Posts with «author_name|lawrence bonk» label

Twitter bug seems to be randomly restoring deleted tweets

Multiple Twitter users are reporting that deleted tweets are reappearing on the site at an alarming rate, with one security expert noting that the social media app restored a whopping 34,000 messages, as reported by ZDNET. The bug also seems to be impacting deleted retweets.

The issue appears to be widespread, but all of the data’s anecdotal. It seems to mostly impact those who batch-deleted tweets via a third-party service like Redact or TweetDelete, though not always. In any event, check your feed for the reappearance of that tasteless Harambe tweet you wrote and then deleted back in 2016.

This is a trivial issue for many, but does speak to how the company handles and protects your private data. A former Twitter Site Reliability Engineer suggested on Mastodon that it “sounds a lot like they moved a bunch of servers between data centers and didn’t properly adjust the topology before reinserting them into the network.” There’s no way to find out anything official because Elon Musk disbanded the press team, replacing the press line with a bot that returns only poop emojis. In any event, we’ll update this story if the company issues a statement of any kind that addresses the issue.

This has been a bizarre few months for the social media platform. The city of San Francisco launched a probe into potential building code violations and the site’s been plagued with technical issues. All of this has led to a stark decline in usage numbers, with competitors waiting in the wings to scoop up those fleeing the service.

This article originally appeared on Engadget at https://www.engadget.com/twitter-bug-seems-to-be-randomly-restoring-deleted-tweets-173900330.html?src=rss

You can now use Amazon’s palm-reading tech to buy alcohol

Amazon’s palm payment technology is moving from the world of convenience food to a booze-soaked baseball field. The company just announced that the Amazon One identification system is being implemented at Denver’s Coors Field, home of the Colorado Rockies Major League Baseball franchise, allowing customers to buy beer and hard alcohol with their palms.

This lets you stroll right into the field’s SandLot Brewery or Coors Light Silver Bullet Bar and order up some of the good stuff without having to waste precious moments digging through your pockets to find that dang ID. Over the course of an entire game, this could save 20 to 30 seconds, depending on how thirsty you are.

Of course, you have to be enrolled in the company’s biometric Amazon One service. The web giant’s setting up kiosks at the field for quick signups, but you need your ID, your Amazon sign-in information and you have to take a selfie. Once enrolled, however, just hover your palm over the reader and the bartender will know you are above 21 and ready to gulp. The system isn’t just for age verification, as it also lets you pay with your palm.

It’s not the easiest task in the world to grab a beer at a major sporting event, so this could be a useful bit of tech, if you’re willing to give Amazon even more access to your private life. The company hasn’t been the most reliable collector of biometrics, facing lawsuits in multiple states for violating biometric privacy laws. If you still want to give this a try and are nowhere near Colorado, Amazon One palm-scanning technology is also available at many Amazon-owned Whole Foods locations.

This article originally appeared on Engadget at https://www.engadget.com/you-can-now-use-amazons-palm-reading-tech-to-buy-alcohol-163029654.html?src=rss

Meta’s rumored Twitter competitor could launch as early as next month

Folks are spending less time on Twitter since Elon Musk bought the social media site last year, but there’s still plenty of demand for similar platforms like Mastodon and Bluesky. To that point, Meta has long been rumored to be building its own platform to rival Twitter. After months of speculation, there’s finally some details to go along with the rumors, according to digital media marketing expert Lia Haberman.

Haberman says the app is nearing completion and could launch as early as the end of June. She says that Meta has been meeting with select content creators to discuss the platform. One of these creators furnished Haberman with all kinds of info about the forthcoming app, calling it “Instagram for your thoughts.”

Based on a (somewhat blurry) example I got, Meta's new app looks a lot like Twitter.

So, could this take over all the Twitter screenshots we've been seeing on the Feed lately? Maybe.

It’s impossible to predict how audiences will respond but this could be an alternative. pic.twitter.com/xgQa1kUjCl

— Lia Haberman (@liahaberman) May 19, 2023

Instagram is the right word here, as it looks like the entire platform is built out of the popular photo-sharing social network. The decentralized app is said to work with current Instagram parameters, like usernames and passwords. So if you already have an Instagram account you should be able to sign right up and automatically sync up with your current followers. Your handle, bio and verification should all carry over from IG. Haberman says that even blocked Instagram accounts and hidden words transfer to the new platform.

