Posts with «author_name|will shanklin» label

Chinese startup says its new EV battery doesn’t lose range in the cold

The Chinese startup Greater Bay Technology claims its latest EV battery can charge at normal speeds even in cold temperatures. Huang Xiangdong, co-founder and chairman, says the company’s new Phoenix cell uses superconducting materials and thermal management to heat from -4F to 77F in only five minutes, allowing the battery to charge “within six minutes in all weather conditions,” according toBloomberg. “The Phoenix battery not only addresses the long charging time for EVs, but other pain points,” Huang said. “It doesn’t matter if it’s a hot day or a cold day, the Phoenix battery’s range won’t be affected.”

A loss of charging efficiency in cold weather has been a persistent obstacle in the EV battery space. Other automakers, including Polestar and GM, have tackled the problem by adding heat pumps — and German company ZF even prototyped a heated seat belt (or “heat belt”) to reduce the energy used for cabin heating.

The new Phoenix cell allegedly has a range of 1,000 km (621 miles). The company expects to launch the battery to the public next year in electric vehicles from Aion, China’s third most popular EV brand. (Aion falls under the umbrella of the state-owned Guangzhou Automobile Corporation, which Greater Bay Technology is incubated within.) In addition, Greater Bay Technology is reportedly “in talks with other carmakers to use the cell.” Summarizing Huang’s long-term vision, he said, “Once EVs can be driven and maintained like gasoline cars, then there’s a greater chance for mass adoption.”

Greater Bay Technology is a two-year-old startup valued at over $1 billion. Its first-generation battery is an extreme fast-charging cell currently equipped in Aion’s V Plus electric SUV.

This article originally appeared on Engadget at https://www.engadget.com/chinese-startup-says-its-new-ev-battery-doesnt-lose-range-in-the-cold-164149959.html?src=rss

Watch Apple’s WWDC 2023 keynote in 23 minutes

Apple’s WWDC 2023 keynote was today, and with it came the company’s long-awaited mixed reality headset. Apple Vision Pro is the company's name for its much-hyped entrance into spatial computing. The headset runs a new operating system called visionOS and starts at $3,499 when it launches next year.

Vision Pro wasn’t Apple’s only new hardware for the day; it also launched several new Macs. The 15-inch MacBook Air is the biggest-ever version of that model, running the M2 chip and starting at $1,299. The company also launched a second-gen Mac Studio and the first-ever Mac Pro with Apple silicon. Of course, it also upgraded its software ecosystem, announcing iOS 17, iPadOS 17, watchOS 10 and macOS Sonoma.

That’s a lot to catch up on, but we’ve made it easier by trimming the company’s announcements down to this 23 minute edit that focuses on the highlights while leaving out the filler and extra details.

Follow all of the news from Apple's WWDC 2023 right here.

This article originally appeared on Engadget at https://www.engadget.com/watch-apples-wwdc-2023-keynote-in-23-minutes-233038310.html?src=rss

Apple’s Adaptive Audio for AirPods tunes ANC and transparency to your environment

Apple announced new audio features coming for AirPods users. The standout feature is Adaptive Audio, which will tune your device’s active noise cancelation (ANC) and transparency mode based on your environment. In addition, the company says it’s adding personalized volume, which uses on-device machine learning to predict your desired volume while making AirPods device-switching “significantly faster.”

This is a developing story. Please check back for updates.

Follow all of the news from Apple's WWDC 2023 right here.

This article originally appeared on Engadget at https://www.engadget.com/apples-adaptive-audio-for-airpods-tunes-anc-and-transparency-to-your-environment-181218028.html?src=rss

Apple’s upgraded Mac Studio includes the M2 Max or M2 Ultra chip

Apple unveiled the second-generation Mac Studio at its WWDC 2023 keynote. The pro-tier workstation runs on the new M2 Max or M2 Ultra chips and starts at $1,999.

The new Mac Studio is still akin to a “Mac mini Pro,” positioned as a larger and significantly more powerful version of Apple’s budget desktop. But the updated version now has the M2 Max’s or M2 Ultra’s extra horsepower to excel even more at demanding tasks like 8K video-editing, 3D modeling or music production.

Apple says the M2 Max version is up to 50 percent faster than the first-gen Mac Studio and four times faster than the most powerful Intel-based 27-inch iMac. In addition, the company says the M2 Max can render up to 50 percent faster in After Effects, while developers can code up to 25 percent faster in Xcode. It has a 12-core CPU, 38-core GPU and up to 96GB of memory while supporting up to 400 GB/s bandwidth.

