Posts with «author_name|kris holt» label

Microsoft is bringing more Copilot smarts to Teams

Microsoft is continuing on its mission to inject AI into more of its products and features. For one thing, Copilot is coming to more parts of Teams in the coming months, including the meeting chat and the chat compose box.

The AI will soon be able to offer you insights and information from the meeting chat and the transcript, so if something was either written or spoken, Copilot will be able to pull from it. Microsoft says that when you open Copilot in a meeting chat, you’ll have a “more comprehensive and inclusive view” of what you and your collaborators discussed.

As far as bringing Copilot to the message compose box goes, the AI can now help you rewrite a drafted message based on a custom prompt. So if you’d like to add a call to action or a joke, you can ask Copilot to do that. In the near future, the AI will be able to generate a new message by pulling from context in the Teams chat. That should at least give you a jumping-off point and you can tweak the suggested message as you see fit.

In addition, an intelligent call recap feature is coming to Teams. This automatically generates notes and action items from within the Calls app. This will be available for both Teams Premium and Copilot next quarter.

Elsewhere, Microsoft is rolling out some features aimed at improving hybrid meetings. IntelliFrame taps into CloudAI to create an individual video feed for each person who’s physically attending a Teams Rooms meeting, so that everyone has a similar panel. The feature will now be enabled by default on Teams Rooms devices.

On top of that, Microsoft is planning to roll out an option for IntelliFrame called automatic camera switching. This will use AI to present the best view of each person in a meeting room, whether that’s from the front-of-room camera or their own laptop’s webcam. If someone’s obstructed in one camera view, IntelliFrame will try to switch to a clearer look at them.

On a similar note, speaker recognition tech will aim to improve the accuracy of transcripts and Copilot insights. Microsoft says this feature will be available as a preview in Teams Rooms in April.

This article originally appeared on Engadget at https://www.engadget.com/microsoft-is-bringing-more-copilot-smarts-to-teams-143058238.html?src=rss

Cyberpunk 2077 will have a free trial on PS5 and Xbox Series X/S this weekend

Night City is looking for new residents — even if they’re only temporary ones who happen to be in the neighborhood for a few hours. CD Projekt Red is offering PlayStation 5 and Xbox Series X/S players the chance to check out Cyberpunk 2077 for free over the Easter weekend.

You’ll be able to play up to five hours of the sprawling first-person RPG at no extra cost between 11AM ET on March 28 and 2:59AM ET on April 1. PlayStation Plus Premium members also have access to a five-hour trial of the base game, but CDPR notes that no subscription is necessary to hop in this weekend.

Try out #Cyberpunk2077 for free!

Get a taste of Night City in a free trial coming soon to @PlayStation 5 and @Xbox Series X|S. Deets below 👇 pic.twitter.com/CTcs2Sm3ZJ

— Cyberpunk 2077 (@CyberpunkGame) March 25, 2024

If you’re an efficient player, five hours of game time might just be enough to see you through the pivotal heist mission toward the end of the first act. It’s there that the story really opens up and perhaps might entice you to buy the full game to keep playing.

Cyberpunk 2077 had a disastrous debut in 2020 and was in such rough shape that Sony pulled it from the PlayStation Store and offered refunds. The game’s in much better condition these days. I dropped off of Cyberpunk 2077 after playing for a few hours at launch. The arrival of the current-gen console versions in early 2022 pulled me back in and I ended up enjoying the base game. I've yet to check out the highly regarded Phantom Liberty expansion or the 2.0 update that overhauled some of the key systems, but newcomers will be able to get a taste of the latter for free this weekend.

This article originally appeared on Engadget at https://www.engadget.com/cyberpunk-2077-will-have-a-free-trial-on-ps5-and-xbox-series-xs-this-weekend-184444112.html?src=rss

Final Fantasy XIV Online's Dawntrail expansion arrives on July 2

It's a busy spell for fans of Final Fantasy, and fantasy RPGs in general. Many folks are still working through Baldur's Gate 3 and Final Fantasy 7 Rebirth, but Dragon's Dogma 2 just dropped and Elden Ring expansion Shadow of the Erdtree arrives in June. The second Final Fantasy XVI DLC, The Rising Tide, will drop on April 18. On top of all that, Square Enix has revealed that Dawntrail, the fifth expansion for Final Fantasy XIV Online, will arrive on July 2. Phew.