This is also set to be a decentralized app that’ll integrate with other platforms like Mastodon, meaning you should be able to interact with users across multiple services without having to constantly switch between apps. The report indicates that text updates will be limited to 500 characters, which is less than an Instagram caption, but still plenty long enough to make a sarcastic comment or whatever. 

You’ll likely be able to attach links, photos and videos up to five minutes long, which of course is much shorter than Twitter's recently launched two hour video-sharing feature. Just like Twitter and similar platforms, Meta’s service will have its own versions of likes, replies and reposts. Haberman got her hands on a leaked marketing slide that shows the app in action and, well, it looks a whole lot like Twitter, Bluesky and the rest, with a dash of Instagram's design scheme. 

Back in March when these rumors first surfaced, Meta said it was indeed “exploring a standalone decentralized social network for sharing text updates.” So this is coming, it’s just a matter of what it’ll look like and if it’ll be “the one” to dethrone Twitter. There's no name for the service yet, though within Meta it has a few codenames like Barcelona and P92. 

This article originally appeared on Engadget at https://www.engadget.com/metas-rumored-twitter-competitor-could-launch-as-early-as-next-month-181625616.html?src=rss

Get three months of Hulu for only $6 starting today

Hulu’s offering a steep discount in honor of the completely made-up holiday National Streaming Day. Until May 27th, new and returning subscribers can nab three months of the streamer’s ad-supported plan for $6, breaking down to $2 per month. These plans typically cost $8 each month, or $24 for three months, so this is nothing to sneeze at.

Normally these types of deals are just used to lure in new customers and are unavailable to returning subscribers, but this one breaks the mold so long as you canceled over a month ago. Of course, you have to be okay with watching a few ads every now and again, but this is a full subscription with access to the streamer’s entire library of content, including forthcoming seasons of The Bear and the recently-revived Futurama.

The ad-supported tier, however, doesn’t allow you to download content for offline viewing, so keep that in mind when planning a long summer trip. Also, just like a streaming Cinderella, that $2 carriage reverts to an $8 pumpkin after three months, so mark your calendar and cancel to avoid getting charged.

Hulu is generally considered to be one of the best streaming sites around, with tons of original programming like The Handmaid’s Tale and access to broadcast TV standouts like Abbott Elementary.

Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/get-three-months-of-hulu-for-only-6-starting-today-163723113.html?src=rss

‘Layers of Fear’ remake is launching on day one for Mac

Horror collection Layers of Fearalready had a concrete release date of June 15th for many platforms, but now the day one launch also includes Apple Mac computers. This is only for recently-released models with Apple-manufactured silicon chips, but it’s certainly a feather in the company’s cap, as Apple has been busy trying to further its gaming ambitions.

The collection includes full remakes of the original Layers of Fear and Layers of Fear 2, including DLC for both titles and an original chapter made just for this release. These remakes aren’t simple upscales, as each title was recreated in Unreal Engine 5 and include all manner of modern graphical touches, though it’s still unknown if the Mac version will handle advanced techniques like ray-tracing. Developer Bloober Team has stated that it made full use of Apple’s proprietary Metal 3 upscaling tech.

“Apple silicon has transformed gaming on Mac — delivering incredible graphics performance, new capabilities, along with extraordinary battery life,” said Bloober Team CEO Piotr Babieno.

In addition to the Mac platform, Layers of Fear is launching on PC via Steam, PS5 and Xbox Series X/S. In other words, it’ll be playable on just about everything but a Switch. Bloober Team is also porting former Xbox-exclusive The Medium to Apple Macs later this summer. The number of available modern titles on Apple computers is still paltry compared to other platforms, but silicon Macs have gotten some recent high-profile releases like Resident Evil Village. Some games, like Grid Legends and No Man’s Sky, have been announced for the platform but have yet to materialize.