Apple

Meanwhile, the M2 Ultra variant “delivers twice the performance and capabilities” of the M2 Max. The M2 Ultra Mac Studio is “up to three times faster” than the M1 Ultra variant from 2022, and it can run up to six times faster than the highest-end 27-inch Intel iMac. It has a 24-core CPU, up to a 76-core GPU, and supports a maximum of 192GB of RAM with 800GB/s unified memory bandwidth.

Apple will open preorders for the new Mac Studio today. The machine is scheduled to ship next week.

This is a developing story. Please check back for updates.

Follow all of the news from Apple's WWDC 2023 right here.

This article originally appeared on Engadget at https://www.engadget.com/apples-upgraded-mac-studio-includes-the-m2-max-or-m2-ultra-chip-171527954.html?src=rss

YouTube changes misinformation policy to allow videos falsely claiming fraud in the 2020 US election

In a Friday afternoon news dump, YouTube inexplicably announced today that 2020 election denialism is a-okay. The company says it “carefully deliberated this change” without offering any specifics on its reasons for the about-face. YouTube initially banned content disputing the results of the 2020 election in December of that year.

In a feeble attempt to explain its decision, the company wrote that it “recognized it was time to reevaluate the effects of this policy in today's changed landscape. In the current environment, we find that while removing this content does curb some misinformation, it could also have the unintended effect of curtailing political speech without meaningfully reducing the risk of violence or other real-world harm. With that in mind, and with 2024 campaigns well underway, we will stop removing content that advances false claims that widespread fraud, errors, or glitches occurred in the 2020 and other past US Presidential elections.”

This is a developing story. Please check back for updates.

This article originally appeared on Engadget at https://www.engadget.com/youtube-changes-misinformation-policy-to-allow-videos-falsely-claiming-fraud-in-the-2020-us-election-184319851.html?src=rss

8BitDo’s Xbox-licensed arcade stick is wireless and customizable

Alongside today’s Street Fighter VI launch, 8BitDo has announced a new Xbox-licensed arcade stick. The wireless accessory, which has moddable controls and supports swappable arcade buttons, arrives later this month.

The Arcade Stick for Xbox is far from the first arcade-style joystick accessory — and it isn’t even 8BitDo’s first in that category — but if the quality of the company’s previous controllers is any indication, it could be worth a look. For starters, it’s highly customizable: You can remap its buttons (including profile support) with 8BitDo Ultimate Software or swap out the physical buttons, choosing between standard 30mm and 24mm sizes. In addition, the company says the joystick’s mounting plate is compatible with “virtually every arcade stick ever made.”

8BitDo

The wireless accessory connects with a bundled 2.4G dongle adapter or wired via the included (nearly 10 ft.) USB-C cable. The accessory also has a 3.5mm audio jack for plugging in headphones. 8BitDo rates its battery life at 30 hours of playtime without headphones and 20 hours with them. Its estimated charging time is around four hours.

The 8BitDo Arcade Stick is compatible with Xbox Series X / S, Xbox One and Windows 10. It ships in black and white color options and costs $120 — undercutting its highest-profile competitor, the Hori Fighting Stick alpha for Xbox, by $80. The 8BitDo Arcade Stick for Xbox officially launches on June 30th and will be available for pre-order on Amazon.

This article originally appeared on Engadget at https://www.engadget.com/8bitdos-xbox-licensed-arcade-stick-is-wireless-and-customizable-150058244.html?src=rss

Microsoft was reportedly hands-off with Xbox dud ‘Redfall’

By now, it’s well-known that Xbox-exclusive Redfall was a colossal commercial and critical dud when it launched last month. Its somewhat intriguing concept — vampires inhabiting a well-to-do Massachusetts island — was held back by bugs and an overall lack of polish. (The description “not fit for public consumption” summarized Jessica Conditt’s impressions in Engadget’s review.) Now, Bloomberg’s Jason Schreier has pulled back the curtain on alleged behind-the-scenes turmoil that led to Xbox’s latest setback in its mission to catch up with Sony’s and Nintendo’s first-party console sellers.

