Now that it's relatively safe to travel again, Airbnb is unveiling an overhauled experience that includes some much-needed features for frequent travellers. To start, the reworked app now lets you search for categories tied to the home style, location or activity. You can look for places close to national parks, or even book a treehouse. Airbnb is clearly hoping you'll book stays beyond the usual tourist hotspots.
The biggest addition, however, might be Split Stays. As the name implies, this lets you split a trip between two homes without having to separately book each location. You can split between categories or destinations, too. This promises to be helpful for long trips, or any travel where you won't stay in one place.
And while Airbnb no longer offers refunds if you get COVID-19, it is providing some extra protections to encourage travel. A new AirCover program will either relocate you or provide a refund if the host needs to cancel (within 30 days), if you can't check in or if the home doesn't match the advertised claims. The 24-hour safety phone line has also expanded support to 16 languages, and AirCover is built directly into both the app and Airbnb's website.
The reworked experience is available in the US today, and should spread worldwide this week. Airbnb may be stretching when it claims this is its largest change "in a decade," but it might be enough to prompt a vacation after two years of huddling in place.
It's relatively easy to find coffee table books on music, but how many of them give you the tools to make that music? Korg's does. The company has introduced a bundle that pairs its new NTS-2 do-it-yourself oscilloscope kit with a Patch & Tweak with Korg book from Bjooks (which also made books for Moog and Roland) that explores semi-modular synthesis. You'll find the usual history and artist interviews, but you'll also find guides to help you use the NTS-2 in tandem with synths and other equipment.
The NTS-2 is a companion of sorts to the NTS-1 synth and similar hardware. The pocketable box helps you visualize the signals and voltages from your music-making gear (up to four signals at once), tune inputs, analyze spectrums or generate dual waveforms. You can generate the exact sound you want rather than having to play it by ear. The device runs on either battery power or USB-C, and the DIY design practically begs for customization.
The bundle is a limited edition, and will be available soon for $230 through retailers like B&H. That's not trivial if you're just getting started on music creation, but might be easy to justify if you're hoping to elevate your production skills — and find something to read during your downtime.
This is a golden moment to buy a console ahead of your summer vacation. Amazon is selling the standard Nintendo Switch with blue and red Joy-Cons at a new all-time low price of $260, or $40 below the official sticker. That's $20 better than a Woot deal from February, and a large-enough discount that you can easily use the savings to buy a microSD card for storing additional games.
The regular Switch might not have the eye-catching screen of the OLED model, but the fundamentals that make the system so enjoyable remain intact. This is a console you can use either handheld or at your TV, and without making too many compromises. The current revision offers plenty of battery life. And most importantly, the Switch now has a huge catalog of hits after five years, ranging from launch-era titles like Breath of the Wild through to recent successes like Metroid Dread. You won't run out of games to play on a long road trip.
You're likely already familiar with the limitations. The Switch isn't as powerful as dedicated TV consoles like the PS5 or the comparably-priced Xbox Series S, so you won't get 4K or some of the more visually demanding games on the market. And while you might not miss the Switch OLED's display, you'll also have to go without its improved stand and dock-based Ethernet jack. At this price, though, it's an easy choice if you want a two-in-one device or just don't want to pay a stiff premium to play current games.
Follow @EngadgetDeals on Twitter for the latest tech deals and buying advice.
Razer's original Viper was one of the better-known ultra-light gaming mice when it arrived in 2019, and now it's finally getting a sequel to keep up with rivals. The brand has introduced a Viper V2 Pro wireless mouse that trims the weight even further, from 69g to 58g, while improving the fundamentals — this is meant for esports players and enthusiasts who need precise, flick-friendly input to thrive.
The design revolves around an equally new Focus Pro 30K optical sensor that, as the name implies, promises 30,000 dots per inch resolution. It's reportedly 99.8 percent accurate, and uses AI to guide tracking. You even have 26 levels of customization for height (to determine when tracking starts or stops) versus 'just' three for the first Viper.
