milestone during its Q4 2021 earnings call. The announcement marks the first time either company has disclosed just how many people pay for Peacock.

In a call with analysts, Comcast CEO Brian Roberts said the streaming service has approximately 24.5 million monthly active users, reports Variety. Of those who pay for Peacock, the majority opt for the platform’s $5 ad-supported tier. When you include ads, Roberts said the company generates close to $10 in average revenue per user who subscribes to the service.

In 2022, Comcast CFO Mike Cavanagh said the company plans to spend $3 billion on content for Peacock, doubling its current investment. Moving forward, Comcast could spend as much as $5 billion annually building out Peacock’s media library “over the next couple of years.” Some of that money will come from the company’s linear TV platforms, with Roberts telling analysts Comcast is “committed to reallocating resources and increasing investment” in Peacock due to the platform’s growth.

In practice, Comcast and NBCUniversal are likely to spend at least some of that money on reclaiming content that has ended up on other streaming platforms, including Disney’s Hulu. “Much of our strong NBC content premieres on Hulu, over time we’d like to bring that back to Peacock,” NBCUniversal CEO Jeff Shell said. The company previously paid $500 million to get The Office back from Netflix.

Samsung posts record revenue but reveals profit decline for Q4 2021

Samsung's consolidated revenue for the fourth quarter of 2021 reached 76.57 trillion Korean won (US$63.7 billion), the tech giant has revealed in its latest earnings report. That's a quarterly record high for the company, which says that its revenue growth for the period was driven mainly by the expanded sales of its smartphones, TVs and home appliances. 

Its operating profit of KRW 13.87 trillion (US$11.5 billion) in the quarter ending December 31st, 2021 was lower than the previous quarter's, however, due to the bonuses that it doled out to employees for the season. The company has also reported a new historic revenue high of KRW 279.6 trillion (U$232.5 billion) for all of 2021, along with KRW 51.63 trillion (US$42.9 billion) in operating profits. 

Samsung's memory business, which is typically its biggest moneymaker, has experienced a decline in revenue from the previous quarter due to the global supply chain crisis and a slight drop in prices. Further, while demand for memory products remained strong, the company says it didn't push for sales as aggressively as it usually does after considering its inventory levels and the market outlook. The memory division posted a consolidated revenue of KRW 26.01 trillion (US$21.6 billion) and an operating profit of KRW 8.84 trillion (US$7.35 billion) for the fourth quarter of 2021. In the third quarter, it posted KRW 26.41 trillion (US$21.96 billion) in consolidated revenue and KRW 10.06 trillion (US$8.36 billion) in operating profit. 

Samsung's combined mobile and consumer electronics business, now called Mobile eXperience or MX, has posted KRW 28.95 trillion (US$24 billion) in consolidated revenue and KRW 2.66 trillion (US$2.2 billion) in operating profit. The slight increase in revenue was mainly due to the strong sales of its premium smartphones, namely its foldables and its Galaxy S series devices, as well as its PCs, tablets and wearables during the holiday season. Like in the previous quarter, though, the division's profitability was impacted by Samsung's marketing efforts for its foldables and for the launch of its upcoming models this year. 

Meanwhile, the company's mobile panel business saw an increase in earnings due to solid demand for new smartphones. Losses became larger for Samsung's large panel business, though, due to a decline in pricing for LCDs and the initial costs related to its Quantum Dot displays. Samsung also saw strong sales for its premium and lifestyle TVs, but its visual display business recorded a lower operating profit quarter-on-quarter because of rising material and logistics costs.

For 2022, Samsung expects growth in its memory business from higher server demand and in its display panel business from new smartphone releases. However, the company made it clear in its report that it also expects COVID-related supply issues and other problems to persist and affect its operations. Despite those constraints, it believes its MX business will still deliver revenue and profit growth led by its new flagships and by higher sales of its mass market 5G smartphones. Samsung has an Unpacked event scheduled on February 9th, where it will unveil the next S-series flagship to succeed the Galaxy S21 lineup.

Microsoft's profits jump by 21 percent thanks to Office and the cloud

Microsoft's overall business is still going strong, even though it's not seeing the shockingly huge profit growth it saw last year. In its Q2 earnings report today, company reported revenue of $51.7 billion (up 20 percent from last year) with profits of $18.8 billion (up 21 percent). As usual, Microsoft has its unstoppable cloud business to thank, as well as a decent showing from its PC group, Office and other business products. Its Intelligent Cloud business grew by 26 percent, reaching $18.3 billion, while its Productivity and Business group saw revenues increase by 19 percent to reach $15.9 billion.

There weren't any true major weak links this quarter — even Surface revenue, which Microsoft previously expected to dip a bit, grew by 8 percent thanks to strong Surface Laptop sales. Windows OEM revenues also increased by 25 percent, not a huge surprise since the overall PC industry is still going strong. Where the PC business goes, Microsoft's revenues will follow, after all. When it comes to Office, the company says its consumer revenue increased by 15 percent, and that it has reached 56.4 million Microsoft 365 subscribers.