The story shows Arkane Studios’ development lacking direction long before Microsoft acquired Zenimax, the studio’s parent company, in 2020. Hoping to capture some of the lucrative juice propelling mainstream “games as a service” titles like Fortnite and Overwatch, Arkane (known for critically acclaimed single-player titles like Dishonored 2 and Prey) looked to incorporate microtransactions into Redfall early on. In-game monetization was eventually scrapped, but the alleged rough start apparently set the tone for a sloppy and scattered design process.

Developers speaking off the record to Bloomberg described the leadership of co-directors Harvey Smith and Ricardo Bare as unfocused. “Developers under Smith and Bare said the two leads were outwardly excited but as the project progressed failed to provide clear direction,” Bloomberg wrote. “Staff members said that, over time, they grew frustrated with management’s frequently shifting references to other games, such as Far Cry and Borderlands, that left each department with varying ideas of what exactly they were making.” In addition, the sources describe a “fundamental tension” between single-player and multiplayer emphasis, with devs reportedly feeling like the game was trying to accomplish two things and succeeding at neither.

Arkane Austin

Hiring and maintaining existing staff posed another challenge. Developers typically joined Arkane wanting to work on the solo / simulation types of affairs the studio was known for; many employees reportedly left after they found themselves working on what felt like an unfocused multiplayer fiasco. Additionally, the studio’s Austin, TX headquarters meant hiring also had to contend with the state’s regressive social policies under Governor Greg Abbott and the far-right Texas Legislature. “Since Redfall wasn’t yet announced, the studio couldn’t describe its details to prospective employees — a predicament that exacerbated the staffing issues,” Bloomberg added. This was all compounded by the fact that Arkane was trying to make a multiplayer game with a head count built for single-player titles; even outsourcing to other studios reportedly didn’t provide enough help.

After Microsoft acquired ZeniMax, Arkane’s new parent company took a mostly hands-off approach. “Aside from canceling a version of Redfall that had been planned for rival Sony Corp.’s PlayStation, Microsoft allowed ZeniMax to continue operating as it had before, with great autonomy,” said Schreier. As a result, the story details an unsurprising “final frantic months” of development, including multiple delays. It probably didn’t help that Smith and other studio leaders allegedly engaged in magical thinking (or at least magical speaking), promising “Arkane magic” would serve as a last-second fix for the troubled production. That didn’t happen, and several of Bloomberg’s sources said they were surprised to ultimately find the game’s public release essentially unchanged since last playing it in 2021.

Although Microsoft inherited (what sounds like) a titanic mess, the company deserves blame for not recognizing the title’s flaws before launch and either shelving it entirely or perhaps reworking it as a single-player title. We may see how quickly Microsoft can rebound and learn from its mistakes as we approach Starfield’s highly anticipated September arrival. In the meantime, I recommend checking out Bloomberg’s story for much more detail about making the Xbox-exclusive stinker.

This article originally appeared on Engadget at https://www.engadget.com/microsoft-was-reportedly-hands-off-with-xbox-dud-redfall-201436340.html?src=rss

VR Assassin’s Creed, Stranger Things and Ghostbusters arrive on Meta Quest later this year

Meta announced a slate of upcoming games today for its standalone VR headsets (including the upcoming Meta Quest 3). Apple is expected to enter the virtual headset space next week, so Meta is hoping to make a lasting impression with its lineup of upcoming VR titles from beloved franchises, including Assassin’s Creed, Stranger Things, Ghostbusters and Attack on Titan — along with some VR remakes of old-school classics.

In addition to Asgard's Wrath 2, the most enticing game may be the one we know the least about. Although it was little more than a tease, Meta confirmed that Assassin’s Creed Nexus VRisn’t vaporware after all: The next VR installment in the long-running series will launch in the Meta Quest Store later this year. Unfortunately, further details must wait for its official reveal at Ubisoft Forward on June 12th.

We first learned about an upcoming Stranger Things VR game late last year, and today we got a closer look. The title lets you play as season four villain Vecna as you “invade the dreams and memories of fan-favorite characters and harness telekinetic powers to possess minds and battle creatures.” Gameplay includes grabbing, crushing and throwing opponents using telekinesis and opening and closing portals “at your peril.” Meanwhile, the story will allow you to tap into Vecna’s more human past to “relive memories from [Henry Creel’s] time at Hawkins Lab with Dr. Brenner as you explore an otherworldly, interconnected hive mind.” Stranger Things VR is developed by Tender Claws and will launch this fall on “major VR platforms,” including Meta Quest Pro / 3 / 2.