The Viper V2 Pro also introduces third-generation optical mouse switches that supposedly end accidental double-clicks and debounce delay (the wait to filter out unintended input signals). Their lifecycle is about 25 percent longer, too, so you might not chew through mice quite so quickly if you're a pro gamer. You can recharge through USB-C, and a dedicated DPI button lets you tweak sensitivity without using software.
Razer is now selling black and white versions of the Viper V2 Pro for $150 with grip tape, a charging cable and a USB dongle extender in the box. That puts its price in line with competing ultra-lightweight mice from the likes of Logitech and SteelSeries, and could make it a viable option whether or not you're loyal to the Razer brand.
Apple just marked the end to one of the most important product lines in its history. The company has discontinued the iPod touch, which will only be available in stores "while supplies last." Not surprisingly, the company maintained that the "spirit of iPod" continues in other products, including the iPhone, iPad and Apple Watch.
You can forget about playing Gotham Knights on previous-gen consoles. Alongside a 13-minute gameplay demo (below), WB Games Montreal has revealed that its Batman-adjacent open world game will no longer be released for PS4 or Xbox One. You'll need a PS5 or Xbox Series X/S to save Gotham City from your living room. The studio said it was cutting the older machines to offer the "best possible gaming experience," although we wouldn't be surprised if this helped WB make the game's October 25th release date.
WB unveiled Gotham Knights in summer 2020, but delayed the game to 2022 less than a year later. The company settled on the October launch this March.
The gameplay demo, meanwhile, offers a good look at the variety you can expect. Each of the four superheroes plays very differently. You might pick Nightwing for acrobatic, melee-focused combat, while Red Hood thrives on his (non-lethal) guns. Crime-solving may rely on anything from straight-up brawling to motorcycle chases and augmented reality sleuthing. Crafting and skill advancement will be useful like they are in so many recent titles. In many ways, this is the DC Comics/WB response to Insomniac's Spider-Man games — it's a bid to combine free-roaming action with a meaningful narrative.
Russia's alleged cyberattack campaign against Ukraine appears to have continued up to the very minutes before the invasion. Reutersreports the US, UK and European Union have formally blamed Russia for a large-scale cyberattack that disrupted Viasat's satellite internet service an hour ahead of the February 24th assault. The hacking efforts permanently destroyed "tens of thousands" of satellite terminals, Viasat said, while the UK noted that the attack affected central European internet users and wind farms in addition to the Ukranian military and some civilian customers.
The accusations come in response to "new UK and US intelligence" linking Russia to the cyberattack, according to the UK's Foreign Office. Russia hadn't responded to the claims as of this writing, but has historically denied cyberattacks regardless of evidence.
The hack targeting Viasat likely had its intended effect. Ukraine cybersecurity official Victor Zhora disclosed in March that the anti-satellite effort led to a "huge loss" in communications at the very start of the war. With that said, Ukraine has been better-prepared in at least some instances. It claims to have fended off an attack against an energy provider in April, for example. While this latest attribution won't dissuade Russia from conducting more attacks, it might signal that Ukraine and its allies are more aware of how to defend themselves online.
Meta has revealed more of how NFTs will work on Instagram. In the US-based test, you can show what you've bought or created for free by connecting your Instagram account to a compatible digital wallet and posting for the world to see. If you like, the social network can automatically tag both creator and collector using public blockchain data. You can display info like a description, too. And yes, as mentioned, NFTs will shimmer to help you flaunt your art collection.
Instagram will initially support wallets from MetaMask, Rainbow and Trust Wallet. Coinbase, Dapper and Phantom are "coming soon." Public data will come from Ethereum and Polygon at first, with the previously promised Flow and Solana support arriving in the near future.
The social site also stressed that NFTs were still subject to community rules. It was also aware that NFTs, like cryptocurrency and other blockchain products, can be harmful to the environment. The company hoped to offset the CO2 emissions from displaying digital artwork by purchasing renewable energy.
