Posts with «author_name|lawrence bonk» label

‘Final Fantasy XVI’ has already sold over 3 million copies

It seems a whole lot of people still enjoy the dulcet mews of chocobos and the ever-present Cid, as Final Fantasy XVIhas sold over three million units since launching on June 22. This new darker take on the series is a PS5 console exclusive, making these sales figures even more impressive. For comparison’s sake, Final Fantasy XVsold five million copies during its launch week back in 2016, but that was a multi-platform title available for both PS4 and Xbox One.

Square Enix says that this three million figure represents both digital and physical sales throughout the globe. This falls slightly short of the recent FF7 remake, which sold 3.5 million units during its first three days of availability. Again, the remake was available on multiple consoles. It’s also worth noting that the PS4 never had availability issues like the PS5, so the install base was much highers (though that’s slowly changing.)

We’re delighted to announce we’ve shipped and digitally sold 3 million copies of Final Fantasy XVI on PlayStation 5. Thank you for your support! #FF16pic.twitter.com/8YGfo1RXyV

— FINAL FANTASY XVI (@finalfantasyxvi) June 28, 2023

All of these numbers pale in comparison to Nintendo’s crown jewel The Legend of Zelda: Tears of the Kingdom, which sold a massive 10 million copies in just three days. However, JRPGs have typically struggled with reaching sales numbers in line with open-world adventures, particularly in the West.

Positive reviews and word of mouth likely led to the impressive sales numbers for Final Fantasy XVI. We praised the gorgeous environments, spectacular bosses and nuanced combat system in our review of the title.

This article originally appeared on Engadget at https://www.engadget.com/final-fantasy-xvi-has-already-sold-over-3-million-copies-161529945.html?src=rss

Peloton expands its gamified exercise experience to treadmills

Peloton is continuing to gamify its hardware lineup with the launch of Lanebreak Tread, a software experience for its beleaguered line of treadmills. The software suite looks similar to pre-existing racing experiences for the company’s exercise bike line, and Lanebreak for Peloton cycles is a well-regarded bit of gamification, so the bona-fides are solid.

Lanebreak Tread is getting a global launch, with availability for all Peloton Tread members. Peloton says the gameplay involves users matching and sustaining a pre-set inclines and speeds to rack up high scores. Animations help the users along and the whole thing is set to a “beat pumping soundtrack.”

The software makes full use of the Tread hardware, as it automatically adjusts the speed and incline to match what is happening in the game. There’s a new mechanic specifically for interval workouts, updated visuals for runners, new avatars and an array of pace-based difficulty options.

Levels vary according to the chosen playlist and workout type, with difficulty levels ranging from beginner to expert. Each game level lasts anywhere from five to 30 minutes, to suit workouts of varying lengths. You also have plenty of music genres to choose from here, including pop, electronic, hip hop, rock, metal, country and, well, just about everything else. There’s no classical music though, as running to Bach would feel weird. Peloton’s new Lanebreak Tread software releases today for the entire line of branded treadmills.

This article originally appeared on Engadget at https://www.engadget.com/peloton-expands-its-gamified-exercise-experience-to-treadmills-130040617.html?src=rss

‘Among Us’ cartoon coming from teams behind ‘Infinity Train’ and 'Star Trek: Lower Decks’

Hit video game Among Us is getting the cartoon treatment, as originally reported by Variety. CBS Studios is behind the venture, partnering up with Innersloth, the game studio originally responsible for the indie sensation. There looks to be plenty of talent behind the scenes here, as the showrunner is Owen Dennis, the creator of the criminally-underrated Infinity Train. Titmouse Studios is handling the animation, after successful work on shows like Star Trek: Lower Decks and Bigmouth.

If you are at all familiar with the game, the series description will seem like deja vu. The show will feature the crew of a spacecraft as they are murdered and replaced by an alien shapeshifter in an attempt to sabotage the ship and cause mass confusion. In other words, it’s the game, only with professional voice actors instead of your friends and family.

There’s no voice cast yet, or even some simple still shots of the animation. There hasn’t even been a streaming platform or network announced to house the cartoon, but with CBS Studios bankrolling, Paramount+ is a good bet. Though, Paramount+ has been doing that thing modern streamers do where they not only cancel shows but immediately delete them, so who knows.

Should you be excited for this animated series? Creator Owen Dennis cut his teeth on the critically acclaimed Cartoon Network series Regular Show before moving onto the absolutely stellar Infinity Train. Dennis served as showrunner throughout all four seasons of Infinity Train before it was, you’ll never guess, canceled and then completely erased by Max. There’s no official DVDs or Blu-Rays, but you can purchase the episodes digitally via Amazon and Apple to see what all the fuss is about.