This article originally appeared on Engadget at https://www.engadget.com/layers-of-fear-remake-is-launching-on-day-one-for-mac-184727990.html?src=rss

Nike and Strava partner up for curated workouts and original content

Nike and connected fitness subscription platform Strava are partnering up to simplify the act of transferring activity data from one service to the other. In the past, it was fairly complicated to send Nike+ data to the Strava platform.

Sending activity data from the Nike Run Club and Nike Training Club apps to Strava allows athletes a new way to track their workouts and connect with the overall community. This move gives Nike+ users access to more than 750,000 connected clubs and 100 million fitness enthusiasts that exist within Strava.

In addition to easing the frustration of sharing data, the partnership also allows Nike to create and post curated content on Strava via Nike-branded clubs. The company says this content will feature “world-class coaches and athletes.” Another reason Strava is so popular is its robust selection of outdoor maps, powered by adventure platform FATMAP. When the integrated service launches later in the summer, Nike+ users will also have access to these 3D fly-through maps.

Nike plans on hosting curated challenges on Strava later in the summer. The company says these hosted contests will “inspire connection and engagement around a shared goal” and indicates that they will feature unlockable rewards.

Strava is using this partnership as a springboard to place a renewed emphasis on the app’s community-based clubs and groups. It says this is just the first step toward enabling “deeper and richer” community interactions. These future updates include a new interface and an easier method to integrate videos, routes and various activities. Recently, the app even got heavily-requested Spotify controls.

The fruits of this partnership will begin to show up on the Strava app throughout the summer. Strava has also announced some new features that extend beyond Nike+ integration, such as live mountainside sun and snow tracking, avalanche risk profiles for skiers and more.

This article originally appeared on Engadget at https://www.engadget.com/nike-and-strava-partner-up-for-curated-workouts-and-original-content-183019760.html?src=rss

Peloton finally gets approved repair for treadmill line after 90 injuries and one death

Two full years after being recalled and stripped from store shelves, Peloton’s beleaguered Tread+ treadmill has finally been issued an approved repair process from the U.S. Consumer Product Safety Commission. The CPSC has approved the installation of a rear guard to prevent accidents.

"The approved rear guard repair eliminates the potential for entrapment near the rear roller of the treadmill," a CPSC rep said in a statement. "The rear guard repair features a breakaway design that pivots away from the treadmill when it comes into contact with a person or object, shutting off power to the unit and decelerating the belt."

Peloton is offering the rear guard for free to anyone who still owns a Tread+, as the original recall was voluntary. It remains to be seen if the company will start selling the treadmill again. This all started back in 2021 with the CPSC receiving over 350 incident reports detailing the treadmill pulling users down and under the device. This caused injury to 90 people and the accidental death of a child. Along with the initial recall, Peloton issued a software update that locked the treadmill after each use, requiring a passcode to unlock the device.

Of course, this is not Peloton’s only ongoing safety issue. The company recalled over two million exercise bikes last week over safety concerns. In this case, the seat post can break during use, leading to accidental injury. It issued a repair for this as well, asking Peloton Bike owners to contact the company for a replacement seat post.

This article originally appeared on Engadget at https://www.engadget.com/peloton-finally-gets-approved-repair-for-treadmill-line-after-90-injuries-and-one-death-163014531.html?src=rss

You can preorder Analogue’s TurboGrafx-inspired Duo console this Friday

Analogue’s universally compatible TurboGrafx-16 console, the Duo, will finally be available for preorders later this week, on May 19th. The company made the reveal on Twitter and also noted that preorders begin sharply at 8AM PDT. These kinds of niche gaming consoles tend to sell out of preorders quickly, so set your alarm.

There’s a spot of bad news to go along with the announcement. The Analogue Duo was first revealed all the way back in 2020 and was set to launch for $200. The updated price tag is now $250.

For the price, you do get an all-in-one system that promises to play every single TurboGrafx-16/PC Engine title, thanks to dual media readers that play both the originally manufactured cartridges and the compact discs that came later. The console even runs games that require the Arcade RAM add-on that comprised the unsuccessful SuperGrafx console that was only released in Japan.