Meta will expand NFT support to Facebook, and will let Instagram users display their pieces as augmented reality stickers in Stories. There will be "additional features" for both creators and collectors, the company added. Whether you think NFTs are fads or permanent fixtures, it's clear Meta will be invested them for a while as it builds out its vision of the metaverse.
Google's I/O developer conference is finally returning as an (limited) in-person keynote for 2022, but that's not the biggest story likely to emerge from the event. This year, in addition to the customary Android update, it’s likely to involve some of the company's most important hardware introductions in recent memory — including the first Pixel smartwatch. Here's what to expect when Sundar Pichai and crew take the stage.
It will be easy to tune in, we’d add. Google is streaming the presentation live through its YouTube channel on May 11th at 1PM Eastern, including in a version with American Sign Language interpretation. You can expect coverage and commentary from Engadget during and after the keynote.
Pixel Watch and Wear OS 3
Android Central
The true star of I/O may have already been outed despite Google’s attempts to keep it under wraps. Rumors of an official Google smartwatch have circulated for years, but the company now appears close to introducing one in the form of the Pixel Watch. A prototype of the device was apparently found at a restaurant by an Android Central source, but Google has also filed for a Pixel Watch trademark in recent weeks. It may be just a matter of when the timepiece arrives, not “if.”
The prototype may speak volumes about Google’s plans. True to past rumors, the Pixel Watch appears to have a sleek rounded case, a rotating crown and virtually no bezels. Think of it as Android’s answer to the Apple Watch’s elegant design, just with a circular screen. Much like its rival, the smartwatch would use proprietary but easily swappable bands to help you customize the look. Photos also suggest there will be at least some form of heart rate monitoring, while a previous code leak from 9to5Google hinted at an Exynos processor inside.
However, the real centerpiece may be the software. The Pixel Watch is believed to serve as a showcase for Wear OS 3, a major smartwatch interface developed with help from Samsung. It’s expected to include easier navigation, Tiles support (read: widgets) for third-party apps, improved performance and more customization for watchmakers. Fitbit activity tracking will be key to the experience, and code discovered in the new OS’ emulator hinted the fitness app might be integrated into some watch faces. While Wear OS has long included some exercise-friendly functionality, the Pixel smartwatch might not need any aftermarket apps to deliver truly robust tracking.
There’s no guarantee Google will debut the Pixel Watch at I/O, and details like pricing remain a mystery. However, reporter Jon Prosser, who generally has a strong track record with leaks, has claimed the watch could arrive on May 26th, just a couple of weeks after I/O. If so, we’d expect Wear OS 3 to roll out to compatible third-party watches (such as recent examples from Fossil, Mobvoi and Samsung) in the weeks ahead.
Pixel 6a
OnLeaks/91Mobiles
Google hasn’t introduced a meaningfully new mid-range phone since 2020’s Pixel 4a 5G (the Pixel 5a was virtually identical), so we’re overdue for new hardware. Thankfully, that might just be in the pipeline. Murmurs have persisted for months of a Pixel 6a that would bring the Pixel 6 aesthetic and key features to a more affordable handset.
Where previous budget Pixels typically preserved the camera tech of high-end models while using slower processors, Google might reverse its strategy with the 6a. The 6.2-inch phone will reportedly use the same speedy Tensor chip as in the Pixel 6, but rely on the 5a’s 12-megapixel main rear camera instead of the Pixel 6’s more advanced 50MP unit.
There would also still be an OLED screen with a (hopefully improved) under-display fingerprint reader, and fast millimeter wave 5G could be available with at least one variant. However, you might have to wave goodbye to the headphone jack on lower-cost Google phones.
As with the Pixel Watch, there are hints Google might unveil the Pixel 6a at I/O and launch it soon afterward. FCC filings for the 6a emerged last month, suggesting the company might ship the phone sometime in May. The biggest unknown at this stage is the price: Google sold the 5a for $449, but it’s not clear if the follow-up will be just as affordable.
