Posts with «author_name|kris holt» label

'Downwell' creator debuts new game 'Poinpy' on Netflix

Netflix users can check out yet another mobile game as part of their subscription starting today. Poinpy is the latest title from Ojiro Fumoto, the creator of indie classic Downwell. It's another vertical scrolling game, but this time around, you're moving up instead of descending into a well.

Fumoto and Team Poinpy have eschewed the pixelated look of Downwell for an art style that's much more cute and colorful. You'll bounce your way up the screen and avoid or take out enemies. Players will need to collect food to feed a blue beast that's chasing them. As you progress, you'll unlock more abilities that could make future runs easier.

Poinpy is one of three games from Devolver Digital (which also published Downwell) that are coming to Netflix. Also on the way is Reigns: Three Kingdom, which is the fifth game in Nerial's Reigns series. The latest entry takes place in the latter years of the Han dynasty. You'll swipe cards to carry out negotiations, marry to bolster alliances and accrue more power. Netflix says players will "uncover the many secrets of a vast storyline and a host of unexpected mini-games." Reigns: Three Kingdom is scheduled for release later this year.

Nerial/Devolver Digital

The other Devolver title that's bound for Netflix's games service is Terra Nil. It's billed as a reverse city builder that centers around the climate crisis. You're tasked with restoring a barren wasteland by converting it into an "ecological paradise complete with different flora and fauna." Terra Nil is being developed by Broforce studio Free Lives. It's said to be coming soon, but no release window was announced.

Free Lives/Devolver Digital

'Alto’s Odyssey' studio Snowman's next game is bound for Netflix

As part of its Geeked Week event, Netflix is spending the day announcing a bunch of titles that are coming to its games service. One of those is the latest effort from Snowman, the studio behind Alto’s Odyssey and Alto’s Adventure. Lucky Luna will be available to Netflix subscribers on mobile devices this summer.

It's a vertical scrolling platformer in which you'll explore temples and dungeons while learning about the past of protagonist Luna. One key quirk is that there's no jump button. You'll fall from one platform to the next and use creatures and parts of the environment to help move around.

Snowman is making Lucky Luna without the core development team behind Alto's Adventure. Lead artist and developer Harry Nesbitt, programmer Joe Grainger and composer Todd Baker opened another studio in 2020 called Land & Sea. That team is making “folk” games centered around "artful, hand-crafted experiences."

Long-awaited RTS 'Homeworld 3' is delayed until 2023

Homeworld 3 won't be coming out this year after all. Gearbox Publishing and developer Blackbird Interactive have delayed the sci-fi real-time strategy sequel until the first half of 2023, meaning it will arrive 20 years after Homeworld 2.

"Delivering Homeworld 3 at the highest quality is the top priority for Gearbox Publishing and Blackbird Interactive because we recognize the special place this series holds in the hearts of players," a statement posted on Twitter reads. "This passion from players fuels the work and the additional time will allow us to make good on our commitment to quality in a healthy and sustainable way for all those involved."

While the delay might come as a disappointment to fans, it seems the team is looking to avoid crunch (i.e. nudging developers to work long hours) by taking a few more months to polish the game to the expected level of quality. Blackbird took other steps to improve the work-life balance of its team members earlier this year when it permanently adopted a four-day work week.

An update on the launch of Homeworld 3: pic.twitter.com/uKc5jPOcto

— Homeworld (@HomeworldGame) June 10, 2022

You can expect to learn more about Homeworld 3 in the not-too-distant future. Gearbox and Blackbird have promised to show off "the deepest look yet" at the game during Gamescom in August.

Some members of the Blackbird team previously worked at Relic Entertainment, the studio behind the original Homeworld games. Rob Cunningham, a Relic co-founder and art director on the first two entries, is among them. Blackbird previously made Homeworld: Deserts of Kharak, a prequel to 1999's original Homeworld.

Meta has reportedly shelved its rumored dual-camera smartwatch

Reports over the last couple of years have suggested that not only was Meta working on a smartwatch, it was developing one with two cameras. However, that project is on hold, according to Bloomberg, as Meta is focusing on other wearables instead.

The long-rumored smartwatch was pegged as a possible Apple Watch competitor and the report suggests it was expected to go on sale next spring for around $349. A prototype was said to have features including activity tracking, a calendar, photo gallery and heart rate monitoring. It's believed to have had an 18-hour battery life.

Apps included Spotify, as well as ones for Meta's own WhatsApp and Instagram Stories. The prototype reportedly did not have a native app store. Instead, the idea was that you'd manage the device using your Facebook account. Naturally, you would have been able to post to Facebook and Instagram from the watch.