Dawntrail arrives just over 19 months after the last major expansion, Endwalker. You'll be able to check out a new storyline, try two fresh classes or jobs (Pictomancer and Viper) and tackle more dungeons. Square Enix is also increasing the level cap to 100 and there are several other additions to delve into.

Pre-orders for the $40 expansion open on Tuesday. Those who buy it in advance will be able to check out Dawntrail several days early, likely starting on June 28. Digital and physical collector's editions will also be available. Snap up either of those and you'll get access to several in-game items, including an Ark mount based on the eidolon from Final Fantasy IX. All editions include access to the previous expansions, Shadowbringers and Endwalker.

Meanwhile, a crossover questline with Final Fantasy XVI will run from April 2 until May 8. Those who complete quests in The Path Infernal will receive several Final Fantasy XVI-themed in-game rewards.

This article originally appeared on Engadget at https://www.engadget.com/final-fantasy-xiv-onlines-dawntrail-expansion-arrives-on-july-2-170227638.html?src=rss

The EU is investigating Apple, Meta and Google over fees and self-preferencing

Uh oh. Apple, Meta and Google could be in hot water in Europe over their attempts to stand within the letter, if not exactly the spirit, of the bloc's sweeping new Digital Markets Act (DMA). 

Core to the probe are concerns Google parent Alphabet and Apple have not given sufficiently allowed "app developers to “steer” consumers to offers outside the gatekeepers' app stores, free of charge," according to the European Commission (the European Union's executive arm). As things currently stand, the new rules from these tech companies may "constrain ... developers' ability to freely communicate and promote offers and directly conclude contracts, including by imposing various charges." 

The European Commission said it also believes Alphabet's search may still engage in self-preferencing of Google-owned services, like Google Flights. Apple, it said, may not be allowing users meaningful choice in selecting alternatives to default iOS services or preferences — the ability to uninstall any pre-loaded app, for instance. Also caught up in the probe is Meta, in relation to its new EU scheme wherein users can opt out of ads, but only for a price.   

The European Commission had, in the lead up to these probes, been hinting at a possible investigation into Apple and Google. In January, Apple announced a raft of App Store changes to comply with the DMA, which required it to (among other things) enable alternative app marketplaces on iOS in the EU and to let developers direct users to third-party payment systems. Included in Apple's updates was a new "core technology fee" of €0.50 that developers will have to pay per user per year after the first 1 million installs of an app — even if a user downloads the software from a third-party marketplace. Google is also charging developers fees in the EU if they bypass the Play Store.

Many of Apple's rivals slammed the App Store changes. Some criticized the company's fees for third-party payments in the US too.

The EU, perhaps unsurprisingly, is keeping a close eye on how companies subject to DMA rules are complying (or not) with them. "There are things that we take a keen interest in, for instance, if the new Apple fee structure will de facto not make it in any way attractive to use the benefits of the DMA," antitrust chief Margrethe Vestager told Reuters on March 19. "That kind of thing is what we will be investigating."

Today's announcement also hints that Apple's "new fee structure" for alternative app stores may still be on the docket for future intervention, along with, apparently, Amazon's possible self-preferencing in its digital storefront. 

In statements to press Apple has said it's "confident our plan complies with the DMA" while Alphabet has said it will "continue to defend our approach in the coming months." A Meta spokesperson called its paid, ad-free option "a well-established business model across many industries."

News of the sweeping probe comes soon after the US Justice Department filed an antitrust lawsuit against Apple. The government and more than a dozen states accused Apple of fostering a mobile app monopoly, claiming the company makes it too difficult for rivals to compete with its own products and services. 

It might be a while before we learn the outcome of the EU probes. According to Bloomberg, EC investigators try to reach a final decision within a year of starting a formal investigation. If officials determine that these companies aren't complying with the DMA, they face hefty penalties. 

Under the law, the EU can fine a company up to 10 percent of its total annual revenue, and up to 20 percent for repeated violations. Such penalties could make the $2 billion that the EU recently fined Apple for allegedly suppressing iTunes and Apple Music competitors like Spotify look like pocket change.

