Posts with «featured» label

Step inside a unique Electromechanical Lithophone

Bespoke Electromechanical Instrument was built by Jay Harrison as part of a dissertation undertaken on the Creative Music Technology degree course at Staffordshire University. The instrument, running on Arduino Mega 2560 is designed  to allow each note to be independently placed in a space:

The project involved the creation of an electromechanical system capable of autonomously playing a bespoke Lithophone musical instrument. The underlying idea was to create a Lithophone that allowed the audience to literally step inside it, giving a unique spatial and acoustic surround experience. Designing an autonomous electromechanical was the thought to be the most effective and reliable solution to achieving this.

The Arduino Mega 2560 was used to interface Max/MSP with the physical circuitry. Control messages/signals would be sent out of a Max/MSP patch using Maxuino, these signals would then be interpreted by the standard firmata sketch loaded onto the board and would go on to trigger and control the 24 rotary solenoids and 24 servo motors that work to produce the notes.

In the video below the instrument is arranged in a 24-foot surround configuration and the audience is invited to experience the instrument from within offering a unique spatial dimension to the Lithophone intended to completely envelop the listener:

Arduino Blog 18 Jan 21:13

Save the date for Arduino Day 2016: Saturday April 2nd

For the third year we are inviting the open source community gathered around Arduino and Genuino globally to celebrate with us Arduino Day 2016 on Saturday April 2nd!

Arduino Day is a worldwide celebration of Arduino’s birthday. It’s a 24 hours-long event –organized directly by the community, or by the Arduino team– where people interested in Arduino get together, share their experiences, and learn more. Everyone can participate in the role of local organizer or as a participant.

For the past two years organizers throughout Europe, North and South America, Asia, Africa and Australia involved participants in activities, workshops, events for a wide range of audiences and skillsets.

Stay tuned because in February we’ll be launching the open call for entries.

In the meanwhile explore what happened in 2014 and 2015 and … start organizing!

Hashtag: #ArduinoD16

From the community: unboxing and setup of Arduino 101

Circuit Basic recently posted a 9-minute video unboxing, Setting Up, and Comparing the Arduino 101 to the Arduino Uno.

The Arduino 101 (US only) and the Genuino 101 (outside US), created in collaboration with Intel, keeps the same robust form factor and peripheral list of the Uno with the addition of onboard Bluetooth LE capabilities and a 6-axis accelerometer/gyro to  expand your creativity into the connected world.

Watch the video below to learn the first steps on how to use this new board!

Arduino Maker Challenge extended to 31st January!

Good news everyone. Due to many requests from our community we agreed to extend the contest to January 31st 2016.

You have some more days to submit your ideas to the World’s Largest Arduino Maker Challenge,  win one of the one thousand Arduino and Genuino MKR1000 and a fully-funded (up to $1,500) trip to Maker Faire Shenzhen, New York, Bay Area or Rome; a chance to present your creation at the Microsoft and the Arduino & Genuino booths; a professional video production of you and your creation; and a whopping $500 gift certificate to Adafruit.

Watch Massimo Banzi’s video presenting the contest.

Keep dreaming new ideas and have fun!

The real open source Theremin on Arduino

Open.Theremin is an open source hardware and software project by Urs Gaudenz of  Gaudi Lab with the aim of building the next digital generation of the legendary music instrument developed in the ’20s by the Russian inventor professor Leon Theremin. The project is documented under a open license and uses Open.Theremin.UNO, an Arduino  or Genuino Uno shield featuring a digital mixer, combined 12 bit audio and CV out, audio jack on the bottom for more compact design, two completely separate antenna circuits:

The theremin is played with two antennas, one to control the pitch and one for volume. The electronic shield with two ports to connect those antennas comprises two heterodyne oscillators to measure the distance of the hand to the antenna when playing the instrument. The resulting signal is fed into the arduino. After linearization and filtering the arduino generates the instruments sound that is then played through a high quality digital analog audio converter on the board. The characteristics of the sound can be determined by a wave table on the arduino.

Most theremins on the market are either expensive or then not really playable. That’s how I decided to design a playable, open and affordable theremin. The first version was modular and difficult to program. Then I decided to redesign it as a shield to fit on the Arduino.UNO. This was a big success and many people could start using it, change the sounds and adapt it to their own application. The whole design is open source and documented on the website. I produced a small batch of the shield that can be bought through the small batch store on the website.

Watch the video below with Coralie Ehinger, a Swiss theremin player and organizer of the first Swiss theremin festival N / O / D / E, playing the instrument:

Arduino Blog 11 Jan 18:43

Into the void with lights and shadows

Rodrigo Carvalho is a designer and interactive new media artist from Porto (Portugal) researching on real-time relations between sound, image and movement in audiovisual interactive spaces. He submitted to Arduino blog his latest project “Into the void” running on Arduino Mega:

First version of “Into the Void”, a series of audiovisual installations exploring physical structures creating light and shadows with immersive audiovisual spaces.
A array of triangles is placed on the floor, each one has a LED strip on the back which are connected to an Arduino. On MAX, series of random numbers generators and different probabilities trigger a signal to each triangle, making it turn on or off.
At the same time that a triangle is triggered a MIDI message is sent to Ableton Live and plays notes on a MIDI Instrument and an OSC message is sent to Processing for the Visual output.

