Posts with «author_name|peter cao» label

Google's 'Katamari Damacy' easter egg lets you roll up your search results

Google has a long history of building in easter eggs into its search engine, whether that’s minigames or animations when searching specific keywords. The company is continuing the fun with a built-in minigame when you search for "Katamari" (via Kotaku), a game series that originally launched on the PlayStation 2. The minigame lets you roll everything on the page into a virtual ball. To start, you click on the Katamari ball icon on the right side of your screen. You play the game by using your keyboard’s arrow keys if on a desktop or laptop or with your finger if on a mobile device.

The easter egg is likely referencing the recent remaster of We Love Katamari earlier this month. The game, which was originally released on PlayStation 2 in 2005, got a remaster titled: We Love Katamari Reroll+ Royal Reverie. The title was made available on Nintendo Switch, PlayStation 5, PlayStation 4, Xbox One, Xbox Series X/S and on Steam.

The Katamari series is developed by Bandai Namco and revolves around a series of puzzle-action games where you play as the Prince of All Cosmos. In the surreal series, you’re tasked with rolling up a ball of random things such as cats, cars and more – those balls replace the stars in the sky that were destroyed by your father, The King of the Cosmos.

Thankfully, Google’s version is a little less stress-inducing. There’s no goal or time limit per-se, you just roll a Katamari ball till your heart’s content (or if you have nothing left to catch). I spent more time than I’m willing to admit "testing" the game on my computer and it runs pretty well in my experience. Mobile, on the other hand, is a bit rough. The game seems to have a decent amount of input lag which makes the experience less than desirable. But as a little easter egg, Katamari fans should still get a laugh out of this.

This article originally appeared on Engadget at https://www.engadget.com/googles-katamari-damacy-easter-egg-lets-you-roll-up-your-search-results-220033724.html?src=rss

Grubhub lays off 15 percent of its employees

The technology industry has been hit hard by layoffs this year, and GrubHub is the latest to cut staff. The company’s CEO Howard Migdal announced today that the company will be letting go of roughly 400 employees, or 15 percent of its corporate workforce. The layoffs will supposedly help Grubhub stay "competitive" with the market.

He said, "Over the last few months, I met with Grubhub teams to learn about the business from the ground up; I spoke to restaurants and diners to understand their needs – and challenges – when using our service." Impacted employees will be "notified over the next several hours." Migdal goes on to say that he understands that this will be a difficult time for all employees. For those who are keeping their jobs, he claims that more details about “our future together” will surface in the coming days.

Back in March of this year, Grubhub’s then CEO Adam DeWitt announced that he would be stepping down at the start of May amid increasing economic pressure. With Migdal as the new CEO, it’s not terribly surprising that his first move would be to try and reduce operating costs due to the continued economic pressure.

Grubhub isn’t the first and likely isn’t the last delivery service to start to cut employees. Late last year, DoorDash announced that it would be laying off nearly 1,300 employees due to "operating expenses." The company’s CEO Tony Xu said that DoorDash increased hiring during the pandemic and that operating expenses would continue to outgrow sales.

The big difference between DoorDash and Grubhub is that the former offered those who were laid off 13 weeks of compensation along with four weeks of severance pay. Grubhub’s announcement today did not mention any sort of compensation or severance pay for those who are being laid off.

This article originally appeared on Engadget at https://www.engadget.com/grubhub-lays-off-15-percent-of-its-employees-190005627.html?src=rss

Amazon is reportedly planning an ad-supported tier for Prime Video

Amazon is reportedly planning to introduce an ad-supported tier to its Prime Video platform. The Wall Street Journal reports that discussions are in the early stages and have been going on for the past several weeks.

The report goes on to say that advertisers are eager for Amazon to jump on board, as other players such as Netflix, have recently added an ad-supported option to their lineup. Services such as Hulu, Max and Peacock have had ad-supported options since the beginning. WSJ says that ad buyers "want more access to premium movies and programs that have remained largely ad free, content that often garners more buzz."

Amazon has already made moves in the past to bring more ad-supported programming to the platform. Some of its shows have product-placement based ads and its sports programming comes with advertising. Amazon is also reportedly in talks with Warner Bros, Discovery and Paramount to include ad-supported subscriptions through Prime Video Channels. Users can currently use Amazon’s Channel feature to subscribe to a whole host of streaming services, which include ad-free versions of Paramount+ and Max.

