Posts with «consumer discretionary» label

Samsung's updated Smart Monitor M8 is $200 off on Amazon right now

Amazon has the 2023 version of the Samsung Smart Monitor M8 on sale. You can take $200 off the 32-inch display with built-in apps and streaming services, dropping its usual $700 asking price to $500.

The refreshed M8 Smart Monitor is the updated 2023 version of the model that launched at CES 2022. The 32-inch 4K monitor has a 3840 x 2160 resolution with HDR, a 60Hz refresh rate and a maximum 178-degree viewing angle. Like the original, this 2023 model comes with built-in apps and internet of things (IoT) control features. You can stream from services like Netflix, YouTube, Amazon Prime Video and Disney+, but it also includes Microsoft Office 365 apps for when you want to get work done without connecting to a PC.

When it’s time to hook it up to your computer, it includes a USB-C cable, and it has built-in ports for USB-C, HDMI and USB-A. It even ships with software to access and control your PC remotely, making it much more versatile on its own than standard monitors. And if you own a Samsung mobile device, you can use the company’s DeX software to transform the phone or tablet into a faux desktop computer.

The Smart Monitor M8’s IoT hub lets you control smart home products through SmartThings, performing tasks like changing your home’s lighting or temperature straight from the display. It includes a detachable SlimFit Cam, which records in full HD and has face tracking for video calls. It also has Alexa for voice control, perhaps sparing you the cost of buying an Echo speaker for that room.

Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/samsungs-updated-smart-monitor-m8-is-200-off-on-amazon-right-now-165507457.html?src=rss

The Talos Principle 2 is the ideal blend of puzzle and story

Ancient, vine-draped monuments and towering obelisks protrude from the forest floor, connected by a maze of stone paths and one hyper-speed transit capsule. Statues loom among the monoliths: hooded human figures and mythological beasts surrounded by saintly geometry in gold and turquoise. I’m running down an overgrown platform by the water, sun radiating off the side of my face, trying to find the next puzzle. I take a sharp turn, the shadows shift and my silhouette is suddenly projected in front of me: waist on a slim pivot, hip joints jutting out, sticklike arms. I remember I’m made of metal and wires, and for a brief moment, I’m surprised. I forgot — I’m a robot.

The Talos Principle 2 reintroduces a post-apocalyptic world filled with the puzzles and dreams society left behind, and populates it with a race of machines who simultaneously worship humans and consider themselves to be the natural evolution of humanity. The game’s first quarter, which spans roughly seven hours, offers a beautiful and immersive playground of puzzle solving and philosophical inquiry, and it feels both grander and more cohesive than the original Talos Principle. That game came out in 2014 and featured a lone robot in an AI-powered testing ground. The sequel features an entire society of sentient machines. It also has lots of laser-powered, logic-based spatial puzzles, of course.

Croteam

The Talos Principle 2 is set in a futuristic society of robots, and you’re the 1,000th machine to come off the line. There’s debate among the citizens about whether you should be the final addition to the group, as one of its founders once dictated, and your presence unlocks a new prophecy tied to a mysterious island. Elohim, the AI antagonist of the first game, has calmed down significantly and acts as a caretaker to the robots, gently guiding their sleep cycles with a booming voice.

Each robot has its own personality, and it doesn’t take long for these machines to feel fully human, despite their lack of meat and bones. Developers at Croteam took the time to build out backstories and individual points-of-view for each supporting character, and their conversations and arguments flow seamlessly. The Talos Principle 2 features full voice acting and branching dialogue trees with multiple meaningful responses for players to choose from. It’s not uncommon to see six to eight options in conversations, presenting discrete approaches to heavy prompts about faith, doubt, consciousness, life, death and love. This is a game for curious minds, and the dialogue system supports this with rich character development and high-quality conversational writing.

Croteam

This robot society provides the narrative framework for actual gameplay. On the mysterious, prophesied island players encounter a series of puzzles hidden among humanity’s ruins, much like in the original game. The structures on the island are widespread and vast, but navigation is intuitive, thanks to subtle environmental cues, a compass with waypoints and directions from the other robots on the expedition team. This time around, you’re not alone (no offense, Elohim).

