Tesla has reportedly laid off approximately 200 workers from its Autopilot team and closed an office in California. According to Bloomberg, the company notified staff of the move on Tuesday. Many of the affected employees were annotation specialists whose jobs involved evaluating and labeling Autopilot data obtained from customers. Along with the layoffs, Tesla closed its San Mateo location; Bloomberg reports what remained of the 350-person team was transferred to another nearby office.
Tesla did not immediately respond to Engadget’s request for comment. The automaker has not operated a public relations department since 2020.
The cuts are almost certainly part of a broader effort by Tesla CEO Elon Musk to reduce costs at the company ahead of a potential recession. At the start of June, Musk told employees in a company-wide email he had a “super bad feeling” about the economy and that layoffs were coming. He later told Bloomberghe planned to reduce Tesla's salaried workforce by about 10 percent over the next three months. The admission came after Musk told remote workers to return to the office or lose their jobs. Tesla reportedly bungled its back-to-office plan, with The Information reporting that many employees returned to the company’s Fremont facility to find there weren’t enough parking spots and desks.
Sony has announced the launch of Inzone, a new brand of PC gaming displays and headsets. They'll be coming out of the company's Electronics division (not to be confused with its Interactive Entertainment unit) and its flagship product will be the Inzone M9, a 27-inch 4K monitor. The M9 boasts an IPS panel with full-array local dimming, a 144Hz refresh rate and a claimed 1-millisecond gray to gray response time.
Sony says the panel is also DisplayHDR 600-certified and covers 95 percent of the DCI-P3 color gamut. Additionally, the monitor is G-Sync compatible and features support for variable refresh rate (VRR) gaming thanks to the inclusion of an HDMI 2.1 port. If you connect the M9 to a PS5 through that port, you’ll get access to a feature that will automatically switch the monitor between its included low-latency and picture processing modes when it detects you’re about to play a game or watch a movie. Sony has also optimized the PS5’s HDR output for the M9, and you’ll see the benefits of that tuning automatically as well. Sony's M9 will hit shelves this summer and retail for $899.
Alongside a 4K display, Sony will also offer a 240Hz Full HD monitor. Like the company’s new flagship, the M3 will boast a 1-millisecond gray to gray response time, PlayStation 5-specific features and compatibility for both G-Sync and VRR. As you might expect, high dynamic range performance won’t be as good as the 4K variant, with the monitor only earning VESA’s DisplayHDR 400 certification. Sony plans to begin selling the M3 sometime this winter for $529.
If you’re looking for a new gaming headset, Sony has you covered there too. For those who want it all, there’s the $299 H9. It features active noise cancellation, Bluetooth and 2.4GHz wireless connectivity, support for spatial audio and the same synthetic leather found on Sony’s recently announced WH-1000XM5 headphones. For a more affordable option, there’s the H7. It omits the H9’s ANC and “soft fit” leather features for a $229 price tag. The H7 will also come with better battery life. Sony claims you can get 40 hours of use from its new mid-tier headphones compared to 32 hours from the H9. Lastly, there’s the $99 H3, which you can connect to your PC or PS5 through a 3.5mm headphone jack or wired USB adapter. Sony will release all three models this summer.
Taking a page from on-track rival Mercedes, Red Bull plans to produce its own hypercar. On Tuesday, the company took to Twitter to announce the RB17, which is slated to be a two-seater with a hybrid V8 engine and 1,100 horsepower. Production will start in 2025, with Red Bull planning to only make 50 cars at a price of £5 million ($6.1 million) per vehicle.
If just so happen to be a millionaire, buying the F1-inspired RB17 will net you access to Red Bull’s team simulators and on-track training. The company will also service and maintain the car for you at the Milton Keynes factory in England where it plans to produce the RB17.
— Oracle Red Bull Racing (@redbullracing) June 28, 2022
“The RB17 marks the first time that a car wearing the Red Bull brand has been available to collectors,” Red Bull Racing CEO Christian Horner said. “The RB17 distills everything we know about creating championship-winning Formula 1 cars into a package that delivers extreme levels of performance in a two-seat track car.”
Red Bull chief technical officer Adrian Newey is designing the vehicle. His resume includes the Aston Martin Valkyrie and all four of Red Bull’s F1 championship-winning cars. Red Bull said the RB17 would be built around a carbon-composite tub and a body designed to take advantage of ground effect like modern F1 cars.