Amazon Prime Video is currently $8.99 per month on its own or as part of an Amazon Prime membership. In comparison, Netflix’s Standard plan runs you $9.99 per month, which unlocks HD video, two screens at a time and offline downloading. The company’s ad-supported tier is $6.99 per month and strips away offline downloading. It’s unclear when Amazon plans on introducing this ad-supported plan or what pricing may look like, but it should help lower the cost for those looking to subscribe to Amazon Prime Video and don’t mind ads.

This article originally appeared on Engadget at https://www.engadget.com/amazon-is-reportedly-planning-an-ad-supported-tier-for-prime-video-201032287.html?src=rss

Apple’s developer betas are now free to download and install

Today, Apple updated its developer program to allow anyone access to the beta operating systems. Pointed out by user iSoftware Updates on Twitter and confirmed by Apple’s developer program comparison page, OS beta releases can be installed without needing to pay the annual $99 fee for the Apple Developer Program. This means that eager users will be able to install the various betas starting today, including iOS 17, for free versus having to wait until July for the public beta.

Earlier today, Apple "accidentally" released the iOS 17 beta to the public, allowing those who weren’t part of the developer program access. This may have been an intentional move by Apple to prepare for the bigger change, allowing anyone access to the beta program.

​​Earlier this year, Apple made a change to how it distributes betas to developers. Previously, developers had to download and install a configuration profile on a per-device basis. But the system now allows users to install betas by simply checking an option within the software update settings directly on their devices. Despite the change, Apple still required you to pay $99 per year in order to gain access to the developer betas. Now, users that don’t want to pay the fee won’t have to wait for the public beta, which was always available for free but typically is released later than developer betas. This year, Apple says the public betas should arrive in July.

We highly discourage running betas on your main devices as there can be bugs and issues, especially early on in the cycle. These betas are intended for developers, who typically have secondary devices to test their applications against the new software. Certain betas, such as watchOS 10, tvOS 17, HomePod 17, and AirPods betas prevent you from rolling back to public, stable software. For those platforms, as soon as you install the beta, you’ll be stuck on it until the next public release comes out, which is typically available later in the fall. Definitely install these betas at your own risk. But those who aren’t risk-averse can download these now.

This article originally appeared on Engadget at https://www.engadget.com/apples-developer-betas-are-now-free-to-download-and-install-213626729.html?src=rss

Passkey support for 1Password arrives in beta today

1Password’s previously announced passkey feature is rolling out to users starting today. Passkey is the proposed solution to end passwords for good that’s finally starting to gain some momentum. The technology uses your device’s biometric sensors – whether that’s fingerprint or facial recognition – to authenticate you. It’s not too dissimilar to using biometrics to unlock your phone.

Announced via a press release, 1Password says that starting today, you’ll be able to add passkey logins via the password manager. For example, when you create a passkey for your Google account, 1Password will detect that and add it to your 1Password account. Then, when you need to log in to your Google account next, 1Password will automatically log you in. So, as long as your fingers aren’t wet or your face isn’t obscured, you won’t need a password. 

The company says that support will start with beta extensions for Safari on macOS, as well as Chrome, Firefox, Edge and Brave on macOS, Windows and Linux. You'll also be able to view, edit, move, share and delete passkeys on 1Password for Mac, iOS, Windows, Android and Linux. 

With the wide adoption of biometrics on phones, tablets, and laptops, this seems like a logical next step. If you were using a password manager like 1Password, you were likely already using biometrics to autofill logins on websites and apps. It sounds like passkeys will remove the step of having to autofill a username and a password, in addition to having to press the login button entirely.

Because 1Password is platform agnostic, it will work for those who regularly switch operating systems or entire ecosystems. Unlike Apple or Google’s current implementations, 1Password works and syncs across ecosystems. And just like any other item in 1Password, you’ll be able to share your passkeys with friends and family, and even set time limits on how long they’ll have access.