The puzzles themselves are devilish. They start simply, prompting players to divert laser beams into portals of the same color using connector rods, jammers, blocks, pressure pads and fans. As players progress through the riddle rooms, the game introduces new tools, like a drill that can create holes in some walls and an inverter that reverses the laser color, adding unexpected complexity to the puzzles. It’s my firm belief that the best puzzles in video games are ones that appear simple, but have a single, incredibly tricky solution buried beneath layers of almost-there answers. Nothing beats that breakthrough feeling when the entire room suddenly makes sense, the lasers align, and all the right doors slide open. The beginning hours of The Talos Principle 2 effortlessly capture this sensation, again and again.

Tetrominoes are back in the sequel, and they’re big. Not only metaphorically (the robots often theorize about the shapes’ supposed purpose), but also in physical size. I made literal bridges out of building-sized tetrominoes, swapping out pieces and rotating them on a grand scale. While this segment wasn’t particularly challenging, it was satisfying in a new kind of way.

Croteam

In its first quarter, The Talos Principle 2 reproduces the brilliance of the original game and adds to this foundation, expanding its world narratively and mechanically. Philosophical conversations are no longer siloed in read-only terminals, though there are still datasets scattered around the map. The story’s main prompts are instead integrated into gameplay via deep, player-driven conversations with NPCs, and even a little bit of light gossip. The Talos Principle 2 has secrets to discover, personalities to explore and questions to answer — and that’s all on top of being a uniquely fantastic (and optimistic) sci-fi puzzle game.

This article originally appeared on Engadget at https://www.engadget.com/the-talos-principle-2-is-the-ideal-blend-of-puzzle-and-story-150009663.html?src=rss

The Morning After: Sony offers 100 free movies to its PlayStation Plus Premium subscribers

Sony has released its own movie streaming app for PlayStation 4 and PlayStation 5. There’s a decent perk for subscribers of PlayStation Plus Premium: Members get access to a library of up to 100 ad-free Sony Pictures films at no extra cost. 

Sony

Sony says the lineup includes Looper, Kingsglaive: Final Fantasy XV, Elysium and Resident Evil Damnation. The company also plans to add some anime content from Crunchyroll to Sony Pictures Core, and it added that benefits for all PS Plus subscribers are on the way. It should go a little way to rationalizing the recent increased price of the PS Plus Premium plan.

Given Sony’s big push to turn its gaming franchises into movies and TV shows, it makes sense for those franchises to return to the PlayStation. And if Netflix can do games, PlayStation can do movies, okay?

— Mat Smith

​​You can get these reports delivered daily direct to your inbox. Subscribe right here!​​

The biggest stories you might have missed

There’s a live-action Cyberpunk 2077 show or movie on the way

Apple Watch Series 8 price drops to a new low of $225

Three kitchen gadgets to take the guesswork out of sourdough

Unreal Engine will get more expensive, but not for game dev

Lucid’s most affordable Air EV still has a projected 410-mile range

Samsung’s $30 Galaxy SmartTag 2 arrives on October 11 with an all-new design

A single model that supports both Bluetooth and ultra-wideband.

Samsung

Samsung has unveiled the SmartTag 2, its AirTag-like tracking device and successor to the original 2021 SmartTag. Unlike the original, which had both Bluetooth and ultra-wideband (UWB) variants, the new version combines both features in a single model. It’s now IP67 dust- and water-resistant, but it still only works with Samsung smartphones.

Continue reading.

Netflix nabs the iconic Dead Cells for its ever-growing games library

The streamer also announced a sequel to Slayaway Camp.

Netflix’s game studio is slowly but surely dropping new titles, adding around 40 mobile releases in 2023. One such game is the universally acclaimed Metroidvania/roguelike action gem Dead Cells, just announced as part of the streamer’s Netflix & Thrill promotion for Halloween. Dead Cells: Netflix Edition appears to include the full original game along with all kinds of DLC. A traditional Netflix subscription gives you access to the game on both iOS and Android devices. There’s also a Dead Cells animated series in the works. Interestingly, there’s no home for it yet, but this move certainly hints that it could premiere on Netflix.