When Return to Monkey Islandarrives later this year, players will finally discover the secret of Monkey Island. That’s the pitch series creator Ron Gilbert made in the game’s newest trailer, which premiered today during Nintendo’s latest Direct showcase. “My name is Guybrush Threepwood, and this is a story about the time I finally found the secret of Monkey Island,” voice actor Dominic Armato declares at the start of the clip.
As you might imagine, the trailer is full of allusions to past Monkey Island games, including some of the series’ best gags. At one point, Guybrush drifts to the floor of the Caribbean, a sign pointing to Monkey Island and noting it’s only a six-minute walk away. Good thing our hero can hold his breath for 10 minutes.
Many fan-favorite characters also make an appearance in the clip. Among others, I spotted used ship salesman and garish dresser Stan S. Stanman locked in the brig of LeChuck’s ship. Coincidently, you can chat to Stan on Return to Monkey Island’s updated website where he explains he’s in jail for “marketing-related crimes” that may have involved selling non-fungible items.
If you missed the news in April, Return to Monkey Island marks the, well, return of Ron Gilbert to the series he created back in the late ‘80s. Gilbert wrote and directed The Secret of Monkey Island, and went to work on the second game before leaving LucasArts in 1992. Fellow Monkey Island veteran Dave Grossman is also working on the new game, which will take place after the first two games. On consoles, Return to Monkey Island will arrive first on Nintendo Switch.
ARM’s newest flagship GPU will offer hardware-based ray tracing, a first for the company. Announced today, the Immortalis-G715 promises a 15 percent performance boost compared to the firm’s previous generation of premium Mali GPUs. The performance improvement is courtesy of architectural improvements and a design that can accommodate up to 16 cores.
ARM already offered support for software-based ray tracing with last year’s Mali-G710. However, the company claims the Immortalis-G715 will deliver a 300 percent improvement in ray tracing performance thanks to its dedicated hardware.
Whether you’ll see a mobile title with ray tracing anytime soon is hard to say. Since creating games is so expensive, most developers try to make their projects playable on as many devices as possible. In the immediate future, you’re more likely to see a benefit out of the Immortalis-G715’s support for Variable Rate Shading. VRS is a technology that sees a GPU focus its efforts on rendering the parts of a scene that require the most detail. You likely won’t perceive a drop in visual quality, but the GPU will operate more efficiently. ARM says it saw frame rate improvements of up 40 percent in some games thanks to the tech.
ARM announced two other GPUs today: the Mali-G715 and Mali-G615. Both components incorporate the VRS technology found on their more expensive sibling but don’t offer ray tracing and boast fewer cores for lower overall performance.
Android phones with Immortalis-G715 GPUs will begin arriving in 2023. At least when it comes to timing, ARM is playing catch-up. Samsung’s Exynos 2200, with ray tracing graphics from AMD, is already available on Galaxy S22 phones in Europe and other parts of the world.
Russia has fined Airbnb, Twitch and Pinterest for violating the country’s personal data legislation, Reuters reports. On Tuesday, a court in Moscow ordered all three companies to pay fines of 2 million roubles (approximately $37,700) for not storing the data of Russian citizens within the country. The decision came after Russia’s Roskomnadzor internet commission opened administrative cases against the three platforms in May. Airbnb, Twitch and Pinterest did not immediately respond to Engadget’s request for comment.
In the years to Russia’s invasion of Ukraine on February 24th, US tech firms would sporadically attract the attention of Russian regulators, leading to conflicts over the country’s approach to content, censorship and local data representation. Since the war began, those disputes have intensified in both frequency and severity as the west has moved to punish Russia for the war. In May, for instance, Google’s Russian division filed for bankruptcy after authorities seized its bank account. The search giant said the move had made it “untenable” for the office to pay employees and suppliers.
Hangouts holdouts will have to finally say goodbye to Google’s most resilient chat app later this year. On Monday, the company announced it would start migrating consumer Hangouts users to Chat before the former is no longer available after November 2022. If you still use Hangouts on mobile, you’ll see a prompt starting today to move to either the standalone Chat app or the Chat experience in Gmail. “Hangouts has been replaced by Google Chat,” the company declares in the notification.