This article originally appeared on Engadget at https://www.engadget.com/passkey-support-for-1password-arrives-in-beta-today-183010530.html?src=rss

Twitter’s head of brand safety and ad quality has left the company

Twitter lost its executive in charge of content moderation on the platform, Ella Irwin, earlier this week. In another sign of instability in Twitter's upper ranks, it looks like yet another top executive is leaving the company. The Wall Street Journal reports that A.J. Brown, who was in charge of Twitter’s brand safety and ad quality, decided to leave the company on Friday. Brown was reportedly in charge of making sure Twitter was a safe place for advertisers to place their ads. At the time of writing, she has not officially given a reason as to why she has decided to exit the company.

Since Elon Musk took over, Twitter has struggled to keep advertisers on the platform. It was reported earlier this year that over 500 of the company’s top advertisers have paused spending on the platform. At the time, Twitter owner Elon Musk said that the company planned to break even within the year.

It’s not just advertisers that have concerns about the future of the platform. Some brands and users have ultimately decided to abandon Twitter entirely over concerns over how Musk handles content moderation on the platform.

The departure leaves incoming CEO Linda Yaccarino in an interesting spot. Yacacarino, previously in charge of ad sales at NBCUniversal, has said in the past that brand safety is a top priority for advertisers. Given that advertising is Twitter’s main way of making money, it’ll be interesting to see how she handles this situation.

After Elon Musk’s takeover last year, Twitter seemingly has been in a scramble to try and keep the social media platform afloat. The company has reportedly let go of a vast majority of its workforce and cut off third-party app support. Not to mention, Twitter is charging an exorbitant amount of money for those who want to use its API and is trying to get users to pay $8 per month for a “premium” experience on the platform.

This article originally appeared on Engadget at https://www.engadget.com/twitters-head-of-brand-safety-and-ad-quality-has-left-the-company-191401704.html?src=rss

Nintendo officially halts all eShop sales in Russia

Last year, Nintendo put its eShop in "maintenance mode" in Russia, which prevented access to the eShop for customers in the country. Now, the company is making it official: Nintendo is halting all sales in Russia.

Nintendo of Europe announced that as of May 31st, 2023, the company will halt all new eShop sales in Russia. This means that you won’t be able to make any new purchases from the store or redeem digital codes. Nintendo says all credit card information and PayPal details will be deleted for security reasons and that you won’t be able to create new Nintendo Accounts as long as Russia is set as the country.

The good news is users with a Russian eShop account will still be able to download previously-purchased games and DLC "for the foreseeable future." It’s unclear at this time how long Nintendo plans on keeping the eShop available for these users.

"As of May 31, 2023, and for the foreseeable future, Russian customers with an existing Nintendo Account will be able to redownload digital content that they have previously purchased. It will not be possible to make any new purchases or use download codes within [the] Nintendo eShop in Russia."

We’ve reached out to Nintendo for additional comment and will update this story when we’ve heard back.

Both Microsoft and Sony halted all sales from Russia over a year ago as a result of Russia's invasion of Ukraine. Game studios such as Epic, Activision Blizzard and EA made similar moves and halted sales in the country at around the same time. Nintendo joining the mix means that no major console makers currently allow its Russian users to purchase new games in the country.

This article originally appeared on Engadget at https://www.engadget.com/nintendo-officially-halts-all-eshop-sales-in-russia-204548768.html?src=rss

Company responsible for 7.5 billion robocalls sued by nearly every Attorney General

We can all agree that robocalls are the worst. While there might never be a way to get rid of them entirely (though agencies are certainly working on it), one the most prolific sources of these intrusions is finally getting hauled into court.

CBS News reports that Attorneys General from 48 states (as well as DC) are coming together to file a bipartisan lawsuit against Arizona-based Avid Telecom, its owner Michael D. Lansky and vice president Stacey S. Reeves. The 141-page suit claims that the company illegally made over 7.5 billion calls to people on the National Do Not Call Registry. Arizona Attorney General Kris Meyes claims that nearly 197 million robocalls were made to phone numbers in her state over a five-year period between December 2018 and January 2023.

The lawsuit says that Avid Telecom spoofed phone numbers, including 8.4 million that appeared to be coming from the government or law enforcement, and others disguised as originating from Amazon, DirecTV and many more. The suit alleges that Avid Telecom violated the Telephone and Consumer Act, the Telemarketing Sales Rule and several other telemarketing and consumer laws. 