This article originally appeared on Engadget at https://www.engadget.com/the-eu-is-investigating-apple-meta-and-google-over-fees-and-self-preferencing-124147179.html?src=rss

The second Final Fantasy XVI DLC, The Rising Tide, will arrive on April 18

Final Fantasy 7 Rebirth dropped only a few weeks ago, but fans of the series won't have to wait long at all to play a new addition to another recent entry. The Rising Tide, the second paid expansion for Final Fantasy XVI, will arrive on April 18.

The release date was revealed at a PAX East panel, where it was announced that The Rising Tide will cost $20. However, if you haven't already picked up the previous paid DLC, Echoes of the Fallen, you can snap up both for $25 through a discounted expansion pass.

The Rising Tide will see Clive and his cohorts travel to the hidden land of Mysidia. They'll "uncover the tragic history of a forgotten people" as they look for the dominant of Leviathan, a long-lost Eikon of water. As with Echoes of the Fallen, the action takes place before the ending of the main game.

As the title and description suggest, you'll get to wield an array of water-based attacks, including a "sea-spitting serpent." The PlayStation Blog also teases that Clive will find another power on his journey. Meanwhile, the trailer shows off the battle with Leviathan, which takes place on the surface of a lake.

Those who beat The Rising Tide and the main game will gain access to a new endgame mode called Kairos Gate. You'll battle through 20 levels of increasing difficulty, taking down one wave of enemies after another. You can earn new materials and weapons for Clive through this mode. 

On top of all that, Square Enix will release a free update for Final Fantasy XVI on April 18 that includes a string of quality-of-life upgrades. For one thing, you'll be able to instantly return to the NPC who gave you a quest with the Quick Complete option. A Skill Set feature will let you save up to five Feat and Ability loadouts. In a positive update for accessibility, you'll be able to remap the controls as you see fit.

This article originally appeared on Engadget at https://www.engadget.com/the-second-final-fantasy-xvi-dlc-the-rising-tide-will-arrive-on-april-18-174232733.html?src=rss

Qualcomm says most Windows games will work on its latest Arm laptop chipset

Qualcomm is said to have new Arm-based laptops of its own in the pipeline, while consumer versions of the new Surface Pro 10 and Surface Laptop 6 that run on the Snapdragon X Elite chipset are believed to be on the way. While that in the past would have meant the makers of x86- and x64-based Windows software needing to port their apps, Qualcomm sought to assure game developers that their titles will run just fine out of the box on any unannounced Snapdragon X Elite systems that just happen to be coming up.

At the Game Developers Conference, Qualcomm engineer Issam Khalil told the audience that the computers will use emulation to run many x86 and x64 games at nearly full speed without the need to tweak the code or change any assets. According to The Verge, Khalil explained that games are typically bottlenecked by the graphics processing unit, and emulation doesn't impact GPU performance. As such (save for some CPU cost when a block of code in a game runs through its emulation process for the first time), Qualcomm suggests many titles will perform just fine.

There are some caveats. Certain games simply won't work through emulation, particularly those using kernel-level anti-cheat tech. However, Qualcomm has been testing its emulation with the top games on Steam and appears convinced that its tech should be able to handle most games.

Otherwise, Khalil told developers that they have two other options for running their games on Snapdragon-based Windows machines. They can fully port their titles to native ARM64 for optimal CPU performance and power usage. Alternatively, Qualcomm will support hybrid ARM64EC apps, in which Windows libraries and Qualcomm’s drivers run natively, but the other parts of the software are emulated. This is said to deliver “near-native” performance.

If Qualcomm can actually pull off this emulation trick as promised, it'll be an impressive move, and it could ultimately help Arm-based Windows laptops offer a blend of strong performance and better power efficiency than x86 Intel-based machines. However, the proof is in the pudding. Qualcomm hasn't had a terrific track record of x86/x64 emulation thus far. In fact, senior editor Devindra Hardawar criticized the Arm-based Surface Pro 9 for its poor Windows emulation.

So far, Apple has arguably been the most successful company at emulating x86 software on its Arm-based M-series chips with the help of its Rosetta 2 translation layer. One key point to bear in mind here is that Apple has total control over the entire ecosystem, as PC Gamer notes, including the hardware and operating system. As such, Apple can perhaps better optimize the emulation process than other companies that provide fewer parts of the equation, such as Qualcomm with its GPUs and CPUs.