While Microsoft's earnings reports have basically looked the same over the last few years — Cloud good! Revenues grow! — the company's numbers will look a bit different once it finalizes its $68.7 billion acquisition of Activision Blizzard in 2023. At the very least, we'll get to see how much the new Microsoft Gaming division actually helps (or hurts) Microsoft's overall business.

Report suggests NVIDIA is preparing to walk away from its ARM acquisition

NVIDIA has reportedly made little to no progress in gaining regulatory approval for its $40 billion purchase of ARM and is privately preparing to abandon the deal, according to Bloomberg's sources. Meanwhile, current ARM owner SoftBank is reportedly advancing a program to take ARM public as an alternative to the acquisition, said another person familiar with the matter.

NVIDIA announced the deal in September 2020, with CEO Jensen Huang proclaiming it would "create a company fabulously positioned for the age of AI." ARM's designs are used under license almost universally in smartphones and other mobile devices by companies like Apple, Qualcomm, Microsoft, Samsung, Intel and Amazon. 

A backlash began soon after the announcement. The UK, where ARM is based, launched an antitrust investigation into the acquisition in January 2021, and another security probe last November. In the US, the FTC recently sued to block the purchase over concerns it would "stifle" competition in industries like data centers and car manufacturing. China would also reportedly block the transaction if other regulators don't, Bloomberg's sources say. 

We continue to hold the views expressed in detail in our latest regulatory filings — that this transaction provides an opportunity to accelerate Arm and boost competition and innovation.

Companies like Intel, Amazon and Microsoft have reportedly given regulators enough information to kill the deal, the sources say. They previously argued that NVIDIA can't preserve ARM's independence because it's an ARM client itself. As such, it could also potentially become both a supplier and competitor to ARM licensees. 

Despite the stiff headwinds, both companies maintain that they're still pushing forward. "We continue to hold the views... that this transaction provides an opportunity to accelerate ARM and boost competition and innovation," NVIDIA spokesman Bob Sherbin told Bloomberg. "We remain hopeful that the transaction will be approved," a SoftBank spokesperson added in a statement.

Despite the latter comment, factions at Softbank are reportedly pushing for an ARM IPO as an alternative to the acquisition, particularly while the semiconductor industry is so hot. Others in the company want to continue pursuing the transaction given that NVIDIA's stock price has nearly doubled since it was announced, effectively increasing the transaction price.

The initial agreement expires on September 13th, 2022, but will automatically renew if approvals take longer. NVIDIA predicted that the transaction would close in approximately 18 months — a deadline that now seems unrealistic.

Plaid must pay $58 million to users of Venmo, Robinhood and other apps

Even if you've never heard of a company called Plaid, they may owe you part of a multi-million dollar lawsuit settlement, Fast Company has reported. Plaid, which connects consumer bank accounts to services like Venmo, Robinhood, Coinbase and other apps, was accused of collecting excessive financial data from consumers. While denying any wrongdoing, it agreed to pay $58 million to all consumers with a linked bank account to any of its approximately 5,000 client apps.

The lawsuit accused Plaid of collecting "more financial data than was needed from users." It also claimed that the company obtained users' bank login information via its own "Plaid Link" interface, "which had the look and feel of the user’s own bank account login screen," according to the settlement website. On top of the $58 million payout, the company was forced to change some of its business practices. 

Millions of people use apps linked to Plaid, so any payout might be pretty slim. Still, if you're a US resident who had a bank account connected to the app between January 1st, 2013 and November 19th, 2021, you may qualify to receive a claim. For more, see the settlement site's FAQ

You may have already received an email about the lawsuit, or you can check the settlement's search section to see if you've used an app that qualifies. In any case, you have until April 28th, 2022 to submit your claim.

Federal Reserve study offers no answers on creating a digital dollar

Don't expect the US Federal Reserve to issue a digital dollar any time soon. CNBCreports the Reserve has published its long-in-the-making study of a central bank cryptocurrency, but took no stances on whether or not it should pursue the technology. The paper instead explored the potential benefits and pitfalls of digital currencies, and asked for public comments.

The Fed cautioned that existing cryptocurrencies tend to be highly volatile, consume lots of energy and frequently have significant transaction limitations. A central bank-backed format might overcome some of those problems, the Reserve said, by serving as a "bridge" between payment services, making finance more inclusive and providing "safe and trusted" money. The Reserve also believed the digital money could improve cross-border payments and protect the role of the US dollar on the world stage.

However, the government also warned that official digital cash would need to account for possible changes to the financial world, such as encouraging more runs on financial companies. It would also need to maintain privacy, protect against crimes like fraud and be resilient. The Reserve floated the possibility of offline capability to enable transactions when internet access isn't available, such as during natural disasters.