The device reportedly had WiFi, GPS and eSIM support and a removable watch face with two side buttons, one of which was a circular control (it's unclear if this was an Apple Watch crown-style dial). It was said to feature a five-megapixel camera on the watch face and a 12-megapixel one on the rear. The latter was designed to be usable after the watch face was removed.

That second camera appears to have caused issues during development — its positioning reportedly interfered with sensors that turned feedback from the wearer's nerves into digital signals. The company has mulled the idea of using smartwatches as input devices for its take on the metaverse, with users being able to control avatars or engage with VR spaces through gestures.

Along with technical complications, it seems that broader issues at Meta played a role in the device being put on hold. A report last month suggested the company has killed off some Meta Reality Labs projects as it looks to rein in spending. Meta has shaken up its leadership team in recent weeks as well.

Still, the work of the engineers who were on the dual-camera watch project may not be in vain. Meta may use some of the features in other wearables. There's a possibility of the project being revived at a later date too.

Meanwhile, Meta is also said to have scaled back on its ambitions for augmented reality glasses. According to The Information, the company is no longer expected to release its first-generation augmented reality glasses in 2024. That device is now said to be earmarked for use as a demo product. The report suggests Meta is instead focusing on the second-gen AR glasses, meaning it could be several years before the device hits the market. 

In addition, the report suggests Meta will no longer make Portal devices for consumers. The company is said to be planning to turn Portal smart displays into a product line aimed at businesses.

Naughty Dog reveals more details about 'The Last of Us' remake for PS5 and PC

As if official confirmation was actually needed after the leak earlier today, a remake of 2013's The Last Of Us is coming to PlayStation 5 on September 2nd. Sony put together a trailer showing some of the gorgeous visuals of The Last of Us Part I and noted that the remake is coming to PC as well. The bundle also includes the excellent Left Behind expansion.

The developers used original performances from Ashley Johnson, Troy Baker, and the rest of the cast, but utilized a new AI and refreshed the combat. The effects and exploration have been enhanced as well. The team is harnessing 3D audio and the DualSense controller's adaptive triggers and haptic feedback. There will be more accessibility features than the original game had too, building on the extensive options in The Last of Us Part II. More details will be revealed in the coming months.

The remake is a full-price game at $70. Opt for the $80 Digital Deluxe edition and you'll be able to unlock some items and features early, including a speedrun mode, explosive arrows(!), weapon skins and modifiers for faster crafting and healing. The $100 Firefly edition includes all of those bonuses as well as a steelbook cover for the physical version and four issues of the The Last of Us: American Dreams comic. There are pre-order perks for every version too.

That's not the only news about the franchise that was revealed today. It's long been acknowledged that a standalone multiplayer games set in the world of The Last of Us was in the works, and now Naughty Dog has revealed more details about what's in store. Studio co-president Neil Druckmann, the director of the first two games in the series, showed the first concept art at Summer Game Fest.

Naughty Dog

Druckmann said it will be "as big of as any of our single-player games that we've done, and in some ways bigger." It has its own story and a new cast of characters, along with a fresh setting. It's led by a team of Naughty Dog veterans who have worked on the series as well as the Uncharted games. More details will be announced next year. 

Following that announcement, Druckmann touched on the HBO's upcoming The Last of Us series. While lots of set photos have popped up over the last year, he showed the second official still from the show. It shows Joel (Pedro Pascal) and (Bella Ramsay) taking cover. Bump up the brightness on the image, though, and you'll see something lurking in the background.

PlayStation Productions/HBO

It also emerged that Johnson and Baker, who played Ellie and Joel in the games, will appear in the show, but their roles haven't been revealed as yet. Filming will wrap on the first season tomorrow. While the series is expected to arrive next year, Druckmann said that fans will hear more about it "very soon."

'Goat Simulator 3' is coming to PC, Xbox and PlayStation this fall

Publisher Coffee Stain is dipping its hooves back into the world of livestock-based chaos. Goat Simulator 3 was announced during Thursday's Summer Game Fest showcase. It's coming to Xbox, PlayStation and Epic Games Store this fall.

As fans of the series will expect, it's an open-world adventure game. You'll headbutt and lick anything and everything as you triple-jump across the island of San Angora, which is packed with fresh areas, challenges and events. There's four-player couch and online co-op. You'll be able to explore the island together and butt heads in seven minigames.

You'll be able to customize your goat with gear that enhances their abilities. You can kit them out with questionable fashion choices like tea trays and toilet rolls, or skip to the inevitable and slap a jetpack on their back.