In the meantime, the Among Us series has no release date, though the show is covered by The Animation Guild and not the WGA, so work should be able to proceed without crossing picket lines.

This article originally appeared on Engadget at https://www.engadget.com/among-us-cartoon-coming-from-teams-behind-infinity-train-and-star-trek-lower-decks-184059395.html?src=rss

SoftBank gave $170m to a social app whose users mostly didn't exist

Back in 2021, Japanese investment giant SoftBank led a little-known social media app called IRL to unicorn status and an overall valuation of $1.17 billion by investing over $170 million. Well, it turned out that the app completely made up its user numbers, admitting that 95 percent of its purported 20 million user base was fake, as originally reported by The Information.

At the time, SoftBank called the app “an innovative event-based social network” that enables “people to do more together.” However, the firm didn’t know that there were no actual people doing more together. There were no people at all, just a gaping maw of bots and automated accounts.

The app marketed itself as an event-organizing alternative to Facebook, aimed toward younger generations that think Mark Zuckerburg’s social network is for squares and old people. Despite the name, IRL quickly pivoted to online events after the pandemic made meeting up in real life nearly impossible.

Problems began mounting almost immediately after nabbing those millions from SoftBank. Last year, the company laid off 25 percent of its team, with founder Abraham Shafi encouraging employees to “adapt” and “be disciplined,” adding that “most people don’t want to be Olympians. In the same way, not everyone will want to walk the path we are walking.”

After that, employees began getting suspicious of Shafi’s claim of 20 million monthly active users. That’s when the SEC stepped in, issuing a probe as to whether or not IRL misled investors. In April of this year, the company’s board of directors suspended Shafi and appointed a new acting CEO.

Thanks to the inflated numbers and half-baked concept, IRL is shutting down and taking its 19 million bots with it. The company says it’s returning capital to shareholders, but nobody knows how much money is left in the coffers. Shafi once said that the company had “more than enough cash to last well into 2024” but he also touted 20 million active users so, you know, grain of salt and all of that.

This has been a tough week for SoftBank. The firm also invested nearly $400 million in a company that manufactures robot pizza makers. The company shuttered and is liquidating its assets, again leaving a giant question mark as to how much SoftBank would recoup from its original investment. That adds up to a potential loss of $500 million in a single week. Don’t worry about SoftBank, however, as the firm owns dozens of technology companies and recently sold Boston Dynamics for a cool billion. It’s still pretty embarrassing though.

This article originally appeared on Engadget at https://www.engadget.com/softbank-gave-170m-to-a-social-app-whose-users-mostly-didnt-exist-162947228.html?src=rss

Qualcomm introduces new Snapdragon 4 Gen 2 chipsets for budget-friendly phones

Qualcomm just revealed its new budget-friendly mobile chipset, Snapdragon 4 Gen 2. This refresh brings plenty of improvements that will kick lower-tier smartphones up a notch. The platform is designed for excellent battery life, with the company promising “all-day use.” Qualcomm also promises fast CPU speeds, 5G connectivity and the potential for upgraded visuals via integrated cameras.

The chips feature the proprietary Qualcomm Kryo CPU, with peak speeds up to 2.2 GHz, which is a slight increase over the previous generation. Qualcomm’s latest and greatest also boasts quick-charging technology, with the company stating that you get a 50 percent charge in just 15 minutes at the plug.

The platform offers support for modern FHD+ displays with frame rates up to 120fps. Snapdragon 4 Gen 2 also allows for some serious camera upgrades, like electronic image stabilization, faster autofocus, enhanced blur reduction and more. The chipset even provides multi camera temporal filtering (MCTF) for drastic reduction in noise when making videos.

Of course, this is a modern product announced in the year 2023, so there’s gonna be a focus on AI. This comes in the form of more camera upgrades, with AI-based lighting adjustments for snapping photos in dim environments and an AI-enhanced background noise removal tool.

As for connectivity, there’s the proprietary X61 5GB Modern-RF system that promises “blazing-fast speeds” with increased network and frequency support. These chips aren’t in budget-friendly smartphones yet, but they’ll start showing up later in the year. OEM brands like Redmi and vivo have already pledged to begin adding the chipset to their lineups.