The agency stressed its report was a "first step" in discussing the possibility of a central bank cryptocurrency, and that it would give the public until May 20th, 2022 to offer feedback and answer questions. For now, though, the Reserve will remain neutral and will only work on a digital currency if longer-term research supports the concept. It's resisting the pressure to act quickly, even if other countries are already moving forward.

Crypto.com loses $34 million in hack that affected 483 accounts

In an interview with Bloomberg TV, Crypto.com's Chief Executive Kris Marszalek has admitted that 400 customer accounts were compromised by hackers. He said his team detected unauthorized transactions made from the accounts, but that they'd fixed the issue immediately and fully reimbursed the affected users. Now, the company has published a report revealing details from its post mortem. Apparently, 483 accounts were affected and the unauthorized withdrawals totaled 4,836.26 ETH, 443.93 BTC and approximately $66,200 in other currencies. Based on current exchange rates, that's $15.3 million of ETH and $18.7 million of ETC for a total of $34 million in losses. 

JUST IN: CEO @cryptocom’s Kris Marszalek discusses the site's recent hack with @BloombergTV’s @emilychangtv. "Customer funds were never at risk." #TheYearAheadpic.twitter.com/YlCtGO60t5

— Bloomberg Live (@BloombergLive) January 19, 2022

Before the company revealed the scope of the hack in terms of lost funds, blockchain security analytics company PeckShield Inc. said Crypto.com may have lost cryptocurrency worth $15 million. At least 4,600 of the coins lost were Ethereum, and half of them are reportedly being washed — a process that obfuscates a coin's transaction trail. Meanwhile, Bitcoin research firm OXT Research said the company's loss might be worth up to $33 million.

The report explained that the company's risk monitoring systems detected unauthorized activity a few days ago, wherein transactions were being approved without two-factor authentication for a small number of accounts. As a result, the cryptocurrency exchange paused withdrawals on the evening of January 16th. Indeed, people in the comments on its Twitter announcement revealed that they had funds stolen even if they had 2FA enabled. 

In another tweet posted on January 17th, Marszalek said that "no customer funds were lost," the company's infrastructure was down 14 hours and that his team strengthened its security in response to what happened. The report expounded on that last part, revealing that Crypto.com revoked all customer 2FA tokens and implemented additional security measures that required all account users to re-log-in. The company said the move is necessary, because it migrated to a completely new 2FA infrastructure. However, it intends to eventually move away from 2FA and to true Multi-Factor Authentication (MFA).

Crypto.com has also introduced an additional security measure that requires users to wait 24 hours before they can withdraw to a newly registered whitelisted address. Finally, the company is launching the Worldwide Account Protection Program (WAPP) on February 1st for users who want additional protection for their funds. 

WAPP can restore up to $250,000 of a participating user's money in case a third-party gains access to their account. That said, to qualify for the program, users must enable multi-faction authentication on all transaction types and not be using a jailbroken device. To be able to recoup their funds under the program, they must've set up an anti-phishing code at least 21 days before an unauthorized transaction, file a police report and provide Crypto.com a copy, as well as complete a questionnaire to support forensic investigation. 

Microsoft is buying Activision Blizzard for $68.7 billion

Microsoft just made one of the largest-ever bids for a game studio. The company has announced plans to acquire Activision Blizzard for $95 per share, valuing the all-cash deal at an enormous $68.7 billion. The deal would make the combined entity the "third-largest" game company by revenue, according to Microsoft, and would put titles like Call of Duty and World of Warcraft under the company's wing. Microsoft plans to add Activision Blizzard games to Game Pass as part of the deal.

Developing...

UK government announces official crackdown on 'misleading' crypto ads

The UK government has revealed that it plans to update its laws in order "to bring the promotion of cryptoassets within the scope of financial promotions legislation." That will ensure any crypto promotion will be held to the same standards as promotion for stocks, shares and insurance products. It also has fall in line with the rules set by the Financial Conduct Authority (FCA).

Governments have recently started cracking down on crypto ads in an effort to protect consumers from scams they may not be familiar with. The Spanish government is currently establishing rules on how influencers and their sponsors promote cryptocurrencies. Meanwhile, Singapore's authorities asked crypto companies outright not to market their services to the public. One type of scam is the "pump and dump," in which fraudsters find ways to artificially inflate the value of a cryptocurrency and to get people to invest money in it. They then unload their shares while the value is high to make a lot of money, thereby lowering the coin's value in the process. 

According to the UK government, approximately 2.3 million people in the country are now thought to own a cryptoasset. While cryptoassets' popularity is rising, the FCA's research suggests (PDF) that potential investors' level of understanding about them is on the decline. That means people may not be fully aware of the risks involved when it comes to investing in them, which further supports "the case for regulatory intervention to ensure that cryptoasset promotions are fair, clear, and not misleading. "