The makers of 'What the Golf' are back with VR game 'What the Bat'

Triband, the studio behind early Apple Arcade standout What the Golf, is back with a new game on a completely different platform. What the Bat is a virtual reality title that's coming to Meta Quest 2 and SteamVR headsets later this year

It looks like another ridiculous physics-based game where part of the fun is in figuring out what exactly is going on in each of the more than 100 levels. This time around, you'll have baseball bats for hands and you'll use them for cooking, petting a dog, painting, playing pinball, pickling, parking and brushing your teeth. Although What the Bat isn't really a baseball game, you will still get to do some batting too.

Watch the Summer Game Fest showcase here at 2PM ET

E3 would normally be held around this time, but it isn't going ahead this year. Still, there are a ton of showcases over the next few days that will shine the spotlight on dozens, if not hundreds, of upcoming games. One of the biggest events on the docket is the Summer Game Fest showcase, which is set for 2PM ET today.

Host and producer Geoff Keighley has tried to keep fans' expectations in check by noting that, while there will be some new game announcements, the focus will primarily be on previously revealed titles. There will be details on Call of Duty: Modern Warfare II, The Callisto Protocol, Gotham Knights, Cuphead - The Delicious Last Course, Street Fighter 6, Marvel's Midnight Suns and much more.

Rumors suggest the stream will also feature Hollow Knight: Silksong and perhaps a release date for God of War Ragnarök. One thing that definitely won't be included is a Grand Theft Auto 6 trailer, according to Keighley. Don't expect to hear a peep about Half-Life 3 either.

Keighley says the event will run for over 90 minutes. Be sure to stick around afterward for the indie-focused Day of the Devs event. The Summer Game Fest showcase is available to stream on a ton of platforms, including YouTube, Twitch, Twitter, Facebook, Steam and even in IMAX theaters. To make things even easier for you, the YouTube stream is right here:

Google says it used machine learning to massively improve Chrome's phishing detection

Google has long been employing machine learning to improve its products, including Chrome. The company says it has been able to make the browser safer to use. In March, Google rolled out a new on-device machine learning model that's able to detect 2.5 times more potential phishing attacks and possibly malicious sites than the previous model. That should help protect users and their data.

Google

The company is also tackling annoying requests by certain websites to send you notifications. They can be useful for sites you want to receive updates from, but they're often just irritating. Chrome is already able to predict when a user won't grant a website permission to deliver page notifications and then block them automatically. The next version of Chrome will have an ML model that can handle these predictions on your device.

Google is also planning to use machine learning to make the Chrome toolbar more useful depending on what you're doing at a given moment. It might highlight a voice search option if that's something you do regularly or add a sharing option if you tend to catch up on news while on public transit and send links to your friends. It's not the biggest update in the world, but it could prove a handy timesaver for the things you most commonly do in certain circumstances. You'll be able to tweak the toolbar actions manually as well.

Google

Akai finally brings vinyl simulation to MPC samplers

Akai is bringing some notable features to the MPC series, which are among the most significant samplers in the music world. The updates could help the devices better compete with products from other companies and provide existing users with a batch of useful tools.

Given that MPC samplers are already widely used by hip-hop acts, the introduction of a plugin effect called AIR Flavor is significant. Akai says users will be able to add lo-fi vinyl simulation effects to any sound source. You'll be able to apply "flutter, tube saturation, distortion and more for rich, textured manipulation from 30 different timbers," according to the company.

A similar vinyl sim is a big draw for Roland's SP sampler. Novation's Circuit Rhythm has such a feature too. The addition of AIR Flavor could prompt some musicians to stick with or delve into the MPC ecosystem. It's a key feature that Akai perhaps should have had long before now.

The other plugin that's coming as part of MPC 2.11 is the AIR Amp Sim insert effect. It's designed to replicate the effect of a guitar amplifier and will allow users to add "sweet and crunchy distortion, EQ and tone color" to any sound source.

Elsewhere, Akai will roll out another feature that should bring the MPC closer into lockstep with other modern samplers. Most other devices already offer probability and ratcheting features, which enable users to bring rolls and unpredictability to melodies and rhythms. The idea is that you'll introduce some variance to repeated beats, rhythms and melody lines. This should help add more texture to your music.

The Sounds Mode brings all MPC instruments to the forefront in the browser. With the touchscreen, you'll be able to navigate and load plugin instruments and browse your presets and categories. You can save up to 256 of your favorite presets in a dedicated tab and there will be menu customization options.

Also new is a one-touch tuner that should help you keep stringed instruments and analog synthesizers and modules in tune. Meanwhile, WiFi-enabled devices will support Ableton Link 3.0 to help you keep your devices in sync.

MPC 2.11 will be available on June 23rd. It's free for all registered MPC hardware users.