Android 13
It's no secret that Google will reveal more about Android 13 at I/O 2022. The company has been testing developer previews of the new operating system since February, and it historically uses I/O to share many of a future Android revision’s user-facing features for the first time, such as Android 12’s Material You interface. All the minor, developer-focused tweaks you’ve seen so far likely won’t represent everything you’ll get when the OS is finally ready (likely late summer).
There haven’t been many clues as to what those larger changes will entail, but Google has so far focused on minor interface revisions and under-the-hood technology upgrades. The Android 13 beta already includes expanded Material You theming, an improved media playback box, a speedier QR code reader and (at least for some users) smart home control while the device is locked.
Behind the scenes, you’ll also see more conveniences as well as greater respect for both your privacy and free time. Android 13 will introduce Bluetooth LE audio support, and Fast Pair should be built-in to help you quickly set up earbuds and other accessories. A form of spatial audio might also be available, too. Apps, meanwhile, won’t have quite so much free rein. Software built for the new platform will have to request permission for media access and notifications. Even Google’s photo picker is now more restrictive. You should see fewer apps overstepping their boundaries, not to mention nagging you with unwanted alerts and promos.
It won’t be at all surprising if there are more substantial changes in store. From all the evidence so far, however, Android 13 is more of an iteration of Android 12 than a radical rethink. And that’s okay – Google now has more of an opportunity to polish its code and address complaints about last year’s overhaul.
Wildcards: Pixel Buds Pro, Nest Hub tablet and a foldable
Billy Steele/Engadget
While there are only a few expected hardware unveilings at I/O this year, we wouldn’t rule out some out-of-left-field teasers. Most recently, Jon Prosser floated the possibility of Pixel Buds Pro earbuds that would come in a range of colors. While he didn’t provide details or images, the “Pro” badging might hint at active noise cancellation and other features that haven’t found their way into existing Pixel Buds. While they might not appear at I/O (if ever), they would make sense given Android 13’s support for spatial audio and Bluetooth LE music.
We also wouldn’t completely rule out the oft-rumored Pixel foldable. Google designed Android 12L with foldables and tablets in mind, and the company’s leaked “Pipit” could demonstrate what that software could do. Don’t count on it arriving at this month’s event, though. Although 9to5Googleunearthed camera code implying a 2022 release, there haven’t been any real signs alluding to an I/O appearance. If Pipit is still on track, it might not arrive until late in the year.
We wouldn’t hold out hope for a rumored detachable Nest Hub where the screen can be removed and used like a tablet. The first discussions of this convertible Nest model only surfaced in March, and Google has frequently reserved its Nest announcements for the fall.
Instead, the most likely surprises are those you most often see at I/O. You might well see Google update Android TV (plus its Google TV front-end), and it’s easy to see upgrades coming to services like Maps and Photos. AI-based products using Duplex and similar technologies could appear at the conference. And then there’s the more audacious experiments — few would have anticipated the Project Starline AR video chat booth, even in the throes of a pandemic.
Kendrick Lamar is out to show that deepfakes are useful for more than misinformation and creepy porn. The rapper has shared a music video for his "The Heart Part 5" single that revolves exclusively around deepfake celebrity faces superimposed on Kendrick's body as he spits bars. The clip seamlessly transitions between AI-based visages of famous and occasionally notorious figures in recent Black culture, including Kanye West, OJ Simpson, Will Smith and late icons like Kobe Bryant and Nipsey Hussle.
Deep Voodoo, a studio formed by South Park creators Trey Parker and Matt Stone, was responsible for the deepfake imagery. The video was directed by Kendrick and Dave Free.
As with the lyrics themselves, the overlaid faces serve as commentary on the Black experience. They represent different aspects of a common voice, and appear alongside key verses (such as Kanye for bipolar disorder, and Nipsey for murder). In that sense, Kendrick's video is a reminder that deepfake technology is just a tool, and can be useful for artistic expression in the right hands.