Continue reading.

Engadget’s guide to the best smartwatches

Will the Pixel Watch 2 make it?

Engadget

The wearable world is filled with high-quality options, and a few key players, like the Apple Watch, Samsung Galaxy Watch and Fitbit Versa, have muscled their way to the front of the pack with their smart features. Chances are, if you’re reading this guide, you’ve probably already decided it’s time to upgrade whatever gadget’s on your wrist. We walk you through the crucial specs and features you should look for.

Continue reading.

Amazon’s first satellites to launch October 6

The company will test its answer to SpaceX’s Starlink service.

Amazon’s Kuiper satellites will soon make their debut in orbit. Project Kuiper is Amazon’s answer to SpaceX’s Starlink service. At the moment, its plans entail launching 3,200 satellites over the next six years to form a constellation of internet connectivity to far-flung places. The company says it’s on track to deploy its first production satellites in the first half of 2024 and to start beta testing with commercial users.

Continue reading.

The Gmail app for Wear OS is finally available

There’s still no Calendar support.

Google has finally released a version of Gmail for Wear OS to accompany the launch of the Pixel Watch 2, as originally spotted by 9to5Google. The company teased this feature back in May at I/O — it’s been a long time coming. Google hasn’t offered a direct way to access Gmail with its smartwatches, outside of notifications. And it made Gmail…

Continue reading.

This article originally appeared on Engadget at https://www.engadget.com/the-morning-after-sony-offers-100-free-movies-to-its-playstation-plus-premium-subscribers-111549132.html?src=rss

Telltale Games confirms layoffs after former developer says 'most of' its team are gone

It appears Telltale Games, known for its popular The Wolf Among Us and excellent The Walking Dead episodic games, hasn't been able to escape the financial pressures hitting video game studios as of late. In a post on X, Former Telltale Games employee Jonah Huang, shared that he and most of his colleagues were let go in September. The news follows a slew of recent layoffs in the gaming industry from companies such as Naughty Dog, Blizzard, Epic Games and Twitch. 

This is a sore subject, but I feel it necessary to add to the gaming layoff news: Telltale laid most of us off early September. Status of TWAU2, I can't say (NDA).

Now, I focus on what matters to me—my own game, and the following words:

Games industry, we must UNIONIZE.

1/5

— jjonahjonahson (@jjonahjonahson) October 5, 2023

A statement from Telltale Games followed mere hours later, blaming "current market conditions" on the layoffs and that its "projects currently in development are still in production." The layoffs come after a March announcement from Telltale Games that it was pushing the much-anticipated release of The Wolf Among Us 2 to 2024. Huang added that he was unable to comment on the status of The Wolf Among Us 2 due to an NDA. The Wolf Among Us sequel was first announced at The Game Awards back in 2019, with a release date scheduled for 2023. Telltale CEO Jamie Ottilie blamed the delay on needing additional time to shift from Unreal Engine 4 to 5. 

Telltale Games also claimed it is making efforts to support those laid off, though it didn't elaborate further as to what those were. Notably, Telltale Games purchased UK-based studio Flavourworks only weeks before the layoffs. Huang included a call for the game industry to unionize in his initial tweet and subsequently called for gaming industry employees to complete a survey about their rates and conditions.

This article originally appeared on Engadget at https://www.engadget.com/telltale-games-confirms-layoffs-after-former-developer-says-most-of-its-team-are-gone-102043511.html?src=rss

Sony confirms data breach affecting nearly 7,000 employees

Sony Interactive Entertainment (SIE) has warned around 6,800 current and former employees that their personal data was accessed via a data breach, according to a letter seen by Bleeping Computer. The nature of the personal information stolen by hackers was redacted, but the company stated that a file transfer app called MOVEit was the source of the breach. It's the second report of an attack on Sony's operations within the last two weeks.

A ransomware group called CL0P claimed credit for the attack on May 28th, and MOVEit's vendor Progress Software notified Sony about the vulnerability on May 31st "On June 2, 2023, [we] discovered the unauthorized downloads, immediately took the platform offline, and remediated the vulnerability," Sony states in the letter to employees. "An investigation was then launched with assistance from external cybersecurity experts. We also notified law enforcement."