This article originally appeared on Engadget at https://www.engadget.com/qualcomm-says-most-windows-games-will-work-on-its-latest-arm-laptop-chipset-152540577.html?src=rss

HBO Max will soon just be Max in most of Europe too

Just as it did in the US last year, Warner Bros. Discovery (WBD) is transitioning HBO Max to just Max in Europe, folding in Discovery+ content and live sports in the process. Max will first be available on the continent in the Nordics, Iberia and central and eastern Europe on May 21. It will hit Poland, the Netherlands, France and Belgium shortly afterward (curiously, the streaming service will still be called HBO Max in the Netherlands and Belgium, even though it includes Discovery and sports content there).

This will be the first time that WBD's streaming service will be available in France and Belgium, and those are the first new territories for the platform in over two years. All told, Max will soon be available in 25 European countries and 65 countries and territories globally as it aims to compete with the global reach of Netflix.

In the countries where Max is available in Europe, that will be the only place where viewers can watch every moment of the 2024 Paris Olympics (Peacock is streaming more than 5,000 hours of live action from the event in the US). The Olympic Games will be available on all Max subscription plans on the continent.

As in the US, Max will be available in several tiers in Europe. There will be a basic ad-supported plan in select countries and a standard plan, with the option to stream on two devices simultaneously in Full HD resolution and up to 30 downloads for offline viewing. The premium plan offers 4K streaming with Dolby Atmos on up to four devices at once, and up to 100 downloads for offline viewing. Pricing will vary by country.

There will be a sports add-on that includes Grand Slam tennis, cycling’s Grand Tours, 24 Hours of Le Mans, livestreams of linear networks Eurosport 1 and Eurosport 2 and lots more. Max will also offer live linear networks in some countries on select plans, including CNN International in France and Poland.

In many cases, HBO Max will update to Max automatically, though some users will be prompted to download the new Max app. Current HBO Max subscribers will retain their profiles and viewing history after the switch. Eurosport and Discovery+ subscribers will receive details on how to sign up for Max.

Meanwhile, WBD revealed that the second season of Game of Thrones spin-off House of the Dragon is coming to HBO and Max in the US on June 16, and the following day in Europe. The company also released a pair of "dueling" trailers for the season that show the story from the perspectives of the Green and Black Councils, respectively.

This article originally appeared on Engadget at https://www.engadget.com/hbo-max-will-soon-just-be-max-in-most-of-europe-too-164548284.html?src=rss

Microsoft's latest Surface Pro Keyboard has bold keys to boost readability

There's some positive news on the accessibility front coming out of today's Microsoft event. Alongside the business-oriented Surface Laptop 6 and Surface Pro 10, the company has revealed the first Surface Pro Keyboard with bold keys. Compared with its other keyboards, Microsoft says this one has a brighter backlight that, combined with the bold font, should make the keyboard easier to read and reduce eye strain. Of note, the keyboard will only be available in US English and exclusively in the US and Canada.

As with other new Windows keyboards, this one has a dedicated Copilot key. The AI chatbot will allow you to enable accessibility features without having to traipse through menus for the option you're seeking. You might ask Copilot to "switch on live captions" or "enable the magnifier," and it will carry out that action for you.

In addition, Microsoft is making its Adaptive Accessories available to commercial customers for the first time. The company released the modular mouse, hub and other accessories for consumers back in 2022. The aim of the Adaptive Accessories is to help those who have difficulty using a standard keyboard and mouse to create a setup that works for them, so they can be more productive and more easily get the most out of their favorite apps.

This article originally appeared on Engadget at https://www.engadget.com/microsofts-latest-surface-pro-keyboard-has-bold-keys-to-boost-readability-160052653.html?src=rss

Reddit is now a publicly traded company

Nineteen years after its debut, Reddit is now a publicly traded company. It was listed on the New York Stock Exchange as RDDT for the first time on Thursday, with mascot Snoo on hand to ring the opening bell.

The company aimed to sell 15.3 million shares at $34 a pop to raise around $519.4 million. Stockholders collectively planned to sell 6.7 million shares in the IPO for a total of $228.6 million (Reddit itself wouldn't see any of that money though). The IPO price values Reddit at just under $6.5 billion.

The sale’s underwriters also have the option to buy 3.3 million shares at the IPO price over the next 30 days. So if the stock soars over the next few weeks, the underwriters can pick up shares relatively cheaply. If all those sell, Reddit will pull in another $112.2 million or so. One other interesting aspect of Reddit going public is that it invited long-term users in good standing the chance to snap up shares at the IPO pricing over the last few weeks.