Ghostbusters: Rise of the Ghost Lord is another previously announced VR game in the pipeline from an iconic IP. The trailer focuses on the backstory of Gustav Hookfaber, a disgruntled and morally confused scientist who has transformed into the villainous Ghost Lord to wreak havoc on San Francisco. You’ll wield proton packs and other classic equipment for solo or co-op ghost-busting. “Continue the Ghostbusters’ legacy, protect the city from fiendish ghosts, and experience all the humor and frights from the beloved franchise,” the game’s description reads. Ghostbusters: Rise of the Ghost Lord will launch on Meta headsets this fall.

Although it may not be as familiar to younger audiences, The 7th Guest was one of the coolest spectacles to fire up on your cutting-edge CD-ROM in the mid-90s. About three decades later, you’ll be able to play an updated version of the atmospheric adventure / puzzle game in virtual reality. “[Developer Vertigo Games] is using volumetric video capture to recreate the FMV (full-motion video) storytelling of the original game, bringing the classic adventure to life like never before,” the description reads. “And for the first time ever, the iconic mansion is being recreated in full 3D — though don’t be surprised if it starts shifting around you. After all, it’s haunted.” The 7th Guest arrives later this year for Quest.

Another remake, the ultraviolent 2011 first-person shooterBulletstorm is also getting a VR makeover. And the game’s creatively gruesome “Skillshots” are in tow. “Kick an enemy into a cactus?” the game’s teaser asks rhetorically. “Skillshot. Crush one under a hot dog cart? Skillshot. Grab one with your Energy Leash and fling ‘em into a burner? Definitely a skill shot.” Developer Incuvo and publisher People Can Fly (the original game’s developer) created the VR refresh, which appears to stay true to the title’s over-the-top indulgence. Bulletstorm launches later this year on Quest Pro / 3 / 2.

Manga and anime fans may want to heed the upcoming Quest title Attack on Titan VR: Unbreakable. The game places you in the Scout Regiment for solo and co-op play. “[Players] will need to combine entirely free three-dimensional movement through use of their Omni-directional Mobility (ODM Gear with cross-range combat in order to defend themselves against killer titans,” the game’s blurb reads. “As players progress, the battle difficulty will increase, so only those with determination and skills critical to making it through to the final battle will survive.” Attack on Titan VR: Unbreakable arrives “this winter” for Quest.

In a slightly less epic and mythological (but perhaps just as fun) gaming world, PowerWash Simulator is getting a VR variant. “With 1:1 accuracy and control of the Quest Touch controllers, blasting away every speck of dirt and grime is a breeze,” the description says. “Reach up, get down and lean-in to tackle those pesky hard-to-reach spots or sit back and wash your worries away.” In addition, the cleaning sim supports solo play and online multiplayer as you “Absorb the relaxing atmosphere and stress-free pace as you take the pressure off and strip dirt from patios, pavements, vehicles, and public parks.” PowerWash Simulator VR launches later this year on Quest headsets.

Owners of Meta headsets may already be familiar with Schell Games' I Expect You to Die. Dating back to the Oculus Rift launch lineup in 2016, Schell Games’ series combines seated gameplay with clever puzzles in a James Bond-like atmosphere laced with wit and satire. The third installment, I Expect You to Die 3: Cog in the Machine, has you again taking on the evil Dr. Zor. It promises an “expanded narrative” with new levels and “more hours of gameplay” compared to the series’ first two installments. The third game in the series launches this summer for Quest, and the developer says pre-orders will get 10 percent off the game’s full price.

In addition to these familiar franchises, Meta announced several other upcoming games and updates for existing titles. For example, tactical FPS Onward is getting a big 1.11 update that adds new player animations, a redesigned lobby, shooting-range revisions and more. Other new or upcoming Quest titles include the roguelike Ghost Signal: A Stellaris Game, mech-fighter Underdogs, jumpscare horror game Silent Slayer: Vault of the Vampire and a remake of the arcade / Dreamcast rhythm game Samba de Amigo. You can read more about all of the big Quest VR announcements in Meta’s recap.

This article originally appeared on Engadget at https://www.engadget.com/vr-assassins-creed-stranger-things-and-ghostbusters-arrive-on-meta-quest-later-this-year-174119442.html?src=rss

AMC transfers its on-demand streaming users to Vudu

AMC Entertainment’s streaming service is migrating its users to Vudu. The companies announced today that Vudu is “the official new streaming platform for consumers of AMC Theatres on Demand.”