The hackers reportedly gained access to personally identifiable information about US employees, so Sony is providing credit monitoring services to those affected. 

Sony was victim of another breach first reported last week. In that case, the hackers accessed servers in Japan used for internal testing for its Entertainment, Technology and Services business, pilfering 3.14GB of data. A threat actor called Ransomed.vc took credit for the attack, but that was denied by another group calling itself MajorNelson, which posted a sampling of files as proof. Sony said it was investigating the attack, adding "there has been no adverse impact on Sony's operations." 

The company's PlayStation network was attacked in 2011, and Sony Pictures was famously hacked in 2014, resulting in a massive leak of documents and content — including entire films

This article originally appeared on Engadget at https://www.engadget.com/sony-confirms-data-breach-affecting-nearly-7000-employees-075945888.html?src=rss

There’s a live-action Cyberpunk 2077 show or movie on the way

Developer CD Projekt Red just announced it is in the early stages of developing a live-action TV show or movie based on the once-hated and now-beloved Cyberpunk 2077 game. Details are scant, as we don’t even know if it’ll be a film or ongoing series, but the game developer has teamed up with production company Anonymous Content to bring Night City to glorious live-action life.

You probably don’t know Anonymous Content by name, but the company’s behind a slew of high-profile and critically-acclaimed TV shows, like True Detective and Mr. Robot. It’s also helped produce recent films like The Revenant and Spotlight, but also classics like Eternal Sunshine of the Spotless Mind and Being John Malkovich. This is a serious production company, so we could be in for something special.

While CD Projekt Red hasn’t announced whether this will be a show or movie, there are some hints indicating it’ll be a TV series. The developer went out of its way to note that it’s working closely with certain members of the Anonymous Content team, all of which are heavily involved in the TV side of things. For instance, the dev called out the company’s Head of Television Garret Kemble and noted Chief Creative Officer David Levine’s decade-long tenure at HBO. Levine was heavily involved with getting Game of Thrones and Westworld on the network, in addition to other hit shows.

This situation here looks slightly different from Netflix’s The Witcher show, as that’s adapted from the source books and not the video game series. Cyberpunk 2077 is a wholly original IP, giving CD Projekt Red a good amount of creative control over how the story plays out. To that end, the developer hasn’t indicated this would be a one-to-one adaptation of the game, rather stating its “set in the world” of Cyberpunk 2077.

This looks to be in the extreme early stages of development, so it could be years before we see the lawless Badlands or the slums of Dogtown in live action. This series or movie will join the Netflix cartoon Cyberpunk: Edgerunners.

When you think about it, it’s pretty nuts that the Cyberpunk IP is flourishing in this way. The game launched as a buggy mess, forcing Sony to actually pull it from its online store and both CD Projekt Red and Microsoft to issue refunds to unhappy customers. Since that disastrous launch, the developer has slowly and steadily improved just about every aspect of the game, transforming whole gameplay mechanics in the process. The end result? Cyberpunk 2077 is now considered to be a truly special video game, with 25 million sales to prove it. Even the recently-released Phantom Liberty DLC has already racked up 3 million downloads. There’s also a pseudo-sequel on the way.

This article originally appeared on Engadget at https://www.engadget.com/theres-a-live-action-cyberpunk-2077-show-or-movie-on-the-way-172248247.html?src=rss

PS Plus Premium subscribers can now stream up to 100 Sony movies at no extra cost

Sony has released its own movie streaming app for PlayStation 4 and PlayStation 5. You'll be able to buy and rent movies through the Sony Pictures Core app, but there's a decent perk for subscribers of PlayStation Plus Premium and Deluxe (a version of Premium that's available in select markets).

Members will get access to a library of up to 100 ad-free Sony Pictures films at no extra cost. Sony says the lineup includes movies such as Looper, Kingsglaive: Final Fantasy XV, Elysium and Resident Evil Damnation. The library will receive periodic updates. The company also plans to add some anime content from Crunchyroll to Sony Pictures Core, and it notes that benefits for all PS Plus subscribers are on the way.