 

The installation was created in collaboration with Ana Duarte, André Sousa and Daniel Correia and you can find more info at this link.

Arduino Blog 07 Jan 19:23

LED strips installation beyond Xmas

The installation of Dmitry Morozov (:: vtol: :)”Wave is my nature” exhibited at the Mars center in Moscow is focused on the concept of Wave as the basis of all audiovisual art:

The project draws from the theory of Wave–particle duality which considers the light to be a particle and a wave at the same time. In this case, the notion of the “wave” is uniform for the sound wave, light wave and a “tangible” kinetic wave with wide amplitude, physically presented in the space as stretched cables moved by a system of motors. The piece also refers to the topic of physical modeling of the wave processes which take place in various media and materials: “string”, “data flow”, “visualisation of sound”, “sonification of light” etc. In general, the installation can be viewed as a kinetic spacial light installation which reacts to the presence of audience and creates an autonomous sound and light composition.

The artist used led strips, servo motors, 2-channel sound system, ir motion sensors running on Arduino Mega and Arduino Uno:

A rec&play loop station for little musicians

The Interaction Awards  published the shortlisted projects for 2016 and up to five finalists in each category will be announced during the event on Friday evening, March 4, 2016. In the Expressing category, showcasing projects enabling self expression and/or creativity there is a project called Step representing an innovative and engaging way of approaching music production for children between 6 and 100 years old.

Step runs on an Arduino and has been created by Federico Lameri, Sandro Pianetti at the Master of Advanced Studies in Interaction Design in Lugano under the supervision of Massimo Banzi and Giorgio Olivero of Todo.

To prototype the user experience we’ve used an Arduino Leonardo connected to a processing sketch that handle the recording and playback features. Using a Mux Shield 2 we managed connecting 25 IR sensors, 16 LEDs, 1 knob and a button to a single Arduino board. We needed a quick and effective way to test the experience and by using Arduino we managed to design and build the whole product in three weeks.

Most of the music toys on the market are trying to fake the sounds and the experience of real instruments. Step has a different approach as it’s designed to give children the opportunity to create real loops and beats using whatever sounds they like from objects of everyday life.

Players can record any sounds and match them with  coloured tags, and then  create melodies, loops and and beats by placing tags on the track and by adjusting the tempo!

Check the video below to see it in action:

NS1 Nanosynth the hackable analog synthesizer is back!

We’ve been playing with NS1 Nanosynth in the last few weeks, when it first appeared under our radars on the Christmas’ Gift Guides (while going sold out in few days, after Synthopia blessed it with this interesting review).  It’s a hackable and customizable analog synthesizer coupled with an Arduino Micro platform.

Personally, it was one of my first steps into modular synthesizers. Nice sounds, easy approach. Peter Kirn is perfectly picturing this amazing compromise here!

Synths: they’re fun to tweak and play. Modulars: they’re fun to patch. Arduinos: they’re fun to hack. Small things: they’re fun to carry around.

But how to track patches? How to share sounds with friends? I was playing mainly with my son, and managed to print out a paper sketch depicting all the different pinout of the synth. I wasn’t satisfied with that, I needed more!

I started writing Sound Machines, about new patches, more sounds. It turned out I made a Fritzing part out of the Nanonsynth, and we started sharing each other patches. This repository holds them, and this is a short review of the best. Enjoy!

 

Here you can listen to the envelope Generator (ADSR) in action:

 

Want to add your very own sounds? You can either add it to their repository or comment here!

Arduino and Genuino 101 Available in the Arduino Stores

We’re very excited to announce that starting today Arduino 101* (USA only) and Genuino 101 (Outside USA) made in collaboration with Intel, are available for purchase exclusively on the Arduino Stores at the price of $30/€28,65 (+ tax).

Arduino 101 and Genuino 101 are the ideal successor of the Uno featuring a 32-bit Intel® Quark™ microcontroller for minimal power consumption, 384 kB of flash memory, 80 kB of SRAM (24 kB available for sketches), an integrated DSP sensor hub, Bluetooth Low Energy radio, and 6-axis combo sensor with accelerometer and gyroscope. You’ll be able to create projects with great features like recognising gestures and controlling your phone over Bluetooth connectivity — all without needing additional hardware.

We presented it and gave a preview during Maker Faire Rome 2015: watch Massimo Banzi and Josh Walden Senior Vice President of Intel Corporation introducing the board at the Faire in the video below.

We prepared some documentation so you can learn all the details about the new board:

And  3 tutorials focused on the new features of Arduino and Genuino 101:

Like all our boards, Arduino 101 & Genuino 101 are supported by Arduino IDE starting with version 1.6.7, that we have just released. Check out the download page. IDE version 1.6.7 contains a revamped, faster and more compliant version of Arduino-builder (all the fixes are reported here), a lot of fixes to Board Manager and the serial plotter is now able to plot multiple signals at once.

*Please note: Arduino 101 boards sold in USA are in pre-selling, we will be able to ship them  from December 28th onword.