AMC launched its on-demand streaming service in 2019, and its popularity surged during pandemic-era lockdowns. In 2020, as moviegoers largely avoided theaters, the company partnered with Universal to allow the studio’s films to jump to premium video-on-demand (PVOD) platforms — including AMC’s service — only 17 days after premiering in theaters. However, as viewing habits have readjusted in the last three years, AMC has now decided to offload the service to a frequent partner instead.

Vudu says AMC Theatres On Demand customers will have their content libraries automatically upgraded “to the highest quality format available on Vudu, including 4K Ultra HD.” In addition, new Vudu accounts moving from AMC’s service will get 15 percent off every purchase for their first month on the platform.

Fandango Media, a joint venture between NBCUniversal and Warner Bros. Discovery, currently owns Vudu. Walmart bought the platform in 2010 and ran it for a decade before selling it to Fandango Media in 2020 for an undisclosed amount. Its new owner then rolled FandangoNow, its previous standalone streaming service, into the platform in 2021, keeping the name Vudu for the resulting product.

The companies didn’t reveal any business details of the handoff. “As we continue to evolve our business and remain focused on Making Movies Better by enhancing the theatrical experience, we’re even more excited to expand our relationship with a trusted partner, who will ensure a continued preeminent experience for those consumers who are streaming their post-theatrical movies at home,” said Nikkole Denson-Randolph, AMC Senior VP of Content Strategy & Inclusive Programming.

This article originally appeared on Engadget at https://www.engadget.com/amc-transfers-its-on-demand-streaming-users-to-vudu-140033151.html?src=rss

GM’s auto emergency braking feature is now standard on its latest EVs

GM announced today that it’s making five active safety features standard on all its 2023 and newer EVs. In addition, the automaker says it will surpass its commitment to add Automatic Emergency Braking (AEB) to 95 percent of its vehicles; the feature is included in 98 percent of GM’s 2023 models — including all its EVs. The disclosure follows the US National Highway Traffic Safety Administration (NHTSA) stating today that all new passenger cars and light trucks will be required to include AEB within three years.

In addition to AEB, GM says four other safety features will be standard in most of its 2023 model-year vehicles. These include Forward Collision Alert (warns you if a front-facing crash is likely), Front Pedestrian Braking (alerts you to oncoming pedestrians, automatically braking if needed), Lane Keep Assist with Lane Departure Warning (lets you know if you’re drifting out of your lane) and IntelliBeam (automatic high-beam headlight controls). “As we look ahead toward a future vision of zero crashes, zero emissions and zero congestion, these technologies are significant building blocks with proven benefits for reducing common crashes,” said John Capp, GM’s director of Vehicle Safety Technology, Strategy and Regulations.

The automaker touts its adherence to safety research data to inform the decision, citing a 2023 study at the University of Michigan Transportation Research Institute (UMTRI) that showed AEB combined with Forward Collision Alert reduced rear-end crashes by 42 percent. The same research found that Front Pedestrian Braking cut head-on pedestrian collisions by 23 percent, while Lane Keep Assist with Lane Departure Warning lowered roadway departure accidents (crashes stemming from a car veering off-road or into other lanes) by 15 percent. Finally, the automaker sourced a separate 2022 UMTRI study demonstrating that IntelliBeam cut nighttime crashes involving pedestrians, bicyclists and animals by 22 percent.

GM is also upgrading the front sensors in the Cadillac Lyriq, 2023 Chevy Colorado and GMC Canyon. The enhanced sensors, with a wider field of vision, extend AEB operation to speeds of up to 80 mph while adding Bicyclist Automatic Emergency Braking to Front Pedestrian Braking — a welcome feature in cities with cyclists zipping in and out of traffic. In addition, the sensors enable smoother Lane Keep Assist engagement and Blind Zone Steering Assist (a short / sharp turn to avoid lane-change crashes). The automaker says the upgraded sensors and corresponding features will expand to other models in coming years.

The company emphasized that its safety features aren’t only for the wealthy and will also cover some of its cheapest gas-powered vehicles. For example, the 2024 Chevrolet Trax ($21,495 and up) will include all five of the safety features now standard in its more expensive EVs. “With this commitment, customers across all price points and trim levels will benefit from this set of proven safety technologies,” the company said.

This article originally appeared on Engadget at https://www.engadget.com/gms-auto-emergency-braking-feature-is-now-standard-on-its-latest-evs-192035030.html?src=rss