This article originally appeared on Engadget at https://www.engadget.com/qualcomm-introduces-new-snapdragon-4-gen-2-chipsets-for-budget-friendly-phones-150023133.html?src=rss

Qualcomm introduces new Snapdragon 4 Gen 2 chipsets for budget-friendly phones

Qualcomm just revealed its new budget-friendly mobile chipset, Snapdragon 4 Gen 2. This refresh brings plenty of improvements that will kick lower-tier smartphones up a notch. The platform is designed for excellent battery life, with the company promising “all-day use.” Qualcomm also promises fast CPU speeds, 5G connectivity and the potential for upgraded visuals via integrated cameras.

The chips feature the proprietary Qualcomm Kryo CPU, with peak speeds up to 2.2 GHz, which is a slight increase over the previous generation. Qualcomm’s latest and greatest also boasts quick-charging technology, with the company stating that you get a 50 percent charge in just 15 minutes at the plug.

The platform offers support for modern FHD+ displays with frame rates up to 120fps. Snapdragon 4 Gen 2 also allows for some serious camera upgrades, like electronic image stabilization, faster autofocus, enhanced blur reduction and more. The chipset even provides multi camera temporal filtering (MCTF) for drastic reduction in noise when making videos.

Of course, this is a modern product announced in the year 2023, so there’s gonna be a focus on AI. This comes in the form of more camera upgrades, with AI-based lighting adjustments for snapping photos in dim environments and an AI-enhanced background noise removal tool.

As for connectivity, there’s the proprietary X61 5GB Modern-RF system that promises “blazing-fast speeds” with increased network and frequency support. These chips aren’t in budget-friendly smartphones yet, but they’ll start showing up later in the year. OEM brands like Redmi and vivo have already pledged to begin adding the chipset to their lineups.

This article originally appeared on Engadget at https://www.engadget.com/qualcomm-introduces-new-snapdragon-4-gen-2-chipsets-for-budget-friendly-phones-120042455.html?src=rss

Qualcomm introduces new Snapdragon 4 Gen 2 chipsets for budget-friendly phones

Qualcomm just revealed its new budget-friendly mobile chipset, Snapdragon 4 Gen 2. This refresh brings plenty of improvements that will kick lower-tier smartphones up a notch. The platform is designed for excellent battery life, with the company promising “all-day use.” Qualcomm also promises fast CPU speeds, 5G connectivity and the potential for upgraded visuals via integrated cameras.

The chips feature the proprietary Qualcomm Kryo CPU, with peak speeds up to 2.2 GHz, which is a slight increase over the previous generation. Qualcomm’s latest and greatest also boasts quick-charging technology, with the company stating that you get a 50 percent charge in just 15 minutes at the plug.

The platform offers support for modern FHD+ displays with frame rates up to 120fps. Snapdragon 4 Gen 2 also allows for some serious camera upgrades, like electronic image stabilization, faster autofocus, enhanced blur reduction and more. The chipset even provides multi camera temporal filtering (MCTF) for drastic reduction in noise when making videos.

Of course, this is a modern product announced in the year 2023, so there’s gonna be a focus on AI. This comes in the form of more camera upgrades, with AI-based lighting adjustments for snapping photos in dim environments and an AI-enhanced background noise removal tool.

As for connectivity, there’s the proprietary X61 5GB Modern-RF system that promises “blazing-fast speeds” with increased network and frequency support. These chips aren’t in budget-friendly smartphones yet, but they’ll start showing up later in the year. OEM brands like Redmi and vivo have already pledged to begin adding the chipset to their lineups.

This article originally appeared on Engadget at https://www.engadget.com/qualcomm-introduces-new-snapdragon-4-gen-2-chipsets-for-budget-friendly-phones-120042102.html?src=rss

Solo Stove fire pits and accessories are up to 50 percent off for July 4th

The July 4th weekend is a time to stand around outside, eating and watching distant fireworks from a backyard. A fire pit is a mighty fine accessory for these festivities, and industry leader Solo Stove just announced a major sale on its line of products to celebrate Independence Day. The sale covers the popular Bonfire 2.0, the extra-large Yukon 2.0, the portable Ranger 2.0 and a whole bunch of bundles and standalone accessories.

This is the best sale to-date for Solo Stove fire pits, beating a previous 45-percent off discount back in May to celebrate that other big summer holiday. The sale extends to sets which typically include a fire pit, a stand, a cover or shield, a handle, a lid and various tools for roasting and grilling over an open flame. You'll find the steepest discounts on the Bonfire Backyard Bundle and the Bonfire Ultimate Bundle, both of which are just about half off. Solo Stove products are consistently well-reviewed, so if you want to stand around an open flame this summer, this might be your best bet.

Follow @EngadgetDeals on Twitter and subscribe to the Engadget Deals newsletter for the latest tech deals and buying advice.