Many observers have long suggested that Sony should grant PS Plus subscribers the ability to stream some movies as part of the subscription, so it's nice that's finally happening. Given Sony's big push to turn its gaming franchises into movies and TV shows, it makes more sense than ever to offer that perk. On the other hand, Sony announced this update only a few weeks after it increased the price of the annual PS Plus Premium plan from $120 to $160.

PS4 and PS5 users will be able to buy some Sony Pictures films during an early access window. Right now, folks in the US, Canada, Australia and New Zealand can buy Gran Turismo through their console before it's available for digital purchase elsewhere. Snap up that film through Sony Pictures Core, and you'll get in-game credits for Gran Turismo 7 too.

The app has been available on Bravia TVs and some Xperia devices for a while. Until now, the app has been called Bravia Core, but Sony is rebranding it on those devices next year.

Unfortunately, it doesn't seem that the PlayStation version of the app includes one of the key features that Bravia and Xperia users have been able to enjoy. On those devices, the Bravia Core app employs Sony's Pure Stream tech, which can stream video at up to 80 Mbps. For comparison, Netflix recommends speeds of up to 25 Mbps for 4K video. Sony says the higher bit rate enables it to offer “near lossless” video streaming at a quality akin to 4K Blu-ray discs. That claim more or less holds up: I found that Spider-Man: Across the Spider-Verse looks astoundingly good with Pure Stream enabled.

However, as things stand, there are no video quality settings in the Sony Pictures Core app on PlayStation devices. Here's hoping Sony enables Pure Stream there in the future.

This article originally appeared on Engadget at https://www.engadget.com/ps-plus-premium-subscribers-can-now-stream-up-to-100-sony-movies-at-no-extra-cost-163126159.html?src=rss

Netflix nabs the iconic Dead Cells for its ever-growing games library

Netflix’s game studio is slowly but surely dropping new titles, adding around 40 mobile releases in 2023. One such game is the universally-acclaimed Metroidvania/roguelike action gem Dead Cells, which was just announced as part of the streamer’s “Netflix & Thrill” promotion for Halloween. I wouldn’t exactly call this a horror game, but you do play as a headless blob-infused ghost and it's heavily inspired by the Castlevania series, so sure why not.

Dead Cells: Netflix Edition looks to include the full original game along with all kinds of DLC, including the recently-released crossover with the aforementioned genre stalwart Castlevania. A traditional Netflix subscription gives you access to the game on both iOS and Android devices. It remains to be seen if you can use the official game controller app to play the game on a supported television.

If you’ve been living underneath a rock that changes location each day, Dead Cells is a sidescrolling roguelike with procedurally generated maps that reset each run. The world is vast and filled with secrets and power ups. Many of these upgrades stick around from run to run, making this more of a “roguelite” like the equally stunning Hades. The Metroidvania aspect kicks in because there are parts of the map unavailable to you when you first play, requiring traversal mechanics (like the double jump) that you pick up as you play. It’s an addictive formula with one heck of a gameplay loop. There’s a reason it’s sold more than 10 million copies across platforms.

In addition to Dead Cells, Netflix also announced the forthcoming release of an enhanced version of horror puzzler Slayaway Camp. This game has you controlling a cute lil psychotic slasher called Skullface. The heartwarming tale tasks you with solving isometric puzzles and killing annoying camp counselors. Slayaway Camp: Netflix & Kill likely includes DLC from Slayaway Camp: Butcher's Cut - Deluxe Edition, among other goodies.

Both of these spook-adjacent games are coming soon, though Netflix hasn’t dropped actual release dates. They’ll come out before Halloween, however, or else what’s the point. Just like all Netflix games, they won’t have ads or in-app purchases, just sweet, sweet gameplay.

There’s also a Dead Cells animated series in the works. Interestingly, there’s no home for it yet, but this move certainly hints that it could premiere on Netflix, particularly with the platform’s recent push into animated game adaptations. A recent Netflix animation event teased shows based on Sonic the Hedgehog, Tomb Raider and Devil May Cry. The streamer has also released a couple of well-regarded cartoons based on the Castlevania franchise. 