It’s been a long road for Reddit to go public, and it’s doing so long after many of its peers (the last major social media IPO was Pinterest back in 2019). Conde Nast bought Reddit in 2006, just over a year after the platform went live, and spun it back out as an independent subsidiary in 2011. Reddit first filed for an IPO in 2021.

The company has had plenty of controversies to address during its run. Last year, users protested against the company's decision to start charging for API access, effectively killing some third-party apps that hooked into the platform. Thousands of subreddits went private and/or stopped letting users post for a while. Indeed, in its S-1 filing, Reddit notes the importance of its users, stating that if "engagement declines, our business, results of operations, financial condition and prospects will be harmed."

Most recently, Reddit signed a deal with Google said to be worth $60 million a year to train the latter’s AI models on user-generated content. Reddit later said the Federal Trade Commission was looking into the arrangement.

This article originally appeared on Engadget at https://www.engadget.com/reddit-is-now-a-publicly-traded-company-144455403.html?src=rss

Meta, Microsoft, X and Match Group come out swinging against Apple's third-party payment rules

Several notable names have joined Epic Games in taking a stance against Apple's decision to charge a fee for iOS payments made outside of the App Store. Meta, Microsoft, X and Match Group filed an amicus brief in the case, as The Wall Street Journal reports. That lends some heavyweight backing to Epic's cause.

Apple was forced to enable third-party payments on iOS due to the European Union's Digital Markets Act (DMA) and a court ruling in the US. It also has to allow alternative app marketplaces on iOS in the EU. The company takes up to a 30 percent cut of App Store purchases. Perhaps fearing that it was about to lose out on a significant chunk of commission, Apple said it would charge a fee of up to 27 percent when developers process purchases outside of the App Store.

Epic this month filed a petition asking District Judge Yvonne Gonzalez Rogers to enforce a permanent injunction she issued against Apple in 2021 as part of her ruling in the case between the two companies. The decision compelled Apple to allow developers to direct users to alternative payment systems.

Most of Rogers' ruling was in Apple's favor, however, and both companies appealed the decision all the way up to the Supreme Court. However, in January, the highest court in the US declined to hear the appeals. That means Rogers' permanent injunction against Apple stood, but Epic was not happy about the way Apple implemented the third-party payment changes.

The four companies supporting Epic's petition claim that the fee Apple is charging on external payments effectively leaves the previous rules in place. "The Apple Plan comports with neither the letter nor the spirit of this Court's mandate," their brief states.

As X put it, the 27 percent fee doesn't give developers much incentive to link to external payment methods. Microsoft, which has been working on its own mobile game store, noted that Apple's latest policy limits its ability to offer users subscriptions and discounts. Match Group argued that Apple's decision will affect many developers and users, and that it stymies the court's attempt to offer consumers competition on pricing.

Meta, meanwhile, charges more for its ad-free plans and boosted posts on its iOS apps than it does on the web. (The ad-free subscription is also more expensive in the company's Android apps, as Google takes a cut of in-app payments too). Meta states in the amicus brief that it ought to be able to direct users to other payment options for boosted posts.

Apple claims to have complied with the court order. According to the Journal, the company (which is reportedly facing a Justice Department antitrust case) says its current external link policies are important to protect user privacy and security. Apple has also been dinged over its compliance with the DMA, with critics suggesting the company might be adhering to the letter of the law, but not its spirit. 

For what it's worth, Meta, Microsoft, X and Match Group filed their petition one day after the EU's antitrust chief warned Apple over new fees it's charging developers (and Meta over its ad-free subscription). Margrethe Vestager told Reuters that feedback from developers would play an important factor in whether the bloc investages Apple, Meta or any other company subject to the DMA's rules. She noted that she had received "quite a lot" of comments from third parties.

Meanwhile, Epic is gearing up to debut its game store on both iOS and Android later this year. The company said at the Game Developer Conference that the store would be cross-platform between mobile, PC and macOS. The company plans to charge developers of mobile games the same 12 percent cut it takes from PC game sales.

This article originally appeared on Engadget at https://www.engadget.com/meta-microsoft-x-and-match-group-come-out-swinging-against-apples-third-party-payment-rules-200705867.html?src=rss