This article originally appeared on Engadget at https://www.engadget.com/solo-stove-fire-pits-and-accessories-are-up-to-50-percent-off-for-july-4th-123018163.html?src=rss

Twitch announces chat-pinning feature for those with robust bank accounts

Twitch just announced a chat-pinning feature similar to those found on YouTube and other platforms. Hype Chat, beyond sounding like something from 2006, offers a new revenue stream for both streamers and the platform itself. Here’s how it works. You pay $1 to $500 and compose a message that rests atop the chat until someone with deeper pockets comes along and knocks you from the spotlight.

The more you pay, the longer the message stays up top and the more characters you can use to compose the missive. Big spenders also get access to various design options to help that “notice me senpai” message garner the attention of your favorite streamer.

Streamers set the price here and Twitch takes 30 percent of the cut, leaving the remaining 70 percent for the creator. At launch, only high-profile streamers, aka Partners, will have access to the feature. Twitch says this is because pinned chats are meant to allow messages to stand out during fast-moving conversations with plenty of participants. Oddly, these Twitch partners are unable to opt out of the service, according to The Verge.

Of course, whenever you mention pinned messages you must contend with the reality of hateful and discriminatory language. This is the Internet, after all. To that end, Twitch is beefing this feature up with safety tools. Just like regular Twitch chat, there’s a host of banned words and phrases at the sitewide level and set by individual creators. Also, if you say something nasty and get banned from a chat, your pinned message flies away with you. All messages sent via this feature are screened by the company’s AutoMod system and human moderators can delete messages whenever they want.

The feature is rolling out right now, but only for approved partners and only on the web app. It’ll launch for smartphone and tablet apps in the near future.

This article originally appeared on Engadget at https://www.engadget.com/twitch-announces-chat-pinning-feature-for-those-with-robust-bank-accounts-182356052.html?src=rss

Over 100 artists boycott venues that employ face-scanning tech

Over 100 music artists, including Tom Morello and Zack de la Rocha of Rage Against the Machine, have banded together to announce they are boycotting concert venues that use facial recognition technology, as originally reported by Rolling Stone. The artists cite a number of concerns, including privacy infringement and increased discrimination.

The boycott was organized by a digital rights advocacy group called Fight for the Future and its ultimate goal is the elimination of face-scanning technology at all live events. Beyond the two founding members of Rage Against the Machine, other participating artists include Speedy Ortiz, Anti-Flag, Boots Riley and Deerhoof, among more than 80 others. The full list is available right here.

In addition to artists, some venues are getting in on the action, pledging to not use this type of technology for their events. These include House of Yes in Brooklyn, the Lyric Hyperion in Los Angeles and the infamous Black Cat in Washington D.C. In recent months, over 40 big-time music festivals, like Coachella and SXSW, also vowed to stop using facial recognition technology.

Fight for the Future said in a statement that facial scanning companies are “morally corrupt” and that facial recognition tools are “so inaccurate” that they “actually create more harm and problems than they solve.” While the organization says this tech is rife with inaccuracies, for now, it dreads a future world “in which privacy is non-existent, where we are identified, watched and surveilled everywhere we go.”

Nobody wants a Minority Report-esque police state, but proponents of facial recognition tech tout some of the positives. For instance, Taylor Swift recently employed this technology to root out potential stalkers during concerts. However, it’s already being used to do some pretty foul stuff. Madison Square Garden has begun employing the technology to identify and ban lawyers involved with suits against the venue and affiliated companies.

Several attorneys have been forcibly removed from both MSG and Radio City Music Hall in recent months, prompting New York Attorney General Letitia James to issue a formal inquiry. The New York State Liquor Authority also recently initiated proceedings to strip the parent company, Madison Square Garden Entertainment, of its liquor licenses, as reported by the New York Post. MSG sued the state over this decision and doubled down, saying “we understand this policy is disappointing to some, but we cannot ignore the fact that litigation creates an inherently adversarial environment.”

MSG has received the lion’s share of scrutiny here, but other large venues throughout the country have also gotten their Orwell on, from New York’s Citi Field to Cleveland’s FirstEnergy Stadium and Miami’s Hard Rock Stadium, among many others. So this is definitely a thing.

Fight for the Future, along with Morello and artists like Speedy Ortiz, have found success with similar boycotts in the past. In 2022, Denver’s Red Rocks Amphitheater in Denver stopped using Amazon’s palm-reading technology following a protest from the organization.

This article originally appeared on Engadget at https://www.engadget.com/over-100-artists-boycott-venues-that-employ-face-scanning-tech-164554404.html?src=rss