The AGs are asking the court to enjoin Avid Telecom from making illegal robocalls, and to pay damages and restitution to the people it called illegally. They're also pursuing several statutory avenues to make Avid cough of money on a per-violation basis, which given the enormous volume of calls it has made, could add up quickly. Sumco Panama, which was responsible for a comparatively smaller 5 billion robocalls, was fined nearly $300 million by the FCC late last year.

Earlier this month, it was reported that XCast Labs is being sued by the U.S. Federal Trade Commission over allegedly helping other companies call those on the National Do Not Call Registry.

In 2017, Dish reached a settlement that cost them $210 million. The company allegedly made millions of calls in an attempt to sell and promote its satellite TV service. Dish ultimately had to pay a $126 million civil fine to the US government, and $84 million to residents in California, Illinois, North Carolina and Ohio. Hopefully, we’ll see a similar result with Avid Telecom.

This article originally appeared on Engadget at https://www.engadget.com/company-responsible-for-75-billion-robocalls-sued-by-nearly-every-attorney-general-220050450.html?src=rss

Abode's entry-level Smart Home Security Kit only costs $160 but drops HomeKit support

Abode is launching a new Smart Home Security Kit that will integrate with Amazon Alexa, Google Assistant and the Google Nest line of products. The entry-level kit includes the Abode Security Hub, a mini door/window sensor and a keyfob. The company is previously known for its line of DIY home security systems, which faces increased competition from the likes of Amazon, ADT, SimpliSafe and Cove Security.

users will be able to add new accessories, get event notifications, arm and disarm the system, set up automations and more with the accompanying Abode app. The new system will also be able to integrate with Amazon and Google’s smart home systems if you already have your devices like an Echo or Nest Home. Naturally, that means hands-free control via Amazon Alexa or Google Assistant. The Abode Smart Home Security Kit also includes a battery backup and cellular backup in case of a power outage, a 93dB siren and person, package and pet detection.

The one downside to the system compared to the previous system is that you’ll be losing HomeKit integration if you’ve built your smart home ecosystem inside of Apple’s Home app. The old Smart Security System used Z-Wave, Zigbee and HomeKit. If you’re looking for those integrations, you’ll have to buy Abode’s Smart Security Kit instead.

The new Adobe Smart Home Security Kit will be available at a special introductory price of $139.99 and will include free shipping. After this introductory pricing, users will be able to purchase the kit for $159.99.

This article originally appeared on Engadget at https://www.engadget.com/abodes-entry-level-smart-home-security-kit-only-costs-160-but-drops-homekit-support-130011560.html?src=rss

New Microsoft Surface Pro X bug causes camera to stop working

Not a great look for the Surface Pro X. The camera for the tablet has reportedly stopped working entirely for some users. It’s unclear at the time of writing what’s causing the issue and how long it will be before an update will be issued to fix it.

The Verge reports that the camera on the Surface Pro X have stopped working starting this week. The publication was able to independently confirm the issue, and claims that this bug affects “everyone”. Dozens of users on Reddit, Twitter (1, 2, 3, 4) and Microsoft’s support forums are also saying that their cameras aren’t working and claim that reinstalling the camera’s drivers won’t fix the problem. We’ve reached out to Microsoft for comment and will update this story when we hear back.

Owners of the tablet say that rolling the device’s date back to May 22nd in system settings makes the camera work again, indicating that this may possibly be an expired certificate issue. And while that may be a functional workaround, rolling back the date on any device causes a whole mountain of issues. This includes authentication on websites, potential calendar and scheduling mayhem and (somewhat ironically) could cause Windows update to not work properly. If you’re okay with that, feel free but proceed at your own risk. We highly suggest that you wait for an official update from Microsoft if you can.

The Surface Pro X, which was originally released in 2019, was a 2-in-1 tablet-laptop fusion device that offered excellent hardware for the time and a comfortable typing experience. Unfortunately, buggy software and limited app compatibility were the device’s ultimate demise, even after Microsoft lowered the price in late 2021. Regardless, we hope that an update comes soon to resolve the issue for Surface Pro X owners.

This article originally appeared on Engadget at https://www.engadget.com/new-microsoft-surface-pro-x-bug-causes-camera-to-stop-working-220001254.html?src=rss