Over on Gmail, Google won’t begin prodding Hangouts users to switch over until July. The Hangouts web client will remain available until November, and the company says users will have “at least” one month of warning before the platform’s webpage begins automatically redirecting to the Chat website instead. If you’re still actively using Hangouts, Google promises your conversations will automatically transfer to its newer app. That said, you can also use the company’s Takeout service to download a copy of your data.
Google has been gradually phasing out the Hangouts brand in favor of its newer messaging services for some time now, so it’s not surprising the company has finally decided to sunset the platform. And while it never enjoyed the popularity of some instant messaging apps, Hangouts had its devout fans.
My first playthrough of Endless Dungeon ended in disaster. The “Crystal Bot” I was supposed to defend was overrun by a ravenous swarm of bugs after I left it open to attack by pulling my two heroes away to protect a resource point. Naturally, I started a new run immediately after I had a moment to curse my luck.
Endless Dungeon falls somewhere between a sequel and remake of 2014’s Dungeon of the Endless, the game that helped developer Amplitude Studios make its name. Like its predecessor, Endless Dungeon tasks you with protecting a crystal from hordes of enemies while finding your way through a mysterious multi-level dungeon. But where Dungeon of the Endless took place on a strange alien planet, this one is set on a station left behind by the Endless, the ancient alien race that connects all of Amplitude’s projects.
Also new to Endless Dungeon is that it’s a twin-stick shooter and features a roguelite progression, meaning you’ll need to start from the beginning of the game each time you fail your objective but you’ll carry over some of the things you earned to make your next run easier. Additionally, Amplitude has built the game from the start with multiplayer in mind.
Amplitude Studios / Sega
“We had a lot of ideas for Dungeon of the Endless that didn’t make it into the game,” says lead game designer Arthur Prudent during a press event Sega held last week. “This time we wanted to do something more accessible. That’s why we wanted the player to have direct control. That forced us to change a lot of things.”
Each run of Endless Dungeon begins with you picking a team of misfits to delve into the depths of the station. In the demo I played, you could take two characters with you. The final game will feature eight playable heroes, with a full team consisting of three squadmates.
When playing online, you and two other friends control one character each. In singleplayer, you can only play as one hero at a time. However, you can issue orders to your two party members. Each hero has their own backstory and playstyle, as well as special and ultimate abilities. Zed, one of my favorites, carries a minigun into battle with her and can clear rooms with an explosive line attack.
Once you have a squad assembled, the bulk of Endless Dungeon’s gameplay involves attempting to get the cute Crystal Bot I mentioned before to the end of a level so that it can descend further down the station and you can find what’s at the center. The catch is that each time you attempt to move the robot, an endless horde of enemies will attack until the bot is either destroyed or you successfully get it to its destination. Waves of enemies will also periodically attack you while you explore each level.
Amplitude Studios / Sega
What makes the action in Endless Dungeon thrilling is that it’s a tower-defense game where you don’t know the entire layout of a level when you start. You have to explore each level to find all the enemy spawn points. My first run ended when I left one of the corridors leading to my Crystal Bot undefended. Some levels will feature locked doors, with a central switch you can trigger to unlock them all at once, allowing you to shape the path enemies take.
Every level consists of multiple rooms, and in each room, you can build turrets to thin out enemy waves. In addition to the usual assortment of damage-dealing ones, you can build turrets that slow your enemies and shield your other assets to make them more resistant to attack. Gone from Dungeon of the Endless is that game’s light mechanic where enemies would spawn in rooms where you didn’t spend Dust to power them. That makes planning your defenses both more and less difficult since you need to find the enemy’s dedicated spawn points.
Building turrets requires a resource called industry. Alongside food and science, it’s one of three primary resources you’ll collect to build structures, heal your heroes, research new turrets and more. A fourth resource called Dust Shards lets you upgrade your Crystal Bot and restore power to rooms left without any.
Amplitude Studios / Sega
Managing your resources in Endless Dungeon is its own tightrope act. As you explore each floor of the station, you’ll find rooms with spots for generators that can add to your food, industry or science stockpiles. If you have enough industry points, you can build additional extractors, with each subsequent one costing more than the last. But just because you can, doesn’t mean you should.
That’s because Endless Dungeon plays out in real-time but your generators only add to your resource pool when you open a new room. Moreover, they’re one of the first things the denizens of the station will attack on their way to your Crystal Bot. To make things even more complicated, even if you build an industry generator on every spot you find, you won’t have enough materials for all the turrets you need to defend everything. In short, expansion comes with risks in Endless Dungeon, and the game constantly asks you to make those kinds of decisions.