This article originally appeared on Engadget at https://www.engadget.com/netflix-nabs-the-iconic-dead-cells-for-its-ever-growing-games-library-150038384.html?src=rss

Samsung's $30 Galaxy SmartTag 2 arrives on October 11 with an all-new design

Samsung has unveiled the SmartTag 2, an AirTag-like tracking device that's a successor to the original SmartTag released in 2021. Unlike the original, which had both Bluetooth and ultra-wideband (UWB) variants, the new version will combine both features in a single model. The primary drawback is that it still only works with Samsung smartphones.

The new model sports an all-new ring-shaped design, with metal on the inside of the ring for durability, rather than just having a punch-hole as before. That lets it work better with accessories like clips and keyrings, or attach to bags and luggage. It's now IP67 dust and water resistant as well, letting you do things like track pets outside. 

Samsung

The SmartTag 2 has a new longer-lasting battery as well, with a 700 day range when in Power Saving Mode, or 500 days in Normal Mode — a 50 percent improvement over the last model. Another new feature is the Lost Mode, that lets users input contact information via a message, so that anyone who discovers an itemn with a SmartTag 2 can scan the tag and see the owner's message and contact information. 

As before, the idea is to attach them to important belongings like keys, wallets and suitcases, letting you track them from close range via Bluetooth Low Energy (BLE) or across the world via UWB. The company's augmented reality (AR) tech can visually guide you toward the item via the Samsung Galaxy smartphone camera. The SmartTag 2 can also control smart home appliances via the SmartThings app. 

The downside to the SmartTag 2 is that it only works with Samsung devices for now, so you'd be relying not only on a Galaxy phone for tracking, but also for the worldwide tracking network. Google's Find My Device network has yet to go live, in part because Google delayed it with personal security in mind as it waits for Apple's proposed spec. Both companies plan to release a specification for unwanted tracking alerts, both iOS and Android, by the end of 2023. 

It's unclear if Samsung's devices will support that spec as well — so you may want to wait a bit before jumping in. The SmartTag 2 launches globally on October 11 for $30 in black or white options.

This article originally appeared on Engadget at https://www.engadget.com/samsungs-30-galaxy-smarttag-2-arrives-on-october-11-with-an-all-new-design-082947760.html?src=rss

Rockstar updates Red Dead Redemption port to run at 60fps on the PS5

Without fanfare, Rockstar updated the PlayStation 4 version of the original Red Dead Redemption on Tuesday to play at 60fps on the PS5. The 2010 open-world Western launched on PS4 and Switch in August but only runs at 30fps on those platforms — a point many fans took issue with. PS5 owners will now see smoother framerates when playing the title in backward compatibility mode.

Rockstar updated the game with patch 1.03, pushed to PlayStation owners on Tuesday. The patch notes state the higher framerates are only available to PS5 owners, not the standard PS4 or even the more powerful PS4 Pro. In other areas, the patch also added an option to enable subtitles when first starting the game and incorporated requisite “bug fixes and improvements.”

Rockstar Games / Take-Two Interactive

There was no shortage of online grumbling about Rockstar parent company Take-Two Interactive charging $50 for a 13-year-old game without significant upgrades like 4K visuals or a faster framerate. Take-Two CEO Strauss Zelnick defended the pricing in August, saying, “That's just what we believe is the commercially accurate price for it.” He noted the inclusion of the Undead Nightmare DLC to help justify the cost, describing the expansion as “a great standalone game in its own right when it was originally released, so we feel like it's a great bundle for the first time, and certainly a great value for consumers.” The zombie-themed DLC adds roughly six hours of gameplay.

Although the digital version of Red Dead Redemption has been out for PS4 and Switch since August, the physical version doesn’t arrive until October 13. So, at least owners of the boxed version playing on PS5 will enjoy 60fps from the start.

This article originally appeared on Engadget at https://www.engadget.com/rockstar-updates-red-dead-redemption-port-to-run-at-60fps-on-the-ps5-174110584.html?src=rss