The Duo includes some modern bells and whistles, like an HDMI port, 1080p resolution, an SD card slot, two USB ports for wired controllers and Bluetooth for wireless accessories. The console doesn’t come with a controller, though it works with plenty of budget-friendly offerings by 8BitDo and others.

To the uninitiated, the TurboGrafx-16, called the PC Engine in Japan, was a competitor to the NES and SNES that saw some success in its home country but only modest sales in the US. Despite never reaching the heights of Sega and Nintendo, the console holds a place in the hearts of retro gamers, thanks to a robust library of hundreds of titles.

Just like all Analogue consoles, the Duo isn’t an emulation machine, as it features near-identical internal components that integrate with physical media. The company has made popular recreations of many iconic consoles, including the Pocket device that plays games from nearly every retro portable console.

This article originally appeared on Engadget at https://www.engadget.com/you-can-preorder-analogues-turbografx-inspired-duo-console-this-friday-182539002.html?src=rss

Panic and Sony drop trailer for unique soccer game with a narrative twist

Game developer Panic, the studio behind Firewatch and Untitled Goose Game, is dropping a unique soccer title on PS5 next year. It’s called Despelote and is described as a “beautiful slice-of-life adventure” about childhood and the world’s favorite sport. The title’s set in Ecuador in 2001, which was when the country had its first qualifying run for the World Cup.

Gameplay involves exploring the city of Quito, playing soccer and engaging in “playful, funny interactions” with various townspeople. It boasts a first person perspective and a highly unique art style that merges grainy photo realism with flourishes of animation. Not sure what that means? There’s a teaser trailer.

Panic says the game was inspired by lead co-creator Julián Cordero’s childhood and it boasts full voice acting in Spanish with the option for localized subtitles. Much of the dialogue was actually captured in real life on the streets of Ecuador to give it a bit more flavor. The same goes for the background ambient noise.

It’s worth noting that this is a narrative title first and a soccer game second, so don’t expect a full-on sim like FIFA. There looks to be plenty of opportunities to kick things, pass things and dribble, however, as you explore the town, “getting caught up in mischief and soaking in the local culture.”

Despelote first appeared on the scene in 2021 at that year’s Summer Games Fest, but there wasn’t an official publisher or release platform back then. As for Panic, the company’s been busy meeting the demands of PlayDate portable console owners in addition to publishing nifty indie titles.

This article originally appeared on Engadget at https://www.engadget.com/panic-and-sony-drop-trailer-for-unique-soccer-game-with-a-narrative-twist-164017770.html?src=rss

Skullcandy updates Crusher ANC headphones with more battery life and better bass

Skullcandy is refreshing its popular Crusher ANC headphones with a second-generation model that brings plenty of new features to the table, all at a lower price. Perhaps the biggest improvement with this iteration is the battery life, as these headphones get up to 60 hours of life with active noise cancellation disabled and 50 hours with ANC enabled. The 2019 original version of the Crusher ANC headphones maxed out at 24 hours of juice per charge.

The Crusher line has been widely praised for its bass-heavy audio response and the new ANC headphones continue this tradition. The exterior boasts a rotary dial for adjusting the bass on the fly, with the options to zero in on a specific number or choose from a variety of presets. You can also use the Skull-iQ app to create your own presets that transfer over to the headphones.

These are modern headphones so they ship with modern features like hands-free voice control, multipoint pairing, Bluetooth 5.2 and a dedicated button to launch Spotify. It also sports a quad-microphone design that Skullcandy says increases the efficacy of ANC, in addition to allowing for a transparent ambient mode.

This is the second version of the Crusher ANC, despite several Crusher models without active noise cancellation, so you’d expect a price increase to accompany the added features. Instead, the opposite is true. The new Crusher ANC 2 headphones cost $230, which is $90 cheaper than the original’s $320 asking price.

The new design looks similar to the old one, but the materials appear to be of a slightly higher quality. The Crusher ANC headphones are available today directly from the company.

This article originally appeared on Engadget at https://www.engadget.com/skullcandy-updates-crusher-anc-headphones-with-more-battery-life-and-better-bass-182609276.html?src=rss