For instance, collecting Dust Shards involves uprooting your Crystal Bot and moving it, meaning it must leave behind any turrets you built to defend it. Obtaining upgrades from a research terminal is similarly perilous since starting one will trigger a wave of enemies.
Amplitude Studios / Sega
My second and third runs end about as well as my first one, and I’m no closer to completing the demo than I was when the preview began. “The game is supposed to be hard,” Prudent tells me and everyone else taking part in the event. Each time you fail a run in Endless Dungeon, you find yourself back in a bar that plays smooth jazz in the background. It’s here that you get a chance to talk to all the characters you can take on your runs and unlock the things that will make your next playthrough go smoother.
Amplitude Studios wasn’t ready to preview those systems when I played the game. Without experiencing them, it’s hard to say if Endless Dungeon will have the staying power of games like Hadesor Rogue Legacy 2, but what I played last left me excited to see where the studio takes the game. Endless Dungeon doesn’t have a release date, but when it does arrive, you’ll be able to play it on PC, PlayStation, Xbox and Switch.
The latest version of Apple’s long-rumored mixed reality headset features the company’s recently announced M2 system-on-a-chip and 16GB of RAM, according to Mark Gurman. The Bloomberg reporter shared the tidbit of information in his latest Power On newsletter – along with details on a “deluge” of devices Apple plans to release over the next year, including a new HomePod speaker.
As The Verge points out, most recent reports, including those from Apple analyst Ming-Chi Kuo and The Information, have suggested the augmented and virtual reality headset would feature two processors. According to Kuo, one of the SoCs would have the same capabilities as the company’s M1 chip, while the other would be a lower-end chip designed to handle data from the device’s sensors.
After years of rumors, there’s been increasing evidence Apple is getting closer to the day when it will finally announce its mixed reality headset. In May, a Twitter user found evidence Apple likely used a shell company to obtain trademarks for “RealityOS.” Earlier in the year, developers also found references to the operating system in App Store upload logs. More recently, Tim Cook told China Daily he “couldn’t be more excited about the opportunities” presented by augmented and virtual reality, and told the publication to “stay tuned and you will see what we have to offer” on that front.
Google is warning of a sophisticated new spyware campaign that has seen malicious actors steal sensitive data from Android and iOS users in Italy and Kazakhstan. On Thursday, the company’s Threat Analysis Group (TAG) shared its findings on RCS Labs, a commercial spyware vendor based out of Italy.
On June 16th, security researchers at Lookout linked the firm to Hermit, a spyware program believed to have been first deployed in 2019 by Italian authorities as part of an anti-corruption operation. Lookout describes RCS Labs as an NSO Group-like entity. The firm markets itself as a “lawful intercept” business and claims it only works with government agencies. However, commercial spyware vendors have come under intense scrutiny in recent years, largely thanks to governments using the Pegasus spyware to target activists and journalists.
According to Google, Hermit can infect both Android and iOS devices. In some instances, the company’s researchers observed malicious actors work with their target’s internet service provider to disable their data connection. They would then send the target an SMS message with a prompt to download the linked software to restore their internet connection. If that wasn’t an option, the bad actors attempted to disguise the spyware as a legitimate messaging app like WhatsApp or Instagram.
What makes Hermit particularly dangerous is that it can gain additional capabilities by downloading modules from a command and control server. Some of the addons Lookout observed allowed the program to steal data from the target’s calendar and address book apps, as well as take pictures with their phone’s camera. One module even gave the spyware the capability to root an Android device.
Google believes Hermit never made its way to the Play or App stores. However, the company found evidence that bad actors were able to distribute the spyware on iOS by enrolling in Apple’s Developer Enterprise Program. Apple told The Verge that it has since blocked any accounts or certificates associated with the threat. Meanwhile, Google has notified affected users and rolled out an update to Google Play Protect.
The company ends its post by noting the growth of the commercial spyware industry should concern everyone. “These vendors are enabling the proliferation of dangerous hacking tools and arming governments that would not be able to develop these capabilities in-house,” the company said. “While use of surveillance technologies may be legal under national or international laws, they are often found to be used by governments for purposes antithetical to democratic values: targeting dissidents, journalists, human rights workers and opposition party politicians.”